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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:44:51 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:44:51 +0000 |
commit | 9e3c08db40b8916968b9f30096c7be3f00ce9647 (patch) | |
tree | a68f146d7fa01f0134297619fbe7e33db084e0aa /gfx/layers/client/TextureClientRecycleAllocator.cpp | |
parent | Initial commit. (diff) | |
download | thunderbird-9e3c08db40b8916968b9f30096c7be3f00ce9647.tar.xz thunderbird-9e3c08db40b8916968b9f30096c7be3f00ce9647.zip |
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/client/TextureClientRecycleAllocator.cpp')
-rw-r--r-- | gfx/layers/client/TextureClientRecycleAllocator.cpp | 261 |
1 files changed, 261 insertions, 0 deletions
diff --git a/gfx/layers/client/TextureClientRecycleAllocator.cpp b/gfx/layers/client/TextureClientRecycleAllocator.cpp new file mode 100644 index 0000000000..a88e272330 --- /dev/null +++ b/gfx/layers/client/TextureClientRecycleAllocator.cpp @@ -0,0 +1,261 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "gfxPlatform.h" +#include "ImageContainer.h" +#include "mozilla/layers/BufferTexture.h" +#include "mozilla/layers/ISurfaceAllocator.h" +#include "mozilla/layers/TextureForwarder.h" +#include "TextureClientRecycleAllocator.h" + +namespace mozilla { +namespace layers { + +// Used to keep TextureClient's reference count stable as not to disrupt +// recycling. +class TextureClientHolder final { + ~TextureClientHolder() = default; + + public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(TextureClientHolder) + + explicit TextureClientHolder(TextureClient* aClient) + : mTextureClient(aClient), mWillRecycle(true) {} + + TextureClient* GetTextureClient() { return mTextureClient; } + + bool WillRecycle() { return mWillRecycle; } + + void ClearWillRecycle() { mWillRecycle = false; } + + void ClearTextureClient() { mTextureClient = nullptr; } + + protected: + RefPtr<TextureClient> mTextureClient; + bool mWillRecycle; +}; + +class MOZ_RAII DefaultTextureClientAllocationHelper + : public ITextureClientAllocationHelper { + public: + DefaultTextureClientAllocationHelper( + TextureClientRecycleAllocator* aAllocator, gfx::SurfaceFormat aFormat, + gfx::IntSize aSize, BackendSelector aSelector, TextureFlags aTextureFlags, + TextureAllocationFlags aAllocationFlags) + : ITextureClientAllocationHelper(aFormat, aSize, aSelector, aTextureFlags, + aAllocationFlags), + mAllocator(aAllocator) {} + + bool IsCompatible(TextureClient* aTextureClient) override { + if (aTextureClient->GetFormat() != mFormat || + aTextureClient->GetSize() != mSize) { + return false; + } + return true; + } + + already_AddRefed<TextureClient> Allocate( + KnowsCompositor* aKnowsCompositor) override { + return mAllocator->Allocate(mFormat, mSize, mSelector, mTextureFlags, + mAllocationFlags); + } + + protected: + TextureClientRecycleAllocator* mAllocator; +}; + +YCbCrTextureClientAllocationHelper::YCbCrTextureClientAllocationHelper( + const PlanarYCbCrData& aData, const gfx::IntSize& aYSize, + const gfx::IntSize& aCbCrSize, TextureFlags aTextureFlags) + : ITextureClientAllocationHelper(gfx::SurfaceFormat::YUV, aYSize, + BackendSelector::Content, aTextureFlags, + ALLOC_DEFAULT), + mData(aData), + mYSize(aYSize), + mCbCrSize(aCbCrSize) {} + +YCbCrTextureClientAllocationHelper::YCbCrTextureClientAllocationHelper( + const PlanarYCbCrData& aData, TextureFlags aTextureFlags) + : YCbCrTextureClientAllocationHelper(aData, aData.YDataSize(), + aData.CbCrDataSize(), aTextureFlags) {} + +bool YCbCrTextureClientAllocationHelper::IsCompatible( + TextureClient* aTextureClient) { + MOZ_ASSERT(aTextureClient->GetFormat() == gfx::SurfaceFormat::YUV); + + BufferTextureData* bufferData = + aTextureClient->GetInternalData()->AsBufferTextureData(); + + if (!bufferData || + !bufferData->GetPictureRect().IsEqualEdges(mData.mPictureRect) || + bufferData->GetYSize().isNothing() || + bufferData->GetYSize().ref() != mYSize || + bufferData->GetCbCrSize().isNothing() || + bufferData->GetCbCrSize().ref() != mCbCrSize || + bufferData->GetYStride().isNothing() || + bufferData->GetYStride().ref() != mData.mYStride || + bufferData->GetCbCrStride().isNothing() || + bufferData->GetCbCrStride().ref() != mData.mCbCrStride || + bufferData->GetYUVColorSpace().isNothing() || + bufferData->GetYUVColorSpace().ref() != mData.mYUVColorSpace || + bufferData->GetColorDepth().isNothing() || + bufferData->GetColorDepth().ref() != mData.mColorDepth || + bufferData->GetStereoMode().isNothing() || + bufferData->GetStereoMode().ref() != mData.mStereoMode || + bufferData->GetChromaSubsampling().isNothing() || + bufferData->GetChromaSubsampling().ref() != mData.mChromaSubsampling) { + return false; + } + return true; +} + +already_AddRefed<TextureClient> YCbCrTextureClientAllocationHelper::Allocate( + KnowsCompositor* aKnowsCompositor) { + return