use ash::vk; impl super::PrivateCapabilities { pub fn map_texture_format(&self, format: wgt::TextureFormat) -> vk::Format { use ash::vk::Format as F; use wgt::TextureFormat as Tf; use wgt::{AstcBlock, AstcChannel}; match format { Tf::R8Unorm => F::R8_UNORM, Tf::R8Snorm => F::R8_SNORM, Tf::R8Uint => F::R8_UINT, Tf::R8Sint => F::R8_SINT, Tf::R16Uint => F::R16_UINT, Tf::R16Sint => F::R16_SINT, Tf::R16Unorm => F::R16_UNORM, Tf::R16Snorm => F::R16_SNORM, Tf::R16Float => F::R16_SFLOAT, Tf::Rg8Unorm => F::R8G8_UNORM, Tf::Rg8Snorm => F::R8G8_SNORM, Tf::Rg8Uint => F::R8G8_UINT, Tf::Rg8Sint => F::R8G8_SINT, Tf::Rg16Unorm => F::R16G16_UNORM, Tf::Rg16Snorm => F::R16G16_SNORM, Tf::R32Uint => F::R32_UINT, Tf::R32Sint => F::R32_SINT, Tf::R32Float => F::R32_SFLOAT, Tf::Rg16Uint => F::R16G16_UINT, Tf::Rg16Sint => F::R16G16_SINT, Tf::Rg16Float => F::R16G16_SFLOAT, Tf::Rgba8Unorm => F::R8G8B8A8_UNORM, Tf::Rgba8UnormSrgb => F::R8G8B8A8_SRGB, Tf::Bgra8UnormSrgb => F::B8G8R8A8_SRGB, Tf::Rgba8Snorm => F::R8G8B8A8_SNORM, Tf::Bgra8Unorm => F::B8G8R8A8_UNORM, Tf::Rgba8Uint => F::R8G8B8A8_UINT, Tf::Rgba8Sint => F::R8G8B8A8_SINT, Tf::Rgb10a2Unorm => F::A2B10G10R10_UNORM_PACK32, Tf::Rg11b10Float => F::B10G11R11_UFLOAT_PACK32, Tf::Rg32Uint => F::R32G32_UINT, Tf::Rg32Sint => F::R32G32_SINT, Tf::Rg32Float => F::R32G32_SFLOAT, Tf::Rgba16Uint => F::R16G16B16A16_UINT, Tf::Rgba16Sint => F::R16G16B16A16_SINT, Tf::Rgba16Unorm => F::R16G16B16A16_UNORM, Tf::Rgba16Snorm => F::R16G16B16A16_SNORM, Tf::Rgba16Float => F::R16G16B16A16_SFLOAT, Tf::Rgba32Uint => F::R32G32B32A32_UINT, Tf::Rgba32Sint => F::R32G32B32A32_SINT, Tf::Rgba32Float => F::R32G32B32A32_SFLOAT, Tf::Depth32Float => F::D32_SFLOAT, Tf::Depth32FloatStencil8 => F::D32_SFLOAT_S8_UINT, Tf::Depth24Plus => { if self.texture_d24 { F::X8_D24_UNORM_PACK32 } else { F::D32_SFLOAT } } Tf::Depth24PlusStencil8 => { if self.texture_d24_s8 { F::D24_UNORM_S8_UINT } else { F::D32_SFLOAT_S8_UINT } } Tf::Stencil8 => { if self.texture_s8 { F::S8_UINT } else if self.texture_d24_s8 { F::D24_UNORM_S8_UINT } else { F::D32_SFLOAT_S8_UINT } } Tf::Depth16Unorm => F::D16_UNORM, Tf::Rgb9e5Ufloat => F::E5B9G9R9_UFLOAT_PACK32, Tf::Bc1RgbaUnorm => F::BC1_RGBA_UNORM_BLOCK, Tf::Bc1RgbaUnormSrgb => F::BC1_RGBA_SRGB_BLOCK, Tf::Bc2RgbaUnorm => F::BC2_UNORM_BLOCK, Tf::Bc2RgbaUnormSrgb => F::BC2_SRGB_BLOCK, Tf::Bc3RgbaUnorm => F::BC3_UNORM_BLOCK, Tf::Bc3RgbaUnormSrgb => F::BC3_SRGB_BLOCK, Tf::Bc4RUnorm => F::BC4_UNORM_BLOCK, Tf::Bc4RSnorm => F::BC4_SNORM_BLOCK, Tf::Bc5RgUnorm => F::BC5_UNORM_BLOCK, Tf::Bc5RgSnorm => F::BC5_SNORM_BLOCK, Tf::Bc6hRgbUfloat => F::BC6H_UFLOAT_BLOCK, Tf::Bc6hRgbFloat => F::BC6H_SFLOAT_BLOCK, Tf::Bc7RgbaUnorm => F::BC7_UNORM_BLOCK, Tf::Bc7RgbaUnormSrgb => F::BC7_SRGB_BLOCK, Tf::Etc2Rgb8Unorm => F::ETC2_R8G8B8_UNORM_BLOCK, Tf::Etc2Rgb8UnormSrgb => F::ETC2_R8G8B8_SRGB_BLOCK, Tf::Etc2Rgb8A1Unorm => F::ETC2_R8G8B8A1_UNORM_BLOCK, Tf::Etc2Rgb8A1UnormSrgb => F::ETC2_R8G8B8A1_SRGB_BLOCK, Tf::Etc2Rgba8Unorm => F::ETC2_R8G8B8A8_UNORM_BLOCK, Tf::Etc2Rgba8UnormSrgb => F::ETC2_R8G8B8A8_SRGB_BLOCK, Tf::EacR11Unorm => F::EAC_R11_UNORM_BLOCK, Tf::EacR11Snorm => F::EAC_R11_SNORM_BLOCK, Tf::EacRg11Unorm => F::EAC_R11G11_UNORM_BLOCK, Tf::EacRg11Snorm => F::EAC_R11G11_SNORM_BLOCK, Tf::Astc { block, channel } => match channel { AstcChannel::Unorm => match block { AstcBlock::B4x4 => F::ASTC_4X4_UNORM_BLOCK, AstcBlock::B5x4 => F::ASTC_5X4_UNORM_BLOCK, AstcBlock::B5x5 => F::ASTC_5X5_UNORM_BLOCK, AstcBlock::B6x5 => F::ASTC_6X5_UNORM_BLOCK, AstcBlock::B6x6 => F::ASTC_6X6_UNORM_BLOCK, AstcBlock::B8x5 => F::ASTC_8X5_UNORM_BLOCK, AstcBlock::B8x6 => F::ASTC_8X6_UNORM_BLOCK, AstcBlock::B8x8 => F::ASTC_8X8_UNORM_BLOCK, AstcBlock::B10x5 => F::ASTC_10X5_UNORM_BLOCK, AstcBlock::B10x6 => F::ASTC_10X6_UNORM_BLOCK, AstcBlock::B10x8 => F::ASTC_10X8_UNORM_BLOCK, AstcBlock::B10x10 => F::ASTC_10X10_UNORM_BLOCK, AstcBlock::B12x10 => F::ASTC_12X10_UNORM_BLOCK, AstcBlock::B12x12 => F::ASTC_12X12_UNORM_BLOCK, }, AstcChannel::UnormSrgb => match block { AstcBlock::B4x4 => F::ASTC_4X4_SRGB_BLOCK, AstcBlock::B5x4 => F::ASTC_5X4_SRGB_BLOCK, AstcBlock::B5x5 => F::ASTC_5X5_SRGB_BLOCK, AstcBlock::B6x5 => F::ASTC_6X5_SRGB_BLOCK, AstcBlock::B6x6 => F::ASTC_6X6_SRGB_BLOCK, AstcBlock::B8x5 => F::ASTC_8X5_SRGB_BLOCK, AstcBlock::B8x6 => F::ASTC_8X6_SRGB_BLOCK, AstcBlock::B8x8 => F::ASTC_8X8_SRGB_BLOCK, AstcBlock::B10x5 => F::ASTC_10X5_SRGB_BLOCK, AstcBlock::B10x6 => F::ASTC_10X6_SRGB_BLOCK, AstcBlock::B10x8 => F::ASTC_10X8_SRGB_BLOCK, AstcBlock::B10x10 => F::ASTC_10X10_SRGB_BLOCK, AstcBlock::B12x10 => F::ASTC_12X10_SRGB_BLOCK, AstcBlock::B12x12 => F::ASTC_12X12_SRGB_BLOCK, }, AstcChannel::Hdr => match block { AstcBlock::B4x4 => F::ASTC_4X4_SFLOAT_BLOCK_EXT, AstcBlock::B5x4 => F::ASTC_5X4_SFLOAT_BLOCK_EXT, AstcBlock::B5x5 => F::ASTC_5X5_SFLOAT_BLOCK_EXT, AstcBlock::B6x5 => F::ASTC_6X5_SFLOAT_BLOCK_EXT, AstcBlock::B6x6 => F::ASTC_6X6_SFLOAT_BLOCK_EXT, AstcBlock::B8x5 => F::ASTC_8X5_SFLOAT_BLOCK_EXT, AstcBlock::B8x6 => F::ASTC_8X6_SFLOAT_BLOCK_EXT, AstcBlock::B8x8 => F::ASTC_8X8_SFLOAT_BLOCK_EXT, AstcBlock::B10x5 => F::ASTC_10X5_SFLOAT_BLOCK_EXT, AstcBlock::B10x6 => F::ASTC_10X6_SFLOAT_BLOCK_EXT, AstcBlock::B10x8 => F::ASTC_10X8_SFLOAT_BLOCK_EXT, AstcBlock::B10x10 => F::ASTC_10X10_SFLOAT_BLOCK_EXT, AstcBlock::B12x10 => F::ASTC_12X10_SFLOAT_BLOCK_EXT, AstcBlock::B12x12 => F::ASTC_12X12_SFLOAT_BLOCK_EXT, }, }, } } } pub fn map_vk_surface_formats(sf: vk::SurfaceFormatKHR) -> Option { use ash::vk::Format as F; use wgt::TextureFormat as Tf; // List we care about pulled from https://vulkan.gpuinfo.org/listsurfaceformats.php Some(match sf.color_space { vk::ColorSpaceKHR::SRGB_NONLINEAR => match sf.format { F::B8G8R8A8_UNORM => Tf::Bgra8Unorm, F::B8G8R8A8_SRGB => Tf::Bgra8UnormSrgb, F::R8G8B8A8_SNORM => Tf::Rgba8Snorm, F::R8G8B8A8_UNORM => Tf::Rgba8Unorm, F::R8G8B8A8_SRGB => Tf::Rgba8UnormSrgb, _ => return None, }, vk::ColorSpaceKHR::EXTENDED_SRGB_LINEAR_EXT => match sf.format { F::R16G16B16A16_SFLOAT => Tf::Rgba16Float, F::R16G16B16A16_SNORM => Tf::Rgba16Snorm, F::R16G16B16A16_UNORM => Tf::Rgba16Unorm, F::A2B10G10R10_UNORM_PACK32 => Tf::Rgb10a2Unorm, _ => return None, }, _ => return None, }) } impl crate::Attachment<'_, super::Api> { pub(super) fn make_attachment_key( &self, ops: crate::AttachmentOps, caps: &super::PrivateCapabilities, ) -> super::AttachmentKey { super::AttachmentKey { format: caps.map_texture_format(self.view.attachment.view_format), layout: derive_image_layout(self.usage, self.view.attachment.view_format), ops, } } } impl crate::ColorAttachment<'_, super::Api> { pub(super) unsafe fn make_vk_clear_color(&self) -> vk::ClearColorValue { let cv = &self.clear_value; match self .target .view .attachment .view_format .sample_type(None) .unwrap() { wgt::TextureSampleType::Float { .. } => vk::ClearColorValue { float32: [cv.r as f32, cv.g as f32, cv.b as f32, cv.a as f32], }, wgt::TextureSampleType::Sint => vk::ClearColorValue { int32: [cv.r as i32, cv.g as i32, cv.b as i32, cv.a as i32], }, wgt::TextureSampleType::Uint => vk::ClearColorValue { uint32: [cv.r as u32, cv.g as u32, cv.b as u32, cv.a as u32], }, wgt::TextureSampleType::Depth => unreachable!