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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:44:51 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:44:51 +0000
commit9e3c08db40b8916968b9f30096c7be3f00ce9647 (patch)
treea68f146d7fa01f0134297619fbe7e33db084e0aa /gfx/layers/apz/src/APZCTreeManager.cpp
parentInitial commit. (diff)
downloadthunderbird-upstream.tar.xz
thunderbird-upstream.zip
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/apz/src/APZCTreeManager.cpp')
-rw-r--r--gfx/layers/apz/src/APZCTreeManager.cpp3742
1 files changed, 3742 insertions, 0 deletions
diff --git a/gfx/layers/apz/src/APZCTreeManager.cpp b/gfx/layers/apz/src/APZCTreeManager.cpp
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+++ b/gfx/layers/apz/src/APZCTreeManager.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include <stack>
+#include <unordered_set>
+#include "APZCTreeManager.h"
+#include "AsyncPanZoomController.h"
+#include "Compositor.h" // for Compositor
+#include "DragTracker.h" // for DragTracker
+#include "GenericFlingAnimation.h" // for FLING_LOG
+#include "HitTestingTreeNode.h" // for HitTestingTreeNode
+#include "InputBlockState.h" // for InputBlockState
+#include "InputData.h" // for InputData, etc
+#include "WRHitTester.h" // for WRHitTester
+#include "mozilla/RecursiveMutex.h"
+#include "mozilla/dom/MouseEventBinding.h" // for MouseEvent constants
+#include "mozilla/dom/BrowserParent.h" // for AreRecordReplayTabsActive
+#include "mozilla/dom/Touch.h" // for Touch
+#include "mozilla/gfx/CompositorHitTestInfo.h"
+#include "mozilla/gfx/LoggingConstants.h"
+#include "mozilla/gfx/gfxVars.h" // for gfxVars
+#include "mozilla/gfx/GPUParent.h" // for GPUParent
+#include "mozilla/gfx/Logging.h" // for gfx::TreeLog
+#include "mozilla/gfx/Point.h" // for Point
+#include "mozilla/layers/APZSampler.h" // for APZSampler
+#include "mozilla/layers/APZThreadUtils.h" // for AssertOnControllerThread, etc
+#include "mozilla/layers/APZUpdater.h" // for APZUpdater
+#include "mozilla/layers/APZUtils.h" // for AsyncTransform
+#include "mozilla/layers/AsyncDragMetrics.h" // for AsyncDragMetrics
+#include "mozilla/layers/CompositorBridgeParent.h" // for CompositorBridgeParent, etc
+#include "mozilla/layers/DoubleTapToZoom.h" // for ZoomTarget
+#include "mozilla/layers/MatrixMessage.h"
+#include "mozilla/layers/UiCompositorControllerParent.h"
+#include "mozilla/layers/WebRenderScrollDataWrapper.h"
+#include "mozilla/MouseEvents.h"
+#include "mozilla/mozalloc.h" // for operator new
+#include "mozilla/Preferences.h" // for Preferences
+#include "mozilla/StaticPrefs_accessibility.h"
+#include "mozilla/StaticPrefs_apz.h"
+#include "mozilla/StaticPrefs_layout.h"
+#include "mozilla/ToString.h"
+#include "mozilla/TouchEvents.h"
+#include "mozilla/EventStateManager.h" // for WheelPrefs
+#include "mozilla/webrender/WebRenderAPI.h"
+#include "nsDebug.h" // for NS_WARNING
+#include "nsPoint.h" // for nsIntPoint
+#include "nsThreadUtils.h" // for NS_IsMainThread
+#include "ScrollThumbUtils.h" // for ComputeTransformForScrollThumb
+#include "OverscrollHandoffState.h" // for OverscrollHandoffState
+#include "TreeTraversal.h" // for ForEachNode, BreadthFirstSearch, etc
+#include "Units.h" // for ParentlayerPixel
+#include "GestureEventListener.h" // for GestureEventListener::setLongTapEnabled
+#include "UnitTransforms.h" // for ViewAs
+
+mozilla::LazyLogModule mozilla::layers::APZCTreeManager::sLog("apz.manager");
+#define APZCTM_LOG(...) \
+ MOZ_LOG(APZCTreeManager::sLog, LogLevel::Debug, (__VA_ARGS__))
+
+static mozilla::LazyLogModule sApzKeyLog("apz.key");
+#define APZ_KEY_LOG(...) MOZ_LOG(sApzKeyLog, LogLevel::Debug, (__VA_ARGS__))
+
+namespace mozilla {
+namespace layers {
+
+using mozilla::gfx::CompositorHitTestFlags;
+using mozilla::gfx::CompositorHitTestInfo;
+using mozilla::gfx::CompositorHitTestInvisibleToHit;
+using mozilla::gfx::LOG_DEFAULT;
+
+typedef mozilla::gfx::Point Point;
+typedef mozilla::gfx::Point4D Point4D;
+typedef mozilla::gfx::Matrix4x4 Matrix4x4;
+
+typedef CompositorBridgeParent::LayerTreeState LayerTreeState;
+
+struct APZCTreeManager::TreeBuildingState {
+ TreeBuildingState(LayersId aRootLayersId, bool aIsFirstPaint,
+ LayersId aOriginatingLayersId, APZTestData* aTestData,
+ uint32_t aPaintSequence)
+ : mIsFirstPaint(aIsFirstPaint),
+ mOriginatingLayersId(aOriginatingLayersId),
+ mPaintLogger(aTestData, aPaintSequence) {
+ CompositorBridgeParent::CallWithIndirectShadowTree(
+ aRootLayersId, [this](LayerTreeState& aState) -> void {
+ mCompositorController = aState.GetCompositorController();
+ });
+ }
+
+ typedef std::unordered_map<AsyncPanZoomController*, gfx::Matrix4x4>
+ DeferredTransformMap;
+
+ // State that doesn't change as we recurse in the tree building
+ RefPtr<CompositorController> mCompositorController;
+ const bool mIsFirstPaint;
+ const LayersId mOriginatingLayersId;
+ const APZPaintLogHelper mPaintLogger;
+
+ // State that is updated as we perform the tree build
+
+ // A list of nodes that need to be destroyed at the end of the tree building.
+ // This is initialized with all nodes in the old tree, and nodes are removed
+ // from it as we reuse them in the new tree.
+ nsTArray<RefPtr<HitTestingTreeNode>> mNodesToDestroy;
+
+ // This map is populated as we place APZCs into the new tree. Its purpose is
+ // to facilitate re-using the same APZC for different layers that scroll
+ // together (and thus have the same ScrollableLayerGuid). The presShellId
+ // doesn't matter for this purpose, and we move the map to the APZCTreeManager
+ // after we're done building, so it's useful to have the presshell-ignoring
+ // map for that.
+ std::unordered_map<ScrollableLayerGuid, ApzcMapData,
+ ScrollableLayerGuid::HashIgnoringPresShellFn,
+ ScrollableLayerGuid::EqualIgnoringPresShellFn>
+ mApzcMap;
+
+ // This is populated with all the HitTestingTreeNodes that are scroll thumbs
+ // and have a scrollthumb animation id (which indicates that they need to be
+ // sampled for WebRender on the sampler thread).
+ std::vector<HitTestingTreeNode*> mScrollThumbs;
+ // This is populated with all the scroll target nodes. We use in conjunction
+ // with mScrollThumbs to build APZCTreeManager::mScrollThumbInfo.
+ std::unordered_map<ScrollableLayerGuid, HitTestingTreeNode*,
+ ScrollableLayerGuid::HashIgnoringPresShellFn,
+ ScrollableLayerGuid::EqualIgnoringPresShellFn>
+ mScrollTargets;
+
+ // During the tree building process, the perspective transform component
+ // of the ancestor transforms of some APZCs can be "deferred" to their
+ // children, meaning they are added to the children's ancestor transforms
+ // instead. Those deferred transforms are tracked here.
+ DeferredTransformMap mPerspectiveTransformsDeferredToChildren;
+
+ // As we recurse down through the tree, this picks up the zoom animation id
+ // from a node in the layer tree, and propagates it downwards to the nearest
+ // APZC instance that is for an RCD node. Generally it will be set on the
+ // root node of the layers (sub-)tree, which may not be same as the RCD node
+ // for the subtree, and so we need this mechanism to ensure it gets propagated
+ // to the RCD's APZC instance. Once it is set on the APZC instance, the value
+ // is cleared back to Nothing(). Note that this is only used in the WebRender
+ // codepath.
+ Maybe<uint64_t> mZoomAnimationId;
+
+ // See corresponding members of APZCTreeManager. These are the same thing, but
+ // on the tree-walking state. They are populated while walking the tree in
+ // a layers update, and then moved into APZCTreeManager.
+ std::vector<FixedPositionInfo> mFixedPositionInfo;
+ std::vector<RootScrollbarInfo> mRootScrollbarInfo;
+ std::vector<StickyPositionInfo> mStickyPositionInfo;
+
+ // As we recurse down through reflayers in the tree, this picks up the
+ // cumulative EventRegionsOverride flags from the reflayers, and is used to
+ // apply them to descendant layers.
+ std::stack<EventRegionsOverride> mOverrideFlags;
+};
+
+class APZCTreeManager::CheckerboardFlushObserver : public nsIObserver {
+ public:
+ NS_DECL_ISUPPORTS
+ NS_DECL_NSIOBSERVER
+
+ explicit CheckerboardFlushObserver(APZCTreeManager* aTreeManager)
+ : mTreeManager(aTreeManager) {
+ MOZ_ASSERT(NS_IsMainThread());
+ nsCOMPtr<nsIObserverService> obsSvc =
+ mozilla::services::GetObserverService();
+ MOZ_ASSERT(obsSvc);
+ if (obsSvc) {
+ obsSvc->AddObserver(this, "APZ:FlushActiveCheckerboard", false);
+ }
+ }
+
+ void Unregister() {
+ MOZ_ASSERT(NS_IsMainThread());
+ nsCOMPtr<nsIObserverService> obsSvc =
+ mozilla::services::GetObserverService();
+ if (obsSvc) {
+ obsSvc->RemoveObserver(this, "APZ:FlushActiveCheckerboard");
+ }
+ mTreeManager = nullptr;
+ }
+
+ protected:
+ virtual ~CheckerboardFlushObserver() = default;
+
+ private:
+ RefPtr<APZCTreeManager> mTreeManager;
+};
+
+NS_IMPL_ISUPPORTS(APZCTreeManager::CheckerboardFlushObserver, nsIObserver)
+
+NS_IMETHODIMP
+APZCTreeManager::CheckerboardFlushObserver::Observe(nsISupports* aSubject,
+ const char* aTopic,
+ const char16_t*) {
+ MOZ_ASSERT(NS_IsMainThread());
+ MOZ_ASSERT(mTreeManager.get());
+
+ RecursiveMutexAutoLock lock(mTreeManager->mTreeLock);
+ if (mTreeManager->mRootNode) {
+ ForEachNode<ReverseIterator>(
+ mTreeManager->mRootNode.get(), [](HitTestingTreeNode* aNode) {
+ if (aNode->IsPrimaryHolder()) {
+ MOZ_ASSERT(aNode->GetApzc());
+ aNode->GetApzc()->FlushActiveCheckerboardReport();
+ }
+ });
+ }
+ if (XRE_IsGPUProcess()) {
+ if (gfx::GPUParent* gpu = gfx::GPUParent::GetSingleton()) {
+ nsCString topic("APZ:FlushActiveCheckerboard:Done");
+ Unused << gpu->SendNotifyUiObservers(topic);
+ }
+ } else {
+ MOZ_ASSERT(XRE_IsParentProcess());
+ nsCOMPtr<nsIObserverService> obsSvc =
+ mozilla::services::GetObserverService();
+ if (obsSvc) {
+ obsSvc->NotifyObservers(nullptr, "APZ:FlushActiveCheckerboard:Done",
+ nullptr);
+ }
+ }
+ return NS_OK;
+}
+
+/**
+ * A RAII class used for setting the focus sequence number on input events
+ * as they are being processed. Any input event is assumed to be potentially
+ * focus changing unless explicitly marked otherwise.
+ */
+class MOZ_RAII AutoFocusSequenceNumberSetter {
+ public:
+ AutoFocusSequenceNumberSetter(FocusState& aFocusState, InputData& aEvent)
+ : mFocusState(aFocusState), mEvent(aEvent), mMayChangeFocus(true) {}
+
+ void MarkAsNonFocusChanging() { mMayChangeFocus = false; }
+
+ ~AutoFocusSequenceNumberSetter() {
+ if (mMayChangeFocus) {
+ mFocusState.ReceiveFocusChangingEvent();
+
+ APZ_KEY_LOG(
+ "Marking input with type=%d as focus changing with seq=%" PRIu64 "\n",
+ static_cast<int>(mEvent.mInputType),
+ mFocusState.LastAPZProcessedEvent());
+ } else {
+ APZ_KEY_LOG(
+ "Marking input with type=%d as non focus changing with seq=%" PRIu64
+ "\n",
+ static_cast<int>(mEvent.mInputType),
+ mFocusState.LastAPZProcessedEvent());
+ }
+
+ mEvent.mFocusSequenceNumber = mFocusState.LastAPZProcessedEvent();
+ }
+
+ private:
+ FocusState& mFocusState;
+ InputData& mEvent;
+ bool mMayChangeFocus;
+};
+
+APZCTreeManager::APZCTreeManager(LayersId aRootLayersId,
+ UniquePtr<IAPZHitTester> aHitTester)
+ : mTestSampleTime(Nothing(), "APZCTreeManager::mTestSampleTime"),
+ mInputQueue(new InputQueue()),
+ mRootLayersId(aRootLayersId),
+ mSampler(nullptr),
+ mUpdater(nullptr),
+ mTreeLock("APZCTreeLock"),
+ mMapLock("APZCMapLock"),
+ mRetainedTouchIdentifier(-1),
+ mInScrollbarTouchDrag(false),
+ mCurrentMousePosition(ScreenPoint(),
+ "APZCTreeManager::mCurrentMousePosition"),
+ mApzcTreeLog("apzctree"),
+ mTestDataLock("APZTestDataLock"),
+ mDPI(160.0),
+ mHitTester(std::move(aHitTester)),
+ mScrollGenerationLock("APZScrollGenerationLock") {
+ RefPtr<APZCTreeManager> self(this);
+ NS_DispatchToMainThread(NS_NewRunnableFunction(
+ "layers::APZCTreeManager::APZCTreeManager",
+ [self] { self->mFlushObserver = new CheckerboardFlushObserver(self); }));
+ AsyncPanZoomController::InitializeGlobalState();
+ mApzcTreeLog.ConditionOnPrefFunction(StaticPrefs::apz_printtree);
+
+ if (!mHitTester) {
+ mHitTester = MakeUnique<WRHitTester>();
+ }
+ mHitTester->Initialize(this);
+}
+
+APZCTreeManager::~APZCTreeManager() = default;
+
+void APZCTreeManager::SetSampler(APZSampler* aSampler) {
+ // We're either setting the sampler or clearing it
+ MOZ_ASSERT((mSampler == nullptr) != (aSampler == nullptr));
+ mSampler = aSampler;
+}
+
+void APZCTreeManager::SetUpdater(APZUpdater* aUpdater) {
+ // We're either setting the updater or clearing it
+ MOZ_ASSERT((mUpdater == nullptr) != (aUpdater == nullptr));
+ mUpdater = aUpdater;
+}
+
+void APZCTreeManager::NotifyLayerTreeAdopted(
+ LayersId aLayersId, const RefPtr<APZCTreeManager>& aOldApzcTreeManager) {
+ AssertOnUpdaterThread();
+
+ if (aOldApzcTreeManager) {
+ aOldApzcTreeManager->mFocusState.RemoveFocusTarget(aLayersId);
+ // While we could move the focus target information from the old APZC tree
+ // manager into this one, it's safer to not do that, as we'll probably have
+ // that information repopulated soon anyway (on the next layers update).
+ }
+
+ UniquePtr<APZTestData> adoptedData;
+ if (aOldApzcTreeManager) {
+ MutexAutoLock lock(aOldApzcTreeManager->mTestDataLock);
+ auto it = aOldApzcTreeManager->mTestData.find(aLayersId);
+ if (it != aOldApzcTreeManager->mTestData.end()) {
+ adoptedData = std::move(it->second);
+ aOldApzcTreeManager->mTestData.erase(it);
+ }
+ }
+ if (adoptedData) {
+ MutexAutoLock lock(mTestDataLock);
+ mTestData[aLayersId] = std::move(adoptedData);
+ }
+}
+
+void APZCTreeManager::NotifyLayerTreeRemoved(LayersId aLayersId) {
+ AssertOnUpdaterThread();
+
+ mFocusState.RemoveFocusTarget(aLayersId);
+
+ { // scope lock
+ MutexAutoLock lock(mTestDataLock);
+ mTestData.erase(aLayersId);
+ }
+}
+
+AsyncPanZoomController* APZCTreeManager::NewAPZCInstance(
+ LayersId aLayersId, GeckoContentController* aController) {
+ return new AsyncPanZoomController(
+ aLayersId, this, mInputQueue, aController,
+ AsyncPanZoomController::USE_GESTURE_DETECTOR);
+}
+
+void APZCTreeManager::SetTestSampleTime(const Maybe<TimeStamp>& aTime) {
+ auto testSampleTime = mTestSampleTime.Lock();
+ testSampleTime.ref() = aTime;
+}
+
+SampleTime APZCTreeManager::GetFrameTime() {
+ auto testSampleTime = mTestSampleTime.Lock();
+ if (testSampleTime.ref()) {
+ return SampleTime::FromTest(*testSampleTime.ref());
+ }
+ return SampleTime::FromNow();
+}
+
+void APZCTreeManager::SetAllowedTouchBehavior(
+ uint64_t aInputBlockId, const nsTArray<TouchBehaviorFlags>& aValues) {
+ if (!APZThreadUtils::IsControllerThread()) {
+ APZThreadUtils::RunOnControllerThread(
+ NewRunnableMethod<uint64_t,
+ StoreCopyPassByLRef<nsTArray<TouchBehaviorFlags>>>(
+ "layers::APZCTreeManager::SetAllowedTouchBehavior", this,
+ &APZCTreeManager::SetAllowedTouchBehavior, aInputBlockId,
+ aValues.Clone()));
+ return;
+ }
+
+ APZThreadUtils::AssertOnControllerThread();
+
+ mInputQueue->SetAllowedTouchBehavior(aInputBlockId, aValues);
+}
+
+void APZCTreeManager::SetBrowserGestureResponse(
+ uint64_t aInputBlockId, BrowserGestureResponse aResponse) {
+ if (!APZThreadUtils::IsControllerThread()) {
+ APZThreadUtils::RunOnControllerThread(
+ NewRunnableMethod<uint64_t, BrowserGestureResponse>(
+ "layers::APZCTreeManager::SetBrowserGestureResponse", this,
+ &APZCTreeManager::SetBrowserGestureResponse, aInputBlockId,
+ aResponse));
+ return;
+ }
+
+ APZThreadUtils::AssertOnControllerThread();
+
+ mInputQueue->SetBrowserGestureResponse(aInputBlockId, aResponse);
+}
+
+void APZCTreeManager::UpdateHitTestingTree(
+ const WebRenderScrollDataWrapper& aRoot, bool aIsFirstPaint,
+ LayersId aOriginatingLayersId, uint32_t aPaintSequenceNumber) {
+ AssertOnUpdaterThread();
+
+ RecursiveMutexAutoLock lock(mTreeLock);
+
+ // For testing purposes, we log some data to the APZTestData associated with
+ // the layers id that originated this update.
+ APZTestData* testData = nullptr;
+ if (StaticPrefs::apz_test_logging_enabled()) {
+ MutexAutoLock lock(mTestDataLock);
+ UniquePtr<APZTestData> ptr = MakeUnique<APZTestData>();
+ auto result =
+ mTestData.insert(std::make_pair(aOriginatingLayersId, std::move(ptr)));
+ testData = result.first->second.get();
+ testData->StartNewPaint(aPaintSequenceNumber);
+ }
+
+ TreeBuildingState state(mRootLayersId, aIsFirstPaint, aOriginatingLayersId,
+ testData, aPaintSequenceNumber);
+
+ // We do this business with collecting the entire tree into an array because
+ // otherwise it's very hard to determine which APZC instances need to be
+ // destroyed. In the worst case, there are two scenarios: (a) a layer with an
+ // APZC is removed from the layer tree and (b) a layer with an APZC is moved
+ // in the layer tree from one place to a completely different place. In
+ // scenario (a) we would want to destroy the APZC while walking the layer tree
+ // and noticing that the layer/APZC is no longer there. But if we do that then
+ // we run into a problem in scenario (b) because we might encounter that layer
+ // later during the walk. To handle both of these we have to 'remember' that
+ // the layer was not found, and then do the destroy only at the end of the
+ // tree walk after we are sure that the layer was removed and not just
+ // transplanted elsewhere. Doing that as part of a recursive tree walk is hard
+ // and so maintaining a list and removing APZCs that are still alive is much
+ // simpler.
