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-rw-r--r--src/gui_w32.c8901
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diff --git a/src/gui_w32.c b/src/gui_w32.c
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+/* vi:set ts=8 sts=4 sw=4 noet:
+ *
+ * VIM - Vi IMproved by Bram Moolenaar
+ * GUI support by Robert Webb
+ *
+ * Do ":help uganda" in Vim to read copying and usage conditions.
+ * Do ":help credits" in Vim to see a list of people who contributed.
+ * See README.txt for an overview of the Vim source code.
+ */
+/*
+ * Windows GUI.
+ *
+ * GUI support for Microsoft Windows, aka Win32. Also for Win64.
+ *
+ * George V. Reilly <george@reilly.org> wrote the original Win32 GUI.
+ * Robert Webb reworked it to use the existing GUI stuff and added menu,
+ * scrollbars, etc.
+ *
+ * Note: Clipboard stuff, for cutting and pasting text to other windows, is in
+ * winclip.c. (It can also be done from the terminal version).
+ *
+ * TODO: Some of the function signatures ought to be updated for Win64;
+ * e.g., replace LONG with LONG_PTR, etc.
+ */
+
+#include "vim.h"
+
+#if defined(FEAT_DIRECTX)
+# include "gui_dwrite.h"
+#endif
+
+// values for "dead_key"
+#define DEAD_KEY_OFF 0 // no dead key
+#define DEAD_KEY_SET_DEFAULT 1 // dead key pressed
+#define DEAD_KEY_TRANSIENT_IN_ON_CHAR 2 // wait for next key press
+#define DEAD_KEY_SKIP_ON_CHAR 3 // skip next _OnChar()
+
+#if defined(FEAT_DIRECTX)
+static DWriteContext *s_dwc = NULL;
+static int s_directx_enabled = 0;
+static int s_directx_load_attempted = 0;
+# define IS_ENABLE_DIRECTX() (s_directx_enabled && s_dwc != NULL && enc_utf8)
+static int directx_enabled(void);
+static void directx_binddc(void);
+#endif
+
+#ifdef FEAT_MENU
+static int gui_mswin_get_menu_height(int fix_window);
+#else
+# define gui_mswin_get_menu_height(fix_window) 0
+#endif
+
+#if defined(FEAT_RENDER_OPTIONS) || defined(PROTO)
+ int
+gui_mch_set_rendering_options(char_u *s)
+{
+# ifdef FEAT_DIRECTX
+ char_u *p, *q;
+
+ int dx_enable = 0;
+ int dx_flags = 0;
+ float dx_gamma = 0.0f;
+ float dx_contrast = 0.0f;
+ float dx_level = 0.0f;
+ int dx_geom = 0;
+ int dx_renmode = 0;
+ int dx_taamode = 0;
+
+ // parse string as rendering options.
+ for (p = s; p != NULL && *p != NUL; )
+ {
+ char_u item[256];
+ char_u name[128];
+ char_u value[128];
+
+ copy_option_part(&p, item, sizeof(item), ",");
+ if (p == NULL)
+ break;
+ q = &item[0];
+ copy_option_part(&q, name, sizeof(name), ":");
+ if (q == NULL)
+ return FAIL;
+ copy_option_part(&q, value, sizeof(value), ":");
+
+ if (STRCMP(name, "type") == 0)
+ {
+ if (STRCMP(value, "directx") == 0)
+ dx_enable = 1;
+ else
+ return FAIL;
+ }
+ else if (STRCMP(name, "gamma") == 0)
+ {
+ dx_flags |= 1 << 0;
+ dx_gamma = (float)atof((char *)value);
+ }
+ else if (STRCMP(name, "contrast") == 0)
+ {
+ dx_flags |= 1 << 1;
+ dx_contrast = (float)atof((char *)value);
+ }
+ else if (STRCMP(name, "level") == 0)
+ {
+ dx_flags |= 1 << 2;
+ dx_level = (float)atof((char *)value);
+ }
+ else if (STRCMP(name, "geom") == 0)
+ {
+ dx_flags |= 1 << 3;
+ dx_geom = atoi((char *)value);
+ if (dx_geom < 0 || dx_geom > 2)
+ return FAIL;
+ }
+ else if (STRCMP(name, "renmode") == 0)
+ {
+ dx_flags |= 1 << 4;
+ dx_renmode = atoi((char *)value);
+ if (dx_renmode < 0 || dx_renmode > 6)
+ return FAIL;
+ }
+ else if (STRCMP(name, "taamode") == 0)
+ {
+ dx_flags |= 1 << 5;
+ dx_taamode = atoi((char *)value);
+ if (dx_taamode < 0 || dx_taamode > 3)
+ return FAIL;
+ }
+ else if (STRCMP(name, "scrlines") == 0)
+ {
+ // Deprecated. Simply ignore it.
+ }
+ else
+ return FAIL;
+ }
+
+ if (!gui.in_use)
+ return OK; // only checking the syntax of the value
+
+ // Enable DirectX/DirectWrite
+ if (dx_enable)
+ {
+ if (!directx_enabled())
+ return FAIL;
+ DWriteContext_SetRenderingParams(s_dwc, NULL);
+ if (dx_flags)
+ {
+ DWriteRenderingParams param;
+ DWriteContext_GetRenderingParams(s_dwc, &param);
+ if (dx_flags & (1 << 0))
+ param.gamma = dx_gamma;
+ if (dx_flags & (1 << 1))
+ param.enhancedContrast = dx_contrast;
+ if (dx_flags & (1 << 2))
+ param.clearTypeLevel = dx_level;
+ if (dx_flags & (1 << 3))
+ param.pixelGeometry = dx_geom;
+ if (dx_flags & (1 << 4))
+ param.renderingMode = dx_renmode;
+ if (dx_flags & (1 << 5))
+ param.textAntialiasMode = dx_taamode;
+ DWriteContext_SetRenderingParams(s_dwc, &param);
+ }
+ }
+ s_directx_enabled = dx_enable;
+
+ return OK;
+# else
+ return FAIL;
+# endif
+}
+#endif
+
+/*
+ * These are new in Windows ME/XP, only defined in recent compilers.
+ */
+#ifndef HANDLE_WM_XBUTTONUP
+# define HANDLE_WM_XBUTTONUP(hwnd, wParam, lParam, fn) \
+ ((fn)((hwnd), (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
+#endif
+#ifndef HANDLE_WM_XBUTTONDOWN
+# define HANDLE_WM_XBUTTONDOWN(hwnd, wParam, lParam, fn) \
+ ((fn)((hwnd), FALSE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
+#endif
+#ifndef HANDLE_WM_XBUTTONDBLCLK
+# define HANDLE_WM_XBUTTONDBLCLK(hwnd, wParam, lParam, fn) \
+ ((fn)((hwnd), TRUE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
+#endif
+
+
+#include "version.h" // used by dialog box routine for default title
+#ifdef DEBUG
+# include <tchar.h>
+#endif
+
+// cproto fails on missing include files
+#ifndef PROTO
+
+# ifndef __MINGW32__
+# include <shellapi.h>
+# endif
+# include <commctrl.h>
+# include <windowsx.h>
+
+#endif // PROTO
+
+#ifdef FEAT_MENU
+# define MENUHINTS // show menu hints in command line
+#endif
+
+// Some parameters for dialog boxes. All in pixels.
+#define DLG_PADDING_X 10
+#define DLG_PADDING_Y 10
+#define DLG_VERT_PADDING_X 4 // For vertical buttons
+#define DLG_VERT_PADDING_Y 4
+#define DLG_ICON_WIDTH 34
+#define DLG_ICON_HEIGHT 34
+#define DLG_MIN_WIDTH 150
+#define DLG_FONT_NAME "MS Shell Dlg"
+#define DLG_FONT_POINT_SIZE 8
+#define DLG_MIN_MAX_WIDTH 400
+#define DLG_MIN_MAX_HEIGHT 400
+
+#define DLG_NONBUTTON_CONTROL 5000 // First ID of non-button controls
+
+#ifndef WM_DPICHANGED
+# define WM_DPICHANGED 0x02E0
+#endif
+
+#ifndef WM_GETDPISCALEDSIZE
+# define WM_GETDPISCALEDSIZE 0x02E4
+#endif
+
+#ifndef WM_MOUSEHWHEEL
+# define WM_MOUSEHWHEEL 0x020E
+#endif
+
+#ifndef SPI_GETWHEELSCROLLCHARS
+# define SPI_GETWHEELSCROLLCHARS 0x006C
+#endif
+
+#ifndef SPI_SETWHEELSCROLLCHARS
+# define SPI_SETWHEELSCROLLCHARS 0x006D
+#endif
+
+#ifdef PROTO
+/*
+ * Define a few things for generating prototypes. This is just to avoid
+ * syntax errors, the defines do not need to be correct.
+ */
+# define APIENTRY
+# define CALLBACK
+# define CONST
+# define FAR
+# define NEAR
+# define WINAPI
+# undef _cdecl
+# define _cdecl
+typedef int BOOL;
+typedef int BYTE;
+typedef int DWORD;
+typedef int WCHAR;
+typedef int ENUMLOGFONT;
+typedef int FINDREPLACE;
+typedef int HANDLE;
+typedef int HBITMAP;
+typedef int HBRUSH;
+typedef int HDROP;
+typedef int INT;
+typedef int LOGFONTW[];
+typedef int LPARAM;
+typedef int LPCREATESTRUCT;
+typedef int LPCSTR;
+typedef int LPCTSTR;
+typedef int LPRECT;
+typedef int LPSTR;
+typedef int LPWINDOWPOS;
+typedef int LPWORD;
+typedef int LRESULT;
+typedef int HRESULT;
+# undef MSG
+typedef int MSG;
+typedef int NEWTEXTMETRIC;
+typedef int NMHDR;
+typedef int OSVERSIONINFO;
+typedef int PWORD;
+typedef int RECT;
+typedef int SIZE;
+typedef int UINT;
+typedef int WORD;
+typedef int WPARAM;
+typedef int POINT;
+typedef void *HINSTANCE;
+typedef void *HMENU;
+typedef void *HWND;
+typedef void *HDC;
+typedef void VOID;
+typedef int LPNMHDR;
+typedef int LONG;
+typedef int WNDPROC;
+typedef int UINT_PTR;
+typedef int COLORREF;
+typedef int HCURSOR;
+#endif
+
+static void _OnPaint(HWND hwnd);
+static void fill_rect(const RECT *rcp, HBRUSH hbr, COLORREF color);
+static void clear_rect(RECT *rcp);
+
+static WORD s_dlgfntheight; // height of the dialog font
+static WORD s_dlgfntwidth; // width of the dialog font
+
+#ifdef FEAT_MENU
+static HMENU s_menuBar = NULL;
+#endif
+#ifdef FEAT_TEAROFF
+static void rebuild_tearoff(vimmenu_T *menu);
+static HBITMAP s_htearbitmap; // bitmap used to indicate tearoff
+#endif
+
+// Flag that is set while processing a message that must not be interrupted by
+// processing another message.
+static int s_busy_processing = FALSE;
+
+static int destroying = FALSE; // call DestroyWindow() ourselves
+
+#ifdef MSWIN_FIND_REPLACE
+static UINT s_findrep_msg = 0;
+static FINDREPLACEW s_findrep_struct;
+static HWND s_findrep_hwnd = NULL;
+static int s_findrep_is_find; // TRUE for find dialog, FALSE
+ // for find/replace dialog
+#endif
+
+HWND s_hwnd = NULL;
+static HDC s_hdc = NULL;
+static HBRUSH s_brush = NULL;
+
+#ifdef FEAT_TOOLBAR
+static HWND s_toolbarhwnd = NULL;
+static WNDPROC s_toolbar_wndproc = NULL;
+#endif
+
+#ifdef FEAT_GUI_TABLINE
+static HWND s_tabhwnd = NULL;
+static WNDPROC s_tabline_wndproc = NULL;
+static int showing_tabline = 0;
+#endif
+
+static WPARAM s_wParam = 0;
+static LPARAM s_lParam = 0;
+
+static HWND s_textArea = NULL;
+static UINT s_uMsg = 0;
+
+static char_u *s_textfield; // Used by dialogs to pass back strings
+
+static int s_need_activate = FALSE;
+
+// This variable is set when waiting for an event, which is the only moment
+// scrollbar dragging can be done directly. It's not allowed while commands
+// are executed, because it may move the cursor and that may cause unexpected
+// problems (e.g., while ":s" is working).
+static int allow_scrollbar = FALSE;
+
+#ifndef _DPI_AWARENESS_CONTEXTS_
+typedef HANDLE DPI_AWARENESS_CONTEXT;
+
+typedef enum DPI_AWARENESS {
+ DPI_AWARENESS_INVALID = -1,
+ DPI_AWARENESS_UNAWARE = 0,
+ DPI_AWARENESS_SYSTEM_AWARE = 1,
+ DPI_AWARENESS_PER_MONITOR_AWARE = 2
+} DPI_AWARENESS;
+
+# define DPI_AWARENESS_CONTEXT_UNAWARE ((DPI_AWARENESS_CONTEXT)-1)
+# define DPI_AWARENESS_CONTEXT_SYSTEM_AWARE ((DPI_AWARENESS_CONTEXT)-2)
+# define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE ((DPI_AWARENESS_CONTEXT)-3)
+# define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((DPI_AWARENESS_CONTEXT)-4)
+# define DPI_AWARENESS_CONTEXT_UNAWARE_GDISCALED ((DPI_AWARENESS_CONTEXT)-5)
+#endif
+
+#define DEFAULT_DPI 96
+static int s_dpi = DEFAULT_DPI;
+static BOOL s_in_dpichanged = FALSE;
+static DPI_AWARENESS s_process_dpi_aware = DPI_AWARENESS_INVALID;
+static RECT s_suggested_rect;
+
+static UINT (WINAPI *pGetDpiForSystem)(void) = NULL;
+static UINT (WINAPI *pGetDpiForWindow)(HWND hwnd) = NULL;
+static int (WINAPI *pGetSystemMetricsForDpi)(int, UINT) = NULL;
+//static INT (WINAPI *pGetWindowDpiAwarenessContext)(HWND hwnd) = NULL;
+static DPI_AWARENESS_CONTEXT (WINAPI *pSetThreadDpiAwarenessContext)(DPI_AWARENESS_CONTEXT dpiContext) = NULL;
+static DPI_AWARENESS (WINAPI *pGetAwarenessFromDpiAwarenessContext)(DPI_AWARENESS_CONTEXT) = NULL;
+
+ static UINT WINAPI
+stubGetDpiForSystem(void)
+{
+ HWND hwnd = GetDesktopWindow();
+ HDC hdc = GetWindowDC(hwnd);
+ UINT dpi = GetDeviceCaps(hdc, LOGPIXELSY);
+ ReleaseDC(hwnd, hdc);
+ return dpi;
+}
+
+ static int WINAPI
+stubGetSystemMetricsForDpi(int nIndex, UINT dpi UNUSED)
+{
+ return GetSystemMetrics(nIndex);
+}
+
+ static int
+adjust_fontsize_by_dpi(int size)
+{
+ return size * s_dpi / (int)pGetDpiForSystem();
+}
+
+ static int
+adjust_by_system_dpi(int size)
+{
+ return size * (int)pGetDpiForSystem() / DEFAULT_DPI;
+}
+
+#if defined(FEAT_DIRECTX)
+ static int
+directx_enabled(void)
+{
+ if (s_dwc != NULL)
+ return 1;
+ else if (s_directx_load_attempted)
+ return 0;
+ // load DirectX
+ DWrite_Init();
+ s_directx_load_attempted = 1;
+ s_dwc = DWriteContext_Open();
+ directx_binddc();
+ return s_dwc != NULL ? 1 : 0;
+}
+
+ static void
+directx_binddc(void)
+{
+ if (s_textArea == NULL)
+ return;
+
+ RECT rect;
+ GetClientRect(s_textArea, &rect);
+ DWriteContext_BindDC(s_dwc, s_hdc, &rect);
+}
+#endif
+
+extern int current_font_height; // this is in os_mswin.c
+
+static struct
+{
+ UINT key_sym;
+ char_u vim_code0;
+ char_u vim_code1;
+} special_keys[] =
+{
+ {VK_UP, 'k', 'u'},
+ {VK_DOWN, 'k', 'd'},
+ {VK_LEFT, 'k', 'l'},
+ {VK_RIGHT, 'k', 'r'},
+
+ {VK_F1, 'k', '1'},
+ {VK_F2, 'k', '2'},
+ {VK_F3, 'k', '3'},
+ {VK_F4, 'k', '4'},
+ {VK_F5, 'k', '5'},
+ {VK_F6, 'k', '6'},
+ {VK_F7, 'k', '7'},
+ {VK_F8, 'k', '8'},
+ {VK_F9, 'k', '9'},
+ {VK_F10, 'k', ';'},
+
+ {VK_F11, 'F', '1'},
+ {VK_F12, 'F', '2'},
+ {VK_F13, 'F', '3'},
+ {VK_F14, 'F', '4'},
+ {VK_F15, 'F', '5'},
+ {VK_F16, 'F', '6'},
+ {VK_F17, 'F', '7'},
+ {VK_F18, 'F', '8'},
+ {VK_F19, 'F', '9'},
+ {VK_F20, 'F', 'A'},
+
+ {VK_F21, 'F', 'B'},
+#ifdef FEAT_NETBEANS_INTG
+ {VK_PAUSE, 'F', 'B'}, // Pause == F21 (see gui_gtk_x11.c)
+#endif
+ {VK_F22, 'F', 'C'},
+ {VK_F23, 'F', 'D'},
+ {VK_F24, 'F', 'E'}, // winuser.h defines up to F24
+
+ {VK_HELP, '%', '1'},
+ {VK_BACK, 'k', 'b'},
+ {VK_INSERT, 'k', 'I'},
+ {VK_DELETE, 'k', 'D'},
+ {VK_HOME, 'k', 'h'},
+ {VK_END, '@', '7'},
+ {VK_PRIOR, 'k', 'P'},
+ {VK_NEXT, 'k', 'N'},
+ {VK_PRINT, '%', '9'},
+ {VK_ADD, 'K', '6'},
+ {VK_SUBTRACT, 'K', '7'},
+ {VK_DIVIDE, 'K', '8'},
+ {VK_MULTIPLY, 'K', '9'},
+ {VK_SEPARATOR, 'K', 'A'}, // Keypad Enter
+ {VK_DECIMAL, 'K', 'B'},
+
+ {VK_NUMPAD0, 'K', 'C'},
+ {VK_NUMPAD1, 'K', 'D'},
+ {VK_NUMPAD2, 'K', 'E'},
+ {VK_NUMPAD3, 'K', 'F'},
+ {VK_NUMPAD4, 'K', 'G'},
+ {VK_NUMPAD5, 'K', 'H'},
+ {VK_NUMPAD6, 'K', 'I'},
+ {VK_NUMPAD7, 'K', 'J'},
+ {VK_NUMPAD8, 'K', 'K'},
+ {VK_NUMPAD9, 'K', 'L'},
+
+ // Keys that we want to be able to use any modifier with:
+ {VK_SPACE, ' ', NUL},
+ {VK_TAB, TAB, NUL},
+ {VK_ESCAPE, ESC, NUL},
+ {NL, NL, NUL},
+ {CAR, CAR, NUL},
+
+ // End of list marker:
+ {0, 0, 0}
+};
+
+// Local variables
+static int s_button_pending = -1;
+
+// s_getting_focus is set when we got focus but didn't see mouse-up event yet,
+// so don't reset s_button_pending.
+static int s_getting_focus = FALSE;
+
+static int s_x_pending;
+static int s_y_pending;
+static UINT s_kFlags_pending;
+static UINT_PTR s_wait_timer = 0; // Timer for get char from user
+static int s_timed_out = FALSE;
+static int dead_key = DEAD_KEY_OFF;
+static UINT surrogate_pending_ch = 0; // 0: no surrogate pending,
+ // else a high surrogate
+
+#ifdef FEAT_BEVAL_GUI
+// balloon-eval WM_NOTIFY_HANDLER
+static void Handle_WM_Notify(HWND hwnd, LPNMHDR pnmh);
+static void track_user_activity(UINT uMsg);
+#endif
+
+/*
+ * For control IME.
+ *
+ * These LOGFONTW used for IME.
+ */
+#ifdef FEAT_MBYTE_IME
+// holds LOGFONTW for 'guifontwide' if available, otherwise 'guifont'
+static LOGFONTW norm_logfont;
+// holds LOGFONTW for 'guifont' always.
+static LOGFONTW sub_logfont;
+#endif
+
+#ifdef FEAT_MBYTE_IME
+static LRESULT _OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData);
+#endif
+
+#if defined(FEAT_BROWSE)
+static char_u *convert_filter(char_u *s);
+#endif
+
+#ifdef DEBUG_PRINT_ERROR
+/*
+ * Print out the last Windows error message
+ */
+ static void
+print_windows_error(void)
+{
+ LPVOID lpMsgBuf;
+
+ FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
+ NULL, GetLastError(),
+ MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
+ (LPTSTR) &lpMsgBuf, 0, NULL);
+ TRACE1("Error: %s\n", lpMsgBuf);
+ LocalFree(lpMsgBuf);
+}
+#endif
+
+/*
+ * Cursor blink functions.
+ *
+ * This is a simple state machine:
+ * BLINK_NONE not blinking at all
+ * BLINK_OFF blinking, cursor is not shown
+ * BLINK_ON blinking, cursor is shown
+ */
+
+#define BLINK_NONE 0
+#define BLINK_OFF 1
+#define BLINK_ON 2
+
+static int blink_state = BLINK_NONE;
+static long_u blink_waittime = 700;
+static long_u blink_ontime = 400;
+static long_u blink_offtime = 250;
+static UINT_PTR blink_timer = 0;
+
+ int
+gui_mch_is_blinking(void)
+{
+ return blink_state != BLINK_NONE;
+}
+
+ int
+gui_mch_is_blink_off(void)
+{
+ return blink_state == BLINK_OFF;
+}
+
+ void
+gui_mch_set_blinking(long wait, long on, long off)
+{
+ blink_waittime = wait;
+ blink_ontime = on;
+ blink_offtime = off;
+}
+
+ static VOID CALLBACK
+_OnBlinkTimer(
+ HWND hwnd,
+ UINT uMsg UNUSED,
+ UINT_PTR idEvent,
+ DWORD dwTime UNUSED)
+{
+ MSG msg;
+
+ /*
+ TRACE2("Got timer event, id %d, blink_timer %d\n", idEvent, blink_timer);
+ */
+
+ KillTimer(NULL, idEvent);
+
+ // Eat spurious WM_TIMER messages
+ while (PeekMessageW(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
+ ;
+
+ if (blink_state == BLINK_ON)
+ {
+ gui_undraw_cursor();
+ blink_state = BLINK_OFF;
+ blink_timer = SetTimer(NULL, 0, (UINT)blink_offtime, _OnBlinkTimer);
+ }
+ else
+ {
+ gui_update_cursor(TRUE, FALSE);
+ blink_state = BLINK_ON;
+ blink_timer = SetTimer(NULL, 0, (UINT)blink_ontime, _OnBlinkTimer);
+ }
+ gui_mch_flush();
+}
+
+ static void
+gui_mswin_rm_blink_timer(void)
+{
+ MSG msg;
+
+ if (blink_timer == 0)
+ return;
+
+ KillTimer(NULL, blink_timer);
+ // Eat spurious WM_TIMER messages
+ while (PeekMessageW(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
+ ;
+ blink_timer = 0;
+}
+
+/*
+ * Stop the cursor blinking. Show the cursor if it wasn't shown.
+ */
+ void
+gui_mch_stop_blink(int may_call_gui_update_cursor)
+{
+ gui_mswin_rm_blink_timer();
+ if (blink_state == BLINK_OFF && may_call_gui_update_cursor)
+ {
+ gui_update_cursor(TRUE, FALSE);
+ gui_mch_flush();
+ }
+ blink_state = BLINK_NONE;
+}
+
+/*
+ * Start the cursor blinking. If it was already blinking, this restarts the
+ * waiting time and shows the cursor.
+ */
+ void
+gui_mch_start_blink(void)
+{
+ gui_mswin_rm_blink_timer();
+
+ // Only switch blinking on if none of the times is zero
+ if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus)
+ {
+ blink_timer = SetTimer(NULL, 0, (UINT)blink_waittime, _OnBlinkTimer);
+ blink_state = BLINK_ON;
+ gui_update_cursor(TRUE, FALSE);
+ gui_mch_flush();
+ }
+}
+
+/*
+ * Call-back routines.
+ */
+
+ static VOID CALLBACK
+_OnTimer(
+ HWND hwnd,
+ UINT uMsg UNUSED,
+ UINT_PTR idEvent,
+ DWORD dwTime UNUSED)
+{
+ MSG msg;
+
+ /*
+ TRACE2("Got timer event, id %d, s_wait_timer %d\n", idEvent, s_wait_timer);
+ */
+ KillTimer(NULL, idEvent);
+ s_timed_out = TRUE;
+
+ // Eat spurious WM_TIMER messages
+ while (PeekMessageW(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
+ ;
+ if (idEvent == s_wait_timer)
+ s_wait_timer = 0;
+}
+
+ static void
+_OnDeadChar(
+ HWND hwnd UNUSED,
+ UINT ch UNUSED,
+ int cRepeat UNUSED)
+{
+ dead_key = 1;
+}
+
+/*
+ * Convert Unicode character "ch" to bytes in "string[slen]".
+ * When "had_alt" is TRUE the ALT key was included in "ch".
+ * Return the length.
+ * Because the Windows API uses UTF-16, we have to deal with surrogate
+ * pairs; this is where we choose to deal with them: if "ch" is a high
+ * surrogate, it will be stored, and the length returned will be zero; the next
+ * char_to_string call will then include the high surrogate, decoding the pair
+ * of UTF-16 code units to a single Unicode code point, presuming it is the
+ * matching low surrogate.
+ */
+ static int
+char_to_string(int ch, char_u *string, int slen, int had_alt)
+{
+ int len;
+ int i;
+ WCHAR wstring[2];
+ char_u *ws = NULL;
+
+ if (surrogate_pending_ch != 0)
+ {
+ // We don't guarantee ch is a low surrogate to match the high surrogate
+ // we already have; it should be, but if it isn't, tough luck.
+ wstring[0] = surrogate_pending_ch;
+ wstring[1] = ch;
+ surrogate_pending_ch = 0;
+ len = 2;
+ }
+ else if (ch >= 0xD800 && ch <= 0xDBFF) // high surrogate
+ {
+ // We don't have the entire code point yet, only the first UTF-16 code
+ // unit; so just remember it and use it in the next call.
+ surrogate_pending_ch = ch;
+ return 0;
+ }
+ else
+ {
+ wstring[0] = ch;
+ len = 1;
+ }
+
+ // "ch" is a UTF-16 character. Convert it to a string of bytes. When
+ // "enc_codepage" is non-zero use the standard Win32 function,
+ // otherwise use our own conversion function (e.g., for UTF-8).
+ if (enc_codepage > 0)
+ {
+ len = WideCharToMultiByte(enc_codepage, 0, wstring, len,
+ (LPSTR)string, slen, 0, NULL);
+ // If we had included the ALT key into the character but now the
+ // upper bit is no longer set, that probably means the conversion
+ // failed. Convert the original character and set the upper bit
+ // afterwards.
+ if (had_alt && len == 1 && ch >= 0x80 && string[0] < 0x80)
+ {
+ wstring[0] = ch & 0x7f;
+ len = WideCharToMultiByte(enc_codepage, 0, wstring, len,
+ (LPSTR)string, slen, 0, NULL);
+ if (len == 1) // safety check
+ string[0] |= 0x80;
+ }
+ }
+ else
+ {
+ ws = utf16_to_enc(wstring, &len);
+ if (ws == NULL)
+ len = 0;
+ else
+ {
+ if (len > slen) // just in case
+ len = slen;
+ mch_memmove(string, ws, len);
+ vim_free(ws);
+ }
+ }
+
+ if (len == 0)
+ {
+ string[0] = ch;
+ len = 1;
+ }
+
+ for (i = 0; i < len; ++i)
+ if (string[i] == CSI && len <= slen - 2)
+ {
+ // Insert CSI as K_CSI.
+ mch_memmove(string + i + 3, string + i + 1, len - i - 1);
+ string[++i] = KS_EXTRA;
+ string[++i] = (int)KE_CSI;
+ len += 2;
+ }
+
+ return len;
+}
+
+ static int
+get_active_modifiers(void)
+{
+ int modifiers = 0;
+
+ if (GetKeyState(VK_CONTROL) & 0x8000)
+ modifiers |= MOD_MASK_CTRL;
+ if (GetKeyState(VK_SHIFT) & 0x8000)
+ modifiers |= MOD_MASK_SHIFT;
+ // Windows handles Ctrl + Alt as AltGr and vice-versa. We can distinguish
+ // the two cases by checking whether the left or the right Alt key is
+ // pressed.
+ if (GetKeyState(VK_LMENU) & 0x8000)
+ modifiers |= MOD_MASK_ALT;
+ if ((modifiers & MOD_MASK_CTRL) && (GetKeyState(VK_RMENU) & 0x8000))
+ modifiers &= ~MOD_MASK_CTRL;
+ // Add RightALT only if it is hold alone (without Ctrl), because if AltGr
+ // is pressed, Windows claims that Ctrl is hold as well. That way we can
+ // recognize Right-ALT alone and be sure that not AltGr is hold.
+ if (!(GetKeyState(VK_CONTROL) & 0x8000)
+ && (GetKeyState(VK_RMENU) & 0x8000)
+ && !(GetKeyState(VK_LMENU) & 0x8000)) // seems AltGr has both set
+ modifiers |= MOD_MASK_ALT;
+
+ return modifiers;
+}
+
+/*
+ * Key hit, add it to the input buffer.
+ */
+ static void
+_OnChar(
+ HWND hwnd UNUSED,
+ UINT cch,
+ int cRepeat UNUSED)
+{
+ char_u string[40];
+ int len = 0;
+ int modifiers;
+ int ch = cch; // special keys are negative
+
+ if (dead_key == DEAD_KEY_SKIP_ON_CHAR)
+ return;
+
+ // keep DEAD_KEY_TRANSIENT_IN_ON_CHAR value for later handling in
+ // process_message()
+ if (dead_key != DEAD_KEY_TRANSIENT_IN_ON_CHAR)
+ dead_key = DEAD_KEY_OFF;
+
+ modifiers = get_active_modifiers();
+
+ ch = simplify_key(ch, &modifiers);
+
+ // Some keys need adjustment when the Ctrl modifier is used.
+ ++no_reduce_keys;
+ ch = may_adjust_key_for_ctrl(modifiers, ch);
+ --no_reduce_keys;
+
+ // remove the SHIFT modifier for keys where it's already included, e.g.,
+ // '(' and '*'
+ modifiers = may_remove_shift_modifier(modifiers, ch);
+
+ // Unify modifiers somewhat. No longer use ALT to set the 8th bit.
+ ch = extract_modifiers(ch, &modifiers, FALSE, NULL);
+ if (ch == CSI)
+ ch = K_CSI;
+
+ if (modifiers)
+ {
+ string[0] = CSI;
+ string[1] = KS_MODIFIER;
+ string[2] = modifiers;
+ add_to_input_buf(string, 3);
+ }
+
+ len = char_to_string(ch, string, 40, FALSE);
+ if (len == 1 && string[0] == Ctrl_C && ctrl_c_interrupts)
+ {
+ trash_input_buf();
+ got_int = TRUE;
+ }
+
+ add_to_input_buf(string, len);
+}
+
+/*
+ * Alt-Key hit, add it to the input buffer.
+ */
+ static void
+_OnSysChar(
+ HWND hwnd UNUSED,
+ UINT cch,
+ int cRepeat UNUSED)
+{
+ char_u string[40]; // Enough for multibyte character
+ int len;
+ int modifiers;
+ int ch = cch; // special keys are negative
+
+ dead_key = DEAD_KEY_OFF;
+
+ // OK, we have a character key (given by ch) which was entered with the
+ // ALT key pressed. Eg, if the user presses Alt-A, then ch == 'A'. Note
+ // that the system distinguishes Alt-a and Alt-A (Alt-Shift-a unless
+ // CAPSLOCK is pressed) at this point.
+ modifiers = get_active_modifiers();
+ ch = simplify_key(ch, &modifiers);
+ // remove the SHIFT modifier for keys where it's already included, e.g.,
+ // '(' and '*'
+ modifiers = may_remove_shift_modifier(modifiers, ch);
+
+ // Unify modifiers somewhat. No longer use ALT to set the 8th bit.
+ ch = extract_modifiers(ch, &modifiers, FALSE, NULL);
+ if (ch == CSI)
+ ch = K_CSI;
+
+ len = 0;
+ if (modifiers)
+ {
+ string[len++] = CSI;
+ string[len++] = KS_MODIFIER;
+ string[len++] = modifiers;
+ }
+
+ if (IS_SPECIAL((int)ch))
+ {
+ string[len++] = CSI;
+ string[len++] = K_SECOND((int)ch);
+ string[len++] = K_THIRD((int)ch);
+ }
+ else
+ {
+ // Although the documentation isn't clear about it, we assume "ch" is
+ // a Unicode character.
