1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
include LayersSurfaces;
include protocol PCompositorBridge;
include protocol PTexture;
include "gfxipc/ShadowLayerUtils.h";
include "mozilla/GfxMessageUtils.h";
include "mozilla/layers/LayersMessageUtils.h";
using mozilla::gfx::Glyph from "mozilla/gfx/2D.h";
using mozilla::gfx::SamplingFilter from "mozilla/gfx/2D.h";
using struct mozilla::gfx::DeviceColor from "mozilla/gfx/2D.h";
using mozilla::gfx::Point from "mozilla/gfx/Point.h";
using mozilla::gfx::Point3D from "mozilla/gfx/Point.h";
using mozilla::gfx::IntPoint from "mozilla/gfx/Point.h";
using mozilla::gfx::Matrix4x4 from "mozilla/gfx/Matrix.h";
using mozilla::SideBits from "mozilla/gfx/Types.h";
using nscolor from "nsColor.h";
using nscoord from "nsCoord.h";
using struct nsRect from "nsRect.h";
using struct nsPoint from "nsPoint.h";
using mozilla::TimeDuration from "mozilla/TimeStamp.h";
using class mozilla::TimeStamp from "mozilla/TimeStamp.h";
using mozilla::ScreenRotation from "mozilla/WidgetUtils.h";
using nsCSSPropertyID from "nsCSSPropertyID.h";
using mozilla::hal::ScreenOrientation from "mozilla/HalIPCUtils.h";
using struct mozilla::layers::TextureInfo from "mozilla/layers/CompositorTypes.h";
using mozilla::CSSPoint from "Units.h";
using mozilla::CSSRect from "Units.h";
using mozilla::gfx::IntSize from "mozilla/gfx/2D.h";
using mozilla::LayerMargin from "Units.h";
using mozilla::LayerPoint from "Units.h";
using mozilla::LayerCoord from "Units.h";
using mozilla::LayerSize from "Units.h";
using mozilla::LayerRect from "Units.h";
using mozilla::LayerIntSize from "Units.h";
using mozilla::LayerIntRect from "Units.h";
using mozilla::LayerIntRegion from "Units.h";
using mozilla::layers::TextureFlags from "mozilla/layers/CompositorTypes.h";
using mozilla::ParentLayerIntRect from "Units.h";
using mozilla::ParentLayerRect from "Units.h";
using mozilla::LayoutDeviceIntRect from "Units.h";
using mozilla::LayoutDevicePoint from "Units.h";
using mozilla::LayoutDeviceRect from "Units.h";
using mozilla::layers::ScaleMode from "mozilla/layers/LayersTypes.h";
using mozilla::layers::EventRegionsOverride from "mozilla/layers/LayersTypes.h";
using mozilla::layers::DiagnosticTypes from "mozilla/layers/CompositorTypes.h";
using mozilla::layers::ScrollableLayerGuid::ViewID from "mozilla/layers/ScrollableLayerGuid.h";
using mozilla::layers::ScrollDirection from "mozilla/layers/LayersTypes.h";
using mozilla::layers::LayersBackend from "mozilla/layers/LayersTypes.h";
using mozilla::layers::LayerHandle from "mozilla/layers/LayersTypes.h";
using mozilla::layers::CompositableHandle from "mozilla/layers/LayersTypes.h";
using mozilla::layers::CompositionPayload from "mozilla/layers/LayersTypes.h";
[MoveOnly] using mozilla::CrossProcessSemaphoreHandle from "mozilla/ipc/CrossProcessSemaphore.h";
using struct mozilla::void_t from "mozilla/ipc/IPCCore.h";
using mozilla::layers::LayersId from "mozilla/layers/LayersTypes.h";
using mozilla::layers::RemoteTextureId from "mozilla/layers/LayersTypes.h";
using mozilla::layers::RemoteTextureOwnerId from "mozilla/layers/LayersTypes.h";
using mozilla::layers::TransactionId from "mozilla/layers/LayersTypes.h";
using mozilla::LengthPercentage from "mozilla/ServoStyleConsts.h";
using mozilla::RayReferenceData from "mozilla/MotionPathUtils.h";
using mozilla::StyleOffsetPath from "mozilla/ServoStyleConsts.h";
using mozilla::StyleOffsetRotate from "mozilla/ServoStyleConsts.h";
using mozilla::StylePositionOrAuto from "mozilla/ServoStyleConsts.h";
using mozilla::StyleRotate from "mozilla/ServoStyleConsts.h";
using mozilla::StyleScale from "mozilla/ServoStyleConsts.h";
using mozilla::StyleTranslate from "mozilla/ServoStyleConsts.h";