+ ForEachNode<ReverseIterator>(mRootNode.get(),
+ [&state](HitTestingTreeNode* aNode) {
+ state.mNodesToDestroy.AppendElement(aNode);
+ });
+ mRootNode = nullptr;
+ mAsyncZoomContainerSubtree = Nothing();
+ int asyncZoomContainerNestingDepth = 0;
+ bool haveNestedAsyncZoomContainers = false;
+ nsTArray<LayersId> subtreesWithRootContentOutsideAsyncZoomContainer;
+
+ if (aRoot) {
+ std::unordered_set<LayersId, LayersId::HashFn> seenLayersIds;
+ std::stack<gfx::TreeAutoIndent<gfx::LOG_CRITICAL>> indents;
+ std::stack<AncestorTransform> ancestorTransforms;
+ HitTestingTreeNode* parent = nullptr;
+ HitTestingTreeNode* next = nullptr;
+ LayersId layersId = mRootLayersId;
+ seenLayersIds.insert(mRootLayersId);
+ ancestorTransforms.push(AncestorTransform());
+ state.mOverrideFlags.push(EventRegionsOverride::NoOverride);
+ nsTArray<Maybe<ZoomConstraints>> zoomConstraintsStack;
+
+ // push a nothing to be used for anything outside an async zoom container
+ zoomConstraintsStack.AppendElement(Nothing());
+
+ mApzcTreeLog << "[start]\n";
+ mTreeLock.AssertCurrentThreadIn();
+
+ ForEachNode<ReverseIterator>(
+ aRoot,
+ [&](ScrollNode aLayerMetrics) {
+ if (auto asyncZoomContainerId =
+ aLayerMetrics.GetAsyncZoomContainerId()) {
+ if (asyncZoomContainerNestingDepth > 0) {
+ haveNestedAsyncZoomContainers = true;
+ }
+ mAsyncZoomContainerSubtree = Some(layersId);
+ ++asyncZoomContainerNestingDepth;
+
+ auto it = mZoomConstraints.find(
+ ScrollableLayerGuid(layersId, 0, *asyncZoomContainerId));
+ if (it != mZoomConstraints.end()) {
+ zoomConstraintsStack.AppendElement(Some(it->second));
+ } else {
+ zoomConstraintsStack.AppendElement(Nothing());
+ }
+ }
+
+ if (aLayerMetrics.Metrics().IsRootContent()) {
+ MutexAutoLock lock(mMapLock);
+ mGeckoFixedLayerMargins =
+ aLayerMetrics.Metrics().GetFixedLayerMargins();
+ } else {
+ MOZ_ASSERT(aLayerMetrics.Metrics().GetFixedLayerMargins() ==
+ ScreenMargin(),
+ "fixed-layer-margins should be 0 on non-root layer");
+ }
+
+ // Note that this check happens after the potential increment of
+ // asyncZoomContainerNestingDepth, to allow the root content
+ // metadata to be on the same node as the async zoom container.
+ if (aLayerMetrics.Metrics().IsRootContent() &&
+ asyncZoomContainerNestingDepth == 0) {
+ subtreesWithRootContentOutsideAsyncZoomContainer.AppendElement(
+ layersId);
+ }
+
+ HitTestingTreeNode* node = PrepareNodeForLayer(
+ lock, aLayerMetrics, aLayerMetrics.Metrics(), layersId,
+ zoomConstraintsStack.LastElement(), ancestorTransforms.top(),
+ parent, next, state);
+ MOZ_ASSERT(node);
+ AsyncPanZoomController* apzc = node->GetApzc();
+ aLayerMetrics.SetApzc(apzc);
+
+ // GetScrollbarAnimationId is only set when webrender is enabled,
+ // which limits the extra thumb mapping work to the webrender-enabled
+ // case where it is needed.
+ // Note also that when webrender is enabled, a "valid" animation id
+ // is always nonzero, so we don't need to worry about handling the
+ // case where WR is enabled and the animation id is zero.
+ if (node->GetScrollbarAnimationId()) {
+ if (node->IsScrollThumbNode()) {
+ state.mScrollThumbs.push_back(node);
+ } else if (node->IsScrollbarContainerNode()) {
+ // Only scrollbar containers for the root have an animation id.
+ state.mRootScrollbarInfo.emplace_back(
+ *(node->GetScrollbarAnimationId()),
+ node->GetScrollbarDirection());
+ }
+ }
+
+ // GetFixedPositionAnimationId is only set when webrender is enabled.
+ if (node->GetFixedPositionAnimationId().isSome()) {
+ state.mFixedPositionInfo.emplace_back(node);
+ }
+ // GetStickyPositionAnimationId is only set when webrender is enabled.
+ if (node->GetStickyPositionAnimationId().isSome()) {
+ state.mStickyPositionInfo.emplace_back(node);
+ }
+ if (apzc && node->IsPrimaryHolder()) {
+ state.mScrollTargets[apzc->GetGuid()] = node;
+ }
+
+ // Accumulate the CSS transform between layers that have an APZC.
+ // In the terminology of the big comment above
+ // APZCTreeManager::GetScreenToApzcTransform, if we are at layer M,
+ // then aAncestorTransform is NC * OC * PC, and we left-multiply MC
+ // and compute ancestorTransform to be MC * NC * OC * PC. This gets
+ // passed down as the ancestor transform to layer L when we recurse
+ // into the children below. If we are at a layer with an APZC, such as
+ // P, then we reset the ancestorTransform to just PC, to start the new
+ // accumulation as we go down.
+ AncestorTransform currentTransform{
+ aLayerMetrics.GetTransform(),
+ aLayerMetrics.TransformIsPerspective()};
+ if (!apzc) {
+ currentTransform = currentTransform * ancestorTransforms.top();
+ }
+ ancestorTransforms.push(currentTransform);
+
+ // Note that |node| at this point will not have any children,
+ // otherwise we we would have to set next to node->GetFirstChild().
+ MOZ_ASSERT(!node->GetFirstChild());
+ parent = node;
+ next = nullptr;
+
+ // Update the layersId if we have a new one
+ if (Maybe<LayersId> newLayersId = aLayerMetrics.GetReferentId()) {
+ layersId = *newLayersId;
+ seenLayersIds.insert(layersId);
+
+ // Propagate any event region override flags down into all
+ // descendant nodes from the reflayer that has the flag. This is an
+ // optimization to avoid having to walk up the tree to check the
+ // override flags. Note that we don't keep the flags on the reflayer
+ // itself, because the semantics of the flags are that they apply
+ // to all content in the layer subtree being referenced. This
+ // matters with the WR hit-test codepath, because this reflayer may
+ // be just one of many nodes associated with a particular APZC, and
+ // calling GetTargetNode with a guid may return any one of the
+ // nodes. If different nodes have different flags on them that can
+ // make the WR hit-test result incorrect, but being strict about
+ // only putting the flags on descendant layers avoids this problem.
+ state.mOverrideFlags.push(state.mOverrideFlags.top() |
+ aLayerMetrics.GetEventRegionsOverride());
+ }
+
+ indents.push(gfx::TreeAutoIndent<gfx::LOG_CRITICAL>(mApzcTreeLog));
+ },
+ [&](ScrollNode aLayerMetrics) {
+ if (aLayerMetrics.GetAsyncZoomContainerId()) {
+ --asyncZoomContainerNestingDepth;
+ zoomConstraintsStack.RemoveLastElement();
+ }
+ if (aLayerMetrics.GetReferentId()) {
+ state.mOverrideFlags.pop();
+ }
+
+ next = parent;
+ parent = parent->GetParent();
+ layersId = next->GetLayersId();
+ ancestorTransforms.pop();
+ indents.pop();
+ });
+
+ mApzcTreeLog << "[end]\n";
+
+ MOZ_ASSERT(
+ !mAsyncZoomContainerSubtree ||
+ !subtreesWithRootContentOutsideAsyncZoomContainer.Contains(
+ *mAsyncZoomContainerSubtree),
+ "If there is an async zoom container, all scroll nodes with root "
+ "content scroll metadata should be inside it");
+ MOZ_ASSERT(!haveNestedAsyncZoomContainers,
+ "Should not have nested async zoom container");
+
+ // If we have perspective transforms deferred to children, do another
+ // walk of the tree and actually apply them to the children.
+ // We can't do this "as we go" in the previous traversal, because by the
+ // time we realize we need to defer a perspective transform for an APZC,
+ // we may already have processed a previous layer (including children
+ // found in its subtree) that shares that APZC.
+ if (!state.mPerspectiveTransformsDeferredToChildren.empty()) {
+ ForEachNode<ReverseIterator>(
+ mRootNode.get(), [&state](HitTestingTreeNode* aNode) {
+ AsyncPanZoomController* apzc = aNode->GetApzc();
+ if (!apzc) {
+ return;
+ }
+ if (!aNode->IsPrimaryHolder()) {
+ return;
+ }
+
+ AsyncPanZoomController* parent = apzc->GetParent();
+ if (!parent) {
+ return;
+ }
+
+ auto it =
+ state.mPerspectiveTransformsDeferredToChildren.find(parent);
+ if (it != state.mPerspectiveTransformsDeferredToChildren.end()) {
+ apzc->SetAncestorTransform(AncestorTransform{
+ it->second * apzc->GetAncestorTransform(), false});
+ }
+ });
+ }
+
+ // Remove any layers ids for which we no longer have content from
+ // mDetachedLayersIds.
+ for (auto iter = mDetachedLayersIds.begin();
+ iter != mDetachedLayersIds.end();) {
+ // unordered_set::erase() invalidates the iterator pointing to the
+ // element being erased, but returns an iterator to the next element.
+ if (seenLayersIds.find(*iter) == seenLayersIds.end()) {
+ iter = mDetachedLayersIds.erase(iter);
+ } else {
+ ++iter;
+ }
+ }
+ }
+
+ // We do not support tree structures where the root node has siblings.
+ MOZ_ASSERT(!(mRootNode && mRootNode->GetPrevSibling()));
+
+ { // scope lock and update our mApzcMap before we destroy all the unused
+ // APZC instances
+ MutexAutoLock lock(mMapLock);
+ mApzcMap = std::move(state.mApzcMap);
+
+ for (auto& mapping : mApzcMap) {
+ AsyncPanZoomController* parent = mapping.second.apzc->GetParent();
+ mapping.second.parent = parent ? Some(parent->GetGuid()) : Nothing();
+ }
+
+ mScrollThumbInfo.clear();
+ // For non-webrender, state.mScrollThumbs will be empty so this will be a
+ // no-op.
+ for (HitTestingTreeNode* thumb : state.mScrollThumbs) {
+ MOZ_ASSERT(thumb->IsScrollThumbNode());
+ ScrollableLayerGuid targetGuid(thumb->GetLayersId(), 0,
+ thumb->GetScrollTargetId());
+ auto it = state.mScrollTargets.find(targetGuid);
+ if (it == state.mScrollTargets.end()) {
+ // It could be that |thumb| is a scrollthumb for content which didn't
+ // have an APZC, for example if the content isn't layerized. Regardless,
+ // we can't async-scroll it so we don't need to worry about putting it
+ // in mScrollThumbInfo.
+ continue;
+ }
+ HitTestingTreeNode* target = it->second;
+ mScrollThumbInfo.emplace_back(
+ *(thumb->GetScrollbarAnimationId()), thumb->GetTransform(),
+ thumb->GetScrollbarData(), targetGuid, target->GetTransform(),
+ target->IsAncestorOf(thumb));
+ }
+
+ mRootScrollbarInfo = std::move(state.mRootScrollbarInfo);
+ mFixedPositionInfo = std::move(state.mFixedPositionInfo);
+ mStickyPositionInfo = std::move(state.mStickyPositionInfo);
+ }
+
+ for (size_t i = 0; i < state.mNodesToDestroy.Length(); i++) {
+ APZCTM_LOG("Destroying node at %p with APZC %p\n",
+ state.mNodesToDestroy[i].get(),
+ state.mNodesToDestroy[i]->GetApzc());
+ state.mNodesToDestroy[i]->Destroy();
+ }
+
+ APZCTM_LOG("APZCTreeManager (%p)\n", this);
+ if (mRootNode && MOZ_LOG_TEST(sLog, LogLevel::Debug)) {
+ mRootNode->Dump(" ");
+ }
+ SendSubtreeTransformsToChromeMainThread(nullptr);
+}
+
+void APZCTreeManager::UpdateFocusState(LayersId aRootLayerTreeId,
+ LayersId aOriginatingLayersId,
+ const FocusTarget& aFocusTarget) {
+ AssertOnUpdaterThread();
+
+ if (!StaticPrefs::apz_keyboard_enabled_AtStartup()) {
+ return;
+ }
+
+ mFocusState.Update(aRootLayerTreeId, aOriginatingLayersId, aFocusTarget);
+}
+
+void APZCTreeManager::SampleForWebRender(const Maybe<VsyncId>& aVsyncId,
+ wr::TransactionWrapper& aTxn,
+ const SampleTime& aSampleTime) {
+ AssertOnSamplerThread();
+ MutexAutoLock lock(mMapLock);
+
+ RefPtr<WebRenderBridgeParent> wrBridgeParent;
+ RefPtr<CompositorController> controller;
+ CompositorBridgeParent::CallWithIndirectShadowTree(
+ mRootLayersId, [&](LayerTreeState& aState) -> void {
+ controller = aState.GetCompositorController();
+ wrBridgeParent = aState.mWrBridge;
+ });
+
+ bool activeAnimations = AdvanceAnimationsInternal(lock, aSampleTime);
+ if (activeAnimations && controller) {
+ controller->ScheduleRenderOnCompositorThread(
+ wr::RenderReasons::ANIMATED_PROPERTY);
+ }
+
+ nsTArray<wr::WrTransformProperty> transforms;
+
+ // Sample async transforms on scrollable layers.
+ for (const auto& mapping : mApzcMap) {
+ AsyncPanZoomController* apzc = mapping.second.apzc;
+
+ if (Maybe<CompositionPayload> payload = apzc->NotifyScrollSampling()) {
+ if (wrBridgeParent && aVsyncId) {
+ wrBridgeParent->AddPendingScrollPayload(*payload, *aVsyncId);
+ }
+ }
+
+ if (StaticPrefs::apz_test_logging_enabled()) {
+ MutexAutoLock lock(mTestDataLock);
+
+ ScrollableLayerGuid guid = apzc->GetGuid();
+ auto it = mTestData.find(guid.mLayersId);
+ if (it != mTestData.end()) {
+ it->second->RecordSampledResult(
+ apzc->GetCurrentAsyncVisualViewport(
+ AsyncPanZoomController::eForCompositing)
+ .TopLeft(),
+ (aSampleTime.Time() - TimeStamp::ProcessCreation())
+ .ToMicroseconds(),
+ guid.mLayersId, guid.mScrollId);
+ }
+ }
+
+ if (Maybe<uint64_t> zoomAnimationId = apzc->GetZoomAnimationId()) {
+ // for now we only support zooming on root content APZCs
+ MOZ_ASSERT(apzc->IsRootContent());
+
+ LayoutDeviceToParentLayerScale zoom = apzc->GetCurrentPinchZoomScale(
+ AsyncPanZoomController::eForCompositing);
+
+ AsyncTransform asyncVisualTransform = apzc->GetCurrentAsyncTransform(
+ AsyncPanZoomController::eForCompositing,
+ AsyncTransformComponents{AsyncTransformComponent::eVisual});
+
+ transforms.AppendElement(wr::ToWrTransformProperty(
+ *zoomAnimationId, LayoutDeviceToParentLayerMatrix4x4::Scaling(
+ zoom.scale, zoom.scale, 1.0f) *
+ AsyncTransformComponentMatrix::Translation(
+ asyncVisualTransform.mTranslation)));
+
+ aTxn.UpdateIsTransformAsyncZooming(*zoomAnimationId,
+ apzc->IsAsyncZooming());
+ }
+
+ nsTArray<wr::SampledScrollOffset> sampledOffsets =
+ apzc->GetSampledScrollOffsets();
+ aTxn.UpdateScrollPosition(wr::AsPipelineId(apzc->GetGuid().mLayersId),
+ apzc->GetGuid().mScrollId, sampledOffsets);
+
+#if defined(MOZ_WIDGET_ANDROID)
+ // Send the root frame metrics to java through the UIController
+ RefPtr<UiCompositorControllerParent> uiController =
+ UiCompositorControllerParent::GetFromRootLayerTreeId(mRootLayersId);
+ if (uiController &&
+ apzc->UpdateRootFrameMetricsIfChanged(mLastRootMetrics)) {
+ uiController->NotifyUpdateScreenMetrics(mLastRootMetrics);
+ }
+#endif
+ }
+
+ // Now collect all the async transforms needed for the scrollthumbs.
+ for (const ScrollThumbInfo& info : mScrollThumbInfo) {
+ auto it = mApzcMap.find(info.mTargetGuid);
+ if (it == mApzcMap.end()) {
+ // It could be that |info| is a scrollthumb for content which didn't
+ // have an APZC, for example if the content isn't layerized. Regardless,
+ // we can't async-scroll it so we don't need to worry about putting it
+ // in mScrollThumbInfo.
+ continue;
+ }
+ AsyncPanZoomController* scrollTargetApzc = it->second.apzc;
+ MOZ_ASSERT(scrollTargetApzc);
+ LayerToParentLayerMatrix4x4 transform =
+ scrollTargetApzc->CallWithLastContentPaintMetrics(
+ [&](const FrameMetrics& aMetrics) {
+ return ComputeTransformForScrollThumb(
+ info.mThumbTransform * AsyncTransformMatrix(),
+ info.mTargetTransform.ToUnknownMatrix(), scrollTargetApzc,
+ aMetrics, info.mThumbData, info.mTargetIsAncestor);
+ });
+ transforms.AppendElement(
+ wr::ToWrTransformProperty(info.mThumbAnimationId, transform));
+ }
+
+ // Move the root scrollbar in response to the dynamic toolbar transition.
+ for (const RootScrollbarInfo& info : mRootScrollbarInfo) {
+ // We only care about the horizontal scrollbar.
+ if (info.mScrollDirection == ScrollDirection::eHorizontal) {
+ ScreenPoint translation =
+ apz::ComputeFixedMarginsOffset(GetCompositorFixedLayerMargins(lock),
+ SideBits::eBottom, ScreenMargin());
+
+ LayerToParentLayerMatrix4x4 transform =
+ LayerToParentLayerMatrix4x4::Translation(ViewAs<ParentLayerPixel>(
+ translation, PixelCastJustification::ScreenIsParentLayerForRoot));
+
+ transforms.AppendElement(
+ wr::ToWrTransformProperty(info.mScrollbarAnimationId, transform));
+ }
+ }
+
+ for (const FixedPositionInfo& info : mFixedPositionInfo) {
+ MOZ_ASSERT(info.mFixedPositionAnimationId.isSome());
+ if (!IsFixedToRootContent(info, lock)) {
+ continue;
+ }
+
+ ScreenPoint translation = apz::ComputeFixedMarginsOffset(
+ GetCompositorFixedLayerMargins(lock), info.mFixedPosSides,
+ mGeckoFixedLayerMargins);
+
+ LayerToParentLayerMatrix4x4 transform =
+ LayerToParentLayerMatrix4x4::Translation(ViewAs<ParentLayerPixel>(
+ translation, PixelCastJustification::ScreenIsParentLayerForRoot));
+
+ transforms.AppendElement(
+ wr::ToWrTransformProperty(*info.mFixedPositionAnimationId, transform));
+ }
+
+ for (const StickyPositionInfo& info : mStickyPositionInfo) {
+ MOZ_ASSERT(info.mStickyPositionAnimationId.isSome());
+ SideBits sides = SidesStuckToRootContent(info, lock);
+ if (sides == SideBits::eNone) {
+ continue;
+ }
+
+ ScreenPoint translation = apz::ComputeFixedMarginsOffset(
+ GetCompositorFixedLayerMargins(lock), sides,
+ // For sticky layers, we don't need to factor
+ // mGeckoFixedLayerMargins because Gecko doesn't shift the
+ // position of sticky elements for dynamic toolbar movements.
+ ScreenMargin());
+
+ LayerToParentLayerMatrix4x4 transform =
+ LayerToParentLayerMatrix4x4::Translation(ViewAs<ParentLayerPixel>(
+ translation, PixelCastJustification::ScreenIsParentLayerForRoot));
+
+ transforms.AppendElement(
+ wr::ToWrTransformProperty(*info.mStickyPositionAnimationId, transform));
+ }
+
+ aTxn.AppendTransformProperties(transforms);
+}
+
+ParentLayerRect APZCTreeManager::ComputeClippedCompositionBounds(
+ const MutexAutoLock& aProofOfMapLock, ClippedCompositionBoundsMap& aDestMap,
+ ScrollableLayerGuid aGuid) {
+ if (auto iter = aDestMap.find(aGuid); iter != aDestMap.end()) {
+ // We already computed it for this one, early-exit. This might happen
+ // because on a later iteration of mApzcMap we might encounter an ancestor
+ // of an APZC that we processed on an earlier iteration. In this case we
+ // would have computed the ancestor's clipped composition bounds when
+ // recursing up on the earlier iteration.
+ return iter->second;
+ }
+
+ ParentLayerRect bounds = mApzcMap[aGuid].apzc->GetCompositionBounds();
+ const auto& mapEntry = mApzcMap.find(aGuid);
+ MOZ_ASSERT(mapEntry != mApzcMap.end());
+ if (mapEntry->second.parent.isNothing()) {
+ // Recursion base case, where the APZC with guid `aGuid` has no parent.
+ // In this case, we don't need to clip `bounds` any further and can just
+ // early exit.