+ len += char_to_string(ch, string + len, 40 - len, TRUE);
+ }
+
+ add_to_input_buf(string, len);
+}
+
+ static void
+_OnMouseEvent(
+ int button,
+ int x,
+ int y,
+ int repeated_click,
+ UINT keyFlags)
+{
+ int vim_modifiers = 0x0;
+
+ s_getting_focus = FALSE;
+
+ if (keyFlags & MK_SHIFT)
+ vim_modifiers |= MOUSE_SHIFT;
+ if (keyFlags & MK_CONTROL)
+ vim_modifiers |= MOUSE_CTRL;
+ if (GetKeyState(VK_LMENU) & 0x8000)
+ vim_modifiers |= MOUSE_ALT;
+
+ gui_send_mouse_event(button, x, y, repeated_click, vim_modifiers);
+}
+
+ static void
+_OnMouseButtonDown(
+ HWND hwnd UNUSED,
+ BOOL fDoubleClick UNUSED,
+ int x,
+ int y,
+ UINT keyFlags)
+{
+ static LONG s_prevTime = 0;
+
+ LONG currentTime = GetMessageTime();
+ int button = -1;
+ int repeated_click;
+
+ // Give main window the focus: this is so the cursor isn't hollow.
+ (void)SetFocus(s_hwnd);
+
+ if (s_uMsg == WM_LBUTTONDOWN || s_uMsg == WM_LBUTTONDBLCLK)
+ button = MOUSE_LEFT;
+ else if (s_uMsg == WM_MBUTTONDOWN || s_uMsg == WM_MBUTTONDBLCLK)
+ button = MOUSE_MIDDLE;
+ else if (s_uMsg == WM_RBUTTONDOWN || s_uMsg == WM_RBUTTONDBLCLK)
+ button = MOUSE_RIGHT;
+ else if (s_uMsg == WM_XBUTTONDOWN || s_uMsg == WM_XBUTTONDBLCLK)
+ {
+ button = ((GET_XBUTTON_WPARAM(s_wParam) == 1) ? MOUSE_X1 : MOUSE_X2);
+ }
+ else if (s_uMsg == WM_CAPTURECHANGED)
+ {
+ // on W95/NT4, somehow you get in here with an odd Msg
+ // if you press one button while holding down the other..
+ if (s_button_pending == MOUSE_LEFT)
+ button = MOUSE_RIGHT;
+ else
+ button = MOUSE_LEFT;
+ }
+
+ if (button < 0)
+ return;
+
+ repeated_click = ((int)(currentTime - s_prevTime) < p_mouset);
+
+ /*
+ * Holding down the left and right buttons simulates pushing the middle
+ * button.
+ */
+ if (repeated_click
+ && ((button == MOUSE_LEFT && s_button_pending == MOUSE_RIGHT)
+ || (button == MOUSE_RIGHT
+ && s_button_pending == MOUSE_LEFT)))
+ {
+ /*
+ * Hmm, gui.c will ignore more than one button down at a time, so
+ * pretend we let go of it first.
+ */
+ gui_send_mouse_event(MOUSE_RELEASE, x, y, FALSE, 0x0);
+ button = MOUSE_MIDDLE;
+ repeated_click = FALSE;
+ s_button_pending = -1;
+ _OnMouseEvent(button, x, y, repeated_click, keyFlags);
+ }
+ else if ((repeated_click)
+ || (mouse_model_popup() && (button == MOUSE_RIGHT)))
+ {
+ if (s_button_pending > -1)
+ {
+ _OnMouseEvent(s_button_pending, x, y, FALSE, keyFlags);
+ s_button_pending = -1;
+ }
+ // TRACE("Button down at x %d, y %d\n", x, y);
+ _OnMouseEvent(button, x, y, repeated_click, keyFlags);
+ }
+ else
+ {
+ /*
+ * If this is the first press (i.e. not a multiple click) don't
+ * action immediately, but store and wait for:
+ * i) button-up
+ * ii) mouse move
+ * iii) another button press
+ * before using it.
+ * This enables us to make left+right simulate middle button,
+ * without left or right being actioned first. The side-effect is
+ * that if you click and hold the mouse without dragging, the
+ * cursor doesn't move until you release the button. In practice
+ * this is hardly a problem.
+ */
+ s_button_pending = button;
+ s_x_pending = x;
+ s_y_pending = y;
+ s_kFlags_pending = keyFlags;
+ }
+
+ s_prevTime = currentTime;
+}
+
+ static void
+_OnMouseMoveOrRelease(
+ HWND hwnd UNUSED,
+ int x,
+ int y,
+ UINT keyFlags)
+{
+ int button;
+
+ s_getting_focus = FALSE;
+ if (s_button_pending > -1)
+ {
+ // Delayed action for mouse down event
+ _OnMouseEvent(s_button_pending, s_x_pending,
+ s_y_pending, FALSE, s_kFlags_pending);
+ s_button_pending = -1;
+ }
+ if (s_uMsg == WM_MOUSEMOVE)
+ {
+ /*
+ * It's only a MOUSE_DRAG if one or more mouse buttons are being held
+ * down.
+ */
+ if (!(keyFlags & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON
+ | MK_XBUTTON1 | MK_XBUTTON2)))
+ {
+ gui_mouse_moved(x, y);
+ return;
+ }
+
+ /*
+ * While button is down, keep grabbing mouse move events when
+ * the mouse goes outside the window
+ */
+ SetCapture(s_textArea);
+ button = MOUSE_DRAG;
+ // TRACE(" move at x %d, y %d\n", x, y);
+ }
+ else
+ {
+ ReleaseCapture();
+ button = MOUSE_RELEASE;
+ // TRACE(" up at x %d, y %d\n", x, y);
+ }
+
+ _OnMouseEvent(button, x, y, FALSE, keyFlags);
+}
+
+ static void
+_OnSizeTextArea(
+ HWND hwnd UNUSED,
+ UINT state UNUSED,
+ int cx UNUSED,
+ int cy UNUSED)
+{
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ directx_binddc();
+#endif
+}
+
+#ifdef FEAT_MENU
+/*
+ * Find the vimmenu_T with the given id
+ */
+ static vimmenu_T *
+gui_mswin_find_menu(
+ vimmenu_T *pMenu,
+ int id)
+{
+ vimmenu_T *pChildMenu;
+
+ while (pMenu)
+ {
+ if (pMenu->id == (UINT)id)
+ break;
+ if (pMenu->children != NULL)
+ {
+ pChildMenu = gui_mswin_find_menu(pMenu->children, id);
+ if (pChildMenu)
+ {
+ pMenu = pChildMenu;
+ break;
+ }
+ }
+ pMenu = pMenu->next;
+ }
+ return pMenu;
+}
+
+ static void
+_OnMenu(
+ HWND hwnd UNUSED,
+ int id,
+ HWND hwndCtl UNUSED,
+ UINT codeNotify UNUSED)
+{
+ vimmenu_T *pMenu;
+
+ pMenu = gui_mswin_find_menu(root_menu, id);
+ if (pMenu)
+ gui_menu_cb(pMenu);
+}
+#endif
+
+#ifdef MSWIN_FIND_REPLACE
+/*
+ * Handle a Find/Replace window message.
+ */
+ static void
+_OnFindRepl(void)
+{
+ int flags = 0;
+ int down;
+
+ if (s_findrep_struct.Flags & FR_DIALOGTERM)
+ // Give main window the focus back.
+ (void)SetFocus(s_hwnd);
+
+ if (s_findrep_struct.Flags & FR_FINDNEXT)
+ {
+ flags = FRD_FINDNEXT;
+
+ // Give main window the focus back: this is so the cursor isn't
+ // hollow.
+ (void)SetFocus(s_hwnd);
+ }
+ else if (s_findrep_struct.Flags & FR_REPLACE)
+ {
+ flags = FRD_REPLACE;
+
+ // Give main window the focus back: this is so the cursor isn't
+ // hollow.
+ (void)SetFocus(s_hwnd);
+ }
+ else if (s_findrep_struct.Flags & FR_REPLACEALL)
+ {
+ flags = FRD_REPLACEALL;
+ }
+
+ if (flags == 0)
+ return;
+
+ char_u *p, *q;
+
+ // Call the generic GUI function to do the actual work.
+ if (s_findrep_struct.Flags & FR_WHOLEWORD)
+ flags |= FRD_WHOLE_WORD;
+ if (s_findrep_struct.Flags & FR_MATCHCASE)
+ flags |= FRD_MATCH_CASE;
+ down = (s_findrep_struct.Flags & FR_DOWN) != 0;
+ p = utf16_to_enc(s_findrep_struct.lpstrFindWhat, NULL);
+ q = utf16_to_enc(s_findrep_struct.lpstrReplaceWith, NULL);
+ if (p != NULL && q != NULL)
+ gui_do_findrepl(flags, p, q, down);
+ vim_free(p);
+ vim_free(q);
+}
+#endif
+
+ static void
+HandleMouseHide(UINT uMsg, LPARAM lParam)
+{
+ static LPARAM last_lParam = 0L;
+
+ // We sometimes get a mousemove when the mouse didn't move...
+ if (uMsg == WM_MOUSEMOVE || uMsg == WM_NCMOUSEMOVE)
+ {
+ if (lParam == last_lParam)
+ return;
+ last_lParam = lParam;
+ }
+
+ // Handle specially, to centralise coding. We need to be sure we catch all
+ // possible events which should cause us to restore the cursor (as it is a
+ // shared resource, we take full responsibility for it).
+ switch (uMsg)
+ {
+ case WM_KEYUP:
+ case WM_CHAR:
+ /*
+ * blank out the pointer if necessary
+ */
+ if (p_mh)
+ gui_mch_mousehide(TRUE);
+ break;
+
+ case WM_SYSKEYUP: // show the pointer when a system-key is pressed
+ case WM_SYSCHAR:
+ case WM_MOUSEMOVE: // show the pointer on any mouse action
+ case WM_LBUTTONDOWN:
+ case WM_LBUTTONUP:
+ case WM_MBUTTONDOWN:
+ case WM_MBUTTONUP:
+ case WM_RBUTTONDOWN:
+ case WM_RBUTTONUP:
+ case WM_XBUTTONDOWN:
+ case WM_XBUTTONUP:
+ case WM_NCMOUSEMOVE:
+ case WM_NCLBUTTONDOWN:
+ case WM_NCLBUTTONUP:
+ case WM_NCMBUTTONDOWN:
+ case WM_NCMBUTTONUP:
+ case WM_NCRBUTTONDOWN:
+ case WM_NCRBUTTONUP:
+ case WM_KILLFOCUS:
+ /*
+ * if the pointer is currently hidden, then we should show it.
+ */
+ gui_mch_mousehide(FALSE);
+ break;
+ }
+}
+
+ static LRESULT CALLBACK
+_TextAreaWndProc(
+ HWND hwnd,
+ UINT uMsg,
+ WPARAM wParam,
+ LPARAM lParam)
+{
+ /*
+ TRACE("TextAreaWndProc: hwnd = %08x, msg = %x, wParam = %x, lParam = %x\n",
+ hwnd, uMsg, wParam, lParam);
+ */
+
+ HandleMouseHide(uMsg, lParam);
+
+ s_uMsg = uMsg;
+ s_wParam = wParam;
+ s_lParam = lParam;
+
+#ifdef FEAT_BEVAL_GUI
+ track_user_activity(uMsg);
+#endif
+
+ switch (uMsg)
+ {
+ HANDLE_MSG(hwnd, WM_LBUTTONDBLCLK,_OnMouseButtonDown);
+ HANDLE_MSG(hwnd, WM_LBUTTONDOWN,_OnMouseButtonDown);
+ HANDLE_MSG(hwnd, WM_LBUTTONUP, _OnMouseMoveOrRelease);
+ HANDLE_MSG(hwnd, WM_MBUTTONDBLCLK,_OnMouseButtonDown);
+ HANDLE_MSG(hwnd, WM_MBUTTONDOWN,_OnMouseButtonDown);
+ HANDLE_MSG(hwnd, WM_MBUTTONUP, _OnMouseMoveOrRelease);
+ HANDLE_MSG(hwnd, WM_MOUSEMOVE, _OnMouseMoveOrRelease);
+ HANDLE_MSG(hwnd, WM_PAINT, _OnPaint);
+ HANDLE_MSG(hwnd, WM_RBUTTONDBLCLK,_OnMouseButtonDown);
+ HANDLE_MSG(hwnd, WM_RBUTTONDOWN,_OnMouseButtonDown);
+ HANDLE_MSG(hwnd, WM_RBUTTONUP, _OnMouseMoveOrRelease);
+ HANDLE_MSG(hwnd, WM_XBUTTONDBLCLK,_OnMouseButtonDown);
+ HANDLE_MSG(hwnd, WM_XBUTTONDOWN,_OnMouseButtonDown);
+ HANDLE_MSG(hwnd, WM_XBUTTONUP, _OnMouseMoveOrRelease);
+ HANDLE_MSG(hwnd, WM_SIZE, _OnSizeTextArea);
+
+#ifdef FEAT_BEVAL_GUI
+ case WM_NOTIFY: Handle_WM_Notify(hwnd, (LPNMHDR)lParam);
+ return TRUE;
+#endif
+ default:
+ return DefWindowProcW(hwnd, uMsg, wParam, lParam);
+ }
+}
+
+/*
+ * Called when the foreground or background color has been changed.
+ */
+ void
+gui_mch_new_colors(void)
+{
+ HBRUSH prevBrush;
+
+ s_brush = CreateSolidBrush(gui.back_pixel);
+ prevBrush = (HBRUSH)SetClassLongPtr(
+ s_hwnd, GCLP_HBRBACKGROUND, (LONG_PTR)s_brush);
+ InvalidateRect(s_hwnd, NULL, TRUE);
+ DeleteObject(prevBrush);
+}
+
+/*
+ * Set the colors to their default values.
+ */
+ void
+gui_mch_def_colors(void)
+{
+ gui.norm_pixel = GetSysColor(COLOR_WINDOWTEXT);
+ gui.back_pixel = GetSysColor(COLOR_WINDOW);
+ gui.def_norm_pixel = gui.norm_pixel;
+ gui.def_back_pixel = gui.back_pixel;
+}
+
+/*
+ * Open the GUI window which was created by a call to gui_mch_init().
+ */
+ int
+gui_mch_open(void)
+{
+ // Actually open the window, if not already visible
+ // (may be done already in gui_mch_set_shellsize)
+ if (!IsWindowVisible(s_hwnd))
+ ShowWindow(s_hwnd, SW_SHOWDEFAULT);
+
+#ifdef MSWIN_FIND_REPLACE
+ // Init replace string here, so that we keep it when re-opening the
+ // dialog.
+ s_findrep_struct.lpstrReplaceWith[0] = NUL;
+#endif
+
+ return OK;
+}
+
+/*
+ * Get the position of the top left corner of the window.
+ */
+ int
+gui_mch_get_winpos(int *x, int *y)
+{
+ RECT rect;
+
+ GetWindowRect(s_hwnd, &rect);
+ *x = rect.left;
+ *y = rect.top;
+ return OK;
+}
+
+/*
+ * Set the position of the top left corner of the window to the given
+ * coordinates.
+ */
+ void
+gui_mch_set_winpos(int x, int y)
+{
+ SetWindowPos(s_hwnd, NULL, x, y, 0, 0,
+ SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
+}
+ void
+gui_mch_set_text_area_pos(int x, int y, int w, int h)
+{
+ static int oldx = 0;
+ static int oldy = 0;
+
+ SetWindowPos(s_textArea, NULL, x, y, w, h, SWP_NOZORDER | SWP_NOACTIVATE);
+
+#ifdef FEAT_TOOLBAR
+ if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
+ SendMessage(s_toolbarhwnd, WM_SIZE,
+ (WPARAM)0, MAKELPARAM(w, gui.toolbar_height));
+#endif
+#if defined(FEAT_GUI_TABLINE)
+ if (showing_tabline)
+ {
+ int top = 0;
+ RECT rect;
+
+# ifdef FEAT_TOOLBAR
+ if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
+ top = gui.toolbar_height;
+# endif
+ GetClientRect(s_hwnd, &rect);
+ MoveWindow(s_tabhwnd, 0, top, rect.right, gui.tabline_height, TRUE);
+ }
+#endif
+
+ // When side scroll bar is unshown, the size of window will change.
+ // then, the text area move left or right. thus client rect should be
+ // forcedly redrawn. (Yasuhiro Matsumoto)
+ if (oldx != x || oldy != y)
+ {
+ InvalidateRect(s_hwnd, NULL, FALSE);
+ oldx = x;
+ oldy = y;
+ }
+}
+
+
+/*
+ * Scrollbar stuff:
+ */
+
+ void
+gui_mch_enable_scrollbar(
+ scrollbar_T *sb,
+ int flag)
+{
+ ShowScrollBar(sb->id, SB_CTL, flag);
+
+ // TODO: When the window is maximized, the size of the window stays the
+ // same, thus the size of the text area changes. On Win98 it's OK, on Win
+ // NT 4.0 it's not...
+}
+
+ void
+gui_mch_set_scrollbar_pos(
+ scrollbar_T *sb,
+ int x,
+ int y,
+ int w,
+ int h)
+{
+ SetWindowPos(sb->id, NULL, x, y, w, h,
+ SWP_NOZORDER | SWP_NOACTIVATE | SWP_SHOWWINDOW);
+}
+
+ int
+gui_mch_get_scrollbar_xpadding(void)
+{
+ RECT rcTxt, rcWnd;
+ int xpad;
+
+ GetWindowRect(s_textArea, &rcTxt);
+ GetWindowRect(s_hwnd, &rcWnd);
+ xpad = rcWnd.right - rcTxt.right - gui.scrollbar_width
+ - pGetSystemMetricsForDpi(SM_CXFRAME, s_dpi)
+ - pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi);
+ return (xpad < 0) ? 0 : xpad;
+}
+
+ int
+gui_mch_get_scrollbar_ypadding(void)
+{
+ RECT rcTxt, rcWnd;
+ int ypad;
+
+ GetWindowRect(s_textArea, &rcTxt);
+ GetWindowRect(s_hwnd, &rcWnd);
+ ypad = rcWnd.bottom - rcTxt.bottom - gui.scrollbar_height
+ - pGetSystemMetricsForDpi(SM_CYFRAME, s_dpi)
+ - pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi);
+ return (ypad < 0) ? 0 : ypad;
+}
+
+ void
+gui_mch_create_scrollbar(
+ scrollbar_T *sb,
+ int orient) // SBAR_VERT or SBAR_HORIZ
+{
+ sb->id = CreateWindow(
+ "SCROLLBAR", "Scrollbar",
+ WS_CHILD | ((orient == SBAR_VERT) ? SBS_VERT : SBS_HORZ), 0, 0,
+ 10, // Any value will do for now
+ 10, // Any value will do for now
+ s_hwnd, NULL,
+ g_hinst, NULL);
+}
+
+/*
+ * Find the scrollbar with the given hwnd.
+ */
+ static scrollbar_T *
+gui_mswin_find_scrollbar(HWND hwnd)
+{
+ win_T *wp;
+
+ if (gui.bottom_sbar.id == hwnd)
+ return &gui.bottom_sbar;
+ FOR_ALL_WINDOWS(wp)
+ {
+ if (wp->w_scrollbars[SBAR_LEFT].id == hwnd)
+ return &wp->w_scrollbars[SBAR_LEFT];
+ if (wp->w_scrollbars[SBAR_RIGHT].id == hwnd)
+ return &wp->w_scrollbars[SBAR_RIGHT];
+ }
+ return NULL;
+}
+
+ static void
+update_scrollbar_size(void)
+{
+ gui.scrollbar_width = pGetSystemMetricsForDpi(SM_CXVSCROLL, s_dpi);
+ gui.scrollbar_height = pGetSystemMetricsForDpi(SM_CYHSCROLL, s_dpi);
+}
+
+/*
+ * Get the average character size of a font.
+ */
+ static void
+GetAverageFontSize(HDC hdc, SIZE *size)
+{
+ // GetTextMetrics() may not return the right value in tmAveCharWidth
+ // for some fonts. Do our own average computation.
+ GetTextExtentPoint(hdc,
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz",
+ 52, size);
+ size->cx = (size->cx / 26 + 1) / 2;
+}
+
+/*
+ * Get the character size of a font.
+ */
+ static void
+GetFontSize(GuiFont font, int *char_width, int *char_height)
+{
+ HWND hwnd = GetDesktopWindow();
+ HDC hdc = GetWindowDC(hwnd);
+ HFONT hfntOld = SelectFont(hdc, (HFONT)font);
+ SIZE size;
+ TEXTMETRIC tm;
+
+ GetTextMetrics(hdc, &tm);
+ GetAverageFontSize(hdc, &size);
+
+ if (char_width)
+ *char_width = size.cx + tm.tmOverhang;
+ if (char_height)
+ *char_height = tm.tmHeight + p_linespace;
+
+ SelectFont(hdc, hfntOld);
+
+ ReleaseDC(hwnd, hdc);
+}
+
+/*
+ * Update the character size in "gui" structure with the specified font.
+ */
+ static void
+UpdateFontSize(GuiFont font)
+{
+ GetFontSize(font, &gui.char_width, &gui.char_height);
+}
+
+/*
+ * Adjust gui.char_height (after 'linespace' was changed).
+ */
+ int
+gui_mch_adjust_charheight(void)
+{
+ UpdateFontSize(gui.norm_font);
+ return OK;
+}
+
+ static GuiFont
+get_font_handle(LOGFONTW *lf)
+{
+ HFONT font = NULL;
+
+ // Load the font
+ font = CreateFontIndirectW(lf);
+
+ if (font == NULL)
+ return NOFONT;
+
+ return (GuiFont)font;
+}
+
+ static int
+pixels_to_points(int pixels, int vertical)
+{
+ int points;
+ HWND hwnd;
+ HDC hdc;
+
+ hwnd = GetDesktopWindow();
+ hdc = GetWindowDC(hwnd);
+
+ points = MulDiv(pixels, 72,
+ GetDeviceCaps(hdc, vertical ? LOGPIXELSY : LOGPIXELSX));
+
+ ReleaseDC(hwnd, hdc);
+
+ return points;
+}
+
+ GuiFont
+gui_mch_get_font(
+ char_u *name,
+ int giveErrorIfMissing)
+{
+ LOGFONTW lf;
+ GuiFont font = NOFONT;
+
+ if (get_logfont(&lf, name, NULL, giveErrorIfMissing) == OK)
+ {
+ lf.lfHeight = adjust_fontsize_by_dpi(lf.lfHeight);
+ font = get_font_handle(&lf);
+ }
+ if (font == NOFONT && giveErrorIfMissing)
+ semsg(_(e_unknown_font_str), name);
+ return font;
+}
+
+#if defined(FEAT_EVAL) || defined(PROTO)
+/*
+ * Return the name of font "font" in allocated memory.
+ * Don't know how to get the actual name, thus use the provided name.
+ */
+ char_u *
+gui_mch_get_fontname(GuiFont font UNUSED, char_u *name)
+{
+ if (name == NULL)
+ return NULL;
+ return vim_strsave(name);
+}
+#endif
+
+ void
+gui_mch_free_font(GuiFont font)
+{
+ if (font)
+ DeleteObject((HFONT)font);
+}
+
+/*
+ * Return the Pixel value (color) for the given color name.
+ * Return INVALCOLOR for error.
+ */
+ guicolor_T
+gui_mch_get_color(char_u *name)
+{
+ int i;
+
+ typedef struct SysColorTable
+ {
+ char *name;
+ int color;
+ } SysColorTable;
+
+ static SysColorTable sys_table[] =
+ {
+ {"SYS_3DDKSHADOW", COLOR_3DDKSHADOW},
+ {"SYS_3DHILIGHT", COLOR_3DHILIGHT},
+#ifdef COLOR_3DHIGHLIGHT
+ {"SYS_3DHIGHLIGHT", COLOR_3DHIGHLIGHT},
+#endif
+ {"SYS_BTNHILIGHT", COLOR_BTNHILIGHT},
+ {"SYS_BTNHIGHLIGHT", COLOR_BTNHIGHLIGHT},
+ {"SYS_3DLIGHT", COLOR_3DLIGHT},
+ {"SYS_3DSHADOW", COLOR_3DSHADOW},
+ {"SYS_DESKTOP", COLOR_DESKTOP},
+ {"SYS_INFOBK", COLOR_INFOBK},
+ {"SYS_INFOTEXT", COLOR_INFOTEXT},
+ {"SYS_3DFACE", COLOR_3DFACE},
+ {"SYS_BTNFACE", COLOR_BTNFACE},
+ {"SYS_BTNSHADOW", COLOR_BTNSHADOW},
+ {"SYS_ACTIVEBORDER", COLOR_ACTIVEBORDER},
+ {"SYS_ACTIVECAPTION", COLOR_ACTIVECAPTION},
+ {"SYS_APPWORKSPACE", COLOR_APPWORKSPACE},
+ {"SYS_BACKGROUND", COLOR_BACKGROUND},
+ {"SYS_BTNTEXT", COLOR_BTNTEXT},
+ {"SYS_CAPTIONTEXT", COLOR_CAPTIONTEXT},
+ {"SYS_GRAYTEXT", COLOR_GRAYTEXT},
+ {"SYS_HIGHLIGHT", COLOR_HIGHLIGHT},
+ {"SYS_HIGHLIGHTTEXT", COLOR_HIGHLIGHTTEXT},
+ {"SYS_INACTIVEBORDER", COLOR_INACTIVEBORDER},
+ {"SYS_INACTIVECAPTION", COLOR_INACTIVECAPTION},
+ {"SYS_INACTIVECAPTIONTEXT", COLOR_INACTIVECAPTIONTEXT},
+ {"SYS_MENU", COLOR_MENU},
+ {"SYS_MENUTEXT", COLOR_MENUTEXT},
+ {"SYS_SCROLLBAR", COLOR_SCROLLBAR},
+ {"SYS_WINDOW", COLOR_WINDOW},
+ {"SYS_WINDOWFRAME", COLOR_WINDOWFRAME},
+ {"SYS_WINDOWTEXT", COLOR_WINDOWTEXT}
+ };
+
+ /*
+ * Try to look up a system colour.
+ */
+ for (i = 0; i < (int)ARRAY_LENGTH(sys_table); i++)
+ if (STRICMP(name, sys_table[i].name) == 0)
+ return GetSysColor(sys_table[i].color);
+
+ return gui_get_color_cmn(name);
+}
+
+ guicolor_T
+gui_mch_get_rgb_color(int r, int g, int b)
+{
+ return gui_get_rgb_color_cmn(r, g, b);
+}
+
+/*
+ * Return OK if the key with the termcap name "name" is supported.
+ */
+ int
+gui_mch_haskey(char_u *name)
+{
+ int i;
+
+ for (i = 0; special_keys[i].vim_code1 != NUL; i++)
+ if (name[0] == special_keys[i].vim_code0
+ && name[1] == special_keys[i].vim_code1)
+ return OK;
+ return FAIL;
+}
+
+ void
+gui_mch_beep(void)
+{
+ MessageBeep((UINT)-1);
+}
+/*
+ * Invert a rectangle from row r, column c, for nr rows and nc columns.
+ */
+ void
+gui_mch_invert_rectangle(
+ int r,
+ int c,
+ int nr,
+ int nc)
+{
+ RECT rc;
+
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_Flush(s_dwc);
+#endif
+
+ /*
+ * Note: InvertRect() excludes right and bottom of rectangle.
+ */
+ rc.left = FILL_X(c);
+ rc.top = FILL_Y(r);
+ rc.right = rc.left + nc * gui.char_width;
+ rc.bottom = rc.top + nr * gui.char_height;
+ InvertRect(s_hdc, &rc);
+}
+
+/*
+ * Iconify the GUI window.
+ */
+ void
+gui_mch_iconify(void)
+{
+ ShowWindow(s_hwnd, SW_MINIMIZE);
+}
+
+/*
+ * Draw a cursor without focus.
+ */
+ void
+gui_mch_draw_hollow_cursor(guicolor_T color)
+{
+ HBRUSH hbr;
+ RECT rc;
+
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_Flush(s_dwc);
+#endif
+
+ /*
+ * Note: FrameRect() excludes right and bottom of rectangle.
+ */
+ rc.left = FILL_X(gui.col);
+ rc.top = FILL_Y(gui.row);
+ rc.right = rc.left + gui.char_width;
+ if (mb_lefthalve(gui.row, gui.col))
+ rc.right += gui.char_width;
+ rc.bottom = rc.top + gui.char_height;
+ hbr = CreateSolidBrush(color);
+ FrameRect(s_hdc, &rc, hbr);
+ DeleteBrush(hbr);
+}
+/*
+ * Draw part of a cursor, "w" pixels wide, and "h" pixels high, using
+ * color "color".
+ */
+ void
+gui_mch_draw_part_cursor(
+ int w,
+ int h,
+ guicolor_T color)
+{
+ RECT rc;
+
+ /*
+ * Note: FillRect() excludes right and bottom of rectangle.
+ */
+ rc.left =
+#ifdef FEAT_RIGHTLEFT
+ // vertical line should be on the right of current point
+ CURSOR_BAR_RIGHT ? FILL_X(gui.col + 1) - w :
+#endif
+ FILL_X(gui.col);
+ rc.top = FILL_Y(gui.row) + gui.char_height - h;
+ rc.right = rc.left + w;
+ rc.bottom = rc.top + h;
+
+ fill_rect(&rc, NULL, color);
+}
+
+
+/*
+ * Generates a VK_SPACE when the internal dead_key flag is set to output the
+ * dead key's nominal character and re-post the original message.
+ */
+ static void
+outputDeadKey_rePost_Ex(MSG originalMsg, int dead_key2set)
+{
+ static MSG deadCharExpel;
+
+ if (dead_key == DEAD_KEY_OFF)
+ return;
+
+ dead_key = dead_key2set;
+
+ // Make Windows generate the dead key's character
+ deadCharExpel.message = originalMsg.message;
+ deadCharExpel.hwnd = originalMsg.hwnd;
+ deadCharExpel.wParam = VK_SPACE;
+
+ TranslateMessage(&deadCharExpel);
+
+ // re-generate the current character free of the dead char influence
+ PostMessage(originalMsg.hwnd, originalMsg.message, originalMsg.wParam,
+ originalMsg.lParam);
+}
+
+/*
+ * Wrapper for outputDeadKey_rePost_Ex which always reset dead_key value.
+ */
+ static void
+outputDeadKey_rePost(MSG originalMsg)
+{
+ outputDeadKey_rePost_Ex(originalMsg, DEAD_KEY_OFF);
+}
+
+/*
+ * Process a single Windows message.
+ * If one is not available we hang until one is.
+ */
+ static void
+process_message(void)
+{
+ MSG msg;
+ UINT vk = 0; // Virtual key
+ char_u string[40];
+ int i;
+ int modifiers = 0;
+ int key;
+#ifdef FEAT_MENU
+ static char_u k10[] = {K_SPECIAL, 'k', ';', 0};
+#endif
+ BYTE keyboard_state[256];
+
+ GetMessageW(&msg, NULL, 0, 0);
+
+#ifdef FEAT_OLE
+ // Look after OLE Automation commands
+ if (msg.message == WM_OLE)
+ {
+ char_u *str = (char_u *)msg.lParam;
+ if (str == NULL || *str == NUL)
+ {
+ // Message can't be ours, forward it. Fixes problem with Ultramon
+ // 3.0.4
+ DispatchMessageW(&msg);
+ }
+ else
+ {
+ add_to_input_buf(str, (int)STRLEN(str));
+ vim_free(str); // was allocated in CVim::SendKeys()
+ }
+ return;
+ }
+#endif
+
+#ifdef MSWIN_FIND_REPLACE
+ // Don't process messages used by the dialog
+ if (s_findrep_hwnd != NULL && IsDialogMessageW(s_findrep_hwnd, &msg))
+ {
+ HandleMouseHide(msg.message, msg.lParam);
+ return;
+ }
+#endif
+
+ /*
+ * Check if it's a special key that we recognise. If not, call
+ * TranslateMessage().
+ */
+ if (msg.message == WM_KEYDOWN || msg.message == WM_SYSKEYDOWN)
+ {
+ vk = (int) msg.wParam;
+
+ /*
+ * Handle dead keys in special conditions in other cases we let Windows
+ * handle them and do not interfere.
+ *
+ * The dead_key flag must be reset on several occasions:
+ * - in _OnChar() (or _OnSysChar()) as any dead key was necessarily
+ * consumed at that point (This is when we let Windows combine the
+ * dead character on its own)
+ *
+ * - Before doing something special such as regenerating keypresses to
+ * expel the dead character as this could trigger an infinite loop if
+ * for some reason TranslateMessage() do not trigger a call
+ * immediately to _OnChar() (or _OnSysChar()).
