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-rw-r--r--gfx/layers/apz/src/InputBlockState.cpp840
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diff --git a/gfx/layers/apz/src/InputBlockState.cpp b/gfx/layers/apz/src/InputBlockState.cpp
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--- /dev/null
+++ b/gfx/layers/apz/src/InputBlockState.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "InputBlockState.h"
+
+#include "APZUtils.h"
+#include "AsyncPanZoomController.h" // for AsyncPanZoomController
+
+#include "mozilla/MouseEvents.h"
+#include "mozilla/StaticPrefs_apz.h"
+#include "mozilla/StaticPrefs_layout.h"
+#include "mozilla/StaticPrefs_mousewheel.h"
+#include "mozilla/StaticPrefs_test.h"
+#include "mozilla/Telemetry.h" // for Telemetry
+#include "mozilla/ToString.h"
+#include "mozilla/layers/IAPZCTreeManager.h" // for AllowedTouchBehavior
+#include "OverscrollHandoffState.h"
+#include "QueuedInput.h"
+
+static mozilla::LazyLogModule sApzIbsLog("apz.inputstate");
+#define TBS_LOG(...) MOZ_LOG(sApzIbsLog, LogLevel::Debug, (__VA_ARGS__))
+
+namespace mozilla {
+namespace layers {
+
+static uint64_t sBlockCounter = InputBlockState::NO_BLOCK_ID + 1;
+
+InputBlockState::InputBlockState(
+ const RefPtr<AsyncPanZoomController>& aTargetApzc,
+ TargetConfirmationFlags aFlags)
+ : mTargetApzc(aTargetApzc),
+ mRequiresTargetConfirmation(aFlags.mRequiresTargetConfirmation),
+ mBlockId(sBlockCounter++),
+ mTransformToApzc(aTargetApzc->GetTransformToThis()) {
+ // We should never be constructed with a nullptr target.
+ MOZ_ASSERT(mTargetApzc);
+ mOverscrollHandoffChain = mTargetApzc->BuildOverscrollHandoffChain();
+ // If a new block starts on a scrollthumb and we have APZ scrollbar
+ // dragging enabled, defer confirmation until we get the drag metrics
+ // for the thumb.
+ bool startingDrag = StaticPrefs::apz_drag_enabled() && aFlags.mHitScrollThumb;
+ mTargetConfirmed = aFlags.mTargetConfirmed && !startingDrag
+ ? TargetConfirmationState::eConfirmed
+ : TargetConfirmationState::eUnconfirmed;
+}
+
+bool InputBlockState::SetConfirmedTargetApzc(
+ const RefPtr<AsyncPanZoomController>& aTargetApzc,
+ TargetConfirmationState aState, InputData* aFirstInput,
+ bool aForScrollbarDrag) {
+ MOZ_ASSERT(aState == TargetConfirmationState::eConfirmed ||
+ aState == TargetConfirmationState::eTimedOut);
+
+ if (mTargetConfirmed == TargetConfirmationState::eTimedOut &&
+ aState == TargetConfirmationState::eConfirmed) {
+ // The main thread finally responded. We had already timed out the
+ // confirmation, but we want to update the state internally so that we
+ // can record the time for telemetry purposes.
+ mTargetConfirmed = TargetConfirmationState::eTimedOutAndMainThreadResponded;
+ }
+ // Sometimes, bugs in compositor hit testing can lead to APZ confirming
+ // a different target than the main thread. If this happens for a drag
+ // block created for a scrollbar drag, the consequences can be fairly
+ // user-unfriendly, such as the scrollbar not being draggable at all,
+ // or it scrolling the contents of the wrong scrollframe. In debug
+ // builds, we assert in this situation, so that the
+ // underlying compositor hit testing bug can be fixed. In release builds,
+ // however, we just silently accept the main thread's confirmed target,
+ // which will produce the expected behaviour (apart from drag events
+ // received so far being dropped).
+ if (AsDragBlock() && aForScrollbarDrag &&
+ mTargetConfirmed == TargetConfirmationState::eConfirmed &&
+ aState == TargetConfirmationState::eConfirmed && mTargetApzc &&
+ aTargetApzc && mTargetApzc->GetGuid() != aTargetApzc->GetGuid()) {
+ MOZ_ASSERT(false,
+ "APZ and main thread confirmed scrollbar drag block with "
+ "different targets");
+ UpdateTargetApzc(aTargetApzc);
+ return true;
+ }
+
+ if (mTargetConfirmed != TargetConfirmationState::eUnconfirmed) {
+ return false;
+ }
+ mTargetConfirmed = aState;
+
+ TBS_LOG("%p got confirmed target APZC %p\n", this, mTargetApzc.get());
+ if (mTargetApzc == aTargetApzc) {
+ // The confirmed target is the same as the tentative one, so we're done.
