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-rw-r--r--gfx/wgpu_bindings/src/identity.rs225
1 files changed, 225 insertions, 0 deletions
diff --git a/gfx/wgpu_bindings/src/identity.rs b/gfx/wgpu_bindings/src/identity.rs
new file mode 100644
index 0000000000..7d608b275b
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+++ b/gfx/wgpu_bindings/src/identity.rs
@@ -0,0 +1,225 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+use wgc::id;
+
+pub type FactoryParam = *mut std::ffi::c_void;
+
+#[derive(Debug)]
+pub struct IdentityRecycler<I> {
+ fun: extern "C" fn(I, FactoryParam),
+ param: FactoryParam,
+ kind: &'static str,
+}
+
+impl<I: id::TypedId + Clone + std::fmt::Debug> wgc::hub::IdentityHandler<I>
+ for IdentityRecycler<I>
+{
+ type Input = I;
+ fn process(&self, id: I, _backend: wgt::Backend) -> I {
+ log::debug!("process {} {:?}", self.kind, id);
+ //debug_assert_eq!(id.unzip().2, backend);
+ id
+ }
+ fn free(&self, id: I) {
+ log::debug!("free {} {:?}", self.kind, id);
+ (self.fun)(id, self.param);
+ }
+}
+
+//TODO: remove this in favor of `DropAction` that could be sent over IPC.
+#[repr(C)]
+pub struct IdentityRecyclerFactory {
+ param: FactoryParam,
+ free_adapter: extern "C" fn(id::AdapterId, FactoryParam),
+ free_device: extern "C" fn(id::DeviceId, FactoryParam),
+ free_pipeline_layout: extern "C" fn(id::PipelineLayoutId, FactoryParam),
+ free_shader_module: extern "C" fn(id::ShaderModuleId, FactoryParam),
+ free_bind_group_layout: extern "C" fn(id::BindGroupLayoutId, FactoryParam),
+ free_bind_group: extern "C" fn(id::BindGroupId, FactoryParam),
+ free_command_buffer: extern "C" fn(id::CommandBufferId, FactoryParam),
+ free_render_bundle: extern "C" fn(id::RenderBundleId, FactoryParam),
+ free_render_pipeline: extern "C" fn(id::RenderPipelineId, FactoryParam),
+ free_compute_pipeline: extern "C" fn(id::ComputePipelineId, FactoryParam),
+ free_query_set: extern "C" fn(id::QuerySetId, FactoryParam),
+ free_buffer: extern "C" fn(id::BufferId, FactoryParam),
+ free_staging_buffer: extern "C" fn(id::StagingBufferId, FactoryParam),
+ free_texture: extern "C" fn(id::TextureId, FactoryParam),
+ free_texture_view: extern "C" fn(id::TextureViewId, FactoryParam),
+ free_sampler: extern "C" fn(id::SamplerId, FactoryParam),
+ free_surface: extern "C" fn(id::SurfaceId, FactoryParam),
+}
+
+impl wgc::hub::IdentityHandlerFactory<id::AdapterId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::AdapterId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_adapter,
+ param: self.param,
+ kind: "adapter",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::DeviceId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::DeviceId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_device,
+ param: self.param,
+ kind: "device",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::PipelineLayoutId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::PipelineLayoutId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_pipeline_layout,
+ param: self.param,
+ kind: "pipeline_layout",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::ShaderModuleId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::ShaderModuleId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_shader_module,
+ param: self.param,
+ kind: "shader_module",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::BindGroupLayoutId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::BindGroupLayoutId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_bind_group_layout,
+ param: self.param,
+ kind: "bind_group_layout",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::BindGroupId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::BindGroupId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_bind_group,
+ param: self.param,
+ kind: "bind_group",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::CommandBufferId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::CommandBufferId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_command_buffer,
+ param: self.param,
+ kind: "command_buffer",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::RenderBundleId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::RenderBundleId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_render_bundle,
+ param: self.param,
+ kind: "render_bundle",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::RenderPipelineId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::RenderPipelineId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_render_pipeline,
+ param: self.param,
+ kind: "render_pipeline",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::ComputePipelineId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::ComputePipelineId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_compute_pipeline,
+ param: self.param,
+ kind: "compute_pipeline",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::QuerySetId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::QuerySetId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_query_set,
+ param: self.param,
+ kind: "query_set",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::BufferId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::BufferId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_buffer,
+ param: self.param,
+ kind: "buffer",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::StagingBufferId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::StagingBufferId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_staging_buffer,
+ param: self.param,
+ kind: "staging buffer",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::TextureId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::TextureId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_texture,
+ param: self.param,
+ kind: "texture",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::TextureViewId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::TextureViewId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_texture_view,
+ param: self.param,
+ kind: "texture_view",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::SamplerId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::SamplerId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_sampler,
+ param: self.param,
+ kind: "sampler",
+ }
+ }
+}
+impl wgc::hub::IdentityHandlerFactory<id::SurfaceId> for IdentityRecyclerFactory {
+ type Filter = IdentityRecycler<id::SurfaceId>;
+ fn spawn(&self) -> Self::Filter {
+ IdentityRecycler {
+ fun: self.free_surface,
+ param: self.param,
+ kind: "surface",
+ }
+ }
+}
+
+impl wgc::hub::GlobalIdentityHandlerFactory for IdentityRecyclerFactory {}