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diff --git a/runtime/doc/usr_51.txt b/runtime/doc/usr_51.txt new file mode 100644 index 0000000..f2b5e13 --- /dev/null +++ b/runtime/doc/usr_51.txt @@ -0,0 +1,694 @@ +*usr_51.txt* For Vim version 9.1. Last change: 2022 Jun 03 + + VIM USER MANUAL - by Bram Moolenaar + + Write plugins + + +Plugins can be used to define settings for a specific type of file, syntax +highlighting and many other things. This chapter explains how to write the +most common Vim plugins. + +|51.1| Writing a generic plugin +|51.2| Writing a filetype plugin +|51.3| Writing a compiler plugin +|51.4| Distributing Vim scripts + + Next chapter: |usr_52.txt| Write large plugins + Previous chapter: |usr_50.txt| Advanced Vim script writing +Table of contents: |usr_toc.txt| + +============================================================================== +*51.1* Writing a generic plugin *write-plugin* + +You can write a Vim script in such a way that many people can use it. This is +called a plugin. Vim users can drop your script in their plugin directory and +use its features right away |add-plugin|. + +There are actually two types of plugins: + + global plugins: For all types of files. +filetype plugins: Only for files of a specific type. + +In this section the first type is explained. Most items are also relevant for +writing filetype plugins. The specifics for filetype plugins are in the next +section |write-filetype-plugin|. + +We will use |Vim9| syntax here, the recommended way to write new plugins. +Make sure the file starts with the `vim9script` command. + + +NAME + +First of all you must choose a name for your plugin. The features provided +by the plugin should be clear from its name. And it should be unlikely that +someone else writes a plugin with the same name but which does something +different. + +A script that corrects typing mistakes could be called "typecorrect.vim". We +will use it here as an example. + +For the plugin to work for everybody, it should follow a few guidelines. This +will be explained step-by-step. The complete example plugin is at the end. + + +BODY + +Let's start with the body of the plugin, the lines that do the actual work: > + + 12 iabbrev teh the + 13 iabbrev otehr other + 14 iabbrev wnat want + 15 iabbrev synchronisation + 16 \ synchronization + +The actual list should be much longer, of course. + +The line numbers have only been added to explain a few things, don't put them +in your plugin file! + + +FIRST LINE +> + 1 vim9script noclear + +You need to use `vim9script` as the very first command. Best is to put it in +the very first line. + +The script we are writing will have a `finish` command to bail out when it is +loaded a second time. To avoid that the items defined in the script are lost +the "noclear" argument is used. More info about this at |vim9-reload|. + + +HEADER + +You will probably add new corrections to the plugin and soon have several +versions lying around. And when distributing this file, people will want to +know who wrote this wonderful plugin and where they can send remarks. +Therefore, put a header at the top of your plugin: > + + 2 # Vim global plugin for correcting typing mistakes + 3 # Last Change: 2021 Dec 30 + 4 # Maintainer: Bram Moolenaar <Bram@vim.org> + +About copyright and licensing: Since plugins are very useful and it's hardly +worth restricting their distribution, please consider making your plugin +either public domain or use the Vim |license|. A short note about this near +the top of the plugin should be sufficient. Example: > + + 5 # License: This file is placed in the public domain. + + +NOT LOADING + +It is possible that a user doesn't always want to load this plugin. Or the +system administrator has dropped it in the system-wide plugin directory, but a +user has their own plugin they want to use. Then the user must have a chance +to disable loading this specific plugin. These lines will make it possible: > + + 7 if exists("g:loaded_typecorrect") + 8 finish + 9 endif + 10 g:loaded_typecorrect = 1 + +This also avoids that when the script is loaded twice it would pointlessly +redefine functions and cause trouble for autocommands that are added twice. + +The name is recommended to start with "g:loaded_" and then the file name of +the plugin, literally. The "g:" is prepended to make the variable global, so +that other places can check whether its functionality is available. Without +"g:" it would be local to the script. + +Using `finish` stops Vim from reading the rest of the file, it's much quicker +than using if-endif around the whole file, since Vim would still need to parse +the commands to find the `endif`. + + +MAPPING + +Now let's make the plugin more interesting: We will add a mapping that adds a +correction for the word under the cursor. We could just pick a key sequence +for this mapping, but the user might already use it for something else. To +allow the user to define which keys a mapping in a plugin uses, the <Leader> +item can be used: > + + 20 map <unique> <Leader>a <Plug>TypecorrAdd; + +The "<Plug>TypecorrAdd;" thing will do the work, more about that further on. + +The user can set the "g:mapleader" variable to the key sequence that they want +plugin mappings to start with. Thus if the user has done: > + + g:mapleader = "_" + +the mapping will define "_a". If the user didn't do this, the default value +will be used, which is a backslash. Then a map for "\a" will be defined. + +Note that <unique> is used, this will cause an error message if the mapping +already happened to exist. |:map-<unique>| + +But what if the user wants to define their own key sequence? We can allow +that with this mechanism: > + + 19 if !hasmapto('<Plug>TypecorrAdd;') + 20 map <unique> <Leader>a <Plug>TypecorrAdd; + 21 endif + +This checks if a mapping to "<Plug>TypecorrAdd;" already exists, and only +defines the mapping from "<Leader>a" if it doesn't. The user then has a +chance of putting this in their vimrc file: > + + map ,c <Plug>TypecorrAdd; + +Then the mapped key sequence will be ",c" instead of "_a" or "\a". + + +PIECES + +If a script gets longer, you often want to break up the work in pieces. You +can use functions or mappings for this. But you don't want these functions +and mappings to interfere with the ones from other scripts. For example, you +could define a function Add(), but another script could try to define the same +function. To avoid this, we define the function local to the script. +Fortunately, in |Vim9| script this is the default. In a legacy script you +would need to prefix the name with "s:". + +We will define a function that adds a new typing correction: > + + 28 def Add(from: string, correct: bool) + 29 var to = input($"type the correction for {from}: ") + 30 exe $":iabbrev {from} {to}" + ... + 34 enddef + +Now we can call the function Add() from within this script. If another +script also defines Add(), it will be local to that script and can only +be called from that script. There can also be a global g:Add() function, +which is again another function. + +<SID> can be used with mappings. It generates a script ID, which identifies +the current script. In our typing correction plugin we use it like this: > + + 22 noremap <unique> <script> <Plug>TypecorrAdd; <SID>Add + ... + 26 noremap <SID>Add :call <SID>Add(expand("<cword>"), true)<CR> + +Thus when a user types "\a", this sequence is invoked: > + + \a -> <Plug>TypecorrAdd; -> <SID>Add -> :call <SID>Add(...) + +If another script also maps <SID>Add, it will get another script ID and +thus define another mapping. + +Note that instead of Add() we use <SID>Add() here. That is because the +mapping is typed by the user, thus outside of the script context. The <SID> +is translated to the script ID, so that Vim knows in which script to look for +the Add() function. + +This is a bit complicated, but it's required for the plugin to work together +with other plugins. The basic rule is that you use <SID>Add() in mappings and +Add() in other places (the script itself, autocommands, user commands). + +We can also add a menu entry to do the same as the mapping: > + + 24 noremenu <script> Plugin.Add\ Correction <SID>Add + +The "Plugin" menu is recommended for adding menu items for plugins. In this +case only one item is used. When adding more items, creating a submenu is +recommended. For example, "Plugin.CVS" could be used for a plugin that offers +CVS operations "Plugin.CVS.checkin", "Plugin.CVS.checkout", etc. + +Note that in line 28 ":noremap" is used to avoid that any other mappings cause +trouble. Someone may have remapped ":call", for example. In line 24 we also +use ":noremap", but we do want "<SID>Add" to be remapped. This is why +"<script>" is used here. This only allows mappings which are local to the +script. |:map-<script>| The same is done in line 26 for ":noremenu". +|:menu-<script>| + + +<SID> AND <Plug> *using-<Plug>* + +Both <SID> and <Plug> are used to avoid that mappings of typed keys interfere +with mappings that are only to be used from other mappings. Note the +difference between using <SID> and <Plug>: + +<Plug> is visible outside of the script. It is used for mappings which the + user might want to map a key sequence to. <Plug> is a special code + that a typed key will never produce. + To make it very unlikely that other plugins use the same sequence of + characters, use this structure: <Plug> scriptname mapname + In our example the scriptname is "Typecorr" and the mapname is "Add". + We add a semicolon as the terminator. This results in + "<Plug>TypecorrAdd;". Only the first character of scriptname and + mapname is uppercase, so that we can see where mapname starts. + +<SID> is the script ID, a unique identifier for a script. + Internally Vim translates <SID> to "<SNR>123_", where "123" can be any + number. Thus a function "<SID>Add()" will have a name "<SNR>11_Add()" + in one script, and "<SNR>22_Add()" in another. You can see this if + you use the ":function" command to get a list of functions. The + translation of <SID> in mappings is exactly the same, that's how you + can call a script-local function from a mapping. + + +USER COMMAND + +Now let's add a user command to add a correction: > + + 36 if !exists(":Correct") + 37 command -nargs=1 Correct :call Add(<q-args>, false) + 38 endif + +The user command is defined only if no command with the same name already +exists. Otherwise we would get an error here. Overriding the existing user +command with ":command!" is not a good idea, this would probably make the user +wonder why the command they defined themselves doesn't work. |:command| +If it did happen you can find out who to blame with: > + + verbose command Correct + + +SCRIPT VARIABLES + +When a variable starts with "s:" it is a script variable. It can only be used +inside a script. Outside the script it's not visible. This avoids trouble +with using the same variable name in different scripts. The variables will be +kept as long as Vim is running. And the same variables are used when sourcing +the same script again. |s:var| + +The nice thing about |Vim9| script is that variables are local to the script +by default. You can prepend "s:" if you like, but you do not need to. And +functions in the script can also use the script variables without a prefix +(they must be declared before the function for this to work). + +Script-local variables can also be used in functions, autocommands and user +commands that are defined in the script. Thus they are the perfect way to +share information between parts of your plugin, without it leaking out. In +our example we can add a few lines to count the number of corrections: > + + 17 var count = 4 + ... + 28 def Add(from: string, correct: bool) + ... + 32 count += 1 + 33 echo "you now have " .. count .. " corrections" + 34 enddef + +"count" is declared and initialized to 4 in the script itself. When later +the Add() function is called, it increments "count". It doesn't matter from +where the function was called, since it has been defined in the script, it +will use the local variables from this script. + + +THE RESULT + +Here is the resulting complete example: > + + 1 vim9script noclear + 2 # Vim global plugin for correcting typing mistakes + 3 # Last Change: 2021 Dec 30 + 4 # Maintainer: Bram Moolenaar <Bram@vim.org> + 5 # License: This file is placed in the public domain. + 6 + 7 if exists("g:loaded_typecorrect") + 8 finish + 9 endif + 10 g:loaded_typecorrect = 1 + 11 + 12 iabbrev teh the + 13 iabbrev otehr other + 14 iabbrev wnat want + 15 iabbrev synchronisation + 16 \ synchronization + 17 var count = 4 + 18 + 19 if !hasmapto('<Plug>TypecorrAdd;') + 20 map <unique> <Leader>a <Plug>TypecorrAdd; + 21 endif + 22 noremap <unique> <script> <Plug>TypecorrAdd; <SID>Add + 23 + 24 noremenu <script> Plugin.Add\ Correction <SID>Add + 25 + 26 noremap <SID>Add :call <SID>Add(expand("<cword>"), true)<CR> + 27 + 28 def Add(from: string, correct: bool) + 29 var to = input("type the correction