+ return true;
+ }
+
+ TBS_LOG("%p replacing unconfirmed target %p with real target %p\n", this,
+ mTargetApzc.get(), aTargetApzc.get());
+
+ UpdateTargetApzc(aTargetApzc);
+ return true;
+}
+
+void InputBlockState::UpdateTargetApzc(
+ const RefPtr<AsyncPanZoomController>& aTargetApzc) {
+ if (mTargetApzc == aTargetApzc) {
+ MOZ_ASSERT_UNREACHABLE(
+ "The new target APZC should be different from the old one");
+ return;
+ }
+
+ if (mTargetApzc) {
+ // Restore overscroll state on the previous target APZC and ancestor APZCs
+ // in the scroll handoff chain other than the new one.
+ mTargetApzc->SnapBackIfOverscrolled();
+
+ uint32_t i = mOverscrollHandoffChain->IndexOf(mTargetApzc) + 1;
+ for (; i < mOverscrollHandoffChain->Length(); i++) {
+ AsyncPanZoomController* apzc = mOverscrollHandoffChain->GetApzcAtIndex(i);
+ if (apzc != aTargetApzc) {
+ MOZ_ASSERT(!apzc->IsOverscrolled() ||
+ apzc->IsOverscrollAnimationRunning());
+ apzc->SnapBackIfOverscrolled();
+ }
+ }
+ }
+
+ // note that aTargetApzc MAY be null here.
+ mTargetApzc = aTargetApzc;
+ mTransformToApzc = aTargetApzc ? aTargetApzc->GetTransformToThis()
+ : ScreenToParentLayerMatrix4x4();
+ mOverscrollHandoffChain =
+ (mTargetApzc ? mTargetApzc->BuildOverscrollHandoffChain() : nullptr);
+}
+
+const RefPtr<AsyncPanZoomController>& InputBlockState::GetTargetApzc() const {
+ return mTargetApzc;
+}
+
+const RefPtr<const OverscrollHandoffChain>&
+InputBlockState::GetOverscrollHandoffChain() const {
+ return mOverscrollHandoffChain;
+}
+
+uint64_t InputBlockState::GetBlockId() const { return mBlockId; }
+
+bool InputBlockState::IsTargetConfirmed() const {
+ return mTargetConfirmed != TargetConfirmationState::eUnconfirmed;
+}
+
+bool InputBlockState::HasReceivedRealConfirmedTarget() const {
+ return mTargetConfirmed == TargetConfirmationState::eConfirmed ||
+ mTargetConfirmed ==
+ TargetConfirmationState::eTimedOutAndMainThreadResponded;
+}
+
+bool InputBlockState::ShouldDropEvents() const {
+ return mRequiresTargetConfirmation &&
+ (mTargetConfirmed != TargetConfirmationState::eConfirmed);
+}
+
+bool InputBlockState::IsDownchainOf(AsyncPanZoomController* aA,
+ AsyncPanZoomController* aB) const {
+ if (aA == aB) {
+ return true;
+ }
+
+ bool seenA = false;
+ for (size_t i = 0; i < mOverscrollHandoffChain->Length(); ++i) {
+ AsyncPanZoomController* apzc = mOverscrollHandoffChain->GetApzcAtIndex(i);
+ if (apzc == aB) {
+ return seenA;
+ }
+ if (apzc == aA) {
+ seenA = true;
+ }
+ }
+ return false;
+}
+
+void InputBlockState::SetScrolledApzc(AsyncPanZoomController* aApzc) {
+ // An input block should only have one scrolled APZC.
