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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:44:51 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:44:51 +0000
commit9e3c08db40b8916968b9f30096c7be3f00ce9647 (patch)
treea68f146d7fa01f0134297619fbe7e33db084e0aa /gfx/2d/QuartzSupport.mm
parentInitial commit. (diff)
downloadthunderbird-upstream.tar.xz
thunderbird-upstream.zip
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--gfx/2d/QuartzSupport.mm582
1 files changed, 582 insertions, 0 deletions
diff --git a/gfx/2d/QuartzSupport.mm b/gfx/2d/QuartzSupport.mm
new file mode 100644
index 0000000000..91b754e380
--- /dev/null
+++ b/gfx/2d/QuartzSupport.mm
@@ -0,0 +1,582 @@
+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+// vim:set ts=2 sts=2 sw=2 et cin:
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "QuartzSupport.h"
+#include "nsDebug.h"
+#include "MacIOSurface.h"
+#include "mozilla/Sprintf.h"
+
+#import <QuartzCore/QuartzCore.h>
+#import <AppKit/NSOpenGL.h>
+#import <OpenGL/CGLIOSurface.h>
+#include <dlfcn.h>
+#include "GLDefs.h"
+
+#define IOSURFACE_FRAMEWORK_PATH "/System/Library/Frameworks/IOSurface.framework/IOSurface"
+#define OPENGL_FRAMEWORK_PATH "/System/Library/Frameworks/OpenGL.framework/OpenGL"
+#define COREGRAPHICS_FRAMEWORK_PATH \
+ "/System/Library/Frameworks/ApplicationServices.framework/Frameworks/CoreGraphics.framework/" \
+ "CoreGraphics"
+
+@interface CALayer (ContentsScale)
+- (double)contentsScale;
+- (void)setContentsScale:(double)scale;
+@end
+
+CGColorSpaceRef CreateSystemColorSpace() {
+ CGColorSpaceRef cspace = ::CGDisplayCopyColorSpace(::CGMainDisplayID());
+ if (!cspace) {
+ cspace = ::CGColorSpaceCreateDeviceRGB();
+ }
+ return cspace;
+}
+
+nsCARenderer::~nsCARenderer() { Destroy(); }
+
+static void cgdata_release_callback(void* aCGData, const void* data, size_t size) {
+ if (aCGData) {
+ free(aCGData);
+ }
+}
+
+void nsCARenderer::Destroy() {
+ if (mCARenderer) {
+ CARenderer* caRenderer = (CARenderer*)mCARenderer;
+ // Bug 556453:
+ // Explicitly remove the layer from the renderer
+ // otherwise it does not always happen right away.
+ caRenderer.layer = nullptr;
+ [caRenderer release];
+ }
+ if (mWrapperCALayer) {
+ CALayer* wrapperLayer = (CALayer*)mWrapperCALayer;
+ [wrapperLayer release];
+ }
+ if (mOpenGLContext) {
+ if (mFBO || mIOTexture || mFBOTexture) {
+ // Release these resources with the context that allocated them
+ CGLContextObj oldContext = ::CGLGetCurrentContext();
+ ::CGLSetCurrentContext(mOpenGLContext);
+
+ if (mFBOTexture) {
+ ::glDeleteTextures(1, &mFBOTexture);
+ }
+ if (mIOTexture) {
+ ::glDeleteTextures(1, &mIOTexture);
+ }
+ if (mFBO) {
+ ::glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ ::glDeleteFramebuffersEXT(1, &mFBO);
+ }
+
+ if (oldContext) ::CGLSetCurrentContext(oldContext);
+ }
+ ::CGLDestroyContext((CGLContextObj)mOpenGLContext);
+ }
+ if (mCGImage) {
+ ::CGImageRelease(mCGImage);
+ }
+ // mCGData is deallocated by cgdata_release_callback
+
+ mCARenderer = nil;
+ mWrapperCALayer = nil;
+ mFBOTexture = 0;
+ mOpenGLContext = nullptr;
+ mCGImage = nullptr;
+ mIOSurface = nullptr;
+ mFBO = 0;
+ mIOTexture = 0;
+}
+
+nsresult nsCARenderer::SetupRenderer(void* aCALayer, int aWidth, int aHeight,
+ double aContentsScaleFactor,