+ aDestMap.emplace(aGuid, bounds);
+ return bounds;
+ }
+
+ ScrollableLayerGuid parentGuid = mapEntry->second.parent.value();
+ auto parentBoundsEntry = aDestMap.find(parentGuid);
+ // If aDestMap doesn't contain the parent entry yet, we recurse to compute
+ // that one first.
+ ParentLayerRect parentClippedBounds =
+ (parentBoundsEntry == aDestMap.end())
+ ? ComputeClippedCompositionBounds(aProofOfMapLock, aDestMap,
+ parentGuid)
+ : parentBoundsEntry->second;
+
+ // The parent layer's async transform applies to the current layer to take
+ // `bounds` into the same coordinate space as `parentClippedBounds`. However,
+ // we're going to do the inverse operation and unapply this transform to
+ // `parentClippedBounds` to bring it into the same coordinate space as
+ // `bounds`.
+ AsyncTransform appliesToLayer =
+ mApzcMap[parentGuid].apzc->GetCurrentAsyncTransform(
+ AsyncPanZoomController::eForCompositing);
+
+ // Do the unapplication
+ LayerRect parentClippedBoundsInParentLayerSpace =
+ (parentClippedBounds - appliesToLayer.mTranslation) /
+ appliesToLayer.mScale;
+
+ // And then clip `bounds` by the parent's comp bounds in the current space.
+ bounds = bounds.Intersect(
+ ViewAs<ParentLayerPixel>(parentClippedBoundsInParentLayerSpace,
+ PixelCastJustification::MovingDownToChildren));
+
+ // Done!
+ aDestMap.emplace(aGuid, bounds);
+ return bounds;
+}
+
+bool APZCTreeManager::AdvanceAnimationsInternal(
+ const MutexAutoLock& aProofOfMapLock, const SampleTime& aSampleTime) {
+ ClippedCompositionBoundsMap clippedCompBounds;
+ bool activeAnimations = false;
+ for (const auto& mapping : mApzcMap) {
+ AsyncPanZoomController* apzc = mapping.second.apzc;
+ // Note that this call is recursive, but it early-exits if called again
+ // with the same guid. So this loop is still amortized O(n) with respect to
+ // the number of APZCs.
+ ParentLayerRect clippedBounds = ComputeClippedCompositionBounds(
+ aProofOfMapLock, clippedCompBounds, mapping.first);
+
+ apzc->ReportCheckerboard(aSampleTime, clippedBounds);
+ activeAnimations |= apzc->AdvanceAnimations(aSampleTime);
+ }
+ return activeAnimations;
+}
+
+void APZCTreeManager::PrintLayerInfo(const ScrollNode& aLayer) {
+ if (StaticPrefs::apz_printtree() && aLayer.Dump(mApzcTreeLog) > 0) {
+ mApzcTreeLog << "\n";
+ }
+}
+
+// mTreeLock is held, and checked with static analysis
+void APZCTreeManager::AttachNodeToTree(HitTestingTreeNode* aNode,
+ HitTestingTreeNode* aParent,
+ HitTestingTreeNode* aNextSibling) {
+ if (aNextSibling) {
+ aNextSibling->SetPrevSibling(aNode);
+ } else if (aParent) {
+ aParent->SetLastChild(aNode);
+ } else {
+ MOZ_ASSERT(!mRootNode);
+ mRootNode = aNode;
+ aNode->MakeRoot();
+ }
+}
+
+already_AddRefed<HitTestingTreeNode> APZCTreeManager::RecycleOrCreateNode(
+ const RecursiveMutexAutoLock& aProofOfTreeLock, TreeBuildingState& aState,
+ AsyncPanZoomController* aApzc, LayersId aLayersId) {
+ // Find a node without an APZC and return it. Note that unless the layer tree
+ // actually changes, this loop should generally do an early-return on the
+ // first iteration, so it should be cheap in the common case.
+ for (int32_t i = aState.mNodesToDestroy.Length() - 1; i >= 0; i--) {
+ RefPtr<HitTestingTreeNode> node = aState.mNodesToDestroy[i];
+ if (node->IsRecyclable(aProofOfTreeLock)) {
+ aState.mNodesToDestroy.RemoveElementAt(i);
+ node->RecycleWith(aProofOfTreeLock, aApzc, aLayersId);
+ return node.forget();
+ }
+ }
+ RefPtr<HitTestingTreeNode> node =
+ new HitTestingTreeNode(aApzc, false, aLayersId);
+ return node.forget();
+}
+
+void APZCTreeManager::StartScrollbarDrag(const ScrollableLayerGuid& aGuid,
+ const AsyncDragMetrics& aDragMetrics) {
+ if (!APZThreadUtils::IsControllerThread()) {
+ APZThreadUtils::RunOnControllerThread(
+ NewRunnableMethod<ScrollableLayerGuid, AsyncDragMetrics>(
+ "layers::APZCTreeManager::StartScrollbarDrag", this,
+ &APZCTreeManager::StartScrollbarDrag, aGuid, aDragMetrics));
+ return;
+ }
+
+ APZThreadUtils::AssertOnControllerThread();
+
+ RefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aGuid);
+ if (!apzc) {
+ NotifyScrollbarDragRejected(aGuid);
+ return;
+ }
+
+ uint64_t inputBlockId = aDragMetrics.mDragStartSequenceNumber;
+ mInputQueue->ConfirmDragBlock(inputBlockId, apzc, aDragMetrics);
+}
+
+bool APZCTreeManager::StartAutoscroll(const ScrollableLayerGuid& aGuid,
+ const ScreenPoint& aAnchorLocation) {
+ APZThreadUtils::AssertOnControllerThread();
+
+ RefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aGuid);
+ if (!apzc) {
+ if (XRE_IsGPUProcess()) {
+ // If we're in the compositor process, the "return false" will be
+ // ignored because the query comes over the PAPZCTreeManager protocol
+ // via an async message. In this case, send an explicit rejection
+ // message to content.
+ NotifyAutoscrollRejected(aGuid);
+ }
+ return false;
+ }
+
+ apzc->StartAutoscroll(aAnchorLocation);
+ return true;
+}
+
+void APZCTreeManager::StopAutoscroll(const ScrollableLayerGuid& aGuid) {
+ APZThreadUtils::AssertOnControllerThread();
+
+ if (RefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aGuid)) {
+ apzc->StopAutoscroll();
+ }
+}
+
+void APZCTreeManager::NotifyScrollbarDragInitiated(
+ uint64_t aDragBlockId, const ScrollableLayerGuid& aGuid,
+ ScrollDirection aDirection) const {
+ RefPtr<GeckoContentController> controller =
+ GetContentController(aGuid.mLayersId);
+ if (controller) {
+ controller->NotifyAsyncScrollbarDragInitiated(aDragBlockId, aGuid.mScrollId,
+ aDirection);
+ }
+}
+
+void APZCTreeManager::NotifyScrollbarDragRejected(
+ const ScrollableLayerGuid& aGuid) const {
+ RefPtr<GeckoContentController> controller =
+ GetContentController(aGuid.mLayersId);
+ if (controller) {
+ controller->NotifyAsyncScrollbarDragRejected(aGuid.mScrollId);
+ }
+}
+
+void APZCTreeManager::NotifyAutoscrollRejected(
+ const ScrollableLayerGuid& aGuid) const {
+ RefPtr<GeckoContentController> controller =
+ GetContentController(aGuid.mLayersId);
+ MOZ_ASSERT(controller);
+ controller->NotifyAsyncAutoscrollRejected(aGuid.mScrollId);
+}
+
+void SetHitTestData(HitTestingTreeNode* aNode,
+ const WebRenderScrollDataWrapper& aLayer,
+ const EventRegionsOverride& aOverrideFlags) {
+ aNode->SetHitTestData(aLayer.GetVisibleRegion(),
+ aLayer.GetRemoteDocumentSize(),
+ aLayer.GetTransformTyped(), aOverrideFlags,
+ aLayer.GetAsyncZoomContainerId());
+}
+
+HitTestingTreeNode* APZCTreeManager::PrepareNodeForLayer(
+ const RecursiveMutexAutoLock& aProofOfTreeLock, const ScrollNode& aLayer,
+ const FrameMetrics& aMetrics, LayersId aLayersId,
+ const Maybe<ZoomConstraints>& aZoomConstraints,
+ const AncestorTransform& aAncestorTransform, HitTestingTreeNode* aParent,
+ HitTestingTreeNode* aNextSibling, TreeBuildingState& aState) {
+ mTreeLock.AssertCurrentThreadIn(); // for static analysis
+ bool needsApzc = true;
+ if (!aMetrics.IsScrollable()) {
+ needsApzc = false;
+ }
+
+ // XXX: As a future optimization we can probably stick these things on the
+ // TreeBuildingState, and update them as we change layers id during the
+ // traversal
+ RefPtr<GeckoContentController> geckoContentController;
+ CompositorBridgeParent::CallWithIndirectShadowTree(
+ aLayersId, [&](LayerTreeState& lts) -> void {
+ geckoContentController = lts.mController;
+ });
+
+ if (!geckoContentController) {
+ needsApzc = false;
+ }
+
+ if (Maybe<uint64_t> zoomAnimationId = aLayer.GetZoomAnimationId()) {
+ aState.mZoomAnimationId = zoomAnimationId;
+ }
+
+ RefPtr<HitTestingTreeNode> node = nullptr;
+ if (!needsApzc) {
+ // Note: if layer properties must be propagated to nodes, RecvUpdate in
+ // LayerTransactionParent.cpp must ensure that APZ will be notified
+ // when those properties change.
+ node = RecycleOrCreateNode(aProofOfTreeLock, aState, nullptr, aLayersId);
+ AttachNodeToTree(node, aParent, aNextSibling);
+ SetHitTestData(node, aLayer, aState.mOverrideFlags.top());
+ node->SetScrollbarData(aLayer.GetScrollbarAnimationId(),
+ aLayer.GetScrollbarData());
+ node->SetFixedPosData(aLayer.GetFixedPositionScrollContainerId(),
+ aLayer.GetFixedPositionSides(),
+ aLayer.GetFixedPositionAnimationId());
+ node->SetStickyPosData(aLayer.GetStickyScrollContainerId(),
+ aLayer.GetStickyScrollRangeOuter(),
+ aLayer.GetStickyScrollRangeInner(),
+ aLayer.GetStickyPositionAnimationId());
+ PrintLayerInfo(aLayer);
+ return node;
+ }
+
+ AsyncPanZoomController* apzc = nullptr;
+ // If we get here, aLayer is a scrollable layer and somebody
+ // has registered a GeckoContentController for it, so we need to ensure
+ // it has an APZC instance to manage its scrolling.
+
+ // aState.mApzcMap allows reusing the exact same APZC instance for different
+ // layers with the same FrameMetrics data. This is needed because in some
+ // cases content that is supposed to scroll together is split into multiple
+ // layers because of e.g. non-scrolling content interleaved in z-index order.
+ ScrollableLayerGuid guid(aLayersId, aMetrics.GetPresShellId(),
+ aMetrics.GetScrollId());
+ auto insertResult = aState.mApzcMap.insert(std::make_pair(
+ guid,
+ ApzcMapData{static_cast<AsyncPanZoomController*>(nullptr), Nothing()}));
+ if (!insertResult.second) {
+ apzc = insertResult.first->second.apzc;
+ PrintLayerInfo(aLayer);
+ }
+ APZCTM_LOG("Found APZC %p for layer %p with identifiers %" PRIx64 " %" PRId64
+ "\n",
+ apzc, aLayer.GetLayer(), uint64_t(guid.mLayersId), guid.mScrollId);
+
+ // If we haven't encountered a layer already with the same metrics, then we
+ // need to do the full reuse-or-make-an-APZC algorithm, which is contained
+ // inside the block below.
+ if (apzc == nullptr) {
+ apzc = aLayer.GetApzc();
+
+ // If the content represented by the scrollable layer has changed (which may
+ // be possible because of DLBI heuristics) then we don't want to keep using
+ // the same old APZC for the new content. Also, when reparenting a tab into
+ // a new window a layer might get moved to a different layer tree with a
+ // different APZCTreeManager. In these cases we don't want to reuse the same
+ // APZC, so null it out so we run through the code to find another one or
+ // create one.
+ if (apzc && (!apzc->Matches(guid) || !apzc->HasTreeManager(this))) {
+ apzc = nullptr;
+ }
+
+ // See if we can find an APZC from the previous tree that matches the
+ // ScrollableLayerGuid from this layer. If there is one, then we know that
+ // the layout of the page changed causing the layer tree to be rebuilt, but
+ // the underlying content for the APZC is still there somewhere. Therefore,
+ // we want to find the APZC instance and continue using it here.
+ //
+ // We particularly want to find the primary-holder node from the previous
+ // tree that matches, because we don't want that node to get destroyed. If
+ // it does get destroyed, then the APZC will get destroyed along with it by
+ // definition, but we want to keep that APZC around in the new tree.
+ // We leave non-primary-holder nodes in the destroy list because we don't
+ // care about those nodes getting destroyed.
+ for (size_t i = 0; i < aState.mNodesToDestroy.Length(); i++) {
+ RefPtr<HitTestingTreeNode> n = aState.mNodesToDestroy[i];
+ if (n->IsPrimaryHolder() && n->GetApzc() && n->GetApzc()->Matches(guid)) {
+ node = n;
+ if (apzc != nullptr) {
+ // If there is an APZC already then it should match the one from the
+ // old primary-holder node
+ MOZ_ASSERT(apzc == node->GetApzc());
+ }
+ apzc = node->GetApzc();
+ break;
+ }
+ }
+
+ // The APZC we get off the layer may have been destroyed previously if the
+ // layer was inactive or omitted from the layer tree for whatever reason
+ // from a layers update. If it later comes back it will have a reference to
+ // a destroyed APZC and so we need to throw that out and make a new one.
+ bool newApzc = (apzc == nullptr || apzc->IsDestroyed());
+ if (newApzc) {
+ apzc = NewAPZCInstance(aLayersId, geckoContentController);
+ apzc->SetCompositorController(aState.mCompositorController.get());
+ MOZ_ASSERT(node == nullptr);
+ node = new HitTestingTreeNode(apzc, true, aLayersId);
+ } else {
+ // If we are re-using a node for this layer clear the tree pointers
+ // so that it doesn't continue pointing to nodes that might no longer
+ // be in the tree. These pointers will get reset properly as we continue
+ // building the tree. Also remove it from the set of nodes that are going
+ // to be destroyed, because it's going to remain active.
+ aState.mNodesToDestroy.RemoveElement(node);
+ node->SetPrevSibling(nullptr);
+ node->SetLastChild(nullptr);
+ }
+
+ if (aMetrics.IsRootContent()) {
+ apzc->SetZoomAnimationId(aState.mZoomAnimationId);
+ aState.mZoomAnimationId = Nothing();
+ }
+
+ APZCTM_LOG(
+ "Using APZC %p for layer %p with identifiers %" PRIx64 " %" PRId64 "\n",
+ apzc, aLayer.GetLayer(), uint64_t(aLayersId), aMetrics.GetScrollId());
+
+ apzc->NotifyLayersUpdated(aLayer.Metadata(), aState.mIsFirstPaint,
+ aLayersId == aState.mOriginatingLayersId);
+
+ // Since this is the first time we are encountering an APZC with this guid,
+ // the node holding it must be the primary holder. It may be newly-created
+ // or not, depending on whether it went through the newApzc branch above.
+ MOZ_ASSERT(node->IsPrimaryHolder() && node->GetApzc() &&
+ node->GetApzc()->Matches(guid));
+
+ SetHitTestData(node, aLayer, aState.mOverrideFlags.top());
+ apzc->SetAncestorTransform(aAncestorTransform);
+
+ PrintLayerInfo(aLayer);
+
+ // Bind the APZC instance into the tree of APZCs
+ AttachNodeToTree(node, aParent, aNextSibling);
+
+ // For testing, log the parent scroll id of every APZC that has a
+ // parent. This allows test code to reconstruct the APZC tree.
+ // Note that we currently only do this for APZCs in the layer tree
+ // that originated the update, because the only identifying information
+ // we are logging about APZCs is the scroll id, and otherwise we could
+ // confuse APZCs from different layer trees with the same scroll id.
+ if (aLayersId == aState.mOriginatingLayersId) {
+ if (apzc->HasNoParentWithSameLayersId()) {
+ aState.mPaintLogger.LogTestData(aMetrics.GetScrollId(),
+ "hasNoParentWithSameLayersId", true);
+ } else {
+ MOZ_ASSERT(apzc->GetParent());
+ aState.mPaintLogger.LogTestData(aMetrics.GetScrollId(),
+ "parentScrollId",
+ apzc->GetParent()->GetGuid().mScrollId);
+ }
+ if (aMetrics.IsRootContent()) {
+ aState.mPaintLogger.LogTestData(aMetrics.GetScrollId(), "isRootContent",
+ true);
+ }
+ // Note that the async scroll offset is in ParentLayer pixels
+ aState.mPaintLogger.LogTestData(
+ aMetrics.GetScrollId(), "asyncScrollOffset",
+ apzc->GetCurrentAsyncScrollOffset(
+ AsyncPanZoomController::eForHitTesting));
+ aState.mPaintLogger.LogTestData(aMetrics.GetScrollId(),
+ "hasAsyncKeyScrolled",
+ apzc->TestHasAsyncKeyScrolled());
+ }
+
+ // We must update the zoom constraints even if the apzc isn't new because it
+ // might have moved.
+ if (node->IsPrimaryHolder()) {
+ if (aZoomConstraints) {
+ apzc->UpdateZoomConstraints(*aZoomConstraints);
+
+#ifdef DEBUG
+ auto it = mZoomConstraints.find(guid);
+ if (it != mZoomConstraints.end()) {
+ MOZ_ASSERT(it->second == *aZoomConstraints);
+ }
+ } else {
+ // We'd like to assert these things (if the first doesn't hold then at
+ // least the second) but neither are not true because xul root content
+ // gets zoomable zoom constraints, but which is not zoomable because it
+ // doesn't have a root scroll frame.
+ // clang-format off
+ // MOZ_ASSERT(mZoomConstraints.find(guid) == mZoomConstraints.end());
+ // auto it = mZoomConstraints.find(guid);
+ // if (it != mZoomConstraints.end()) {
+ // MOZ_ASSERT(!it->second.mAllowZoom && !it->second.mAllowDoubleTapZoom);
+ // }
+ // clang-format on
+#endif
+ }
+ }
+
+ // Add a guid -> APZC mapping for the newly created APZC.
+ insertResult.first->second.apzc = apzc;
+ } else {
+ // We already built an APZC earlier in this tree walk, but we have another
+ // layer now that will also be using that APZC. The hit-test region on the
+ // APZC needs to be updated to deal with the new layer's hit region.
+
+ node = RecycleOrCreateNode(aProofOfTreeLock, aState, apzc, aLayersId);
+ AttachNodeToTree(node, aParent, aNextSibling);
+
+ // Even though different layers associated with a given APZC may be at
+ // different levels in the layer tree (e.g. one being an uncle of another),
+ // we require from Layout that the CSS transforms up to their common
+ // ancestor be roughly the same. There are cases in which the transforms
+ // are not exactly the same, for example if the parent is container layer
+ // for an opacity, and this container layer has a resolution-induced scale
+ // as its base transform and a prescale that is supposed to undo that scale.
+ // Due to floating point inaccuracies those transforms can end up not quite
+ // canceling each other. That's why we're using a fuzzy comparison here
+ // instead of an exact one.
+ // In addition, two ancestor transforms are allowed to differ if one of
+ // them contains a perspective transform component and the other does not.
+ // This represents situations where some content in a scrollable frame
+ // is subject to a perspective transform and other content does not.
+ // In such cases, go with the one that does not include the perspective
+ // component; the perspective transform is remembered and applied to the
+ // children instead.
+ auto ancestorTransform = aAncestorTransform.CombinedTransform();
+ auto existingAncestorTransform = apzc->GetAncestorTransform();
+ if (!ancestorTransform.FuzzyEqualsMultiplicative(
+ existingAncestorTransform)) {
+ typedef TreeBuildingState::DeferredTransformMap::value_type PairType;
+ if (!aAncestorTransform.ContainsPerspectiveTransform() &&
+ !apzc->AncestorTransformContainsPerspective()) {
+ // If this content is being presented in a paginated fashion (e.g.
+ // print preview), the multiple layers may reflect multiple instances
+ // of the same display item being rendered on different pages. In such
+ // cases, it's expected that different instances can have different
+ // transforms, since each page renders a different part of the item.
+ if (!aLayer.Metadata().IsPaginatedPresentation()) {
+ if (ancestorTransform.IsFinite() &&
+ existingAncestorTransform.IsFinite()) {
+ MOZ_ASSERT(
+ false,
+ "Two layers that scroll together have different ancestor "
+ "transforms");
+ } else {
+ MOZ_ASSERT(ancestorTransform.IsFinite() ==
+ existingAncestorTransform.IsFinite());
+ }
+ }
+ } else if (!aAncestorTransform.ContainsPerspectiveTransform()) {
+ aState.mPerspectiveTransformsDeferredToChildren.insert(
+ PairType{apzc, apzc->GetAncestorTransformPerspective()});
+ apzc->SetAncestorTransform(aAncestorTransform);
+ } else {
+ aState.mPerspectiveTransformsDeferredToChildren.insert(
+ PairType{apzc, aAncestorTransform.GetPerspectiveTransform()});
+ }
+ }
+
+ SetHitTestData(node, aLayer, aState.mOverrideFlags.top());
+ }
+
+ // Note: if layer properties must be propagated to nodes, RecvUpdate in
+ // LayerTransactionParent.cpp must ensure that APZ will be notified
+ // when those properties change.
