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Diffstat (limited to '')
-rw-r--r-- | layout/generic/nsCanvasFrame.cpp | 861 |
1 files changed, 861 insertions, 0 deletions
diff --git a/layout/generic/nsCanvasFrame.cpp b/layout/generic/nsCanvasFrame.cpp new file mode 100644 index 0000000000..5efda8d41d --- /dev/null +++ b/layout/generic/nsCanvasFrame.cpp @@ -0,0 +1,861 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* rendering object that goes directly inside the document's scrollbars */ + +#include "nsCanvasFrame.h" + +#include "gfxContext.h" +#include "gfxUtils.h" +#include "nsContainerFrame.h" +#include "nsContentCreatorFunctions.h" +#include "nsCSSRendering.h" +#include "nsPresContext.h" +#include "nsGkAtoms.h" +#include "nsIFrameInlines.h" +#include "nsDisplayList.h" +#include "nsCSSFrameConstructor.h" +#include "nsFrameManager.h" +#include "gfxPlatform.h" +#include "nsPrintfCString.h" +#include "mozilla/AccessibleCaretEventHub.h" +#include "mozilla/BasePrincipal.h" +#include "mozilla/ComputedStyle.h" +#include "mozilla/StaticPrefs_browser.h" +#include "mozilla/StaticPrefs_layout.h" +#include "mozilla/dom/AnonymousContent.h" +#include "mozilla/layers/StackingContextHelper.h" +#include "mozilla/layers/RenderRootStateManager.h" +#include "mozilla/PresShell.h" +// for focus +#include "nsIScrollableFrame.h" +#ifdef DEBUG_CANVAS_FOCUS +# include "nsIDocShell.h" +#endif + +// #define DEBUG_CANVAS_FOCUS + +using namespace mozilla; +using namespace mozilla::dom; +using namespace mozilla::layout; +using namespace mozilla::gfx; +using namespace mozilla::layers; + +nsCanvasFrame* NS_NewCanvasFrame(PresShell* aPresShell, ComputedStyle* aStyle) { + return new (aPresShell) nsCanvasFrame(aStyle, aPresShell->GetPresContext()); +} + +nsIPopupContainer* nsIPopupContainer::GetPopupContainer(PresShell* aPresShell) { + return aPresShell ? aPresShell->GetCanvasFrame() : nullptr; +} + +NS_IMPL_FRAMEARENA_HELPERS(nsCanvasFrame) + +NS_QUERYFRAME_HEAD(nsCanvasFrame) + NS_QUERYFRAME_ENTRY(nsCanvasFrame) + NS_QUERYFRAME_ENTRY(nsIAnonymousContentCreator) + NS_QUERYFRAME_ENTRY(nsIPopupContainer) +NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame) + +void nsCanvasFrame::ShowCustomContentContainer() { + if (mCustomContentContainer) { + mCustomContentContainer->UnsetAttr(kNameSpaceID_None, nsGkAtoms::hidden, + true); + } +} + +void nsCanvasFrame::HideCustomContentContainer() { + if (mCustomContentContainer) { + mCustomContentContainer->SetAttr(kNameSpaceID_None, nsGkAtoms::hidden, + u"true"_ns, true); + } +} + +nsresult nsCanvasFrame::CreateAnonymousContent( + nsTArray<ContentInfo>& aElements) { + MOZ_ASSERT(!mCustomContentContainer); + + if (!mContent) { + return NS_OK; + } + + nsCOMPtr<Document> doc = mContent->OwnerDoc(); + + RefPtr<AccessibleCaretEventHub> eventHub = + PresShell()->GetAccessibleCaretEventHub(); + + // This will go through InsertAnonymousContent and such, and we don't really + // want it to end up inserting into our content container. + // + // FIXME(emilio): The fact that this enters into InsertAnonymousContent is a + // bit nasty, can we avoid it, maybe doing this off a scriptrunner? + if (eventHub) { + eventHub->Init(); + } + + // Create the custom content container. + mCustomContentContainer = doc->CreateHTMLElement(nsGkAtoms::div); +#ifdef DEBUG + // We restyle our mCustomContentContainer, even though it's root anonymous + // content. Normally that's not OK because the frame constructor doesn't know + // how to order the frame tree in such cases, but we make this work for this + // particular case, so it's OK. + mCustomContentContainer->SetProperty(nsGkAtoms::restylableAnonymousNode, + reinterpret_cast<void*>(true)); +#endif // DEBUG + + mCustomContentContainer->SetProperty( + nsGkAtoms::docLevelNativeAnonymousContent, reinterpret_cast<void*>(true)); + + // This will usually be done by the caller, but in this case we do it here, + // since we reuse the document's AnoymousContent list, and those survive + // across reframes and thus may already be flagged as being in an anonymous + // subtree. We don't really want to have this semi-broken state where + // anonymous nodes have a non-anonymous. + mCustomContentContainer->SetIsNativeAnonymousRoot(); + + aElements.AppendElement(mCustomContentContainer); + + // Do not create an accessible object for the container. + mCustomContentContainer->SetAttr(kNameSpaceID_None, nsGkAtoms::role, + u"presentation"_ns, false); + + mCustomContentContainer->SetAttr(kNameSpaceID_None, nsGkAtoms::_class, + u"moz-custom-content-container"_ns, false); + + // Only create a frame for mCustomContentContainer if it has some children. + if (doc->GetAnonymousContents().IsEmpty()) { + HideCustomContentContainer(); + } + + for (RefPtr<AnonymousContent>& anonContent : doc->GetAnonymousContents()) { + if (nsCOMPtr<nsINode> parent = anonContent->ContentNode().GetParentNode()) { + // Parent had better be an old custom content container already removed + // from a reframe. Forget about it since we're about to get inserted in a + // new one. + // + // TODO(emilio): Maybe we should extend PostDestroyData and do this stuff + // there instead, or something... + MOZ_ASSERT(parent != mCustomContentContainer); + MOZ_ASSERT(parent->IsElement()); + MOZ_ASSERT(parent->AsElement()->IsRootOfNativeAnonymousSubtree()); + MOZ_ASSERT(!parent->IsInComposedDoc()); + MOZ_ASSERT(!parent->GetParentNode()); + + parent->RemoveChildNode(&anonContent->ContentNode(), false); + } + + mCustomContentContainer->AppendChildTo(&anonContent->ContentNode(), false, + IgnoreErrors()); + } + + // Create a popupgroup element for system privileged non-XUL documents to + // support context menus and tooltips. + if (XRE_IsParentProcess() && doc->NodePrincipal()->IsSystemPrincipal()) { + nsNodeInfoManager* nodeInfoManager = doc->NodeInfoManager(); + RefPtr<NodeInfo> nodeInfo = nodeInfoManager->GetNodeInfo( + nsGkAtoms::tooltip, nullptr, kNameSpaceID_XUL, nsINode::ELEMENT_NODE); + + nsresult rv = NS_NewXULElement(getter_AddRefs(mTooltipContent), + nodeInfo.forget(), dom::NOT_FROM_PARSER); + NS_ENSURE_SUCCESS(rv, rv); + + mTooltipContent->SetAttr(kNameSpaceID_None, nsGkAtoms::_default, u"true"_ns, + false); + // Set the page attribute so XULTooltipElement::PostHandleEvent will find + // the text for the tooltip from the currently hovered element. + mTooltipContent->SetAttr(kNameSpaceID_None, nsGkAtoms::page, u"true"_ns, + false); + + mTooltipContent->SetProperty(nsGkAtoms::docLevelNativeAnonymousContent, + reinterpret_cast<void*>(true)); + + aElements.AppendElement(mTooltipContent); + } + +#ifdef DEBUG + for (auto& element : aElements) { + MOZ_ASSERT(element.mContent->GetProperty( + nsGkAtoms::docLevelNativeAnonymousContent), + "NAC from the canvas frame needs to be document-level, otherwise" + " it (1) inherits from the document which is unexpected, and (2)" + " StyleChildrenIterator won't be able to find it properly"); + } +#endif + return NS_OK; +} + +void nsCanvasFrame::AppendAnonymousContentTo(nsTArray<nsIContent*>& aElements, + uint32_t aFilter) { + if (mCustomContentContainer) { + aElements.AppendElement(mCustomContentContainer); + } + if (mTooltipContent) { + aElements.AppendElement(mTooltipContent); + } +} + +void nsCanvasFrame::Destroy(DestroyContext& aContext) { + nsIScrollableFrame* sf = + PresContext()->GetPresShell()->GetRootScrollFrameAsScrollable(); + if (sf) { + sf->RemoveScrollPositionListener(this); + } + + aContext.AddAnonymousContent(mCustomContentContainer.forget()); + if (mTooltipContent) { + aContext.AddAnonymousContent(mTooltipContent.forget()); + } + nsContainerFrame::Destroy(aContext); +} + +void nsCanvasFrame::ScrollPositionWillChange(nscoord aX, nscoord aY) { + if (mDoPaintFocus) { + mDoPaintFocus = false; + PresShell()->GetRootFrame()->InvalidateFrameSubtree(); + } +} + +NS_IMETHODIMP +nsCanvasFrame::SetHasFocus(bool aHasFocus) { + if (mDoPaintFocus != aHasFocus) { + mDoPaintFocus = aHasFocus; + PresShell()->GetRootFrame()->InvalidateFrameSubtree(); + + if (!mAddedScrollPositionListener) { + nsIScrollableFrame* sf = + PresContext()->GetPresShell()->GetRootScrollFrameAsScrollable(); + if (sf) { + sf->AddScrollPositionListener(this); + mAddedScrollPositionListener = true; + } + } + } + return NS_OK; +} + +void nsCanvasFrame::SetInitialChildList(ChildListID aListID, + nsFrameList&& aChildList) { + NS_ASSERTION(aListID != FrameChildListID::Principal || aChildList.IsEmpty() || + aChildList.OnlyChild(), + "Primary child list can have at most one frame in it"); + nsContainerFrame::SetInitialChildList(aListID, std::move(aChildList)); +} + +void nsCanvasFrame::AppendFrames(ChildListID aListID, + nsFrameList&& aFrameList) { +#ifdef DEBUG + MOZ_ASSERT(aListID == FrameChildListID::Principal, "unexpected child list"); + if (!mFrames.IsEmpty()) { + for (nsIFrame* f : aFrameList) { + // We only allow native anonymous child frames to be in principal child + // list in canvas frame. + MOZ_ASSERT(f->GetContent()->IsInNativeAnonymousSubtree(), + "invalid child list"); + } + } + nsIFrame::VerifyDirtyBitSet(aFrameList); +#endif + nsContainerFrame::AppendFrames(aListID, std::move(aFrameList)); +} + +void nsCanvasFrame::InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame, + const nsLineList::iterator* aPrevFrameLine, + nsFrameList&& aFrameList) { + // Because we only support a single child frame inserting is the same + // as appending + MOZ_ASSERT(!aPrevFrame, "unexpected previous sibling frame"); + AppendFrames(aListID, std::move(aFrameList)); +} + +#ifdef DEBUG +void nsCanvasFrame::RemoveFrame(DestroyContext& aContext, ChildListID aListID, + nsIFrame* aOldFrame) { + MOZ_ASSERT(aListID == FrameChildListID::Principal, "unexpected child list"); + nsContainerFrame::RemoveFrame(aContext, aListID, aOldFrame); +} +#endif + +nsRect nsCanvasFrame::CanvasArea() const { + // Not clear which overflow rect we want here, but it probably doesn't + // matter. + nsRect result(InkOverflowRect()); + + nsIScrollableFrame* scrollableFrame = do_QueryFrame(GetParent()); + if (scrollableFrame) { + nsRect portRect = scrollableFrame->GetScrollPortRect(); + result.UnionRect(result, nsRect(nsPoint(0, 0), portRect.Size())); + } + return result; +} + +Element* nsCanvasFrame::GetDefaultTooltip() { return mTooltipContent; } + +void nsDisplayCanvasBackgroundColor::Paint(nsDisplayListBuilder* aBuilder, + gfxContext* aCtx) { + nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame); + nsPoint offset = ToReferenceFrame(); + nsRect bgClipRect = frame->CanvasArea() + offset; + if (NS_GET_A(mColor) > 0) { + DrawTarget* drawTarget = aCtx->GetDrawTarget(); + int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel(); + Rect devPxRect = + NSRectToSnappedRect(bgClipRect, appUnitsPerDevPixel, *drawTarget); + drawTarget->FillRect(devPxRect, ColorPattern(ToDeviceColor(mColor))); + } +} + +bool nsDisplayCanvasBackgroundColor::CreateWebRenderCommands( + mozilla::wr::DisplayListBuilder& aBuilder, + mozilla::wr::IpcResourceUpdateQueue& aResources, + const StackingContextHelper& aSc, RenderRootStateManager* aManager, + nsDisplayListBuilder* aDisplayListBuilder) { + nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame); + nsPoint offset = ToReferenceFrame(); + nsRect bgClipRect = frame->CanvasArea() + offset; + int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel(); + + LayoutDeviceRect rect = + LayoutDeviceRect::FromAppUnits(bgClipRect, appUnitsPerDevPixel); + + wr::LayoutRect r = wr::ToLayoutRect(rect); + aBuilder.PushRect(r, r, !BackfaceIsHidden(), false, false, + wr::ToColorF(ToDeviceColor(mColor))); + return true; +} + +void nsDisplayCanvasBackgroundColor::WriteDebugInfo( + std::stringstream& aStream) { + aStream << " (rgba " << (int)NS_GET_R(mColor) << "," << (int)NS_GET_G(mColor) + << "," << (int)NS_GET_B(mColor) << "," << (int)NS_GET_A(mColor) + << ")"; +} + +void nsDisplayCanvasBackgroundImage::Paint(nsDisplayListBuilder* aBuilder, + gfxContext* aCtx) { + nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame); + nsPoint offset = ToReferenceFrame(); + nsRect bgClipRect = frame->CanvasArea() + offset; + + PaintInternal(aBuilder, aCtx, GetPaintRect(aBuilder, aCtx), &bgClipRect); +} + +bool nsDisplayCanvasBackgroundImage::IsSingleFixedPositionImage( + nsDisplayListBuilder* aBuilder, const nsRect& aClipRect, + gfxRect* aDestRect) { + if (!mBackgroundStyle) return false; + + if (mBackgroundStyle->StyleBackground()->mImage.mLayers.Length() != 1) + return false; + + nsPresContext* presContext = mFrame->PresContext(); + uint32_t flags = aBuilder->GetBackgroundPaintFlags(); + nsRect borderArea = nsRect(ToReferenceFrame(), mFrame->GetSize()); + const nsStyleImageLayers::Layer& layer = + mBackgroundStyle->StyleBackground()->mImage.mLayers[mLayer]; + + if (layer.mAttachment != StyleImageLayerAttachment::Fixed) return false; + + nsBackgroundLayerState state = nsCSSRendering::PrepareImageLayer( + presContext, mFrame, flags, borderArea, aClipRect, layer); + + // We only care about images here, not gradients. + if (!mIsRasterImage) return false; + + int32_t appUnitsPerDevPixel = presContext->AppUnitsPerDevPixel(); + *aDestRect = + nsLayoutUtils::RectToGfxRect(state.mFillArea, appUnitsPerDevPixel); + + return true; +} + +void nsDisplayCanvasThemedBackground::Paint(nsDisplayListBuilder* aBuilder, + gfxContext* aCtx) { + nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame); + nsPoint offset = ToReferenceFrame(); + nsRect bgClipRect = frame->CanvasArea() + offset; + + PaintInternal(aBuilder, aCtx, GetPaintRect(aBuilder, aCtx), &bgClipRect); +} + +/** + * A display item to paint the focus ring for the document. + * + * The only reason this can't use nsDisplayGeneric is overriding GetBounds. + */ +class nsDisplayCanvasFocus : public nsPaintedDisplayItem { + public: + nsDisplayCanvasFocus(nsDisplayListBuilder* aBuilder, nsCanvasFrame* aFrame) + : nsPaintedDisplayItem(aBuilder, aFrame) { + MOZ_COUNT_CTOR(nsDisplayCanvasFocus); + } + MOZ_COUNTED_DTOR_OVERRIDE(nsDisplayCanvasFocus) + + virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder, + bool* aSnap) const override { + *aSnap = false; + // This is an overestimate, but that's not a problem. + nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame); + return frame->CanvasArea() + ToReferenceFrame(); + } + + virtual void Paint(nsDisplayListBuilder* aBuilder, + gfxContext* aCtx) override { + nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame); + frame->PaintFocus(aCtx->GetDrawTarget(), ToReferenceFrame()); + } + + NS_DISPLAY_DECL_NAME("CanvasFocus", TYPE_CANVAS_FOCUS) +}; + +void nsCanvasFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, + const nsDisplayListSet& aLists) { + if (GetPrevInFlow()) { + DisplayOverflowContainers(aBuilder, aLists); + } + + // Force a background to be shown. We may have a background propagated to us, + // in which case StyleBackground wouldn't have the right background + // and the code in nsIFrame::DisplayBorderBackgroundOutline might not give us + // a background. + // We don't have any border or outline, and our background draws over + // the overflow area, so just add nsDisplayCanvasBackground instead of + // calling DisplayBorderBackgroundOutline. + if (IsVisibleForPainting()) { + ComputedStyle* bg = nullptr; + nsIFrame* dependentFrame = nullptr; + bool isThemed = IsThemed(); + if (!isThemed) { + dependentFrame = nsCSSRendering::FindBackgroundFrame(this); + if (dependentFrame) { + bg = dependentFrame->Style(); + if (dependentFrame == this) { + dependentFrame = nullptr; + } + } + } + + if (isThemed) { + aLists.BorderBackground() + ->AppendNewToTop<nsDisplayCanvasThemedBackground>(aBuilder, this); + return; + } + + if (!bg) { + return; + } + + const ActiveScrolledRoot* asr = aBuilder->CurrentActiveScrolledRoot(); + + bool needBlendContainer = false; + nsDisplayListBuilder::AutoContainerASRTracker contASRTracker(aBuilder); + + const bool suppressBackgroundImage = [&] { + // Handle print settings. + if (!ComputeShouldPaintBackground().mImage) { + return true; + } + // In high-contrast-mode, we suppress background-image on the canvas frame + // (even when backplating), because users expect site backgrounds to + // conform to their HCM background color when a solid color is rendered, + // and some websites use solid-color images instead of an overwritable + // background color. + if (PresContext()->ForcingColors() && + StaticPrefs:: + browser_display_suppress_canvas_background_image_on_forced_colors()) { + return true; + } + return false; + }(); + + nsDisplayList layerItems(aBuilder); + + // Create separate items for each background layer. + const nsStyleImageLayers& layers = bg->StyleBackground()->mImage; + NS_FOR_VISIBLE_IMAGE_LAYERS_BACK_TO_FRONT(i, layers) { + if (layers.mLayers[i].mImage.IsNone() || suppressBackgroundImage) { + continue; + } + if (layers.mLayers[i].mBlendMode != StyleBlend::Normal) { + needBlendContainer = true; + } + + nsRect bgRect = + GetRectRelativeToSelf() + aBuilder->ToReferenceFrame(this); + + const ActiveScrolledRoot* thisItemASR = asr; + nsDisplayList thisItemList(aBuilder); + nsDisplayBackgroundImage::InitData bgData = + nsDisplayBackgroundImage::GetInitData(aBuilder, this, i, bgRect, bg); + + if (bgData.shouldFixToViewport) { + auto* displayData = aBuilder->GetCurrentFixedBackgroundDisplayData(); + nsDisplayListBuilder::AutoBuildingDisplayList buildingDisplayList( + aBuilder, this, aBuilder->GetVisibleRect(), + aBuilder->GetDirtyRect()); + + DisplayListClipState::AutoSaveRestore clipState(aBuilder); + nsDisplayListBuilder::AutoCurrentActiveScrolledRootSetter asrSetter( + aBuilder); + if (displayData) { + nsPoint offset = + GetOffsetTo(PresContext()->GetPresShell()->GetRootFrame()); + aBuilder->SetVisibleRect(displayData->mVisibleRect + offset); + aBuilder->SetDirtyRect(displayData->mDirtyRect + offset); + + clipState.SetClipChainForContainingBlockDescendants( + displayData->mContainingBlockClipChain); + asrSetter.SetCurrentActiveScrolledRoot( + displayData->mContainingBlockActiveScrolledRoot); + asrSetter.SetCurrentScrollParentId(displayData->mScrollParentId); + thisItemASR = displayData->mContainingBlockActiveScrolledRoot; + } + nsDisplayCanvasBackgroundImage* bgItem = nullptr; + { + DisplayListClipState::AutoSaveRestore bgImageClip(aBuilder); + bgImageClip.Clear(); + bgItem = MakeDisplayItemWithIndex<nsDisplayCanvasBackgroundImage>( + aBuilder, this, /* aIndex = */ i, bgData); + if (bgItem) { + bgItem->SetDependentFrame(aBuilder, dependentFrame); + } + } + if (bgItem) { + thisItemList.AppendToTop( + nsDisplayFixedPosition::CreateForFixedBackground( + aBuilder, this, nullptr, bgItem, i, asr)); + } + + } else { + nsDisplayCanvasBackgroundImage* bgItem = + MakeDisplayItemWithIndex<nsDisplayCanvasBackgroundImage>( + aBuilder, this, /* aIndex = */ i, bgData); + if (bgItem) { + bgItem->SetDependentFrame(aBuilder, dependentFrame); + thisItemList.AppendToTop(bgItem); + } + } + + if (layers.mLayers[i].mBlendMode != StyleBlend::Normal) { + DisplayListClipState::AutoSaveRestore blendClip(aBuilder); + thisItemList.AppendNewToTopWithIndex<nsDisplayBlendMode>( + aBuilder, this, i + 1, &thisItemList, layers.mLayers[i].mBlendMode, + thisItemASR, true); + } + layerItems.AppendToTop(&thisItemList); + } + + bool hasFixedBottomLayer = + layers.mImageCount > 0 && + layers.mLayers[0].mAttachment == StyleImageLayerAttachment::Fixed; + + if (!hasFixedBottomLayer || needBlendContainer) { + // Put a scrolled background color item in place, at the bottom of the + // list. The color of this item will be filled in during + // PresShell::AddCanvasBackgroundColorItem. + // Do not add this item if there's a fixed background image at the bottom + // (unless we have to, for correct blending); with a fixed background, + // it's better to allow the fixed background image to combine itself with + // a non-scrolled background color directly underneath, rather than + // interleaving the two with a scrolled background color. + // PresShell::AddCanvasBackgroundColorItem makes sure there always is a + // non-scrolled background color item at the bottom. + aLists.BorderBackground()->AppendNewToTop<nsDisplayCanvasBackgroundColor>( + aBuilder, this); + } + + aLists.BorderBackground()->AppendToTop(&layerItems); + + if (needBlendContainer) { + const ActiveScrolledRoot* containerASR = contASRTracker.GetContainerASR(); + DisplayListClipState::AutoSaveRestore blendContainerClip(aBuilder); + aLists.BorderBackground()->AppendToTop( + nsDisplayBlendContainer::CreateForBackgroundBlendMode( + aBuilder, this, nullptr, aLists.BorderBackground(), + containerASR)); + } + } + + for (nsIFrame* kid : PrincipalChildList()) { + // Put our child into its own pseudo-stack. + BuildDisplayListForChild(aBuilder, kid, aLists); + } + +#ifdef DEBUG_CANVAS_FOCUS + nsCOMPtr<nsIContent> focusContent; + aPresContext->EventStateManager()->GetFocusedContent( + getter_AddRefs(focusContent)); + + bool hasFocus = false; + nsCOMPtr<nsISupports> container; + aPresContext->GetContainer(getter_AddRefs(container)); + nsCOMPtr<nsIDocShell> docShell(do_QueryInterface(container)); + if (docShell) { + docShell->GetHasFocus(&hasFocus); + nsRect dirty = aBuilder->GetDirtyRect(); + printf("%p - nsCanvasFrame::Paint R:%d,%d,%d,%d DR: %d,%d,%d,%d\n", this, + mRect.x, mRect.y, mRect.width, mRect.height, dirty.x, dirty.y, + dirty.width, dirty.height); + } + printf("%p - Focus: %s c: %p DoPaint:%s\n", docShell.get(), + hasFocus ? "Y" : "N", focusContent.get(), mDoPaintFocus ? "Y" : "N"); +#endif + + if (!mDoPaintFocus) return; + // Only paint the focus if we're visible + if (!StyleVisibility()->IsVisible()) return; + + aLists.Outlines()->AppendNewToTop<nsDisplayCanvasFocus>(aBuilder, this); +} + +void nsCanvasFrame::PaintFocus(DrawTarget* aDrawTarget, nsPoint aPt) { + nsRect focusRect(aPt, GetSize()); + + nsIScrollableFrame* scrollableFrame = do_QueryFrame(GetParent()); + if (scrollableFrame) { + nsRect portRect = scrollableFrame->GetScrollPortRect(); + focusRect.width = portRect.width; + focusRect.height = portRect.height; + focusRect.MoveBy(scrollableFrame->GetScrollPosition()); + } + + // XXX use the root frame foreground color, but should we find BODY frame + // for HTML documents? + nsIFrame* root = mFrames.FirstChild(); + const auto* text = root ? root->StyleText() : StyleText(); + nsCSSRendering::PaintFocus(PresContext(), aDrawTarget, focusRect, + text->mColor.ToColor()); +} + +/* virtual */ +nscoord nsCanvasFrame::GetMinISize(gfxContext* aRenderingContext) { + nscoord result; + DISPLAY_MIN_INLINE_SIZE(this, result); + if (mFrames.IsEmpty()) + result = 0; + else + result = mFrames.FirstChild()->GetMinISize(aRenderingContext); + return result; +} + +/* virtual */ +nscoord nsCanvasFrame::GetPrefISize(gfxContext* aRenderingContext) { + nscoord result; + DISPLAY_PREF_INLINE_SIZE(this, result); + if (mFrames.IsEmpty()) + result = 0; + else + result = mFrames.FirstChild()->GetPrefISize(aRenderingContext); + return result; +} + +void nsCanvasFrame::Reflow(nsPresContext* aPresContext, + ReflowOutput& aDesiredSize, + const ReflowInput& aReflowInput, + nsReflowStatus& aStatus) { + MarkInReflow(); + DO_GLOBAL_REFLOW_COUNT("nsCanvasFrame"); + DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); + MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!"); + NS_FRAME_TRACE_REFLOW_IN("nsCanvasFrame::Reflow"); + + nsCanvasFrame* prevCanvasFrame = static_cast<nsCanvasFrame*>(GetPrevInFlow()); + if (prevCanvasFrame) { + AutoFrameListPtr overflow(aPresContext, + prevCanvasFrame->StealOverflowFrames()); + if (overflow) { + NS_ASSERTION(overflow->OnlyChild(), + "must have doc root as canvas frame's only child"); + nsContainerFrame::ReparentFrameViewList(*overflow, prevCanvasFrame, this); + // Prepend overflow to the our child list. There may already be + // children placeholders for fixed-pos elements, which don't get + // reflowed but must not be lost until the canvas frame is destroyed. + mFrames.InsertFrames(this, nullptr, std::move(*overflow)); + } + } + + // Set our size up front, since some parts of reflow depend on it + // being already set. Note that the computed height may be + // unconstrained; that's ok. Consumers should watch out for that. + SetSize(nsSize(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); + + // Reflow our children. Typically, we only have one child - the root + // element's frame or a placeholder for that frame, if the root element + // is abs-pos or fixed-pos. Note that this child might be missing though + // if that frame was Complete in one of our earlier continuations. This + // happens when we create additional pages purely to make room for painting + // overflow (painted by BuildPreviousPageOverflow in nsPageFrame.cpp). + // We may have additional children which are placeholders for continuations + // of fixed-pos content, see nsCSSFrameConstructor::ReplicateFixedFrames. + const WritingMode wm = aReflowInput.GetWritingMode(); + aDesiredSize.SetSize(wm, aReflowInput.ComputedSize()); + if (aReflowInput.ComputedBSize() == NS_UNCONSTRAINEDSIZE) { + // Set the block-size to zero for now in case we don't have any non- + // placeholder children that would update the size in the loop below. + aDesiredSize.BSize(wm) = nscoord(0); + } + aDesiredSize.SetOverflowAreasToDesiredBounds(); + nsIFrame* nextKid = nullptr; + for (auto* kidFrame = mFrames.FirstChild(); kidFrame; kidFrame = nextKid) { + nextKid = kidFrame->GetNextSibling(); + ReflowOutput kidDesiredSize(aReflowInput); + bool kidDirty = kidFrame->HasAnyStateBits(NS_FRAME_IS_DIRTY); + WritingMode kidWM = kidFrame->GetWritingMode(); + auto availableSize = aReflowInput.AvailableSize(kidWM); + nscoord bOffset = 0; + nscoord canvasBSizeSum = 0; + if (prevCanvasFrame && availableSize.BSize(kidWM) != NS_UNCONSTRAINEDSIZE && + !kidFrame->IsPlaceholderFrame() && + StaticPrefs::layout_display_list_improve_fragmentation()) { + for (auto* pif = prevCanvasFrame; pif; + pif = static_cast<nsCanvasFrame*>(pif->GetPrevInFlow())) { + canvasBSizeSum += pif->BSize(kidWM); + auto* pifChild = pif->PrincipalChildList().FirstChild(); + if (pifChild) { + nscoord layoutOverflow = pifChild->BSize(kidWM) - canvasBSizeSum; + // A negative value means that the :root frame does not fill + // the canvas. In this case we can't determine the offset exactly + // so we use the end edge of the scrollable overflow as the offset + // instead. This will likely push down the content below where it + // should be placed, creating a gap. That's preferred over making + // content overlap which would otherwise occur. + // See layout/reftests/pagination/inline-block-slice-7.html for an + // example of this. + if (layoutOverflow < 0) { + LogicalRect so(kidWM, pifChild->ScrollableOverflowRect(), + pifChild->GetSize()); + layoutOverflow = so.BEnd(kidWM) - canvasBSizeSum; + } + bOffset = std::max(bOffset, layoutOverflow); + } + } + availableSize.BSize(kidWM) -= bOffset; + } + + if (MOZ_LIKELY(availableSize.BSize(kidWM) > 0)) { + ReflowInput kidReflowInput(aPresContext, aReflowInput, kidFrame, + availableSize); + + if (aReflowInput.IsBResizeForWM(kidReflowInput.GetWritingMode()) && + kidFrame->HasAnyStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE)) { + // Tell our kid it's being block-dir resized too. Bit of a + // hack for framesets. + kidReflowInput.SetBResize(true); + } + + nsSize containerSize = aReflowInput.ComputedPhysicalSize(); + LogicalMargin margin = kidReflowInput.ComputedLogicalMargin(kidWM); + LogicalPoint kidPt(kidWM, margin.IStart(kidWM), margin.BStart(kidWM)); + (kidWM.IsOrthogonalTo(wm) ? kidPt.I(kidWM) : kidPt.B(kidWM)) += bOffset; + + nsReflowStatus kidStatus; + ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowInput, kidWM, + kidPt, containerSize, ReflowChildFlags::Default, kidStatus); + + FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, &kidReflowInput, + kidWM, kidPt, containerSize, + ReflowChildFlags::ApplyRelativePositioning); + + if (!kidStatus.IsFullyComplete()) { + nsIFrame* nextFrame = kidFrame->GetNextInFlow(); + NS_ASSERTION(nextFrame || kidStatus.NextInFlowNeedsReflow(), + "If it's incomplete and has no nif yet, it must flag a " + "nif reflow."); + if (!nextFrame) { + nextFrame = aPresContext->PresShell() + ->FrameConstructor() + ->CreateContinuingFrame(kidFrame, this); + SetOverflowFrames(nsFrameList(nextFrame, nextFrame)); + // Root overflow containers will be normal children of + // the canvas frame, but that's ok because there + // aren't any other frames we need to isolate them from + // during reflow. + } + if (kidStatus.IsOverflowIncomplete()) { + nextFrame->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); + } + } + aStatus.MergeCompletionStatusFrom(kidStatus); + + // If the child frame was just inserted, then we're responsible for making + // sure it repaints + if (kidDirty) { + // But we have a new child, which will affect our background, so + // invalidate our whole rect. + // Note: Even though we request to be sized to our child's size, our + // scroll frame ensures that we are always the size of the viewport. + // Also note: GetPosition() on a CanvasFrame is always going to return + // (0, 0). We only want to invalidate GetRect() since Get*OverflowRect() + // could also include overflow to our top and left (out of the viewport) + // which doesn't need to be painted. + nsIFrame* viewport = PresContext()->GetPresShell()->GetRootFrame(); + viewport->InvalidateFrame(); + } + + // Return our desired size. Normally it's what we're told, but sometimes + // we can be given an unconstrained block-size (when a window is + // sizing-to-content), and we should compute our desired block-size. This + // is done by PresShell::ResizeReflow, when given the BSizeLimit flag. + // + // We do this here rather than at the viewport frame, because the canvas + // is what draws the background, so it can extend a little bit more than + // the real content without visual glitches, realistically. + if (aReflowInput.ComputedBSize() == NS_UNCONSTRAINEDSIZE && + !kidFrame->IsPlaceholderFrame()) { + LogicalSize finalSize = aReflowInput.ComputedSize(); + finalSize.BSize(wm) = nsPresContext::RoundUpAppUnitsToCSSPixel( + kidFrame->GetLogicalSize(wm).BSize(wm) + + kidReflowInput.ComputedLogicalMargin(wm).BStartEnd(wm)); + aDesiredSize.SetSize(wm, finalSize); + aDesiredSize.SetOverflowAreasToDesiredBounds(); + } + aDesiredSize.mOverflowAreas.UnionWith(kidDesiredSize.mOverflowAreas + + kidFrame->GetPosition()); + } else if (kidFrame->IsPlaceholderFrame()) { + // Placeholders always fit even if there's no available block-size left. + } else { + // This only occurs in paginated mode. There is no available space on + // this page due to reserving space for overflow from a previous page, + // so we push our child to the next page. Note that we can have some + // placeholders for fixed pos. frames in mFrames too, so we need to be + // careful to only push `kidFrame`. + mFrames.RemoveFrame(kidFrame); + SetOverflowFrames(nsFrameList(kidFrame, kidFrame)); + aStatus.SetIncomplete(); + } + } + + if (prevCanvasFrame) { + ReflowOverflowContainerChildren(aPresContext, aReflowInput, + aDesiredSize.mOverflowAreas, + ReflowChildFlags::Default, aStatus); + } + + FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowInput, + aStatus); + + NS_FRAME_TRACE_REFLOW_OUT("nsCanvasFrame::Reflow", aStatus); +} + +nsresult nsCanvasFrame::GetContentForEvent(const WidgetEvent* aEvent, + nsIContent** aContent) { + NS_ENSURE_ARG_POINTER(aContent); + nsresult rv = nsIFrame::GetContentForEvent(aEvent, aContent); + if (NS_FAILED(rv) || !*aContent) { + nsIFrame* kid = mFrames.FirstChild(); + if (kid) { + rv = kid->GetContentForEvent(aEvent, aContent); + } + } + + return rv; +} + +#ifdef DEBUG_FRAME_DUMP +nsresult nsCanvasFrame::GetFrameName(nsAString& aResult) const { + return MakeFrameName(u"Canvas"_ns, aResult); +} +#endif |