+ AllowOfflineRendererEnum aAllowOfflineRenderer) {
+ mAllowOfflineRenderer = aAllowOfflineRenderer;
+
+ if (aWidth == 0 || aHeight == 0 || aContentsScaleFactor <= 0) return NS_ERROR_FAILURE;
+
+ if (aWidth == mUnsupportedWidth && aHeight == mUnsupportedHeight) {
+ return NS_ERROR_FAILURE;
+ }
+
+ CGLPixelFormatAttribute attributes[] = {kCGLPFAAccelerated, kCGLPFADepthSize,
+ (CGLPixelFormatAttribute)24, kCGLPFAAllowOfflineRenderers,
+ (CGLPixelFormatAttribute)0};
+
+ if (mAllowOfflineRenderer == DISALLOW_OFFLINE_RENDERER) {
+ attributes[3] = (CGLPixelFormatAttribute)0;
+ }
+
+ GLint screen;
+ CGLPixelFormatObj format;
+ if (::CGLChoosePixelFormat(attributes, &format, &screen) != kCGLNoError) {
+ mUnsupportedWidth = aWidth;
+ mUnsupportedHeight = aHeight;
+ Destroy();
+ return NS_ERROR_FAILURE;
+ }
+
+ if (::CGLCreateContext(format, nullptr, &mOpenGLContext) != kCGLNoError) {
+ mUnsupportedWidth = aWidth;
+ mUnsupportedHeight = aHeight;
+ Destroy();
+ return NS_ERROR_FAILURE;
+ }
+ ::CGLDestroyPixelFormat(format);
+
+ CARenderer* caRenderer = [[CARenderer rendererWithCGLContext:mOpenGLContext options:nil] retain];
+ if (caRenderer == nil) {
+ mUnsupportedWidth = aWidth;
+ mUnsupportedHeight = aHeight;
+ Destroy();
+ return NS_ERROR_FAILURE;
+ }
+ CALayer* wrapperCALayer = [[CALayer layer] retain];
+ if (wrapperCALayer == nil) {
+ [caRenderer release];
+ mUnsupportedWidth = aWidth;
+ mUnsupportedHeight = aHeight;
+ Destroy();
+ return NS_ERROR_FAILURE;
+ }
+
+ mCARenderer = caRenderer;
+ mWrapperCALayer = wrapperCALayer;
+ caRenderer.layer = wrapperCALayer;
+ [wrapperCALayer addSublayer:(CALayer*)aCALayer];
+ mContentsScaleFactor = aContentsScaleFactor;
+ size_t intScaleFactor = ceil(mContentsScaleFactor);
+ SetBounds(aWidth, aHeight);
+
+ // We target rendering to a CGImage if no shared IOSurface are given.
+ if (!mIOSurface) {
+ mCGData = malloc(aWidth * intScaleFactor * aHeight * 4 * intScaleFactor);
+ if (!mCGData) {
+ mUnsupportedWidth = aWidth;
+ mUnsupportedHeight = aHeight;
+ Destroy();
+ return NS_ERROR_FAILURE;
+ }
+ memset(mCGData, 0, aWidth * intScaleFactor * aHeight * 4 * intScaleFactor);
+
+ CGDataProviderRef dataProvider = nullptr;
+ dataProvider = ::CGDataProviderCreateWithData(
+ mCGData, mCGData, aHeight * intScaleFactor * aWidth * 4 * intScaleFactor,
+ cgdata_release_callback);
+ if (!dataProvider) {
+ cgdata_release_callback(mCGData, mCGData,
+ aHeight * intScaleFactor * aWidth * 4 * intScaleFactor);
+ mUnsupportedWidth = aWidth;
+ mUnsupportedHeight = aHeight;
+ Destroy();
+ return NS_ERROR_FAILURE;
+ }
+
+ CGColorSpaceRef colorSpace = CreateSystemColorSpace();
+
+ mCGImage = ::CGImageCreate(aWidth * intScaleFactor, aHeight * intScaleFactor, 8, 32,
+ aWidth * intScaleFactor * 4, colorSpace,
+ kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host,
+ dataProvider, nullptr, true, kCGRenderingIntentDefault);
+
+ ::CGDataProviderRelease(dataProvider);
+ ::CGColorSpaceRelease(colorSpace);
+ if (!mCGImage) {
+ mUnsupportedWidth = aWidth;
+ mUnsupportedHeight = aHeight;
+ Destroy();
+ return NS_ERROR_FAILURE;
+ }
+ }
+
+ CGLContextObj oldContext = ::CGLGetCurrentContext();
+ ::CGLSetCurrentContext(mOpenGLContext);
+
+ if (mIOSurface) {
+ // Create the IOSurface mapped texture.
