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Diffstat (limited to '')
-rw-r--r-- | layout/generic/ScrollAnimationBezierPhysics.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/layout/generic/ScrollAnimationBezierPhysics.h b/layout/generic/ScrollAnimationBezierPhysics.h new file mode 100644 index 0000000000..c3bf36ee71 --- /dev/null +++ b/layout/generic/ScrollAnimationBezierPhysics.h @@ -0,0 +1,94 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_layout_ScrollAnimationBezierPhysics_h_ +#define mozilla_layout_ScrollAnimationBezierPhysics_h_ + +#include "ScrollAnimationPhysics.h" +#include "mozilla/SMILKeySpline.h" + +namespace mozilla { + +struct ScrollAnimationBezierPhysicsSettings { + // These values are minimum and maximum animation duration per event, + // and a global ratio which defines how longer is the animation's duration + // compared to the average recent events intervals (such that for a relatively + // consistent events rate, the next event arrives before current animation + // ends) + int32_t mMinMS; + int32_t mMaxMS; + double mIntervalRatio; +}; + +// This class implements a cubic bezier timing function and automatically +// adapts the animation duration based on the scrolling rate. +class ScrollAnimationBezierPhysics final : public ScrollAnimationPhysics { + public: + explicit ScrollAnimationBezierPhysics( + const nsPoint& aStartPos, + const ScrollAnimationBezierPhysicsSettings& aSettings); + + void Update(const TimeStamp& aTime, const nsPoint& aDestination, + const nsSize& aCurrentVelocity) override; + + void ApplyContentShift(const CSSPoint& aShiftDelta) override; + + // Get the velocity at a point in time in nscoords/sec. + nsSize VelocityAt(const TimeStamp& aTime) override; + + // Returns the expected scroll position at a given point in time, in app + // units, relative to the scroll frame. + nsPoint PositionAt(const TimeStamp& aTime) override; + + bool IsFinished(const TimeStamp& aTime) override { + return aTime > mStartTime + mDuration; + } + + protected: + double ProgressAt(const TimeStamp& aTime) const { + return clamped((aTime - mStartTime) / mDuration, 0.0, 1.0); + } + + nscoord VelocityComponent(double aTimeProgress, + const SMILKeySpline& aTimingFunction, + nscoord aStart, nscoord aDestination) const; + + // Calculate duration, possibly dynamically according to events rate and + // event origin. (also maintain previous timestamps - which are only used + // here). + TimeDuration ComputeDuration(const TimeStamp& aTime); + + // Initializes the timing function in such a way that the current velocity is + // preserved. + void InitTimingFunction(SMILKeySpline& aTimingFunction, nscoord aCurrentPos, + nscoord aCurrentVelocity, nscoord aDestination); + + // Initialize event history. + void InitializeHistory(const TimeStamp& aTime); + + // Cached Preferences values. + ScrollAnimationBezierPhysicsSettings mSettings; + + // mPrevEventTime holds previous 3 timestamps for intervals averaging (to + // reduce duration fluctuations). When AsyncScroll is constructed and no + // previous timestamps are available (indicated with mIsFirstIteration), + // initialize mPrevEventTime using imaginary previous timestamps with maximum + // relevant intervals between them. + TimeStamp mPrevEventTime[3]; + + TimeStamp mStartTime; + + nsPoint mStartPos; + nsPoint mDestination; + TimeDuration mDuration; + SMILKeySpline mTimingFunctionX; + SMILKeySpline mTimingFunctionY; + bool mIsFirstIteration; +}; + +} // namespace mozilla + +#endif // mozilla_layout_ScrollAnimationBezierPhysics_h_ |