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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 20:09:20 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 20:09:20 +0000
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+*usr_29.txt* For Vim version 9.1. Last change: 2022 Mar 13
+
+ VIM USER MANUAL - by Bram Moolenaar
+
+ Moving through programs
+
+
+The creator of Vim is a computer programmer. It's no surprise that Vim
+contains many features to aid in writing programs. Jump around to find where
+identifiers are defined and used. Preview declarations in a separate window.
+There is more in the next chapter.
+
+|29.1| Using tags
+|29.2| The preview window
+|29.3| Moving through a program
+|29.4| Finding global identifiers
+|29.5| Finding local identifiers
+
+ Next chapter: |usr_30.txt| Editing programs
+ Previous chapter: |usr_28.txt| Folding
+Table of contents: |usr_toc.txt|
+
+==============================================================================
+*29.1* Using tags
+
+What is a tag? It is a location where an identifier is defined. An example
+is a function definition in a C or C++ program. A list of tags is kept in a
+tags file. This can be used by Vim to directly jump from any place to the
+tag, the place where an identifier is defined.
+ To generate the tags file for all C files in the current directory, use the
+following command: >
+
+ ctags *.c
+
+"ctags" is a separate program. Most Unix systems already have it installed.
+If you do not have it yet, you can find Universal/Exuberant ctags at:
+ http://ctags.io ~
+ http://ctags.sf.net ~
+
+Universal ctags is preferred, Exuberant ctags is no longer being developed.
+
+Now when you are in Vim and you want to go to a function definition, you can
+jump to it by using the following command: >
+
+ :tag startlist
+
+This command will find the function "startlist" even if it is in another file.
+ The CTRL-] command jumps to the tag of the word that is under the cursor.
+This makes it easy to explore a tangle of C code. Suppose, for example, that
+you are in the function "write_block". You can see that it calls
+"write_line". But what does "write_line" do? By placing the cursor on the
+call to "write_line" and pressing CTRL-], you jump to the definition of this
+function.
+ The "write_line" function calls "write_char". You need to figure out what
+it does. So you position the cursor over the call to "write_char" and press
+CTRL-]. Now you are at the definition of "write_char".
+
+ +-------------------------------------+
+ |void write_block(char **s; int cnt) |
+ |{ |
+ | int i; |
+ | for (i = 0; i < cnt; ++i) |
+ | write_line(s[i]); |
+ |} | |
+ +-----------|-------------------------+
+ |
+ CTRL-] |
+ | +----------------------------+
+ +--> |void write_line(char *s) |
+ |{ |
+ | while (*s != 0) |
+ | write_char(*s++); |
+ |} | |
+ +--------|-------------------+
+ |
+ CTRL-] |
+ | +------------------------------------+
+ +--> |void write_char(char c) |
+ |{ |
+ | putchar((int)(unsigned char)c); |
+ |} |
+ +------------------------------------+
+
+The ":tags" command shows the list of tags that you traversed through:
+
+ :tags
+ # TO tag FROM line in file/text ~
+ 1 1 write_line 8 write_block.c ~
+ 2 1 write_char 7 write_line.c ~
+ > ~
+>
+Now to go back. The CTRL-T command goes to the preceding tag. In the example
+above you get back to the "write_line" function, in the call to "write_char".
+ This command takes a count argument that indicates how many tags to jump
+back. You have gone forward, and now back. Let's go forward again. The
+following command goes to the tag on top of the list: >
+
+ :tag
+
+You can prefix it with a count and jump forward that many tags. For example:
+":3tag". CTRL-T also can be preceded with a count.
+ These commands thus allow you to go down a call tree with CTRL-] and back
+up again with CTRL-T. Use ":tags" to find out where you are.