+ */
+
+ /*
+ * We are at the moment after WM_CHAR with DEAD_KEY_SKIP_ON_CHAR event
+ * was handled by _WndProc, this keypress we want to process normally
+ */
+ if (dead_key == DEAD_KEY_SKIP_ON_CHAR)
+ dead_key = DEAD_KEY_OFF;
+
+ if (dead_key != DEAD_KEY_OFF)
+ {
+ /*
+ * Expel the dead key pressed with Ctrl in a special way.
+ *
+ * After dead key was pressed with Ctrl in some cases, ESC was
+ * artificially injected and handled by _OnChar(), now we are
+ * dealing with completely new key press from the user. If we don't
+ * do anything, ToUnicode() call will interpret this vk+scan_code
+ * under influence of "dead-modifier". To prevent this we translate
+ * this message replacing current char from user with VK_SPACE,
+ * which will cause WM_CHAR with dead_key's character itself. Using
+ * DEAD_KEY_SKIP_ON_CHAR value of dead_char we force _OnChar() to
+ * ignore this one WM_CHAR event completely. Afterwards (due to
+ * usage of PostMessage), this procedure is scheduled to be called
+ * again with user char and on next entry we will clean
+ * DEAD_KEY_SKIP_ON_CHAR. We cannot use original
+ * outputDeadKey_rePost() since we do not wish to reset dead_key
+ * value.
+ */
+ if (dead_key == DEAD_KEY_TRANSIENT_IN_ON_CHAR)
+ {
+ outputDeadKey_rePost_Ex(msg,
+ /*dead_key2set=*/DEAD_KEY_SKIP_ON_CHAR);
+ return;
+ }
+
+ if (dead_key != DEAD_KEY_SET_DEFAULT)
+ {
+ // should never happen - is there a way to make ASSERT here?
+ return;
+ }
+
+ /*
+ * If a dead key was pressed and the user presses VK_SPACE,
+ * VK_BACK, or VK_ESCAPE it means that he actually wants to deal
+ * with the dead char now, so do nothing special and let Windows
+ * handle it.
+ *
+ * Note that VK_SPACE combines with the dead_key's character and
+ * only one WM_CHAR will be generated by TranslateMessage(), in
+ * the two other cases two WM_CHAR will be generated: the dead
+ * char and VK_BACK or VK_ESCAPE. That is most likely what the
+ * user expects.
+ */
+ if ((vk == VK_SPACE || vk == VK_BACK || vk == VK_ESCAPE))
+ {
+ dead_key = DEAD_KEY_OFF;
+ TranslateMessage(&msg);
+ return;
+ }
+ // In modes where we are not typing, dead keys should behave
+ // normally
+ else if ((get_real_state()
+ & (MODE_INSERT | MODE_CMDLINE | MODE_SELECT)) == 0)
+ {
+ outputDeadKey_rePost(msg);
+ return;
+ }
+ }
+
+ // Check for CTRL-BREAK
+ if (vk == VK_CANCEL)
+ {
+ trash_input_buf();
+ got_int = TRUE;
+ ctrl_break_was_pressed = TRUE;
+ string[0] = Ctrl_C;
+ add_to_input_buf(string, 1);
+ }
+
+ // This is an IME event or a synthetic keystroke, let Windows handle it.
+ if (vk == VK_PROCESSKEY || vk == VK_PACKET)
+ {
+ TranslateMessage(&msg);
+ return;
+ }
+
+ for (i = 0; special_keys[i].key_sym != 0; i++)
+ {
+ // ignore VK_SPACE when ALT key pressed: system menu
+ if (special_keys[i].key_sym == vk
+ && (vk != VK_SPACE || !(GetKeyState(VK_MENU) & 0x8000)))
+ {
+ /*
+ * Behave as expected if we have a dead key and the special key
+ * is a key that would normally trigger the dead key nominal
+ * character output (such as a NUMPAD printable character or
+ * the TAB key, etc...).
+ */
+ if (dead_key == DEAD_KEY_SET_DEFAULT
+ && (special_keys[i].vim_code0 == 'K'
+ || vk == VK_TAB || vk == CAR))
+ {
+ outputDeadKey_rePost(msg);
+ return;
+ }
+
+#ifdef FEAT_MENU
+ // Check for <F10>: Windows selects the menu. When <F10> is
+ // mapped we want to use the mapping instead.
+ if (vk == VK_F10
+ && gui.menu_is_active
+ && check_map(k10, State, FALSE, TRUE, FALSE,
+ NULL, NULL) == NULL)
+ break;
+#endif
+ modifiers = get_active_modifiers();
+
+ if (special_keys[i].vim_code1 == NUL)
+ key = special_keys[i].vim_code0;
+ else
+ key = TO_SPECIAL(special_keys[i].vim_code0,
+ special_keys[i].vim_code1);
+ key = simplify_key(key, &modifiers);
+ if (key == CSI)
+ key = K_CSI;
+
+ if (modifiers)
+ {
+ string[0] = CSI;
+ string[1] = KS_MODIFIER;
+ string[2] = modifiers;
+ add_to_input_buf(string, 3);
+ }
+
+ if (IS_SPECIAL(key))
+ {
+ string[0] = CSI;
+ string[1] = K_SECOND(key);
+ string[2] = K_THIRD(key);
+ add_to_input_buf(string, 3);
+ }
+ else
+ {
+ int len;
+
+ // Handle "key" as a Unicode character.
+ len = char_to_string(key, string, 40, FALSE);
+ add_to_input_buf(string, len);
+ }
+ break;
+ }
+ }
+
+ // Not a special key.
+ if (special_keys[i].key_sym == 0)
+ {
+ WCHAR ch[8];
+ int len;
+ int i;
+ UINT scan_code;
+
+ // Construct the state table with only a few modifiers, we don't
+ // really care about the presence of Ctrl/Alt as those modifiers are
+ // handled by Vim separately.
+ memset(keyboard_state, 0, 256);
+ if (GetKeyState(VK_SHIFT) & 0x8000)
+ keyboard_state[VK_SHIFT] = 0x80;
+ if (GetKeyState(VK_CAPITAL) & 0x0001)
+ keyboard_state[VK_CAPITAL] = 0x01;
+ // Alt-Gr is synthesized as Alt + Ctrl.
+ if ((GetKeyState(VK_RMENU) & 0x8000)
+ && (GetKeyState(VK_CONTROL) & 0x8000))
+ {
+ keyboard_state[VK_MENU] = 0x80;
+ keyboard_state[VK_CONTROL] = 0x80;
+ }
+
+ // Translate the virtual key according to the current keyboard
+ // layout.
+ scan_code = MapVirtualKey(vk, MAPVK_VK_TO_VSC);
+ // Convert the scan-code into a sequence of zero or more unicode
+ // codepoints.
+ // If this is a dead key ToUnicode returns a negative value.
+ len = ToUnicode(vk, scan_code, keyboard_state, ch, ARRAY_LENGTH(ch),
+ 0);
+ if (len < 0)
+ dead_key = DEAD_KEY_SET_DEFAULT;
+
+ if (len <= 0)
+ {
+ int wm_char = NUL;
+
+ if (dead_key == DEAD_KEY_SET_DEFAULT
+ && (GetKeyState(VK_CONTROL) & 0x8000))
+ {
+ if ( // AZERTY CTRL+dead_circumflex
+ (vk == 221 && scan_code == 26)
+ // QWERTZ CTRL+dead_circumflex
+ || (vk == 220 && scan_code == 41))
+ wm_char = '[';
+ if ( // QWERTZ CTRL+dead_two-overdots
+ (vk == 192 && scan_code == 27))
+ wm_char = ']';
+ }
+ if (wm_char != NUL)
+ {
+ // post WM_CHAR='[' - which will be interpreted with CTRL
+ // still hold as ESC
+ PostMessageW(msg.hwnd, WM_CHAR, wm_char, msg.lParam);
+ // ask _OnChar() to not touch this state, wait for next key
+ // press and maintain knowledge that we are "poisoned" with
+ // "dead state"
+ dead_key = DEAD_KEY_TRANSIENT_IN_ON_CHAR;
+ }
+ return;
+ }
+
+ // Post the message as TranslateMessage would do.
+ if (msg.message == WM_KEYDOWN)
+ {
+ for (i = 0; i < len; i++)
+ PostMessageW(msg.hwnd, WM_CHAR, ch[i], msg.lParam);
+ }
+ else
+ {
+ for (i = 0; i < len; i++)
+ PostMessageW(msg.hwnd, WM_SYSCHAR, ch[i], msg.lParam);
+ }
+ }
+ }
+#ifdef FEAT_MBYTE_IME
+ else if (msg.message == WM_IME_NOTIFY)
+ _OnImeNotify(msg.hwnd, (DWORD)msg.wParam, (DWORD)msg.lParam);
+ else if (msg.message == WM_KEYUP && im_get_status())
+ // added for non-MS IME (Yasuhiro Matsumoto)
+ TranslateMessage(&msg);
+#endif
+
+#ifdef FEAT_MENU
+ // Check for <F10>: Default effect is to select the menu. When <F10> is
+ // mapped we need to stop it here to avoid strange effects (e.g., for the
+ // key-up event)
+ if (vk != VK_F10 || check_map(k10, State, FALSE, TRUE, FALSE,
+ NULL, NULL) == NULL)
+#endif
+ DispatchMessageW(&msg);
+}
+
+/*
+ * Catch up with any queued events. This may put keyboard input into the
+ * input buffer, call resize call-backs, trigger timers etc. If there is
+ * nothing in the event queue (& no timers pending), then we return
+ * immediately.
+ */
+ void
+gui_mch_update(void)
+{
+ MSG msg;
+
+ if (!s_busy_processing)
+ while (PeekMessageW(&msg, NULL, 0, 0, PM_NOREMOVE)
+ && !vim_is_input_buf_full())
+ process_message();
+}
+
+ static void
+remove_any_timer(void)
+{
+ MSG msg;
+
+ if (s_wait_timer != 0 && !s_timed_out)
+ {
+ KillTimer(NULL, s_wait_timer);
+
+ // Eat spurious WM_TIMER messages
+ while (PeekMessageW(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
+ ;
+ s_wait_timer = 0;
+ }
+}
+
+/*
+ * GUI input routine called by gui_wait_for_chars(). Waits for a character
+ * from the keyboard.
+ * wtime == -1 Wait forever.
+ * wtime == 0 This should never happen.
+ * wtime > 0 Wait wtime milliseconds for a character.
+ * Returns OK if a character was found to be available within the given time,
+ * or FAIL otherwise.
+ */
+ int
+gui_mch_wait_for_chars(int wtime)
+{
+ int focus;
+
+ s_timed_out = FALSE;
+
+ if (wtime >= 0)
+ {
+ // Don't do anything while processing a (scroll) message.
+ if (s_busy_processing)
+ return FAIL;
+
+ // When called with "wtime" zero, just want one msec.
+ s_wait_timer = SetTimer(NULL, 0, (UINT)(wtime == 0 ? 1 : wtime),
+ _OnTimer);
+ }
+
+ allow_scrollbar = TRUE;
+
+ focus = gui.in_focus;
+ while (!s_timed_out)
+ {
+ // Stop or start blinking when focus changes
+ if (gui.in_focus != focus)
+ {
+ if (gui.in_focus)
+ gui_mch_start_blink();
+ else
+ gui_mch_stop_blink(TRUE);
+ focus = gui.in_focus;
+ }
+
+ if (s_need_activate)
+ {
+ (void)SetForegroundWindow(s_hwnd);
+ s_need_activate = FALSE;
+ }
+
+#ifdef FEAT_TIMERS
+ did_add_timer = FALSE;
+#endif
+#ifdef MESSAGE_QUEUE
+ // Check channel I/O while waiting for a message.
+ for (;;)
+ {
+ MSG msg;
+
+ parse_queued_messages();
+# ifdef FEAT_TIMERS
+ if (did_add_timer)
+ break;
+# endif
+ if (PeekMessageW(&msg, NULL, 0, 0, PM_NOREMOVE))
+ {
+ process_message();
+ break;
+ }
+ else if (input_available()
+ // TODO: The 10 msec is a compromise between laggy response
+ // and consuming more CPU time. Better would be to handle
+ // channel messages when they arrive.
+ || MsgWaitForMultipleObjects(0, NULL, FALSE, 10,
+ QS_ALLINPUT) != WAIT_TIMEOUT)
+ break;
+ }
+#else
+ // Don't use gui_mch_update() because then we will spin-lock until a
+ // char arrives, instead we use GetMessage() to hang until an
+ // event arrives. No need to check for input_buf_full because we are
+ // returning as soon as it contains a single char -- webb
+ process_message();
+#endif
+
+ if (input_available())
+ {
+ remove_any_timer();
+ allow_scrollbar = FALSE;
+
+ // Clear pending mouse button, the release event may have been
+ // taken by the dialog window. But don't do this when getting
+ // focus, we need the mouse-up event then.
+ if (!s_getting_focus)
+ s_button_pending = -1;
+
+ return OK;
+ }
+
+#ifdef FEAT_TIMERS
+ if (did_add_timer)
+ {
+ // Need to recompute the waiting time.
+ remove_any_timer();
+ break;
+ }
+#endif
+ }
+ allow_scrollbar = FALSE;
+ return FAIL;
+}
+
+/*
+ * Clear a rectangular region of the screen from text pos (row1, col1) to
+ * (row2, col2) inclusive.
+ */
+ void
+gui_mch_clear_block(
+ int row1,
+ int col1,
+ int row2,
+ int col2)
+{
+ RECT rc;
+
+ /*
+ * Clear one extra pixel at the far right, for when bold characters have
+ * spilled over to the window border.
+ * Note: FillRect() excludes right and bottom of rectangle.
+ */
+ rc.left = FILL_X(col1);
+ rc.top = FILL_Y(row1);
+ rc.right = FILL_X(col2 + 1) + (col2 == Columns - 1);
+ rc.bottom = FILL_Y(row2 + 1);
+ clear_rect(&rc);
+}
+
+/*
+ * Clear the whole text window.
+ */
+ void
+gui_mch_clear_all(void)
+{
+ RECT rc;
+
+ rc.left = 0;
+ rc.top = 0;
+ rc.right = Columns * gui.char_width + 2 * gui.border_width;
+ rc.bottom = Rows * gui.char_height + 2 * gui.border_width;
+ clear_rect(&rc);
+}
+/*
+ * Menu stuff.
+ */
+
+ void
+gui_mch_enable_menu(int flag)
+{
+#ifdef FEAT_MENU
+ SetMenu(s_hwnd, flag ? s_menuBar : NULL);
+#endif
+}
+
+ void
+gui_mch_set_menu_pos(
+ int x UNUSED,
+ int y UNUSED,
+ int w UNUSED,
+ int h UNUSED)
+{
+ // It will be in the right place anyway
+}
+
+#if defined(FEAT_MENU) || defined(PROTO)
+/*
+ * Make menu item hidden or not hidden
+ */
+ void
+gui_mch_menu_hidden(
+ vimmenu_T *menu,
+ int hidden)
+{
+ /*
+ * This doesn't do what we want. Hmm, just grey the menu items for now.
+ */
+ /*
+ if (hidden)
+ EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_DISABLED);
+ else
+ EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_ENABLED);
+ */
+ gui_mch_menu_grey(menu, hidden);
+}
+
+/*
+ * This is called after setting all the menus to grey/hidden or not.
+ */
+ void
+gui_mch_draw_menubar(void)
+{
+ DrawMenuBar(s_hwnd);
+}
+#endif // FEAT_MENU
+
+/*
+ * Return the RGB value of a pixel as a long.
+ */
+ guicolor_T
+gui_mch_get_rgb(guicolor_T pixel)
+{
+ return (guicolor_T)((GetRValue(pixel) << 16) + (GetGValue(pixel) << 8)
+ + GetBValue(pixel));
+}
+
+#if defined(FEAT_GUI_DIALOG) || defined(PROTO)
+/*
+ * Convert pixels in X to dialog units
+ */
+ static WORD
+PixelToDialogX(int numPixels)
+{
+ return (WORD)((numPixels * 4) / s_dlgfntwidth);
+}
+
+/*
+ * Convert pixels in Y to dialog units
+ */
+ static WORD
+PixelToDialogY(int numPixels)
+{
+ return (WORD)((numPixels * 8) / s_dlgfntheight);
+}
+
+/*
+ * Return the width in pixels of the given text in the given DC.
+ */
+ static int
+GetTextWidth(HDC hdc, char_u *str, int len)
+{
+ SIZE size;
+
+ GetTextExtentPoint(hdc, (LPCSTR)str, len, &size);
+ return size.cx;
+}
+
+/*
+ * Return the width in pixels of the given text in the given DC, taking care
+ * of 'encoding' to active codepage conversion.
+ */
+ static int
+GetTextWidthEnc(HDC hdc, char_u *str, int len)
+{
+ SIZE size;
+ WCHAR *wstr;
+ int n;
+ int wlen = len;
+
+ wstr = enc_to_utf16(str, &wlen);
+ if (wstr == NULL)
+ return 0;
+
+ n = GetTextExtentPointW(hdc, wstr, wlen, &size);
+ vim_free(wstr);
+ if (n)
+ return size.cx;
+ return 0;
+}
+
+static void get_work_area(RECT *spi_rect);
+
+/*
+ * A quick little routine that will center one window over another, handy for
+ * dialog boxes. Taken from the Win32SDK samples and modified for multiple
+ * monitors.
+ */
+ static BOOL
+CenterWindow(
+ HWND hwndChild,
+ HWND hwndParent)
+{
+ HMONITOR mon;
+ MONITORINFO moninfo;
+ RECT rChild, rParent, rScreen;
+ int wChild, hChild, wParent, hParent;
+ int xNew, yNew;
+ HDC hdc;
+
+ GetWindowRect(hwndChild, &rChild);
+ wChild = rChild.right - rChild.left;
+ hChild = rChild.bottom - rChild.top;
+
+ // If Vim is minimized put the window in the middle of the screen.
+ if (hwndParent == NULL || IsMinimized(hwndParent))
+ get_work_area(&rParent);
+ else
+ GetWindowRect(hwndParent, &rParent);
+ wParent = rParent.right - rParent.left;
+ hParent = rParent.bottom - rParent.top;
+
+ moninfo.cbSize = sizeof(MONITORINFO);
+ mon = MonitorFromWindow(hwndChild, MONITOR_DEFAULTTOPRIMARY);
+ if (mon != NULL && GetMonitorInfo(mon, &moninfo))
+ {
+ rScreen = moninfo.rcWork;
+ }
+ else
+ {
+ hdc = GetDC(hwndChild);
+ rScreen.left = 0;
+ rScreen.top = 0;
+ rScreen.right = GetDeviceCaps(hdc, HORZRES);
+ rScreen.bottom = GetDeviceCaps(hdc, VERTRES);
+ ReleaseDC(hwndChild, hdc);
+ }
+
+ xNew = rParent.left + ((wParent - wChild) / 2);
+ if (xNew < rScreen.left)
+ xNew = rScreen.left;
+ else if ((xNew + wChild) > rScreen.right)
+ xNew = rScreen.right - wChild;
+
+ yNew = rParent.top + ((hParent - hChild) / 2);
+ if (yNew < rScreen.top)
+ yNew = rScreen.top;
+ else if ((yNew + hChild) > rScreen.bottom)
+ yNew = rScreen.bottom - hChild;
+
+ return SetWindowPos(hwndChild, NULL, xNew, yNew, 0, 0,
+ SWP_NOSIZE | SWP_NOZORDER);
+}
+#endif // FEAT_GUI_DIALOG
+
+#if defined(FEAT_TOOLBAR) || defined(PROTO)
+ void
+gui_mch_show_toolbar(int showit)
+{
+ if (s_toolbarhwnd == NULL)
+ return;
+
+ if (showit)
+ {
+ // Enable unicode support
+ SendMessage(s_toolbarhwnd, TB_SETUNICODEFORMAT, (WPARAM)TRUE,
+ (LPARAM)0);
+ ShowWindow(s_toolbarhwnd, SW_SHOW);
+ }
+ else
+ ShowWindow(s_toolbarhwnd, SW_HIDE);
+}
+
+// The number of bitmaps is fixed. Exit is missing!
+# define TOOLBAR_BITMAP_COUNT 31
+
+#endif
+
+#if defined(FEAT_GUI_TABLINE) || defined(PROTO)
+ static void
+add_tabline_popup_menu_entry(HMENU pmenu, UINT item_id, char_u *item_text)
+{
+ WCHAR *wn;
+ MENUITEMINFOW infow;
+
+ wn = enc_to_utf16(item_text, NULL);
+ if (wn == NULL)
+ return;
+
+ infow.cbSize = sizeof(infow);
+ infow.fMask = MIIM_TYPE | MIIM_ID;
+ infow.wID = item_id;
+ infow.fType = MFT_STRING;
+ infow.dwTypeData = wn;
+ infow.cch = (UINT)wcslen(wn);
+ InsertMenuItemW(pmenu, item_id, FALSE, &infow);
+ vim_free(wn);
+}
+
+ static void
+show_tabline_popup_menu(void)
+{
+ HMENU tab_pmenu;
+ long rval;
+ POINT pt;
+
+ // When ignoring events don't show the menu.
+ if (hold_gui_events || cmdwin_type != 0)
+ return;
+
+ tab_pmenu = CreatePopupMenu();
+ if (tab_pmenu == NULL)
+ return;
+
+ if (first_tabpage->tp_next != NULL)
+ add_tabline_popup_menu_entry(tab_pmenu,
+ TABLINE_MENU_CLOSE, (char_u *)_("Close tab"));
+ add_tabline_popup_menu_entry(tab_pmenu,
+ TABLINE_MENU_NEW, (char_u *)_("New tab"));
+ add_tabline_popup_menu_entry(tab_pmenu,
+ TABLINE_MENU_OPEN, (char_u *)_("Open tab..."));
+
+ GetCursorPos(&pt);
+ rval = TrackPopupMenuEx(tab_pmenu, TPM_RETURNCMD, pt.x, pt.y, s_tabhwnd,
+ NULL);
+
+ DestroyMenu(tab_pmenu);
+
+ // Add the string cmd into input buffer
+ if (rval > 0)
+ {
+ TCHITTESTINFO htinfo;
+ int idx;
+
+ if (ScreenToClient(s_tabhwnd, &pt) == 0)
+ return;
+
+ htinfo.pt.x = pt.x;
+ htinfo.pt.y = pt.y;
+ idx = TabCtrl_HitTest(s_tabhwnd, &htinfo);
+ if (idx == -1)
+ idx = 0;
+ else
+ idx += 1;
+
+ send_tabline_menu_event(idx, (int)rval);
+ }
+}
+
+/*
+ * Show or hide the tabline.
+ */
+ void
+gui_mch_show_tabline(int showit)
+{
+ if (s_tabhwnd == NULL)
+ return;
+
+ if (!showit != !showing_tabline)
+ {
+ if (showit)
+ ShowWindow(s_tabhwnd, SW_SHOW);
+ else
+ ShowWindow(s_tabhwnd, SW_HIDE);
+ showing_tabline = showit;
+ }
+}
+
+/*
+ * Return TRUE when tabline is displayed.
+ */
+ int
+gui_mch_showing_tabline(void)
+{
+ return s_tabhwnd != NULL && showing_tabline;
+}
+
+/*
+ * Update the labels of the tabline.
+ */
+ void
+gui_mch_update_tabline(void)
+{
+ tabpage_T *tp;
+ TCITEM tie;
+ int nr = 0;
+ int curtabidx = 0;
+ int tabadded = 0;
+ WCHAR *wstr = NULL;
+
+ if (s_tabhwnd == NULL)
+ return;
+
+ // Enable unicode support
+ SendMessage(s_tabhwnd, CCM_SETUNICODEFORMAT, (WPARAM)TRUE, (LPARAM)0);
+
+ tie.mask = TCIF_TEXT;
+ tie.iImage = -1;
+
+ // Disable redraw for tab updates to eliminate O(N^2) draws.
+ SendMessage(s_tabhwnd, WM_SETREDRAW, (WPARAM)FALSE, 0);
+
+ // Add a label for each tab page. They all contain the same text area.
+ for (tp = first_tabpage; tp != NULL; tp = tp->tp_next, ++nr)
+ {
+ if (tp == curtab)
+ curtabidx = nr;
+
+ if (nr >= TabCtrl_GetItemCount(s_tabhwnd))
+ {
+ // Add the tab
+ tie.pszText = "-Empty-";
+ TabCtrl_InsertItem(s_tabhwnd, nr, &tie);
+ tabadded = 1;
+ }
+
+ get_tabline_label(tp, FALSE);
+ tie.pszText = (LPSTR)NameBuff;
+
+ wstr = enc_to_utf16(NameBuff, NULL);
+ if (wstr != NULL)
+ {
+ TCITEMW tiw;
+
+ tiw.mask = TCIF_TEXT;
+ tiw.iImage = -1;
+ tiw.pszText = wstr;
+ SendMessage(s_tabhwnd, TCM_SETITEMW, (WPARAM)nr, (LPARAM)&tiw);
+ vim_free(wstr);
+ }
+ }
+
+ // Remove any old labels.
+ while (nr < TabCtrl_GetItemCount(s_tabhwnd))
+ TabCtrl_DeleteItem(s_tabhwnd, nr);
+
+ if (!tabadded && TabCtrl_GetCurSel(s_tabhwnd) != curtabidx)
+ TabCtrl_SetCurSel(s_tabhwnd, curtabidx);
+
+ // Re-enable redraw and redraw.
+ SendMessage(s_tabhwnd, WM_SETREDRAW, (WPARAM)TRUE, 0);
+ RedrawWindow(s_tabhwnd, NULL, NULL,
+ RDW_ERASE | RDW_FRAME | RDW_INVALIDATE | RDW_ALLCHILDREN);
+
+ if (tabadded && TabCtrl_GetCurSel(s_tabhwnd) != curtabidx)
+ TabCtrl_SetCurSel(s_tabhwnd, curtabidx);
+}
+
+/*
+ * Set the current tab to "nr". First tab is 1.
+ */
+ void
+gui_mch_set_curtab(int nr)
+{
+ if (s_tabhwnd == NULL)
+ return;
+
+ if (TabCtrl_GetCurSel(s_tabhwnd) != nr - 1)
+ TabCtrl_SetCurSel(s_tabhwnd, nr - 1);
+}
+
+#endif
+
+/*
+ * ":simalt" command.
+ */
+ void
+ex_simalt(exarg_T *eap)
+{
+ char_u *keys = eap->arg;
+ int fill_typebuf = FALSE;
+ char_u key_name[4];
+
+ PostMessage(s_hwnd, WM_SYSCOMMAND, (WPARAM)SC_KEYMENU, (LPARAM)0);
+ while (*keys)
+ {
+ if (*keys == '~')
+ *keys = ' '; // for showing system menu
+ PostMessage(s_hwnd, WM_CHAR, (WPARAM)*keys, (LPARAM)0);
+ keys++;
+ fill_typebuf = TRUE;
+ }
+ if (fill_typebuf)
+ {
+ // Put a NOP in the typeahead buffer so that the message will get
+ // processed.
+ key_name[0] = K_SPECIAL;
+ key_name[1] = KS_EXTRA;
+ key_name[2] = KE_NOP;
+ key_name[3] = NUL;
+#if defined(FEAT_CLIENTSERVER) || defined(FEAT_EVAL)
+ typebuf_was_filled = TRUE;
+#endif
+ (void)ins_typebuf(key_name, REMAP_NONE, 0, TRUE, FALSE);
+ }
+}
+
+/*
+ * Create the find & replace dialogs.
+ * You can't have both at once: ":find" when replace is showing, destroys
+ * the replace dialog first, and the other way around.
+ */
+#ifdef MSWIN_FIND_REPLACE
+ static void
+initialise_findrep(char_u *initial_string)
+{
+ int wword = FALSE;
+ int mcase = !p_ic;
+ char_u *entry_text;
+
+ // Get the search string to use.
+ entry_text = get_find_dialog_text(initial_string, &wword, &mcase);
+
+ s_findrep_struct.hwndOwner = s_hwnd;
+ s_findrep_struct.Flags = FR_DOWN;
+ if (mcase)
+ s_findrep_struct.Flags |= FR_MATCHCASE;
+ if (wword)
+ s_findrep_struct.Flags |= FR_WHOLEWORD;
+ if (entry_text != NULL && *entry_text != NUL)
+ {
+ WCHAR *p = enc_to_utf16(entry_text, NULL);
+ if (p != NULL)
+ {
+ int len = s_findrep_struct.wFindWhatLen - 1;
+
+ wcsncpy(s_findrep_struct.lpstrFindWhat, p, len);
+ s_findrep_struct.lpstrFindWhat[len] = NUL;
+ vim_free(p);
+ }
+ }
+ vim_free(entry_text);
+}
+#endif
+
+ static void
+set_window_title(HWND hwnd, char *title)
+{
+ if (title != NULL)
+ {
+ WCHAR *wbuf;
+
+ // Convert the title from 'encoding' to UTF-16.
+ wbuf = (WCHAR *)enc_to_utf16((char_u *)title, NULL);
+ if (wbuf != NULL)
+ {
+ SetWindowTextW(hwnd, wbuf);
+ vim_free(wbuf);
+ }
+ }
+ else
+ (void)SetWindowTextW(hwnd, NULL);
+}
+
+ void
+gui_mch_find_dialog(exarg_T *eap)
+{
+#ifdef MSWIN_FIND_REPLACE
+ if (s_findrep_msg != 0)
+ {
+ if (IsWindow(s_findrep_hwnd) && !s_findrep_is_find)
+ DestroyWindow(s_findrep_hwnd);
+
+ if (!IsWindow(s_findrep_hwnd))
+ {
+ initialise_findrep(eap->arg);
+ s_findrep_hwnd = FindTextW(&s_findrep_struct);
+ }
+
+ set_window_title(s_findrep_hwnd, _("Find string"));
+ (void)SetFocus(s_findrep_hwnd);
+
+ s_findrep_is_find = TRUE;
+ }
+#endif
+}
+
+
+ void
+gui_mch_replace_dialog(exarg_T *eap)
+{
+#ifdef MSWIN_FIND_REPLACE
+ if (s_findrep_msg != 0)
+ {
+ if (IsWindow(s_findrep_hwnd) && s_findrep_is_find)
+ DestroyWindow(s_findrep_hwnd);
+
+ if (!IsWindow(s_findrep_hwnd))
+ {
+ initialise_findrep(eap->arg);
+ s_findrep_hwnd = ReplaceTextW(&s_findrep_struct);
+ }
+
+ set_window_title(s_findrep_hwnd, _("Find & Replace"));
+ (void)SetFocus(s_findrep_hwnd);
+
+ s_findrep_is_find = FALSE;
+ }
+#endif
+}
+
+
+/*
+ * Set visibility of the pointer.
+ */
+ void
+gui_mch_mousehide(int hide)
+{
+ if (hide == gui.pointer_hidden)
+ return;
+
+ ShowCursor(!hide);
+ gui.pointer_hidden = hide;
+}
+
+#ifdef FEAT_MENU
+ static void
+gui_mch_show_popupmenu_at(vimmenu_T *menu, int x, int y)
+{
+ // Unhide the mouse, we don't get move events here.
+ gui_mch_mousehide(FALSE);
+
+ (void)TrackPopupMenu(
+ (HMENU)menu->submenu_id,
+ TPM_LEFTALIGN | TPM_LEFTBUTTON,
+ x, y,
+ (int)0, //reserved param
+ s_hwnd,
+ NULL);
+ /*
+ * NOTE: The pop-up menu can eat the mouse up event.
+ * We deal with this in normal.c.
+ */
+}
+#endif
+
+/*
+ * Got a message when the system will go down.
+ */
+ static void
+_OnEndSession(void)
+{
+ getout_preserve_modified(1);
+}
+
+/*
+ * Get this message when the user clicks on the cross in the top right corner
+ * of a Windows95 window.
+ */
+ static void
+_OnClose(HWND hwnd UNUSED)
+{
+ gui_shell_closed();
+}
+
+/*
+ * Get a message when the window is being destroyed.