+ MOZ_ASSERT(!mScrolledApzc || (StaticPrefs::apz_allow_immediate_handoff()
+ ? IsDownchainOf(mScrolledApzc, aApzc)
+ : mScrolledApzc == aApzc));
+
+ mScrolledApzc = aApzc;
+}
+
+AsyncPanZoomController* InputBlockState::GetScrolledApzc() const {
+ return mScrolledApzc;
+}
+
+bool InputBlockState::IsDownchainOfScrolledApzc(
+ AsyncPanZoomController* aApzc) const {
+ MOZ_ASSERT(aApzc && mScrolledApzc);
+
+ return IsDownchainOf(mScrolledApzc, aApzc);
+}
+
+void InputBlockState::DispatchEvent(const InputData& aEvent) const {
+ GetTargetApzc()->HandleInputEvent(aEvent, mTransformToApzc);
+}
+
+CancelableBlockState::CancelableBlockState(
+ const RefPtr<AsyncPanZoomController>& aTargetApzc,
+ TargetConfirmationFlags aFlags)
+ : InputBlockState(aTargetApzc, aFlags),
+ mPreventDefault(false),
+ mContentResponded(false),
+ mContentResponseTimerExpired(false) {}
+
+bool CancelableBlockState::SetContentResponse(bool aPreventDefault) {
+ if (mContentResponded) {
+ return false;
+ }
+ TBS_LOG("%p got content response %d with timer expired %d\n", this,
+ aPreventDefault, mContentResponseTimerExpired);
+ mPreventDefault = aPreventDefault;
+ mContentResponded = true;
+ return true;
+}
+
+bool CancelableBlockState::TimeoutContentResponse() {
+ if (mContentResponseTimerExpired) {
+ return false;
+ }
+ TBS_LOG("%p got content timer expired with response received %d\n", this,
+ mContentResponded);
+ if (!mContentResponded) {
+ mPreventDefault = false;
+ }
+ mContentResponseTimerExpired = true;
+ return true;
+}
+
+bool CancelableBlockState::IsContentResponseTimerExpired() const {
+ return mContentResponseTimerExpired;
+}
+
+bool CancelableBlockState::IsDefaultPrevented() const {
+ MOZ_ASSERT(mContentResponded || mContentResponseTimerExpired);
+ return mPreventDefault;
+}
+
+bool CancelableBlockState::IsReadyForHandling() const {
+ if (!IsTargetConfirmed()) {
+ return false;
+ }
+ return mContentResponded || mContentResponseTimerExpired;
+}
+
+bool CancelableBlockState::ShouldDropEvents() const {
+ return InputBlockState::ShouldDropEvents() || IsDefaultPrevented();
+}
+
+DragBlockState::DragBlockState(
+ const RefPtr<AsyncPanZoomController>& aTargetApzc,
+ TargetConfirmationFlags aFlags, const MouseInput& aInitialEvent)
+ : CancelableBlockState(aTargetApzc, aFlags), mReceivedMouseUp(false) {}
+
+bool DragBlockState::HasReceivedMouseUp() { return mReceivedMouseUp; }
+
+void DragBlockState::MarkMouseUpReceived() { mReceivedMouseUp = true; }
+
+void DragBlockState::SetInitialThumbPos(OuterCSSCoord aThumbPos) {
+ mInitialThumbPos = aThumbPos;
+}
+
+void DragBlockState::SetDragMetrics(const AsyncDragMetrics& aDragMetrics) {
+ mDragMetrics = aDragMetrics;
+}
+
+void DragBlockState::DispatchEvent(const InputData& aEvent) const {
+ MouseInput mouseInput = aEvent.AsMouseInput();
+ if (!mouseInput.TransformToLocal(mTransformToApzc)) {
+ return;
+ }
+
+ GetTargetApzc()->HandleDragEvent(mouseInput, mDragMetrics, mInitialThumbPos);
+}
+
+bool DragBlockState::MustStayActive() { return !mReceivedMouseUp; }
+
+const char* DragBlockState::Type() { return "drag"; }
+// This is used to track the current wheel transaction.
+static uint64_t sLastWheelBlockId = InputBlockState::NO_BLOCK_ID;
+
+WheelBlockState::WheelBlockState(
+ const RefPtr<AsyncPanZoomController>& aTargetApzc,
+ TargetConfirmationFlags aFlags, const ScrollWheelInput& aInitialEvent)
+ : CancelableBlockState(aTargetApzc, aFlags),
+ mScrollSeriesCounter(0),
+ mTransactionEnded(false) {
+ sLastWheelBlockId = GetBlockId();
+
+ if (aFlags.mTargetConfirmed) {
+ // Find the nearest APZC in the overscroll handoff chain that is scrollable.
+ // If we get a content confirmation later that the apzc is different, then
+ // content should have found a scrollable apzc, so we don't need to handle
+ // that case.