+
+
+SPLIT WINDOWS
+
+The ":tag" command replaces the file in the current window with the one
+containing the new function. But suppose you want to see not only the old
+function but also the new one? You can split the window using the ":split"
+command followed by the ":tag" command. Vim has a shorthand command that does
+both: >
+ :stag tagname
+
+To split the current window and jump to the tag under the cursor use this
+command: >
+
+ CTRL-W ]
+
+If a count is specified, the new window will be that many lines high.
+
+
+MORE TAGS FILES
+
+When you have files in many directories, you can create a tags file in each of
+them. Vim will then only be able to jump to tags within that directory.
+ To find more tags files, set the 'tags' option to include all the relevant
+tags files. Example: >
+
+ :set tags=./tags,./../tags,./*/tags
+
+This finds a tags file in the same directory as the current file, one
+directory level higher and in all subdirectories.
+ This is quite a number of tags files, but it may still not be enough. For
+example, when editing a file in "~/proj/src", you will not find the tags file
+"~/proj/sub/tags". For this situation Vim offers to search a whole directory
+tree for tags files. Example: >
+
+ :set tags=~/proj/**/tags
+
+
+ONE TAGS FILE
+
+When Vim has to search many places for tags files, you can hear the disk
+rattling. It may get a bit slow. In that case it's better to spend this
+time while generating one big tags file. You might do this overnight.
+ This requires the Universal or Exuberant ctags program, mentioned above.
+It offers an argument to search a whole directory tree: >
+
+ cd ~/proj
+ ctags -R .
+
+The nice thing about this is that Universal/Exuberant ctags recognizes various
+file types. Thus this doesn't work just for C and C++ programs, also for
+Eiffel and even Vim scripts. See the ctags documentation to tune this.
+ Now you only need to tell Vim where your big tags file is: >
+
+ :set tags=~/proj/tags
+
+
+MULTIPLE MATCHES
+
+When a function is defined multiple times (or a method in several classes),
+the ":tag" command will jump to the first one. If there is a match in the
+current file, that one is used first.
+ You can now jump to other matches for the same tag with: >
+
+ :tnext
+
+Repeat this to find further matches. If there are many, you can select which
+one to jump to: >
+
+ :tselect tagname
+
+Vim will present you with a list of choices:
+
+ # pri kind tag file ~
+ 1 F f mch_init os_amiga.c ~
+ mch_init() ~
+ 2 F f mch_init os_mac.c ~
+ mch_init() ~
+ 3 F f mch_init os_msdos.c ~
+ mch_init(void) ~
+ 4 F f mch_init os_riscos.c ~
+ mch_init() ~
+ Enter nr of choice (<CR> to abort): ~
+
+You can now enter the number (in the first column) of the match that you would
+like to jump to. The information in the other columns give you a good idea of
+where the match is defined.
+
+To move between the matching tags, these commands can be used:
+
+ :tfirst go to first match
+ :[count]tprevious go to [count] previous match
+ :[count]tnext go to [count] next match
+ :tlast go to last match
+
+If [count] is omitted then one is used.
+
+
+GUESSING TAG NAMES
+
+Command line completion is a good way to avoid typing a long tag name. Just
+type the first bit and press <Tab>: >
+
+ :tag write_<Tab>
+
+You will get the first match. If it's not the one you want, press <Tab> until
+you find the right one.
+ Sometimes you only know part of the name of a function. Or you have many
+tags that start with the same string, but end differently. Then you can tell
+Vim to use a pattern to find the tag.
+ Suppose you want to jump to a tag that contains "block". First type
+this: >
+
+ :tag /block
+
+Now use command line completion: press <Tab>. Vim will find all tags that
+contain "block" and use the first match.
+ The "/" before a tag name tells Vim that what follows is not a literal tag
+name, but a pattern. You can use all the items for search patterns here. For
+example, suppose you want to select a tag that starts with "write_": >
+
+ :tselect /^write_
+
+The "^" specifies that the tag starts with "write_". Otherwise it would also
+be found halfway a tag name. Similarly "$" at the end makes sure the pattern
+matches until the end of a tag.