+ */
+ static void
+_OnDestroy(HWND hwnd)
+{
+ if (!destroying)
+ _OnClose(hwnd);
+}
+
+ static void
+_OnPaint(
+ HWND hwnd)
+{
+ if (IsMinimized(hwnd))
+ return;
+
+ PAINTSTRUCT ps;
+
+ out_flush(); // make sure all output has been processed
+ (void)BeginPaint(hwnd, &ps);
+
+ // prevent multi-byte characters from misprinting on an invalid
+ // rectangle
+ if (has_mbyte)
+ {
+ RECT rect;
+
+ GetClientRect(hwnd, &rect);
+ ps.rcPaint.left = rect.left;
+ ps.rcPaint.right = rect.right;
+ }
+
+ if (!IsRectEmpty(&ps.rcPaint))
+ {
+ gui_redraw(ps.rcPaint.left, ps.rcPaint.top,
+ ps.rcPaint.right - ps.rcPaint.left + 1,
+ ps.rcPaint.bottom - ps.rcPaint.top + 1);
+ }
+
+ EndPaint(hwnd, &ps);
+}
+
+ static void
+_OnSize(
+ HWND hwnd,
+ UINT state UNUSED,
+ int cx,
+ int cy)
+{
+ if (!IsMinimized(hwnd) && !s_in_dpichanged)
+ {
+ gui_resize_shell(cx, cy);
+
+ // Menu bar may wrap differently now
+ gui_mswin_get_menu_height(TRUE);
+ }
+}
+
+ static void
+_OnSetFocus(
+ HWND hwnd,
+ HWND hwndOldFocus)
+{
+ gui_focus_change(TRUE);
+ s_getting_focus = TRUE;
+ (void)DefWindowProcW(hwnd, WM_SETFOCUS, (WPARAM)hwndOldFocus, 0);
+}
+
+ static void
+_OnKillFocus(
+ HWND hwnd,
+ HWND hwndNewFocus)
+{
+ if (destroying)
+ return;
+ gui_focus_change(FALSE);
+ s_getting_focus = FALSE;
+ (void)DefWindowProcW(hwnd, WM_KILLFOCUS, (WPARAM)hwndNewFocus, 0);
+}
+
+/*
+ * Get a message when the user switches back to vim
+ */
+ static LRESULT
+_OnActivateApp(
+ HWND hwnd,
+ BOOL fActivate,
+ DWORD dwThreadId)
+{
+ // we call gui_focus_change() in _OnSetFocus()
+ // gui_focus_change((int)fActivate);
+ return DefWindowProcW(hwnd, WM_ACTIVATEAPP, fActivate, (DWORD)dwThreadId);
+}
+
+ void
+gui_mch_destroy_scrollbar(scrollbar_T *sb)
+{
+ DestroyWindow(sb->id);
+}
+
+/*
+ * Get current mouse coordinates in text window.
+ */
+ void
+gui_mch_getmouse(int *x, int *y)
+{
+ RECT rct;
+ POINT mp;
+
+ (void)GetWindowRect(s_textArea, &rct);
+ (void)GetCursorPos(&mp);
+ *x = (int)(mp.x - rct.left);
+ *y = (int)(mp.y - rct.top);
+}
+
+/*
+ * Move mouse pointer to character at (x, y).
+ */
+ void
+gui_mch_setmouse(int x, int y)
+{
+ RECT rct;
+
+ (void)GetWindowRect(s_textArea, &rct);
+ (void)SetCursorPos(x + gui.border_offset + rct.left,
+ y + gui.border_offset + rct.top);
+}
+
+ static void
+gui_mswin_get_valid_dimensions(
+ int w,
+ int h,
+ int *valid_w,
+ int *valid_h,
+ int *cols,
+ int *rows)
+{
+ int base_width, base_height;
+
+ base_width = gui_get_base_width()
+ + (pGetSystemMetricsForDpi(SM_CXFRAME, s_dpi) +
+ pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2;
+ base_height = gui_get_base_height()
+ + (pGetSystemMetricsForDpi(SM_CYFRAME, s_dpi) +
+ pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2
+ + pGetSystemMetricsForDpi(SM_CYCAPTION, s_dpi)
+ + gui_mswin_get_menu_height(FALSE);
+ *cols = (w - base_width) / gui.char_width;
+ *rows = (h - base_height) / gui.char_height;
+ *valid_w = base_width + *cols * gui.char_width;
+ *valid_h = base_height + *rows * gui.char_height;
+}
+
+ void
+gui_mch_flash(int msec)
+{
+ RECT rc;
+
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_Flush(s_dwc);
+#endif
+
+ /*
+ * Note: InvertRect() excludes right and bottom of rectangle.
+ */
+ rc.left = 0;
+ rc.top = 0;
+ rc.right = gui.num_cols * gui.char_width;
+ rc.bottom = gui.num_rows * gui.char_height;
+ InvertRect(s_hdc, &rc);
+ gui_mch_flush(); // make sure it's displayed
+
+ ui_delay((long)msec, TRUE); // wait for a few msec
+
+ InvertRect(s_hdc, &rc);
+}
+
+/*
+ * Check if the specified point is on-screen. (multi-monitor aware)
+ */
+ static BOOL
+is_point_onscreen(int x, int y)
+{
+ POINT pt = {x, y};
+
+ return MonitorFromPoint(pt, MONITOR_DEFAULTTONULL) != NULL;
+}
+
+/*
+ * Check if the whole client area of the specified window is on-screen.
+ *
+ * Note about DirectX: Windows 10 1809 or above no longer maintains image of
+ * the window portion that is off-screen. Scrolling by DWriteContext_Scroll()
+ * only works when the whole window is on-screen.
+ */
+ static BOOL
+is_window_onscreen(HWND hwnd)
+{
+ RECT rc;
+ POINT p1, p2;
+
+ GetClientRect(hwnd, &rc);
+ p1.x = rc.left;
+ p1.y = rc.top;
+ p2.x = rc.right - 1;
+ p2.y = rc.bottom - 1;
+ ClientToScreen(hwnd, &p1);
+ ClientToScreen(hwnd, &p2);
+
+ if (!is_point_onscreen(p1.x, p1.y))
+ return FALSE;
+ if (!is_point_onscreen(p1.x, p2.y))
+ return FALSE;
+ if (!is_point_onscreen(p2.x, p1.y))
+ return FALSE;
+ if (!is_point_onscreen(p2.x, p2.y))
+ return FALSE;
+ return TRUE;
+}
+
+/*
+ * Return flags used for scrolling.
+ * The SW_INVALIDATE is required when part of the window is covered or
+ * off-screen. Refer to MS KB Q75236.
+ */
+ static int
+get_scroll_flags(void)
+{
+ HWND hwnd;
+ RECT rcVim, rcOther, rcDest;
+
+ // Check if the window is (partly) off-screen.
+ if (!is_window_onscreen(s_hwnd))
+ return SW_INVALIDATE;
+
+ // Check if there is a window (partly) on top of us.
+ GetWindowRect(s_hwnd, &rcVim);
+ for (hwnd = s_hwnd; (hwnd = GetWindow(hwnd, GW_HWNDPREV)) != (HWND)0; )
+ if (IsWindowVisible(hwnd))
+ {
+ GetWindowRect(hwnd, &rcOther);
+ if (IntersectRect(&rcDest, &rcVim, &rcOther))
+ return SW_INVALIDATE;
+ }
+ return 0;
+}
+
+/*
+ * On some Intel GPUs, the regions drawn just prior to ScrollWindowEx()
+ * may not be scrolled out properly.
+ * For gVim, when _OnScroll() is repeated, the character at the
+ * previous cursor position may be left drawn after scroll.
+ * The problem can be avoided by calling GetPixel() to get a pixel in
+ * the region before ScrollWindowEx().
+ */
+ static void
+intel_gpu_workaround(void)
+{
+ GetPixel(s_hdc, FILL_X(gui.col), FILL_Y(gui.row));
+}
+
+/*
+ * Delete the given number of lines from the given row, scrolling up any
+ * text further down within the scroll region.
+ */
+ void
+gui_mch_delete_lines(
+ int row,
+ int num_lines)
+{
+ RECT rc;
+
+ rc.left = FILL_X(gui.scroll_region_left);
+ rc.right = FILL_X(gui.scroll_region_right + 1);
+ rc.top = FILL_Y(row);
+ rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
+
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX() && is_window_onscreen(s_hwnd))
+ {
+ DWriteContext_Scroll(s_dwc, 0, -num_lines * gui.char_height, &rc);
+ }
+ else
+#endif
+ {
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_Flush(s_dwc);
+#endif
+ intel_gpu_workaround();
+ ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
+ &rc, &rc, NULL, NULL, get_scroll_flags());
+ UpdateWindow(s_textArea);
+ }
+
+ // This seems to be required to avoid the cursor disappearing when
+ // scrolling such that the cursor ends up in the top-left character on
+ // the screen... But why? (Webb)
+ // It's probably fixed by disabling drawing the cursor while scrolling.
+ // gui.cursor_is_valid = FALSE;
+
+ gui_clear_block(gui.scroll_region_bot - num_lines + 1,
+ gui.scroll_region_left,
+ gui.scroll_region_bot, gui.scroll_region_right);
+}
+
+/*
+ * Insert the given number of lines before the given row, scrolling down any
+ * following text within the scroll region.
+ */
+ void
+gui_mch_insert_lines(
+ int row,
+ int num_lines)
+{
+ RECT rc;
+
+ rc.left = FILL_X(gui.scroll_region_left);
+ rc.right = FILL_X(gui.scroll_region_right + 1);
+ rc.top = FILL_Y(row);
+ rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
+
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX() && is_window_onscreen(s_hwnd))
+ {
+ DWriteContext_Scroll(s_dwc, 0, num_lines * gui.char_height, &rc);
+ }
+ else
+#endif
+ {
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_Flush(s_dwc);
+#endif
+ intel_gpu_workaround();
+ // The SW_INVALIDATE is required when part of the window is covered or
+ // off-screen. How do we avoid it when it's not needed?
+ ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
+ &rc, &rc, NULL, NULL, get_scroll_flags());
+ UpdateWindow(s_textArea);
+ }
+
+ gui_clear_block(row, gui.scroll_region_left,
+ row + num_lines - 1, gui.scroll_region_right);
+}
+
+
+ void
+gui_mch_exit(int rc UNUSED)
+{
+#if defined(FEAT_DIRECTX)
+ DWriteContext_Close(s_dwc);
+ DWrite_Final();
+ s_dwc = NULL;
+#endif
+
+ ReleaseDC(s_textArea, s_hdc);
+ DeleteObject(s_brush);
+
+#ifdef FEAT_TEAROFF
+ // Unload the tearoff bitmap
+ (void)DeleteObject((HGDIOBJ)s_htearbitmap);
+#endif
+
+ // Destroy our window (if we have one).
+ if (s_hwnd != NULL)
+ {
+ destroying = TRUE; // ignore WM_DESTROY message now
+ DestroyWindow(s_hwnd);
+ }
+}
+
+ static char_u *
+logfont2name(LOGFONTW lf)
+{
+ char *p;
+ char *res;
+ char *charset_name;
+ char *quality_name;
+ char *font_name;
+ int points;
+
+ font_name = (char *)utf16_to_enc(lf.lfFaceName, NULL);
+ if (font_name == NULL)
+ return NULL;
+ charset_name = charset_id2name((int)lf.lfCharSet);
+ quality_name = quality_id2name((int)lf.lfQuality);
+
+ res = alloc(strlen(font_name) + 30
+ + (charset_name == NULL ? 0 : strlen(charset_name) + 2)
+ + (quality_name == NULL ? 0 : strlen(quality_name) + 2));
+ if (res != NULL)
+ {
+ p = res;
+ // make a normal font string out of the lf thing:
+ points = pixels_to_points(
+ lf.lfHeight < 0 ? -lf.lfHeight : lf.lfHeight, TRUE);
+ if (lf.lfWeight == FW_NORMAL || lf.lfWeight == FW_BOLD)
+ sprintf((char *)p, "%s:h%d", font_name, points);
+ else
+ sprintf((char *)p, "%s:h%d:W%ld", font_name, points, lf.lfWeight);
+ while (*p)
+ {
+ if (*p == ' ')
+ *p = '_';
+ ++p;
+ }
+ if (lf.lfItalic)
+ STRCAT(p, ":i");
+ if (lf.lfWeight == FW_BOLD)
+ STRCAT(p, ":b");
+ if (lf.lfUnderline)
+ STRCAT(p, ":u");
+ if (lf.lfStrikeOut)
+ STRCAT(p, ":s");
+ if (charset_name != NULL)
+ {
+ STRCAT(p, ":c");
+ STRCAT(p, charset_name);
+ }
+ if (quality_name != NULL)
+ {
+ STRCAT(p, ":q");
+ STRCAT(p, quality_name);
+ }
+ }
+
+ vim_free(font_name);
+ return (char_u *)res;
+}
+
+
+#ifdef FEAT_MBYTE_IME
+/*
+ * Set correct LOGFONTW to IME. Use 'guifontwide' if available, otherwise use
+ * 'guifont'.
+ */
+ static void
+update_im_font(void)
+{
+ LOGFONTW lf_wide, lf;
+
+ if (p_guifontwide != NULL && *p_guifontwide != NUL
+ && gui.wide_font != NOFONT
+ && GetObjectW((HFONT)gui.wide_font, sizeof(lf_wide), &lf_wide))
+ norm_logfont = lf_wide;
+ else
+ norm_logfont = sub_logfont;
+
+ lf = norm_logfont;
+ if (s_process_dpi_aware == DPI_AWARENESS_UNAWARE)
+ // Work around when PerMonitorV2 is not enabled in the process level.
+ lf.lfHeight = lf.lfHeight * DEFAULT_DPI / s_dpi;
+ im_set_font(&lf);
+}
+#endif
+
+/*
+ * Handler of gui.wide_font (p_guifontwide) changed notification.
+ */
+ void
+gui_mch_wide_font_changed(void)
+{
+ LOGFONTW lf;
+
+#ifdef FEAT_MBYTE_IME
+ update_im_font();
+#endif
+
+ gui_mch_free_font(gui.wide_ital_font);
+ gui.wide_ital_font = NOFONT;
+ gui_mch_free_font(gui.wide_bold_font);
+ gui.wide_bold_font = NOFONT;
+ gui_mch_free_font(gui.wide_boldital_font);
+ gui.wide_boldital_font = NOFONT;
+
+ if (gui.wide_font
+ && GetObjectW((HFONT)gui.wide_font, sizeof(lf), &lf))
+ {
+ if (!lf.lfItalic)
+ {
+ lf.lfItalic = TRUE;
+ gui.wide_ital_font = get_font_handle(&lf);
+ lf.lfItalic = FALSE;
+ }
+ if (lf.lfWeight < FW_BOLD)
+ {
+ lf.lfWeight = FW_BOLD;
+ gui.wide_bold_font = get_font_handle(&lf);
+ if (!lf.lfItalic)
+ {
+ lf.lfItalic = TRUE;
+ gui.wide_boldital_font = get_font_handle(&lf);
+ }
+ }
+ }
+}
+
+/*
+ * Initialise vim to use the font with the given name.
+ * Return FAIL if the font could not be loaded, OK otherwise.
+ */
+ int
+gui_mch_init_font(char_u *font_name, int fontset UNUSED)
+{
+ LOGFONTW lf, lfOrig;
+ GuiFont font = NOFONT;
+ char_u *p;
+
+ // Load the font
+ if (get_logfont(&lf, font_name, NULL, TRUE) == OK)
+ {
+ lfOrig = lf;
+ lf.lfHeight = adjust_fontsize_by_dpi(lf.lfHeight);
+ font = get_font_handle(&lf);
+ }
+ if (font == NOFONT)
+ return FAIL;
+
+ if (font_name == NULL)
+ font_name = (char_u *)"";
+#ifdef FEAT_MBYTE_IME
+ norm_logfont = lf;
+ sub_logfont = lf;
+ if (!s_in_dpichanged)
+ update_im_font();
+#endif
+ gui_mch_free_font(gui.norm_font);
+ gui.norm_font = font;
+ current_font_height = lfOrig.lfHeight;
+ UpdateFontSize(font);
+
+ p = logfont2name(lfOrig);
+ if (p != NULL)
+ {
+ hl_set_font_name(p);
+
+ // When setting 'guifont' to "*" replace it with the actual font name.
+ if (STRCMP(font_name, "*") == 0 && STRCMP(p_guifont, "*") == 0)
+ {
+ vim_free(p_guifont);
+ p_guifont = p;
+ }
+ else
+ vim_free(p);
+ }
+
+ gui_mch_free_font(gui.ital_font);
+ gui.ital_font = NOFONT;
+ gui_mch_free_font(gui.bold_font);
+ gui.bold_font = NOFONT;
+ gui_mch_free_font(gui.boldital_font);
+ gui.boldital_font = NOFONT;
+
+ if (!lf.lfItalic)
+ {
+ lf.lfItalic = TRUE;
+ gui.ital_font = get_font_handle(&lf);
+ lf.lfItalic = FALSE;
+ }
+ if (lf.lfWeight < FW_BOLD)
+ {
+ lf.lfWeight = FW_BOLD;
+ gui.bold_font = get_font_handle(&lf);
+ if (!lf.lfItalic)
+ {
+ lf.lfItalic = TRUE;
+ gui.boldital_font = get_font_handle(&lf);
+ }
+ }
+
+ return OK;
+}
+
+/*
+ * Return TRUE if the GUI window is maximized, filling the whole screen.
+ * Also return TRUE if the window is snapped.
+ */
+ int
+gui_mch_maximized(void)
+{
+ WINDOWPLACEMENT wp;
+ RECT rc;
+
+ wp.length = sizeof(WINDOWPLACEMENT);
+ if (GetWindowPlacement(s_hwnd, &wp))
+ {
+ if (wp.showCmd == SW_SHOWMAXIMIZED
+ || (wp.showCmd == SW_SHOWMINIMIZED
+ && wp.flags == WPF_RESTORETOMAXIMIZED))
+ return TRUE;
+ if (wp.showCmd == SW_SHOWMINIMIZED)
+ return FALSE;
+
+ // Assume the window is snapped when the sizes from two APIs differ.
+ GetWindowRect(s_hwnd, &rc);
+ if ((rc.right - rc.left !=
+ wp.rcNormalPosition.right - wp.rcNormalPosition.left)
+ || (rc.bottom - rc.top !=
+ wp.rcNormalPosition.bottom - wp.rcNormalPosition.top))
+ return TRUE;
+ }
+ return FALSE;
+}
+
+/*
+ * Called when the font changed while the window is maximized or GO_KEEPWINSIZE
+ * is set. Compute the new Rows and Columns. This is like resizing the
+ * window.
+ */
+ void
+gui_mch_newfont(void)
+{
+ RECT rect;
+
+ GetWindowRect(s_hwnd, &rect);
+ if (win_socket_id == 0)
+ {
+ gui_resize_shell(rect.right - rect.left
+ - (pGetSystemMetricsForDpi(SM_CXFRAME, s_dpi) +
+ pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2,
+ rect.bottom - rect.top
+ - (pGetSystemMetricsForDpi(SM_CYFRAME, s_dpi) +
+ pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2
+ - pGetSystemMetricsForDpi(SM_CYCAPTION, s_dpi)
+ - gui_mswin_get_menu_height(FALSE));
+ }
+ else
+ {
+ // Inside another window, don't use the frame and border.
+ gui_resize_shell(rect.right - rect.left,
+ rect.bottom - rect.top - gui_mswin_get_menu_height(FALSE));
+ }
+}
+
+/*
+ * Set the window title
+ */
+ void
+gui_mch_settitle(
+ char_u *title,
+ char_u *icon UNUSED)
+{
+ set_window_title(s_hwnd, (title == NULL ? "VIM" : (char *)title));
+}
+
+#if defined(FEAT_MOUSESHAPE) || defined(PROTO)
+// Table for shape IDCs. Keep in sync with the mshape_names[] table in
+// misc2.c!
+static LPCSTR mshape_idcs[] =
+{
+ IDC_ARROW, // arrow
+ MAKEINTRESOURCE(0), // blank
+ IDC_IBEAM, // beam
+ IDC_SIZENS, // updown
+ IDC_SIZENS, // udsizing
+ IDC_SIZEWE, // leftright
+ IDC_SIZEWE, // lrsizing
+ IDC_WAIT, // busy
+ IDC_NO, // no
+ IDC_ARROW, // crosshair
+ IDC_ARROW, // hand1
+ IDC_ARROW, // hand2
+ IDC_ARROW, // pencil
+ IDC_ARROW, // question
+ IDC_ARROW, // right-arrow
+ IDC_UPARROW, // up-arrow
+ IDC_ARROW // last one
+};
+
+ void
+mch_set_mouse_shape(int shape)
+{
+ LPCSTR idc;
+
+ if (shape == MSHAPE_HIDE)
+ ShowCursor(FALSE);
+ else
+ {
+ if (shape >= MSHAPE_NUMBERED)
+ idc = IDC_ARROW;
+ else
+ idc = mshape_idcs[shape];
+ SetClassLongPtr(s_textArea, GCLP_HCURSOR, (LONG_PTR)LoadCursor(NULL, idc));
+ if (!p_mh)
+ {
+ POINT mp;
+
+ // Set the position to make it redrawn with the new shape.
+ (void)GetCursorPos(&mp);
+ (void)SetCursorPos(mp.x, mp.y);
+ ShowCursor(TRUE);
+ }
+ }
+}
+#endif
+
+#if defined(FEAT_BROWSE) || defined(PROTO)
+/*
+ * Wide version of convert_filter().
+ */
+ static WCHAR *
+convert_filterW(char_u *s)
+{
+ char_u *tmp;
+ int len;
+ WCHAR *res;
+
+ tmp = convert_filter(s);
+ if (tmp == NULL)
+ return NULL;
+ len = (int)STRLEN(s) + 3;
+ res = enc_to_utf16(tmp, &len);
+ vim_free(tmp);
+ return res;
+}
+
+/*
+ * Pop open a file browser and return the file selected, in allocated memory,
+ * or NULL if Cancel is hit.
+ * saving - TRUE if the file will be saved to, FALSE if it will be opened.
+ * title - Title message for the file browser dialog.
+ * dflt - Default name of file.
+ * ext - Default extension to be added to files without extensions.
+ * initdir - directory in which to open the browser (NULL = current dir)
+ * filter - Filter for matched files to choose from.
+ */
+ char_u *
+gui_mch_browse(
+ int saving,
+ char_u *title,
+ char_u *dflt,
+ char_u *ext,
+ char_u *initdir,
+ char_u *filter)
+{
+ // We always use the wide function. This means enc_to_utf16() must work,
+ // otherwise it fails miserably!
+ OPENFILENAMEW fileStruct;
+ WCHAR fileBuf[MAXPATHL];
+ WCHAR *wp;
+ int i;
+ WCHAR *titlep = NULL;
+ WCHAR *extp = NULL;
+ WCHAR *initdirp = NULL;
+ WCHAR *filterp;
+ char_u *p, *q;
+ BOOL ret;
+
+ if (dflt == NULL)
+ fileBuf[0] = NUL;
+ else
+ {
+ wp = enc_to_utf16(dflt, NULL);
+ if (wp == NULL)
+ fileBuf[0] = NUL;
+ else
+ {
+ for (i = 0; wp[i] != NUL && i < MAXPATHL - 1; ++i)
+ fileBuf[i] = wp[i];
+ fileBuf[i] = NUL;
+ vim_free(wp);
+ }
+ }
+
+ // Convert the filter to Windows format.
+ filterp = convert_filterW(filter);
+
+ CLEAR_FIELD(fileStruct);
+# ifdef OPENFILENAME_SIZE_VERSION_400W
+ // be compatible with Windows NT 4.0
+ fileStruct.lStructSize = OPENFILENAME_SIZE_VERSION_400W;
+# else
+ fileStruct.lStructSize = sizeof(fileStruct);
+# endif
+
+ if (title != NULL)
+ titlep = enc_to_utf16(title, NULL);
+ fileStruct.lpstrTitle = titlep;
+
+ if (ext != NULL)
+ extp = enc_to_utf16(ext, NULL);
+ fileStruct.lpstrDefExt = extp;
+
+ fileStruct.lpstrFile = fileBuf;
+ fileStruct.nMaxFile = MAXPATHL;
+ fileStruct.lpstrFilter = filterp;
+ fileStruct.hwndOwner = s_hwnd; // main Vim window is owner
+ // has an initial dir been specified?
+ if (initdir != NULL && *initdir != NUL)
+ {
+ // Must have backslashes here, no matter what 'shellslash' says
+ initdirp = enc_to_utf16(initdir, NULL);
+ if (initdirp != NULL)
+ {
+ for (wp = initdirp; *wp != NUL; ++wp)
+ if (*wp == '/')
+ *wp = '\\';
+ }
+ fileStruct.lpstrInitialDir = initdirp;
+ }
+
+ /*
+ * TODO: Allow selection of multiple files. Needs another arg to this
+ * function to ask for it, and need to use OFN_ALLOWMULTISELECT below.
+ * Also, should we use OFN_FILEMUSTEXIST when opening? Vim can edit on
+ * files that don't exist yet, so I haven't put it in. What about
+ * OFN_PATHMUSTEXIST?
+ * Don't use OFN_OVERWRITEPROMPT, Vim has its own ":confirm" dialog.
+ */
+ fileStruct.Flags = (OFN_NOCHANGEDIR | OFN_PATHMUSTEXIST | OFN_HIDEREADONLY);
+# ifdef FEAT_SHORTCUT
+ if (curbuf->b_p_bin)
+ fileStruct.Flags |= OFN_NODEREFERENCELINKS;
+# endif
+ if (saving)
+ ret = GetSaveFileNameW(&fileStruct);
+ else
+ ret = GetOpenFileNameW(&fileStruct);
+
+ vim_free(filterp);
+ vim_free(initdirp);
+ vim_free(titlep);
+ vim_free(extp);
+
+ if (!ret)
+ return NULL;
+
+ // Convert from UTF-16 to 'encoding'.
+ p = utf16_to_enc(fileBuf, NULL);
+ if (p == NULL)
+ return NULL;
+
+ // Give focus back to main window (when using MDI).
+ SetFocus(s_hwnd);
+
+ // Shorten the file name if possible
+ q = vim_strsave(shorten_fname1(p));
+ vim_free(p);
+ return q;
+}
+
+
+/*
+ * Convert the string s to the proper format for a filter string by replacing
+ * the \t and \n delimiters with \0.
+ * Returns the converted string in allocated memory.
+ *
+ * Keep in sync with convert_filterW() above!
+ */
+ static char_u *
+convert_filter(char_u *s)
+{
+ char_u *res;
+ unsigned s_len = (unsigned)STRLEN(s);
+ unsigned i;
+
+ res = alloc(s_len + 3);
+ if (res != NULL)
+ {
+ for (i = 0; i < s_len; ++i)
+ if (s[i] == '\t' || s[i] == '\n')
+ res[i] = '\0';
+ else
+ res[i] = s[i];
+ res[s_len] = NUL;
+ // Add two extra NULs to make sure it's properly terminated.
+ res[s_len + 1] = NUL;
+ res[s_len + 2] = NUL;
+ }
+ return res;
+}
+
+/*
+ * Select a directory.
+ */
+ char_u *
+gui_mch_browsedir(char_u *title, char_u *initdir)
+{
+ // We fake this: Use a filter that doesn't select anything and a default
+ // file name that won't be used.
+ return gui_mch_browse(0, title, (char_u *)_("Not Used"), NULL,
+ initdir, (char_u *)_("Directory\t*.nothing\n"));
+}
+#endif // FEAT_BROWSE
+
+ static void
+_OnDropFiles(
+ HWND hwnd UNUSED,
+ HDROP hDrop)
+{
+#define BUFPATHLEN _MAX_PATH
+#define DRAGQVAL 0xFFFFFFFF
+ WCHAR wszFile[BUFPATHLEN];
+ char szFile[BUFPATHLEN];
+ UINT cFiles = DragQueryFile(hDrop, DRAGQVAL, NULL, 0);
+ UINT i;
+ char_u **fnames;
+ POINT pt;
+ int_u modifiers = 0;
+
+ // Obtain dropped position
+ DragQueryPoint(hDrop, &pt);
+ MapWindowPoints(s_hwnd, s_textArea, &pt, 1);
+
+ reset_VIsual();
+
+ fnames = ALLOC_MULT(char_u *, cFiles);
+
+ if (fnames != NULL)
+ for (i = 0; i < cFiles; ++i)
+ {
+ if (DragQueryFileW(hDrop, i, wszFile, BUFPATHLEN) > 0)
+ fnames[i] = utf16_to_enc(wszFile, NULL);
+ else
+ {
+ DragQueryFile(hDrop, i, szFile, BUFPATHLEN);
+ fnames[i] = vim_strsave((char_u *)szFile);
+ }
+ }
+
+ DragFinish(hDrop);
+
+ if (fnames == NULL)
+ return;
+
+ int kbd_modifiers = get_active_modifiers();
+
+ if ((kbd_modifiers & MOD_MASK_SHIFT) != 0)
+ modifiers |= MOUSE_SHIFT;
+ if ((kbd_modifiers & MOD_MASK_CTRL) != 0)
+ modifiers |= MOUSE_CTRL;
+ if ((kbd_modifiers & MOD_MASK_ALT) != 0)
+ modifiers |= MOUSE_ALT;
+
+ gui_handle_drop(pt.x, pt.y, modifiers, fnames, cFiles);
+
+ s_need_activate = TRUE;
+}
+
+ static int
+_OnScroll(
+ HWND hwnd UNUSED,
+ HWND hwndCtl,
+ UINT code,
+ int pos)
+{
+ static UINT prev_code = 0; // code of previous call
+ scrollbar_T *sb, *sb_info;
+ long val;
+ int dragging = FALSE;
+ int dont_scroll_save = dont_scroll;
+ SCROLLINFO si;
+
+ si.cbSize = sizeof(si);
+ si.fMask = SIF_POS;
+
+ sb = gui_mswin_find_scrollbar(hwndCtl);
+ if (sb == NULL)
+ return 0;
+
+ if (sb->wp != NULL) // Left or right scrollbar
+ {
+ /*
+ * Careful: need to get scrollbar info out of first (left) scrollbar
+ * for window, but keep real scrollbar too because we must pass it to
+ * gui_drag_scrollbar().
+ */
+ sb_info = &sb->wp->w_scrollbars[0];
+ }
+ else // Bottom scrollbar
+ sb_info = sb;
+ val = sb_info->value;
+
+ switch (code)
+ {
+ case SB_THUMBTRACK:
+ val = pos;
+ dragging = TRUE;
+ if (sb->scroll_shift > 0)
+ val <<= sb->scroll_shift;
+ break;
+ case SB_LINEDOWN:
+ val++;
+ break;
+ case SB_LINEUP:
+ val--;
+ break;
+ case SB_PAGEDOWN:
+ val += (sb_info->size > 2 ? sb_info->size - 2 : 1);
+ break;
+ case SB_PAGEUP:
+ val -= (sb_info->size > 2 ? sb_info->size - 2 : 1);
+ break;
+ case SB_TOP:
+ val = 0;
+ break;
+ case SB_BOTTOM:
+ val = sb_info->max;
+ break;
+ case SB_ENDSCROLL:
+ if (prev_code == SB_THUMBTRACK)
+ {
+ /*
+ * "pos" only gives us 16-bit data. In case of large file,
+ * use GetScrollPos() which returns 32-bit. Unfortunately it
+ * is not valid while the scrollbar is being dragged.
+ */
+ val = GetScrollPos(hwndCtl, SB_CTL);
+ if (sb->scroll_shift > 0)
+ val <<= sb->scroll_shift;
+ }
+ break;
+
+ default:
+ // TRACE("Unknown scrollbar event %d\n", code);
+ return 0;
+ }
+ prev_code = code;
+
+ si.nPos = (sb->scroll_shift > 0) ? val >> sb->scroll_shift : val;
+ SetScrollInfo(hwndCtl, SB_CTL, &si, TRUE);
+
+ /*
+ * When moving a vertical scrollbar, move the other vertical scrollbar too.
+ */
+ if (sb->wp != NULL)
+ {
+ scrollbar_T *sba = sb->wp->w_scrollbars;
+ HWND id = sba[ (sb == sba + SBAR_LEFT) ? SBAR_RIGHT : SBAR_LEFT].id;
+
+ SetScrollInfo(id, SB_CTL, &si, TRUE);
+ }
+
+ // Don't let us be interrupted here by another message.
+ s_busy_processing = TRUE;
+
+ // When "allow_scrollbar" is FALSE still need to remember the new
+ // position, but don't actually scroll by setting "dont_scroll".
+ dont_scroll = !allow_scrollbar;
+
+ mch_disable_flush();
+ gui_drag_scrollbar(sb, val, dragging);
+ mch_enable_flush();
+ gui_may_flush();
+
+ s_busy_processing = FALSE;
+ dont_scroll = dont_scroll_save;
+
+ return 0;
+}
+
+
+#ifdef FEAT_XPM_W32
+# include "xpm_w32.h"
+#endif
+
+
+// Some parameters for tearoff menus. All in pixels.
+#define TEAROFF_PADDING_X 2
+#define TEAROFF_BUTTON_PAD_X 8
+#define TEAROFF_MIN_WIDTH 200
+#define TEAROFF_SUBMENU_LABEL ">>"
+#define TEAROFF_COLUMN_PADDING 3 // # spaces to pad column with.
+
+
+#ifdef FEAT_BEVAL_GUI
+# define ID_BEVAL_TOOLTIP 200
+# define BEVAL_TEXT_LEN MAXPATHL
+
+static BalloonEval *cur_beval = NULL;
+static UINT_PTR beval_timer_id = 0;
+static DWORD last_user_activity = 0;
+#endif // defined(FEAT_BEVAL_GUI)
+
+
+// Local variables:
+
+#ifdef FEAT_MENU
+static UINT s_menu_id = 100;
+#endif
+
+/*
+ * Use the system font for dialogs and tear-off menus. Remove this line to
+ * use DLG_FONT_NAME.
+ */
+#define USE_SYSMENU_FONT
+
+#define VIM_NAME "vim"
+#define VIM_CLASSW L"Vim"
+
+// Initial size for the dialog template. For gui_mch_dialog() it's fixed,
+// thus there should be room for every dialog. For tearoffs it's made bigger
+// when needed.
+#define DLG_ALLOC_SIZE 16 * 1024
+
+/*
+ * stuff for dialogs, menus, tearoffs etc.
+ */
+static PWORD
+add_dialog_element(
+ PWORD p,
+ DWORD lStyle,
+ WORD x,
+ WORD y,
+ WORD w,
+ WORD h,
+ WORD Id,
+ WORD clss,
+ const char *caption);
+static LPWORD lpwAlign(LPWORD);
+static int nCopyAnsiToWideChar(LPWORD, LPSTR, BOOL);
+#if defined(FEAT_MENU) && defined(FEAT_TEAROFF)
+static void gui_mch_tearoff(char_u *title, vimmenu_T *menu, int initX, int initY);
+#endif
+static void get_dialog_font_metrics(void);
+
+static int dialog_default_button = -1;
+
+#ifdef FEAT_TOOLBAR
+static void initialise_toolbar(void);
+static void update_toolbar_size(void);
+static LRESULT CALLBACK toolbar_wndproc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
+static int get_toolbar_bitmap(vimmenu_T *menu);
+#else
+# define update_toolbar_size()
+#endif
+
+#ifdef FEAT_GUI_TABLINE
+static void initialise_tabline(void);
+static LRESULT CALLBACK tabline_wndproc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
+#endif
+
+#ifdef FEAT_MBYTE_IME
+static LRESULT _OnImeComposition(HWND hwnd, WPARAM dbcs, LPARAM param);
+static char_u *GetResultStr(HWND hwnd, int GCS, int *lenp);
+#endif
+#if defined(FEAT_MBYTE_IME) && defined(DYNAMIC_IME)
+# ifdef NOIME
+typedef struct tagCOMPOSITIONFORM {
+ DWORD dwStyle;
+ POINT ptCurrentPos;
+ RECT rcArea;
+} COMPOSITIONFORM, *PCOMPOSITIONFORM, NEAR *NPCOMPOSITIONFORM, FAR *LPCOMPOSITIONFORM;
+typedef HANDLE HIMC;
+# endif
+
+static HINSTANCE hLibImm = NULL;
+static LONG (WINAPI *pImmGetCompositionStringW)(HIMC, DWORD, LPVOID, DWORD);
+static HIMC (WINAPI *pImmGetContext)(HWND);
+static HIMC (WINAPI *pImmAssociateContext)(HWND, HIMC);
+static BOOL (WINAPI *pImmReleaseContext)(HWND, HIMC);
+static BOOL (WINAPI *pImmGetOpenStatus)(HIMC);
+static BOOL (WINAPI *pImmSetOpenStatus)(HIMC, BOOL);
+static BOOL (WINAPI *pImmGetCompositionFontW)(HIMC, LPLOGFONTW);
+static BOOL (WINAPI *pImmSetCompositionFontW)(HIMC, LPLOGFONTW);
+static BOOL (WINAPI *pImmSetCompositionWindow)(HIMC, LPCOMPOSITIONFORM);
+static BOOL (WINAPI *pImmGetConversionStatus)(HIMC, LPDWORD, LPDWORD);
+static BOOL (WINAPI *pImmSetConversionStatus)(HIMC, DWORD, DWORD);
+static void dyn_imm_load(void);
+#else
+# define pImmGetCompositionStringW ImmGetCompositionStringW
+# define pImmGetContext ImmGetContext
+# define pImmAssociateContext ImmAssociateContext
+# define pImmReleaseContext ImmReleaseContext
+# define pImmGetOpenStatus ImmGetOpenStatus
+# define pImmSetOpenStatus ImmSetOpenStatus
+# define pImmGetCompositionFontW ImmGetCompositionFontW
+# define pImmSetCompositionFontW ImmSetCompositionFontW
+# define pImmSetCompositionWindow ImmSetCompositionWindow
+# define pImmGetConversionStatus ImmGetConversionStatus
+# define pImmSetConversionStatus ImmSetConversionStatus
+#endif
+
+#ifdef FEAT_MENU
+/*
+ * Figure out how high the menu bar is at the moment.
+ */
+ static int
+gui_mswin_get_menu_height(
+ int fix_window) // If TRUE, resize window if menu height changed
+{
+ static int old_menu_height = -1;
+
+ RECT rc1, rc2;
+ int num;
+ int menu_height;
+
+ if (gui.menu_is_active)
+ num = GetMenuItemCount(s_menuBar);
+ else
+ num = 0;
+
+ if (num == 0)
+ menu_height = 0;
+ else if (IsMinimized(s_hwnd))
+ {
+ // The height of the menu cannot be determined while the window is
+ // minimized. Take the previous height if the menu is changed in that
+ // state, to avoid that Vim's vertical window size accidentally
+ // increases due to the unaccounted-for menu height.
+ menu_height = old_menu_height == -1 ? 0 : old_menu_height;
+ }
+ else
+ {
+ /*
+ * In case 'lines' is set in _vimrc/_gvimrc window width doesn't
+ * seem to have been set yet, so menu wraps in default window
+ * width which is very narrow. Instead just return height of a
+ * single menu item. Will still be wrong when the menu really
+ * should wrap over more than one line.
+ */
+ GetMenuItemRect(s_hwnd, s_menuBar, 0, &rc1);
+ if (gui.starting)
+ menu_height = rc1.bottom - rc1.top + 1;
+ else
+ {
+ GetMenuItemRect(s_hwnd, s_menuBar, num - 1, &rc2);
+ menu_height = rc2.bottom - rc1.top + 1;
+ }
+ }
+
+ if (fix_window && menu_height != old_menu_height)
+ gui_set_shellsize(FALSE, FALSE, RESIZE_VERT);
+ old_menu_height = menu_height;
+
+ return menu_height;
+}
+#endif // FEAT_MENU
+
+
+/*
+ * Setup for the Intellimouse
+ */
+ static long
+mouse_vertical_scroll_step(void)
+{
+ UINT val;
+ if (SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0, &val, 0))
+ return (val != WHEEL_PAGESCROLL) ? (long)val : -1;
+ return 3; // Safe default;
+}
+
+ static long
+mouse_horizontal_scroll_step(void)
+{
+ UINT val;
+ if (SystemParametersInfo(SPI_GETWHEELSCROLLCHARS, 0, &val, 0))
+ return (long)val;
+ return 3; // Safe default;
+}
+
+ static void
+init_mouse_wheel(void)
+{
+ // Get the default values for the horizontal and vertical scroll steps from
+ // the system.
+ mouse_set_vert_scroll_step(mouse_vertical_scroll_step());
+ mouse_set_hor_scroll_step(mouse_horizontal_scroll_step());
+}
+
+/*
+ * Mouse scroll event handler.
+ */
+ static void
+_OnMouseWheel(HWND hwnd UNUSED, WPARAM wParam, LPARAM lParam, int horizontal)
+{
+ int button;
+ win_T *wp;
+ int modifiers = 0;
+ int kbd_modifiers;
+ int zDelta = GET_WHEEL_DELTA_WPARAM(wParam);
+ POINT pt;
+
+ wp = gui_mouse_window(FIND_POPUP);
+
+#ifdef FEAT_PROP_POPUP
+ if (wp != NULL && popup_is_popup(wp))
+ {
+ cmdarg_T cap;
+ oparg_T oa;
+
+ // Mouse hovers over popup window, scroll it if possible.
+ mouse_row = wp->w_winrow;
+ mouse_col = wp->w_wincol;
+ CLEAR_FIELD(cap);
+ if (horizontal)
+ {
+ cap.arg = zDelta < 0 ? MSCR_LEFT : MSCR_RIGHT;
+ cap.cmdchar = zDelta < 0 ? K_MOUSELEFT : K_MOUSERIGHT;
+ }
+ else
+ {
+ cap.arg = zDelta < 0 ? MSCR_UP : MSCR_DOWN;
+ cap.cmdchar = zDelta < 0 ? K_MOUSEUP : K_MOUSEDOWN;
+ }
+ clear_oparg(&oa);
+ cap.oap = &oa;
+ nv_mousescroll(&cap);
+ update_screen(0);
+ setcursor();
+ out_flush();
+ return;
+ }
+#endif
+
+ if (wp == NULL || !p_scf)
+ wp = curwin;
+
+ // Translate the scroll event into an event that Vim can process so that
+ // the user has a chance to map the scrollwheel buttons.
+ if (horizontal)
+ button = zDelta >= 0 ? MOUSE_6 : MOUSE_7;
+ else
+ button = zDelta >= 0 ? MOUSE_4 : MOUSE_5;
+
+ kbd_modifiers = get_active_modifiers();
+
+ if ((kbd_modifiers & MOD_MASK_SHIFT) != 0)
+ modifiers |= MOUSE_SHIFT;
+ if ((kbd_modifiers & MOD_MASK_CTRL) != 0)
+ modifiers |= MOUSE_CTRL;
+ if ((kbd_modifiers & MOD_MASK_ALT) != 0)
+ modifiers |= MOUSE_ALT;
+
+ // The cursor position is relative to the upper-left corner of the screen.
+ pt.x = GET_X_LPARAM(lParam);
+ pt.y = GET_Y_LPARAM(lParam);
+ ScreenToClient(s_textArea, &pt);
+
+ gui_send_mouse_event(button, pt.x, pt.y, FALSE, modifiers);
+}
+
+#ifdef USE_SYSMENU_FONT
+/*
+ * Get Menu Font.
+ * Return OK or FAIL.
+ */
+ static int
+gui_w32_get_menu_font(LOGFONTW *lf)
+{
+ NONCLIENTMETRICSW nm;
+
+ nm.cbSize = sizeof(NONCLIENTMETRICSW);
+ if (!SystemParametersInfoW(
+ SPI_GETNONCLIENTMETRICS,
+ sizeof(NONCLIENTMETRICSW),
+ &nm,
+ 0))
+ return FAIL;
+ *lf = nm.lfMenuFont;
+ return OK;
+}
+#endif
+
+
+#if defined(FEAT_GUI_TABLINE) && defined(USE_SYSMENU_FONT)
+/*
+ * Set the GUI tabline font to the system menu font
+ */
+ static void
+set_tabline_font(void)
+{
+ LOGFONTW lfSysmenu;
+ HFONT font;
+ HWND hwnd;
+ HDC hdc;
+ HFONT hfntOld;
+ TEXTMETRIC tm;
+
+ if (gui_w32_get_menu_font(&lfSysmenu) != OK)
+ return;
+
+ lfSysmenu.lfHeight = adjust_fontsize_by_dpi(lfSysmenu.lfHeight);
+ font = CreateFontIndirectW(&lfSysmenu);
+
+ SendMessage(s_tabhwnd, WM_SETFONT, (WPARAM)font, TRUE);
+
+ /*
+ * Compute the height of the font used for the tab text
+ */
+ hwnd = GetDesktopWindow();
+ hdc = GetWindowDC(hwnd);
+ hfntOld = SelectFont(hdc, font);
+
+ GetTextMetrics(hdc, &tm);
+
+ SelectFont(hdc, hfntOld);
+ ReleaseDC(hwnd, hdc);
+
+ /*
+ * The space used by the tab border and the space between the tab label
+ * and the tab border is included as 7.
+ */
+ gui.tabline_height = tm.tmHeight + tm.tmInternalLeading + 7;
+}
+#else
+# define set_tabline_font()
+#endif
+
+/*
+ * Invoked when a setting was changed.
+ */
+ static LRESULT CALLBACK
+_OnSettingChange(UINT param)
+{
+ switch (param)
+ {
+ case SPI_SETWHEELSCROLLLINES:
+ mouse_set_vert_scroll_step(mouse_vertical_scroll_step());
+ break;
+ case SPI_SETWHEELSCROLLCHARS:
+ mouse_set_hor_scroll_step(mouse_horizontal_scroll_step());
+ break;
+ case SPI_SETNONCLIENTMETRICS:
+ set_tabline_font();
+ break;
+ default:
+ break;
+ }
+ return 0;
+}
+
+#ifdef FEAT_NETBEANS_INTG
+ static void
+_OnWindowPosChanged(
+ HWND hwnd,
+ const LPWINDOWPOS lpwpos)
+{
+ static int x = 0, y = 0, cx = 0, cy = 0;
+ extern int WSInitialized;
+
+ if (WSInitialized && (lpwpos->x != x || lpwpos->y != y
+ || lpwpos->cx != cx || lpwpos->cy != cy))
+ {
+ x = lpwpos->x;
+ y = lpwpos->y;
+ cx = lpwpos->cx;
+ cy = lpwpos->cy;
+ netbeans_frame_moved(x, y);
+ }
+ // Allow to send WM_SIZE and WM_MOVE
+ FORWARD_WM_WINDOWPOSCHANGED(hwnd, lpwpos, DefWindowProcW);
+}
+#endif
+
+
+static HWND hwndTip = NULL;
+
+ static void
+show_sizing_tip(int cols, int rows)
+{
+ TOOLINFOA ti;
+ char buf[32];
+
+ ti.cbSize = sizeof(ti);
+ ti.hwnd = s_hwnd;
+ ti.uId = (UINT_PTR)s_hwnd;
+ ti.uFlags = TTF_SUBCLASS | TTF_IDISHWND;
+ ti.lpszText = buf;
+ sprintf(buf, "%dx%d", cols, rows);
+ if (hwndTip == NULL)
+ {
+ hwndTip = CreateWindowExA(0, TOOLTIPS_CLASSA, NULL,
+ WS_POPUP | TTS_ALWAYSTIP | TTS_NOPREFIX,
+ CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
+ s_hwnd, NULL, GetModuleHandle(NULL), NULL);
+ SendMessage(hwndTip, TTM_ADDTOOL, 0, (LPARAM)&ti);
+ SendMessage(hwndTip, TTM_TRACKACTIVATE, TRUE, (LPARAM)&ti);
+ }
+ else
+ {
+ SendMessage(hwndTip, TTM_UPDATETIPTEXT, 0, (LPARAM)&ti);
+ }
+ SendMessage(hwndTip, TTM_POPUP, 0, 0);
+}
+
+ static void
+destroy_sizing_tip(void)
+{
+ if (hwndTip == NULL)
+ return;
+
+ DestroyWindow(hwndTip);
+ hwndTip = NULL;
+}
+
+ static int
+_DuringSizing(
+ UINT fwSide,
+ LPRECT lprc)
+{
+ int w, h;
+ int valid_w, valid_h;
+ int w_offset, h_offset;
+ int cols, rows;
+
+ w = lprc->right - lprc->left;
+ h = lprc->bottom - lprc->top;
+ gui_mswin_get_valid_dimensions(w, h, &valid_w, &valid_h, &cols, &rows);
+ w_offset = w - valid_w;
+ h_offset = h - valid_h;
+
+ if (fwSide == WMSZ_LEFT || fwSide == WMSZ_TOPLEFT
+ || fwSide == WMSZ_BOTTOMLEFT)
+ lprc->left += w_offset;
+ else if (fwSide == WMSZ_RIGHT || fwSide == WMSZ_TOPRIGHT
+ || fwSide == WMSZ_BOTTOMRIGHT)
+ lprc->right -= w_offset;
+
+ if (fwSide == WMSZ_TOP || fwSide == WMSZ_TOPLEFT
+ || fwSide == WMSZ_TOPRIGHT)
+ lprc->top += h_offset;
+ else if (fwSide == WMSZ_BOTTOM || fwSide == WMSZ_BOTTOMLEFT
+ || fwSide == WMSZ_BOTTOMRIGHT)
+ lprc->bottom -= h_offset;
+
+ show_sizing_tip(cols, rows);
+ return TRUE;
+}
+
+#ifdef FEAT_GUI_TABLINE
+ static void
+_OnRButtonUp(HWND hwnd, int x, int y, UINT keyFlags)
+{
+ if (gui_mch_showing_tabline())
+ {
+ POINT pt;
+ RECT rect;
+
+ /*
+ * If the cursor is on the tabline, display the tab menu
+ */
+ GetCursorPos(&pt);
+ GetWindowRect(s_textArea, &rect);
+ if (pt.y < rect.top)
+ {
+ show_tabline_popup_menu();
+ return;
+ }
+ }
+ FORWARD_WM_RBUTTONUP(hwnd, x, y, keyFlags, DefWindowProcW);
+}
+
+ static void
+_OnLButtonDown(HWND hwnd, BOOL fDoubleClick, int x, int y, UINT keyFlags)
+{
+ /*
+ * If the user double clicked the tabline, create a new tab
+ */
+ if (gui_mch_showing_tabline())
+ {
+ POINT pt;
+ RECT rect;
+
+ GetCursorPos(&pt);
+ GetWindowRect(s_textArea, &rect);
+ if (pt.y < rect.top)
+ send_tabline_menu_event(0, TABLINE_MENU_NEW);
+ }
+ FORWARD_WM_LBUTTONDOWN(hwnd, fDoubleClick, x, y, keyFlags, DefWindowProcW);
+}
+#endif
+
+ static UINT
+_OnNCHitTest(HWND hwnd, int xPos, int yPos)
+{
+ UINT result;
+ int x, y;
+
+ result = FORWARD_WM_NCHITTEST(hwnd, xPos, yPos, DefWindowProcW);
+ if (result != HTCLIENT)
+ return result;
+
+#ifdef FEAT_GUI_TABLINE
+ if (gui_mch_showing_tabline())
+ {
+ RECT rct;
+
+ // If the cursor is on the GUI tabline, don't process this event
+ GetWindowRect(s_textArea, &rct);
+ if (yPos < rct.top)
+ return result;
+ }
+#endif
+ (void)gui_mch_get_winpos(&x, &y);
+ xPos -= x;
+
+ if (xPos < 48) // <VN> TODO should use system metric?
+ return HTBOTTOMLEFT;
+ else
+ return HTBOTTOMRIGHT;
+}
+
+#if defined(FEAT_TOOLBAR) || defined(FEAT_GUI_TABLINE)
+ static LRESULT
+_OnNotify(HWND hwnd, UINT id, NMHDR *hdr)
+{
+ switch (hdr->code)
+ {
+ case TTN_GETDISPINFOW:
+ case TTN_GETDISPINFO:
+ {
+ char_u *str = NULL;
+ static void *tt_text = NULL;
+
+ VIM_CLEAR(tt_text);
+
+# ifdef FEAT_GUI_TABLINE
+ if (gui_mch_showing_tabline()
+ && hdr->hwndFrom == TabCtrl_GetToolTips(s_tabhwnd))
+ {
+ POINT pt;
+ /*
+ * Mouse is over the GUI tabline. Display the
+ * tooltip for the tab under the cursor
+ *
+ * Get the cursor position within the tab control
+ */
+ GetCursorPos(&pt);
+ if (ScreenToClient(s_tabhwnd, &pt) != 0)
+ {
+ TCHITTESTINFO htinfo;
+ int idx;
+
+ /*
+ * Get the tab under the cursor
+ */
+ htinfo.pt.x = pt.x;
+ htinfo.pt.y = pt.y;
+ idx = TabCtrl_HitTest(s_tabhwnd, &htinfo);
+ if (idx != -1)
+ {
+ tabpage_T *tp;
+
+ tp = find_tabpage(idx + 1);
+ if (tp != NULL)
+ {
+ get_tabline_label(tp, TRUE);
+ str = NameBuff;
+ }
+ }
+ }
+ }
+# endif
+# ifdef FEAT_TOOLBAR
+# ifdef FEAT_GUI_TABLINE
+ else
+# endif
+ {
+ UINT idButton;
+ vimmenu_T *pMenu;
+
+ idButton = (UINT) hdr->idFrom;
+ pMenu = gui_mswin_find_menu(root_menu, idButton);
+ if (pMenu)
+ str = pMenu->strings[MENU_INDEX_TIP];
+ }
+# endif
+ if (str == NULL)
+ break;
+
+ // Set the maximum width, this also enables using \n for
+ // line break.
+ SendMessage(hdr->hwndFrom, TTM_SETMAXTIPWIDTH, 0, 500);
+
+ if (hdr->code == TTN_GETDISPINFOW)
+ {
+ LPNMTTDISPINFOW lpdi = (LPNMTTDISPINFOW)hdr;
+
+ tt_text = enc_to_utf16(str, NULL);
+ lpdi->lpszText = tt_text;
+ // can't show tooltip if failed
+ }
+ else
+ {
+ LPNMTTDISPINFO lpdi = (LPNMTTDISPINFO)hdr;
+
+ if (STRLEN(str) < sizeof(lpdi->szText)
+ || ((tt_text = vim_strsave(str)) == NULL))
+ vim_strncpy((char_u *)lpdi->szText, str,
+ sizeof(lpdi->szText) - 1);
+ else
+ lpdi->lpszText = tt_text;
+ }
+ }
+ break;
+
+# ifdef FEAT_GUI_TABLINE
+ case TCN_SELCHANGE:
+ if (gui_mch_showing_tabline() && (hdr->hwndFrom == s_tabhwnd))
+ {
+ send_tabline_event(TabCtrl_GetCurSel(s_tabhwnd) + 1);
+ return 0L;
+ }
+ break;
+
+ case NM_RCLICK:
+ if (gui_mch_showing_tabline() && (hdr->hwndFrom == s_tabhwnd))
+ {
+ show_tabline_popup_menu();
+ return 0L;
+ }
+ break;
+# endif
+
+ default:
+ break;
+ }
+ return DefWindowProcW(hwnd, WM_NOTIFY, (WPARAM)id, (LPARAM)hdr);
+}
+#endif
+
+#if defined(MENUHINTS) && defined(FEAT_MENU)
+ static LRESULT
+_OnMenuSelect(HWND hwnd, WPARAM wParam, LPARAM lParam)
+{
+ if (((UINT) HIWORD(wParam)
+ & (0xffff ^ (MF_MOUSESELECT + MF_BITMAP + MF_POPUP)))
+ == MF_HILITE
+ && (State & MODE_CMDLINE) == 0)
+ {
+ UINT idButton;
+ vimmenu_T *pMenu;
+ static int did_menu_tip = FALSE;
+
+ if (did_menu_tip)
+ {
+ msg_clr_cmdline();
+ setcursor();
+ out_flush();
+ did_menu_tip = FALSE;
+ }
+
+ idButton = (UINT)LOWORD(wParam);
+ pMenu = gui_mswin_find_menu(root_menu, idButton);
+ if (pMenu != NULL && pMenu->strings[MENU_INDEX_TIP] != 0
+ && GetMenuState(s_menuBar, pMenu->id, MF_BYCOMMAND) != -1)
+ {
+ ++msg_hist_off;
+ msg((char *)pMenu->strings[MENU_INDEX_TIP]);
+ --msg_hist_off;
+ setcursor();
+ out_flush();
+ did_menu_tip = TRUE;
+ }
+ return 0L;
+ }
+ return DefWindowProcW(hwnd, WM_MENUSELECT, wParam, lParam);
+}
+#endif
+
+ static BOOL
+_OnGetDpiScaledSize(HWND hwnd, UINT dpi, SIZE *size)
+{
+ int old_width, old_height;
+ int new_width, new_height;
+ LOGFONTW lf;
+ HFONT font;
+
+ //TRACE("DPI: %d, SIZE=(%d,%d), s_dpi: %d", dpi, size->cx, size->cy, s_dpi);
+
+ // Calculate new approximate size.
+ GetFontSize(gui.norm_font, &old_width, &old_height); // Current size
+ GetObjectW((HFONT)gui.norm_font, sizeof(lf), &lf);
+ lf.lfHeight = lf.lfHeight * (int)dpi / s_dpi;
+ font = CreateFontIndirectW(&lf);
+ if (font)
+ {
+ GetFontSize((GuiFont)font, &new_width, &new_height); // New size
+ DeleteFont(font);
+ }
+ else
+ {
+ new_width = old_width;
+ new_height = old_height;
+ }
+ size->cx = size->cx * new_width / old_width;
+ size->cy = size->cy * new_height / old_height;
+ //TRACE("New approx. SIZE=(%d,%d)", size->cx, size->cy);
+
+ return TRUE;
+}
+
+ static LRESULT
+_OnDpiChanged(HWND hwnd, UINT xdpi UNUSED, UINT ydpi, RECT *rc)
+{
+ s_dpi = ydpi;
+ s_in_dpichanged = TRUE;
+ //TRACE("DPI: %d", ydpi);
+
+ s_suggested_rect = *rc;
+ //TRACE("Suggested pos&size: %d,%d %d,%d", rc->left, rc->top,
+ // rc->right - rc->left, rc->bottom - rc->top);
+
+ update_scrollbar_size();
+ update_toolbar_size();
+ set_tabline_font();
+
+ gui_init_font(*p_guifont == NUL ? hl_get_font_name() : p_guifont, FALSE);
+ gui_get_wide_font();
+ gui_mswin_get_menu_height(FALSE);
+#ifdef FEAT_MBYTE_IME
+ im_set_position(gui.row, gui.col);
+#endif
+ InvalidateRect(hwnd, NULL, TRUE);
+
+ s_in_dpichanged = FALSE;
+ return 0L;
+}
+
+
+ static LRESULT CALLBACK
+_WndProc(
+ HWND hwnd,
+ UINT uMsg,
+ WPARAM wParam,
+ LPARAM lParam)
+{
+ // ch_log(NULL, "WndProc: hwnd = %08x, msg = %x, wParam = %x, lParam = %x",
+ // hwnd, uMsg, wParam, lParam);
+
+ HandleMouseHide(uMsg, lParam);
+
+ s_uMsg = uMsg;
+ s_wParam = wParam;
+ s_lParam = lParam;
+
+ switch (uMsg)
+ {
+ HANDLE_MSG(hwnd, WM_DEADCHAR, _OnDeadChar);
+ HANDLE_MSG(hwnd, WM_SYSDEADCHAR, _OnDeadChar);
+ // HANDLE_MSG(hwnd, WM_ACTIVATE, _OnActivate);
+ HANDLE_MSG(hwnd, WM_CLOSE, _OnClose);
+ // HANDLE_MSG(hwnd, WM_COMMAND, _OnCommand);
+ HANDLE_MSG(hwnd, WM_DESTROY, _OnDestroy);
+ HANDLE_MSG(hwnd, WM_DROPFILES, _OnDropFiles);
+ HANDLE_MSG(hwnd, WM_HSCROLL, _OnScroll);
+ HANDLE_MSG(hwnd, WM_KILLFOCUS, _OnKillFocus);
+#ifdef FEAT_MENU
+ HANDLE_MSG(hwnd, WM_COMMAND, _OnMenu);
+#endif
+ // HANDLE_MSG(hwnd, WM_MOVE, _OnMove);
+ // HANDLE_MSG(hwnd, WM_NCACTIVATE, _OnNCActivate);
+ HANDLE_MSG(hwnd, WM_SETFOCUS, _OnSetFocus);
+ HANDLE_MSG(hwnd, WM_SIZE, _OnSize);
+ // HANDLE_MSG(hwnd, WM_SYSCOMMAND, _OnSysCommand);
+ // HANDLE_MSG(hwnd, WM_SYSKEYDOWN, _OnAltKey);
+ HANDLE_MSG(hwnd, WM_VSCROLL, _OnScroll);
+ // HANDLE_MSG(hwnd, WM_WINDOWPOSCHANGING, _OnWindowPosChanging);
+ HANDLE_MSG(hwnd, WM_ACTIVATEAPP, _OnActivateApp);
+#ifdef FEAT_NETBEANS_INTG
+ HANDLE_MSG(hwnd, WM_WINDOWPOSCHANGED, _OnWindowPosChanged);
+#endif
+#ifdef FEAT_GUI_TABLINE
+ HANDLE_MSG(hwnd, WM_RBUTTONUP, _OnRButtonUp);
+ HANDLE_MSG(hwnd, WM_LBUTTONDBLCLK, _OnLButtonDown);
+#endif
+ HANDLE_MSG(hwnd, WM_NCHITTEST, _OnNCHitTest);
+
+ case WM_QUERYENDSESSION: // System wants to go down.
+ gui_shell_closed(); // Will exit when no changed buffers.
+ return FALSE; // Do NOT allow system to go down.
+
+ case WM_ENDSESSION:
+ if (wParam) // system only really goes down when wParam is TRUE
+ {
+ _OnEndSession();
+ return 0L;
+ }
+ break;
+
+ case WM_CHAR:
+ // Don't use HANDLE_MSG() for WM_CHAR, it truncates wParam to a single
+ // byte while we want the UTF-16 character value.
+ _OnChar(hwnd, (UINT)wParam, (int)(short)LOWORD(lParam));
+ return 0L;
+
+ case WM_SYSCHAR:
+ /*
+ * if 'winaltkeys' is "no", or it's "menu" and it's not a menu
+ * shortcut key, handle like a typed ALT key, otherwise call Windows
+ * ALT key handling.
+ */
+#ifdef FEAT_MENU
+ if ( !gui.menu_is_active
+ || p_wak[0] == 'n'
+ || (p_wak[0] == 'm' && !gui_is_menu_shortcut((int)wParam))
+ )
+#endif
+ {
+ _OnSysChar(hwnd, (UINT)wParam, (int)(short)LOWORD(lParam));
+ return 0L;
+ }
+#ifdef FEAT_MENU
+ else
+ return DefWindowProcW(hwnd, uMsg, wParam, lParam);
+#endif
+
+ case WM_SYSKEYUP:
+#ifdef FEAT_MENU
+ // This used to be done only when menu is active: ALT key is used for
+ // that. But that caused problems when menu is disabled and using
+ // Alt-Tab-Esc: get into a strange state where no mouse-moved events
+ // are received, mouse pointer remains hidden.
+ return DefWindowProcW(hwnd, uMsg, wParam, lParam);
+#else
+ return 0L;
+#endif
+
+ case WM_EXITSIZEMOVE:
+ destroy_sizing_tip();
+ break;
+
+ case WM_SIZING: // HANDLE_MSG doesn't seem to handle this one
+ return _DuringSizing((UINT)wParam, (LPRECT)lParam);
+
+ case WM_MOUSEWHEEL:
+ case WM_MOUSEHWHEEL:
+ _OnMouseWheel(hwnd, wParam, lParam, uMsg == WM_MOUSEHWHEEL);
+ return 0L;
+
+ // Notification for change in SystemParametersInfo()
+ case WM_SETTINGCHANGE:
+ return _OnSettingChange((UINT)wParam);
+
+#if defined(FEAT_TOOLBAR) || defined(FEAT_GUI_TABLINE)
+ case WM_NOTIFY:
+ return _OnNotify(hwnd, (UINT)wParam, (NMHDR*)lParam);
+#endif
+
+#if defined(MENUHINTS) && defined(FEAT_MENU)
+ case WM_MENUSELECT:
+ return _OnMenuSelect(hwnd, wParam, lParam);
+#endif
+
+#ifdef FEAT_MBYTE_IME
+ case WM_IME_NOTIFY:
+ if (!_OnImeNotify(hwnd, (DWORD)wParam, (DWORD)lParam))
+ return DefWindowProcW(hwnd, uMsg, wParam, lParam);
+ return 1L;
+
+ case WM_IME_COMPOSITION:
+ if (!_OnImeComposition(hwnd, wParam, lParam))
+ return DefWindowProcW(hwnd, uMsg, wParam, lParam);
+ return 1L;
+#endif
+ case WM_GETDPISCALEDSIZE:
+ return _OnGetDpiScaledSize(hwnd, (UINT)wParam, (SIZE *)lParam);
+ case WM_DPICHANGED:
+ return _OnDpiChanged(hwnd, (UINT)LOWORD(wParam), (UINT)HIWORD(wParam),
+ (RECT*)lParam);
+
+ default:
+#ifdef MSWIN_FIND_REPLACE
+ if (uMsg == s_findrep_msg && s_findrep_msg != 0)
+ _OnFindRepl();
+#endif
+ break;
+ }
+
+ return DefWindowProcW(hwnd, uMsg, wParam, lParam);
+}
+
+/*
+ * End of call-back routines
+ */
+
+// parent window, if specified with -P
+HWND vim_parent_hwnd = NULL;
+
+ static BOOL CALLBACK
+FindWindowTitle(HWND hwnd, LPARAM lParam)
+{
+ char buf[2048];
+ char *title = (char *)lParam;
+
+ if (GetWindowText(hwnd, buf, sizeof(buf)))
+ {
+ if (strstr(buf, title) != NULL)
+ {
+ // Found it. Store the window ref. and quit searching if MDI
+ // works.
