diff options
Diffstat (limited to 'netwerk/protocol/http/HttpConnectionUDP.cpp')
-rw-r--r-- | netwerk/protocol/http/HttpConnectionUDP.cpp | 685 |
1 files changed, 685 insertions, 0 deletions
diff --git a/netwerk/protocol/http/HttpConnectionUDP.cpp b/netwerk/protocol/http/HttpConnectionUDP.cpp new file mode 100644 index 0000000000..21081a6b6d --- /dev/null +++ b/netwerk/protocol/http/HttpConnectionUDP.cpp @@ -0,0 +1,685 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=4 sw=2 sts=2 et cin: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +// HttpLog.h should generally be included first +#include "HttpLog.h" + +// Log on level :5, instead of default :4. +#undef LOG +#define LOG(args) LOG5(args) +#undef LOG_ENABLED +#define LOG_ENABLED() LOG5_ENABLED() + +#define TLS_EARLY_DATA_NOT_AVAILABLE 0 +#define TLS_EARLY_DATA_AVAILABLE_BUT_NOT_USED 1 +#define TLS_EARLY_DATA_AVAILABLE_AND_USED 2 + +#include "ASpdySession.h" +#include "mozilla/StaticPrefs_network.h" +#include "mozilla/Telemetry.h" +#include "HttpConnectionUDP.h" +#include "nsHttpHandler.h" +#include "Http3Session.h" +#include "nsComponentManagerUtils.h" +#include "nsISocketProvider.h" +#include "nsNetAddr.h" +#include "nsINetAddr.h" + +namespace mozilla { +namespace net { + +//----------------------------------------------------------------------------- +// HttpConnectionUDP <public> +//----------------------------------------------------------------------------- + +HttpConnectionUDP::HttpConnectionUDP() : mHttpHandler(gHttpHandler) { + LOG(("Creating HttpConnectionUDP @%p\n", this)); +} + +HttpConnectionUDP::~HttpConnectionUDP() { + LOG(("Destroying HttpConnectionUDP @%p\n", this)); + + if (mForceSendTimer) { + mForceSendTimer->Cancel(); + mForceSendTimer = nullptr; + } +} + +nsresult HttpConnectionUDP::Init(nsHttpConnectionInfo* info, + nsIDNSRecord* dnsRecord, nsresult status, + nsIInterfaceRequestor* callbacks, + uint32_t caps) { + LOG1(("HttpConnectionUDP::Init this=%p", this)); + NS_ENSURE_ARG_POINTER(info); + NS_ENSURE_TRUE(!mConnInfo, NS_ERROR_ALREADY_INITIALIZED); + + mConnInfo = info; + MOZ_ASSERT(mConnInfo); + MOZ_ASSERT(mConnInfo->IsHttp3()); + + mErrorBeforeConnect = status; + mAlpnToken = mConnInfo->GetNPNToken(); + if (NS_FAILED(mErrorBeforeConnect)) { + // See explanation for non-strictness of this operation in + // SetSecurityCallbacks. + mCallbacks = new nsMainThreadPtrHolder<nsIInterfaceRequestor>( + "HttpConnectionUDP::mCallbacks", callbacks, false); + return mErrorBeforeConnect; + } + + nsCOMPtr<nsIDNSAddrRecord> dnsAddrRecord = do_QueryInterface(dnsRecord); + if (!dnsAddrRecord) { + return NS_ERROR_FAILURE; + } + dnsAddrRecord->IsTRR(&mResolvedByTRR); + dnsAddrRecord->GetEffectiveTRRMode(&mEffectiveTRRMode); + dnsAddrRecord->GetTrrSkipReason(&mTRRSkipReason); + NetAddr peerAddr; + nsresult rv = dnsAddrRecord->GetNextAddr(mConnInfo->GetRoutedHost().IsEmpty() + ? mConnInfo->OriginPort() + : mConnInfo->RoutedPort(), + &peerAddr); + if (NS_FAILED(rv)) { + return rv; + } + + mSocket = do_CreateInstance("@mozilla.org/network/udp-socket;1", &rv); + if (NS_FAILED(rv)) { + return rv; + } + + // We need an address here so that we can convey the IP version of the + // socket. + NetAddr local; + memset(&local, 0, sizeof(local)); + local.raw.family = peerAddr.raw.family; + rv = mSocket->InitWithAddress(&local, nullptr, false, 1); + if (NS_FAILED(rv)) { + mSocket = nullptr; + return rv; + } + + rv = mSocket->SetRecvBufferSize( + StaticPrefs::network_http_http3_recvBufferSize()); + if (NS_FAILED(rv)) { + LOG(("HttpConnectionUDP::Init SetRecvBufferSize failed %d [this=%p]", + static_cast<uint32_t>(rv), this)); + mSocket->Close(); + mSocket = nullptr; + return rv; + } + + if (peerAddr.raw.family == AF_INET) { + rv = mSocket->SetDontFragment(true); + if (NS_FAILED(rv)) { + LOG(("HttpConnectionUDP::Init SetDontFragment failed %d [this=%p]", + static_cast<uint32_t>(rv), this)); + } + } + + // get the resulting socket address. + rv = mSocket->GetLocalAddr(getter_AddRefs(mSelfAddr)); + if (NS_FAILED(rv)) { + mSocket->Close(); + mSocket = nullptr; + return rv; + } + + uint32_t controlFlags = 0; + if (caps & NS_HTTP_LOAD_ANONYMOUS) { + controlFlags |= nsISocketProvider::ANONYMOUS_CONNECT; + } + if (mConnInfo->GetPrivate()) { + controlFlags |= nsISocketProvider::NO_PERMANENT_STORAGE; + } + if (((caps & NS_HTTP_BE_CONSERVATIVE) || mConnInfo->GetBeConservative()) && + gHttpHandler->ConnMgr()->BeConservativeIfProxied( + mConnInfo->ProxyInfo())) { + controlFlags |= nsISocketProvider::BE_CONSERVATIVE; + } + + if (mResolvedByTRR) { + controlFlags |= nsISocketProvider::USED_PRIVATE_DNS; + } + + mPeerAddr = new nsNetAddr(&peerAddr); + mHttp3Session = new Http3Session(); + rv = mHttp3Session->Init(mConnInfo, mSelfAddr, mPeerAddr, this, controlFlags, + callbacks); + if (NS_FAILED(rv)) { + LOG( + ("HttpConnectionUDP::Init mHttp3Session->Init failed " + "[this=%p rv=%x]\n", + this, static_cast<uint32_t>(rv))); + mSocket->Close(); + mSocket = nullptr; + mHttp3Session = nullptr; + return rv; + } + + // See explanation for non-strictness of this operation in + // SetSecurityCallbacks. + mCallbacks = new nsMainThreadPtrHolder<nsIInterfaceRequestor>( + "HttpConnectionUDP::mCallbacks", callbacks, false); + + // Call SyncListen at the end of this function. This call will actually + // attach the sockte to SocketTransportService. + rv = mSocket->SyncListen(this); + if (NS_FAILED(rv)) { + mSocket->Close(); + mSocket = nullptr; + return rv; + } + + return NS_OK; +} + +// called on the socket thread +nsresult HttpConnectionUDP::Activate(nsAHttpTransaction* trans, uint32_t caps, + int32_t pri) { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + LOG1(("HttpConnectionUDP::Activate [this=%p trans=%p caps=%x]\n", this, trans, + caps)); + + if (!mExperienced && !trans->IsNullTransaction()) { + // For QUIC we have HttpConnecitonUDP before the actual connection + // has been establish so wait for TLS handshake to be finished before + // we mark the connection 'experienced'. + if (!mExperienced && mHttp3Session && mHttp3Session->IsConnected()) { + mExperienced = true; + } + if (mBootstrappedTimingsSet) { + mBootstrappedTimingsSet = false; + nsHttpTransaction* hTrans = trans->QueryHttpTransaction(); + if (hTrans) { + hTrans->BootstrapTimings(mBootstrappedTimings); + } + } + mBootstrappedTimings = TimingStruct(); + } + + mTransactionCaps = caps; + mPriority = pri; + + NS_ENSURE_ARG_POINTER(trans); + + // Connection failures are Activated() just like regular transacions. + // If we don't have a confirmation of a connected socket then test it + // with a write() to get relevant error code. + if (NS_FAILED(mErrorBeforeConnect)) { + CloseTransaction(nullptr, mErrorBeforeConnect); + trans->Close(mErrorBeforeConnect); + gHttpHandler->ExcludeHttp3(mConnInfo); + return mErrorBeforeConnect; + } + + if (!mHttp3Session->AddStream(trans, pri, mCallbacks)) { + MOZ_ASSERT(false); // this