using mozilla::StyleTransform from "mozilla/ServoStyleConsts.h";
using mozilla::StyleComputedTimingFunction from "mozilla/ServoStyleConsts.h";
namespace mozilla {
namespace layers {
struct TargetConfig {
IntRect naturalBounds;
ScreenRotation rotation;
ScreenOrientation orientation;
nsIntRegion clearRegion;
};
struct OpAttachCompositable {
LayerHandle layer;
CompositableHandle compositable;
};
struct OpAttachAsyncCompositable {
LayerHandle layer;
CompositableHandle compositable;
};
struct LayerColor { DeviceColor value; };
[Comparable] union Animatable {
null_t;
float;
nscolor;
StyleRotate;
StyleScale;
StyleTranslate;
StyleTransform;
StyleOffsetPath;
LengthPercentage;
StyleOffsetRotate;
StylePositionOrAuto;
};
struct AnimationSegment {
Animatable startState;
Animatable endState;
float startPortion;
float endPortion;
uint8_t startComposite;
uint8_t endComposite;
StyleComputedTimingFunction? sampleFn;
};
[Comparable] struct MotionPathData {
// the transform-origin property for motion in css pixels
CSSPoint origin;
// the adjustment for the anchor point of motion path.
CSSPoint anchorAdjustment;
RayReferenceData rayReferenceData;
};
[Comparable] struct PartialPrerenderData {
LayoutDeviceRect rect;
SideBits overflowedSides;
// the scroll id of the nearest scrollable frame of this partial prerender
// data.
ViewID scrollId;
// The clip rectangle of the nearest scrollable frame.
// NOTE: This should be used only for fallback cases where APZ is not enabled.
ParentLayerRect clipRect;
// a transform from the coordinate space of the animated element to a
// coordinate space where the `clipRect` can be applied.
Matrix4x4 transformInClip; // Used only for WebRender.
// the position relative to the reference frame of the animated transform
// element in the element coordinate space.
LayoutDevicePoint position; // Used only for WebRender.
};
// Transforms need extra information to correctly convert the list of transform
// functions to a Matrix4x4 that can be applied directly to the layer.
[Comparable] struct TransformData {
// the origin of the frame being transformed in app units
nsPoint origin;
// the transform-origin property for the transform in device pixels
Point3D transformOrigin;
nsRect bounds;
int32_t appUnitsPerDevPixel;
MotionPathData? motionPathData;
PartialPrerenderData? partialPrerenderData;
};
// The scroll timeline information.
struct ScrollTimelineOptions {
// The source of the scroll-timeline.
ViewID source;
// The physical direction.
ScrollDirection axis;
};
struct Animation {
// The zero time of this Animation's timeline. May be null if isNotPlaying is
// true.
TimeStamp originTime;
// The start time is relative to the originTime. This allows us to represent
// start times in the distant past that cannot be expressed using a TimeStamp.
TimeDuration? startTime;
TimeDuration delay;
TimeDuration endDelay;
// The value of the animation's current time at the moment it was sent to the
// compositor. This value will be used for below cases:
// 1) Animations that are play-pending. Initially these animations will have a
// null |startTime|. Once the animation is ready to start (i.e. painting
// has finished), we calculate an appropriate value of |startTime| such
// that playback begins from |holdTime|.
// 2) Not playing animations (e.g. paused and finished animations). In this
// case the |holdTime| represents the current time the animation will
// maintain.
TimeDuration holdTime;
TimeDuration duration;
// For each frame, the interpolation point is computed based on the
// startTime, the direction, the duration, and the current time.
// The segments must uniquely cover the portion from 0.0 to 1.0
AnimationSegment[] segments;
// Number of times to repeat the animation, including positive infinity.