+ vim_parent_hwnd = FindWindowEx(hwnd, NULL, "MDIClient", NULL);
+ if (vim_parent_hwnd != NULL)
+ return FALSE;
+ }
+ }
+ return TRUE; // continue searching
+}
+
+/*
+ * Invoked for '-P "title"' argument: search for parent application to open
+ * our window in.
+ */
+ void
+gui_mch_set_parent(char *title)
+{
+ EnumWindows(FindWindowTitle, (LPARAM)title);
+ if (vim_parent_hwnd == NULL)
+ {
+ semsg(_(e_cannot_find_window_title_str), title);
+ mch_exit(2);
+ }
+}
+
+#ifndef FEAT_OLE
+ static void
+ole_error(char *arg)
+{
+ char buf[IOSIZE];
+
+# ifdef VIMDLL
+ gui.in_use = mch_is_gui_executable();
+# endif
+
+ // Can't use emsg() here, we have not finished initialisation yet.
+ vim_snprintf(buf, IOSIZE,
+ _(e_argument_not_supported_str_use_ole_version), arg);
+ mch_errmsg(buf);
+}
+#endif
+
+#if defined(GUI_MAY_SPAWN) || defined(PROTO)
+ static char *
+gvim_error(void)
+{
+ char *msg = _(e_gui_cannot_be_used_cannot_execute_gvim_exe);
+
+ if (starting)
+ {
+ mch_errmsg(msg);
+ mch_errmsg("\n");
+ mch_exit(2);
+ }
+ return msg;
+}
+
+ char *
+gui_mch_do_spawn(char_u *arg)
+{
+ int len;
+# if defined(FEAT_SESSION) && defined(EXPERIMENTAL_GUI_CMD)
+ char_u *session = NULL;
+ LPWSTR tofree1 = NULL;
+# endif
+ WCHAR name[MAX_PATH];
+ LPWSTR cmd, newcmd = NULL, p, warg, tofree2 = NULL;
+ STARTUPINFOW si = {sizeof(si)};
+ PROCESS_INFORMATION pi;
+
+ if (!GetModuleFileNameW(g_hinst, name, MAX_PATH))
+ goto error;
+ p = wcsrchr(name, L'\\');
+ if (p == NULL)
+ goto error;
+ // Replace the executable name from vim(d).exe to gvim(d).exe.
+# ifdef DEBUG
+ wcscpy(p + 1, L"gvimd.exe");
+# else
+ wcscpy(p + 1, L"gvim.exe");
+# endif
+
+# if defined(FEAT_SESSION) && defined(EXPERIMENTAL_GUI_CMD)
+ if (starting)
+# endif
+ {
+ // Pass the command line to the new process.
+ p = GetCommandLineW();
+ // Skip 1st argument.
+ while (*p && *p != L' ' && *p != L'\t')
+ {
+ if (*p == L'"')
+ {
+ while (*p && *p != L'"')
+ ++p;
+ if (*p)
+ ++p;
+ }
+ else
+ ++p;
+ }
+ cmd = p;
+ }
+# if defined(FEAT_SESSION) && defined(EXPERIMENTAL_GUI_CMD)
+ else
+ {
+ // Create a session file and pass it to the new process.
+ LPWSTR wsession;
+ char_u *savebg;
+ int ret;
+
+ session = vim_tempname('s', FALSE);
+ if (session == NULL)
+ goto error;
+ savebg = p_bg;
+ p_bg = vim_strsave((char_u *)"light"); // Set 'bg' to "light".
+ ret = write_session_file(session);
+ vim_free(p_bg);
+ p_bg = savebg;
+ if (!ret)
+ goto error;
+ wsession = enc_to_utf16(session, NULL);
+ if (wsession == NULL)
+ goto error;
+ len = (int)wcslen(wsession) * 2 + 27 + 1;
+ cmd = ALLOC_MULT(WCHAR, len);
+ if (cmd == NULL)
+ {
+ vim_free(wsession);
+ goto error;
+ }
+ tofree1 = cmd;
+ _snwprintf(cmd, len, L" -S \"%s\" -c \"call delete('%s')\"",
+ wsession, wsession);
+ vim_free(wsession);
+ }
+# endif
+
+ // Check additional arguments to the `:gui` command.
+ if (arg != NULL)
+ {
+ warg = enc_to_utf16(arg, NULL);
+ if (warg == NULL)
+ goto error;
+ tofree2 = warg;
+ }
+ else
+ warg = L"";
+
+ // Set up the new command line.
+ len = (int)wcslen(name) + (int)wcslen(cmd) + (int)wcslen(warg) + 4;
+ newcmd = ALLOC_MULT(WCHAR, len);
+ if (newcmd == NULL)
+ goto error;
+ _snwprintf(newcmd, len, L"\"%s\"%s %s", name, cmd, warg);
+
+ // Spawn a new GUI process.
+ if (!CreateProcessW(NULL, newcmd, NULL, NULL, TRUE, 0,
+ NULL, NULL, &si, &pi))
+ goto error;
+ CloseHandle(pi.hProcess);
+ CloseHandle(pi.hThread);
+ mch_exit(0);
+
+error:
+# if defined(FEAT_SESSION) && defined(EXPERIMENTAL_GUI_CMD)
+ if (session)
+ mch_remove(session);
+ vim_free(session);
+ vim_free(tofree1);
+# endif
+ vim_free(newcmd);
+ vim_free(tofree2);
+ return gvim_error();
+}
+#endif
+
+/*
+ * Parse the GUI related command-line arguments. Any arguments used are
+ * deleted from argv, and *argc is decremented accordingly. This is called
+ * when Vim is started, whether or not the GUI has been started.
+ */
+ void
+gui_mch_prepare(int *argc, char **argv)
+{
+ int silent = FALSE;
+ int idx;
+
+ // Check for special OLE command line parameters
+ if ((*argc == 2 || *argc == 3) && (argv[1][0] == '-' || argv[1][0] == '/'))
+ {
+ // Check for a "-silent" argument first.
+ if (*argc == 3 && STRICMP(argv[1] + 1, "silent") == 0
+ && (argv[2][0] == '-' || argv[2][0] == '/'))
+ {
+ silent = TRUE;
+ idx = 2;
+ }
+ else
+ idx = 1;
+
+ // Register Vim as an OLE Automation server
+ if (STRICMP(argv[idx] + 1, "register") == 0)
+ {
+#ifdef FEAT_OLE
+ RegisterMe(silent);
+ mch_exit(0);
+#else
+ if (!silent)
+ ole_error("register");
+ mch_exit(2);
+#endif
+ }
+
+ // Unregister Vim as an OLE Automation server
+ if (STRICMP(argv[idx] + 1, "unregister") == 0)
+ {
+#ifdef FEAT_OLE
+ UnregisterMe(!silent);
+ mch_exit(0);
+#else
+ if (!silent)
+ ole_error("unregister");
+ mch_exit(2);
+#endif
+ }
+
+ // Ignore an -embedding argument. It is only relevant if the
+ // application wants to treat the case when it is started manually
+ // differently from the case where it is started via automation (and
+ // we don't).
+ if (STRICMP(argv[idx] + 1, "embedding") == 0)
+ {
+#ifdef FEAT_OLE
+ *argc = 1;
+#else
+ ole_error("embedding");
+ mch_exit(2);
+#endif
+ }
+ }
+
+#ifdef FEAT_OLE
+ {
+ int bDoRestart = FALSE;
+
+ InitOLE(&bDoRestart);
+ // automatically exit after registering
+ if (bDoRestart)
+ mch_exit(0);
+ }
+#endif
+
+#ifdef FEAT_NETBEANS_INTG
+ {
+ // stolen from gui_x11.c
+ int arg;
+
+ for (arg = 1; arg < *argc; arg++)
+ if (strncmp("-nb", argv[arg], 3) == 0)
+ {
+ netbeansArg = argv[arg];
+ mch_memmove(&argv[arg], &argv[arg + 1],
+ (--*argc - arg) * sizeof(char *));
+ argv[*argc] = NULL;
+ break; // enough?
+ }
+ }
+#endif
+}
+
+ static void
+load_dpi_func(void)
+{
+ HMODULE hUser32;
+
+ hUser32 = GetModuleHandle("user32.dll");
+ if (hUser32 == NULL)
+ goto fail;
+
+ pGetDpiForSystem = (UINT (WINAPI *)(void))GetProcAddress(hUser32, "GetDpiForSystem");
+ pGetDpiForWindow = (UINT (WINAPI *)(HWND))GetProcAddress(hUser32, "GetDpiForWindow");
+ pGetSystemMetricsForDpi = (int (WINAPI *)(int, UINT))GetProcAddress(hUser32, "GetSystemMetricsForDpi");
+ //pGetWindowDpiAwarenessContext = (void*)GetProcAddress(hUser32, "GetWindowDpiAwarenessContext");
+ pSetThreadDpiAwarenessContext = (DPI_AWARENESS_CONTEXT (WINAPI *)(DPI_AWARENESS_CONTEXT))GetProcAddress(hUser32, "SetThreadDpiAwarenessContext");
+ pGetAwarenessFromDpiAwarenessContext = (DPI_AWARENESS (WINAPI *)(DPI_AWARENESS_CONTEXT))GetProcAddress(hUser32, "GetAwarenessFromDpiAwarenessContext");
+
+ if (pSetThreadDpiAwarenessContext != NULL)
+ {
+ DPI_AWARENESS_CONTEXT oldctx = pSetThreadDpiAwarenessContext(
+ DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
+ if (oldctx != NULL)
+ {
+ TRACE("DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 enabled");
+ s_process_dpi_aware = pGetAwarenessFromDpiAwarenessContext(oldctx);
+#ifdef DEBUG
+ if (s_process_dpi_aware == DPI_AWARENESS_UNAWARE)
+ {
+ TRACE("WARNING: PerMonitorV2 is not enabled in the process level for some reasons. IME window may not shown correctly.");
+ }
+#endif
+ return;
+ }
+ }
+
+fail:
+ // Disable PerMonitorV2 APIs.
+ pGetDpiForSystem = stubGetDpiForSystem;
+ pGetDpiForWindow = NULL;
+ pGetSystemMetricsForDpi = stubGetSystemMetricsForDpi;
+ pSetThreadDpiAwarenessContext = NULL;
+ pGetAwarenessFromDpiAwarenessContext = NULL;
+}
+
+/*
+ * Initialise the GUI. Create all the windows, set up all the call-backs
+ * etc.
+ */
+ int
+gui_mch_init(void)
+{
+ const WCHAR szVimWndClassW[] = VIM_CLASSW;
+ const WCHAR szTextAreaClassW[] = L"VimTextArea";
+ WNDCLASSW wndclassw;
+
+ // Return here if the window was already opened (happens when
+ // gui_mch_dialog() is called early).
+ if (s_hwnd != NULL)
+ goto theend;
+
+ /*
+ * Load the tearoff bitmap
+ */
+#ifdef FEAT_TEAROFF
+ s_htearbitmap = LoadBitmap(g_hinst, "IDB_TEAROFF");
+#endif
+
+ load_dpi_func();
+
+ s_dpi = pGetDpiForSystem();
+ update_scrollbar_size();
+
+#ifdef FEAT_MENU
+ gui.menu_height = 0; // Windows takes care of this
+#endif
+ gui.border_width = 0;
+#ifdef FEAT_TOOLBAR
+ gui.toolbar_height = TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT;
+#endif
+
+ s_brush = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
+
+ // First try using the wide version, so that we can use any title.
+ // Otherwise only characters in the active codepage will work.
+ if (GetClassInfoW(g_hinst, szVimWndClassW, &wndclassw) == 0)
+ {
+ wndclassw.style = CS_DBLCLKS;
+ wndclassw.lpfnWndProc = _WndProc;
+ wndclassw.cbClsExtra = 0;
+ wndclassw.cbWndExtra = 0;
+ wndclassw.hInstance = g_hinst;
+ wndclassw.hIcon = LoadIcon(wndclassw.hInstance, "IDR_VIM");
+ wndclassw.hCursor = LoadCursor(NULL, IDC_ARROW);
+ wndclassw.hbrBackground = s_brush;
+ wndclassw.lpszMenuName = NULL;
+ wndclassw.lpszClassName = szVimWndClassW;
+
+ if (RegisterClassW(&wndclassw) == 0)
+ return FAIL;
+ }
+
+ if (vim_parent_hwnd != NULL)
+ {
+#ifdef HAVE_TRY_EXCEPT
+ __try
+ {
+#endif
+ // Open inside the specified parent window.
+ // TODO: last argument should point to a CLIENTCREATESTRUCT
+ // structure.
+ s_hwnd = CreateWindowExW(
+ WS_EX_MDICHILD,
+ szVimWndClassW, L"Vim MSWindows GUI",
+ WS_OVERLAPPEDWINDOW | WS_CHILD
+ | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | 0xC000,
+ gui_win_x == -1 ? CW_USEDEFAULT : gui_win_x,
+ gui_win_y == -1 ? CW_USEDEFAULT : gui_win_y,
+ 100, // Any value will do
+ 100, // Any value will do
+ vim_parent_hwnd, NULL,
+ g_hinst, NULL);
+#ifdef HAVE_TRY_EXCEPT
+ }
+ __except(EXCEPTION_EXECUTE_HANDLER)
+ {
+ // NOP
+ }
+#endif
+ if (s_hwnd == NULL)
+ {
+ emsg(_(e_unable_to_open_window_inside_mdi_application));
+ mch_exit(2);
+ }
+ }
+ else
+ {
+ // If the provided windowid is not valid reset it to zero, so that it
+ // is ignored and we open our own window.
+ if (IsWindow((HWND)win_socket_id) <= 0)
+ win_socket_id = 0;
+
+ // Create a window. If win_socket_id is not zero without border and
+ // titlebar, it will be reparented below.
+ s_hwnd = CreateWindowW(
+ szVimWndClassW, L"Vim MSWindows GUI",
+ (win_socket_id == 0 ? WS_OVERLAPPEDWINDOW : WS_POPUP)
+ | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
+ gui_win_x == -1 ? CW_USEDEFAULT : gui_win_x,
+ gui_win_y == -1 ? CW_USEDEFAULT : gui_win_y,
+ 100, // Any value will do
+ 100, // Any value will do
+ NULL, NULL,
+ g_hinst, NULL);
+ if (s_hwnd != NULL && win_socket_id != 0)
+ {
+ SetParent(s_hwnd, (HWND)win_socket_id);
+ ShowWindow(s_hwnd, SW_SHOWMAXIMIZED);
+ }
+ }
+
+ if (s_hwnd == NULL)
+ return FAIL;
+
+ if (pGetDpiForWindow != NULL)
+ {
+ s_dpi = pGetDpiForWindow(s_hwnd);
+ update_scrollbar_size();
+ //TRACE("System DPI: %d, DPI: %d", pGetDpiForSystem(), s_dpi);
+ }
+
+#if defined(FEAT_MBYTE_IME) && defined(DYNAMIC_IME)
+ dyn_imm_load();
+#endif
+
+ // Create the text area window
+ if (GetClassInfoW(g_hinst, szTextAreaClassW, &wndclassw) == 0)
+ {
+ wndclassw.style = CS_OWNDC;
+ wndclassw.lpfnWndProc = _TextAreaWndProc;
+ wndclassw.cbClsExtra = 0;
+ wndclassw.cbWndExtra = 0;
+ wndclassw.hInstance = g_hinst;
+ wndclassw.hIcon = NULL;
+ wndclassw.hCursor = LoadCursor(NULL, IDC_ARROW);
+ wndclassw.hbrBackground = NULL;
+ wndclassw.lpszMenuName = NULL;
+ wndclassw.lpszClassName = szTextAreaClassW;
+
+ if (RegisterClassW(&wndclassw) == 0)
+ return FAIL;
+ }
+
+ s_textArea = CreateWindowExW(
+ 0,
+ szTextAreaClassW, L"Vim text area",
+ WS_CHILD | WS_VISIBLE, 0, 0,
+ 100, // Any value will do for now
+ 100, // Any value will do for now
+ s_hwnd, NULL,
+ g_hinst, NULL);
+
+ if (s_textArea == NULL)
+ return FAIL;
+
+#ifdef FEAT_LIBCALL
+ // Try loading an icon from $RUNTIMEPATH/bitmaps/vim.ico.
+ {
+ HANDLE hIcon = NULL;
+
+ if (mch_icon_load(&hIcon) == OK && hIcon != NULL)
+ SendMessage(s_hwnd, WM_SETICON, ICON_SMALL, (LPARAM)hIcon);
+ }
+#endif
+
+#ifdef FEAT_MENU
+ s_menuBar = CreateMenu();
+#endif
+ s_hdc = GetDC(s_textArea);
+
+ DragAcceptFiles(s_hwnd, TRUE);
+
+ // Do we need to bother with this?
+ // m_fMouseAvail = pGetSystemMetricsForDpi(SM_MOUSEPRESENT, s_dpi);
+
+ // Get background/foreground colors from the system
+ gui_mch_def_colors();
+
+ // Get the colors from the "Normal" group (set in syntax.c or in a vimrc
+ // file)
+ set_normal_colors();
+
+ /*
+ * Check that none of the colors are the same as the background color.
+ * Then store the current values as the defaults.
+ */
+ gui_check_colors();
+ gui.def_norm_pixel = gui.norm_pixel;
+ gui.def_back_pixel = gui.back_pixel;
+
+ // Get the colors for the highlight groups (gui_check_colors() might have
+ // changed them)
+ highlight_gui_started();
+
+ /*
+ * Start out by adding the configured border width into the border offset.
+ */
+ gui.border_offset = gui.border_width;
+
+ /*
+ * Set up for Intellimouse processing
+ */
+ init_mouse_wheel();
+
+ /*
+ * compute a couple of metrics used for the dialogs
+ */
+ get_dialog_font_metrics();
+#ifdef FEAT_TOOLBAR
+ /*
+ * Create the toolbar
+ */
+ initialise_toolbar();
+#endif
+#ifdef FEAT_GUI_TABLINE
+ /*
+ * Create the tabline
+ */
+ initialise_tabline();
+#endif
+#ifdef MSWIN_FIND_REPLACE
+ /*
+ * Initialise the dialog box stuff
+ */
+ s_findrep_msg = RegisterWindowMessage(FINDMSGSTRING);
+
+ // Initialise the struct
+ s_findrep_struct.lStructSize = sizeof(s_findrep_struct);
+ s_findrep_struct.lpstrFindWhat = ALLOC_MULT(WCHAR, MSWIN_FR_BUFSIZE);
+ s_findrep_struct.lpstrFindWhat[0] = NUL;
+ s_findrep_struct.lpstrReplaceWith = ALLOC_MULT(WCHAR, MSWIN_FR_BUFSIZE);
+ s_findrep_struct.lpstrReplaceWith[0] = NUL;
+ s_findrep_struct.wFindWhatLen = MSWIN_FR_BUFSIZE;
+ s_findrep_struct.wReplaceWithLen = MSWIN_FR_BUFSIZE;
+#endif
+
+#ifdef FEAT_EVAL
+ // set the v:windowid variable
+ set_vim_var_nr(VV_WINDOWID, HandleToLong(s_hwnd));
+#endif
+
+#ifdef FEAT_RENDER_OPTIONS
+ if (p_rop)
+ (void)gui_mch_set_rendering_options(p_rop);
+#endif
+
+theend:
+ // Display any pending error messages
+ display_errors();
+
+ return OK;
+}
+
+/*
+ * Get the size of the screen, taking position on multiple monitors into
+ * account (if supported).
+ */
+ static void
+get_work_area(RECT *spi_rect)
+{
+ HMONITOR mon;
+ MONITORINFO moninfo;
+
+ // work out which monitor the window is on, and get *its* work area
+ mon = MonitorFromWindow(s_hwnd, MONITOR_DEFAULTTOPRIMARY);
+ if (mon != NULL)
+ {
+ moninfo.cbSize = sizeof(MONITORINFO);
+ if (GetMonitorInfo(mon, &moninfo))
+ {
+ *spi_rect = moninfo.rcWork;
+ return;
+ }
+ }
+ // this is the old method...
+ SystemParametersInfo(SPI_GETWORKAREA, 0, spi_rect, 0);
+}
+
+/*
+ * Set the size of the window to the given width and height in pixels.
+ */
+ void
+gui_mch_set_shellsize(
+ int width,
+ int height,
+ int min_width UNUSED,
+ int min_height UNUSED,
+ int base_width UNUSED,
+ int base_height UNUSED,
+ int direction)
+{
+ RECT workarea_rect;
+ RECT window_rect;
+ int win_width, win_height;
+
+ // Try to keep window completely on screen.
+ // Get position of the screen work area. This is the part that is not
+ // used by the taskbar or appbars.
+ get_work_area(&workarea_rect);
+
+ // Resizing a maximized window looks very strange, unzoom it first.
+ // But don't do it when still starting up, it may have been requested in
+ // the shortcut.
+ if (IsZoomed(s_hwnd) && starting == 0)
+ ShowWindow(s_hwnd, SW_SHOWNORMAL);
+
+ if (s_in_dpichanged)
+ // Use the suggested position when in WM_DPICHANGED.
+ window_rect = s_suggested_rect;
+ else
+ // Use current position.
+ GetWindowRect(s_hwnd, &window_rect);
+
+ // compute the size of the outside of the window
+ win_width = width + (pGetSystemMetricsForDpi(SM_CXFRAME, s_dpi) +
+ pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2;
+ win_height = height + (pGetSystemMetricsForDpi(SM_CYFRAME, s_dpi) +
+ pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2
+ + pGetSystemMetricsForDpi(SM_CYCAPTION, s_dpi)
+ + gui_mswin_get_menu_height(FALSE);
+
+ // The following should take care of keeping Vim on the same monitor, no
+ // matter if the secondary monitor is left or right of the primary
+ // monitor.
+ window_rect.right = window_rect.left + win_width;
+ window_rect.bottom = window_rect.top + win_height;
+
+ // If the window is going off the screen, move it on to the screen.
+ // Don't adjust the position when in WM_DPICHANGED.
+ if (!s_in_dpichanged)
+ {
+ if ((direction & RESIZE_HOR)
+ && window_rect.right > workarea_rect.right)
+ OffsetRect(&window_rect,
+ workarea_rect.right - window_rect.right, 0);
+
+ if ((direction & RESIZE_HOR)
+ && window_rect.left < workarea_rect.left)
+ OffsetRect(&window_rect,
+ workarea_rect.left - window_rect.left, 0);
+
+ if ((direction & RESIZE_VERT)
+ && window_rect.bottom > workarea_rect.bottom)
+ OffsetRect(&window_rect,
+ 0, workarea_rect.bottom - window_rect.bottom);
+
+ if ((direction & RESIZE_VERT)
+ && window_rect.top < workarea_rect.top)
+ OffsetRect(&window_rect,
+ 0, workarea_rect.top - window_rect.top);
+ }
+
+ MoveWindow(s_hwnd, window_rect.left, window_rect.top,
+ win_width, win_height, TRUE);
+
+ //TRACE("New pos: %d,%d New size: %d,%d",
+ // window_rect.left, window_rect.top, win_width, win_height);
+
+ SetActiveWindow(s_hwnd);
+ SetFocus(s_hwnd);
+
+ // Menu may wrap differently now
+ gui_mswin_get_menu_height(!gui.starting);
+}
+
+
+ void
+gui_mch_set_scrollbar_thumb(
+ scrollbar_T *sb,
+ long val,
+ long size,
+ long max)
+{
+ SCROLLINFO info;
+
+ sb->scroll_shift = 0;
+ while (max > 32767)
+ {
+ max = (max + 1) >> 1;
+ val >>= 1;
+ size >>= 1;
+ ++sb->scroll_shift;
+ }
+
+ if (sb->scroll_shift > 0)
+ ++size;
+
+ info.cbSize = sizeof(info);
+ info.fMask = SIF_POS | SIF_RANGE | SIF_PAGE;
+ info.nPos = val;
+ info.nMin = 0;
+ info.nMax = max;
+ info.nPage = size;
+ SetScrollInfo(sb->id, SB_CTL, &info, TRUE);
+}
+
+
+/*
+ * Set the current text font.
+ */
+ void
+gui_mch_set_font(GuiFont font)
+{
+ gui.currFont = font;
+}
+
+
+/*
+ * Set the current text foreground color.
+ */
+ void
+gui_mch_set_fg_color(guicolor_T color)
+{
+ gui.currFgColor = color;
+}
+
+/*
+ * Set the current text background color.
+ */
+ void
+gui_mch_set_bg_color(guicolor_T color)
+{
+ gui.currBgColor = color;
+}
+
+/*
+ * Set the current text special color.
+ */
+ void
+gui_mch_set_sp_color(guicolor_T color)
+{
+ gui.currSpColor = color;
+}
+
+#ifdef FEAT_MBYTE_IME
+/*
+ * Multi-byte handling, originally by Sung-Hoon Baek.
+ * First static functions (no prototypes generated).
+ */
+# ifdef _MSC_VER
+# include <ime.h> // Apparently not needed for Cygwin or MinGW.
+# endif
+# include <imm.h>
+
+/*
+ * handle WM_IME_NOTIFY message
+ */
+ static LRESULT
+_OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData UNUSED)
+{
+ LRESULT lResult = 0;
+ HIMC hImc;
+
+ if (!pImmGetContext || (hImc = pImmGetContext(hWnd)) == (HIMC)0)
+ return lResult;
+ switch (dwCommand)
+ {
+ case IMN_SETOPENSTATUS:
+ if (pImmGetOpenStatus(hImc))
+ {
+ LOGFONTW lf = norm_logfont;
+ if (s_process_dpi_aware == DPI_AWARENESS_UNAWARE)
+ // Work around when PerMonitorV2 is not enabled in the process level.
+ lf.lfHeight = lf.lfHeight * DEFAULT_DPI / s_dpi;
+ pImmSetCompositionFontW(hImc, &lf);
+ im_set_position(gui.row, gui.col);
+
+ // Disable langmap
+ State &= ~MODE_LANGMAP;
+ if (State & MODE_INSERT)
+ {
+# if defined(FEAT_KEYMAP)
+ // Unshown 'keymap' in status lines
+ if (curbuf->b_p_iminsert == B_IMODE_LMAP)
+ {
+ // Save cursor position
+ int old_row = gui.row;
+ int old_col = gui.col;
+
+ // This must be called here before
+ // status_redraw_curbuf(), otherwise the mode
+ // message may appear in the wrong position.
+ showmode();
+ status_redraw_curbuf();
+ update_screen(0);
+ // Restore cursor position
+ gui.row = old_row;
+ gui.col = old_col;
+ }
+# endif
+ }
+ }
+ gui_update_cursor(TRUE, FALSE);
+ gui_mch_flush();
+ lResult = 0;
+ break;
+ }
+ pImmReleaseContext(hWnd, hImc);
+ return lResult;
+}
+
+ static LRESULT
+_OnImeComposition(HWND hwnd, WPARAM dbcs UNUSED, LPARAM param)
+{
+ char_u *ret;
+ int len;
+
+ if ((param & GCS_RESULTSTR) == 0) // Composition unfinished.
+ return 0;
+
+ ret = GetResultStr(hwnd, GCS_RESULTSTR, &len);
+ if (ret != NULL)
+ {
+ add_to_input_buf_csi(ret, len);
+ vim_free(ret);
+ return 1;
+ }
+ return 0;
+}
+
+/*
+ * void GetResultStr()
+ *
+ * This handles WM_IME_COMPOSITION with GCS_RESULTSTR flag on.
+ * get complete composition string
+ */
+ static char_u *
+GetResultStr(HWND hwnd, int GCS, int *lenp)
+{
+ HIMC hIMC; // Input context handle.
+ LONG ret;
+ WCHAR *buf = NULL;
+ char_u *convbuf = NULL;
+
+ if (!pImmGetContext || (hIMC = pImmGetContext(hwnd)) == (HIMC)0)
+ return NULL;
+
+ // Get the length of the composition string.
+ ret = pImmGetCompositionStringW(hIMC, GCS, NULL, 0);
+ if (ret <= 0)
+ return NULL;
+
+ // Allocate the requested buffer plus space for the NUL character.
+ buf = alloc(ret + sizeof(WCHAR));
+ if (buf == NULL)
+ return NULL;
+
+ // Reads in the composition string.
+ pImmGetCompositionStringW(hIMC, GCS, buf, ret);
+ *lenp = ret / sizeof(WCHAR);
+
+ convbuf = utf16_to_enc(buf, lenp);
+ pImmReleaseContext(hwnd, hIMC);
+ vim_free(buf);
+ return convbuf;
+}
+#endif
+
+// For global functions we need prototypes.
+#if defined(FEAT_MBYTE_IME) || defined(PROTO)
+
+/*
+ * set font to IM.
+ */
+ void
+im_set_font(LOGFONTW *lf)
+{
+ HIMC hImc;
+
+ if (pImmGetContext && (hImc = pImmGetContext(s_hwnd)) != (HIMC)0)
+ {
+ pImmSetCompositionFontW(hImc, lf);
+ pImmReleaseContext(s_hwnd, hImc);
+ }
+}
+
+/*
+ * Notify cursor position to IM.
+ */
+ void
+im_set_position(int row, int col)
+{
+ HIMC hImc;
+
+ if (pImmGetContext && (hImc = pImmGetContext(s_hwnd)) != (HIMC)0)
+ {
+ COMPOSITIONFORM cfs;
+
+ cfs.dwStyle = CFS_POINT;
+ cfs.ptCurrentPos.x = FILL_X(col);
+ cfs.ptCurrentPos.y = FILL_Y(row);
+ MapWindowPoints(s_textArea, s_hwnd, &cfs.ptCurrentPos, 1);
+ if (s_process_dpi_aware == DPI_AWARENESS_UNAWARE)
+ {
+ // Work around when PerMonitorV2 is not enabled in the process level.
+ cfs.ptCurrentPos.x = cfs.ptCurrentPos.x * DEFAULT_DPI / s_dpi;
+ cfs.ptCurrentPos.y = cfs.ptCurrentPos.y * DEFAULT_DPI / s_dpi;
+ }
+ pImmSetCompositionWindow(hImc, &cfs);
+
+ pImmReleaseContext(s_hwnd, hImc);
+ }
+}
+
+/*
+ * Set IM status on ("active" is TRUE) or off ("active" is FALSE).
+ */
+ void
+im_set_active(int active)
+{
+ HIMC hImc;
+ static HIMC hImcOld = (HIMC)0;
+
+# ifdef VIMDLL
+ if (!gui.in_use && !gui.starting)
+ {
+ mbyte_im_set_active(active);
+ return;
+ }
+# endif
+
+ if (!pImmGetContext) // if NULL imm32.dll wasn't loaded (yet)
+ return;
+
+ if (p_imdisable)
+ {
+ if (hImcOld == (HIMC)0)
+ {
+ hImcOld = pImmGetContext(s_hwnd);
+ if (hImcOld)
+ pImmAssociateContext(s_hwnd, (HIMC)0);
+ }
+ active = FALSE;
+ }
+ else if (hImcOld != (HIMC)0)
+ {
+ pImmAssociateContext(s_hwnd, hImcOld);
+ hImcOld = (HIMC)0;
+ }
+
+ hImc = pImmGetContext(s_hwnd);
+ if (!hImc)
+ return;
+
+ /*
+ * for Korean ime
+ */
+ HKL hKL = GetKeyboardLayout(0);
+
+ if (LOWORD(hKL) == MAKELANGID(LANG_KOREAN, SUBLANG_KOREAN))
+ {
+ static DWORD dwConversionSaved = 0, dwSentenceSaved = 0;
+ static BOOL bSaved = FALSE;
+
+ if (active)
+ {
+ // if we have a saved conversion status, restore it
+ if (bSaved)
+ pImmSetConversionStatus(hImc, dwConversionSaved,
+ dwSentenceSaved);
+ bSaved = FALSE;
+ }
+ else
+ {
+ // save conversion status and disable korean
+ if (pImmGetConversionStatus(hImc, &dwConversionSaved,
+ &dwSentenceSaved))
+ {
+ bSaved = TRUE;
+ pImmSetConversionStatus(hImc,
+ dwConversionSaved & ~(IME_CMODE_NATIVE
+ | IME_CMODE_FULLSHAPE),
+ dwSentenceSaved);
+ }
+ }
+ }
+
+ pImmSetOpenStatus(hImc, active);
+ pImmReleaseContext(s_hwnd, hImc);
+}
+
+/*
+ * Get IM status. When IM is on, return not 0. Else return 0.
+ */
+ int
+im_get_status(void)
+{
+ int status = 0;
+ HIMC hImc;
+
+# ifdef VIMDLL
+ if (!gui.in_use && !gui.starting)
+ return mbyte_im_get_status();
+# endif
+
+ if (pImmGetContext && (hImc = pImmGetContext(s_hwnd)) != (HIMC)0)
+ {
+ status = pImmGetOpenStatus(hImc) ? 1 : 0;
+ pImmReleaseContext(s_hwnd, hImc);
+ }
+ return status;
+}
+
+#endif // FEAT_MBYTE_IME
+
+
+/*
+ * Convert latin9 text "text[len]" to ucs-2 in "unicodebuf".