cannot happen! + trans->Close(NS_ERROR_ABORT); + return NS_ERROR_FAILURE; + } + + Unused << ResumeSend(); + return NS_OK; +} + +void HttpConnectionUDP::Close(nsresult reason, bool aIsShutdown) { + LOG(("HttpConnectionUDP::Close [this=%p reason=%" PRIx32 "]\n", this, + static_cast<uint32_t>(reason))); + + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + + if (mForceSendTimer) { + mForceSendTimer->Cancel(); + mForceSendTimer = nullptr; + } + + if (!mTrafficCategory.IsEmpty()) { + HttpTrafficAnalyzer* hta = gHttpHandler->GetHttpTrafficAnalyzer(); + if (hta) { + hta->IncrementHttpConnection(std::move(mTrafficCategory)); + MOZ_ASSERT(mTrafficCategory.IsEmpty()); + } + } + if (mSocket) { + mSocket->Close(); + mSocket = nullptr; + } +} + +void HttpConnectionUDP::DontReuse() { + LOG(("HttpConnectionUDP::DontReuse %p http3session=%p\n", this, + mHttp3Session.get())); + mDontReuse = true; + if (mHttp3Session) { + mHttp3Session->DontReuse(); + } +} + +bool HttpConnectionUDP::TestJoinConnection(const nsACString& hostname, + int32_t port) { + if (mHttp3Session && CanDirectlyActivate()) { + return mHttp3Session->TestJoinConnection(hostname, port); + } + + return false; +} + +bool HttpConnectionUDP::JoinConnection(const nsACString& hostname, + int32_t port) { + if (mHttp3Session && CanDirectlyActivate()) { + return mHttp3Session->JoinConnection(hostname, port); + } + + return false; +} + +bool HttpConnectionUDP::CanReuse() { + if (NS_FAILED(mErrorBeforeConnect)) { + return false; + } + if (mDontReuse) { + return false; + } + + if (mHttp3Session) { + return mHttp3Session->CanReuse(); + } + return false; +} + +bool HttpConnectionUDP::CanDirectlyActivate() { + // return true if a new transaction can be addded to ths connection at any + // time through Activate(). In practice this means this is a healthy SPDY + // connection with room for more concurrent streams. + + if (mHttp3Session) { + return CanReuse(); + } + return false; +} + +//---------------------------------------------------------------------------- +// HttpConnectionUDP::nsAHttpConnection compatible methods +//---------------------------------------------------------------------------- + +nsresult HttpConnectionUDP::OnHeadersAvailable(nsAHttpTransaction* trans, + nsHttpRequestHead* requestHead, + nsHttpResponseHead* responseHead, + bool* reset) { + LOG( + ("HttpConnectionUDP::OnHeadersAvailable [this=%p trans=%p " + "response-head=%p]\n", + this, trans, responseHead)); + + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + NS_ENSURE_ARG_POINTER(trans); + MOZ_ASSERT(responseHead, "No response head?"); + + DebugOnly<nsresult> rv = + responseHead->SetHeader(nsHttp::X_Firefox_Http3, mAlpnToken); + MOZ_ASSERT(NS_SUCCEEDED(rv)); + + // deal with 408 Server Timeouts + uint16_t responseStatus = responseHead->Status(); + static const PRIntervalTime k1000ms = PR_MillisecondsToInterval(1000); + if (responseStatus == 408) { + // If this error could be due to a persistent connection reuse then + // we pass an error code of NS_ERROR_NET_RESET to + // trigger the transaction 'restart' mechanism. We tell it to reset its + // response headers so that it will be ready to receive the new response. + if (mIsReused && + ((PR_IntervalNow() - mHttp3Session->LastWriteTime()) < k1000ms)) { + Close(NS_ERROR_NET_RESET); + *reset = true; + return NS_OK; + } + } + + return NS_OK; +} + +bool HttpConnectionUDP::IsReused() { return mIsReused; } + +nsresult