+ RefPtr<AsyncPanZoomController> apzc =
+ mOverscrollHandoffChain->FindFirstScrollable(aInitialEvent,
+ &mAllowedScrollDirections);
+
+ if (apzc) {
+ if (apzc != GetTargetApzc()) {
+ UpdateTargetApzc(apzc);
+ }
+ } else if (!mOverscrollHandoffChain->CanBePanned(
+ mOverscrollHandoffChain->GetApzcAtIndex(0))) {
+ // If there's absolutely nothing scrollable start a transaction and mark
+ // this as such to we know to store our EventTime.
+ mIsScrollable = false;
+ } else {
+ // Scrollable, but not in this direction.
+ EndTransaction();
+ }
+ }
+}
+
+bool WheelBlockState::SetContentResponse(bool aPreventDefault) {
+ if (aPreventDefault) {
+ EndTransaction();
+ }
+ return CancelableBlockState::SetContentResponse(aPreventDefault);
+}
+
+bool WheelBlockState::SetConfirmedTargetApzc(
+ const RefPtr<AsyncPanZoomController>& aTargetApzc,
+ TargetConfirmationState aState, InputData* aFirstInput,
+ bool aForScrollbarDrag) {
+ // The APZC that we find via APZCCallbackHelpers may not be the same APZC
+ // ESM or OverscrollHandoff would have computed. Make sure we get the right
+ // one by looking for the first apzc the next pending event can scroll.
+ RefPtr<AsyncPanZoomController> apzc = aTargetApzc;
+ if (apzc && aFirstInput) {
+ apzc = apzc->BuildOverscrollHandoffChain()->FindFirstScrollable(
+ *aFirstInput, &mAllowedScrollDirections);
+ }
+
+ InputBlockState::SetConfirmedTargetApzc(apzc, aState, aFirstInput,
+ aForScrollbarDrag);
+ return true;
+}
+
+void WheelBlockState::Update(ScrollWheelInput& aEvent) {
+ // We might not be in a transaction if the block never started in a
+ // transaction - for example, if nothing was scrollable.
+ if (!InTransaction()) {
+ return;
+ }
+
+ // The current "scroll series" is a like a sub-transaction. It has a separate
+ // timeout of 80ms. Since we need to compute wheel deltas at different phases
+ // of a transaction (for example, when it is updated, and later when the
+ // event action is taken), we affix the scroll series counter to the event.
+ // This makes GetScrollWheelDelta() consistent.
+ if (!mLastEventTime.IsNull() &&
+ (aEvent.mTimeStamp - mLastEventTime).ToMilliseconds() >
+ StaticPrefs::mousewheel_scroll_series_timeout()) {
+ mScrollSeriesCounter = 0;
+ }
+ aEvent.mScrollSeriesNumber = ++mScrollSeriesCounter;
+
+ // If we can't scroll in the direction of the wheel event, we don't update
+ // the last move time. This allows us to timeout a transaction even if the
+ // mouse isn't moving.
+ //
+ // We skip this check if the target is not yet confirmed, so that when it is
+ // confirmed, we don't timeout the transaction.
+ RefPtr<AsyncPanZoomController> apzc = GetTargetApzc();
+ if (mIsScrollable && IsTargetConfirmed() && !apzc->CanScroll(aEvent)) {
+ return;
+ }
+
+ // Update the time of the last known good event, and reset the mouse move
+ // time to null. This will reset the delays on both the general transaction
+ // timeout and the mouse-move-in-frame timeout.
+ mLastEventTime = aEvent.mTimeStamp;
+ mLastMouseMove = TimeStamp();
+}
+
+bool WheelBlockState::MustStayActive() { return !mTransactionEnded; }
+
+const char* WheelBlockState::Type() { return "scroll wheel"; }
+
+bool WheelBlockState::ShouldAcceptNewEvent() const {
+ if (!InTransaction()) {
+ // If we're not in a transaction, start a new one.
+ return false;
+ }
+
+ RefPtr<AsyncPanZoomController> apzc = GetTargetApzc();
+ if (apzc->IsDestroyed()) {
+ return false;
+ }
+
+ return true;
+}
+
+bool WheelBlockState::MaybeTimeout(const ScrollWheelInput& aEvent) {
+ MOZ_ASSERT(InTransaction());
+
+ if (MaybeTimeout(aEvent.mTimeStamp)) {
+ return true;
+ }
+
+ if (!mLastMouseMove.IsNull()) {
+ // If there's a recent mouse movement, we can time out the transaction
+ // early.