+
+
+A TAGS BROWSER
+
+Since CTRL-] takes you to the definition of the identifier under the cursor,
+you can use a list of identifier names as a table of contents. Here is an
+example.
+ First create a list of identifiers (this requires Universal or Exuberant
+ctags): >
+
+ ctags --c-types=f -f functions *.c
+
+Now start Vim without a file, and edit this file in Vim, in a vertically split
+window: >
+
+ vim
+ :vsplit functions
+
+The window contains a list of all the functions. There is some more stuff,
+but you can ignore that. Do ":setlocal ts=99" to clean it up a bit.
+ In this window, define a mapping: >
+
+ :nnoremap <buffer> <CR> 0ye<C-W>w:tag <C-R>"<CR>
+
+Move the cursor to the line that contains the function you want to go to.
+Now press <Enter>. Vim will go to the other window and jump to the selected
+function.
+
+
+RELATED ITEMS
+
+To make case in tag names be ignored, you can set 'ignorecase' while leaving
+'tagcase' as "followic", or set 'tagcase' to "ignore".
+
+The 'tagbsearch' option tells if the tags file is sorted or not. The default
+is to assume a sorted tags file, which makes a tags search a lot faster, but
+doesn't work if the tags file isn't sorted.
+
+The 'taglength' option can be used to tell Vim the number of significant
+characters in a tag.
+
+Cscope is a free program. It does not only find places where an identifier is
+declared, but also where it is used. See |cscope|.
+
+==============================================================================
+*29.2* The preview window
+
+When you edit code that contains a function call, you need to use the correct
+arguments. To know what values to pass you can look at how the function is
+defined. The tags mechanism works very well for this. Preferably the
+definition is displayed in another window. For this the preview window can be
+used.
+ To open a preview window to display the function "write_char": >
+
+ :ptag write_char
+
+Vim will open a window, and jumps to the tag "write_char". Then it takes you
+back to the original position. Thus you can continue typing without the need
+to use a CTRL-W command.
+ If the name of a function appears in the text, you can get its definition
+in the preview window with: >
+
+ CTRL-W }
+
+There is a script that automatically displays the text where the word under
+the cursor was defined. See |CursorHold-example|.
+
+To close the preview window use this command: >
+
+ :pclose
+
+To edit a specific file in the preview window, use ":pedit". This can be
+useful to edit a header file, for example: >
+
+ :pedit defs.h
+
+Finally, ":psearch" can be used to find a word in the current file and any
+included files and display the match in the preview window. This is
+especially useful when using library functions, for which you do not have a
+tags file. Example: >
+
+ :psearch popen
+
+This will show the "stdio.h" file in the preview window, with the function
+prototype for popen():
+
+ FILE *popen __P((const char *, const char *)); ~
+
+You can specify the height of the preview window, when it is opened, with the
+'previewheight' option.
+
+==============================================================================
+*29.3* Moving through a program
+
+Since a program is structured, Vim can recognize items in it. Specific
+commands can be used to move around.
+ C programs often contain constructs like this:
+
+ #ifdef USE_POPEN ~
+ fd = popen("ls", "r") ~
+ #else ~
+ fd = fopen("tmp", "w") ~
+ #endif ~
+
+But then much longer, and possibly nested. Position the cursor on the
+"#ifdef" and press %. Vim will jump to the "#else". Pressing % again takes
+you to the "#endif". Another % takes you to the "#ifdef" again.
+ When the construct is nested, Vim will find the matching items. This is a
+good way to check if you didn't forget an "#endif".
+ When you are somewhere inside a "#if" - "#endif", you can jump to the start
+of it with: >
+
+ [#
+
+If you are not after a "#if" or "#ifdef" Vim will beep. To jump forward to
+the next "#else" or "#endif" use: >
+
+ ]#
+
+These two commands skip any "#if" - "#endif" blocks that they encounter.