(), } } } pub fn derive_image_layout( usage: crate::TextureUses, format: wgt::TextureFormat, ) -> vk::ImageLayout { // Note: depth textures are always sampled with RODS layout let is_color = crate::FormatAspects::from(format).contains(crate::FormatAspects::COLOR); match usage { crate::TextureUses::UNINITIALIZED => vk::ImageLayout::UNDEFINED, crate::TextureUses::COPY_SRC => vk::ImageLayout::TRANSFER_SRC_OPTIMAL, crate::TextureUses::COPY_DST => vk::ImageLayout::TRANSFER_DST_OPTIMAL, crate::TextureUses::RESOURCE if is_color => vk::ImageLayout::SHADER_READ_ONLY_OPTIMAL, crate::TextureUses::COLOR_TARGET => vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL, crate::TextureUses::DEPTH_STENCIL_WRITE => { vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL } _ => { if usage == crate::TextureUses::PRESENT { vk::ImageLayout::PRESENT_SRC_KHR } else if is_color { vk::ImageLayout::GENERAL } else { vk::ImageLayout::DEPTH_STENCIL_READ_ONLY_OPTIMAL } } } } pub fn map_texture_usage(usage: crate::TextureUses) -> vk::ImageUsageFlags { let mut flags = vk::ImageUsageFlags::empty(); if usage.contains(crate::TextureUses::COPY_SRC) { flags |= vk::ImageUsageFlags::TRANSFER_SRC; } if usage.contains(crate::TextureUses::COPY_DST) { flags |= vk::ImageUsageFlags::TRANSFER_DST; } if usage.contains(crate::TextureUses::RESOURCE) { flags |= vk::ImageUsageFlags::SAMPLED; } if usage.contains(crate::TextureUses::COLOR_TARGET) { flags |= vk::ImageUsageFlags::COLOR_ATTACHMENT; } if usage.intersects( crate::TextureUses::DEPTH_STENCIL_READ | crate::TextureUses::DEPTH_STENCIL_WRITE, ) { flags |= vk::ImageUsageFlags::DEPTH_STENCIL_ATTACHMENT; } if usage.intersects(crate::TextureUses::STORAGE_READ | crate::TextureUses::STORAGE_READ_WRITE) { flags |= vk::ImageUsageFlags::STORAGE; } flags } pub fn map_texture_usage_to_barrier( usage: crate::TextureUses, ) -> (vk::PipelineStageFlags, vk::AccessFlags) { let mut stages = vk::PipelineStageFlags::empty(); let mut access = vk::AccessFlags::empty(); let shader_stages = vk::PipelineStageFlags::VERTEX_SHADER | vk::PipelineStageFlags::FRAGMENT_SHADER | vk::PipelineStageFlags::COMPUTE_SHADER; if usage.contains(crate::TextureUses::COPY_SRC) { stages |= vk::PipelineStageFlags::TRANSFER; access |= vk::AccessFlags::TRANSFER_READ; } if usage.contains(crate::TextureUses::COPY_DST) { stages |= vk::PipelineStageFlags::TRANSFER; access |= vk::AccessFlags::TRANSFER_WRITE; } if usage.contains(crate::TextureUses::RESOURCE) { stages |= shader_stages; access |= vk::AccessFlags::SHADER_READ; } if usage.contains(crate::TextureUses::COLOR_TARGET) { stages |= vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT; access |= vk::AccessFlags::COLOR_ATTACHMENT_READ | vk::AccessFlags::COLOR_ATTACHMENT_WRITE; } if usage.intersects(crate::TextureUses::DEPTH_STENCIL_READ) { stages |= vk::PipelineStageFlags::EARLY_FRAGMENT_TESTS | vk::PipelineStageFlags::LATE_FRAGMENT_TESTS; access |= vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_READ; } if usage.intersects(crate::TextureUses::DEPTH_STENCIL_WRITE) { stages |= vk::PipelineStageFlags::EARLY_FRAGMENT_TESTS | vk::PipelineStageFlags::LATE_FRAGMENT_TESTS; access |= vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_READ | vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_WRITE; } if usage.contains(crate::TextureUses::STORAGE_READ) { stages |= shader_stages; access |= vk::AccessFlags::SHADER_READ; } if usage.contains(crate::TextureUses::STORAGE_READ_WRITE) { stages |= shader_stages; access |= vk::AccessFlags::SHADER_READ | vk::AccessFlags::SHADER_WRITE; } if usage == crate::TextureUses::UNINITIALIZED || usage == crate::TextureUses::PRESENT { ( vk::PipelineStageFlags::TOP_OF_PIPE, vk::AccessFlags::empty(), ) } else { (stages, access) } } pub fn map_vk_image_usage(usage: vk::ImageUsageFlags) -> crate::TextureUses { let mut bits = crate::TextureUses::empty(); if usage.contains(vk::ImageUsageFlags::TRANSFER_SRC) { bits |= crate::TextureUses::COPY_SRC; } if usage.contains(vk::ImageUsageFlags::TRANSFER_DST) { bits |= crate::TextureUses::COPY_DST; } if usage.contains(vk::ImageUsageFlags::SAMPLED) { bits |= crate::TextureUses::RESOURCE; } if usage.contains(vk::ImageUsageFlags::COLOR_ATTACHMENT) { bits |= crate::TextureUses::COLOR_TARGET; } if usage.contains(vk::ImageUsageFlags::DEPTH_STENCIL_ATTACHMENT) { bits |= crate::TextureUses::DEPTH_STENCIL_READ | crate::TextureUses::DEPTH_STENCIL_WRITE; } if usage.contains(vk::ImageUsageFlags::STORAGE) { bits |= crate::TextureUses::STORAGE_READ | crate::TextureUses::STORAGE_READ_WRITE; } bits } pub fn map_texture_dimension(dim: wgt::TextureDimension) -> vk::ImageType { match dim { wgt::TextureDimension::D1 => vk::ImageType::TYPE_1D, wgt::TextureDimension::D2 => vk::ImageType::TYPE_2D, wgt::TextureDimension::D3 => vk::ImageType::TYPE_3D, } } pub fn map_index_format(index_format: wgt::IndexFormat) -> vk::IndexType { match index_format { wgt::IndexFormat::Uint16 => vk::IndexType::UINT16, wgt::IndexFormat::Uint32 => vk::IndexType::UINT32, } } pub fn map_vertex_format(vertex_format: wgt::VertexFormat) -> vk::Format { use wgt::VertexFormat as Vf; match vertex_format { Vf::Uint8x2 => vk::Format::R8G8_UINT, Vf::Uint8x4 => vk::Format::R8G8B8A8_UINT, Vf::Sint8x2 => vk::Format::R8G8_SINT, Vf::Sint8x4 => vk::Format::R8G8B8A8_SINT, Vf::Unorm8x2 => vk::Format::R8G8_UNORM, Vf::Unorm8x4 => vk::Format::R8G8B8A8_UNORM, Vf::Snorm8x2 => vk::Format::R8G8_SNORM, Vf::Snorm8x4 => vk::Format::R8G8B8A8_SNORM, Vf::Uint16x2 => vk::Format::R16G16_UINT, Vf::Uint16x4 => vk::Format::R16G16B16A16_UINT, Vf::Sint16x2 => vk::Format::R16G16_SINT, Vf::Sint16x4 => vk::Format::R16G16B16A16_SINT, Vf::Unorm16x2 => vk::Format::R16G16_UNORM, Vf::Unorm16x4 => vk::Format::R16G16B16A16_UNORM, Vf::Snorm16x2 => vk::Format::R16G16_SNORM, Vf::Snorm16x4 => vk::Format::R16G16B16A16_SNORM, Vf::Float16x2 => vk::Format::R16G16_SFLOAT, Vf::Float16x4 => vk::Format::R16G16B16A16_SFLOAT, Vf::Float32 => vk::Format::R32_SFLOAT, Vf::Float32x2 => vk::Format::R32G32_SFLOAT, Vf::Float32x3 => vk::Format::R32G32B32_SFLOAT, Vf::Float32x4 => vk::Format::R32G32B32A32_SFLOAT, Vf::Uint32 => vk::Format::R32_UINT, Vf::Uint32x2 => vk::Format::R32G32_UINT, Vf::Uint32x3 => vk::Format::R32G32B32_UINT, Vf::Uint32x4 => vk::Format::R32G32B32A32_UINT, Vf::Sint32 => vk::Format::R32_SINT, Vf::Sint32x2 => vk::Format::R32G32_SINT, Vf::Sint32x3 => vk::Format::R32G32B32_SINT, Vf::Sint32x4 => vk::Format::R32G32B32A32_SINT, Vf::Float64 => vk::Format::R64_SFLOAT, Vf::Float64x2 => vk::Format::R64G64_SFLOAT, Vf::Float64x3 => vk::Format::R64G64B64_SFLOAT, Vf::Float64x4 => vk::Format::R64G64B64A64_SFLOAT, } } pub fn map_aspects(aspects: crate::FormatAspects) -> vk::ImageAspectFlags { let mut flags = vk::ImageAspectFlags::empty(); if aspects.contains(crate::FormatAspects::COLOR) { flags |= vk::ImageAspectFlags::COLOR; } if aspects.contains(crate::FormatAspects::DEPTH) { flags |= vk::ImageAspectFlags::DEPTH; } if aspects.contains(crate::FormatAspects::STENCIL) { flags |= vk::ImageAspectFlags::STENCIL; } flags } pub fn map_attachment_ops( op: crate::AttachmentOps, ) -> (vk::AttachmentLoadOp, vk::AttachmentStoreOp) { let load_op = if op.contains(crate::AttachmentOps::LOAD) { vk::AttachmentLoadOp::LOAD } else { vk::AttachmentLoadOp::CLEAR }; let store_op = if op.contains(crate::AttachmentOps::STORE) { vk::AttachmentStoreOp::STORE } else { vk::AttachmentStoreOp::DONT_CARE }; (load_op, store_op) } pub fn map_present_mode(mode: wgt::PresentMode) -> vk::PresentModeKHR { match mode { wgt::PresentMode::Immediate => vk::PresentModeKHR::IMMEDIATE, wgt::PresentMode::Mailbox => vk::PresentModeKHR::MAILBOX, wgt::PresentMode::Fifo => vk::PresentModeKHR::FIFO, wgt::PresentMode::FifoRelaxed => vk::PresentModeKHR::FIFO_RELAXED, wgt::PresentMode::AutoNoVsync | wgt::PresentMode::AutoVsync => { unreachable!("Cannot create swapchain with Auto PresentationMode") } } } pub fn map_vk_present_mode(mode: vk::PresentModeKHR) -> Option { if mode == vk::PresentModeKHR::IMMEDIATE { Some(wgt::PresentMode::Immediate) } else if mode == vk::PresentModeKHR::MAILBOX { Some(wgt::PresentMode::Mailbox) } else if mode == vk::PresentModeKHR::FIFO { Some(wgt::PresentMode::Fifo) } else if mode == vk::PresentModeKHR::FIFO_RELAXED { //Some(wgt::PresentMode::Relaxed) None } else { log::warn!("Unrecognized present mode {:?}", mode); None } } pub fn map_composite_alpha_mode(mode: wgt::CompositeAlphaMode) -> vk::CompositeAlphaFlagsKHR { match mode { wgt::CompositeAlphaMode::Opaque => vk::CompositeAlphaFlagsKHR::OPAQUE, wgt::CompositeAlphaMode::PreMultiplied => vk::CompositeAlphaFlagsKHR::PRE_MULTIPLIED, wgt::CompositeAlphaMode::PostMultiplied => vk::CompositeAlphaFlagsKHR::POST_MULTIPLIED, wgt::CompositeAlphaMode::Inherit => vk::CompositeAlphaFlagsKHR::INHERIT, wgt::CompositeAlphaMode::Auto => unreachable!(), } } pub fn map_vk_composite_alpha(flags: vk::CompositeAlphaFlagsKHR) -> Vec { let mut modes = Vec::new(); if flags.contains(vk::CompositeAlphaFlagsKHR::OPAQUE) { modes.push(wgt::CompositeAlphaMode::Opaque); } if flags.contains(vk::CompositeAlphaFlagsKHR::PRE_MULTIPLIED) { modes.push(wgt::CompositeAlphaMode::PreMultiplied); } if flags.contains(vk::CompositeAlphaFlagsKHR::POST_MULTIPLIED) { modes.push(wgt::CompositeAlphaMode::PostMultiplied); } if flags.contains(vk::CompositeAlphaFlagsKHR::INHERIT) { modes.push(wgt::CompositeAlphaMode::Inherit); } modes } pub fn map_buffer_usage(usage: crate::BufferUses) -> vk::BufferUsageFlags { let mut flags = vk::BufferUsageFlags::empty(); if usage.contains(crate::BufferUses::COPY_SRC) { flags |= vk::BufferUsageFlags::TRANSFER_SRC; } if usage.contains(crate::BufferUses::COPY_DST) { flags |= vk::BufferUsageFlags::TRANSFER_DST; } if usage.contains(crate::BufferUses::UNIFORM) { flags |= vk::BufferUsageFlags::UNIFORM_BUFFER; } if usage.intersects(crate::BufferUses::STORAGE_READ | crate::BufferUses::STORAGE_READ_WRITE) { flags |= vk::BufferUsageFlags::STORAGE_BUFFER; } if usage.contains(crate::BufferUses::INDEX) { flags |= vk::BufferUsageFlags::INDEX_BUFFER; } if usage.contains(crate::BufferUses::VERTEX) { flags |= vk::BufferUsageFlags::VERTEX_BUFFER; } if usage.contains(crate::BufferUses::INDIRECT) { flags |= vk::BufferUsageFlags::INDIRECT_BUFFER; } flags } pub fn map_buffer_usage_to_barrier( usage: crate::BufferUses, ) -> (vk::PipelineStageFlags, vk::AccessFlags) { let mut stages = vk::PipelineStageFlags::empty(); let mut access = vk::AccessFlags::empty(); let shader_stages = vk::PipelineStageFlags::VERTEX_SHADER | vk::PipelineStageFlags::FRAGMENT_SHADER | vk::PipelineStageFlags::COMPUTE_SHADER; if usage.contains(crate::BufferUses::MAP_READ) { stages |= vk::PipelineStageFlags::HOST; access |= vk::AccessFlags::HOST_READ; } if usage.contains(crate::BufferUses::MAP_WRITE) { stages |= vk::PipelineStageFlags::HOST; access |= vk::AccessFlags::HOST_WRITE; } if usage.contains(crate::BufferUses::COPY_SRC) { stages |= vk::PipelineStageFlags::TRANSFER; access |= vk::AccessFlags::TRANSFER_READ; } if usage.contains(crate::BufferUses::COPY_DST) { stages |= vk::PipelineStageFlags::TRANSFER; access |= vk::AccessFlags::TRANSFER_WRITE; } if usage.contains(crate::BufferUses::UNIFORM) { stages |= shader_stages; access |= vk::AccessFlags::UNIFORM_READ; } if usage.intersects(crate::BufferUses::STORAGE_READ) { stages |= shader_stages; access |= vk::AccessFlags::SHADER_READ; } if usage.intersects(crate::BufferUses::STORAGE_READ_WRITE) { stages |= shader_stages; access |= vk::AccessFlags::SHADER_READ | vk::AccessFlags::SHADER_WRITE; } if usage.contains(crate::BufferUses::INDEX) { stages |= vk::PipelineStageFlags::VERTEX_INPUT; access |= vk::AccessFlags::INDEX_READ; } if usage.contains(crate::BufferUses::VERTEX) { stages |= vk::PipelineStageFlags::VERTEX_INPUT; access |= vk::AccessFlags::VERTEX_ATTRIBUTE_READ; } if usage.contains(crate::BufferUses::INDIRECT) { stages |= vk::PipelineStageFlags::DRAW_INDIRECT; access |= vk::AccessFlags::INDIRECT_COMMAND_READ; } (stages, access) } pub fn map_view_dimension(dim: wgt::TextureViewDimension) -> vk::ImageViewType { match dim { wgt::TextureViewDimension::D1 => vk::ImageViewType::TYPE_1D, wgt::TextureViewDimension::D2 => vk::ImageViewType::TYPE_2D, wgt::TextureViewDimension::D2Array => vk::ImageViewType::TYPE_2D_ARRAY, wgt::TextureViewDimension::Cube => vk::ImageViewType::CUBE, wgt::TextureViewDimension::CubeArray => vk::ImageViewType::CUBE_ARRAY, wgt::TextureViewDimension::D3 => vk::ImageViewType::TYPE_3D, } } pub fn map_copy_extent(extent: &crate::CopyExtent) -> vk::Extent3D { vk::Extent3D { width: extent.width, height: extent.height, depth: extent.depth, } } pub fn map_subresource_range( range: &wgt::ImageSubresourceRange, format: wgt::TextureFormat, ) -> vk::ImageSubresourceRange { vk::ImageSubresourceRange { aspect_mask: map_aspects(crate::FormatAspects::new(format, range.aspect)), base_mip_level: range.base_mip_level, level_count: range.mip_level_count.unwrap_or(vk::REMAINING_MIP_LEVELS), base_array_layer: range.base_array_layer, layer_count: range .array_layer_count .unwrap_or(vk::REMAINING_ARRAY_LAYERS), } } pub fn map_subresource_layers( base: &crate::TextureCopyBase, ) -> (vk::ImageSubresourceLayers, vk::Offset3D) { let offset = vk::Offset3D { x: base.origin.x as i32, y: base.origin.y as i32, z: base.origin.z as i32, }; let subresource = vk::ImageSubresourceLayers { aspect_mask: map_aspects(base.aspect), mip_level: base.mip_level, base_array_layer: base.array_layer, layer_count: 1, }; (subresource, offset) } pub fn map_filter_mode(mode: wgt::FilterMode) -> vk::Filter { match mode { wgt::FilterMode::Nearest => vk::Filter::NEAREST, wgt::FilterMode::Linear => vk::Filter::LINEAR, } } pub fn map_mip_filter_mode(mode: wgt::FilterMode) -> vk::SamplerMipmapMode { match mode { wgt::FilterMode::Nearest => vk::SamplerMipmapMode::NEAREST, wgt::FilterMode::Linear => vk::SamplerMipmapMode::LINEAR, } } pub fn map_address_mode(mode: wgt::AddressMode) -> vk::SamplerAddressMode { match mode { wgt::AddressMode::ClampToEdge => vk::SamplerAddressMode::CLAMP_TO_EDGE, wgt::AddressMode::Repeat => vk::SamplerAddressMode::REPEAT, wgt::AddressMode::MirrorRepeat => vk::SamplerAddressMode::MIRRORED_REPEAT, wgt::AddressMode::ClampToBorder => vk::SamplerAddressMode::CLAMP_TO_BORDER, // wgt::AddressMode::MirrorClamp => vk::SamplerAddressMode::MIRROR_CLAMP_TO_EDGE, } } pub fn map_border_color(border_color: wgt::SamplerBorderColor) -> vk::BorderColor { match border_color { wgt::SamplerBorderColor::TransparentBlack | wgt::SamplerBorderColor::Zero => { vk::BorderColor::FLOAT_TRANSPARENT_BLACK } wgt::SamplerBorderColor::OpaqueBlack => vk::BorderColor::FLOAT_OPAQUE_BLACK, wgt::SamplerBorderColor::OpaqueWhite => vk::BorderColor::FLOAT_OPAQUE_WHITE, } } pub fn map_comparison(fun: wgt::CompareFunction) -> vk::CompareOp { use wgt::CompareFunction as Cf; match fun { Cf::Never => vk::CompareOp::NEVER, Cf::Less => vk::CompareOp::LESS, Cf::LessEqual => vk::CompareOp::LESS_OR_EQUAL, Cf::Equal => vk::CompareOp::EQUAL, Cf::GreaterEqual => vk::CompareOp::GREATER_OR_EQUAL, Cf::Greater => vk::CompareOp::GREATER, Cf::NotEqual => vk::CompareOp::NOT_EQUAL, Cf::Always => vk::CompareOp::ALWAYS, } } pub fn map_shader_stage(stage: wgt::ShaderStages) -> vk::ShaderStageFlags { let mut flags = vk::ShaderStageFlags::empty(); if stage.contains(wgt::ShaderStages::VERTEX) { flags |= vk::ShaderStageFlags::VERTEX; } if stage.contains(wgt::ShaderStages::FRAGMENT) { flags |= vk::ShaderStageFlags::FRAGMENT; } if stage.contains(wgt::ShaderStages::COMPUTE) { flags |= vk::ShaderStageFlags::COMPUTE; } flags } pub fn map_binding_type(ty: wgt::BindingType) -> vk::DescriptorType { match ty { wgt::BindingType::Buffer { ty, has_dynamic_offset, .. } => match ty { wgt::BufferBindingType::Storage { .. } => match has_dynamic_offset { true => vk::DescriptorType::STORAGE_BUFFER_DYNAMIC, false => vk::DescriptorType::STORAGE_BUFFER, }, wgt::BufferBindingType::Uniform => match has_dynamic_offset { true => vk::DescriptorType::UNIFORM_BUFFER_DYNAMIC, false => vk::DescriptorType::UNIFORM_BUFFER, }, }, wgt::BindingType::Sampler { .. } => vk::DescriptorType::SAMPLER, wgt::BindingType::Texture { .. } => vk::DescriptorType::SAMPLED_IMAGE, wgt::BindingType::StorageTexture { .. } => vk::DescriptorType::STORAGE_IMAGE, } } pub fn map_topology(topology: wgt::PrimitiveTopology) -> vk::PrimitiveTopology { use wgt::PrimitiveTopology as Pt; match topology { Pt::PointList => vk::PrimitiveTopology::POINT_LIST, Pt::LineList => vk::PrimitiveTopology::LINE_LIST, Pt::LineStrip => vk::PrimitiveTopology::LINE_STRIP, Pt::TriangleList => vk::PrimitiveTopology::TRIANGLE_LIST, Pt::TriangleStrip => vk::PrimitiveTopology::TRIANGLE_STRIP, } } pub fn map_polygon_mode(mode: wgt::PolygonMode) -> vk::PolygonMode { match mode { wgt::PolygonMode::Fill => vk::PolygonMode::FILL, wgt::PolygonMode::Line => vk::PolygonMode::LINE, wgt::PolygonMode::Point => vk::PolygonMode::POINT, } } pub fn map_front_face(front_face: wgt::FrontFace) -> vk::FrontFace { match front_face { wgt::FrontFace::Cw => vk::FrontFace::CLOCKWISE, wgt::FrontFace::Ccw => vk::FrontFace::COUNTER_CLOCKWISE, } } pub fn map_cull_face(face: wgt::Face) -> vk::CullModeFlags { match face { wgt::Face::Front => vk::CullModeFlags::FRONT, wgt::Face::Back => vk::CullModeFlags::BACK, } } pub fn map_stencil_op(op: wgt::StencilOperation) -> vk::StencilOp { use wgt::StencilOperation as So; match op { So::Keep => vk::StencilOp::KEEP, So::Zero => vk::StencilOp::ZERO, So::Replace => vk::StencilOp::REPLACE, So::Invert => vk::StencilOp::INVERT, So::IncrementClamp => vk::StencilOp::INCREMENT_AND_CLAMP, So::IncrementWrap => vk::StencilOp::INCREMENT_AND_WRAP, So::DecrementClamp => vk::StencilOp::DECREMENT_AND_CLAMP, So::DecrementWrap => vk::StencilOp::DECREMENT_AND_WRAP, } } pub fn map_stencil_face( face: &wgt::StencilFaceState, compare_mask: u32, write_mask: u32, ) -> vk::StencilOpState { vk::StencilOpState { fail_op: map_stencil_op(face.fail_op), pass_op: map_stencil_op(face.pass_op), depth_fail_op: map_stencil_op(face.depth_fail_op), compare_op: map_comparison(face.compare), compare_mask, write_mask, reference: 0, } } fn map_blend_factor(factor: wgt::BlendFactor) -> vk::BlendFactor { use wgt::BlendFactor as Bf; match factor { Bf::Zero => vk::BlendFactor::ZERO, Bf::One => vk::BlendFactor::ONE, Bf::Src => vk::BlendFactor::SRC_COLOR, Bf::OneMinusSrc => vk::BlendFactor::ONE_MINUS_SRC_COLOR, Bf::SrcAlpha => vk::BlendFactor::SRC_ALPHA, Bf::OneMinusSrcAlpha => vk::BlendFactor::ONE_MINUS_SRC_ALPHA, Bf::Dst => vk::BlendFactor::DST_COLOR, Bf::OneMinusDst => vk::BlendFactor::ONE_MINUS_DST_COLOR, Bf::DstAlpha => vk::BlendFactor::DST_ALPHA, Bf::OneMinusDstAlpha => vk::BlendFactor::ONE_MINUS_DST_ALPHA, Bf::SrcAlphaSaturated => vk::BlendFactor::SRC_ALPHA_SATURATE, Bf::Constant => vk::BlendFactor::CONSTANT_COLOR, Bf::OneMinusConstant => vk::BlendFactor::ONE_MINUS_CONSTANT_COLOR, } } fn map_blend_op(operation: wgt::BlendOperation) -> vk::BlendOp { use wgt::BlendOperation as Bo; match operation { Bo::Add => vk::BlendOp::ADD, Bo::Subtract => vk::BlendOp::SUBTRACT, Bo::ReverseSubtract => vk::BlendOp::REVERSE_SUBTRACT, Bo::Min => vk::BlendOp::MIN, Bo::Max => vk::BlendOp::MAX, } } pub fn map_blend_component( component: &wgt::BlendComponent, ) -> (vk::BlendOp, vk::BlendFactor, vk::BlendFactor) { let op = map_blend_op(component.operation); let src = map_blend_factor(component.src_factor); let dst = map_blend_factor(component.dst_factor); (op, src, dst) } pub fn map_pipeline_statistics( types: wgt::PipelineStatisticsTypes, ) -> vk::QueryPipelineStatisticFlags { use wgt::PipelineStatisticsTypes as Pst; let mut flags = vk::QueryPipelineStatisticFlags::empty(); if types.contains(Pst::VERTEX_SHADER_INVOCATIONS) { flags |= vk::QueryPipelineStatisticFlags::VERTEX_SHADER_INVOCATIONS; } if types.contains(Pst::CLIPPER_INVOCATIONS) { flags |= vk::QueryPipelineStatisticFlags::CLIPPING_INVOCATIONS; } if types.contains(Pst::CLIPPER_PRIMITIVES_OUT) { flags |= vk::QueryPipelineStatisticFlags::CLIPPING_PRIMITIVES; } if types.contains(Pst::FRAGMENT_SHADER_INVOCATIONS) { flags |= vk::QueryPipelineStatisticFlags::FRAGMENT_SHADER_INVOCATIONS; } if types.contains(Pst::COMPUTE_SHADER_INVOCATIONS) { flags |= vk::QueryPipelineStatisticFlags::COMPUTE_SHADER_INVOCATIONS; } flags }