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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:44:51 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:44:51 +0000
commit9e3c08db40b8916968b9f30096c7be3f00ce9647 (patch)
treea68f146d7fa01f0134297619fbe7e33db084e0aa /gfx/layers/wr/AsyncImagePipelineManager.h
parentInitial commit. (diff)
downloadthunderbird-9e3c08db40b8916968b9f30096c7be3f00ce9647.tar.xz
thunderbird-9e3c08db40b8916968b9f30096c7be3f00ce9647.zip
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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-rw-r--r--gfx/layers/wr/AsyncImagePipelineManager.h281
1 files changed, 281 insertions, 0 deletions
diff --git a/gfx/layers/wr/AsyncImagePipelineManager.h b/gfx/layers/wr/AsyncImagePipelineManager.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_WEBRENDERCOMPOSITABLE_HOLDER_H
+#define MOZILLA_GFX_WEBRENDERCOMPOSITABLE_HOLDER_H
+
+#include <vector>
+
+#include "CompositableHost.h"
+#include "mozilla/gfx/Point.h"
+#include "mozilla/ipc/FileDescriptor.h"
+#include "mozilla/layers/RemoteTextureMap.h"
+#include "mozilla/layers/TextureHost.h"
+#include "mozilla/Maybe.h"
+#include "mozilla/webrender/WebRenderAPI.h"
+#include "mozilla/webrender/WebRenderTypes.h"
+#include "nsClassHashtable.h"
+
+namespace mozilla {
+
+namespace wr {
+class DisplayListBuilder;
+class WebRenderAPI;
+class WebRenderPipelineInfo;
+} // namespace wr
+
+namespace layers {
+
+class CompositableHost;
+class CompositorVsyncScheduler;
+class WebRenderImageHost;
+class WebRenderTextureHost;
+
+class AsyncImagePipelineManager final {
+ public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AsyncImagePipelineManager)
+
+ explicit AsyncImagePipelineManager(RefPtr<wr::WebRenderAPI>&& aApi,
+ bool aUseCompositorWnd);
+
+ protected:
+ ~AsyncImagePipelineManager();
+
+ public:
+ void Destroy();
+
+ bool UseCompositorWnd() const { return mUseCompositorWnd; }
+
+ void AddPipeline(const wr::PipelineId& aPipelineId,
+ WebRenderBridgeParent* aWrBridge);
+ void RemovePipeline(const wr::PipelineId& aPipelineId,
+ const wr::Epoch& aEpoch);
+ WebRenderBridgeParent* GetWrBridge(const wr::PipelineId& aPipelineId);
+
+ void HoldExternalImage(const wr::PipelineId& aPipelineId,
+ const wr::Epoch& aEpoch, TextureHost* aTexture);
+ void HoldExternalImage(const wr::PipelineId& aPipelineId,
+ const wr::Epoch& aEpoch,
+ const wr::ExternalImageId& aImageId);
+
+ // This is called from the Renderer thread to notify this class about the
+ // pipelines in the most recently completed update.
+ // @param aInfo PipelineInfo for the update
+ // @param aLatestFrameId RenderedFrameId if a frame has been submitted for
+ // rendering, invalid if not
+ // @param aLastCompletedFrameId RenderedFrameId for the last completed frame
+ void NotifyPipelinesUpdated(RefPtr<const wr::WebRenderPipelineInfo> aInfo,
+ wr::RenderedFrameId aLatestFrameId,
+ wr::RenderedFrameId aLastCompletedFrameId,
+ ipc::FileDescriptor&& aFenceFd);
+
+ // This is run on the compositor thread to process mRenderSubmittedUpdates. We
+ // make this public because we need to invoke it from other places.
+ void ProcessPipelineUpdates();
+
+ TimeStamp GetCompositionTime() const { return mCompositionTime; }
+ CompositionOpportunityId GetCompositionOpportunityId() const {
+ return mCompositionOpportunityId;
+ }
+
+ void SetCompositionInfo(TimeStamp aTimeStamp,
+ CompositionOpportunityId aCompositionOpportunityId) {
+ mCompositionTime = aTimeStamp;
+ mCompositionOpportunityId = aCompositionOpportunityId;
+ if (!mCompositionTime.IsNull() && !mCompositeUntilTime.IsNull() &&
+ mCompositionTime >= mCompositeUntilTime) {
+ mCompositeUntilTime = TimeStamp();
+ }
+ }
+ void CompositeUntil(TimeStamp aTimeStamp) {
+ if (mCompositeUntilTime.IsNull() || mCompositeUntilTime < aTimeStamp) {
+ mCompositeUntilTime = aTimeStamp;
+ }
+ }
+ TimeStamp GetCompositeUntilTime() const { return mCompositeUntilTime; }
+
+ void AddAsyncImagePipeline(const wr::PipelineId& aPipelineId,
+ WebRenderImageHost* aImageHost);
+ void RemoveAsyncImagePipeline(const wr::PipelineId& aPipelineId,
+ wr::TransactionBuilder& aTxn);
+
+ void UpdateAsyncImagePipeline(const wr::PipelineId& aPipelineId,
+ const LayoutDeviceRect& aScBounds,
+ VideoInfo::Rotation aRotation,
+ const wr::ImageRendering& aFilter,
+ const wr::MixBlendMode& aMixBlendMode);
+ void ApplyAsyncImagesOfImageBridge(wr::TransactionBuilder& aSceneBuilderTxn,
+ wr::TransactionBuilder& aFastTxn);
+ void ApplyAsyncImageForPipeline(const wr::PipelineId& aPipelineId,
+ wr::TransactionBuilder& aTxn,
+ wr::TransactionBuilder& aTxnForImageBridge,
+ RemoteTextureInfoList* aList);
+
+ void SetEmptyDisplayList(const wr::PipelineId& aPipelineId,
+ wr::TransactionBuilder& aTxn,
+ wr::TransactionBuilder& aTxnForImageBridge);
+
+ void AppendImageCompositeNotification(
+ const ImageCompositeNotificationInfo& aNotification) {
+ mImageCompositeNotifications.AppendElement(aNotification);
+ }
+
+ void FlushImageNotifications(
+ nsTArray<ImageCompositeNotificationInfo>* aNotifications) {
+ aNotifications->AppendElements(std::move(mImageCompositeNotifications));
+ }
+
+ void SetWillGenerateFrame();
+ bool GetAndResetWillGenerateFrame();
+
+ static wr::ExternalImageId GetNextExternalImageId();
+
+ private:
+ void ProcessPipelineRendered(const wr::PipelineId& aPipelineId,
+ const wr::Epoch& aEpoch,
+ wr::RenderedFrameId aRenderedFrameId);
+ void ProcessPipelineRemoved(const wr::RemovedPipeline& aRemovedPipeline,
+ wr::RenderedFrameId aRenderedFrameId);
+
+ wr::Epoch GetNextImageEpoch();
+ uint32_t GetNextResourceId() { return ++mResourceId; }
+ wr::IdNamespace GetNamespace() { return mIdNamespace; }
+ wr::ImageKey GenerateImageKey() {
+ wr::ImageKey key;
+ key.mNamespace = GetNamespace();
+ key.mHandle = GetNextResourceId();
+ return key;
+ }
+
+ struct ForwardingTextureHost {
+ ForwardingTextureHost(const wr::Epoch& aEpoch, TextureHost* aTexture)
+ : mEpoch(aEpoch), mTexture(aTexture) {}
+ wr::Epoch mEpoch;
+ CompositableTextureHostRef mTexture;
+ };
+
+ struct ForwardingExternalImage {
+ ForwardingExternalImage(const wr::Epoch& aEpoch,
+ const wr::ExternalImageId& aImageId)
+ : mEpoch(aEpoch), mImageId(aImageId) {}
+ ~ForwardingExternalImage();
+ wr::Epoch mEpoch;
+ wr::ExternalImageId mImageId;
+ };
+
+ struct PipelineTexturesHolder {
+ // Holds forwarding WebRenderTextureHosts.
+ std::vector<ForwardingTextureHost> mTextureHostsUntilRenderSubmitted;
+ // TextureHosts that must be held until rendering has completed. UniquePtr
+ // is used to make the entries movable, ideally ForwardingTextureHost would
+ // be fully movable.
+ std::vector<UniquePtr<ForwardingTextureHost>>
+ mTextureHostsUntilRenderCompleted;
+ std::vector<UniquePtr<ForwardingExternalImage>> mExternalImages;
+ Maybe<wr::Epoch> mDestroyedEpoch;
+ WebRenderBridgeParent* MOZ_NON_OWNING_REF mWrBridge = nullptr;
+ };
+
+ struct AsyncImagePipeline {
+ AsyncImagePipeline(wr::PipelineId aPipelineId,
+ layers::WebRenderBackend aBackend);
+ void Update(const LayoutDeviceRect& aScBounds,
+ VideoInfo::Rotation aRotation,
+ const wr::ImageRendering& aFilter,
+ const wr::MixBlendMode& aMixBlendMode) {
+ mIsChanged |= !mScBounds.IsEqualEdges(aScBounds) ||
+ mRotation != aRotation || mFilter != aFilter ||
+ mMixBlendMode != aMixBlendMode;
+ mScBounds = aScBounds;
+ mRotation = aRotation;
+ mFilter = aFilter;
+ mMixBlendMode = aMixBlendMode;
+ }
+
+ bool mInitialised;
+ bool mIsChanged;
+ bool mUseExternalImage;
+ LayoutDeviceRect mScBounds;
+ VideoInfo::Rotation mRotation;
+ wr::ImageRendering mFilter;
+ wr::MixBlendMode mMixBlendMode;
+ RefPtr<WebRenderImageHost> mImageHost;
+ CompositableTextureHostRef mCurrentTexture;
+ nsTArray<wr::ImageKey> mKeys;
+ wr::DisplayListBuilder mDLBuilder;
+ };
+
+ void ApplyAsyncImageForPipeline(const wr::Epoch& aEpoch,
+ const wr::PipelineId& aPipelineId,
+ AsyncImagePipeline* aPipeline,
+ wr::TransactionBuilder& aSceneBuilderTxn,
+ wr::TransactionBuilder& aMaybeFastTxn,
+ RemoteTextureInfoList* aList);
+ Maybe<TextureHost::ResourceUpdateOp> UpdateImageKeys(
+ const wr::Epoch& aEpoch, const wr::PipelineId& aPipelineId,
+ AsyncImagePipeline* aPipeline, nsTArray<wr::ImageKey>& aKeys,
+ wr::TransactionBuilder& aSceneBuilderTxn,
+ wr::TransactionBuilder& aMaybeFastTxn, RemoteTextureInfoList* aList);
+ Maybe<TextureHost::ResourceUpdateOp> UpdateWithoutExternalImage(
+ TextureHost* aTexture, wr::ImageKey aKey, TextureHost::ResourceUpdateOp,
+ wr::TransactionBuilder& aTxn);
+
+ void CheckForTextureHostsNotUsedByGPU();
+
+ RefPtr<wr::WebRenderAPI> mApi;
+ bool mUseCompositorWnd;
+
+ const wr::IdNamespace mIdNamespace;
+ const bool mUseTripleBuffering;
+ uint32_t mResourceId;
+
+ nsClassHashtable<nsUint64HashKey, PipelineTexturesHolder>
+ mPipelineTexturesHolders;
+ nsClassHashtable<nsUint64HashKey, AsyncImagePipeline> mAsyncImagePipelines;
+ wr::Epoch mAsyncImageEpoch;
+ bool mWillGenerateFrame;
+ bool mDestroyed;
+
+#ifdef XP_WIN
+ bool mUseWebRenderDCompVideoOverlayWin;
+#endif
+
+ // Render time for the current composition.
+ TimeStamp mCompositionTime;
+
+ // CompositionOpportunityId of the current composition.
+ CompositionOpportunityId mCompositionOpportunityId;
+
+ // When nonnull, during rendering, some compositable indicated that it will
+ // change its rendering at this time. In order not to miss it, we composite
+ // on every vsync until this time occurs (this is the latest such time).
+ TimeStamp mCompositeUntilTime;
+
+ nsTArray<ImageCompositeNotificationInfo> mImageCompositeNotifications;
+
+ struct WebRenderPipelineInfoHolder {
+ WebRenderPipelineInfoHolder(RefPtr<const wr::WebRenderPipelineInfo>&& aInfo,
+ ipc::FileDescriptor&& aFenceFd);
+ ~WebRenderPipelineInfoHolder();
+ RefPtr<const wr::WebRenderPipelineInfo> mInfo;
+ ipc::FileDescriptor mFenceFd;
+ };
+
+ std::vector<std::pair<wr::RenderedFrameId, WebRenderPipelineInfoHolder>>
+ mRenderSubmittedUpdates;
+ Mutex mRenderSubmittedUpdatesLock MOZ_UNANNOTATED;
+
+ Atomic<uint64_t> mLastCompletedFrameId;
+ std::vector<std::pair<wr::RenderedFrameId,
+ std::vector<UniquePtr<ForwardingTextureHost>>>>
+ mTexturesInUseByGPU;
+ ipc::FileDescriptor mReleaseFenceFd;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif /* MOZILLA_GFX_WEBRENDERCOMPOSITABLE_HOLDER_H */