+ node->SetScrollbarData(aLayer.GetScrollbarAnimationId(),
+ aLayer.GetScrollbarData());
+ node->SetFixedPosData(aLayer.GetFixedPositionScrollContainerId(),
+ aLayer.GetFixedPositionSides(),
+ aLayer.GetFixedPositionAnimationId());
+ node->SetStickyPosData(aLayer.GetStickyScrollContainerId(),
+ aLayer.GetStickyScrollRangeOuter(),
+ aLayer.GetStickyScrollRangeInner(),
+ aLayer.GetStickyPositionAnimationId());
+ return node;
+}
+
+template <typename PanGestureOrScrollWheelInput>
+static bool WillHandleInput(const PanGestureOrScrollWheelInput& aPanInput) {
+ if (!XRE_IsParentProcess() || !NS_IsMainThread()) {
+ return true;
+ }
+
+ WidgetWheelEvent wheelEvent = aPanInput.ToWidgetEvent(nullptr);
+ return APZInputBridge::ActionForWheelEvent(&wheelEvent).isSome();
+}
+
+/*static*/
+void APZCTreeManager::FlushApzRepaints(LayersId aLayersId) {
+ // Previously, paints were throttled and therefore this method was used to
+ // ensure any pending paints were flushed. Now, paints are flushed
+ // immediately, so it is safe to simply send a notification now.
+ APZCTM_LOG("Flushing repaints for layers id 0x%" PRIx64 "\n",
+ uint64_t(aLayersId));
+ RefPtr<GeckoContentController> controller = GetContentController(aLayersId);
+#ifndef MOZ_WIDGET_ANDROID
+ // On Android, this code is run in production and may actually get a nullptr
+ // controller here. On other platforms this code is test-only and should never
+ // get a nullptr.
+ MOZ_ASSERT(controller);
+#endif
+ if (controller) {
+ controller->DispatchToRepaintThread(NewRunnableMethod(
+ "layers::GeckoContentController::NotifyFlushComplete", controller,
+ &GeckoContentController::NotifyFlushComplete));
+ }
+}
+
+void APZCTreeManager::MarkAsDetached(LayersId aLayersId) {
+ RecursiveMutexAutoLock lock(mTreeLock);
+ mDetachedLayersIds.insert(aLayersId);
+}
+
+static bool HasNonLockModifier(Modifiers aModifiers) {
+ return (aModifiers & (MODIFIER_ALT | MODIFIER_ALTGRAPH | MODIFIER_CONTROL |
+ MODIFIER_FN | MODIFIER_META | MODIFIER_SHIFT |
+ MODIFIER_SYMBOL | MODIFIER_OS)) != 0;
+}
+
+APZEventResult APZCTreeManager::ReceiveInputEvent(
+ InputData& aEvent, InputBlockCallback&& aCallback) {
+ APZThreadUtils::AssertOnControllerThread();
+ InputHandlingState state{aEvent};
+
+ // Use a RAII class for updating the focus sequence number of this event
+ AutoFocusSequenceNumberSetter focusSetter(mFocusState, aEvent);
+
+ switch (aEvent.mInputType) {
+ case MULTITOUCH_INPUT: {
+ MultiTouchInput& touchInput = aEvent.AsMultiTouchInput();
+ ProcessTouchInput(state, touchInput);
+ break;
+ }
+ case MOUSE_INPUT: {
+ MouseInput& mouseInput = aEvent.AsMouseInput();
+ mouseInput.mHandledByAPZ = true;
+
+ SetCurrentMousePosition(mouseInput.mOrigin);
+
+ bool startsDrag = DragTracker::StartsDrag(mouseInput);
+ if (startsDrag) {
+ // If this is the start of a drag we need to unambiguously know if it's
+ // going to land on a scrollbar or not. We can't apply an untransform
+ // here without knowing that, so we need to ensure the untransform is
+ // a no-op.
+ FlushRepaintsToClearScreenToGeckoTransform();
+ }
+
+ state.mHit = GetTargetAPZC(mouseInput.mOrigin);
+ bool hitScrollbar = (bool)state.mHit.mScrollbarNode;
+
+ // When the mouse is outside the window we still want to handle dragging
+ // but we won't find an APZC. Fallback to root APZC then.
+ { // scope lock
+ RecursiveMutexAutoLock lock(mTreeLock);
+ if (!state.mHit.mTargetApzc && mRootNode) {
+ state.mHit.mTargetApzc = mRootNode->GetApzc();
+ }
+ }
+
+ if (state.mHit.mTargetApzc) {
+ if (StaticPrefs::apz_test_logging_enabled() &&
+ mouseInput.mType == MouseInput::MOUSE_HITTEST) {
+ ScrollableLayerGuid guid = state.mHit.mTargetApzc->GetGuid();
+
+ MutexAutoLock lock(mTestDataLock);
+ auto it = mTestData.find(guid.mLayersId);
+ MOZ_ASSERT(it != mTestData.end());
+ it->second->RecordHitResult(mouseInput.mOrigin, state.mHit.mHitResult,
+ guid.mLayersId, guid.mScrollId);
+ }
+
+ TargetConfirmationFlags confFlags{state.mHit.mHitResult};
+ state.mResult = mInputQueue->ReceiveInputEvent(state.mHit.mTargetApzc,
+ confFlags, mouseInput);
+
+ // If we're starting an async scrollbar drag
+ bool apzDragEnabled = StaticPrefs::apz_drag_enabled();
+ if (apzDragEnabled && startsDrag && state.mHit.mScrollbarNode &&
+ state.mHit.mScrollbarNode->IsScrollThumbNode() &&
+ state.mHit.mScrollbarNode->GetScrollbarData()
+ .mThumbIsAsyncDraggable) {
+ SetupScrollbarDrag(mouseInput, state.mHit.mScrollbarNode,
+ state.mHit.mTargetApzc.get());
+ }
+
+ if (state.mResult.GetStatus() == nsEventStatus_eConsumeDoDefault) {
+ // This input event is part of a drag block, so whether or not it is
+ // directed at a scrollbar depends on whether the drag block started
+ // on a scrollbar.
+ hitScrollbar = mInputQueue->IsDragOnScrollbar(hitScrollbar);
+ }
+
+ if (!hitScrollbar) {
+ // The input was not targeted at a scrollbar, so we untransform it
+ // like we do for other content. Scrollbars are "special" because they
+ // have special handling in AsyncCompositionManager when resolution is
+ // applied. TODO: we should find a better way to deal with this.
+ ScreenToParentLayerMatrix4x4 transformToApzc =
+ GetScreenToApzcTransform(state.mHit.mTargetApzc);
+ ParentLayerToScreenMatrix4x4 transformToGecko =
+ GetApzcToGeckoTransformForHit(state.mHit);
+ ScreenToScreenMatrix4x4 outTransform =
+ transformToApzc * transformToGecko;
+ Maybe<ScreenPoint> untransformedRefPoint =
+ UntransformBy(outTransform, mouseInput.mOrigin);
+ if (untransformedRefPoint) {
+ mouseInput.mOrigin = *untransformedRefPoint;
+ }
+ } else {
+ // Likewise, if the input was targeted at a scrollbar, we don't want
+ // to apply the callback transform in the main thread, so we remove
+ // the scrollid from the guid. We need to keep the layersId intact so
+ // that the response from the child process doesn't get discarded.
+ state.mResult.mTargetGuid.mScrollId =
+ ScrollableLayerGuid::NULL_SCROLL_ID;
+ }
+ }
+ break;
+ }
+ case SCROLLWHEEL_INPUT: {
+ FlushRepaintsToClearScreenToGeckoTransform();
+
+ // Do this before early return for Fission hit testing.
+ ScrollWheelInput& wheelInput = aEvent.AsScrollWheelInput();
+ state.mHit = GetTargetAPZC(wheelInput.mOrigin);
+
+ wheelInput.mHandledByAPZ = WillHandleInput(wheelInput);
+ if (!wheelInput.mHandledByAPZ) {
+ return state.Finish(*this, std::move(aCallback));
+ }
+
+ if (state.mHit.mTargetApzc) {
+ MOZ_ASSERT(state.mHit.mHitResult != CompositorHitTestInvisibleToHit);
+
+ if (wheelInput.mAPZAction == APZWheelAction::PinchZoom) {
+ // The mousewheel may have hit a subframe, but we want to send the
+ // pinch-zoom events to the root-content APZC.
+ {
+ RecursiveMutexAutoLock lock(mTreeLock);
+ state.mHit.mTargetApzc = FindRootContentApzcForLayersId(
+ state.mHit.mTargetApzc->GetLayersId());
+ }
+ if (state.mHit.mTargetApzc) {
+ SynthesizePinchGestureFromMouseWheel(wheelInput,
+ state.mHit.mTargetApzc);
+ }
+ state.mResult.SetStatusAsConsumeNoDefault();
+ return state.Finish(*this, std::move(aCallback));
+ }
+
+ MOZ_ASSERT(wheelInput.mAPZAction == APZWheelAction::Scroll);
+
+ // For wheel events, the call to ReceiveInputEvent below may result in
+ // scrolling, which changes the async transform. However, the event we
+ // want to pass to gecko should be the pre-scroll event coordinates,
+ // transformed into the gecko space. (pre-scroll because the mouse
+ // cursor is stationary during wheel scrolling, unlike touchmove
+ // events). Since we just flushed the pending repaints the transform to
+ // gecko space should only consist of overscroll-cancelling transforms.
+ ScreenToScreenMatrix4x4 transformToGecko =
+ GetScreenToApzcTransform(state.mHit.mTargetApzc) *
+ GetApzcToGeckoTransformForHit(state.mHit);
+ Maybe<ScreenPoint> untransformedOrigin =
+ UntransformBy(transformToGecko, wheelInput.mOrigin);
+
+ if (!untransformedOrigin) {
+ return state.Finish(*this, std::move(aCallback));
+ }
+
+ state.mResult = mInputQueue->ReceiveInputEvent(
+ state.mHit.mTargetApzc,
+ TargetConfirmationFlags{state.mHit.mHitResult}, wheelInput);
+
+ // Update the out-parameters so they are what the caller expects.
+ wheelInput.mOrigin = *untransformedOrigin;
+ }
+ break;
+ }
+ case PANGESTURE_INPUT: {
+ FlushRepaintsToClearScreenToGeckoTransform();
+
+ // Do this before early return for Fission hit testing.
+ PanGestureInput& panInput = aEvent.AsPanGestureInput();
+ state.mHit = GetTargetAPZC(panInput.mPanStartPoint);
+
+ panInput.mHandledByAPZ = WillHandleInput(panInput);
+ if (!panInput.mHandledByAPZ) {
+ if (mInputQueue->GetCurrentPanGestureBlock()) {
+ if (state.mHit.mTargetApzc &&
+ (panInput.mType == PanGestureInput::PANGESTURE_END ||
+ panInput.mType == PanGestureInput::PANGESTURE_CANCELLED)) {
+ // If we've already been processing a pan gesture in an APZC but
+ // fall into this _if_ branch, which means this pan-end or
+ // pan-cancelled event will not be proccessed in the APZC, send a
+ // pan-interrupted event to stop any on-going work for the pan
+ // gesture, otherwise we will get stuck at an intermidiate state
+ // becasue we might no longer receive any events which will be
+ // handled by the APZC.
+ PanGestureInput panInterrupted(
+ PanGestureInput::PANGESTURE_INTERRUPTED, panInput.mTimeStamp,
+ panInput.mPanStartPoint, panInput.mPanDisplacement,
+ panInput.modifiers);
+ Unused << mInputQueue->ReceiveInputEvent(
+ state.mHit.mTargetApzc,
+ TargetConfirmationFlags{state.mHit.mHitResult}, panInterrupted);
+ }
+ }
+ return state.Finish(*this, std::move(aCallback));
+ }
+
+ // If/when we enable support for pan inputs off-main-thread, we'll need
+ // to duplicate this EventStateManager code or something. See the call to
+ // GetUserPrefsForWheelEvent in APZInputBridge.cpp for why these fields
+ // are stored separately.
+ MOZ_ASSERT(NS_IsMainThread());
+ WidgetWheelEvent wheelEvent = panInput.ToWidgetEvent(nullptr);
+ EventStateManager::GetUserPrefsForWheelEvent(
+ &wheelEvent, &panInput.mUserDeltaMultiplierX,
+ &panInput.mUserDeltaMultiplierY);
+
+ if (state.mHit.mTargetApzc) {
+ MOZ_ASSERT(state.mHit.mHitResult != CompositorHitTestInvisibleToHit);
+
+ // For pan gesture events, the call to ReceiveInputEvent below may
+ // result in scrolling, which changes the async transform. However, the
+ // event we want to pass to gecko should be the pre-scroll event
+ // coordinates, transformed into the gecko space. (pre-scroll because
+ // the mouse cursor is stationary during pan gesture scrolling, unlike
+ // touchmove events). Since we just flushed the pending repaints the
+ // transform to gecko space should only consist of overscroll-cancelling
+ // transforms.
+ ScreenToScreenMatrix4x4 transformToGecko =
+ GetScreenToApzcTransform(state.mHit.mTargetApzc) *
+ GetApzcToGeckoTransformForHit(state.mHit);
+ Maybe<ScreenPoint> untransformedStartPoint =
+ UntransformBy(transformToGecko, panInput.mPanStartPoint);
+ Maybe<ScreenPoint> untransformedDisplacement =
+ UntransformVector(transformToGecko, panInput.mPanDisplacement,
+ panInput.mPanStartPoint);
+
+ if (!untransformedStartPoint || !untransformedDisplacement) {
+ return state.Finish(*this, std::move(aCallback));
+ }
+
+ panInput.mOverscrollBehaviorAllowsSwipe =
+ state.mHit.mTargetApzc->OverscrollBehaviorAllowsSwipe();
+
+ state.mResult = mInputQueue->ReceiveInputEvent(
+ state.mHit.mTargetApzc,
+ TargetConfirmationFlags{state.mHit.mHitResult}, panInput);
+
+ // Update the out-parameters so they are what the caller expects.
+ panInput.mPanStartPoint = *untransformedStartPoint;
+ panInput.mPanDisplacement = *untransformedDisplacement;
+ }
+ break;
+ }
+ case PINCHGESTURE_INPUT: {
+ PinchGestureInput& pinchInput = aEvent.AsPinchGestureInput();
+ if (HasNonLockModifier(pinchInput.modifiers)) {
+ APZCTM_LOG("Discarding pinch input due to modifiers 0x%x\n",
+ pinchInput.modifiers);
+ return state.Finish(*this, std::move(aCallback));
+ }
+
+ state.mHit = GetTargetAPZC(pinchInput.mFocusPoint);
+
+ // We always handle pinch gestures as pinch zooms.
+ pinchInput.mHandledByAPZ = true;
+
+ if (state.mHit.mTargetApzc) {
+ MOZ_ASSERT(state.mHit.mHitResult != CompositorHitTestInvisibleToHit);
+
+ if (!state.mHit.mTargetApzc->IsRootContent()) {
+ state.mHit.mTargetApzc = FindZoomableApzc(state.mHit.mTargetApzc);
+ }
+ }
+
+ if (state.mHit.mTargetApzc) {
+ ScreenToScreenMatrix4x4 outTransform =
+ GetScreenToApzcTransform(state.mHit.mTargetApzc) *
+ GetApzcToGeckoTransformForHit(state.mHit);
+ Maybe<ScreenPoint> untransformedFocusPoint =
+ UntransformBy(outTransform, pinchInput.mFocusPoint);
+
+ if (!untransformedFocusPoint) {
+ return state.Finish(*this, std::move(aCallback));
+ }
+
+ state.mResult = mInputQueue->ReceiveInputEvent(
+ state.mHit.mTargetApzc,
+ TargetConfirmationFlags{state.mHit.mHitResult}, pinchInput);
+
+ // Update the out-parameters so they are what the caller expects.
+ pinchInput.mFocusPoint = *untransformedFocusPoint;
+ }
+ break;
+ }
+ case TAPGESTURE_INPUT: { // note: no one currently sends these
+ TapGestureInput& tapInput = aEvent.AsTapGestureInput();
+ state.mHit = GetTargetAPZC(tapInput.mPoint);
+
+ if (state.mHit.mTargetApzc) {
+ MOZ_ASSERT(state.mHit.mHitResult != CompositorHitTestInvisibleToHit);
+
+ ScreenToScreenMatrix4x4 outTransform =
+ GetScreenToApzcTransform(state.mHit.mTargetApzc) *
+ GetApzcToGeckoTransformForHit(state.mHit);
+ Maybe<ScreenIntPoint> untransformedPoint =
+ UntransformBy(outTransform, tapInput.mPoint);
+
+ if (!untransformedPoint) {
+ return state.Finish(*this, std::move(aCallback));
+ }
+
+ // Tap gesture events are not grouped into input blocks, and they're
+ // never queued in InputQueue, but processed right away. So, we only
+ // need to set |mTapGestureHitResult| for the duration of the
+ // InputQueue::ReceiveInputEvent() call.
+ {
+ RecursiveMutexAutoLock lock(mTreeLock);
+ mTapGestureHitResult =
+ mHitTester->CloneHitTestResult(lock, state.mHit);
+ }
+
+ state.mResult = mInputQueue->ReceiveInputEvent(
+ state.mHit.mTargetApzc,
+ TargetConfirmationFlags{state.mHit.mHitResult}, tapInput);
+
+ mTapGestureHitResult = HitTestResult();
+
+ // Update the out-parameters so they are what the caller expects.
+ tapInput.mPoint = *untransformedPoint;
+ }
+ break;
+ }
+ case KEYBOARD_INPUT: {
+ // Disable async keyboard scrolling when accessibility.browsewithcaret is
+ // enabled
+ if (!StaticPrefs::apz_keyboard_enabled_AtStartup() ||
+ StaticPrefs::accessibility_browsewithcaret()) {
+ APZ_KEY_LOG("Skipping key input from invalid prefs\n");
+ return state.Finish(*this, std::move(aCallback));
+ }
+
+ KeyboardInput& keyInput = aEvent.AsKeyboardInput();
+
+ // Try and find a matching shortcut for this keyboard input
+ Maybe<KeyboardShortcut> shortcut = mKeyboardMap.FindMatch(keyInput);
+
+ if (!shortcut) {
+ APZ_KEY_LOG("Skipping key input with no shortcut\n");
+
+ // If we don't have a shortcut for this key event, then we can keep our
+ // focus only if we know there are no key event listeners for this
+ // target
+ if (mFocusState.CanIgnoreKeyboardShortcutMisses()) {
+ focusSetter.MarkAsNonFocusChanging();
+ }
+ return state.Finish(*this, std::move(aCallback));
+ }
+
+ // Check if this shortcut needs to be dispatched to content. Anything
+ // matching this is assumed to be able to change focus.
+ if (shortcut->mDispatchToContent) {
+ APZ_KEY_LOG("Skipping key input with dispatch-to-content shortcut\n");
+ return state.Finish(*this, std::move(aCallback));
+ }
+
+ // We know we have an action to execute on whatever is the current focus
+ // target
+ const KeyboardScrollAction& action = shortcut->mAction;
+
+ // The current focus target depends on which direction the scroll is to
+ // happen
+ Maybe<ScrollableLayerGuid> targetGuid;
+ switch (action.mType) {
+ case KeyboardScrollAction::eScrollCharacter: {
+ targetGuid = mFocusState.GetHorizontalTarget();
+ break;
+ }
+ case KeyboardScrollAction::eScrollLine:
+ case KeyboardScrollAction::eScrollPage:
+ case KeyboardScrollAction::eScrollComplete: {
+ targetGuid = mFocusState.GetVerticalTarget();
+ break;
+ }
+ }
+
+ // If we don't have a scroll target then either we have a stale focus
+ // target, the focused element has event listeners, or the focused element
+ // doesn't have a layerized scroll frame. In any case we need to dispatch
+ // to content.
+ if (!targetGuid) {
+ APZ_KEY_LOG("Skipping key input with no current focus target\n");
+ return state.Finish(*this, std::move(aCallback));
+ }
+
+ RefPtr<AsyncPanZoomController> targetApzc =
+ GetTargetAPZC(targetGuid->mLayersId, targetGuid->mScrollId);
+
+ if (!targetApzc) {
+ APZ_KEY_LOG("Skipping key input with focus target but no APZC\n");
+ return state.Finish(*this, std::move(aCallback));
+ }
+
+ // Attach the keyboard scroll action to the input event for processing
+ // by the input queue.
+ keyInput.mAction = action;
+
+ APZ_KEY_LOG("Dispatching key input with apzc=%p\n", targetApzc.get());
+
+ // Dispatch the event to the input queue.
+ state.mResult = mInputQueue->ReceiveInputEvent(
+ targetApzc, TargetConfirmationFlags{true}, keyInput);
+
+ // Any keyboard event that is dispatched to the input queue at this point
+ // should have been consumed
+ MOZ_ASSERT(state.mResult.GetStatus() == nsEventStatus_eConsumeDoDefault ||
+ state.mResult.GetStatus() == nsEventStatus_eConsumeNoDefault);
+
+ keyInput.mHandledByAPZ = true;
+ focusSetter.MarkAsNonFocusChanging();
+
+ break;
+ }
+ }
+ return state.Finish(*this, std::move(aCallback));
+}
+
+static TouchBehaviorFlags ConvertToTouchBehavior(
+ const CompositorHitTestInfo& info) {
+ TouchBehaviorFlags result = AllowedTouchBehavior::UNKNOWN;
+ if (info == CompositorHitTestInvisibleToHit) {
+ result = AllowedTouchBehavior::NONE;
+ } else if (info.contains(CompositorHitTestFlags::eIrregularArea)) {
+ // Note that eApzAwareListeners and eInactiveScrollframe are similar
+ // to eIrregularArea in some respects, but are not relevant for the
+ // purposes of this function, which deals specifically with touch-action.