+ TimeDuration duration = TimeStamp::Now() - mLastMouseMove;
+ if (duration.ToMilliseconds() >=
+ StaticPrefs::mousewheel_transaction_ignoremovedelay()) {
+ TBS_LOG("%p wheel transaction timed out after mouse move\n", this);
+ EndTransaction();
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool WheelBlockState::MaybeTimeout(const TimeStamp& aTimeStamp) {
+ MOZ_ASSERT(InTransaction());
+
+ // End the transaction if the event occurred > 1.5s after the most recently
+ // seen wheel event.
+ TimeDuration duration = aTimeStamp - mLastEventTime;
+ if (duration.ToMilliseconds() <
+ StaticPrefs::mousewheel_transaction_timeout()) {
+ return false;
+ }
+
+ TBS_LOG("%p wheel transaction timed out\n", this);
+
+ if (StaticPrefs::test_mousescroll()) {
+ RefPtr<AsyncPanZoomController> apzc = GetTargetApzc();
+ apzc->NotifyMozMouseScrollEvent(u"MozMouseScrollTransactionTimeout"_ns);
+ }
+
+ EndTransaction();
+ return true;
+}
+
+void WheelBlockState::OnMouseMove(
+ const ScreenIntPoint& aPoint,
+ const Maybe<ScrollableLayerGuid>& aTargetGuid) {
+ MOZ_ASSERT(InTransaction());
+
+ if (!GetTargetApzc()->Contains(aPoint) ||
+ // If the mouse moved over to a different APZC, `mIsScrollable`
+ // may no longer be false and needs to be recomputed.
+ (!mIsScrollable && aTargetGuid.isSome() &&
+ aTargetGuid.value() != GetTargetApzc()->GetGuid())) {
+ EndTransaction();
+ return;
+ }
+
+ if (mLastMouseMove.IsNull()) {
+ // If the cursor is moving inside the frame, and it is more than the
+ // ignoremovedelay time since the last scroll operation, we record
+ // this as the most recent mouse movement.
+ TimeStamp now = TimeStamp::Now();
+ TimeDuration duration = now - mLastEventTime;
+ if (duration.ToMilliseconds() >=
+ StaticPrefs::mousewheel_transaction_ignoremovedelay()) {
+ mLastMouseMove = now;
+ }
+ }
+}
+
+void WheelBlockState::UpdateTargetApzc(
+ const RefPtr<AsyncPanZoomController>& aTargetApzc) {
+ InputBlockState::UpdateTargetApzc(aTargetApzc);
+
+ // If we found there was no target apzc, then we end the transaction.
+ if (!GetTargetApzc()) {
+ EndTransaction();
+ }
+}
+
+bool WheelBlockState::InTransaction() const {
+ // We consider a wheel block to be in a transaction if it has a confirmed
+ // target and is the most recent wheel input block to be created.
+ if (GetBlockId() != sLastWheelBlockId) {
+ return false;
+ }
+
+ if (mTransactionEnded) {
+ return false;
+ }
+
+ MOZ_ASSERT(GetTargetApzc());
+ return true;
+}
+
+bool WheelBlockState::AllowScrollHandoff() const {
+ // If we're in a wheel transaction, we do not allow overscroll handoff until
+ // a new event ends the wheel transaction.
+ return !IsTargetConfirmed() || !InTransaction();
+}
+
+void WheelBlockState::EndTransaction() {
+ TBS_LOG("%p ending wheel transaction\n", this);
+ mTransactionEnded = true;
+}
+
+PanGestureBlockState::PanGestureBlockState(
+ const RefPtr<AsyncPanZoomController>& aTargetApzc,
+ TargetConfirmationFlags aFlags, const PanGestureInput& aInitialEvent)
+ : CancelableBlockState(aTargetApzc, aFlags),
+ mInterrupted(false),
+ mWaitingForContentResponse(false),
+ mWaitingForBrowserGestureResponse(false),
+ mStartedBrowserGesture(false) {
+ if (aFlags.mTargetConfirmed) {
+ // Find the nearest APZC in the overscroll handoff chain that is scrollable.
+ // If we get a content confirmation later that the apzc is different, then
+ // content should have found a scrollable apzc, so we don't need to handle
+ // that case.