+Example:
+
+ #if defined(HAS_INC_H) ~
+ a = a + inc(); ~
+ # ifdef USE_THEME ~
+ a += 3; ~
+ # endif ~
+ set_width(a); ~
+
+With the cursor in the last line, "[#" moves to the first line. The "#ifdef"
+- "#endif" block in the middle is skipped.
+
+
+MOVING IN CODE BLOCKS
+
+In C code blocks are enclosed in {}. These can get pretty long. To move to
+the start of the outer block use the "[[" command. Use "][" to find the end.
+This assumes that the "{" and "}" are in the first column.
+ The "[{" command moves to the start of the current block. It skips over
+pairs of {} at the same level. "]}" jumps to the end.
+ An overview:
+
+ function(int a)
+ +-> {
+ | if (a)
+ | +-> {
+ [[ | | for (;;) --+
+ | | +-> { |
+ | [{ | | foo(32); | --+
+ | | [{ | if (bar(a)) --+ | ]} |
+ +-- | +-- break; | ]} | |
+ | } <-+ | | ][
+ +-- foobar(a) | |
+ } <-+ |
+ } <-+
+
+When writing C++ or Java, the outer {} block is for the class. The next level
+of {} is for a method. When somewhere inside a class use "[m" to find the
+previous start of a method. "]m" finds the next start of a method.
+
+Additionally, "[]" moves backward to the end of a function and "]]" moves
+forward to the start of the next function. The end of a function is defined
+by a "}" in the first column.
+
+ int func1(void)
+ {
+ return 1;
+ +----------> }
+ |
+ [] | int func2(void)
+ | +-> {
+ | [[ | if (flag)
+ start +-- +-- return flag;
+ | ][ | return 2;
+ | +-> }
+ ]] |
+ | int func3(void)
+ +----------> {
+ return 3;
+ }
+
+Don't forget you can also use "%" to move between matching (), {} and [].
+That also works when they are many lines apart.
+
+
+MOVING IN BRACES
+
+The "[(" and "])" commands work similar to "[{" and "]}", except that they
+work on () pairs instead of {} pairs.
+>
+ [(
+< <--------------------------------
+ <-------
+ if (a == b && (c == d || (e > f)) && x > y) ~
+ -------------->
+ --------------------------------> >
+ ])
+
+MOVING IN COMMENTS
+
+To move back to the start of a comment use "[/". Move forward to the end of a
+comment with "]/". This only works for /* - */ comments.
+
+ +-> +-> /*
+ | [/ | * A comment about --+
+ [/ | +-- * wonderful life. | ]/
+ | */ <-+
+ |
+ +-- foo = bar * 3; --+
+ | ]/
+ /* a short comment */ <-+
+
+==============================================================================
+*29.4* Finding global identifiers
+
+You are editing a C program and wonder if a variable is declared as "int" or
+"unsigned". A quick way to find this is with the "[I" command.
+ Suppose the cursor is on the word "column". Type: >
+
+ [I
+
+Vim will list the matching lines it can find. Not only in the current file,
+but also in all included files (and files included in them, etc.). The result
+looks like this:
+
+ structs.h ~
+ 1: 29 unsigned column; /* column number */ ~
+
+The advantage over using tags or the preview window is that included files are
+searched. In most cases this results in the right declaration to be found.
+Also when the tags file is out of date. Also when you don't have tags for the
+included files.
+ However, a few things must be right for "[I" to do its work. First of all,
+the 'include' option must specify how a file is included. The default value
+works for C and C++. For other languages you will have to change it.
+
+
+LOCATING INCLUDED FILES
+
+ Vim will find included files in the places specified with the 'path'
+option. If a directory is missing, some include files will not be found. You
+can discover this with this command: >
+
+ :checkpath
+
+It will list the include files that could not be found. Also files included
+by the files that could be found. An example of the output:
+
+ --- Included files not found in path --- ~
+ <io.h> ~
+ vim.h --> ~
+ <functions.h> ~
+ <clib/exec_protos.h> ~
+
+The "io.h" file is included by the current file and can't be found. "vim.h"
+can be found, thus ":checkpath" goes into this file and checks what it
+includes. The "functions.h" and "clib/exec_protos.h" files, included by
+"vim.h" are not found.