+ result = AllowedTouchBehavior::UNKNOWN;
+ } else {
+ result = AllowedTouchBehavior::VERTICAL_PAN |
+ AllowedTouchBehavior::HORIZONTAL_PAN |
+ AllowedTouchBehavior::PINCH_ZOOM |
+ AllowedTouchBehavior::ANIMATING_ZOOM;
+ if (info.contains(CompositorHitTestFlags::eTouchActionPanXDisabled)) {
+ result &= ~AllowedTouchBehavior::HORIZONTAL_PAN;
+ }
+ if (info.contains(CompositorHitTestFlags::eTouchActionPanYDisabled)) {
+ result &= ~AllowedTouchBehavior::VERTICAL_PAN;
+ }
+ if (info.contains(CompositorHitTestFlags::eTouchActionPinchZoomDisabled)) {
+ result &= ~AllowedTouchBehavior::PINCH_ZOOM;
+ }
+ if (info.contains(
+ CompositorHitTestFlags::eTouchActionAnimatingZoomDisabled)) {
+ result &= ~AllowedTouchBehavior::ANIMATING_ZOOM;
+ }
+ }
+ return result;
+}
+
+APZCTreeManager::HitTestResult APZCTreeManager::GetTouchInputBlockAPZC(
+ const MultiTouchInput& aEvent,
+ nsTArray<TouchBehaviorFlags>* aOutTouchBehaviors) {
+ HitTestResult hit;
+ if (aEvent.mTouches.Length() == 0) {
+ return hit;
+ }
+
+ FlushRepaintsToClearScreenToGeckoTransform();
+
+ hit = GetTargetAPZC(aEvent.mTouches[0].mScreenPoint);
+ // Don't set a layers id on multi-touch events.
+ if (aEvent.mTouches.Length() != 1) {
+ hit.mLayersId = LayersId{0};
+ }
+
+ if (aOutTouchBehaviors) {
+ aOutTouchBehaviors->AppendElement(ConvertToTouchBehavior(hit.mHitResult));
+ }
+ for (size_t i = 1; i < aEvent.mTouches.Length(); i++) {
+ HitTestResult hit2 = GetTargetAPZC(aEvent.mTouches[i].mScreenPoint);
+ if (aOutTouchBehaviors) {
+ aOutTouchBehaviors->AppendElement(
+ ConvertToTouchBehavior(hit2.mHitResult));
+ }
+ hit.mTargetApzc = GetZoomableTarget(hit.mTargetApzc, hit2.mTargetApzc);
+ APZCTM_LOG("Using APZC %p as the root APZC for multi-touch\n",
+ hit.mTargetApzc.get());
+ // A multi-touch gesture will not be a scrollbar drag, even if the
+ // first touch point happened to hit a scrollbar.
+ hit.mScrollbarNode.Clear();
+
+ // XXX we should probably be combining the hit results from the different
+ // touch points somehow, instead of just using the last one.
+ hit.mHitResult = hit2.mHitResult;
+ }
+
+ return hit;
+}
+
+APZEventResult APZCTreeManager::InputHandlingState::Finish(
+ APZCTreeManager& aTreeManager, InputBlockCallback&& aCallback) {
+ // The validity check here handles both the case where mHit was
+ // never populated (because this event did not trigger a hit-test),
+ // and the case where it was populated with an invalid LayersId
+ // (which can happen e.g. for multi-touch events).
+ if (mHit.mLayersId.IsValid()) {
+ mEvent.mLayersId = mHit.mLayersId;
+ }
+
+ // Absorb events that are in targetted at a position in the gutter,
+ // unless they are fixed position elements.
+ if (mHit.mHitOverscrollGutter && mHit.mFixedPosSides == SideBits::eNone) {
+ mResult.SetStatusAsConsumeNoDefault();
+ }
+
+ // If the event will have a delayed result then add the callback to the
+ // APZCTreeManager.
+ if (aCallback && mResult.WillHaveDelayedResult()) {
+ aTreeManager.AddInputBlockCallback(
+ mResult.mInputBlockId, {mResult.GetStatus(), std::move(aCallback)});
+ }
+
+ return mResult;
+}
+
+void APZCTreeManager::ProcessTouchInput(InputHandlingState& aState,
+ MultiTouchInput& aInput) {
+ aInput.mHandledByAPZ = true;
+ nsTArray<TouchBehaviorFlags> touchBehaviors;
+ HitTestingTreeNodeAutoLock hitScrollbarNode;
+ if (aInput.mType == MultiTouchInput::MULTITOUCH_START) {
+ // If we are panned into overscroll and a second finger goes down,
+ // ignore that second touch point completely. The touch-start for it is
+ // dropped completely; subsequent touch events until the touch-end for it
+ // will have this touch point filtered out.
+ // (By contrast, if we're in overscroll but not panning, such as after
+ // putting two fingers down during an overscroll animation, we process the
+ // second touch and proceed to pinch.)
+ if (mTouchBlockHitResult.mTargetApzc &&
+ mTouchBlockHitResult.mTargetApzc->IsInPanningState() &&
+ BuildOverscrollHandoffChain(mTouchBlockHitResult.mTargetApzc)
+ ->HasOverscrolledApzc()) {
+ if (mRetainedTouchIdentifier == -1) {
+ mRetainedTouchIdentifier =
+ mTouchBlockHitResult.mTargetApzc->GetLastTouchIdentifier();
+ }
+
+ aState.mResult.SetStatusAsConsumeNoDefault();
+ return;
+ }
+
+ aState.mHit = GetTouchInputBlockAPZC(aInput, &touchBehaviors);
+ RecursiveMutexAutoLock lock(mTreeLock);
+ // Repopulate mTouchBlockHitResult from the input state.
+ mTouchBlockHitResult = mHitTester->CloneHitTestResult(lock, aState.mHit);
+ hitScrollbarNode = std::move(aState.mHit.mScrollbarNode);
+
+ // Check if this event starts a scrollbar touch-drag. The conditions
+ // checked are similar to the ones we check for MOUSE_INPUT starting
+ // a scrollbar mouse-drag.
+ mInScrollbarTouchDrag =
+ StaticPrefs::apz_drag_enabled() &&
+ StaticPrefs::apz_drag_touch_enabled() && hitScrollbarNode &&
+ hitScrollbarNode->IsScrollThumbNode() &&
+ hitScrollbarNode->GetScrollbarData().mThumbIsAsyncDraggable;
+
+ MOZ_ASSERT(touchBehaviors.Length() == aInput.mTouches.Length());
+ for (size_t i = 0; i < touchBehaviors.Length(); i++) {
+ APZCTM_LOG("Touch point has allowed behaviours 0x%02x\n",
+ touchBehaviors[i]);
+ if (touchBehaviors[i] == AllowedTouchBehavior::UNKNOWN) {
+ // If there's any unknown items in the list, throw it out and we'll
+ // wait for the main thread to send us a notification.
+ touchBehaviors.Clear();
+ break;
+ }
+ }
+ } else if (mTouchBlockHitResult.mTargetApzc) {
+ APZCTM_LOG("Re-using APZC %p as continuation of event block\n",
+ mTouchBlockHitResult.mTargetApzc.get());
+ RecursiveMutexAutoLock lock(mTreeLock);
+ aState.mHit = mHitTester->CloneHitTestResult(lock, mTouchBlockHitResult);
+ }
+
+ if (mInScrollbarTouchDrag) {
+ aState.mResult = ProcessTouchInputForScrollbarDrag(
+ aInput, hitScrollbarNode, mTouchBlockHitResult.mHitResult);
+ } else {
+ // If we receive a touch-cancel, it means all touches are finished, so we
+ // can stop ignoring any that we were ignoring.
+ if (aInput.mType == MultiTouchInput::MULTITOUCH_CANCEL) {
+ mRetainedTouchIdentifier = -1;
+ }
+
+ // If we are currently ignoring any touch points, filter them out from the
+ // set of touch points included in this event. Note that we modify aInput
+ // itself, so that the touch points are also filtered out when the caller
+ // passes the event on to content.
+ if (mRetainedTouchIdentifier != -1) {
+ for (size_t j = 0; j < aInput.mTouches.Length(); ++j) {
+ if (aInput.mTouches[j].mIdentifier != mRetainedTouchIdentifier) {
+ aInput.mTouches.RemoveElementAt(j);
+ if (!touchBehaviors.IsEmpty()) {
+ MOZ_ASSERT(touchBehaviors.Length() > j);
+ touchBehaviors.RemoveElementAt(j);
+ }
+ --j;
+ }
+ }
+ if (aInput.mTouches.IsEmpty()) {
+ aState.mResult.SetStatusAsConsumeNoDefault();
+ return;
+ }
+ }
+
+ if (mTouchBlockHitResult.mTargetApzc) {
+ MOZ_ASSERT(mTouchBlockHitResult.mHitResult !=
+ CompositorHitTestInvisibleToHit);
+
+ aState.mResult = mInputQueue->ReceiveInputEvent(
+ mTouchBlockHitResult.mTargetApzc,
+ TargetConfirmationFlags{mTouchBlockHitResult.mHitResult}, aInput,
+ touchBehaviors.IsEmpty() ? Nothing()
+ : Some(std::move(touchBehaviors)));
+
+ // For computing the event to pass back to Gecko, use up-to-date
+ // transforms (i.e. not anything cached in an input block). This ensures
+ // that transformToApzc and transformToGecko are in sync.
+ // Note: we are not using ConvertToGecko() here, because we don't
+ // want to multiply transformToApzc and transformToGecko once
+ // for each touch point.
+ ScreenToParentLayerMatrix4x4 transformToApzc =
+ GetScreenToApzcTransform(mTouchBlockHitResult.mTargetApzc);
+ ParentLayerToScreenMatrix4x4 transformToGecko =
+ GetApzcToGeckoTransformForHit(mTouchBlockHitResult);
+ ScreenToScreenMatrix4x4 outTransform = transformToApzc * transformToGecko;
+
+ for (size_t i = 0; i < aInput.mTouches.Length(); i++) {
+ SingleTouchData& touchData = aInput.mTouches[i];
+ Maybe<ScreenIntPoint> untransformedScreenPoint =
+ UntransformBy(outTransform, touchData.mScreenPoint);
+ if (!untransformedScreenPoint) {
+ aState.mResult.SetStatusAsIgnore();
+ return;
+ }
+ touchData.mScreenPoint = *untransformedScreenPoint;
+ AdjustEventPointForDynamicToolbar(touchData.mScreenPoint,
+ mTouchBlockHitResult);
+ }
+ }
+ }
+
+ mTouchCounter.Update(aInput);
+
+ // If it's the end of the touch sequence then clear out variables so we
+ // don't keep dangling references and leak things.
+ if (mTouchCounter.GetActiveTouchCount() == 0) {
+ mTouchBlockHitResult = HitTestResult();
+ mRetainedTouchIdentifier = -1;
+ mInScrollbarTouchDrag = false;
+ }
+}
+
+void APZCTreeManager::AdjustEventPointForDynamicToolbar(
+ ScreenIntPoint& aEventPoint, const HitTestResult& aHit) {
+ if (aHit.mFixedPosSides != SideBits::eNone) {
+ MutexAutoLock lock(mMapLock);
+ aEventPoint -= RoundedToInt(apz::ComputeFixedMarginsOffset(
+ GetCompositorFixedLayerMargins(lock), aHit.mFixedPosSides,
+ mGeckoFixedLayerMargins));
+ } else if (aHit.mNode && aHit.mNode->GetStickyPositionAnimationId()) {
+ SideBits sideBits = SideBits::eNone;
+ {
+ RecursiveMutexAutoLock lock(mTreeLock);
+ sideBits = SidesStuckToRootContent(aHit.mNode.Get(lock));
+ }
+ MutexAutoLock lock(mMapLock);
+ aEventPoint -= RoundedToInt(apz::ComputeFixedMarginsOffset(
+ GetCompositorFixedLayerMargins(lock), sideBits, ScreenMargin()));
+ }
+}
+
+static MouseInput::MouseType MultiTouchTypeToMouseType(
+ MultiTouchInput::MultiTouchType aType) {
+ switch (aType) {
+ case MultiTouchInput::MULTITOUCH_START:
+ return MouseInput::MOUSE_DOWN;
+ case MultiTouchInput::MULTITOUCH_MOVE:
+ return MouseInput::MOUSE_MOVE;
+ case MultiTouchInput::MULTITOUCH_END:
+ case MultiTouchInput::MULTITOUCH_CANCEL:
+ return MouseInput::MOUSE_UP;
+ }
+ MOZ_ASSERT_UNREACHABLE("Invalid multi-touch type");
+ return MouseInput::MOUSE_NONE;
+}
+
+APZEventResult APZCTreeManager::ProcessTouchInputForScrollbarDrag(
+ MultiTouchInput& aTouchInput,
+ const HitTestingTreeNodeAutoLock& aScrollThumbNode,
+ const gfx::CompositorHitTestInfo& aHitInfo) {
+ MOZ_ASSERT(mRetainedTouchIdentifier == -1);
+ MOZ_ASSERT(mTouchBlockHitResult.mTargetApzc);
+ MOZ_ASSERT(aTouchInput.mTouches.Length() == 1);
+
+ // Synthesize a mouse event based on the touch event, so that we can
+ // reuse code in InputQueue and APZC for handling scrollbar mouse-drags.
+ MouseInput mouseInput{MultiTouchTypeToMouseType(aTouchInput.mType),
+ MouseInput::PRIMARY_BUTTON,
+ dom::MouseEvent_Binding::MOZ_SOURCE_TOUCH,
+ MouseButtonsFlag::ePrimaryFlag,
+ aTouchInput.mTouches[0].mScreenPoint,
+ aTouchInput.mTimeStamp,
+ aTouchInput.modifiers};
+ mouseInput.mHandledByAPZ = true;
+
+ TargetConfirmationFlags targetConfirmed{aHitInfo};
+ APZEventResult result;
+ result = mInputQueue->ReceiveInputEvent(mTouchBlockHitResult.mTargetApzc,
+ targetConfirmed, mouseInput);
+
+ // |aScrollThumbNode| is non-null iff. this is the event that starts the drag.
+ // If so, set up the drag.
+ if (aScrollThumbNode) {
+ SetupScrollbarDrag(mouseInput, aScrollThumbNode,
+ mTouchBlockHitResult.mTargetApzc.get());
+ }
+
+ // Since the input was targeted at a scrollbar:
+ // - The original touch event (which will be sent on to content) will
+ // not be untransformed.
+ // - We don't want to apply the callback transform in the main thread,
+ // so we remove the scrollid from the guid.
+ // Both of these match the behaviour of mouse events that target a scrollbar;
+ // see the code for handling mouse events in ReceiveInputEvent() for
+ // additional explanation.
+ result.mTargetGuid.mScrollId = ScrollableLayerGuid::NULL_SCROLL_ID;
+
+ return result;
+}
+
+void APZCTreeManager::SetupScrollbarDrag(
+ MouseInput& aMouseInput, const HitTestingTreeNodeAutoLock& aScrollThumbNode,
+ AsyncPanZoomController* aApzc) {
+ DragBlockState* dragBlock = mInputQueue->GetCurrentDragBlock();
+ if (!dragBlock) {
+ return;
+ }
+
+ const ScrollbarData& thumbData = aScrollThumbNode->GetScrollbarData();
+ MOZ_ASSERT(thumbData.mDirection.isSome());
+
+ // Record the thumb's position at the start of the drag.
+ // We snap back to this position if, during the drag, the mouse
+ // gets sufficiently far away from the scrollbar.
+ dragBlock->SetInitialThumbPos(thumbData.mThumbStart);
+
+ // Under some conditions, we can confirm the drag block right away.
+ // Otherwise, we have to wait for a main-thread confirmation.
+ if (StaticPrefs::apz_drag_initial_enabled() &&
+ // check that the scrollbar's target scroll frame is layerized
+ aScrollThumbNode->GetScrollTargetId() == aApzc->GetGuid().mScrollId &&
+ !aApzc->IsScrollInfoLayer()) {
+ uint64_t dragBlockId = dragBlock->GetBlockId();
+ // AsyncPanZoomController::HandleInputEvent() will call
+ // TransformToLocal() on the event, but we need its mLocalOrigin now
+ // to compute a drag start offset for the AsyncDragMetrics.
+ aMouseInput.TransformToLocal(aApzc->GetTransformToThis());
+ OuterCSSCoord dragStart =
+ aApzc->ConvertScrollbarPoint(aMouseInput.mLocalOrigin, thumbData);
+ // ConvertScrollbarPoint() got the drag start offset relative to
+ // the scroll track. Now get it relative to the thumb.
+ // ScrollThumbData::mThumbStart stores the offset of the thumb
+ // relative to the scroll track at the time of the last paint.
+ // Since that paint, the thumb may have acquired an async transform
+ // due to async scrolling, so look that up and apply it.
+ LayerToParentLayerMatrix4x4 thumbTransform;
+ {
+ RecursiveMutexAutoLock lock(mTreeLock);
+ thumbTransform = ComputeTransformForNode(aScrollThumbNode.Get(lock));
+ }
+ // Only consider the translation, since we do not support both
+ // zooming and scrollbar dragging on any platform.
+ OuterCSSCoord thumbStart =
+ thumbData.mThumbStart +
+ ((*thumbData.mDirection == ScrollDirection::eHorizontal)
+ ? thumbTransform._41
+ : thumbTransform._42);
+ dragStart -= thumbStart;
+
+ // Content can't prevent scrollbar dragging with preventDefault(),
+ // so we don't need to wait for a content response. It's important
+ // to do this before calling ConfirmDragBlock() since that can
+ // potentially process and consume the block.
+ dragBlock->SetContentResponse(false);
+
+ NotifyScrollbarDragInitiated(dragBlockId, aApzc->GetGuid(),
+ *thumbData.mDirection);
+
+ mInputQueue->ConfirmDragBlock(
+ dragBlockId, aApzc,
+ AsyncDragMetrics(aApzc->GetGuid().mScrollId,
+ aApzc->GetGuid().mPresShellId, dragBlockId, dragStart,
+ *thumbData.mDirection));
+ }
+}
+
+void APZCTreeManager::SynthesizePinchGestureFromMouseWheel(
+ const ScrollWheelInput& aWheelInput,
+ const RefPtr<AsyncPanZoomController>& aTarget) {
+ MOZ_ASSERT(aTarget);
+
+ ScreenPoint focusPoint = aWheelInput.mOrigin;
+
+ // Compute span values based on the wheel delta.
+ ScreenCoord oldSpan = 100;
+ ScreenCoord newSpan = oldSpan + aWheelInput.mDeltaY;
+
+ // There's no ambiguity as to the target for pinch gesture events.
+ TargetConfirmationFlags confFlags{true};
+
+ PinchGestureInput pinchStart{PinchGestureInput::PINCHGESTURE_START,
+ PinchGestureInput::MOUSEWHEEL,
+ aWheelInput.mTimeStamp,
+ ExternalPoint(0, 0),
+ focusPoint,
+ oldSpan,
+ oldSpan,
+ aWheelInput.modifiers};
+ PinchGestureInput pinchScale1{PinchGestureInput::PINCHGESTURE_SCALE,
+ PinchGestureInput::MOUSEWHEEL,
+ aWheelInput.mTimeStamp,
+ ExternalPoint(0, 0),
+ focusPoint,
+ oldSpan,
+ oldSpan,
+ aWheelInput.modifiers};
+ PinchGestureInput pinchScale2{PinchGestureInput::PINCHGESTURE_SCALE,
+ PinchGestureInput::MOUSEWHEEL,
+ aWheelInput.mTimeStamp,
+ ExternalPoint(0, 0),
+ focusPoint,
+ oldSpan,
+ newSpan,
+ aWheelInput.modifiers};
+ PinchGestureInput pinchEnd{PinchGestureInput::PINCHGESTURE_END,
+ PinchGestureInput::MOUSEWHEEL,
+ aWheelInput.mTimeStamp,
+ ExternalPoint(0, 0),
+ focusPoint,
+ newSpan,
+ newSpan,
+ aWheelInput.modifiers};
+
+ mInputQueue->ReceiveInputEvent(aTarget, confFlags, pinchStart);
+ mInputQueue->ReceiveInputEvent(aTarget, confFlags, pinchScale1);
+ mInputQueue->ReceiveInputEvent(aTarget, confFlags, pinchScale2);
+ mInputQueue->ReceiveInputEvent(aTarget, confFlags, pinchEnd);
+}
+
+void APZCTreeManager::UpdateWheelTransaction(
+ LayoutDeviceIntPoint aRefPoint, EventMessage aEventMessage,
+ const Maybe<ScrollableLayerGuid>& aTargetGuid) {
+ APZThreadUtils::AssertOnControllerThread();
+
+ WheelBlockState* txn = mInputQueue->GetActiveWheelTransaction();
+ if (!txn) {
+ return;
+ }
+
+ // If the transaction has simply timed out, we don't need to do anything
+ // else.