+ RefPtr<AsyncPanZoomController> apzc =
+ mOverscrollHandoffChain->FindFirstScrollable(aInitialEvent,
+ &mAllowedScrollDirections);
+
+ if (apzc && apzc != GetTargetApzc()) {
+ UpdateTargetApzc(apzc);
+ }
+ }
+}
+
+bool PanGestureBlockState::SetConfirmedTargetApzc(
+ const RefPtr<AsyncPanZoomController>& aTargetApzc,
+ TargetConfirmationState aState, InputData* aFirstInput,
+ bool aForScrollbarDrag) {
+ // The APZC that we find via APZCCallbackHelpers may not be the same APZC
+ // ESM or OverscrollHandoff would have computed. Make sure we get the right
+ // one by looking for the first apzc the next pending event can scroll.
+ RefPtr<AsyncPanZoomController> apzc = aTargetApzc;
+ if (apzc && aFirstInput) {
+ RefPtr<AsyncPanZoomController> scrollableApzc =
+ apzc->BuildOverscrollHandoffChain()->FindFirstScrollable(
+ *aFirstInput, &mAllowedScrollDirections);
+ if (scrollableApzc) {
+ apzc = scrollableApzc;
+ }
+ }
+
+ InputBlockState::SetConfirmedTargetApzc(apzc, aState, aFirstInput,
+ aForScrollbarDrag);
+ return true;
+}
+
+bool PanGestureBlockState::MustStayActive() { return !mInterrupted; }
+
+const char* PanGestureBlockState::Type() { return "pan gesture"; }
+
+bool PanGestureBlockState::SetContentResponse(bool aPreventDefault) {
+ if (aPreventDefault) {
+ TBS_LOG("%p setting interrupted flag\n", this);
+ mInterrupted = true;
+ }
+ bool stateChanged = CancelableBlockState::SetContentResponse(aPreventDefault);
+ if (mWaitingForContentResponse) {
+ mWaitingForContentResponse = false;
+ stateChanged = true;
+ }
+ return stateChanged;
+}
+
+bool PanGestureBlockState::IsReadyForHandling() const {
+ if (!CancelableBlockState::IsReadyForHandling()) {
+ return false;
+ }
+ return !mWaitingForBrowserGestureResponse &&
+ (!mWaitingForContentResponse || IsContentResponseTimerExpired());
+}
+
+bool PanGestureBlockState::ShouldDropEvents() const {
+ return CancelableBlockState::ShouldDropEvents() || mStartedBrowserGesture;
+}
+
+bool PanGestureBlockState::TimeoutContentResponse() {
+ // Reset mWaitingForBrowserGestureResponse here so that we will not wait for
+ // the response forever.
+ mWaitingForBrowserGestureResponse = false;
+ return CancelableBlockState::TimeoutContentResponse();
+}
+
+bool PanGestureBlockState::AllowScrollHandoff() const { return false; }
+
+void PanGestureBlockState::SetNeedsToWaitForContentResponse(
+ bool aWaitForContentResponse) {
+ mWaitingForContentResponse = aWaitForContentResponse;
+}
+
+void PanGestureBlockState::SetNeedsToWaitForBrowserGestureResponse(
+ bool aWaitForBrowserGestureResponse) {
+ mWaitingForBrowserGestureResponse = aWaitForBrowserGestureResponse;
+}
+
+void PanGestureBlockState::SetBrowserGestureResponse(
+ BrowserGestureResponse aResponse) {
+ mWaitingForBrowserGestureResponse = false;
+ mStartedBrowserGesture = bool(aResponse);
+}
+
+PinchGestureBlockState::PinchGestureBlockState(
+ const RefPtr<AsyncPanZoomController>& aTargetApzc,
+ TargetConfirmationFlags aFlags)
+ : CancelableBlockState(aTargetApzc, aFlags),
+ mInterrupted(false),
+ mWaitingForContentResponse(false) {}
+
+bool PinchGestureBlockState::MustStayActive() { return true; }
+
+const char* PinchGestureBlockState::Type() { return "pinch gesture"; }
+
+bool PinchGestureBlockState::SetContentResponse(bool aPreventDefault) {
+ if (aPreventDefault) {