HttpConnectionUDP::TakeTransport( + nsISocketTransport** aTransport, nsIAsyncInputStream** aInputStream, + nsIAsyncOutputStream** aOutputStream) { + return NS_ERROR_FAILURE; +} + +void HttpConnectionUDP::GetTLSSocketControl(nsITLSSocketControl** secinfo) { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + LOG(("HttpConnectionUDP::GetTLSSocketControl http3Session=%p\n", + mHttp3Session.get())); + + if (mHttp3Session && + NS_SUCCEEDED(mHttp3Session->GetTransactionTLSSocketControl(secinfo))) { + return; + } + + *secinfo = nullptr; +} + +nsresult HttpConnectionUDP::PushBack(const char* data, uint32_t length) { + LOG(("HttpConnectionUDP::PushBack [this=%p, length=%d]\n", this, length)); + + return NS_ERROR_UNEXPECTED; +} + +class HttpConnectionUDPForceIO : public Runnable { + public: + HttpConnectionUDPForceIO(HttpConnectionUDP* aConn, bool doRecv) + : Runnable("net::HttpConnectionUDPForceIO"), + mConn(aConn), + mDoRecv(doRecv) {} + + NS_IMETHOD Run() override { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + + if (mDoRecv) { + return mConn->RecvData(); + } + + MOZ_ASSERT(mConn->mForceSendPending); + mConn->mForceSendPending = false; + + return mConn->SendData(); + } + + private: + RefPtr<HttpConnectionUDP> mConn; + bool mDoRecv; +}; + +nsresult HttpConnectionUDP::ResumeSend() { + LOG(("HttpConnectionUDP::ResumeSend [this=%p]\n", this)); + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + RefPtr<HttpConnectionUDP> self(this); + NS_DispatchToCurrentThread( + NS_NewRunnableFunction("HttpConnectionUDP::CallSendData", + [self{std::move(self)}]() { self->SendData(); })); + return NS_OK; +} + +nsresult HttpConnectionUDP::ResumeRecv() { return NS_OK; } + +void HttpConnectionUDP::ForceSendIO(nsITimer* aTimer, void* aClosure) { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + HttpConnectionUDP* self = static_cast<HttpConnectionUDP*>(aClosure); + MOZ_ASSERT(aTimer == self->mForceSendTimer); + self->mForceSendTimer = nullptr; + NS_DispatchToCurrentThread(new HttpConnectionUDPForceIO(self, false)); +} + +nsresult HttpConnectionUDP::MaybeForceSendIO() { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + // due to bug 1213084 sometimes real I/O events do not get serviced when + // NSPR derived I/O events are ready and this can cause a deadlock with + // https over https proxying. Normally we would expect the write callback to + // be invoked before this timer goes off, but set it at the old windows + // tick interval (kForceDelay) as a backup for those circumstances. + static const uint32_t kForceDelay = 17; // ms + + if (mForceSendPending) { + return NS_OK; + } + MOZ_ASSERT(!mForceSendTimer); + mForceSendPending = true; + return NS_NewTimerWithFuncCallback( + getter_AddRefs(mForceSendTimer), HttpConnectionUDP::ForceSendIO, this, + kForceDelay, nsITimer::TYPE_ONE_SHOT, + "net::HttpConnectionUDP::MaybeForceSendIO"); +} + +// trigger an asynchronous read +nsresult HttpConnectionUDP::ForceRecv() { + LOG(("HttpConnectionUDP::ForceRecv [this=%p]\n", this)); + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + + return NS_DispatchToCurrentThread(new HttpConnectionUDPForceIO(this, true)); +} + +// trigger an asynchronous write +nsresult HttpConnectionUDP::ForceSend() { + LOG(("HttpConnectionUDP::ForceSend [this=%p]\n", this)); + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + + return MaybeForceSendIO(); +} + +HttpVersion HttpConnectionUDP::Version() { return HttpVersion::v3_0; } + +PRIntervalTime