TextureClient::CreateForYCbCr( + aKnowsCompositor, mData.mPictureRect, mYSize, mData.mYStride, mCbCrSize, + mData.mCbCrStride, mData.mStereoMode, mData.mColorDepth, + mData.mYUVColorSpace, mData.mColorRange, mData.mChromaSubsampling, + mTextureFlags); +} + +TextureClientRecycleAllocator::TextureClientRecycleAllocator( + KnowsCompositor* aKnowsCompositor) + : mKnowsCompositor(aKnowsCompositor), + mMaxPooledSize(kMaxPooledSized), + mLock("TextureClientRecycleAllocatorImp.mLock"), + mIsDestroyed(false) {} + +TextureClientRecycleAllocator::~TextureClientRecycleAllocator() { + MutexAutoLock lock(mLock); + while (!mPooledClients.empty()) { + mPooledClients.pop(); + } + MOZ_ASSERT(mInUseClients.empty()); +} + +void TextureClientRecycleAllocator::SetMaxPoolSize(uint32_t aMax) { + mMaxPooledSize = aMax; +} + +already_AddRefed<TextureClient> TextureClientRecycleAllocator::CreateOrRecycle( + gfx::SurfaceFormat aFormat, gfx::IntSize aSize, BackendSelector aSelector, + TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags) { + MOZ_ASSERT(!(aTextureFlags & TextureFlags::RECYCLE)); + DefaultTextureClientAllocationHelper helper(this, aFormat, aSize, aSelector, + aTextureFlags, aAllocFlags); + return CreateOrRecycle(helper); +} + +already_AddRefed<TextureClient> TextureClientRecycleAllocator::CreateOrRecycle( + ITextureClientAllocationHelper& aHelper) { + MOZ_ASSERT(aHelper.mTextureFlags & TextureFlags::RECYCLE); + + RefPtr<TextureClientHolder> textureHolder; + + { + MutexAutoLock lock(mLock); + if (mIsDestroyed || !mKnowsCompositor->GetTextureForwarder()) { + return nullptr; + } + if (!mPooledClients.empty()) { + textureHolder = mPooledClients.top(); + mPooledClients.pop(); + // If the texture's allocator is not open or a pooled TextureClient is + // not compatible, release it. + if (!textureHolder->GetTextureClient()->GetAllocator()->IPCOpen() || + !aHelper.IsCompatible(textureHolder->GetTextureClient())) { + // Release TextureClient. + RefPtr<Runnable> task = + new TextureClientReleaseTask(textureHolder->GetTextureClient()); + textureHolder->ClearTextureClient(); + textureHolder = nullptr; + mKnowsCompositor->GetTextureForwarder()->GetThread()->Dispatch( + task.forget()); + } else { + textureHolder->GetTextureClient()->RecycleTexture( + aHelper.mTextureFlags); + } + } + } + + if (!textureHolder) { + // Allocate new TextureClient + RefPtr<TextureClient> texture = aHelper.Allocate(mKnowsCompositor); + if (!texture) { + return nullptr; + } + textureHolder = new TextureClientHolder(texture); + } + + { + MutexAutoLock lock(mLock); + MOZ_ASSERT(mInUseClients.find(textureHolder->GetTextureClient()) == + mInUseClients.end()); + // Register TextureClient + mInUseClients[textureHolder->GetTextureClient()] = textureHolder; + } + RefPtr<TextureClient> client(textureHolder->GetTextureClient()); + + // Make sure the texture holds a reference to us, and ask it to call + // RecycleTextureClient when its ref count drops to 1. + client->SetRecycleAllocator(this); + return client.forget(); +} + +already_AddRefed<TextureClient> TextureClientRecycleAllocator::Allocate( + gfx::SurfaceFormat aFormat, gfx::IntSize aSize, BackendSelector aSelector, + TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags) { + return TextureClient::CreateForDrawing(mKnowsCompositor, aFormat, aSize, + aSelector, aTextureFlags, aAllocFlags); +} + +void TextureClientRecycleAllocator::ShrinkToMinimumSize() { + MutexAutoLock lock(mLock); + while (!mPooledClients.empty()) { + mPooledClients.pop(); + } + // We can not clear using TextureClients safely. + // Just clear WillRecycle here. + std::map<TextureClient*, RefPtr<TextureClientHolder> >::iterator it; + for (it = mInUseClients.begin(); it != mInUseClients.end(); it++) { + RefPtr<TextureClientHolder> holder = it->second; + holder->ClearWillRecycle(); + } +} + +void TextureClientRecycleAllocator::Destroy() { + MutexAutoLock lock(mLock); + while (!mPooledClients.empty()) { + mPooledClients.pop(); + } + mIsDestroyed = true; +} + +void TextureClientRecycleAllocator::RecycleTextureClient( + TextureClient* aClient) { + // Clearing the recycle allocator drops a reference, so make sure we stay + // alive for the duration of this function. + RefPtr<TextureClientRecycleAllocator> kungFuDeathGrip(this); + aClient->SetRecycleAllocator(nullptr); + + RefPtr<TextureClientHolder> textureHolder; + { + MutexAutoLock lock(mLock); + if (mInUseClients.find(aClient) != mInUseClients.end()) { + textureHolder = + mInUseClients[aClient]; // Keep reference count of + // TextureClientHolder within lock. + if (textureHolder->WillRecycle() && !mIsDestroyed && + mPooledClients.size() < mMaxPooledSize) { + mPooledClients.push(textureHolder); + } + mInUseClients.erase(aClient); + } + } +} + +} // namespace layers +} // namespace mozilla |