+ TBS_LOG("%p setting interrupted flag\n", this);
+ mInterrupted = true;
+ }
+ bool stateChanged = CancelableBlockState::SetContentResponse(aPreventDefault);
+ if (mWaitingForContentResponse) {
+ mWaitingForContentResponse = false;
+ stateChanged = true;
+ }
+ return stateChanged;
+}
+
+bool PinchGestureBlockState::IsReadyForHandling() const {
+ if (!CancelableBlockState::IsReadyForHandling()) {
+ return false;
+ }
+ return !mWaitingForContentResponse || IsContentResponseTimerExpired();
+}
+
+void PinchGestureBlockState::SetNeedsToWaitForContentResponse(
+ bool aWaitForContentResponse) {
+ mWaitingForContentResponse = aWaitForContentResponse;
+}
+
+TouchBlockState::TouchBlockState(
+ const RefPtr<AsyncPanZoomController>& aTargetApzc,
+ TargetConfirmationFlags aFlags, TouchCounter& aCounter)
+ : CancelableBlockState(aTargetApzc, aFlags),
+ mAllowedTouchBehaviorSet(false),
+ mDuringFastFling(false),
+ mSingleTapOccurred(false),
+ mInSlop(false),
+ mTouchCounter(aCounter),
+ mStartTime(GetTargetApzc()->GetFrameTime().Time()) {
+ TBS_LOG("Creating %p\n", this);
+}
+
+bool TouchBlockState::SetAllowedTouchBehaviors(
+ const nsTArray<TouchBehaviorFlags>& aBehaviors) {
+ if (mAllowedTouchBehaviorSet) {
+ return false;
+ }
+ TBS_LOG("%p got allowed touch behaviours for %zu points\n", this,
+ aBehaviors.Length());
+ mAllowedTouchBehaviors.AppendElements(aBehaviors);
+ mAllowedTouchBehaviorSet = true;
+ return true;
+}
+
+bool TouchBlockState::GetAllowedTouchBehaviors(
+ nsTArray<TouchBehaviorFlags>& aOutBehaviors) const {
+ if (!mAllowedTouchBehaviorSet) {
+ return false;
+ }
+ aOutBehaviors.AppendElements(mAllowedTouchBehaviors);
+ return true;
+}
+
+bool TouchBlockState::HasAllowedTouchBehaviors() const {
+ return mAllowedTouchBehaviorSet;
+}
+
+void TouchBlockState::CopyPropertiesFrom(const TouchBlockState& aOther) {
+ TBS_LOG("%p copying properties from %p\n", this, &aOther);
+ MOZ_ASSERT(aOther.mAllowedTouchBehaviorSet ||
+ aOther.IsContentResponseTimerExpired());
+ SetAllowedTouchBehaviors(aOther.mAllowedTouchBehaviors);
+ mTransformToApzc = aOther.mTransformToApzc;
+}
+
+bool TouchBlockState::IsReadyForHandling() const {
+ if (!CancelableBlockState::IsReadyForHandling()) {
+ return false;
+ }
+
+ return mAllowedTouchBehaviorSet || IsContentResponseTimerExpired();
+}
+
+void TouchBlockState::SetDuringFastFling() {
+ TBS_LOG("%p setting fast-motion flag\n", this);
+ mDuringFastFling = true;
+}
+
+bool TouchBlockState::IsDuringFastFling() const { return mDuringFastFling; }
+
+void TouchBlockState::SetSingleTapOccurred() {
+ TBS_LOG("%p setting single-tap-occurred flag\n", this);
+ mSingleTapOccurred = true;
+}
+
+bool TouchBlockState::SingleTapOccurred() const { return mSingleTapOccurred; }
+
+bool TouchBlockState::MustStayActive() { return true; }
+
+const char* TouchBlockState::Type() { return "touch"; }
+
+TimeDuration TouchBlockState::GetTimeSinceBlockStart() const {
+ return GetTargetApzc()->GetFrameTime().Time() - mStartTime;
+}
+
+void TouchBlockState::DispatchEvent(const InputData& aEvent) const {
+ MOZ_ASSERT(aEvent.mInputType == MULTITOUCH_INPUT);
+ mTouchCounter.Update(aEvent.AsMultiTouchInput());
+ CancelableBlockState::DispatchEvent(aEvent);
+}
+
+bool TouchBlockState::TouchActionAllowsPinchZoom() const {
+ // Pointer events specification requires that all touch points allow zoom.