+ ::glGenTextures(1, &mIOTexture);
+ ::glBindTexture(GL_TEXTURE_RECTANGLE_ARB, mIOTexture);
+ ::glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ ::glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ ::CGLTexImageIOSurface2D(mOpenGLContext, GL_TEXTURE_RECTANGLE_ARB, GL_RGBA,
+ aWidth * intScaleFactor, aHeight * intScaleFactor, GL_BGRA,
+ GL_UNSIGNED_INT_8_8_8_8_REV, mIOSurface->GetIOSurfaceRef().get(), 0);
+ ::glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0);
+ } else {
+ ::glGenTextures(1, &mFBOTexture);
+ ::glBindTexture(GL_TEXTURE_RECTANGLE_ARB, mFBOTexture);
+ ::glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ ::glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ ::glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0);
+ }
+
+ // Create the fbo
+ ::glGenFramebuffersEXT(1, &mFBO);
+ ::glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, mFBO);
+ if (mIOSurface) {
+ ::glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_RECTANGLE_ARB, mIOTexture, 0);
+ } else {
+ ::glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_RECTANGLE_ARB, mFBOTexture, 0);
+ }
+
+ // Make sure that the Framebuffer configuration is supported on the client machine
+ GLenum fboStatus;
+ fboStatus = ::glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ if (fboStatus != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ NS_ERROR("FBO not supported");
+ if (oldContext) ::CGLSetCurrentContext(oldContext);
+ mUnsupportedWidth = aWidth;
+ mUnsupportedHeight = aHeight;
+ Destroy();
+ return NS_ERROR_FAILURE;
+ }
+
+ SetViewport(aWidth, aHeight);
+
+ GLenum result = ::glGetError();
+ if (result != GL_NO_ERROR) {
+ NS_ERROR("Unexpected OpenGL Error");
+ mUnsupportedWidth = aWidth;
+ mUnsupportedHeight = aHeight;
+ Destroy();
+ if (oldContext) ::CGLSetCurrentContext(oldContext);
+ return NS_ERROR_FAILURE;
+ }
+
+ if (oldContext) ::CGLSetCurrentContext(oldContext);
+
+ return NS_OK;
+}
+
+void nsCARenderer::SetBounds(int aWidth, int aHeight) {
+ CARenderer* caRenderer = (CARenderer*)mCARenderer;
+ CALayer* wrapperLayer = (CALayer*)mWrapperCALayer;
+ NSArray* sublayers = [wrapperLayer sublayers];
+ CALayer* pluginLayer = (CALayer*)[sublayers objectAtIndex:0];
+
+ // Create a transaction and disable animations
+ // to make the position update instant.
+ [CATransaction begin];
+ NSMutableDictionary* newActions = [[NSMutableDictionary alloc]
+ initWithObjectsAndKeys:[NSNull null], @"onOrderIn", [NSNull null], @"onOrderOut",
+ [NSNull null], @"sublayers", [NSNull null], @"contents", [NSNull null],
+ @"position", [NSNull null], @"bounds", nil];
+ wrapperLayer.actions = newActions;
+ [newActions release];
+
+ // If we're in HiDPI mode, mContentsScaleFactor will (presumably) be 2.0.
+ // For some reason, to make things work properly in HiDPI mode we need to
+ // make caRenderer's 'bounds' and 'layer' different sizes -- to set 'bounds'
+ // to the size of 'layer's backing store. And to avoid this possibly
+ // confusing the plugin, we need to hide it's effects from the plugin by
+ // making pluginLayer (usually the CALayer* provided by the plugin) a
+ // sublayer of our own wrapperLayer (see bug 829284).