+ */
+ static void
+latin9_to_ucs(char_u *text, int len, WCHAR *unicodebuf)
+{
+ int c;
+
+ while (--len >= 0)
+ {
+ c = *text++;
+ switch (c)
+ {
+ case 0xa4: c = 0x20ac; break; // euro
+ case 0xa6: c = 0x0160; break; // S hat
+ case 0xa8: c = 0x0161; break; // S -hat
+ case 0xb4: c = 0x017d; break; // Z hat
+ case 0xb8: c = 0x017e; break; // Z -hat
+ case 0xbc: c = 0x0152; break; // OE
+ case 0xbd: c = 0x0153; break; // oe
+ case 0xbe: c = 0x0178; break; // Y
+ }
+ *unicodebuf++ = c;
+ }
+}
+
+#ifdef FEAT_RIGHTLEFT
+/*
+ * What is this for? In the case where you are using Win98 or Win2K or later,
+ * and you are using a Hebrew font (or Arabic!), Windows does you a favor and
+ * reverses the string sent to the TextOut... family. This sucks, because we
+ * go to a lot of effort to do the right thing, and there doesn't seem to be a
+ * way to tell Windblows not to do this!
+ *
+ * The short of it is that this 'RevOut' only gets called if you are running
+ * one of the new, "improved" MS OSes, and only if you are running in
+ * 'rightleft' mode. It makes display take *slightly* longer, but not
+ * noticeably so.
+ */
+ static void
+RevOut( HDC hdc,
+ int col,
+ int row,
+ UINT foptions,
+ CONST RECT *pcliprect,
+ LPCTSTR text,
+ UINT len,
+ CONST INT *padding)
+{
+ int ix;
+
+ for (ix = 0; ix < (int)len; ++ix)
+ ExtTextOut(hdc, col + TEXT_X(ix), row, foptions,
+ pcliprect, text + ix, 1, padding);
+}
+#endif
+
+ static void
+draw_line(
+ int x1,
+ int y1,
+ int x2,
+ int y2,
+ COLORREF color)
+{
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_DrawLine(s_dwc, x1, y1, x2, y2, color);
+ else
+#endif
+ {
+ HPEN hpen = CreatePen(PS_SOLID, 1, color);
+ HPEN old_pen = SelectObject(s_hdc, hpen);
+ MoveToEx(s_hdc, x1, y1, NULL);
+ // Note: LineTo() excludes the last pixel in the line.
+ LineTo(s_hdc, x2, y2);
+ DeleteObject(SelectObject(s_hdc, old_pen));
+ }
+}
+
+ static void
+set_pixel(
+ int x,
+ int y,
+ COLORREF color)
+{
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_SetPixel(s_dwc, x, y, color);
+ else
+#endif
+ SetPixel(s_hdc, x, y, color);
+}
+
+ static void
+fill_rect(
+ const RECT *rcp,
+ HBRUSH hbr,
+ COLORREF color)
+{
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_FillRect(s_dwc, rcp, color);
+ else
+#endif
+ {
+ HBRUSH hbr2;
+
+ if (hbr == NULL)
+ hbr2 = CreateSolidBrush(color);
+ else
+ hbr2 = hbr;
+ FillRect(s_hdc, rcp, hbr2);
+ if (hbr == NULL)
+ DeleteBrush(hbr2);
+ }
+}
+
+ void
+gui_mch_draw_string(
+ int row,
+ int col,
+ char_u *text,
+ int len,
+ int flags)
+{
+ static int *padding = NULL;
+ static int pad_size = 0;
+ const RECT *pcliprect = NULL;
+ UINT foptions = 0;
+ static WCHAR *unicodebuf = NULL;
+ static int *unicodepdy = NULL;
+ static int unibuflen = 0;
+ int n = 0;
+ int y;
+
+ /*
+ * Italic and bold text seems to have an extra row of pixels at the bottom
+ * (below where the bottom of the character should be). If we draw the
+ * characters with a solid background, the top row of pixels in the
+ * character below will be overwritten. We can fix this by filling in the
+ * background ourselves, to the correct character proportions, and then
+ * writing the character in transparent mode. Still have a problem when
+ * the character is "_", which gets written on to the character below.
+ * New fix: set gui.char_ascent to -1. This shifts all characters up one
+ * pixel in their slots, which fixes the problem with the bottom row of
+ * pixels. We still need this code because otherwise the top row of pixels
+ * becomes a problem. - webb.
+ */
+ static HBRUSH hbr_cache[2] = {NULL, NULL};
+ static guicolor_T brush_color[2] = {INVALCOLOR, INVALCOLOR};
+ static int brush_lru = 0;
+ HBRUSH hbr;
+ RECT rc;
+
+ if (!(flags & DRAW_TRANSP))
+ {
+ /*
+ * Clear background first.
+ * Note: FillRect() excludes right and bottom of rectangle.
+ */
+ rc.left = FILL_X(col);
+ rc.top = FILL_Y(row);
+ if (has_mbyte)
+ {
+ // Compute the length in display cells.
+ rc.right = FILL_X(col + mb_string2cells(text, len));
+ }
+ else
+ rc.right = FILL_X(col + len);
+ rc.bottom = FILL_Y(row + 1);
+
+ // Cache the created brush, that saves a lot of time. We need two:
+ // one for cursor background and one for the normal background.
+ if (gui.currBgColor == brush_color[0])
+ {
+ hbr = hbr_cache[0];
+ brush_lru = 1;
+ }
+ else if (gui.currBgColor == brush_color[1])
+ {
+ hbr = hbr_cache[1];
+ brush_lru = 0;
+ }
+ else
+ {
+ if (hbr_cache[brush_lru] != NULL)
+ DeleteBrush(hbr_cache[brush_lru]);
+ hbr_cache[brush_lru] = CreateSolidBrush(gui.currBgColor);
+ brush_color[brush_lru] = gui.currBgColor;
+ hbr = hbr_cache[brush_lru];
+ brush_lru = !brush_lru;
+ }
+
+ fill_rect(&rc, hbr, gui.currBgColor);
+
+ SetBkMode(s_hdc, TRANSPARENT);
+
+ /*
+ * When drawing block cursor, prevent inverted character spilling
+ * over character cell (can happen with bold/italic)
+ */
+ if (flags & DRAW_CURSOR)
+ {
+ pcliprect = &rc;
+ foptions = ETO_CLIPPED;
+ }
+ }
+ SetTextColor(s_hdc, gui.currFgColor);
+ SelectFont(s_hdc, gui.currFont);
+
+#ifdef FEAT_DIRECTX
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_SetFont(s_dwc, (HFONT)gui.currFont);
+#endif
+
+ if (pad_size != Columns || padding == NULL || padding[0] != gui.char_width)
+ {
+ int i;
+
+ vim_free(padding);
+ pad_size = Columns;
+
+ // Don't give an out-of-memory message here, it would call us
+ // recursively.
+ padding = LALLOC_MULT(int, pad_size);
+ if (padding != NULL)
+ for (i = 0; i < pad_size; i++)
+ padding[i] = gui.char_width;
+ }
+
+ /*
+ * We have to provide the padding argument because italic and bold versions
+ * of fixed-width fonts are often one pixel or so wider than their normal
+ * versions.
+ * No check for DRAW_BOLD, Windows will have done it already.
+ */
+
+ // Check if there are any UTF-8 characters. If not, use normal text
+ // output to speed up output.
+ if (enc_utf8)
+ for (n = 0; n < len; ++n)
+ if (text[n] >= 0x80)
+ break;
+
+#if defined(FEAT_DIRECTX)
+ // Quick hack to enable DirectWrite. To use DirectWrite (antialias), it is
+ // required that unicode drawing routine, currently. So this forces it
+ // enabled.
+ if (IS_ENABLE_DIRECTX())
+ n = 0; // Keep n < len, to enter block for unicode.
+#endif
+
+ // Check if the Unicode buffer exists and is big enough. Create it
+ // with the same length as the multi-byte string, the number of wide
+ // characters is always equal or smaller.
+ if ((enc_utf8
+ || (enc_codepage > 0 && (int)GetACP() != enc_codepage)
+ || enc_latin9)
+ && (unicodebuf == NULL || len > unibuflen))
+ {
+ vim_free(unicodebuf);
+ unicodebuf = LALLOC_MULT(WCHAR, len);
+
+ vim_free(unicodepdy);
+ unicodepdy = LALLOC_MULT(int, len);
+
+ unibuflen = len;
+ }
+
+ if (enc_utf8 && n < len && unicodebuf != NULL)
+ {
+ // Output UTF-8 characters. Composing characters should be
+ // handled here.
+ int i;
+ int wlen; // string length in words
+ int cells; // cell width of string up to composing char
+ int cw; // width of current cell
+ int c;
+
+ wlen = 0;
+ cells = 0;
+ for (i = 0; i < len; )
+ {
+ c = utf_ptr2char(text + i);
+ if (c >= 0x10000)
+ {
+ // Turn into UTF-16 encoding.
+ unicodebuf[wlen++] = ((c - 0x10000) >> 10) + 0xD800;
+ unicodebuf[wlen++] = ((c - 0x10000) & 0x3ff) + 0xDC00;
+ }
+ else
+ {
+ unicodebuf[wlen++] = c;
+ }
+
+ if (utf_iscomposing(c))
+ cw = 0;
+ else
+ {
+ cw = utf_char2cells(c);
+ if (cw > 2) // don't use 4 for unprintable char
+ cw = 1;
+ }
+
+ if (unicodepdy != NULL)
+ {
+ // Use unicodepdy to make characters fit as we expect, even
+ // when the font uses different widths (e.g., bold character
+ // is wider).
+ if (c >= 0x10000)
+ {
+ unicodepdy[wlen - 2] = cw * gui.char_width;
+ unicodepdy[wlen - 1] = 0;
+ }
+ else
+ unicodepdy[wlen - 1] = cw * gui.char_width;
+ }
+ cells += cw;
+ i += utf_ptr2len_len(text + i, len - i);
+ }
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ {
+ // Add one to "cells" for italics.
+ DWriteContext_DrawText(s_dwc, unicodebuf, wlen,
+ TEXT_X(col), TEXT_Y(row),
+ FILL_X(cells + 1), FILL_Y(1) - p_linespace,
+ gui.char_width, gui.currFgColor,
+ foptions, pcliprect, unicodepdy);
+ }
+ else
+#endif
+ ExtTextOutW(s_hdc, TEXT_X(col), TEXT_Y(row),
+ foptions, pcliprect, unicodebuf, wlen, unicodepdy);
+ len = cells; // used for underlining
+ }
+ else if ((enc_codepage > 0 && (int)GetACP() != enc_codepage) || enc_latin9)
+ {
+ // If we want to display codepage data, and the current CP is not the
+ // ANSI one, we need to go via Unicode.
+ if (unicodebuf != NULL)
+ {
+ if (enc_latin9)
+ latin9_to_ucs(text, len, unicodebuf);
+ else
+ len = MultiByteToWideChar(enc_codepage,
+ MB_PRECOMPOSED,
+ (char *)text, len,
+ (LPWSTR)unicodebuf, unibuflen);
+ if (len != 0)
+ {
+ // Use unicodepdy to make characters fit as we expect, even
+ // when the font uses different widths (e.g., bold character
+ // is wider).
+ if (unicodepdy != NULL)
+ {
+ int i;
+ int cw;
+
+ for (i = 0; i < len; ++i)
+ {
+ cw = utf_char2cells(unicodebuf[i]);
+ if (cw > 2)
+ cw = 1;
+ unicodepdy[i] = cw * gui.char_width;
+ }
+ }
+ ExtTextOutW(s_hdc, TEXT_X(col), TEXT_Y(row),
+ foptions, pcliprect, unicodebuf, len, unicodepdy);
+ }
+ }
+ }
+ else
+ {
+#ifdef FEAT_RIGHTLEFT
+ // Windows will mess up RL text, so we have to draw it character by
+ // character. Only do this if RL is on, since it's slow.
+ if (curwin->w_p_rl)
+ RevOut(s_hdc, TEXT_X(col), TEXT_Y(row),
+ foptions, pcliprect, (char *)text, len, padding);
+ else
+#endif
+ ExtTextOut(s_hdc, TEXT_X(col), TEXT_Y(row),
+ foptions, pcliprect, (char *)text, len, padding);
+ }
+
+ // Underline
+ if (flags & DRAW_UNDERL)
+ {
+ // When p_linespace is 0, overwrite the bottom row of pixels.
+ // Otherwise put the line just below the character.
+ y = FILL_Y(row + 1) - 1;
+ if (p_linespace > 1)
+ y -= p_linespace - 1;
+ draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currFgColor);
+ }
+
+ // Strikethrough
+ if (flags & DRAW_STRIKE)
+ {
+ y = FILL_Y(row + 1) - gui.char_height/2;
+ draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currSpColor);
+ }
+
+ // Undercurl
+ if (flags & DRAW_UNDERC)
+ {
+ int x;
+ int offset;
+ static const int val[8] = {1, 0, 0, 0, 1, 2, 2, 2 };
+
+ y = FILL_Y(row + 1) - 1;
+ for (x = FILL_X(col); x < FILL_X(col + len); ++x)
+ {
+ offset = val[x % 8];
+ set_pixel(x, y - offset, gui.currSpColor);
+ }
+ }
+}
+
+
+/*
+ * Output routines.
+ */
+
+/*
+ * Flush any output to the screen
+ */
+ void
+gui_mch_flush(void)
+{
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_Flush(s_dwc);
+#endif
+
+ GdiFlush();
+}
+
+ static void
+clear_rect(RECT *rcp)
+{
+ fill_rect(rcp, NULL, gui.back_pixel);
+}
+
+
+ void
+gui_mch_get_screen_dimensions(int *screen_w, int *screen_h)
+{
+ RECT workarea_rect;
+
+ get_work_area(&workarea_rect);
+
+ *screen_w = workarea_rect.right - workarea_rect.left
+ - (pGetSystemMetricsForDpi(SM_CXFRAME, s_dpi) +
+ pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2;
+
+ // FIXME: dirty trick: Because the gui_get_base_height() doesn't include
+ // the menubar for MSwin, we subtract it from the screen height, so that
+ // the window size can be made to fit on the screen.
+ *screen_h = workarea_rect.bottom - workarea_rect.top
+ - (pGetSystemMetricsForDpi(SM_CYFRAME, s_dpi) +
+ pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2
+ - pGetSystemMetricsForDpi(SM_CYCAPTION, s_dpi)
+ - gui_mswin_get_menu_height(FALSE);
+}
+
+
+#if defined(FEAT_MENU) || defined(PROTO)
+/*
+ * Add a sub menu to the menu bar.
+ */
+ void
+gui_mch_add_menu(
+ vimmenu_T *menu,
+ int pos)
+{
+ vimmenu_T *parent = menu->parent;
+
+ menu->submenu_id = CreatePopupMenu();
+ menu->id = s_menu_id++;
+
+ if (menu_is_menubar(menu->name))
+ {
+ WCHAR *wn;
+ MENUITEMINFOW infow;
+
+ wn = enc_to_utf16(menu->name, NULL);
+ if (wn == NULL)
+ return;
+
+ infow.cbSize = sizeof(infow);
+ infow.fMask = MIIM_DATA | MIIM_TYPE | MIIM_ID
+ | MIIM_SUBMENU;
+ infow.dwItemData = (long_u)menu;
+ infow.wID = menu->id;
+ infow.fType = MFT_STRING;
+ infow.dwTypeData = wn;
+ infow.cch = (UINT)wcslen(wn);
+ infow.hSubMenu = menu->submenu_id;
+ InsertMenuItemW((parent == NULL)
+ ? s_menuBar : parent->submenu_id,
+ (UINT)pos, TRUE, &infow);
+ vim_free(wn);
+ }
+
+ // Fix window size if menu may have wrapped
+ if (parent == NULL)
+ gui_mswin_get_menu_height(!gui.starting);
+# ifdef FEAT_TEAROFF
+ else if (IsWindow(parent->tearoff_handle))
+ rebuild_tearoff(parent);
+# endif
+}
+
+ void
+gui_mch_show_popupmenu(vimmenu_T *menu)
+{
+ POINT mp;
+
+ (void)GetCursorPos(&mp);
+ gui_mch_show_popupmenu_at(menu, (int)mp.x, (int)mp.y);
+}
+
+ void
+gui_make_popup(char_u *path_name, int mouse_pos)
+{
+ vimmenu_T *menu = gui_find_menu(path_name);
+
+ if (menu == NULL)
+ return;
+
+ POINT p;
+
+ // Find the position of the current cursor
+ GetDCOrgEx(s_hdc, &p);
+ if (mouse_pos)
+ {
+ int mx, my;
+
+ gui_mch_getmouse(&mx, &my);
+ p.x += mx;
+ p.y += my;
+ }
+ else if (curwin != NULL)
+ {
+ p.x += TEXT_X(curwin->w_wincol + curwin->w_wcol + 1);
+ p.y += TEXT_Y(W_WINROW(curwin) + curwin->w_wrow + 1);
+ }
+ msg_scroll = FALSE;
+ gui_mch_show_popupmenu_at(menu, (int)p.x, (int)p.y);
+}
+
+# if defined(FEAT_TEAROFF) || defined(PROTO)
+/*
+ * Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy and
+ * create it as a pseudo-"tearoff menu".
+ */
+ void
+gui_make_tearoff(char_u *path_name)
+{
+ vimmenu_T *menu = gui_find_menu(path_name);
+
+ // Found the menu, so tear it off.
+ if (menu != NULL)
+ gui_mch_tearoff(menu->dname, menu, 0xffffL, 0xffffL);
+}
+# endif
+
+/*
+ * Add a menu item to a menu
+ */
+ void
+gui_mch_add_menu_item(
+ vimmenu_T *menu,
+ int idx)
+{
+ vimmenu_T *parent = menu->parent;
+
+ menu->id = s_menu_id++;
+ menu->submenu_id = NULL;
+
+# ifdef FEAT_TEAROFF
+ if (STRNCMP(menu->name, TEAR_STRING, TEAR_LEN) == 0)
+ {
+ InsertMenu(parent->submenu_id, (UINT)idx, MF_BITMAP|MF_BYPOSITION,
+ (UINT)menu->id, (LPCTSTR) s_htearbitmap);
+ }
+ else
+# endif
+# ifdef FEAT_TOOLBAR
+ if (menu_is_toolbar(parent->name))
+ {
+ TBBUTTON newtb;
+
+ CLEAR_FIELD(newtb);
+ if (menu_is_separator(menu->name))
+ {
+ newtb.iBitmap = 0;
+ newtb.fsStyle = TBSTYLE_SEP;
+ }
+ else
+ {
+ newtb.iBitmap = get_toolbar_bitmap(menu);
+ newtb.fsStyle = TBSTYLE_BUTTON;
+ }
+ newtb.idCommand = menu->id;
+ newtb.fsState = TBSTATE_ENABLED;
+ newtb.iString = 0;
+ SendMessage(s_toolbarhwnd, TB_INSERTBUTTON, (WPARAM)idx,
+ (LPARAM)&newtb);
+ menu->submenu_id = (HMENU)-1;
+ }
+ else
+# endif
+ {
+ WCHAR *wn;
+
+ wn = enc_to_utf16(menu->name, NULL);
+ if (wn != NULL)
+ {
+ InsertMenuW(parent->submenu_id, (UINT)idx,
+ (menu_is_separator(menu->name)
+ ? MF_SEPARATOR : MF_STRING) | MF_BYPOSITION,
+ (UINT)menu->id, wn);
+ vim_free(wn);
+ }
+# ifdef FEAT_TEAROFF
+ if (IsWindow(parent->tearoff_handle))
+ rebuild_tearoff(parent);
+# endif
+ }
+}
+
+/*
+ * Destroy the machine specific menu widget.
+ */
+ void
+gui_mch_destroy_menu(vimmenu_T *menu)
+{
+# ifdef FEAT_TOOLBAR
+ /*
+ * is this a toolbar button?
+ */
+ if (menu->submenu_id == (HMENU)-1)
+ {
+ int iButton;
+
+ iButton = (int)SendMessage(s_toolbarhwnd, TB_COMMANDTOINDEX,
+ (WPARAM)menu->id, 0);
+ SendMessage(s_toolbarhwnd, TB_DELETEBUTTON, (WPARAM)iButton, 0);
+ }
+ else
+# endif
+ {
+ if (menu->parent != NULL
+ && menu_is_popup(menu->parent->dname)
+ && menu->parent->submenu_id != NULL)
+ RemoveMenu(menu->parent->submenu_id, menu->id, MF_BYCOMMAND);
+ else
+ RemoveMenu(s_menuBar, menu->id, MF_BYCOMMAND);
+ if (menu->submenu_id != NULL)
+ DestroyMenu(menu->submenu_id);
+# ifdef FEAT_TEAROFF
+ if (IsWindow(menu->tearoff_handle))
+ DestroyWindow(menu->tearoff_handle);
+ if (menu->parent != NULL
+ && menu->parent->children != NULL
+ && IsWindow(menu->parent->tearoff_handle))
+ {
+ // This menu must not show up when rebuilding the tearoff window.
+ menu->modes = 0;
+ rebuild_tearoff(menu->parent);
+ }
+# endif
+ }
+}
+
+# ifdef FEAT_TEAROFF
+ static void
+rebuild_tearoff(vimmenu_T *menu)
+{
+ //hackish
+ char_u tbuf[128];
+ RECT trect;
+ RECT rct;
+ RECT roct;
+ int x, y;
+
+ HWND thwnd = menu->tearoff_handle;
+
+ GetWindowText(thwnd, (LPSTR)tbuf, 127);
+ if (GetWindowRect(thwnd, &trect)
+ && GetWindowRect(s_hwnd, &rct)
+ && GetClientRect(s_hwnd, &roct))
+ {
+ x = trect.left - rct.left;
+ y = (trect.top - rct.bottom + roct.bottom);
+ }
+ else
+ {
+ x = y = 0xffffL;
+ }
+ DestroyWindow(thwnd);
+ if (menu->children != NULL)
+ {
+ gui_mch_tearoff(tbuf, menu, x, y);
+ if (IsWindow(menu->tearoff_handle))
+ (void) SetWindowPos(menu->tearoff_handle,
+ NULL,
+ (int)trect.left,
+ (int)trect.top,
+ 0, 0,
+ SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE);
+ }
+}
+# endif // FEAT_TEAROFF
+
+/*
+ * Make a menu either grey or not grey.
+ */
+ void
+gui_mch_menu_grey(
+ vimmenu_T *menu,
+ int grey)
+{
+# ifdef FEAT_TOOLBAR
+ /*
+ * is this a toolbar button?
+ */
+ if (menu->submenu_id == (HMENU)-1)
+ {
+ SendMessage(s_toolbarhwnd, TB_ENABLEBUTTON,
+ (WPARAM)menu->id, (LPARAM) MAKELONG((grey ? FALSE : TRUE), 0));
+ }
+ else
+# endif
+ (void)EnableMenuItem(menu->parent ? menu->parent->submenu_id : s_menuBar,
+ menu->id, MF_BYCOMMAND | (grey ? MF_GRAYED : MF_ENABLED));
+
+# ifdef FEAT_TEAROFF
+ if ((menu->parent != NULL) && (IsWindow(menu->parent->tearoff_handle)))
+ {
+ WORD menuID;
+ HWND menuHandle;
+
+ /*
+ * A tearoff button has changed state.
+ */
+ if (menu->children == NULL)
+ menuID = (WORD)(menu->id);
+ else
+ menuID = (WORD)((long_u)(menu->submenu_id) | (DWORD)0x8000);
+ menuHandle = GetDlgItem(menu->parent->tearoff_handle, menuID);
+ if (menuHandle)
+ EnableWindow(menuHandle, !grey);
+
+ }
+# endif
+}
+
+#endif // FEAT_MENU
+
+
+// define some macros used to make the dialogue creation more readable
+
+#define add_word(x) *p++ = (x)
+#define add_long(x) dwp = (DWORD *)p; *dwp++ = (x); p = (WORD *)dwp
+
+#if defined(FEAT_GUI_DIALOG) || defined(PROTO)
+/*
+ * stuff for dialogs
+ */
+
+/*
+ * The callback routine used by all the dialogs. Very simple. First,
+ * acknowledges the INITDIALOG message so that Windows knows to do standard
+ * dialog stuff (Return = default, Esc = cancel....) Second, if a button is
+ * pressed, return that button's ID - IDCANCEL (2), which is the button's
+ * number.
+ */
+ static LRESULT CALLBACK
+dialog_callback(
+ HWND hwnd,
+ UINT message,
+ WPARAM wParam,
+ LPARAM lParam UNUSED)
+{
+ if (message == WM_INITDIALOG)
+ {
+ CenterWindow(hwnd, GetWindow(hwnd, GW_OWNER));
+ // Set focus to the dialog. Set the default button, if specified.
+ (void)SetFocus(hwnd);
+ if (dialog_default_button > IDCANCEL)
+ (void)SetFocus(GetDlgItem(hwnd, dialog_default_button));
+ else
+ // We don't have a default, set focus on another element of the
+ // dialog window, probably the icon
+ (void)SetFocus(GetDlgItem(hwnd, DLG_NONBUTTON_CONTROL));
+ return FALSE;
+ }
+
+ if (message == WM_COMMAND)
+ {
+ int button = LOWORD(wParam);
+
+ // Don't end the dialog if something was selected that was
+ // not a button.
+ if (button >= DLG_NONBUTTON_CONTROL)
+ return TRUE;
+
+ // If the edit box exists, copy the string.
+ if (s_textfield != NULL)
+ {
+ WCHAR *wp = ALLOC_MULT(WCHAR, IOSIZE);
+ char_u *p;
+
+ GetDlgItemTextW(hwnd, DLG_NONBUTTON_CONTROL + 2, wp, IOSIZE);
+ p = utf16_to_enc(wp, NULL);
+ vim_strncpy(s_textfield, p, IOSIZE);
+ vim_free(p);
+ vim_free(wp);
+ }
+
+ /*
+ * Need to check for IDOK because if the user just hits Return to
+ * accept the default value, some reason this is what we get.
+ */
+ if (button == IDOK)
+ {
+ if (dialog_default_button > IDCANCEL)
+ EndDialog(hwnd, dialog_default_button);
+ }
+ else
+ EndDialog(hwnd, button - IDCANCEL);
+ return TRUE;
+ }
+
+ if ((message == WM_SYSCOMMAND) && (wParam == SC_CLOSE))
+ {
+ EndDialog(hwnd, 0);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+/*
+ * Create a dialog dynamically from the parameter strings.
+ * type = type of dialog (question, alert, etc.)
+ * title = dialog title. may be NULL for default title.
+ * message = text to display. Dialog sizes to accommodate it.
+ * buttons = '\n' separated list of button captions, default first.
+ * dfltbutton = number of default button.
+ *
+ * This routine returns 1 if the first button is pressed,
+ * 2 for the second, etc.
+ *
+ * 0 indicates Esc was pressed.
+ * -1 for unexpected error
+ *
+ * If stubbing out this fn, return 1.
+ */
+
+static const char *dlg_icons[] = // must match names in resource file
+{
+ "IDR_VIM",
+ "IDR_VIM_ERROR",
+ "IDR_VIM_ALERT",
+ "IDR_VIM_INFO",
+ "IDR_VIM_QUESTION"
+};
+
+ int
+gui_mch_dialog(
+ int type,
+ char_u *title,
+ char_u *message,
+ char_u *buttons,
+ int dfltbutton,
+ char_u *textfield,
+ int ex_cmd UNUSED)
+{
+ WORD *p, *pdlgtemplate, *pnumitems;
+ DWORD *dwp;
+ int numButtons;
+ int *buttonWidths, *buttonPositions;
+ int buttonYpos;
+ int nchar, i;
+ DWORD lStyle;
+ int dlgwidth = 0;
+ int dlgheight;
+ int editboxheight;
+ int horizWidth = 0;
+ int msgheight;
+ char_u *pstart;
+ char_u *pend;
+ char_u *last_white;
+ char_u *tbuffer;
+ RECT rect;
+ HWND hwnd;
+ HDC hdc;
+ HFONT font, oldFont;
+ TEXTMETRIC fontInfo;
+ int fontHeight;
+ int textWidth, minButtonWidth, messageWidth;
+ int maxDialogWidth;
+ int maxDialogHeight;
+ int scroll_flag = 0;
+ int vertical;
+ int dlgPaddingX;
+ int dlgPaddingY;
+# ifdef USE_SYSMENU_FONT
+ LOGFONTW lfSysmenu;
+ int use_lfSysmenu = FALSE;
+# endif
+ garray_T ga;
+ int l;
+ int dlg_icon_width;
+ int dlg_icon_height;
+ int dpi;
+
+# ifndef NO_CONSOLE
+ // Don't output anything in silent mode ("ex -s")
+# ifdef VIMDLL
+ if (!(gui.in_use || gui.starting))
+# endif
+ if (silent_mode)
+ return dfltbutton; // return default option
+# endif
+
+ if (s_hwnd == NULL)
+ {
+ load_dpi_func();
+ s_dpi = dpi = pGetDpiForSystem();
+ get_dialog_font_metrics();
+ }
+ else
+ dpi = pGetDpiForSystem();
+
+ if ((type < 0) || (type > VIM_LAST_TYPE))
+ type = 0;
+
+ // allocate some memory for dialog template
+ // TODO should compute this really
+ pdlgtemplate = p = (PWORD)LocalAlloc(LPTR,
+ DLG_ALLOC_SIZE + STRLEN(message) * 2);
+
+ if (p == NULL)
+ return -1;
+
+ /*
+ * make a copy of 'buttons' to fiddle with it. compiler grizzles because
+ * vim_strsave() doesn't take a const arg (why not?), so cast away the
+ * const.
+ */
+ tbuffer = vim_strsave(buttons);
+ if (tbuffer == NULL)
+ return -1;
+
+ --dfltbutton; // Change from one-based to zero-based
+
+ // Count buttons
+ numButtons = 1;
+ for (i = 0; tbuffer[i] != '\0'; i++)
+ {
+ if (tbuffer[i] == DLG_BUTTON_SEP)
+ numButtons++;
+ }
+ if (dfltbutton >= numButtons)
+ dfltbutton = -1;
+
+ // Allocate array to hold the width of each button
+ buttonWidths = ALLOC_MULT(int, numButtons);
+ if (buttonWidths == NULL)
+ return -1;
+
+ // Allocate array to hold the X position of each button
+ buttonPositions = ALLOC_MULT(int, numButtons);
+ if (buttonPositions == NULL)
+ return -1;
+
+ /*
+ * Calculate how big the dialog must be.
+ */
+ hwnd = GetDesktopWindow();
+ hdc = GetWindowDC(hwnd);
+# ifdef USE_SYSMENU_FONT
+ if (gui_w32_get_menu_font(&lfSysmenu) == OK)
+ {
+ font = CreateFontIndirectW(&lfSysmenu);
+ use_lfSysmenu = TRUE;
+ }
+ else
+# endif
+ font = CreateFont(-DLG_FONT_POINT_SIZE, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, VARIABLE_PITCH, DLG_FONT_NAME);
+
+ oldFont = SelectFont(hdc, font);
+ dlgPaddingX = DLG_PADDING_X;
+ dlgPaddingY = DLG_PADDING_Y;
+
+ GetTextMetrics(hdc, &fontInfo);
+ fontHeight = fontInfo.tmHeight;
+
+ // Minimum width for horizontal button
+ minButtonWidth = GetTextWidth(hdc, (char_u *)"Cancel", 6);
+
+ // Maximum width of a dialog, if possible
+ if (s_hwnd == NULL)
+ {
+ RECT workarea_rect;
+
+ // We don't have a window, use the desktop area.
+ get_work_area(&workarea_rect);
+ maxDialogWidth = workarea_rect.right - workarea_rect.left - 100;
+ if (maxDialogWidth > adjust_by_system_dpi(600))
+ maxDialogWidth = adjust_by_system_dpi(600);
+ // Leave some room for the taskbar.
+ maxDialogHeight = workarea_rect.bottom - workarea_rect.top - 150;
+ }
+ else
+ {
+ // Use our own window for the size, unless it's very small.
+ GetWindowRect(s_hwnd, &rect);
+ maxDialogWidth = rect.right - rect.left
+ - (pGetSystemMetricsForDpi(SM_CXFRAME, dpi) +
+ pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi)) * 2;
+ if (maxDialogWidth < adjust_by_system_dpi(DLG_MIN_MAX_WIDTH))
+ maxDialogWidth = adjust_by_system_dpi(DLG_MIN_MAX_WIDTH);
+
+ maxDialogHeight = rect.bottom - rect.top
+ - (pGetSystemMetricsForDpi(SM_CYFRAME, dpi) +
+ pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi)) * 4
+ - pGetSystemMetricsForDpi(SM_CYCAPTION, dpi);
+ if (maxDialogHeight < adjust_by_system_dpi(DLG_MIN_MAX_HEIGHT))
+ maxDialogHeight = adjust_by_system_dpi(DLG_MIN_MAX_HEIGHT);
+ }
+
+ // Set dlgwidth to width of message.
