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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:44:51 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:44:51 +0000
commit9e3c08db40b8916968b9f30096c7be3f00ce9647 (patch)
treea68f146d7fa01f0134297619fbe7e33db084e0aa /layout/generic/ScrollAnimationMSDPhysics.h
parentInitial commit. (diff)
downloadthunderbird-9e3c08db40b8916968b9f30096c7be3f00ce9647.tar.xz
thunderbird-9e3c08db40b8916968b9f30096c7be3f00ce9647.zip
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'layout/generic/ScrollAnimationMSDPhysics.h')
-rw-r--r--layout/generic/ScrollAnimationMSDPhysics.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/layout/generic/ScrollAnimationMSDPhysics.h b/layout/generic/ScrollAnimationMSDPhysics.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_layout_ScrollAnimationMSDPhysics_h_
+#define mozilla_layout_ScrollAnimationMSDPhysics_h_
+
+#include "ScrollAnimationPhysics.h"
+#include "mozilla/layers/AxisPhysicsMSDModel.h"
+
+namespace mozilla {
+
+// This class implements a cubic MSD timing function and automatically
+// adapts the animation duration based on the scrolling rate.
+class ScrollAnimationMSDPhysics final : public ScrollAnimationPhysics {
+ public:
+ typedef mozilla::layers::AxisPhysicsMSDModel AxisPhysicsMSDModel;
+
+ explicit ScrollAnimationMSDPhysics(const nsPoint& aStartPos);
+
+ void Update(const TimeStamp& aTime, const nsPoint& aDestination,
+ const nsSize& aCurrentVelocity) override;
+
+ void ApplyContentShift(const CSSPoint& aShiftDelta) override;
+
+ // Get the velocity at a point in time in nscoords/sec.
+ nsSize VelocityAt(const TimeStamp& aTime) override;
+
+ // Returns the expected scroll position at a given point in time, in app
+ // units, relative to the scroll frame.
+ nsPoint PositionAt(const TimeStamp& aTime) override;
+
+ bool IsFinished(const TimeStamp& aTime) override {
+ SimulateUntil(aTime);
+ return mModelX.IsFinished(1) && mModelY.IsFinished(1);
+ }
+
+ protected:
+ double ComputeSpringConstant(const TimeStamp& aTime);
+ void SimulateUntil(const TimeStamp& aTime);
+
+ TimeStamp mPreviousEventTime;
+ TimeDuration mPreviousDelta;
+
+ TimeStamp mStartTime;
+
+ nsPoint mStartPos;
+ nsPoint mDestination;
+ nsPoint mContentShift;
+ TimeStamp mLastSimulatedTime;
+ AxisPhysicsMSDModel mModelX;
+ AxisPhysicsMSDModel mModelY;
+ bool mIsFirstIteration;
+};
+
+} // namespace mozilla
+
+#endif // mozilla_layout_ScrollAnimationMSDPhysics_h_