+
+ Note:
+ Vim is not a compiler. It does not recognize "#ifdef" statements.
+ This means every "#include" statement is used, also when it comes
+ after "#if NEVER".
+
+To fix the files that could not be found, add a directory to the 'path'
+option. A good place to find out about this is the Makefile. Look out for
+lines that contain "-I" items, like "-I/usr/local/X11". To add this directory
+use: >
+
+ :set path+=/usr/local/X11
+
+When there are many subdirectories, you can use the "*" wildcard. Example: >
+
+ :set path+=/usr/*/include
+
+This would find files in "/usr/local/include" as well as "/usr/X11/include".
+
+When working on a project with a whole nested tree of included files, the "**"
+items is useful. This will search down in all subdirectories. Example: >
+
+ :set path+=/projects/invent/**/include
+
+This will find files in the directories:
+
+ /projects/invent/include ~
+ /projects/invent/main/include ~
+ /projects/invent/main/os/include ~
+ etc.
+
+There are even more possibilities. Check out the 'path' option for info.
+ If you want to see which included files are actually found, use this
+command: >
+
+ :checkpath!
+
+You will get a (very long) list of included files, the files they include, and
+so on. To shorten the list a bit, Vim shows "(Already listed)" for files that
+were found before and doesn't list the included files in there again.
+
+
+JUMPING TO A MATCH
+
+"[I" produces a list with only one line of text. When you want to have a
+closer look at the first item, you can jump to that line with the command: >
+
+ [<Tab>
+
+You can also use "[ CTRL-I", since CTRL-I is the same as pressing <Tab>.
+
+The list that "[I" produces has a number at the start of each line. When you
+want to jump to another item than the first one, type the number first: >
+
+ 3[<Tab>
+
+Will jump to the third item in the list. Remember that you can use CTRL-O to
+jump back to where you started from.
+
+
+RELATED COMMANDS
+
+ [i only lists the first match
+ ]I only lists items below the cursor
+ ]i only lists the first item below the cursor
+
+
+FINDING DEFINED IDENTIFIERS
+
+The "[I" command finds any identifier. To find only macros, defined with
+"#define" use: >
+
+ [D
+
+Again, this searches in included files. The 'define' option specifies what a
+line looks like that defines the items for "[D". You could change it to make
+it work with other languages than C or C++.
+ The commands related to "[D" are:
+
+ [d only lists the first match
+ ]D only lists items below the cursor
+ ]d only lists the first item below the cursor
+
+==============================================================================
+*29.5* Finding local identifiers
+
+The "[I" command searches included files. To search in the current file only,
+and jump to the first place where the word under the cursor is used: >
+
+ gD
+
+Hint: Goto Definition. This command is very useful to find a variable or
+function that was declared locally ("static", in C terms). Example (cursor on
+"counter"):
+
+ +-> static int counter = 0;
+ |
+ | int get_counter(void)
+ gD | {
+ | ++counter;
+ +-- return counter;
+ }
+
+To restrict the search even further, and look only in the current function,
+use this command: >
+
+ gd
+
+This will go back to the start of the current function and find the first
+occurrence of the word under the cursor. Actually, it searches backwards to
+an empty line above a "{" in the first column. From there it searches forward
+for the identifier. Example (cursor on "idx"):
+
+ int find_entry(char *name)
+ {
+ +-> int idx;
+ |
+ gd | for (idx = 0; idx < table_len; ++idx)
+ | if (strcmp(table[idx].name, name) == 0)
+ +-- return idx;
+ }
+
+==============================================================================
+
+Next chapter: |usr_30.txt| Editing programs
+
+Copyright: see |manual-copyright| vim:tw=78:ts=8:noet:ft=help:norl: