diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 20:09:20 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 20:09:20 +0000 |
commit | 029f72b1a93430b24b88eb3a72c6114d9f149737 (patch) | |
tree | 765d5c2041967f9c6fef195fe343d9234a030e90 /src/testdir/test_sound.vim | |
parent | Initial commit. (diff) | |
download | vim-029f72b1a93430b24b88eb3a72c6114d9f149737.tar.xz vim-029f72b1a93430b24b88eb3a72c6114d9f149737.zip |
Adding upstream version 2:9.1.0016.upstream/2%9.1.0016
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/testdir/test_sound.vim')
-rw-r--r-- | src/testdir/test_sound.vim | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/src/testdir/test_sound.vim b/src/testdir/test_sound.vim new file mode 100644 index 0000000..e97ac61 --- /dev/null +++ b/src/testdir/test_sound.vim @@ -0,0 +1,100 @@ +" Tests for the sound feature + +source check.vim +source shared.vim + +CheckFeature sound + +func PlayCallback(id, result) + let g:playcallback_count += 1 + let g:id = a:id + let g:result = a:result +endfunc + +func Test_play_event() + if has('win32') + throw 'Skipped: Playing event with callback is not supported on Windows' + endif + let g:playcallback_count = 0 + let g:id = 0 + let event_name = 'bell' + if has('osx') + let event_name = 'Tink' + endif + let id = event_name->sound_playevent('PlayCallback') + if id == 0 + throw 'Skipped: bell event not available' + endif + + " Stop it quickly, avoid annoying the user. + sleep 20m + eval id->sound_stop() + call WaitForAssert({-> assert_equal(id, g:id)}) + call assert_equal(1, g:result) " sound was aborted + call assert_equal(1, g:playcallback_count) +endfunc + +func Test_play_silent() + let fname = fnamemodify('silent.wav', '%p') + let g:playcallback_count = 0 + + " play without callback + let id1 = sound_playfile(fname) + if id1 == 0 + throw 'Skipped: playing a sound is not working' + endif + + " play until the end + let id2 = fname->sound_playfile('PlayCallback') + call assert_true(id2 > 0) + call WaitForAssert({-> assert_equal(id2, g:id)}) + call assert_equal(0, g:result) + call assert_equal(1, g:playcallback_count) + + let id2 = sound_playfile(fname, 'PlayCallback') + call assert_true(id2 > 0) + sleep 20m + call sound_clear() + call WaitForAssert({-> assert_equal(id2, g:id)}) + call assert_equal(1, g:result) " sound was aborted + call assert_equal(2, g:playcallback_count) + + " Play 2 sounds almost at the same time to exercise + " code with multiple callbacks in the callback list. + call sound_playfile(fname, 'PlayCallback') + call sound_playfile(fname, 'PlayCallback') + call WaitForAssert({-> assert_equal(4, g:playcallback_count)}) + + " recursive use was causing a crash + func PlayAgain(id, fname) + let g:id = a:id + let g:id_again = sound_playfile(a:fname) + endfunc + + let id3 = sound_playfile(fname, {id, res -> PlayAgain(id, fname)}) + call assert_true(id3 > 0) + sleep 50m + call sound_clear() + call WaitForAssert({-> assert_true(g:id > 0)}) +endfunc + +func Test_play_event_error() + " FIXME: sound_playevent() doesn't return 0 in case of error on Windows. + if !has('win32') + call assert_equal(0, sound_playevent('')) + call assert_equal(0, sound_playevent(test_null_string())) + call assert_equal(0, sound_playevent('doesnotexist')) + call assert_equal(0, sound_playevent('doesnotexist', 'doesnotexist')) + call assert_equal(0, sound_playevent(test_null_string(), test_null_string())) + call assert_equal(0, sound_playevent(test_null_string(), test_null_function())) + endif + + call assert_equal(0, sound_playfile('')) + call assert_equal(0, sound_playfile(test_null_string())) + call assert_equal(0, sound_playfile('doesnotexist')) + call assert_equal(0, sound_playfile('doesnotexist', 'doesnotexist')) + call assert_equal(0, sound_playfile(test_null_string(), test_null_string())) + call assert_equal(0, sound_playfile(test_null_string(), test_null_function())) +endfunc + +" vim: shiftwidth=2 sts=2 expandtab |