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+Building tcpdump on Windows with Visual Studio
+==============================================
+
+Unlike the UN*Xes on which libpcap can capture network traffic, Windows
+has no network traffic capture mechanism that libpcap can use.
+Therefore, libpcap requires a driver, and a library to access the
+driver, provided by the Npcap or WinPcap projects.
+
+Those projects include versions of libpcap built to use that driver and
+library; these instructions are for people who want to build libpcap
+source releases, or libpcap from the Git repository, as a replacement
+for the version provided with Npcap or WinPcap.
+
+Npcap and WinPcap SDK
+---------------------
+
+In order to build tcpdump, you will need to download Npcap and its
+software development kit (SDK) or WinPcap and its software development
+kit.
+
+Npcap is currently being developed and maintained, and offers many
+additional capabilities that WinPcap does not.
+
+WinPcap is no longer being developed or maintained; it should be used
+only if there is some other requirement to use it rather than Npcap,
+such as a requirement to support versions of Windows earlier than
+Windows Vista, which is the earliest version supported by Npcap.
+
+Npcap and its SDK can be downloaded from its [home page](https://npcap.com).
+The SDK is a ZIP archive; create a folder on your `C:` drive, e.g.
+`C:\npcap-sdk`, and put the contents of the ZIP archive into that folder.
+
+The WinPcap installer can be downloaded from
+[here](https://www.winpcap.org/install/default.htm)
+and the WinPcap Developer's Kit can be downloaded from
+[here](https://www.winpcap.org/devel.htm).
+
+Required build tools
+--------------------
+
+The Developer's Kit is a ZIP archive; it contains a folder named
+`WpdPack`, which you should place on your `C:` drive, e.g. `C:\WpdPack`.
+
+Building tcpdump on Windows requires Visual Studio 2015 or later. The
+Community Edition of Visual Studio can be downloaded at no cost from
+[here](https://visualstudio.microsoft.com).
+
+Additional tools are also required. Chocolatey is a package manager for
+Windows with which those tools, and other tools, can be installed; it
+can be downloaded from [here](https://chocolatey.org).
+
+It is a command-line tool; a GUI tool, Chocolatey GUI, is provided as a
+Chocolatey package, which can be installed from the command line:
+
+```
+choco install chocolateygui
+```
+
+For convenience, the `choco install` command can be run with the `-y`
+flag, forcing it to automatically answer all questions asked of the user
+with "yes":
+
+```
+choco install -y chocolateygui
+```
+
+The required tools are:
+
+### CMake ###
+
+libpcap does not provide supported project files for Visual Studio
+(there are currently unsupported project files provided, but we do not
+guarantee that they will work or that we will continue to provide them).
+It does provide files for CMake, which is a cross-platform tool that
+runs on UN\*Xes and on Windows and that can generate project files for
+UN\*X Make, the Ninja build system, and Visual Studio, among other build
+systems.
+
+Visual Studio 2015 does not provide CMake; an installer can be
+downloaded from [here](https://cmake.org/download/).
+
+When you run the installer, you should choose to add CMake to the system
+`PATH` for all users and to create the desktop icon.
+
+CMake can also be installed as the Chocolatey package `cmake`:
+
+```
+choco install -y cmake
+```
+
+Visual Studio 2017 and later provide CMake, so you will not need to
+install CMake if you have installed Visual Studio 2017 or later. They
+include built-in support for CMake-based projects as described
+[here](https://devblogs.microsoft.com/cppblog/cmake-support-in-visual-studio/).
+
+For Visual Studio 2017, make sure "Visual C++ tools for CMake" is
+installed; for Visual Studio 2019, make sure "C++ CMake tools for
+Windows" is installed.
+
+Git
+---
+
+An optional tool, required only if you will be building from a Git
+repository rather than from a release source tarball, is Git. Git is
+provided as an optional installation component, "Git for Windows", with
+Visual Studio 2017 and later.
+
+Building from the Visual Studio GUI
+-----------------------------------
+
+### Visual Studio 2017 ###
+
+Open the folder containing the libpcap source with Open > Folder.
+Visual Studio will run CMake; however, you will need to indicate where
+the Npcap or WinPcap SDK is installed.
+
+To do this, go to Project > "Change CMake Settings" > tcpdump and:
+
+Choose which configuration type to build, if you don't want the default
+Debug build.
+
+In the CMakeSettings.json tab, change cmakeCommandArgs to include
+
+```
+-DPacket_ROOT={path-to-sdk}
+```
+
+where `{path-to-sdk}` is the path of the directory containing the Npcap or
+WinPcap SDK. Note that backslashes in the path must be specified as two
+backslashes.
+
+Save the configuration changes with File > "Save CMakeSettings.json" or
+with Control-S.
+
+Visual Studio will then re-run CMake. If that completes without errors,
+you can build with CMake > "Build All".
+
+### Visual Studio 2019 ###
+
+Open the folder containing the libpcap source with Open > Folder.
+Visual Studio will run CMake; however, you will need to indicate where
+the Npcap or WinPcap SDK is installed.
+
+To do this, go to Project > "CMake Settings for tcpdump" and:
+
+Choose which configuration type to build, if you don't want the default
+Debug build.
+
+Scroll down to "Cmake variables and cache", scroll through the list
+looking for the entry for Packet_ROOT, and either type in the path of
+the directory containing the Npcap or WinPcap SDK or use the "Browse..."
+button to browse for that directory.
+
+Save the configuration changes with File > "Save CMakeSettings.json" or
+with Control-S.
+
+Visual Studio will then re-run CMake. If that completes without errors,
+you can build with Build > "Build All".
+
+Building from the command line
+------------------------------
+
+Start the appropriate Native Tools command line prompt.
+
+Change to the directory into which you want to build tcpdump, possibly
+after creating it first. One choice is to create it as a subdirectory
+of the tcpdump source directory.
+
+Run the command
+
+```
+cmake "-DPacket_ROOT={path-to-sdk}" -G {generator} {path-to-tcpdump-source}
+```
+
+`{path-to-sdk}` is the path of the directory containing the Npcap or
+WinPcap SDK.
+
+`{generator}` is the string "Visual Studio N YYYY", where `N` is the
+version of Visual Studio and `YYYY` is the year number for that version;
+if you are building a 64-bit version of tcpdump, `YYYY` must be followed
+by a space and "Win64". For example, to build a 32-bit version of
+tcpdump with Visual Studio 2017, `{generator}` would be "Visual Studio
+15 2017" and to build a 64-bit version of tcpdump with Visual Studio
+2017, `{generator}` would be "Visual Studio 15 2017 Win64".
+
+`{path-to-tcpdump-source}` is the pathname of the top-level source
+directory for tcpdump.
+
+Run the command
+
+```
+msbuild /m /nologo /p:Configuration={configuration} tcpdump.sln
+```
+
+where `{configuration}` can be "Release", "Debug", or "RelWithDebInfo".
+
+Building with MinGW
+-------------------
+
+(XXX - this should be added)