+ size_t intScaleFactor = ceil(mContentsScaleFactor);
+ [CATransaction setValue:[NSNumber numberWithFloat:0.0f] forKey:kCATransactionAnimationDuration];
+ [CATransaction setValue:(id)kCFBooleanTrue forKey:kCATransactionDisableActions];
+ [wrapperLayer setBounds:CGRectMake(0, 0, aWidth, aHeight)];
+ [wrapperLayer setPosition:CGPointMake(aWidth / 2.0, aHeight / 2.0)];
+ [pluginLayer setBounds:CGRectMake(0, 0, aWidth, aHeight)];
+ [pluginLayer setFrame:CGRectMake(0, 0, aWidth, aHeight)];
+ caRenderer.bounds = CGRectMake(0, 0, aWidth * intScaleFactor, aHeight * intScaleFactor);
+ if (mContentsScaleFactor != 1.0) {
+ CGAffineTransform affineTransform = [wrapperLayer affineTransform];
+ affineTransform.a = mContentsScaleFactor;
+ affineTransform.d = mContentsScaleFactor;
+ affineTransform.tx = ((double)aWidth) / mContentsScaleFactor;
+ affineTransform.ty = ((double)aHeight) / mContentsScaleFactor;
+ [wrapperLayer setAffineTransform:affineTransform];
+ } else {
+ // These settings are the default values. But they might have been
+ // changed as above if we were previously running in a HiDPI mode
+ // (i.e. if we just switched from that to a non-HiDPI mode).
+ [wrapperLayer setAffineTransform:CGAffineTransformIdentity];
+ }
+ [CATransaction commit];
+}
+
+void nsCARenderer::SetViewport(int aWidth, int aHeight) {
+ size_t intScaleFactor = ceil(mContentsScaleFactor);
+ aWidth *= intScaleFactor;
+ aHeight *= intScaleFactor;
+
+ ::glViewport(0.0, 0.0, aWidth, aHeight);
+ ::glMatrixMode(GL_PROJECTION);
+ ::glLoadIdentity();
+ ::glOrtho(0.0, aWidth, 0.0, aHeight, -1, 1);
+
+ // Render upside down to speed up CGContextDrawImage
+ ::glTranslatef(0.0f, aHeight, 0.0);
+ ::glScalef(1.0, -1.0, 1.0);
+}
+
+void nsCARenderer::AttachIOSurface(MacIOSurface* aSurface) {
+ if (mIOSurface && aSurface->GetIOSurfaceID() == mIOSurface->GetIOSurfaceID()) {
+ return;
+ }
+
+ mIOSurface = aSurface;
+
+ // Update the framebuffer and viewport
+ if (mCARenderer) {
+ CARenderer* caRenderer = (CARenderer*)mCARenderer;
+ size_t intScaleFactor = ceil(mContentsScaleFactor);
+ int width = caRenderer.bounds.size.width / intScaleFactor;
+ int height = caRenderer.bounds.size.height / intScaleFactor;
+
+ CGLContextObj oldContext = ::CGLGetCurrentContext();
+ ::CGLSetCurrentContext(mOpenGLContext);
+ ::glBindTexture(GL_TEXTURE_RECTANGLE_ARB, mIOTexture);
+ ::CGLTexImageIOSurface2D(mOpenGLContext, GL_TEXTURE_RECTANGLE_ARB, GL_RGBA,
+ mIOSurface->GetDevicePixelWidth(), mIOSurface->GetDevicePixelHeight(),
+ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ mIOSurface->GetIOSurfaceRef().get(), 0);
+ ::glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0);
+
+ // Rebind the FBO to make it live
+ ::glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, mFBO);
+
+ if (static_cast<int>(mIOSurface->GetWidth()) != width ||
+ static_cast<int>(mIOSurface->GetHeight()) != height) {
+ width = mIOSurface->GetWidth();
+ height = mIOSurface->GetHeight();
+ SetBounds(width, height);
+ SetViewport(width, height);
+ }
+
+ if (oldContext) {
+ ::CGLSetCurrentContext(oldContext);
+ }
+ }
+}
+
+IOSurfaceID nsCARenderer::GetIOSurfaceID() {
+ if (!mIOSurface) {
+ return 0;
+ }
+
+ return mIOSurface->GetIOSurfaceID();
+}
+
+nsresult nsCARenderer::Render(int aWidth, int aHeight, double aContentsScaleFactor,
+ CGImageRef* aOutCGImage) {
+ if (!aOutCGImage && !mIOSurface) {
+ NS_ERROR("No target destination for rendering");
+ } else if (aOutCGImage) {
+ // We are expected to return a CGImageRef, we will set
+ // it to nullptr in case we fail before the image is ready.
+ *aOutCGImage = nullptr;
+ }
+
+ if (aWidth == 0 || aHeight == 0 || aContentsScaleFactor <= 0) return NS_OK;
+
+ if (!mCARenderer || !mWrapperCALayer) {
+ return NS_ERROR_FAILURE;
+ }
+
+ CARenderer* caRenderer = (CARenderer*)mCARenderer;
+ CALayer* wrapperLayer = (CALayer*)mWrapperCALayer;
+ size_t intScaleFactor = ceil(aContentsScaleFactor);
+ int renderer_width = caRenderer.bounds.size.width / intScaleFactor;
+ int renderer_height = caRenderer.bounds.size.height / intScaleFactor;
+
+ if (renderer_width != aWidth || renderer_height != aHeight ||
+ mContentsScaleFactor != aContentsScaleFactor) {
+ // XXX: This should be optimized to not rescale the buffer
+ // if we are resizing down.
+ // caLayer may be the CALayer* provided by the plugin, so we need to
+ // preserve it across the call to Destroy().
+ NSArray* sublayers = [wrapperLayer sublayers];
+ CALayer* caLayer = (CALayer*)[sublayers objectAtIndex:0];
+ // mIOSurface is set by AttachIOSurface(), not by SetupRenderer(). So
+ // since it may have been set by a prior call to AttachIOSurface(), we
+ // need to preserve it across the call to Destroy().
+ RefPtr<MacIOSurface> ioSurface = mIOSurface;
+ Destroy();
+ mIOSurface = ioSurface;
+ if (SetupRenderer(caLayer, aWidth, aHeight, aContentsScaleFactor, mAllowOfflineRenderer) !=
+ NS_OK) {
+ return NS_ERROR_FAILURE;
+ }
+
+ caRenderer = (CARenderer*)mCARenderer;
+ }
+
+ CGLContextObj oldContext = ::CGLGetCurrentContext();
+ ::CGLSetCurrentContext(mOpenGLContext);
+ if (!mIOSurface) {
+ // If no shared IOSurface is given render to our own
+ // texture for readback.
+ ::glGenTextures(1, &mFBOTexture);
+ }
+
+ GLenum result = ::glGetError();
+ if (result != GL_NO_ERROR) {
+ NS_ERROR("Unexpected OpenGL Error");
+ Destroy();
+ if (oldContext) ::CGLSetCurrentContext(oldContext);
+ return NS_ERROR_FAILURE;
+ }
+
+ ::glClearColor(0.0, 0.0, 0.0, 0.0);
+ ::glClear(GL_COLOR_BUFFER_BIT);
+
+ [CATransaction commit];
+ double caTime = ::CACurrentMediaTime();
+ [caRenderer beginFrameAtTime:caTime timeStamp:nullptr];
+ [caRenderer addUpdateRect:CGRectMake(0, 0, aWidth * intScaleFactor, aHeight * intScaleFactor)];
+ [caRenderer render];
+ [caRenderer endFrame];
+
+ // Read the data back either to the IOSurface or mCGImage.
+ if (mIOSurface) {
+ ::glFlush();
+ } else {
+ ::glPixelStorei(GL_PACK_ALIGNMENT, 4);
+ ::glPixelStorei(GL_PACK_ROW_LENGTH, 0);
+ ::glPixelStorei(GL_PACK_SKIP_ROWS, 0);
+ ::glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
+
+ ::glReadPixels(0.0f, 0.0f, aWidth * intScaleFactor, aHeight * intScaleFactor, GL_BGRA,
+ GL_UNSIGNED_BYTE, mCGData);
+
+ *aOutCGImage = mCGImage;
+ }
+
+ if (oldContext) {
+ ::CGLSetCurrentContext(oldContext);
+ }
+
+ return NS_OK;
+}
+
+nsresult nsCARenderer::DrawSurfaceToCGContext(CGContextRef aContext, MacIOSurface* surf,
+ CGColorSpaceRef aColorSpace, int aX, int aY,
+ size_t aWidth, size_t aHeight) {
+ surf->Lock();
+ size_t bytesPerRow = surf->GetBytesPerRow();
+ size_t ioWidth = surf->GetWidth();
+ size_t ioHeight = surf->GetHeight();
+
+ // We get rendering glitches if we use a width/height that falls
+ // outside of the IOSurface.