for " .. from .. ": ") + 30 exe ":iabbrev " .. from .. " " .. to + 31 if correct | exe "normal viws\<C-R>\" \b\e" | endif + 32 count += 1 + 33 echo "you now have " .. count .. " corrections" + 34 enddef + 35 + 36 if !exists(":Correct") + 37 command -nargs=1 Correct call Add(<q-args>, false) + 38 endif + +Line 31 wasn't explained yet. It applies the new correction to the word under +the cursor. The |:normal| command is used to use the new abbreviation. Note +that mappings and abbreviations are expanded here, even though the function +was called from a mapping defined with ":noremap". + + +DOCUMENTATION *write-local-help* + +It's a good idea to also write some documentation for your plugin. Especially +when its behavior can be changed by the user. See |add-local-help| for how +they are installed. + +Here is a simple example for a plugin help file, called "typecorrect.txt": > + + 1 *typecorrect.txt* Plugin for correcting typing mistakes + 2 + 3 If you make typing mistakes, this plugin will have them corrected + 4 automatically. + 5 + 6 There are currently only a few corrections. Add your own if you like. + 7 + 8 Mappings: + 9 <Leader>a or <Plug>TypecorrAdd; + 10 Add a correction for the word under the cursor. + 11 + 12 Commands: + 13 :Correct {word} + 14 Add a correction for {word}. + 15 + 16 *typecorrect-settings* + 17 This plugin doesn't have any settings. + +The first line is actually the only one for which the format matters. It will +be extracted from the help file to be put in the "LOCAL ADDITIONS:" section of +help.txt |local-additions|. The first "*" must be in the first column of the +first line. After adding your help file do ":help" and check that the entries +line up nicely. + +You can add more tags inside ** in your help file. But be careful not to use +existing help tags. You would probably use the name of your plugin in most of +them, like "typecorrect-settings" in the example. + +Using references to other parts of the help in || is recommended. This makes +it easy for the user to find associated help. + + +SUMMARY *plugin-special* + +Summary of special things to use in a plugin: + +var name Variable local to the script. + +<SID> Script-ID, used for mappings and functions local to + the script. + +hasmapto() Function to test if the user already defined a mapping + for functionality the script offers. + +<Leader> Value of "mapleader", which the user defines as the + keys that plugin mappings start with. + +map <unique> Give a warning if a mapping already exists. + +noremap <script> Use only mappings local to the script, not global + mappings. + +exists(":Cmd") Check if a user command already exists. + +============================================================================== +*51.2* Writing a filetype plugin *write-filetype-plugin* *ftplugin* + +A filetype plugin is like a global plugin, except that it sets options and +defines mappings for the current buffer only. See |add-filetype-plugin| for +how this type of plugin is used. + +First read the section on global plugins above |51.1|. All that is said there +also applies to filetype plugins. There are a few extras, which are explained +here. The essential thing is that a filetype plugin should only have an +effect on the current buffer. + + +DISABLING + +If you are writing a filetype plugin to be used by many people, they need a +chance to disable loading it. Put this at the top of the plugin: > + + # Only do this when not done yet for this buffer + if exists("b:did_ftplugin") + finish + endif + b:did_ftplugin = 1 + +This also needs to be used to avoid that the same plugin is executed twice for +the same buffer (happens when using an ":edit" command without arguments). + +Now users can disable loading the default plugin completely by making a +filetype plugin with only these lines: > + + vim9script + b:did_ftplugin = 1 + +This does require that the filetype plugin directory comes before $VIMRUNTIME +in 'runtimepath'! + +If you do want to use the default plugin, but overrule one of the settings, +you can write the different setting in a script: > + + setlocal textwidth=70 + +Now write this in the "after" directory, so that it gets sourced after the +distributed "vim.vim" ftplugin |after-directory|. For Unix this would be +"~/.vim/after/ftplugin/vim.vim". Note that the default plugin will have set +"b:did_ftplugin", it is ignored here. + + +OPTIONS + +To make sure the filetype plugin only affects the current buffer use the > + + setlocal + +command to set options. And only set options which are local to a buffer (see +the help for the option to check that). When using `:setlocal` for global +options or options local to a window, the value will change for many buffers, +and that is not what a filetype plugin should do. + +When an option has a value that is a list of flags or items, consider using +"+=" and "-=" to keep the existing value. Be aware that the user may have +changed an option value already. First resetting to the default value and +then changing it is often a good idea. Example: > + + setlocal formatoptions& formatoptions+=ro + + +MAPPINGS + +To make sure mappings will only work in the current buffer use the > + + map <buffer> + +command. This needs to be combined with the two-step mapping explained above. +An example of how to define functionality in a filetype plugin: > + + if !hasmapto('<Plug>JavaImport;') + map <buffer> <unique> <LocalLeader>i <Plug>JavaImport; + endif + noremap <buffer> <unique> <Plug>JavaImport; oimport ""<Left><Esc> + +|hasmapto()| is used to check if the user has already defined a map to +<Plug>JavaImport;. If not, then the filetype plugin defines the default +mapping. This starts with |<LocalLeader>|, which allows the user to select +the key(s) they want filetype plugin mappings to start with. The default is a +backslash. +"<unique>" is used to give an error message if the mapping already exists or +overlaps with an existing mapping. +|:noremap| is used to avoid that any other mappings that the user has defined +interferes. You might want to use ":noremap <script>" to allow remapping +mappings defined in this script that start with <SID>. + +The user must have a chance to disable the mappings in a filetype plugin, +without disabling everything. Here is an example of how this is done for a +plugin for the mail filetype: > + + # Add mappings, unless the user didn't want this. + if !exists("g:no_plugin_maps") && !exists("g:no_mail_maps") + # Quote text by inserting "> " + if !hasmapto('<Plug>MailQuote;') + vmap <buffer> <LocalLeader>q <Plug>MailQuote; + nmap <buffer> <LocalLeader>q <Plug>MailQuote; + endif + vnoremap <buffer> <Plug>MailQuote; :s/^/> /<CR> + nnoremap <buffer> <Plug>MailQuote; :.,$s/^/> /<CR> + endif + +Two global variables are used: +|g:no_plugin_maps| disables mappings for all filetype plugins +|g:no_mail_maps| disables mappings for the "mail" filetype + + +USER COMMANDS + +To add a user command for a specific file type, so that it can only be used in +one buffer, use the "-buffer" argument to |:command|. Example: > + + command -buffer Make make %:r.s + + +VARIABLES + +A filetype plugin will be sourced for each buffer of the type it's for. Local +script variables will be shared between all invocations. Use local buffer +variables |b:var| if you want a variable specifically for one buffer. + + +FUNCTIONS + +When defining a function, this only needs to be done once. But the filetype +plugin will be sourced every time a file with this filetype will be opened. +This construct makes sure the function is only defined once: > + + if !exists("*Func") + def Func(arg) + ... + enddef + endif +< +Don't forget to use "noclear" with the `vim9script` command to avoid that the +function is deleted when the script is sourced a second time. + + +UNDO *undo_indent* *undo_ftplugin* + +When the user does ":setfiletype xyz" the effect of the previous filetype +should be undone. Set the b:undo_ftplugin variable to the commands that will +undo the settings in your filetype plugin. Example: > + + b:undo_ftplugin = "setlocal fo< com< tw< commentstring<" + \ .. "| unlet b:match_ignorecase b:match_words b:match_skip" + +Using ":setlocal" with "<" after the option name resets the option to its +global value. That is mostly the best way to reset the option value. + +For undoing the effect of an indent script, the b:undo_indent variable should +be set accordingly. + +Both these variables use legacy script syntax, not |Vim9| syntax. + + +FILE NAME + +The filetype must be included in the file name |ftplugin-name|. Use one of +these three forms: + + .../ftplugin/stuff.vim + .../ftplugin/stuff_foo.vim + .../ftplugin/stuff/bar.vim + +"stuff" is