+ if (txn->MaybeTimeout(TimeStamp::Now())) {
+ return;
+ }
+
+ switch (aEventMessage) {
+ case eMouseMove:
+ case eDragOver: {
+ ScreenIntPoint point = ViewAs<ScreenPixel>(
+ aRefPoint,
+ PixelCastJustification::LayoutDeviceIsScreenForUntransformedEvent);
+
+ txn->OnMouseMove(point, aTargetGuid);
+
+ return;
+ }
+ case eKeyPress:
+ case eKeyUp:
+ case eKeyDown:
+ case eMouseUp:
+ case eMouseDown:
+ case eMouseDoubleClick:
+ case eMouseAuxClick:
+ case eMouseClick:
+ case eContextMenu:
+ case eDrop:
+ txn->EndTransaction();
+ return;
+ default:
+ break;
+ }
+}
+
+void APZCTreeManager::ProcessUnhandledEvent(LayoutDeviceIntPoint* aRefPoint,
+ ScrollableLayerGuid* aOutTargetGuid,
+ uint64_t* aOutFocusSequenceNumber,
+ LayersId* aOutLayersId) {
+ APZThreadUtils::AssertOnControllerThread();
+
+ // Transform the aRefPoint.
+ // If the event hits an overscrolled APZC, instruct the caller to ignore it.
+ PixelCastJustification LDIsScreen =
+ PixelCastJustification::LayoutDeviceIsScreenForUntransformedEvent;
+ ScreenIntPoint refPointAsScreen = ViewAs<ScreenPixel>(*aRefPoint, LDIsScreen);
+ HitTestResult hit = GetTargetAPZC(refPointAsScreen);
+ if (aOutLayersId) {
+ *aOutLayersId = hit.mLayersId;
+ }
+ if (hit.mTargetApzc) {
+ MOZ_ASSERT(hit.mHitResult != CompositorHitTestInvisibleToHit);
+ hit.mTargetApzc->GetGuid(aOutTargetGuid);
+ ScreenToParentLayerMatrix4x4 transformToApzc =
+ GetScreenToApzcTransform(hit.mTargetApzc);
+ ParentLayerToScreenMatrix4x4 transformToGecko =
+ GetApzcToGeckoTransformForHit(hit);
+ ScreenToScreenMatrix4x4 outTransform = transformToApzc * transformToGecko;
+ Maybe<ScreenIntPoint> untransformedRefPoint =
+ UntransformBy(outTransform, refPointAsScreen);
+ if (untransformedRefPoint) {
+ *aRefPoint =
+ ViewAs<LayoutDevicePixel>(*untransformedRefPoint, LDIsScreen);
+ }
+ }
+
+ // Update the focus sequence number and attach it to the event
+ mFocusState.ReceiveFocusChangingEvent();
+ *aOutFocusSequenceNumber = mFocusState.LastAPZProcessedEvent();
+}
+
+void APZCTreeManager::SetKeyboardMap(const KeyboardMap& aKeyboardMap) {
+ if (!APZThreadUtils::IsControllerThread()) {
+ APZThreadUtils::RunOnControllerThread(NewRunnableMethod<KeyboardMap>(
+ "layers::APZCTreeManager::SetKeyboardMap", this,
+ &APZCTreeManager::SetKeyboardMap, aKeyboardMap));
+ return;
+ }
+
+ APZThreadUtils::AssertOnControllerThread();
+
+ mKeyboardMap = aKeyboardMap;
+}
+
+void APZCTreeManager::ZoomToRect(const ScrollableLayerGuid& aGuid,
+ const ZoomTarget& aZoomTarget,
+ const uint32_t aFlags) {
+ if (!APZThreadUtils::IsControllerThread()) {
+ APZThreadUtils::RunOnControllerThread(
+ NewRunnableMethod<ScrollableLayerGuid, ZoomTarget, uint32_t>(
+ "layers::APZCTreeManager::ZoomToRect", this,
+ &APZCTreeManager::ZoomToRect, aGuid, aZoomTarget, aFlags));
+ return;
+ }
+
+ // We could probably move this to run on the updater thread if needed, but
+ // either way we should restrict it to a single thread. For now let's use the
+ // controller thread.
+ APZThreadUtils::AssertOnControllerThread();
+
+ RefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aGuid);
+ if (apzc) {
+ apzc->ZoomToRect(aZoomTarget, aFlags);
+ }
+}
+
+void APZCTreeManager::ContentReceivedInputBlock(uint64_t aInputBlockId,
+ bool aPreventDefault) {
+ if (!APZThreadUtils::IsControllerThread()) {
+ APZThreadUtils::RunOnControllerThread(NewRunnableMethod<uint64_t, bool>(
+ "layers::APZCTreeManager::ContentReceivedInputBlock", this,
+ &APZCTreeManager::ContentReceivedInputBlock, aInputBlockId,
+ aPreventDefault));
+ return;
+ }
+
+ APZThreadUtils::AssertOnControllerThread();
+
+ mInputQueue->ContentReceivedInputBlock(aInputBlockId, aPreventDefault);
+}
+
+void APZCTreeManager::SetTargetAPZC(
+ uint64_t aInputBlockId, const nsTArray<ScrollableLayerGuid>& aTargets) {
+ if (!APZThreadUtils::IsControllerThread()) {
+ APZThreadUtils::RunOnControllerThread(
+ NewRunnableMethod<uint64_t,
+ StoreCopyPassByRRef<nsTArray<ScrollableLayerGuid>>>(
+ "layers::APZCTreeManager::SetTargetAPZC", this,
+ &layers::APZCTreeManager::SetTargetAPZC, aInputBlockId,
+ aTargets.Clone()));
+ return;
+ }
+
+ RefPtr<AsyncPanZoomController> target = nullptr;
+ if (aTargets.Length() > 0) {
+ target = GetTargetAPZC(aTargets[0]);
+ }
+ for (size_t i = 1; i < aTargets.Length(); i++) {
+ RefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aTargets[i]);
+ target = GetZoomableTarget(target, apzc);
+ }
+ if (InputBlockState* block = mInputQueue->GetBlockForId(aInputBlockId)) {
+ if (block->AsPinchGestureBlock() && aTargets.Length() == 1) {
+ target = FindZoomableApzc(target);
+ }
+ }
+ mInputQueue->SetConfirmedTargetApzc(aInputBlockId, target);
+}
+
+void APZCTreeManager::UpdateZoomConstraints(
+ const ScrollableLayerGuid& aGuid,
+ const Maybe<ZoomConstraints>& aConstraints) {
+ if (!GetUpdater()->IsUpdaterThread()) {
+ // This can happen if we're in the UI process and got a call directly from
+ // nsBaseWidget or from a content process over PAPZCTreeManager. In that
+ // case we get this call on the compositor thread, which may be different
+ // from the updater thread. It can also happen in the GPU process if that is
+ // enabled, since the call will go over PAPZCTreeManager and arrive on the
+ // compositor thread in the GPU process.
+ GetUpdater()->RunOnUpdaterThread(
+ aGuid.mLayersId,
+ NewRunnableMethod<ScrollableLayerGuid, Maybe<ZoomConstraints>>(
+ "APZCTreeManager::UpdateZoomConstraints", this,
+ &APZCTreeManager::UpdateZoomConstraints, aGuid, aConstraints));
+ return;
+ }
+
+ AssertOnUpdaterThread();
+
+ // Propagate the zoom constraints down to the subtree, stopping at APZCs
+ // which have their own zoom constraints or are in a different layers id.
+ if (aConstraints) {
+ APZCTM_LOG("Recording constraints %s for guid %s\n",
+ ToString(aConstraints.value()).c_str(), ToString(aGuid).c_str());
+ mZoomConstraints[aGuid] = aConstraints.ref();
+ } else {
+ APZCTM_LOG("Removing constraints for guid %s\n", ToString(aGuid).c_str());
+ mZoomConstraints.erase(aGuid);
+ }
+
+ RecursiveMutexAutoLock lock(mTreeLock);
+ RefPtr<HitTestingTreeNode> node = DepthFirstSearchPostOrder<ReverseIterator>(
+ mRootNode.get(), [&aGuid](HitTestingTreeNode* aNode) {
+ bool matches = false;
+ if (auto zoomId = aNode->GetAsyncZoomContainerId()) {
+ matches = ScrollableLayerGuid::EqualsIgnoringPresShell(
+ aGuid, ScrollableLayerGuid(aNode->GetLayersId(), 0, *zoomId));
+ }
+ return matches;
+ });
+
+ // This does not hold because we can get zoom constraints updates before the
+ // layer tree update with the async zoom container (I assume).
+ // clang-format off
+ // MOZ_ASSERT(node || aConstraints.isNothing() ||
+ // (!aConstraints->mAllowZoom && !aConstraints->mAllowDoubleTapZoom));
+ // clang-format on
+
+ // If there is no async zoom container then the zoom constraints should not
+ // allow zooming and building the HTT should have handled clearing the zoom
+ // constraints from all nodes so we don't have to handle doing anything in
+ // case there is no async zoom container.
+
+ if (node && aConstraints) {
+ ForEachNode<ReverseIterator>(node.get(), [&aConstraints, &node, &aGuid,
+ this](HitTestingTreeNode* aNode) {
+ if (aNode != node) {
+ // don't go into other async zoom containers
+ if (auto zoomId = aNode->GetAsyncZoomContainerId()) {
+ MOZ_ASSERT(!ScrollableLayerGuid::EqualsIgnoringPresShell(
+ aGuid, ScrollableLayerGuid(aNode->GetLayersId(), 0, *zoomId)));
+ return TraversalFlag::Skip;
+ }
+ if (AsyncPanZoomController* childApzc = aNode->GetApzc()) {
+ if (!ScrollableLayerGuid::EqualsIgnoringPresShell(
+ aGuid, childApzc->GetGuid())) {
+ // We can have subtrees with their own zoom constraints - leave
+ // these alone.
+ if (this->mZoomConstraints.find(childApzc->GetGuid()) !=
+ this->mZoomConstraints.end()) {
+ return TraversalFlag::Skip;
+ }
+ }
+ }
+ }
+ if (aNode->IsPrimaryHolder()) {
+ MOZ_ASSERT(aNode->GetApzc());
+ aNode->GetApzc()->UpdateZoomConstraints(aConstraints.ref());
+ }
+ return TraversalFlag::Continue;
+ });
+ }
+}
+
+void APZCTreeManager::FlushRepaintsToClearScreenToGeckoTransform() {
+ // As the name implies, we flush repaint requests for the entire APZ tree in
+ // order to clear the screen-to-gecko transform (aka the "untransform" applied
+ // to incoming input events before they can be passed on to Gecko).
+ //
+ // The primary reason we do this is to avoid the problem where input events,
+ // after being untransformed, end up hit-testing differently in Gecko. This
+ // might happen in cases where the input event lands on content that is async-
+ // scrolled into view, but Gecko still thinks it is out of view given the
+ // visible area of a scrollframe.
+ //
+ // Another reason we want to clear the untransform is that if our APZ hit-test
+ // hits a dispatch-to-content region then that's an ambiguous result and we
+ // need to ask Gecko what actually got hit. In order to do this we need to
+ // untransform the input event into Gecko space - but to do that we need to
+ // know which APZC got hit! This leads to a circular dependency; the only way
+ // to get out of it is to make sure that the untransform for all the possible
+ // matched APZCs is the same. It is simplest to ensure that by flushing the
+ // pending repaint requests, which makes all of the untransforms empty (and
+ // therefore equal).
+ RecursiveMutexAutoLock lock(mTreeLock);
+
+ ForEachNode<ReverseIterator>(mRootNode.get(), [](HitTestingTreeNode* aNode) {
+ if (aNode->IsPrimaryHolder()) {
+ MOZ_ASSERT(aNode->GetApzc());
+ aNode->GetApzc()->FlushRepaintForNewInputBlock();
+ }
+ });
+}
+
+void APZCTreeManager::ClearTree() {
+ AssertOnUpdaterThread();
+
+ // Ensure that no references to APZCs are alive in any lingering input
+ // blocks. This breaks cycles from InputBlockState::mTargetApzc back to
+ // the InputQueue.
+ APZThreadUtils::RunOnControllerThread(NewRunnableMethod(
+ "layers::InputQueue::Clear", mInputQueue, &InputQueue::Clear));
+
+ RecursiveMutexAutoLock lock(mTreeLock);
+
+ // Collect the nodes into a list, and then destroy each one.
+ // We can't destroy them as we collect them, because ForEachNode()
+ // does a pre-order traversal of the tree, and Destroy() nulls out
+ // the fields needed to reach the children of the node.
+ nsTArray<RefPtr<HitTestingTreeNode>> nodesToDestroy;
+ ForEachNode<ReverseIterator>(mRootNode.get(),
+ [&nodesToDestroy](HitTestingTreeNode* aNode) {
+ nodesToDestroy.AppendElement(aNode);
+ });
+
+ for (size_t i = 0; i < nodesToDestroy.Length(); i++) {
+ nodesToDestroy[i]->Destroy();
+ }
+ mRootNode = nullptr;
+
+ {
+ // Also remove references to APZC instances in the map
+ MutexAutoLock lock(mMapLock);
+ mApzcMap.clear();
+ }
+
+ RefPtr<APZCTreeManager> self(this);
+ NS_DispatchToMainThread(
+ NS_NewRunnableFunction("layers::APZCTreeManager::ClearTree", [self] {
+ self->mFlushObserver->Unregister();
+ self->mFlushObserver = nullptr;
+ }));
+}
+
+RefPtr<HitTestingTreeNode> APZCTreeManager::GetRootNode() const {
+ RecursiveMutexAutoLock lock(mTreeLock);
+ return mRootNode;
+}
+
+/**
+ * Transform a displacement from the ParentLayer coordinates of a source APZC
+ * to the ParentLayer coordinates of a target APZC.
+ * @param aTreeManager the tree manager for the APZC tree containing |aSource|
+ * and |aTarget|
+ * @param aSource the source APZC
+ * @param aTarget the target APZC
+ * @param aStartPoint the start point of the displacement
+ * @param aEndPoint the end point of the displacement
+ * @return true on success, false if aStartPoint or aEndPoint cannot be
+ * transformed into target's coordinate space
+ */
+static bool TransformDisplacement(APZCTreeManager* aTreeManager,
+ AsyncPanZoomController* aSource,
+ AsyncPanZoomController* aTarget,
+ ParentLayerPoint& aStartPoint,
+ ParentLayerPoint& aEndPoint) {
+ if (aSource == aTarget) {
+ return true;
+ }
+
+ // Convert start and end points to Screen coordinates.
+ ParentLayerToScreenMatrix4x4 untransformToApzc =
+ aTreeManager->GetScreenToApzcTransform(aSource).Inverse();
+ ScreenPoint screenStart = TransformBy(untransformToApzc, aStartPoint);
+ ScreenPoint screenEnd = TransformBy(untransformToApzc, aEndPoint);
+
+ // Convert start and end points to aTarget's ParentLayer coordinates.
+ ScreenToParentLayerMatrix4x4 transformToApzc =
+ aTreeManager->GetScreenToApzcTransform(aTarget);
+ Maybe<ParentLayerPoint> startPoint =
+ UntransformBy(transformToApzc, screenStart);
+ Maybe<ParentLayerPoint> endPoint = UntransformBy(transformToApzc, screenEnd);
+ if (!startPoint || !endPoint) {
+ return false;
+ }
+ aEndPoint = *endPoint;
+ aStartPoint = *startPoint;
+
+ return true;
+}
+
+bool APZCTreeManager::DispatchScroll(
+ AsyncPanZoomController* aPrev, ParentLayerPoint& aStartPoint,
+ ParentLayerPoint& aEndPoint,
+ OverscrollHandoffState& aOverscrollHandoffState) {
+ const OverscrollHandoffChain& overscrollHandoffChain =
+ aOverscrollHandoffState.mChain;
+ uint32_t overscrollHandoffChainIndex = aOverscrollHandoffState.mChainIndex;
+ RefPtr<AsyncPanZoomController> next;
+ // If we have reached the end of the overscroll handoff chain, there is
+ // nothing more to scroll, so we ignore the rest of the pan gesture.
+ if (overscrollHandoffChainIndex >= overscrollHandoffChain.Length()) {
+ // Nothing more to scroll - ignore the rest of the pan gesture.
+ return false;
+ }
+
+ next = overscrollHandoffChain.GetApzcAtIndex(overscrollHandoffChainIndex);
+
+ if (next == nullptr || next->IsDestroyed()) {
+ return false;
+ }
+
+ // Convert the start and end points from |aPrev|'s coordinate space to
+ // |next|'s coordinate space.
+ if (!TransformDisplacement(this, aPrev, next, aStartPoint, aEndPoint)) {
+ return false;
+ }
+
+ // Scroll |next|. If this causes overscroll, it will call DispatchScroll()
+ // again with an incremented index.
+ if (!next->AttemptScroll(aStartPoint, aEndPoint, aOverscrollHandoffState)) {
+ // Transform |aStartPoint| and |aEndPoint| (which now represent the
+ // portion of the displacement that wasn't consumed by APZCs later
+ // in the handoff chain) back into |aPrev|'s coordinate space. This
+ // allows the caller (which is |aPrev|) to interpret the unconsumed
+ // displacement in its own coordinate space, and make use of it
+ // (e.g. by going into overscroll).
+ if (!TransformDisplacement(this, next, aPrev, aStartPoint, aEndPoint)) {
+ NS_WARNING("Failed to untransform scroll points during dispatch");
+ }
+ return false;
+ }
+
+ // Return true to indicate the scroll was consumed entirely.
+ return true;
+}
+
+ParentLayerPoint APZCTreeManager::DispatchFling(
+ AsyncPanZoomController* aPrev, const FlingHandoffState& aHandoffState) {
+ // If immediate handoff is disallowed, do not allow handoff beyond the
+ // single APZC that's scrolled by the input block that triggered this fling.
+ if (aHandoffState.mIsHandoff && !StaticPrefs::apz_allow_immediate_handoff() &&
+ aHandoffState.mScrolledApzc == aPrev) {
+ FLING_LOG("APZCTM dropping handoff due to disallowed immediate handoff\n");
+ return aHandoffState.mVelocity;
+ }
+
+ const OverscrollHandoffChain* chain = aHandoffState.mChain;
+ RefPtr<AsyncPanZoomController> current;
+ uint32_t overscrollHandoffChainLength = chain->Length();
+ uint32_t startIndex;
+
+ // The fling's velocity needs to be transformed from the screen coordinates
+ // of |aPrev| to the screen coordinates of |next|. To transform a velocity
+ // correctly, we need to convert it to a displacement. For now, we do this
+ // by anchoring it to a start point of (0, 0).
+ // TODO: For this to be correct in the presence of 3D transforms, we should
+ // use the end point of the touch that started the fling as the start point
+ // rather than (0, 0).
+ ParentLayerPoint startPoint; // (0, 0)
+ ParentLayerPoint endPoint;
+
+ if (aHandoffState.mIsHandoff) {
+ startIndex = chain->IndexOf(aPrev) + 1;
+
+ // IndexOf will return aOverscrollHandoffChain->Length() if
+ // |aPrev| is not found.
+ if (startIndex >= overscrollHandoffChainLength) {
+ return aHandoffState.mVelocity;
+ }
+ } else {
+ startIndex = 0;
+ }
+
+ // This will store any velocity left over after the entire handoff.
+ ParentLayerPoint finalResidualVelocity = aHandoffState.mVelocity;
+
+ ParentLayerPoint currentVelocity = aHandoffState.mVelocity;
+ for (; startIndex < overscrollHandoffChainLength; startIndex++) {
+ current = chain->GetApzcAtIndex(startIndex);
+
+ // Make sure the apzc about to be handled can be handled
+ if (current == nullptr || current->IsDestroyed()) {
+ break;
+ }
+
+ endPoint = startPoint + currentVelocity;
+
+ RefPtr<AsyncPanZoomController> prevApzc =
+ (startIndex > 0) ? chain->GetApzcAtIndex(startIndex - 1) : nullptr;
+
+ // Only transform when current apzc can be transformed with previous
+ if (prevApzc) {
+ if (!TransformDisplacement(this, prevApzc, current, startPoint,
+ endPoint)) {
+ break;
+ }
+ }
+
+ ParentLayerPoint availableVelocity = (endPoint - startPoint);
+ ParentLayerPoint residualVelocity;
+
+ FlingHandoffState transformedHandoffState = aHandoffState;
+ transformedHandoffState.mVelocity = availableVelocity;
+
+ // Obey overscroll-behavior.
+ if (prevApzc) {
+ residualVelocity += prevApzc->AdjustHandoffVelocityForOverscrollBehavior(
+ transformedHandoffState.mVelocity);
+ }
+
+ residualVelocity += current->AttemptFling(transformedHandoffState);
+
+ // If there's no residual velocity, there's nothing more to hand off.
+ if (current->IsZero(residualVelocity)) {
+ return ParentLayerPoint();
+ }
+
+ // If any of the velocity available to be handed off was consumed,
+ // subtract the proportion of consumed velocity from finalResidualVelocity.
+ // Note: it's important to compare |residualVelocity| to |availableVelocity|
+ // here and not to |transformedHandoffState.mVelocity|, since the latter
+ // may have been modified by AdjustHandoffVelocityForOverscrollBehavior().