+ if (aWidth + aX > ioWidth) aWidth = ioWidth - aX;
+ if (aHeight + aY > ioHeight) aHeight = ioHeight - aY;
+
+ if (aX < 0 || static_cast<size_t>(aX) >= ioWidth || aY < 0 ||
+ static_cast<size_t>(aY) >= ioHeight) {
+ surf->Unlock();
+ return NS_ERROR_FAILURE;
+ }
+
+ void* ioData = surf->GetBaseAddress();
+ CGDataProviderRef dataProvider =
+ ::CGDataProviderCreateWithData(ioData, ioData, ioHeight * (bytesPerRow)*4,
+ nullptr); // No release callback
+ if (!dataProvider) {
+ surf->Unlock();
+ return NS_ERROR_FAILURE;
+ }
+
+ CGImageRef cgImage = ::CGImageCreate(ioWidth, ioHeight, 8, 32, bytesPerRow, aColorSpace,
+ kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host,
+ dataProvider, nullptr, true, kCGRenderingIntentDefault);
+ ::CGDataProviderRelease(dataProvider);
+ if (!cgImage) {
+ surf->Unlock();
+ return NS_ERROR_FAILURE;
+ }
+ CGImageRef subImage =
+ ::CGImageCreateWithImageInRect(cgImage, ::CGRectMake(aX, aY, aWidth, aHeight));
+ if (!subImage) {
+ ::CGImageRelease(cgImage);
+ surf->Unlock();
+ return NS_ERROR_FAILURE;
+ }
+
+ ::CGContextScaleCTM(aContext, 1.0f, -1.0f);
+ ::CGContextDrawImage(aContext, CGRectMake(aX, -(CGFloat)aY - (CGFloat)aHeight, aWidth, aHeight),
+ subImage);
+
+ ::CGImageRelease(subImage);
+ ::CGImageRelease(cgImage);
+ surf->Unlock();
+ return NS_OK;
+}
+
+void nsCARenderer::DetachCALayer() {
+ CALayer* wrapperLayer = (CALayer*)mWrapperCALayer;
+ NSArray* sublayers = [wrapperLayer sublayers];
+ CALayer* oldLayer = (CALayer*)[sublayers objectAtIndex:0];
+ [oldLayer removeFromSuperlayer];
+}
+
+void nsCARenderer::AttachCALayer(void* aCALayer) {
+ CALayer* wrapperLayer = (CALayer*)mWrapperCALayer;
+ NSArray* sublayers = [wrapperLayer sublayers];
+ CALayer* oldLayer = (CALayer*)[sublayers objectAtIndex:0];
+ [oldLayer removeFromSuperlayer];
+ [wrapperLayer addSublayer:(CALayer*)aCALayer];
+}
+
+#ifdef DEBUG
+
+int sSaveToDiskSequence = 0;
+void nsCARenderer::SaveToDisk(MacIOSurface* surf) {
+ surf->Lock();
+ size_t bytesPerRow = surf->GetBytesPerRow();
+ size_t ioWidth = surf->GetWidth();
+ size_t ioHeight = surf->GetHeight();
+ void* ioData = surf->GetBaseAddress();
+ CGDataProviderRef dataProvider =
+ ::CGDataProviderCreateWithData(ioData, ioData, ioHeight * (bytesPerRow)*4,
+ nullptr); // No release callback
+ if (!dataProvider) {
+ surf->Unlock();
+ return;
+ }
+
+ CGColorSpaceRef colorSpace = CreateSystemColorSpace();
+ CGImageRef cgImage = ::CGImageCreate(ioWidth, ioHeight, 8, 32, bytesPerRow, colorSpace,
+ kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host,
+ dataProvider, nullptr, true, kCGRenderingIntentDefault);
+ ::CGDataProviderRelease(dataProvider);
+ ::CGColorSpaceRelease(colorSpace);
+ if (!cgImage) {
+ surf->Unlock();
+ return;
+ }
+
+ char cstr[1000];
+ SprintfLiteral(cstr, "file:///Users/benoitgirard/debug/iosurface_%i.png", ++sSaveToDiskSequence);
+
+ CFStringRef cfStr =
+ ::CFStringCreateWithCString(kCFAllocatorDefault, cstr, kCFStringEncodingMacRoman);
+
+ printf("Exporting: %s\n", cstr);
+ CFURLRef url = ::CFURLCreateWithString(nullptr, cfStr, nullptr);
+ ::CFRelease(cfStr);
+
+ CFStringRef type = kUTTypePNG;
+ size_t count = 1;
+ CFDictionaryRef options = nullptr;
+ CGImageDestinationRef dest = ::CGImageDestinationCreateWithURL(url, type, count, options);
+ ::CFRelease(url);
+
+ ::CGImageDestinationAddImage(dest, cgImage, nullptr);
+
+ ::CGImageDestinationFinalize(dest);
+ ::CFRelease(dest);
+ ::CGImageRelease(cgImage);
+
+ surf->Unlock();
+
+ return;
+}
+
+#endif