+ for (auto& behavior : mAllowedTouchBehaviors) {
+ if (!(behavior & AllowedTouchBehavior::PINCH_ZOOM)) {
+ return false;
+ }
+ }
+ return true;
+}
+
+bool TouchBlockState::TouchActionAllowsDoubleTapZoom() const {
+ for (auto& behavior : mAllowedTouchBehaviors) {
+ if (!(behavior & AllowedTouchBehavior::ANIMATING_ZOOM)) {
+ return false;
+ }
+ }
+ return true;
+}
+
+bool TouchBlockState::TouchActionAllowsPanningX() const {
+ if (mAllowedTouchBehaviors.IsEmpty()) {
+ // Default to allowed
+ return true;
+ }
+ TouchBehaviorFlags flags = mAllowedTouchBehaviors[0];
+ return (flags & AllowedTouchBehavior::HORIZONTAL_PAN);
+}
+
+bool TouchBlockState::TouchActionAllowsPanningY() const {
+ if (mAllowedTouchBehaviors.IsEmpty()) {
+ // Default to allowed
+ return true;
+ }
+ TouchBehaviorFlags flags = mAllowedTouchBehaviors[0];
+ return (flags & AllowedTouchBehavior::VERTICAL_PAN);
+}
+
+bool TouchBlockState::TouchActionAllowsPanningXY() const {
+ if (mAllowedTouchBehaviors.IsEmpty()) {
+ // Default to allowed
+ return true;
+ }
+ TouchBehaviorFlags flags = mAllowedTouchBehaviors[0];
+ return (flags & AllowedTouchBehavior::HORIZONTAL_PAN) &&
+ (flags & AllowedTouchBehavior::VERTICAL_PAN);
+}
+
+bool TouchBlockState::UpdateSlopState(const MultiTouchInput& aInput,
+ bool aApzcCanConsumeEvents) {
+ if (aInput.mType == MultiTouchInput::MULTITOUCH_START) {
+ // this is by definition the first event in this block. If it's the first
+ // touch, then we enter a slop state.
+ mInSlop = (aInput.mTouches.Length() == 1);
+ if (mInSlop) {
+ mSlopOrigin = aInput.mTouches[0].mScreenPoint;
+ TBS_LOG("%p entering slop with origin %s\n", this,
+ ToString(mSlopOrigin).c_str());
+ }
+ return false;
+ }
+ if (mInSlop) {
+ ScreenCoord threshold = 0;
+ // If the target was confirmed to null then the threshold doesn't
+ // matter anyway since the events will never be processed.
+ if (const RefPtr<AsyncPanZoomController>& apzc = GetTargetApzc()) {
+ threshold = aApzcCanConsumeEvents ? apzc->GetTouchStartTolerance()
+ : apzc->GetTouchMoveTolerance();
+ }
+ bool stayInSlop =
+ (aInput.mType == MultiTouchInput::MULTITOUCH_MOVE) &&
+ (aInput.mTouches.Length() == 1) &&
+ ((aInput.mTouches[0].mScreenPoint - mSlopOrigin).Length() < threshold);
+ if (!stayInSlop) {
+ // we're out of the slop zone, and will stay out for the remainder of
+ // this block
+ TBS_LOG("%p exiting slop\n", this);
+ mInSlop = false;
+ }
+ }
+ return mInSlop;
+}
+
+bool TouchBlockState::IsInSlop() const { return mInSlop; }
+
+Maybe<ScrollDirection> TouchBlockState::GetBestGuessPanDirection(
+ const MultiTouchInput& aInput) {
+ if (aInput.mType != MultiTouchInput::MULTITOUCH_MOVE ||
+ aInput.mTouches.Length() != 1) {
+ return Nothing();
+ }
+ ScreenPoint vector = aInput.mTouches[0].mScreenPoint - mSlopOrigin;
+ double angle = atan2(vector.y, vector.x); // range [-pi, pi]
+ angle = fabs(angle); // range [0, pi]
+
+ double angleThreshold = TouchActionAllowsPanningXY()
+ ? StaticPrefs::apz_axis_lock_lock_angle()
+ : StaticPrefs::apz_axis_lock_direct_pan_angle();
+ if (apz::IsCloseToHorizontal(angle, angleThreshold)) {
+ return Some(ScrollDirection::eHorizontal);
+ }
+ if (apz::IsCloseToVertical(angle, angleThreshold)) {
+ return Some(ScrollDirection::eVertical);
+ }
+ return Nothing();
+}
+
+uint32_t TouchBlockState::GetActiveTouchCount() const {
+ return mTouchCounter.GetActiveTouchCount();
+}
+
+KeyboardBlockState::KeyboardBlockState(
+ const RefPtr<AsyncPanZoomController>& aTargetApzc)
+ : InputBlockState(aTargetApzc, TargetConfirmationFlags{true}) {}
+
+} // namespace layers
+} // namespace mozilla