+ if (!current->IsZero(availableVelocity.x - residualVelocity.x)) {
+ finalResidualVelocity.x *= (residualVelocity.x / availableVelocity.x);
+ }
+ if (!current->IsZero(availableVelocity.y - residualVelocity.y)) {
+ finalResidualVelocity.y *= (residualVelocity.y / availableVelocity.y);
+ }
+
+ currentVelocity = residualVelocity;
+ }
+
+ // Return any residual velocity left over after the entire handoff process.
+ return finalResidualVelocity;
+}
+
+already_AddRefed<AsyncPanZoomController> APZCTreeManager::GetTargetAPZC(
+ const ScrollableLayerGuid& aGuid) {
+ RecursiveMutexAutoLock lock(mTreeLock);
+ RefPtr<HitTestingTreeNode> node = GetTargetNode(aGuid, nullptr);
+ MOZ_ASSERT(!node || node->GetApzc()); // any node returned must have an APZC
+ RefPtr<AsyncPanZoomController> apzc = node ? node->GetApzc() : nullptr;
+ return apzc.forget();
+}
+
+already_AddRefed<AsyncPanZoomController> APZCTreeManager::GetTargetAPZC(
+ const LayersId& aLayersId,
+ const ScrollableLayerGuid::ViewID& aScrollId) const {
+ MutexAutoLock lock(mMapLock);
+ return GetTargetAPZC(aLayersId, aScrollId, lock);
+}
+
+already_AddRefed<AsyncPanZoomController> APZCTreeManager::GetTargetAPZC(
+ const LayersId& aLayersId, const ScrollableLayerGuid::ViewID& aScrollId,
+ const MutexAutoLock& aProofOfMapLock) const {
+ ScrollableLayerGuid guid(aLayersId, 0, aScrollId);
+ auto it = mApzcMap.find(guid);
+ RefPtr<AsyncPanZoomController> apzc =
+ (it != mApzcMap.end() ? it->second.apzc : nullptr);
+ return apzc.forget();
+}
+
+already_AddRefed<HitTestingTreeNode> APZCTreeManager::GetTargetNode(
+ const ScrollableLayerGuid& aGuid, GuidComparator aComparator) const {
+ mTreeLock.AssertCurrentThreadIn();
+ RefPtr<HitTestingTreeNode> target =
+ DepthFirstSearchPostOrder<ReverseIterator>(
+ mRootNode.get(), [&aGuid, &aComparator](HitTestingTreeNode* node) {
+ bool matches = false;
+ if (node->GetApzc()) {
+ if (aComparator) {
+ matches = aComparator(aGuid, node->GetApzc()->GetGuid());
+ } else {
+ matches = node->GetApzc()->Matches(aGuid);
+ }
+ }
+ return matches;
+ });
+ return target.forget();
+}
+
+APZCTreeManager::HitTestResult APZCTreeManager::GetTargetAPZC(
+ const ScreenPoint& aPoint) {
+ RecursiveMutexAutoLock lock(mTreeLock);
+ MOZ_ASSERT(mHitTester);
+ return mHitTester->GetAPZCAtPoint(aPoint, lock);
+}
+
+APZCTreeManager::TargetApzcForNodeResult APZCTreeManager::FindHandoffParent(
+ const AsyncPanZoomController* aApzc) {
+ RefPtr<HitTestingTreeNode> node = GetTargetNode(aApzc->GetGuid(), nullptr);
+ while (node) {
+ auto result = GetTargetApzcForNode(node->GetParent());
+ if (result.mApzc) {
+ // avoid infinite recursion in the overscroll handoff chain.
+ if (result.mApzc != aApzc) {
+ return result;
+ }
+ }
+ node = node->GetParent();
+ }
+
+ return {nullptr, false};
+}
+
+RefPtr<const OverscrollHandoffChain>
+APZCTreeManager::BuildOverscrollHandoffChain(
+ const RefPtr<AsyncPanZoomController>& aInitialTarget) {
+ // Scroll grabbing is a mechanism that allows content to specify that
+ // the initial target of a pan should be not the innermost scrollable
+ // frame at the touch point (which is what GetTargetAPZC finds), but
+ // something higher up in the tree.
+ // It's not sufficient to just find the initial target, however, as
+ // overscroll can be handed off to another APZC. Without scroll grabbing,
+ // handoff just occurs from child to parent. With scroll grabbing, the
+ // handoff order can be different, so we build a chain of APZCs in the
+ // order in which scroll will be handed off to them.
+
+ // Grab tree lock since we'll be walking the APZC tree.
+ RecursiveMutexAutoLock lock(mTreeLock);
+
+ // Build the chain. If there is a scroll parent link, we use that. This is
+ // needed to deal with scroll info layers, because they participate in handoff
+ // but do not follow the expected layer tree structure. If there are no
+ // scroll parent links we just walk up the tree to find the scroll parent.
+ OverscrollHandoffChain* result = new OverscrollHandoffChain;
+ AsyncPanZoomController* apzc = aInitialTarget;
+ while (apzc != nullptr) {
+ result->Add(apzc);
+
+ APZCTreeManager::TargetApzcForNodeResult handoffResult =
+ FindHandoffParent(apzc);
+
+ if (!handoffResult.mIsFixed && !apzc->IsRootForLayersId() &&
+ apzc->GetScrollHandoffParentId() ==
+ ScrollableLayerGuid::NULL_SCROLL_ID) {
+ // This probably indicates a bug or missed case in layout code
+ NS_WARNING("Found a non-root APZ with no handoff parent");
+ }
+
+ // If `apzc` is inside fixed content, we want to hand off to the document's
+ // root APZC next. The scroll parent id wouldn't give us this because it's
+ // based on ASRs.
+ if (handoffResult.mIsFixed || apzc->GetScrollHandoffParentId() ==
+ ScrollableLayerGuid::NULL_SCROLL_ID) {
+ apzc = handoffResult.mApzc;
+ continue;
+ }
+
+ // Guard against a possible infinite-loop condition. If we hit this, the
+ // layout code that generates the handoff parents did something wrong.
+ MOZ_ASSERT(apzc->GetScrollHandoffParentId() != apzc->GetGuid().mScrollId);
+ RefPtr<AsyncPanZoomController> scrollParent = GetTargetAPZC(
+ apzc->GetGuid().mLayersId, apzc->GetScrollHandoffParentId());
+ apzc = scrollParent.get();
+ }
+
+ // Now adjust the chain to account for scroll grabbing. Sorting is a bit
+ // of an overkill here, but scroll grabbing will likely be generalized
+ // to scroll priorities, so we might as well do it this way.
+ result->SortByScrollPriority();
+
+ // Print the overscroll chain for debugging.
+ for (uint32_t i = 0; i < result->Length(); ++i) {
+ APZCTM_LOG("OverscrollHandoffChain[%d] = %p\n", i,
+ result->GetApzcAtIndex(i).get());
+ }
+
+ return result;
+}
+
+void APZCTreeManager::SetLongTapEnabled(bool aLongTapEnabled) {
+ if (!APZThreadUtils::IsControllerThread()) {
+ APZThreadUtils::RunOnControllerThread(NewRunnableMethod<bool>(
+ "layers::APZCTreeManager::SetLongTapEnabled", this,
+ &APZCTreeManager::SetLongTapEnabled, aLongTapEnabled));
+ return;
+ }
+
+ APZThreadUtils::AssertOnControllerThread();
+ GestureEventListener::SetLongTapEnabled(aLongTapEnabled);
+}
+
+void APZCTreeManager::AddInputBlockCallback(
+ uint64_t aInputBlockId, InputBlockCallbackInfo&& aCallbackInfo) {
+ APZThreadUtils::AssertOnControllerThread();
+ mInputQueue->AddInputBlockCallback(aInputBlockId, std::move(aCallbackInfo));
+}
+
+void APZCTreeManager::FindScrollThumbNode(
+ const AsyncDragMetrics& aDragMetrics, LayersId aLayersId,
+ HitTestingTreeNodeAutoLock& aOutThumbNode) {
+ if (!aDragMetrics.mDirection) {
+ // The AsyncDragMetrics has not been initialized yet - there will be
+ // no matching node, so don't bother searching the tree.
+ return;
+ }
+
+ RecursiveMutexAutoLock lock(mTreeLock);
+
+ RefPtr<HitTestingTreeNode> result = DepthFirstSearch<ReverseIterator>(
+ mRootNode.get(), [&aDragMetrics, &aLayersId](HitTestingTreeNode* aNode) {
+ return aNode->MatchesScrollDragMetrics(aDragMetrics, aLayersId);
+ });
+ if (result) {
+ aOutThumbNode.Initialize(lock, result.forget(), mTreeLock);
+ }
+}
+
+APZCTreeManager::TargetApzcForNodeResult APZCTreeManager::GetTargetApzcForNode(
+ const HitTestingTreeNode* aNode) {
+ for (const HitTestingTreeNode* n = aNode;
+ n && n->GetLayersId() == aNode->GetLayersId(); n = n->GetParent()) {
+ // For a fixed node, GetApzc() may return an APZC for content in the
+ // enclosing document, so we need to check GetFixedPosTarget() before
+ // GetApzc().
+ if (n->GetFixedPosTarget() != ScrollableLayerGuid::NULL_SCROLL_ID) {
+ RefPtr<AsyncPanZoomController> fpTarget =
+ GetTargetAPZC(n->GetLayersId(), n->GetFixedPosTarget());
+ APZCTM_LOG("Found target APZC %p using fixed-pos lookup on %" PRIu64 "\n",
+ fpTarget.get(), n->GetFixedPosTarget());
+ return {fpTarget.get(), true};
+ }
+ if (n->GetApzc()) {
+ APZCTM_LOG("Found target %p using ancestor lookup\n", n->GetApzc());
+ return {n->GetApzc(), false};
+ }
+ }
+ return {nullptr, false};
+}
+
+HitTestingTreeNode* APZCTreeManager::FindRootNodeForLayersId(
+ LayersId aLayersId) const {
+ mTreeLock.AssertCurrentThreadIn();
+
+ HitTestingTreeNode* resultNode = BreadthFirstSearch<ReverseIterator>(
+ mRootNode.get(), [aLayersId](HitTestingTreeNode* aNode) {
+ AsyncPanZoomController* apzc = aNode->GetApzc();
+ return apzc && apzc->GetLayersId() == aLayersId &&
+ apzc->IsRootForLayersId();
+ });
+ return resultNode;
+}
+
+already_AddRefed<AsyncPanZoomController> APZCTreeManager::FindZoomableApzc(
+ AsyncPanZoomController* aStart) const {
+ return GetZoomableTarget(aStart, aStart);
+}
+
+ScreenMargin APZCTreeManager::GetCompositorFixedLayerMargins() const {
+ RecursiveMutexAutoLock lock(mTreeLock);
+ return mCompositorFixedLayerMargins;
+}
+
+AsyncPanZoomController* APZCTreeManager::FindRootContentApzcForLayersId(
+ LayersId aLayersId) const {
+ mTreeLock.AssertCurrentThreadIn();
+
+ HitTestingTreeNode* resultNode = BreadthFirstSearch<ReverseIterator>(
+ mRootNode.get(), [aLayersId](HitTestingTreeNode* aNode) {
+ AsyncPanZoomController* apzc = aNode->GetApzc();
+ return apzc && apzc->GetLayersId() == aLayersId &&
+ apzc->IsRootContent();
+ });
+ return resultNode ? resultNode->GetApzc() : nullptr;
+}
+
+// clang-format off
+/* The methods GetScreenToApzcTransform() and GetApzcToGeckoTransform() return
+ some useful transformations that input events may need applied. This is best
+ illustrated with an example. Consider a chain of layers, L, M, N, O, P, Q, R. Layer L
+ is the layer that corresponds to the argument |aApzc|, and layer R is the root
+ of the layer tree. Layer M is the parent of L, N is the parent of M, and so on.
+ When layer L is displayed to the screen by the compositor, the set of transforms that
+ are applied to L are (in order from top to bottom):
+
+ L's CSS transform (hereafter referred to as transform matrix LC)
+ L's nontransient async transform (hereafter referred to as transform matrix LN)
+ L's transient async transform (hereafter referred to as transform matrix LT)
+ M's CSS transform (hereafter referred to as transform matrix MC)
+ M's nontransient async transform (hereafter referred to as transform matrix MN)
+ M's transient async transform (hereafter referred to as transform matrix MT)
+ ...
+ R's CSS transform (hereafter referred to as transform matrix RC)
+ R's nontransient async transform (hereafter referred to as transform matrix RN)
+ R's transient async transform (hereafter referred to as transform matrix RT)
+
+ Also, for any layer, the async transform is the combination of its transient and non-transient
+ parts. That is, for any layer L:
+ LA === LN * LT
+ LA.Inverse() === LT.Inverse() * LN.Inverse()
+
+ If we want user input to modify L's transient async transform, we have to first convert
+ user input from screen space to the coordinate space of L's transient async transform. Doing
+ this involves applying the following transforms (in order from top to bottom):
+ RT.Inverse()
+ RN.Inverse()
+ RC.Inverse()
+ ...
+ MT.Inverse()
+ MN.Inverse()
+ MC.Inverse()
+ This combined transformation is returned by GetScreenToApzcTransform().
+
+ Next, if we want user inputs sent to gecko for event-dispatching, we will need to strip
+ out all of the async transforms that are involved in this chain. This is because async
+ transforms are stored only in the compositor and gecko does not account for them when
+ doing display-list-based hit-testing for event dispatching.
+ Furthermore, because these input events are processed by Gecko in a FIFO queue that
+ includes other things (specifically paint requests), it is possible that by time the
+ input event reaches gecko, it will have painted something else. Therefore, we need to
+ apply another transform to the input events to account for the possible disparity between
+ what we know gecko last painted and the last paint request we sent to gecko. Let this
+ transform be represented by LD, MD, ... RD.
+ Therefore, given a user input in screen space, the following transforms need to be applied
+ (in order from top to bottom):
+ RT.Inverse()
+ RN.Inverse()
+ RC.Inverse()
+ ...
+ MT.Inverse()
+ MN.Inverse()
+ MC.Inverse()
+ LT.Inverse()
+ LN.Inverse()
+ LC.Inverse()
+ LC
+ LD
+ MC
+ MD
+ ...
+ RC
+ RD
+ This sequence can be simplified and refactored to the following:
+ GetScreenToApzcTransform()
+ LA.Inverse()
+ LD
+ MC
+ MD
+ ...
+ RC
+ RD
+ Since GetScreenToApzcTransform() can be obtained by calling that function, GetApzcToGeckoTransform()
+ returns the remaining transforms (LA.Inverse() * LD * ... * RD), so that the caller code can
+ combine it with GetScreenToApzcTransform() to get the final transform required in this case.
+
+ Note that for many of these layers, there will be no AsyncPanZoomController attached, and
+ so the async transform will be the identity transform. So, in the example above, if layers
+ L and P have APZC instances attached, MT, MN, MD, NT, NN, ND, OT, ON, OD, QT, QN, QD, RT,
+ RN and RD will be identity transforms.
+ Additionally, for space-saving purposes, each APZC instance stores its layer's individual
+ CSS transform and the accumulation of CSS transforms to its parent APZC. So the APZC for
+ layer L would store LC and (MC * NC * OC), and the layer P would store PC and (QC * RC).
+ The APZC instances track the last dispatched paint request and so are able to calculate LD and
+ PD using those internally stored values.
+ The APZCs also obviously have LT, LN, PT, and PN, so all of the above transformation combinations
+ required can be generated.
+ */
+// clang-format on
+
+/*
+ * See the long comment above for a detailed explanation of this function.
+ */
+ScreenToParentLayerMatrix4x4 APZCTreeManager::GetScreenToApzcTransform(
+ const AsyncPanZoomController* aApzc) const {
+ Matrix4x4 result;
+ RecursiveMutexAutoLock lock(mTreeLock);
+
+ // The comments below assume there is a chain of layers L..R with L and P
+ // having APZC instances as explained in the comment above. This function is
+ // called with aApzc at L, and the loop below performs one iteration, where
+ // parent is at P. The comments explain what values are stored in the
+ // variables at these two levels. All the comments use standard matrix
+ // notation where the leftmost matrix in a multiplication is applied first.
+
+ // ancestorUntransform is PC.Inverse() * OC.Inverse() * NC.Inverse() *
+ // MC.Inverse()
+ Matrix4x4 ancestorUntransform = aApzc->GetAncestorTransform().Inverse();
+
+ // result is initialized to PC.Inverse() * OC.Inverse() * NC.Inverse() *
+ // MC.Inverse()
+ result = ancestorUntransform;
+
+ for (AsyncPanZoomController* parent = aApzc->GetParent(); parent;
+ parent = parent->GetParent()) {
+ // ancestorUntransform is updated to RC.Inverse() * QC.Inverse() when parent
+ // == P
+ ancestorUntransform = parent->GetAncestorTransform().Inverse();
+ // asyncUntransform is updated to PA.Inverse() when parent == P
+ Matrix4x4 asyncUntransform = parent
+ ->GetCurrentAsyncTransformWithOverscroll(
+ AsyncPanZoomController::eForHitTesting)
+ .Inverse()
+ .ToUnknownMatrix();
+ // untransformSinceLastApzc is RC.Inverse() * QC.Inverse() * PA.Inverse()
+ Matrix4x4 untransformSinceLastApzc = ancestorUntransform * asyncUntransform;
+
+ // result is RC.Inverse() * QC.Inverse() * PA.Inverse() * PC.Inverse() *
+ // OC.Inverse() * NC.Inverse() * MC.Inverse()
+ result = untransformSinceLastApzc * result;
+
+ // The above value for result when parent == P matches the required output
+ // as explained in the comment above this method. Note that any missing
+ // terms are guaranteed to be identity transforms.
+ }
+
+ return ViewAs<ScreenToParentLayerMatrix4x4>(result);
+}
+
+/*
+ * See the long comment above GetScreenToApzcTransform() for a detailed
+ * explanation of this function.
+ */
+ParentLayerToScreenMatrix4x4 APZCTreeManager::GetApzcToGeckoTransform(
+ const AsyncPanZoomController* aApzc,
+ const AsyncTransformComponents& aComponents) const {
+ Matrix4x4 result;
+ RecursiveMutexAutoLock lock(mTreeLock);
+
+ // The comments below assume there is a chain of layers L..R with L and P
+ // having APZC instances as explained in the comment above. This function is
+ // called with aApzc at L, and the loop below performs one iteration, where
+ // parent is at P. The comments explain what values are stored in the
+ // variables at these two levels. All the comments use standard matrix
+ // notation where the leftmost matrix in a multiplication is applied first.
+
+ // asyncUntransform is LA.Inverse()
+ Matrix4x4 asyncUntransform =
+ aApzc
+ ->GetCurrentAsyncTransformWithOverscroll(
+ AsyncPanZoomController::eForHitTesting, aComponents)
+ .Inverse()
+ .ToUnknownMatrix();
+
+ // aTransformToGeckoOut is initialized to LA.Inverse() * LD * MC * NC * OC *
+ // PC
+ result = asyncUntransform *
+ aApzc->GetTransformToLastDispatchedPaint(aComponents) *
+ aApzc->GetAncestorTransform();
+
+ for (AsyncPanZoomController* parent = aApzc->GetParent(); parent;
+ parent = parent->GetParent()) {
+ // aTransformToGeckoOut is LA.Inverse() * LD * MC * NC * OC * PC * PD * QC *
+ // RC
+ //
+ // Note: Do not pass the async transform components for the current target
+ // to the parent.
+ result = result *
+ parent->GetTransformToLastDispatchedPaint(LayoutAndVisual) *
+ parent->GetAncestorTransform();
+
+ // The above value for result when parent == P matches the required output
+ // as explained in the comment above this method. Note that any missing
+ // terms are guaranteed to be identity transforms.
+ }
+
+ return ViewAs<ParentLayerToScreenMatrix4x4>(result);
+}
+
+ParentLayerToScreenMatrix4x4 APZCTreeManager::GetApzcToGeckoTransformForHit(
+ HitTestResult& aHitResult) const {
+ // Fixed content is only subject to the visual component of the async
+ // transform.
+ AsyncTransformComponents components =
+ aHitResult.mFixedPosSides == SideBits::eNone
+ ? LayoutAndVisual
+ : AsyncTransformComponents{AsyncTransformComponent::eVisual};
+ return GetApzcToGeckoTransform(aHitResult.mTargetApzc, components);
+}
+
+ScreenPoint APZCTreeManager::GetCurrentMousePosition() const {
+ auto pos = mCurrentMousePosition.Lock();
+ return pos.ref();
+}
+
+void APZCTreeManager::SetCurrentMousePosition(const ScreenPoint& aNewPos) {
+ auto pos = mCurrentMousePosition.Lock();
+ pos.ref() = aNewPos;
+}
+
+static AsyncPanZoomController* GetApzcWithDifferentLayersIdByWalkingParents(
+ AsyncPanZoomController* aApzc) {
+ if (!aApzc) {
+ return nullptr;
+ }
+ AsyncPanZoomController* parent = aApzc->GetParent();
+ while (parent && (parent->GetLayersId() == aApzc->GetLayersId())) {
+ parent = parent->GetParent();
+ }
+ return parent;
+}
+
+already_AddRefed<AsyncPanZoomController> APZCTreeManager::GetZoomableTarget(
+ AsyncPanZoomController* aApzc1, AsyncPanZoomController* aApzc2) const {
+ RecursiveMutexAutoLock lock(mTreeLock);
+ RefPtr<AsyncPanZoomController> apzc;
+ // For now, we only ever want to do pinching on the root-content APZC for
+ // a given layers id.