// Values <= 0 mean the animation will not play (although events are still
// dispatched on the main thread).
float iterations;
float iterationStart;
// This uses the NS_STYLE_ANIMATION_DIRECTION_* constants.
uint8_t direction;
// This uses dom::FillMode.
uint8_t fillMode;
nsCSSPropertyID property;
float playbackRate;
// When performing an asynchronous update to the playbackRate, |playbackRate|
// above is the updated playbackRate while |previousPlaybackRate| is the
// existing playbackRate. This is used by AnimationInfo to update the
// startTime based on the 'readyTime' (timestamp at the end of painting)
// and is not used beyond that point.
//
// It is set to numeric_limits<float>::quiet_NaN() when no asynchronous update
// to the playbackRate is being performed.
float previousPlaybackRate;
// This is used in the transformed progress calculation.
StyleComputedTimingFunction? easingFunction;
uint8_t iterationComposite;
// True if the animation has a fixed current time (e.g. paused and
// forward-filling animations).
bool isNotPlaying;
// True if this is not an animating property. For some transform-like
// properties, we just send their baseStyles for merging with other animating
// properties. In this case, we don't have animation information on this
// property, and so don't need to do interpolation.
bool isNotAnimating;
// The base style that animations should composite with. This is only set for
// 1. scroll animations with positive delays, or
// 2. animations with a composite mode of additive or accumulate, and only for
// the first animation in the set (i.e. the animation that is lowest in the
// stack).
// In all other cases the value is null_t.
Animatable baseStyle;
// An optional data specific for transform like properies.
TransformData? transformData;
// If this is present, the animation is driven by a ScrollTimeline, and
// this structure contains information about that timeline.
ScrollTimelineOptions? scrollTimelineOptions;
};
struct CompositorAnimations {
Animation[] animations;
// This id is used to map the layer animations between content
// and compositor side
uint64_t id;
};
struct ShmemSection {
Shmem shmem;
uint32_t offset;
uint32_t size;
};
struct CrossProcessSemaphoreDescriptor {
CrossProcessSemaphoreHandle sem;
};
union ReadLockDescriptor {
ShmemSection;
CrossProcessSemaphoreDescriptor;
uintptr_t;
null_t;
};
/**
* Tells the CompositableHost to remove the corresponding TextureHost
*/
struct OpRemoveTexture {
PTexture texture;
};
struct TimedTexture {
PTexture texture;
TimeStamp timeStamp;
IntRect picture;
uint32_t frameID;
uint32_t producerID;
bool readLocked;
};
/**
* Tells the compositor-side which textures to use (for example, as front buffer
* if there are several textures for double buffering).
* This provides a list of textures with timestamps, ordered by timestamp.
* The newest texture whose timestamp is <= the current time is rendered
* (where null is considered less than every other timestamp). If there is no
* such texture, the first texture is rendered.
* The first timestamp value can be null, but the others must not be.
* The list must not be empty.
*/
struct OpUseTexture {
TimedTexture[] textures;
};
struct OpUseRemoteTexture {
RemoteTextureId textureId;
RemoteTextureOwnerId ownerId;
IntSize size;
TextureFlags textureFlags;
};
struct OpEnableRemoteTexturePushCallback {
RemoteTextureOwnerId ownerId;
IntSize size;
TextureFlags textureFlags;
};
struct OpNotifyNotUsed {
uint64_t TextureId;
uint64_t fwdTransactionId;
};
union CompositableOperationDetail {
OpRemoveTexture;
OpUseTexture;
OpUseRemoteTexture;
OpEnableRemoteTexturePushCallback;
};
struct CompositableOperation {
CompositableHandle compositable;
CompositableOperationDetail detail;
};
// Operations related to destroying resources, always handled after the other
// operations for safety.
union OpDestroy {
PTexture;
CompositableHandle;
};
// Replies to operations
struct OpContentBufferSwap {
CompositableHandle compositable;
nsIntRegion frontUpdatedRegion;
};
/**
* An ImageCompositeNotification is sent the first time a particular
* image is composited by an ImageHost.
*/
struct ImageCompositeNotification {
CompositableHandle compositable;
TimeStamp imageTimeStamp;
TimeStamp firstCompositeTimeStamp;
uint32_t frameID;
uint32_t producerID;
};
union AsyncParentMessageData {
OpNotifyNotUsed;
};
union OMTAValue {
null_t;
nscolor;
float;
Matrix4x4;
};
} // namespace
} // namespace
|