the filetype, "foo" and "bar" are arbitrary names. + + +FILETYPE DETECTION *plugin-filetype* + +If your filetype is not already detected by Vim, you should create a filetype +detection snippet in a separate file. It is usually in the form of an +autocommand that sets the filetype when the file name matches a pattern. +Example: > + + au BufNewFile,BufRead *.foo setlocal filetype=foofoo + +Write this single-line file as "ftdetect/foofoo.vim" in the first directory +that appears in 'runtimepath'. For Unix that would be +"~/.vim/ftdetect/foofoo.vim". The convention is to use the name of the +filetype for the script name. + +You can make more complicated checks if you like, for example to inspect the +contents of the file to recognize the language. Also see |new-filetype|. + + +SUMMARY *ftplugin-special* + +Summary of special things to use in a filetype plugin: + +<LocalLeader> Value of "maplocalleader", which the user defines as + the keys that filetype plugin mappings start with. + +map <buffer> Define a mapping local to the buffer. + +noremap <script> Only remap mappings defined in this script that start + with <SID>. + +setlocal Set an option for the current buffer only. + +command -buffer Define a user command local to the buffer. + +exists("*s:Func") Check if a function was already defined. + +Also see |plugin-special|, the special things used for all plugins. + +============================================================================== +*51.3* Writing a compiler plugin *write-compiler-plugin* + +A compiler plugin sets options for use with a specific compiler. The user can +load it with the |:compiler| command. The main use is to set the +'errorformat' and 'makeprg' options. + +Easiest is to have a look at examples. This command will edit all the default +compiler plugins: > + + next $VIMRUNTIME/compiler/*.vim + +Type `:next` to go to the next plugin file. + +There are two special items about these files. First is a mechanism to allow +a user to overrule or add to the default file. The default files start with: > + + vim9script + if exists("g:current_compiler") + finish + endif + g:current_compiler = "mine" + +When you write a compiler file and put it in your personal runtime directory +(e.g., ~/.vim/compiler for Unix), you set the "current_compiler" variable to +make the default file skip the settings. + *:CompilerSet* +The second mechanism is to use ":set" for ":compiler!" and ":setlocal" for +":compiler". Vim defines the ":CompilerSet" user command for this. However, +older Vim versions don't, thus your plugin should define it then. This is an +example: > + + if exists(":CompilerSet") != 2 + command -nargs=* CompilerSet setlocal <args> + endif + CompilerSet errorformat& " use the default 'errorformat' + CompilerSet makeprg=nmake + +When you write a compiler plugin for the Vim distribution or for a system-wide +runtime directory, use the mechanism mentioned above. When +"current_compiler" was already set by a user plugin nothing will be done. + +When you write a compiler plugin to overrule settings from a default plugin, +don't check "current_compiler". This plugin is supposed to be loaded +last, thus it should be in a directory at the end of 'runtimepath'. For Unix +that could be ~/.vim/after/compiler. + +============================================================================== +*51.4* Distributing Vim scripts *distribute-script* + +Vim users will look for scripts on the Vim website: http://www.vim.org. +If you made something that is useful for others, share it! + +Another place is github. But there you need to know where to find it! The +advantage is that most plugin managers fetch plugins from github. You'll have +to use your favorite search engine to find them. + +Vim scripts can be used on any system. However, there might not be a tar or +gzip command. If you want to pack files together and/or compress them the +"zip" utility is recommended. + +For utmost portability use Vim itself to pack scripts together. This can be +done with the Vimball utility. See |vimball|. + +It's good if you add a line to allow automatic updating. See |glvs-plugins|. + +============================================================================== + +Next chapter: |usr_52.txt| Write large plugins + +Copyright: see |manual-copyright| vim:tw=78:ts=8:noet:ft=help:norl: |