HttpConnectionUDP::LastWriteTime() { + return mHttp3Session->LastWriteTime(); +} + +//----------------------------------------------------------------------------- +// HttpConnectionUDP <private> +//----------------------------------------------------------------------------- + +void HttpConnectionUDP::CloseTransaction(nsAHttpTransaction* trans, + nsresult reason, bool aIsShutdown) { + LOG(("HttpConnectionUDP::CloseTransaction[this=%p trans=%p reason=%" PRIx32 + "]\n", + this, trans, static_cast<uint32_t>(reason))); + + MOZ_ASSERT(trans == mHttp3Session); + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + + if (NS_SUCCEEDED(reason) || (reason == NS_BASE_STREAM_CLOSED)) { + MOZ_ASSERT(false); + return; + } + + // The connection and security errors clear out alt-svc mappings + // in case any previously validated ones are now invalid + if (((reason == NS_ERROR_NET_RESET) || + (NS_ERROR_GET_MODULE(reason) == NS_ERROR_MODULE_SECURITY)) && + mConnInfo && !(mTransactionCaps & NS_HTTP_ERROR_SOFTLY)) { + gHttpHandler->ClearHostMapping(mConnInfo); + } + + mDontReuse = true; + if (mHttp3Session) { + mHttp3Session->SetCleanShutdown(aIsShutdown); + mHttp3Session->Close(reason); + if (!mHttp3Session->IsClosed()) { + // During closing phase we still keep mHttp3Session session, + // to resend CLOSE_CONNECTION frames. + return; + } + } + + mHttp3Session = nullptr; + + { + MutexAutoLock lock(mCallbacksLock); + mCallbacks = nullptr; + } + + Close(reason, aIsShutdown); + + // flag the connection as reused here for convenience sake. certainly + // it might be going away instead ;-) + mIsReused = true; +} + +void HttpConnectionUDP::OnQuicTimeoutExpired() { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + LOG(("HttpConnectionUDP::OnQuicTimeoutExpired [this=%p]\n", this)); + // if the transaction was dropped... + if (!mHttp3Session) { + LOG((" no transaction; ignoring event\n")); + return; + } + + nsresult rv = mHttp3Session->ProcessOutputAndEvents(mSocket); + if (NS_FAILED(rv)) { + CloseTransaction(mHttp3Session, rv); + } +} + +//----------------------------------------------------------------------------- +// HttpConnectionUDP::nsISupports +//----------------------------------------------------------------------------- + +NS_IMPL_ADDREF(HttpConnectionUDP) +NS_IMPL_RELEASE(HttpConnectionUDP) + +NS_INTERFACE_MAP_BEGIN(HttpConnectionUDP) + NS_INTERFACE_MAP_ENTRY(nsISupportsWeakReference) + NS_INTERFACE_MAP_ENTRY(nsIUDPSocketSyncListener) + NS_INTERFACE_MAP_ENTRY(nsIInterfaceRequestor) + NS_INTERFACE_MAP_ENTRY(HttpConnectionBase) + NS_INTERFACE_MAP_ENTRY_CONCRETE(HttpConnectionUDP) +NS_INTERFACE_MAP_END + +// called on the socket transport thread +nsresult HttpConnectionUDP::RecvData() { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + + // if the transaction was dropped... + if (!mHttp3Session) { + LOG((" no Http3Session; ignoring event\n")); + return NS_OK; + } + + nsresult rv = mHttp3Session->RecvData(mSocket); + LOG(("HttpConnectionUDP::OnInputReady %p rv=%" PRIx32, this, + static_cast<uint32_t>(rv))); + + if (NS_FAILED(rv)) CloseTransaction(mHttp3Session, rv); + + return NS_OK; +} + +// called on the socket transport thread +nsresult HttpConnectionUDP::SendData() { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + + // if the transaction was dropped... + if (!mHttp3Session) { + LOG((" no Http3Session; ignoring event\n")); + return NS_OK; + } + + nsresult rv = mHttp3Session->SendData(mSocket); + LOG(("HttpConnectionUDP::OnInputReady %p rv=%" PRIx32, this, + static_cast<uint32_t>(rv))); + + if (NS_FAILED(rv)) CloseTransaction(mHttp3Session, rv); + + return NS_OK; +} + +//----------------------------------------------------------------------------- +// HttpConnectionUDP::nsIInterfaceRequestor +//----------------------------------------------------------------------------- + +// not called on the socket transport thread +NS_IMETHODIMP +HttpConnectionUDP::GetInterface(const nsIID& iid, void** result) { + // NOTE: This function is only called on the UI thread via sync proxy from + // the socket transport thread. If that weren't the case, then we'd + // have to worry about the possibility of mHttp3Session going away + // part-way through this function call. See CloseTransaction. + + // NOTE - there is a bug here, the call to getinterface is proxied off the + // nss thread, not the ui thread as the above comment says. So there is + // indeed a chance of mSession going away. bug 615342 + + MOZ_ASSERT(!OnSocketThread(), "on socket thread"); + + nsCOMPtr<nsIInterfaceRequestor> callbacks; + { + MutexAutoLock lock(mCallbacksLock); + callbacks = mCallbacks; + } + if (callbacks) return callbacks->GetInterface(iid, result); + return NS_ERROR_NO_INTERFACE; +} + +void HttpConnectionUDP::SetEvent(nsresult aStatus) { + switch (aStatus) { + case NS_NET_STATUS_RESOLVING_HOST: + mBootstrappedTimings.domainLookupStart = TimeStamp::Now(); + break; + case NS_NET_STATUS_RESOLVED_HOST: + mBootstrappedTimings.domainLookupEnd = TimeStamp::Now(); + break; + case NS_NET_STATUS_CONNECTING_TO: + mBootstrappedTimings.connectStart = TimeStamp::Now(); + break; + case NS_NET_STATUS_CONNECTED_TO: + mBootstrappedTimings.connectEnd = TimeStamp::Now(); + break; + case NS_NET_STATUS_TLS_HANDSHAKE_STARTING: + mBootstrappedTimings.secureConnectionStart = TimeStamp::Now(); + break; + case NS_NET_STATUS_TLS_HANDSHAKE_ENDED: + mBootstrappedTimings.connectEnd = TimeStamp::Now(); + break; + default: + break; + } +} + +bool HttpConnectionUDP::IsProxyConnectInProgress() { return false; } + +bool HttpConnectionUDP::LastTransactionExpectedNoContent() { + return mLastTransactionExpectedNoContent; +} + +void HttpConnectionUDP::SetLastTransactionExpectedNoContent(bool val) { + mLastTransactionExpectedNoContent = val; +} + +bool HttpConnectionUDP::IsPersistent() { return !mDontReuse; } + +nsAHttpTransaction* HttpConnectionUDP::Transaction() { return mHttp3Session; } + +int64_t HttpConnectionUDP::BytesWritten() { + if (!mHttp3Session) { + return 0; + } + return mHttp3Session->GetBytesWritten(); +} + +NS_IMETHODIMP HttpConnectionUDP::OnPacketReceived(nsIUDPSocket* aSocket) { + RecvData(); + return NS_OK; +} + +NS_IMETHODIMP HttpConnectionUDP::OnStopListening(nsIUDPSocket* aSocket, + nsresult aStatus) { + CloseTransaction(mHttp3Session, aStatus); + return NS_OK; +} + +nsresult HttpConnectionUDP::GetSelfAddr(NetAddr* addr) { + if (mSelfAddr) { + return mSelfAddr->GetNetAddr(addr); + } + return NS_ERROR_FAILURE; +} + +nsresult HttpConnectionUDP::GetPeerAddr(NetAddr* addr) { + if (mPeerAddr) { + return mPeerAddr->GetNetAddr(addr); + } + return NS_ERROR_FAILURE; +} + +bool HttpConnectionUDP::ResolvedByTRR() { return mResolvedByTRR; } + +nsIRequest::TRRMode HttpConnectionUDP::EffectiveTRRMode() { + return mEffectiveTRRMode; +} + +TRRSkippedReason HttpConnectionUDP::TRRSkipReason() { return mTRRSkipReason; } + +} // namespace net +} // namespace mozilla |