+ if (aApzc1 && aApzc2 && aApzc1->GetLayersId() == aApzc2->GetLayersId()) {
+ // If the two APZCs have the same layers id, find the root-content APZC
+ // for that layers id. Don't call CommonAncestor() because there may not
+ // be a common ancestor for the layers id (e.g. if one APZCs is inside a
+ // fixed-position element).
+ apzc = FindRootContentApzcForLayersId(aApzc1->GetLayersId());
+ if (apzc) {
+ return apzc.forget();
+ }
+ }
+
+ // Otherwise, find the common ancestor (to reach a common layers id), and then
+ // walk up the apzc tree until we find a root-content APZC.
+ apzc = CommonAncestor(aApzc1, aApzc2);
+ RefPtr<AsyncPanZoomController> zoomable;
+ while (apzc && !zoomable) {
+ zoomable = FindRootContentApzcForLayersId(apzc->GetLayersId());
+ apzc = GetApzcWithDifferentLayersIdByWalkingParents(apzc);
+ }
+
+ return zoomable.forget();
+}
+
+Maybe<ScreenIntPoint> APZCTreeManager::ConvertToGecko(
+ const ScreenIntPoint& aPoint, AsyncPanZoomController* aApzc) {
+ RecursiveMutexAutoLock lock(mTreeLock);
+ // TODO: The current check assumes that a touch gesture and a touchpad tap
+ // gesture can't both be active at the same time. If we turn on double-tap-
+ // to-zoom on a touchscreen platform like Windows or Linux, this assumption
+ // would no longer be valid, and we'd have to instead have TapGestureInput
+ // track and inform this function whether it was created from touch events.
+ const HitTestResult& hit = mInputQueue->GetCurrentTouchBlock()
+ ? mTouchBlockHitResult
+ : mTapGestureHitResult;
+ AsyncTransformComponents components =
+ hit.mFixedPosSides == SideBits::eNone
+ ? LayoutAndVisual
+ : AsyncTransformComponents{AsyncTransformComponent::eVisual};
+ ScreenToScreenMatrix4x4 transformScreenToGecko =
+ GetScreenToApzcTransform(aApzc) *
+ GetApzcToGeckoTransform(aApzc, components);
+ Maybe<ScreenIntPoint> geckoPoint =
+ UntransformBy(transformScreenToGecko, aPoint);
+ if (geckoPoint) {
+ AdjustEventPointForDynamicToolbar(*geckoPoint, hit);
+ }
+ return geckoPoint;
+}
+
+already_AddRefed<AsyncPanZoomController> APZCTreeManager::CommonAncestor(
+ AsyncPanZoomController* aApzc1, AsyncPanZoomController* aApzc2) const {
+ mTreeLock.AssertCurrentThreadIn();
+ RefPtr<AsyncPanZoomController> ancestor;
+
+ // If either aApzc1 or aApzc2 is null, min(depth1, depth2) will be 0 and this
+ // function will return null.
+
+ // Calculate depth of the APZCs in the tree
+ int depth1 = 0, depth2 = 0;
+ for (AsyncPanZoomController* parent = aApzc1; parent;
+ parent = parent->GetParent()) {
+ depth1++;
+ }
+ for (AsyncPanZoomController* parent = aApzc2; parent;
+ parent = parent->GetParent()) {
+ depth2++;
+ }
+
+ // At most one of the following two loops will be executed; the deeper APZC
+ // pointer will get walked up to the depth of the shallower one.
+ int minDepth = depth1 < depth2 ? depth1 : depth2;
+ while (depth1 > minDepth) {
+ depth1--;
+ aApzc1 = aApzc1->GetParent();
+ }
+ while (depth2 > minDepth) {
+ depth2--;
+ aApzc2 = aApzc2->GetParent();
+ }
+
+ // Walk up the ancestor chains of both APZCs, always staying at the same depth
+ // for either APZC, and return the the first common ancestor encountered.
+ while (true) {
+ if (aApzc1 == aApzc2) {
+ ancestor = aApzc1;
+ break;
+ }
+ if (depth1 <= 0) {
+ break;
+ }
+ aApzc1 = aApzc1->GetParent();
+ aApzc2 = aApzc2->GetParent();
+ }
+ return ancestor.forget();
+}
+
+bool APZCTreeManager::IsFixedToRootContent(
+ const HitTestingTreeNode* aNode) const {
+ MutexAutoLock lock(mMapLock);
+ return IsFixedToRootContent(FixedPositionInfo(aNode), lock);
+}
+
+bool APZCTreeManager::IsFixedToRootContent(
+ const FixedPositionInfo& aFixedInfo,
+ const MutexAutoLock& aProofOfMapLock) const {
+ ScrollableLayerGuid::ViewID fixedTarget = aFixedInfo.mFixedPosTarget;
+ if (fixedTarget == ScrollableLayerGuid::NULL_SCROLL_ID) {
+ return false;
+ }
+ auto it =
+ mApzcMap.find(ScrollableLayerGuid(aFixedInfo.mLayersId, 0, fixedTarget));
+ if (it == mApzcMap.end()) {
+ return false;
+ }
+ RefPtr<AsyncPanZoomController> targetApzc = it->second.apzc;
+ return targetApzc && targetApzc->IsRootContent();
+}
+
+SideBits APZCTreeManager::SidesStuckToRootContent(
+ const HitTestingTreeNode* aNode) const {
+ MutexAutoLock lock(mMapLock);
+ return SidesStuckToRootContent(StickyPositionInfo(aNode), lock);
+}
+
+SideBits APZCTreeManager::SidesStuckToRootContent(
+ const StickyPositionInfo& aStickyInfo,
+ const MutexAutoLock& aProofOfMapLock) const {
+ SideBits result = SideBits::eNone;
+
+ ScrollableLayerGuid::ViewID stickyTarget = aStickyInfo.mStickyPosTarget;
+ if (stickyTarget == ScrollableLayerGuid::NULL_SCROLL_ID) {
+ return result;
+ }
+
+ // We support the dynamic toolbar at top and bottom.
+ if ((aStickyInfo.mFixedPosSides & SideBits::eTopBottom) == SideBits::eNone) {
+ return result;
+ }
+
+ auto it = mApzcMap.find(
+ ScrollableLayerGuid(aStickyInfo.mLayersId, 0, stickyTarget));
+ if (it == mApzcMap.end()) {
+ return result;
+ }
+ RefPtr<AsyncPanZoomController> stickyTargetApzc = it->second.apzc;
+ if (!stickyTargetApzc || !stickyTargetApzc->IsRootContent()) {
+ return result;
+ }
+
+ ParentLayerPoint translation =
+ stickyTargetApzc
+ ->GetCurrentAsyncTransform(
+ AsyncPanZoomController::eForHitTesting,
+ AsyncTransformComponents{AsyncTransformComponent::eLayout})
+ .mTranslation;
+
+ if (apz::IsStuckAtTop(translation.y, aStickyInfo.mStickyScrollRangeInner,
+ aStickyInfo.mStickyScrollRangeOuter)) {
+ result |= SideBits::eTop;
+ }
+ if (apz::IsStuckAtBottom(translation.y, aStickyInfo.mStickyScrollRangeInner,
+ aStickyInfo.mStickyScrollRangeOuter)) {
+ result |= SideBits::eBottom;
+ }
+ return result;
+}
+
+LayerToParentLayerMatrix4x4 APZCTreeManager::ComputeTransformForNode(
+ const HitTestingTreeNode* aNode) const {
+ mTreeLock.AssertCurrentThreadIn();
+ // The async transforms applied here for hit-testing purposes, are intended
+ // to match the ones AsyncCompositionManager (or equivalent WebRender code)
+ // applies for rendering purposes.
+ // Note that with containerless scrolling, the layer structure looks like
+ // this:
+ //
+ // root container layer
+ // async zoom container layer
+ // scrollable content layers (with scroll metadata)
+ // fixed content layers (no scroll metadta, annotated isFixedPosition)
+ // scrollbar layers
+ //
+ // The intended async transforms in this case are:
+ // * On the async zoom container layer, the "visual" portion of the root
+ // content APZC's async transform (which includes the zoom, and async
+ // scrolling of the visual viewport relative to the layout viewport).
+ // * On the scrollable layers bearing the root content APZC's scroll
+ // metadata, the "layout" portion of the root content APZC's async
+ // transform (which includes async scrolling of the layout viewport
+ // relative to the scrollable rect origin).
+ if (AsyncPanZoomController* apzc = aNode->GetApzc()) {
+ // If the node represents scrollable content, apply the async transform
+ // from its APZC.
+ bool visualTransformIsInheritedFromAncestor =
+ /* we're the APZC whose visual transform might be on the async
+ zoom container */
+ apzc->IsRootContent() &&
+ /* there is an async zoom container on this subtree */
+ mAsyncZoomContainerSubtree == Some(aNode->GetLayersId()) &&
+ /* it's not us */
+ !aNode->GetAsyncZoomContainerId();
+ AsyncTransformComponents components =
+ visualTransformIsInheritedFromAncestor
+ ? AsyncTransformComponents{AsyncTransformComponent::eLayout}
+ : LayoutAndVisual;
+ return aNode->GetTransform() *
+ CompleteAsyncTransform(apzc->GetCurrentAsyncTransformWithOverscroll(
+ AsyncPanZoomController::eForHitTesting, components));
+ } else if (aNode->GetAsyncZoomContainerId()) {
+ if (AsyncPanZoomController* rootContent =
+ FindRootContentApzcForLayersId(aNode->GetLayersId())) {
+ return aNode->GetTransform() *
+ CompleteAsyncTransform(
+ rootContent->GetCurrentAsyncTransformWithOverscroll(
+ AsyncPanZoomController::eForHitTesting,
+ {AsyncTransformComponent::eVisual}));
+ }
+ } else if (aNode->IsScrollThumbNode()) {
+ // If the node represents a scrollbar thumb, compute and apply the
+ // transformation that will be applied to the thumb in
+ // AsyncCompositionManager.
+ ScrollableLayerGuid guid{aNode->GetLayersId(), 0,
+ aNode->GetScrollTargetId()};
+ if (RefPtr<HitTestingTreeNode> scrollTargetNode = GetTargetNode(
+ guid, &ScrollableLayerGuid::EqualsIgnoringPresShell)) {
+ AsyncPanZoomController* scrollTargetApzc = scrollTargetNode->GetApzc();
+ MOZ_ASSERT(scrollTargetApzc);
+ return scrollTargetApzc->CallWithLastContentPaintMetrics(
+ [&](const FrameMetrics& aMetrics) {
+ return ComputeTransformForScrollThumb(
+ aNode->GetTransform() * AsyncTransformMatrix(),
+ scrollTargetNode->GetTransform().ToUnknownMatrix(),
+ scrollTargetApzc, aMetrics, aNode->GetScrollbarData(),
+ scrollTargetNode->IsAncestorOf(aNode));
+ });
+ }
+ } else if (IsFixedToRootContent(aNode)) {
+ ParentLayerPoint translation;
+ {
+ MutexAutoLock mapLock(mMapLock);
+ translation = ViewAs<ParentLayerPixel>(
+ apz::ComputeFixedMarginsOffset(
+ GetCompositorFixedLayerMargins(mapLock),
+ aNode->GetFixedPosSides(), mGeckoFixedLayerMargins),
+ PixelCastJustification::ScreenIsParentLayerForRoot);
+ }
+ return aNode->GetTransform() *
+ CompleteAsyncTransform(
+ AsyncTransformComponentMatrix::Translation(translation));
+ }
+ SideBits sides = SidesStuckToRootContent(aNode);
+ if (sides != SideBits::eNone) {
+ ParentLayerPoint translation;
+ {
+ MutexAutoLock mapLock(mMapLock);
+ translation = ViewAs<ParentLayerPixel>(
+ apz::ComputeFixedMarginsOffset(
+ GetCompositorFixedLayerMargins(mapLock), sides,
+ // For sticky layers, we don't need to factor
+ // mGeckoFixedLayerMargins because Gecko doesn't shift the
+ // position of sticky elements for dynamic toolbar movements.
+ ScreenMargin()),
+ PixelCastJustification::ScreenIsParentLayerForRoot);
+ }
+ return aNode->GetTransform() *
+ CompleteAsyncTransform(
+ AsyncTransformComponentMatrix::Translation(translation));
+ }
+ // Otherwise, the node does not have an async transform.
+ return aNode->GetTransform() * AsyncTransformMatrix();
+}
+
+already_AddRefed<wr::WebRenderAPI> APZCTreeManager::GetWebRenderAPI() const {
+ RefPtr<wr::WebRenderAPI> api;
+ CompositorBridgeParent::CallWithIndirectShadowTree(
+ mRootLayersId, [&](LayerTreeState& aState) -> void {
+ if (aState.mWrBridge) {
+ api = aState.mWrBridge->GetWebRenderAPI();
+ }
+ });
+ return api.forget();
+}
+
+/*static*/
+already_AddRefed<GeckoContentController> APZCTreeManager::GetContentController(
+ LayersId aLayersId) {
+ RefPtr<GeckoContentController> controller;
+ CompositorBridgeParent::CallWithIndirectShadowTree(
+ aLayersId,
+ [&](LayerTreeState& aState) -> void { controller = aState.mController; });
+ return controller.forget();
+}
+
+ScreenMargin APZCTreeManager::GetCompositorFixedLayerMargins(
+ const MutexAutoLock& aProofOfMapLock) const {
+ ScreenMargin result = mCompositorFixedLayerMargins;
+ if (StaticPrefs::apz_fixed_margin_override_enabled()) {
+ result.top = StaticPrefs::apz_fixed_margin_override_top();
+ result.bottom = StaticPrefs::apz_fixed_margin_override_bottom();
+ }
+ return result;
+}
+
+bool APZCTreeManager::GetAPZTestData(LayersId aLayersId,
+ APZTestData* aOutData) {
+ AssertOnUpdaterThread();
+
+ { // copy the relevant test data into aOutData while holding the
+ // mTestDataLock
+ MutexAutoLock lock(mTestDataLock);
+ auto it = mTestData.find(aLayersId);
+ if (it == mTestData.end()) {
+ return false;
+ }
+ *aOutData = *(it->second);
+ }
+
+ { // add some additional "current state" into the returned APZTestData
+ MutexAutoLock mapLock(mMapLock);
+
+ ClippedCompositionBoundsMap clippedCompBounds;
+ for (const auto& mapping : mApzcMap) {
+ if (mapping.first.mLayersId != aLayersId) {
+ continue;
+ }
+
+ ParentLayerRect clippedBounds = ComputeClippedCompositionBounds(
+ mapLock, clippedCompBounds, mapping.first);
+ AsyncPanZoomController* apzc = mapping.second.apzc;
+ std::string viewId = std::to_string(mapping.first.mScrollId);
+ std::string apzcState;
+ if (apzc->GetCheckerboardMagnitude(clippedBounds)) {
+ apzcState += "checkerboarding,";
+ }
+ if (apzc->IsOverscrolled()) {
+ apzcState += "overscrolled,";
+ }
+ aOutData->RecordAdditionalData(viewId, apzcState);
+ }
+ }
+ return true;
+}
+
+void APZCTreeManager::SendSubtreeTransformsToChromeMainThread(
+ const AsyncPanZoomController* aAncestor) {
+ RefPtr<GeckoContentController> controller =
+ GetContentController(mRootLayersId);
+ if (!controller) {
+ return;
+ }
+ nsTArray<MatrixMessage> messages;
+ bool underAncestor = (aAncestor == nullptr);
+ bool shouldNotify = false;
+ {
+ RecursiveMutexAutoLock lock(mTreeLock);
+ if (!mRootNode) {
+ // Event dispatched during shutdown, after ClearTree().
+ // Note, mRootNode needs to be checked with mTreeLock held.
+ return;
+ }
+ // This formulation duplicates matrix multiplications closer
+ // to the root of the tree. For now, aiming for separation
+ // of concerns rather than minimum number of multiplications.
+ ForEachNode<ReverseIterator>(
+ mRootNode.get(),
+ [&](HitTestingTreeNode* aNode) {
+ mTreeLock.AssertCurrentThreadIn();
+ bool atAncestor = (aAncestor && aNode->GetApzc() == aAncestor);
+ MOZ_ASSERT(!(underAncestor && atAncestor));
+ underAncestor |= atAncestor;
+ if (!underAncestor) {
+ return;
+ }
+ LayersId layersId = aNode->GetLayersId();
+ HitTestingTreeNode* parent = aNode->GetParent();
+ if (!parent) {
+ messages.AppendElement(MatrixMessage(Some(LayerToScreenMatrix4x4()),
+ ScreenRect(), layersId));
+ } else if (layersId != parent->GetLayersId()) {
+ if (mDetachedLayersIds.find(layersId) != mDetachedLayersIds.end()) {
+ messages.AppendElement(
+ MatrixMessage(Nothing(), ScreenRect(), layersId));
+ } else {
+ messages.AppendElement(MatrixMessage(
+ Some(parent->GetTransformToGecko()),
+ parent->GetRemoteDocumentScreenRect(), layersId));
+ }
+ }
+ },
+ [&](HitTestingTreeNode* aNode) {
+ bool atAncestor = (aAncestor && aNode->GetApzc() == aAncestor);
+ if (atAncestor) {
+ MOZ_ASSERT(underAncestor);
+ underAncestor = false;
+ }
+ });
+ if (messages != mLastMessages) {
+ mLastMessages = messages;
+ shouldNotify = true;
+ }
+ }
+ if (shouldNotify) {
+ controller->NotifyLayerTransforms(std::move(messages));
+ }
+}
+
+void APZCTreeManager::SetFixedLayerMargins(ScreenIntCoord aTop,
+ ScreenIntCoord aBottom) {
+ MutexAutoLock lock(mMapLock);
+ mCompositorFixedLayerMargins.top = aTop;
+ mCompositorFixedLayerMargins.bottom = aBottom;
+}
+
+/*static*/
+LayerToParentLayerMatrix4x4 APZCTreeManager::ComputeTransformForScrollThumb(
+ const LayerToParentLayerMatrix4x4& aCurrentTransform,
+ const Matrix4x4& aScrollableContentTransform, AsyncPanZoomController* aApzc,
+ const FrameMetrics& aMetrics, const ScrollbarData& aScrollbarData,
+ bool aScrollbarIsDescendant) {
+ return apz::ComputeTransformForScrollThumb(
+ aCurrentTransform, aScrollableContentTransform, aApzc, aMetrics,
+ aScrollbarData, aScrollbarIsDescendant);
+}
+
+APZSampler* APZCTreeManager::GetSampler() const {
+ // We should always have a sampler here, since in practice the sampler
+ // is destroyed at the same time that this APZCTreeMAnager instance is.
+ MOZ_ASSERT(mSampler);
+ return mSampler;
+}
+
+void APZCTreeManager::AssertOnSamplerThread() {
+ GetSampler()->AssertOnSamplerThread();
+}
+
+APZUpdater* APZCTreeManager::GetUpdater() const {
+ // We should always have an updater here, since in practice the updater
+ // is destroyed at the same time that this APZCTreeManager instance is.
+ MOZ_ASSERT(mUpdater);
+ return mUpdater;
+}
+
+void APZCTreeManager::AssertOnUpdaterThread() {
+ GetUpdater()->AssertOnUpdaterThread();
+}
+
+MOZ_PUSH_IGNORE_THREAD_SAFETY
+void APZCTreeManager::LockTree() {
+ AssertOnUpdaterThread();
+ mTreeLock.Lock();
+}
+
+void APZCTreeManager::UnlockTree() {
+ AssertOnUpdaterThread();
+ mTreeLock.Unlock();
+}
+MOZ_POP_THREAD_SAFETY
+
+void APZCTreeManager::SetDPI(float aDpiValue) {
+ if (!APZThreadUtils::IsControllerThread()) {
+ APZThreadUtils::RunOnControllerThread(
+ NewRunnableMethod<float>("layers::APZCTreeManager::SetDPI", this,
+ &APZCTreeManager::SetDPI, aDpiValue));
+ return;
+ }
+
+ APZThreadUtils::AssertOnControllerThread();
+ mDPI = aDpiValue;
+}
+
+float APZCTreeManager::GetDPI() const {
+ APZThreadUtils::AssertOnControllerThread();
+ return mDPI;
+}
+
+APZCTreeManager::FixedPositionInfo::FixedPositionInfo(
+ const HitTestingTreeNode* aNode) {
+ mFixedPositionAnimationId = aNode->GetFixedPositionAnimationId();
+ mFixedPosSides = aNode->GetFixedPosSides();
+ mFixedPosTarget = aNode->GetFixedPosTarget();
+ mLayersId = aNode->GetLayersId();
+}
+
+APZCTreeManager::StickyPositionInfo::StickyPositionInfo(
+ const HitTestingTreeNode* aNode) {
+ mStickyPositionAnimationId = aNode->GetStickyPositionAnimationId();
+ mFixedPosSides = aNode->GetFixedPosSides();
+ mStickyPosTarget = aNode->GetStickyPosTarget();
+ mLayersId = aNode->GetLayersId();
+ mStickyScrollRangeInner = aNode->GetStickyScrollRangeInner();
+ mStickyScrollRangeOuter = aNode->GetStickyScrollRangeOuter();
+}
+
+} // namespace layers
+} // namespace mozilla