+ // Copy the message into "ga", changing NL to CR-NL and inserting line
+ // breaks where needed.
+ pstart = message;
+ messageWidth = 0;
+ msgheight = 0;
+ ga_init2(&ga, sizeof(char), 500);
+ do
+ {
+ msgheight += fontHeight; // at least one line
+
+ // Need to figure out where to break the string. The system does it
+ // at a word boundary, which would mean we can't compute the number of
+ // wrapped lines.
+ textWidth = 0;
+ last_white = NULL;
+ for (pend = pstart; *pend != NUL && *pend != '\n'; )
+ {
+ l = (*mb_ptr2len)(pend);
+ if (l == 1 && VIM_ISWHITE(*pend)
+ && textWidth > maxDialogWidth * 3 / 4)
+ last_white = pend;
+ textWidth += GetTextWidthEnc(hdc, pend, l);
+ if (textWidth >= maxDialogWidth)
+ {
+ // Line will wrap.
+ messageWidth = maxDialogWidth;
+ msgheight += fontHeight;
+ textWidth = 0;
+
+ if (last_white != NULL)
+ {
+ // break the line just after a space
+ if (pend > last_white)
+ ga.ga_len -= (int)(pend - (last_white + 1));
+ pend = last_white + 1;
+ last_white = NULL;
+ }
+ ga_append(&ga, '\r');
+ ga_append(&ga, '\n');
+ continue;
+ }
+
+ while (--l >= 0)
+ ga_append(&ga, *pend++);
+ }
+ if (textWidth > messageWidth)
+ messageWidth = textWidth;
+
+ ga_append(&ga, '\r');
+ ga_append(&ga, '\n');
+ pstart = pend + 1;
+ } while (*pend != NUL);
+
+ if (ga.ga_data != NULL)
+ message = ga.ga_data;
+
+ messageWidth += 10; // roundoff space
+
+ dlg_icon_width = adjust_by_system_dpi(DLG_ICON_WIDTH);
+ dlg_icon_height = adjust_by_system_dpi(DLG_ICON_HEIGHT);
+
+ // Add width of icon to dlgwidth, and some space
+ dlgwidth = messageWidth + dlg_icon_width + 3 * dlgPaddingX
+ + pGetSystemMetricsForDpi(SM_CXVSCROLL, dpi);
+
+ if (msgheight < dlg_icon_height)
+ msgheight = dlg_icon_height;
+
+ /*
+ * Check button names. A long one will make the dialog wider.
+ * When called early (-register error message) p_go isn't initialized.
+ */
+ vertical = (p_go != NULL && vim_strchr(p_go, GO_VERTICAL) != NULL);
+ if (!vertical)
+ {
+ // Place buttons horizontally if they fit.
+ horizWidth = dlgPaddingX;
+ pstart = tbuffer;
+ i = 0;
+ do
+ {
+ pend = vim_strchr(pstart, DLG_BUTTON_SEP);
+ if (pend == NULL)
+ pend = pstart + STRLEN(pstart); // Last button name.
+ textWidth = GetTextWidthEnc(hdc, pstart, (int)(pend - pstart));
+ if (textWidth < minButtonWidth)
+ textWidth = minButtonWidth;
+ textWidth += dlgPaddingX; // Padding within button
+ buttonWidths[i] = textWidth;
+ buttonPositions[i++] = horizWidth;
+ horizWidth += textWidth + dlgPaddingX; // Pad between buttons
+ pstart = pend + 1;
+ } while (*pend != NUL);
+
+ if (horizWidth > maxDialogWidth)
+ vertical = TRUE; // Too wide to fit on the screen.
+ else if (horizWidth > dlgwidth)
+ dlgwidth = horizWidth;
+ }
+
+ if (vertical)
+ {
+ // Stack buttons vertically.
+ pstart = tbuffer;
+ do
+ {
+ pend = vim_strchr(pstart, DLG_BUTTON_SEP);
+ if (pend == NULL)
+ pend = pstart + STRLEN(pstart); // Last button name.
+ textWidth = GetTextWidthEnc(hdc, pstart, (int)(pend - pstart));
+ textWidth += dlgPaddingX; // Padding within button
+ textWidth += DLG_VERT_PADDING_X * 2; // Padding around button
+ if (textWidth > dlgwidth)
+ dlgwidth = textWidth;
+ pstart = pend + 1;
+ } while (*pend != NUL);
+ }
+
+ if (dlgwidth < DLG_MIN_WIDTH)
+ dlgwidth = DLG_MIN_WIDTH; // Don't allow a really thin dialog!
+
+ // start to fill in the dlgtemplate information. addressing by WORDs
+ lStyle = DS_MODALFRAME | WS_CAPTION | DS_3DLOOK | WS_VISIBLE | DS_SETFONT;
+
+ add_long(lStyle);
+ add_long(0); // (lExtendedStyle)
+ pnumitems = p; //save where the number of items must be stored
+ add_word(0); // NumberOfItems(will change later)
+ add_word(10); // x
+ add_word(10); // y
+ add_word(PixelToDialogX(dlgwidth)); // cx
+
+ // Dialog height.
+ if (vertical)
+ dlgheight = msgheight + 2 * dlgPaddingY
+ + DLG_VERT_PADDING_Y + 2 * fontHeight * numButtons;
+ else
+ dlgheight = msgheight + 3 * dlgPaddingY + 2 * fontHeight;
+
+ // Dialog needs to be taller if contains an edit box.
+ editboxheight = fontHeight + dlgPaddingY + 4 * DLG_VERT_PADDING_Y;
+ if (textfield != NULL)
+ dlgheight += editboxheight;
+
+ // Restrict the size to a maximum. Causes a scrollbar to show up.
+ if (dlgheight > maxDialogHeight)
+ {
+ msgheight = msgheight - (dlgheight - maxDialogHeight);
+ dlgheight = maxDialogHeight;
+ scroll_flag = WS_VSCROLL;
+ // Make sure scrollbar doesn't appear in the middle of the dialog
+ messageWidth = dlgwidth - dlg_icon_width - 3 * dlgPaddingX;
+ }
+
+ add_word(PixelToDialogY(dlgheight));
+
+ add_word(0); // Menu
+ add_word(0); // Class
+
+ // copy the title of the dialog
+ nchar = nCopyAnsiToWideChar(p, (title ? (LPSTR)title
+ : (LPSTR)("Vim "VIM_VERSION_MEDIUM)), TRUE);
+ p += nchar;
+
+ // do the font, since DS_3DLOOK doesn't work properly
+# ifdef USE_SYSMENU_FONT
+ if (use_lfSysmenu)
+ {
+ // point size
+ *p++ = -MulDiv(lfSysmenu.lfHeight, 72,
+ GetDeviceCaps(hdc, LOGPIXELSY));
+ wcscpy(p, lfSysmenu.lfFaceName);
+ nchar = (int)wcslen(lfSysmenu.lfFaceName) + 1;
+ }
+ else
+# endif
+ {
+ *p++ = DLG_FONT_POINT_SIZE; // point size
+ nchar = nCopyAnsiToWideChar(p, DLG_FONT_NAME, FALSE);
+ }
+ p += nchar;
+
+ buttonYpos = msgheight + 2 * dlgPaddingY;
+
+ if (textfield != NULL)
+ buttonYpos += editboxheight;
+
+ pstart = tbuffer;
+ if (!vertical)
+ horizWidth = (dlgwidth - horizWidth) / 2; // Now it's X offset
+ for (i = 0; i < numButtons; i++)
+ {
+ // get end of this button.
+ for ( pend = pstart;
+ *pend && (*pend != DLG_BUTTON_SEP);
+ pend++)
+ ;
+
+ if (*pend)
+ *pend = '\0';
+
+ /*
+ * old NOTE:
+ * setting the BS_DEFPUSHBUTTON style doesn't work because Windows sets
+ * the focus to the first tab-able button and in so doing makes that
+ * the default!! Grrr. Workaround: Make the default button the only
+ * one with WS_TABSTOP style. Means user can't tab between buttons, but
+ * he/she can use arrow keys.
+ *
+ * new NOTE: BS_DEFPUSHBUTTON is required to be able to select the
+ * right button when hitting <Enter>. E.g., for the ":confirm quit"
+ * dialog. Also needed for when the textfield is the default control.
+ * It appears to work now (perhaps not on Win95?).
+ */
+ if (vertical)
+ {
+ p = add_dialog_element(p,
+ (i == dfltbutton
+ ? BS_DEFPUSHBUTTON : BS_PUSHBUTTON) | WS_TABSTOP,
+ PixelToDialogX(DLG_VERT_PADDING_X),
+ PixelToDialogY(buttonYpos // TBK
+ + 2 * fontHeight * i),
+ PixelToDialogX(dlgwidth - 2 * DLG_VERT_PADDING_X),
+ (WORD)(PixelToDialogY(2 * fontHeight) - 1),
+ (WORD)(IDCANCEL + 1 + i), (WORD)0x0080, (char *)pstart);
+ }
+ else
+ {
+ p = add_dialog_element(p,
+ (i == dfltbutton
+ ? BS_DEFPUSHBUTTON : BS_PUSHBUTTON) | WS_TABSTOP,
+ PixelToDialogX(horizWidth + buttonPositions[i]),
+ PixelToDialogY(buttonYpos), // TBK
+ PixelToDialogX(buttonWidths[i]),
+ (WORD)(PixelToDialogY(2 * fontHeight) - 1),
+ (WORD)(IDCANCEL + 1 + i), (WORD)0x0080, (char *)pstart);
+ }
+ pstart = pend + 1; //next button
+ }
+ *pnumitems += numButtons;
+
+ // Vim icon
+ p = add_dialog_element(p, SS_ICON,
+ PixelToDialogX(dlgPaddingX),
+ PixelToDialogY(dlgPaddingY),
+ PixelToDialogX(dlg_icon_width),
+ PixelToDialogY(dlg_icon_height),
+ DLG_NONBUTTON_CONTROL + 0, (WORD)0x0082,
+ dlg_icons[type]);
+
+ // Dialog message
+ p = add_dialog_element(p, ES_LEFT|scroll_flag|ES_MULTILINE|ES_READONLY,
+ PixelToDialogX(2 * dlgPaddingX + dlg_icon_width),
+ PixelToDialogY(dlgPaddingY),
+ (WORD)(PixelToDialogX(messageWidth) + 1),
+ PixelToDialogY(msgheight),
+ DLG_NONBUTTON_CONTROL + 1, (WORD)0x0081, (char *)message);
+
+ // Edit box
+ if (textfield != NULL)
+ {
+ p = add_dialog_element(p, ES_LEFT|ES_AUTOHSCROLL|WS_TABSTOP|WS_BORDER,
+ PixelToDialogX(2 * dlgPaddingX),
+ PixelToDialogY(2 * dlgPaddingY + msgheight),
+ PixelToDialogX(dlgwidth - 4 * dlgPaddingX),
+ PixelToDialogY(fontHeight + dlgPaddingY),
+ DLG_NONBUTTON_CONTROL + 2, (WORD)0x0081, (char *)textfield);
+ *pnumitems += 1;
+ }
+
+ *pnumitems += 2;
+
+ SelectFont(hdc, oldFont);
+ DeleteObject(font);
+ ReleaseDC(hwnd, hdc);
+
+ // Let the dialog_callback() function know which button to make default
+ // If we have an edit box, make that the default. We also need to tell
+ // dialog_callback() if this dialog contains an edit box or not. We do
+ // this by setting s_textfield if it does.
+ if (textfield != NULL)
+ {
+ dialog_default_button = DLG_NONBUTTON_CONTROL + 2;
+ s_textfield = textfield;
+ }
+ else
+ {
+ dialog_default_button = IDCANCEL + 1 + dfltbutton;
+ s_textfield = NULL;
+ }
+
+ // show the dialog box modally and get a return value
+ nchar = (int)DialogBoxIndirect(
+ g_hinst,
+ (LPDLGTEMPLATE)pdlgtemplate,
+ s_hwnd,
+ (DLGPROC)dialog_callback);
+
+ LocalFree(LocalHandle(pdlgtemplate));
+ vim_free(tbuffer);
+ vim_free(buttonWidths);
+ vim_free(buttonPositions);
+ vim_free(ga.ga_data);
+
+ // Focus back to our window (for when MDI is used).
+ (void)SetFocus(s_hwnd);
+
+ return nchar;
+}
+
+#endif // FEAT_GUI_DIALOG
+
+/*
+ * Put a simple element (basic class) onto a dialog template in memory.
+ * return a pointer to where the next item should be added.
+ *
+ * parameters:
+ * lStyle = additional style flags
+ * (be careful, NT3.51 & Win32s will ignore the new ones)
+ * x,y = x & y positions IN DIALOG UNITS
+ * w,h = width and height IN DIALOG UNITS
+ * Id = ID used in messages
+ * clss = class ID, e.g 0x0080 for a button, 0x0082 for a static
+ * caption = usually text or resource name
+ *
+ * TODO: use the length information noted here to enable the dialog creation
+ * routines to work out more exactly how much memory they need to alloc.
+ */
+ static PWORD
+add_dialog_element(
+ PWORD p,
+ DWORD lStyle,
+ WORD x,
+ WORD y,
+ WORD w,
+ WORD h,
+ WORD Id,
+ WORD clss,
+ const char *caption)
+{
+ int nchar;
+
+ p = lpwAlign(p); // Align to dword boundary
+ lStyle = lStyle | WS_VISIBLE | WS_CHILD;
+ *p++ = LOWORD(lStyle);
+ *p++ = HIWORD(lStyle);
+ *p++ = 0; // LOWORD (lExtendedStyle)
+ *p++ = 0; // HIWORD (lExtendedStyle)
+ *p++ = x;
+ *p++ = y;
+ *p++ = w;
+ *p++ = h;
+ *p++ = Id; //9 or 10 words in all
+
+ *p++ = (WORD)0xffff;
+ *p++ = clss; //2 more here
+
+ nchar = nCopyAnsiToWideChar(p, (LPSTR)caption, TRUE); //strlen(caption)+1
+ p += nchar;
+
+ *p++ = 0; // advance pointer over nExtraStuff WORD - 2 more
+
+ return p; // total = 15 + strlen(caption) words
+ // bytes read = 2 * total
+}
+
+
+/*
+ * Helper routine. Take an input pointer, return closest pointer that is
+ * aligned on a DWORD (4 byte) boundary. Taken from the Win32SDK samples.
+ */
+ static LPWORD
+lpwAlign(
+ LPWORD lpIn)
+{
+ long_u ul;
+
+ ul = (long_u)lpIn;
+ ul += 3;
+ ul >>= 2;
+ ul <<= 2;
+ return (LPWORD)ul;
+}
+
+/*
+ * Helper routine. Takes second parameter as Ansi string, copies it to first
+ * parameter as wide character (16-bits / char) string, and returns integer
+ * number of wide characters (words) in string (including the trailing wide
+ * char NULL). Partly taken from the Win32SDK samples.
+ * If "use_enc" is TRUE, 'encoding' is used for "lpAnsiIn". If FALSE, current
+ * ACP is used for "lpAnsiIn". */
+ static int
+nCopyAnsiToWideChar(
+ LPWORD lpWCStr,
+ LPSTR lpAnsiIn,
+ BOOL use_enc)
+{
+ int nChar = 0;
+ int len = lstrlen(lpAnsiIn) + 1; // include NUL character
+ int i;
+ WCHAR *wn;
+
+ if (use_enc && enc_codepage >= 0 && (int)GetACP() != enc_codepage)
+ {
+ // Not a codepage, use our own conversion function.
+ wn = enc_to_utf16((char_u *)lpAnsiIn, NULL);
+ if (wn != NULL)
+ {
+ wcscpy(lpWCStr, wn);
+ nChar = (int)wcslen(wn) + 1;
+ vim_free(wn);
+ }
+ }
+ if (nChar == 0)
+ // Use Win32 conversion function.
+ nChar = MultiByteToWideChar(
+ enc_codepage > 0 ? enc_codepage : CP_ACP,
+ MB_PRECOMPOSED,
+ lpAnsiIn, len,
+ lpWCStr, len);
+ for (i = 0; i < nChar; ++i)
+ if (lpWCStr[i] == (WORD)'\t') // replace tabs with spaces
+ lpWCStr[i] = (WORD)' ';
+
+ return nChar;
+}
+
+
+#ifdef FEAT_TEAROFF
+/*
+ * Lookup menu handle from "menu_id".
+ */
+ static HMENU
+tearoff_lookup_menuhandle(
+ vimmenu_T *menu,
+ WORD menu_id)
+{
+ for ( ; menu != NULL; menu = menu->next)
+ {
+ if (menu->modes == 0) // this menu has just been deleted
+ continue;
+ if (menu_is_separator(menu->dname))
+ continue;
+ if ((WORD)((long_u)(menu->submenu_id) | (DWORD)0x8000) == menu_id)
+ return menu->submenu_id;
+ }
+ return NULL;
+}
+
+/*
+ * The callback function for all the modeless dialogs that make up the
+ * "tearoff menus" Very simple - forward button presses (to fool Vim into
+ * thinking its menus have been clicked), and go away when closed.
+ */
+ static LRESULT CALLBACK
+tearoff_callback(
+ HWND hwnd,
+ UINT message,
+ WPARAM wParam,
+ LPARAM lParam)
+{
+ if (message == WM_INITDIALOG)
+ {
+ SetWindowLongPtr(hwnd, DWLP_USER, (LONG_PTR)lParam);
+ return (TRUE);
+ }
+
+ // May show the mouse pointer again.
+ HandleMouseHide(message, lParam);
+
+ if (message == WM_COMMAND)
+ {
+ if ((WORD)(LOWORD(wParam)) & 0x8000)
+ {
+ POINT mp;
+ RECT rect;
+
+ if (GetCursorPos(&mp) && GetWindowRect(hwnd, &rect))
+ {
+ vimmenu_T *menu;
+
+ menu = (vimmenu_T*)GetWindowLongPtr(hwnd, DWLP_USER);
+ (void)TrackPopupMenu(
+ tearoff_lookup_menuhandle(menu, LOWORD(wParam)),
+ TPM_LEFTALIGN | TPM_LEFTBUTTON,
+ (int)rect.right - 8,
+ (int)mp.y,
+ (int)0, // reserved param
+ s_hwnd,
+ NULL);
+ /*
+ * NOTE: The pop-up menu can eat the mouse up event.
+ * We deal with this in normal.c.
+ */
+ }
+ }
+ else
+ // Pass on messages to the main Vim window
+ PostMessage(s_hwnd, WM_COMMAND, LOWORD(wParam), 0);
+ /*
+ * Give main window the focus back: this is so after
+ * choosing a tearoff button you can start typing again
+ * straight away.
+ */
+ (void)SetFocus(s_hwnd);
+ return TRUE;
+ }
+ if ((message == WM_SYSCOMMAND) && (wParam == SC_CLOSE))
+ {
+ DestroyWindow(hwnd);
+ return TRUE;
+ }
+
+ // When moved around, give main window the focus back.
+ if (message == WM_EXITSIZEMOVE)
+ (void)SetActiveWindow(s_hwnd);
+
+ return FALSE;
+}
+#endif
+
+
+/*
+ * Computes the dialog base units based on the current dialog font.
+ * We don't use the GetDialogBaseUnits() API, because we don't use the
+ * (old-style) system font.
+ */
+ static void
+get_dialog_font_metrics(void)
+{
+ HDC hdc;
+ HFONT hfontTools = 0;
+ SIZE size;
+#ifdef USE_SYSMENU_FONT
+ LOGFONTW lfSysmenu;
+#endif
+
+#ifdef USE_SYSMENU_FONT
+ if (gui_w32_get_menu_font(&lfSysmenu) == OK)
+ hfontTools = CreateFontIndirectW(&lfSysmenu);
+ else
+#endif
+ hfontTools = CreateFont(-DLG_FONT_POINT_SIZE, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, VARIABLE_PITCH, DLG_FONT_NAME);
+
+ hdc = GetDC(s_hwnd);
+ SelectObject(hdc, hfontTools);
+ GetAverageFontSize(hdc, &size);
+ ReleaseDC(s_hwnd, hdc);
+
+ s_dlgfntwidth = (WORD)size.cx;
+ s_dlgfntheight = (WORD)size.cy;
+}
+
+#if defined(FEAT_MENU) && defined(FEAT_TEAROFF)
+/*
+ * Create a pseudo-"tearoff menu" based on the child
+ * items of a given menu pointer.
+ */
+ static void
+gui_mch_tearoff(
+ char_u *title,
+ vimmenu_T *menu,
+ int initX,
+ int initY)
+{
+ WORD *p, *pdlgtemplate, *pnumitems, *ptrueheight;
+ int template_len;
+ int nchar, textWidth, submenuWidth;
+ DWORD lStyle;
+ DWORD lExtendedStyle;
+ WORD dlgwidth;
+ WORD menuID;
+ vimmenu_T *pmenu;
+ vimmenu_T *top_menu;
+ vimmenu_T *the_menu = menu;
+ HWND hwnd;
+ HDC hdc;
+ HFONT font, oldFont;
+ int col, spaceWidth, len;
+ int columnWidths[2];
+ char_u *label, *text;
+ int acLen = 0;
+ int nameLen;
+ int padding0, padding1, padding2 = 0;
+ int sepPadding=0;
+ int x;
+ int y;
+# ifdef USE_SYSMENU_FONT
+ LOGFONTW lfSysmenu;
+ int use_lfSysmenu = FALSE;
+# endif
+
+ /*
+ * If this menu is already torn off, move it to the mouse position.
+ */
+ if (IsWindow(menu->tearoff_handle))
+ {
+ POINT mp;
+ if (GetCursorPos(&mp))
+ {
+ SetWindowPos(menu->tearoff_handle, NULL, mp.x, mp.y, 0, 0,
+ SWP_NOACTIVATE | SWP_NOSIZE | SWP_NOZORDER);
+ }
+ return;
+ }
+
+ /*
+ * Create a new tearoff.
+ */
+ if (*title == MNU_HIDDEN_CHAR)
+ title++;
+
+ // Allocate memory to store the dialog template. It's made bigger when
+ // needed.
+ template_len = DLG_ALLOC_SIZE;
+ pdlgtemplate = p = (WORD *)LocalAlloc(LPTR, template_len);
+ if (p == NULL)
+ return;
+
+ hwnd = GetDesktopWindow();
+ hdc = GetWindowDC(hwnd);
+# ifdef USE_SYSMENU_FONT
+ if (gui_w32_get_menu_font(&lfSysmenu) == OK)
+ {
+ font = CreateFontIndirectW(&lfSysmenu);
+ use_lfSysmenu = TRUE;
+ }
+ else
+# endif
+ font = CreateFont(-DLG_FONT_POINT_SIZE, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, VARIABLE_PITCH, DLG_FONT_NAME);
+
+ oldFont = SelectFont(hdc, font);
+
+ // Calculate width of a single space. Used for padding columns to the
+ // right width.
+ spaceWidth = GetTextWidth(hdc, (char_u *)" ", 1);
+
+ // Figure out max width of the text column, the accelerator column and the
+ // optional submenu column.
+ submenuWidth = 0;
+ for (col = 0; col < 2; col++)
+ {
+ columnWidths[col] = 0;
+ FOR_ALL_CHILD_MENUS(menu, pmenu)
+ {
+ // Use "dname" here to compute the width of the visible text.
+ text = (col == 0) ? pmenu->dname : pmenu->actext;
+ if (text != NULL && *text != NUL)
+ {
+ textWidth = GetTextWidthEnc(hdc, text, (int)STRLEN(text));
+ if (textWidth > columnWidths[col])
+ columnWidths[col] = textWidth;
+ }
+ if (pmenu->children != NULL)
+ submenuWidth = TEAROFF_COLUMN_PADDING * spaceWidth;
+ }
+ }
+ if (columnWidths[1] == 0)
+ {
+ // no accelerators
+ if (submenuWidth != 0)
+ columnWidths[0] += submenuWidth;
+ else
+ columnWidths[0] += spaceWidth;
+ }
+ else
+ {
+ // there is an accelerator column
+ columnWidths[0] += TEAROFF_COLUMN_PADDING * spaceWidth;
+ columnWidths[1] += submenuWidth;
+ }
+
+ /*
+ * Now find the total width of our 'menu'.
+ */
+ textWidth = columnWidths[0] + columnWidths[1];
+ if (submenuWidth != 0)
+ {
+ submenuWidth = GetTextWidth(hdc, (char_u *)TEAROFF_SUBMENU_LABEL,
+ (int)STRLEN(TEAROFF_SUBMENU_LABEL));
+ textWidth += submenuWidth;
+ }
+ dlgwidth = GetTextWidthEnc(hdc, title, (int)STRLEN(title));
+ if (textWidth > dlgwidth)
+ dlgwidth = textWidth;
+ dlgwidth += 2 * TEAROFF_PADDING_X + TEAROFF_BUTTON_PAD_X;
+
+ // start to fill in the dlgtemplate information. addressing by WORDs
+ lStyle = DS_MODALFRAME | WS_CAPTION | WS_SYSMENU | DS_SETFONT | WS_VISIBLE;
+
+ lExtendedStyle = WS_EX_TOOLWINDOW|WS_EX_STATICEDGE;
+ *p++ = LOWORD(lStyle);
+ *p++ = HIWORD(lStyle);
+ *p++ = LOWORD(lExtendedStyle);
+ *p++ = HIWORD(lExtendedStyle);
+ pnumitems = p; // save where the number of items must be stored
+ *p++ = 0; // NumberOfItems(will change later)
+ gui_mch_getmouse(&x, &y);
+ if (initX == 0xffffL)
+ *p++ = PixelToDialogX(x); // x
+ else
+ *p++ = PixelToDialogX(initX); // x
+ if (initY == 0xffffL)
+ *p++ = PixelToDialogY(y); // y
+ else
+ *p++ = PixelToDialogY(initY); // y
+ *p++ = PixelToDialogX(dlgwidth); // cx
+ ptrueheight = p;
+ *p++ = 0; // dialog height: changed later anyway
+ *p++ = 0; // Menu
+ *p++ = 0; // Class
+
+ // copy the title of the dialog
+ nchar = nCopyAnsiToWideChar(p, ((*title)
+ ? (LPSTR)title
+ : (LPSTR)("Vim "VIM_VERSION_MEDIUM)), TRUE);
+ p += nchar;
+
+ // do the font, since DS_3DLOOK doesn't work properly
+# ifdef USE_SYSMENU_FONT
+ if (use_lfSysmenu)
+ {
+ // point size
+ *p++ = -MulDiv(lfSysmenu.lfHeight, 72,
+ GetDeviceCaps(hdc, LOGPIXELSY));
+ wcscpy(p, lfSysmenu.lfFaceName);
+ nchar = (int)wcslen(lfSysmenu.lfFaceName) + 1;
+ }
+ else
+# endif
+ {
+ *p++ = DLG_FONT_POINT_SIZE; // point size
+ nchar = nCopyAnsiToWideChar(p, DLG_FONT_NAME, FALSE);
+ }
+ p += nchar;
+
+ /*
+ * Loop over all the items in the menu.
+ * But skip over the tearbar.
+ */
+ if (STRCMP(menu->children->name, TEAR_STRING) == 0)
+ menu = menu->children->next;
+ else
+ menu = menu->children;
+ top_menu = menu;
+ for ( ; menu != NULL; menu = menu->next)
+ {
+ if (menu->modes == 0) // this menu has just been deleted
+ continue;
+ if (menu_is_separator(menu->dname))
+ {
+ sepPadding += 3;
+ continue;
+ }
+
+ // Check if there still is plenty of room in the template. Make it
+ // larger when needed.
+ if (((char *)p - (char *)pdlgtemplate) + 1000 > template_len)
+ {
+ WORD *newp;
+
+ newp = (WORD *)LocalAlloc(LPTR, template_len + 4096);
+ if (newp != NULL)
+ {
+ template_len += 4096;
+ mch_memmove(newp, pdlgtemplate,
+ (char *)p - (char *)pdlgtemplate);
+ p = newp + (p - pdlgtemplate);
+ pnumitems = newp + (pnumitems - pdlgtemplate);
+ ptrueheight = newp + (ptrueheight - pdlgtemplate);
+ LocalFree(LocalHandle(pdlgtemplate));
+ pdlgtemplate = newp;
+ }
+ }
+
+ // Figure out minimal length of this menu label. Use "name" for the
+ // actual text, "dname" for estimating the displayed size. "name"
+ // has "&a" for mnemonic and includes the accelerator.
+ len = nameLen = (int)STRLEN(menu->name);
+ padding0 = (columnWidths[0] - GetTextWidthEnc(hdc, menu->dname,
+ (int)STRLEN(menu->dname))) / spaceWidth;
+ len += padding0;
+
+ if (menu->actext != NULL)
+ {
+ acLen = (int)STRLEN(menu->actext);
+ len += acLen;
+ textWidth = GetTextWidthEnc(hdc, menu->actext, acLen);
+ }
+ else
+ textWidth = 0;
+ padding1 = (columnWidths[1] - textWidth) / spaceWidth;
+ len += padding1;
+
+ if (menu->children == NULL)
+ {
+ padding2 = submenuWidth / spaceWidth;
+ len += padding2;
+ menuID = (WORD)(menu->id);
+ }
+ else
+ {
+ len += (int)STRLEN(TEAROFF_SUBMENU_LABEL);
+ menuID = (WORD)((long_u)(menu->submenu_id) | (DWORD)0x8000);
+ }
+
+ // Allocate menu label and fill it in
+ text = label = alloc(len + 1);
+ if (label == NULL)
+ break;
+
+ vim_strncpy(text, menu->name, nameLen);
+ text = vim_strchr(text, TAB); // stop at TAB before actext
+ if (text == NULL)
+ text = label + nameLen; // no actext, use whole name
+ while (padding0-- > 0)
+ *text++ = ' ';
+ if (menu->actext != NULL)
+ {
+ STRNCPY(text, menu->actext, acLen);
+ text += acLen;
+ }
+ while (padding1-- > 0)
+ *text++ = ' ';
+ if (menu->children != NULL)
+ {
+ STRCPY(text, TEAROFF_SUBMENU_LABEL);
+ text += STRLEN(TEAROFF_SUBMENU_LABEL);
+ }
+ else
+ {
+ while (padding2-- > 0)
+ *text++ = ' ';
+ }
+ *text = NUL;
+
+ /*
+ * BS_LEFT will just be ignored on Win32s/NT3.5x - on
+ * W95/NT4 it makes the tear-off look more like a menu.
+ */
+ p = add_dialog_element(p,
+ BS_PUSHBUTTON|BS_LEFT,
+ (WORD)PixelToDialogX(TEAROFF_PADDING_X),
+ (WORD)(sepPadding + 1 + 13 * (*pnumitems)),
+ (WORD)PixelToDialogX(dlgwidth - 2 * TEAROFF_PADDING_X),
+ (WORD)12,
+ menuID, (WORD)0x0080, (char *)label);
+ vim_free(label);
+ (*pnumitems)++;
+ }
+
+ *ptrueheight = (WORD)(sepPadding + 1 + 13 * (*pnumitems));
+
+
+ // show modelessly
+ the_menu->tearoff_handle = CreateDialogIndirectParam(
+ g_hinst,
+ (LPDLGTEMPLATE)pdlgtemplate,
+ s_hwnd,
+ (DLGPROC)tearoff_callback,
+ (LPARAM)top_menu);
+
+ LocalFree(LocalHandle(pdlgtemplate));
+ SelectFont(hdc, oldFont);
+ DeleteObject(font);
+ ReleaseDC(hwnd, hdc);
+
+ /*
+ * Reassert ourselves as the active window. This is so that after creating
+ * a tearoff, the user doesn't have to click with the mouse just to start
+ * typing again!
+ */
+ (void)SetActiveWindow(s_hwnd);
+
+ // make sure the right buttons are enabled
+ force_menu_update = TRUE;
+}
+#endif
+
+#if defined(FEAT_TOOLBAR) || defined(PROTO)
+# include "gui_w32_rc.h"
+
+/*
+ * Create the toolbar, initially unpopulated.
+ * (just like the menu, there are no defaults, it's all
+ * set up through menu.vim)
+ */
+ static void
+initialise_toolbar(void)
+{
+ InitCommonControls();
+ s_toolbarhwnd = CreateToolbarEx(
+ s_hwnd,
+ WS_CHILD | TBSTYLE_TOOLTIPS | TBSTYLE_FLAT,
+ 4000, //any old big number
+ 31, //number of images in initial bitmap
+ g_hinst,
+ IDR_TOOLBAR1, // id of initial bitmap
+ NULL,
+ 0, // initial number of buttons
+ TOOLBAR_BUTTON_WIDTH, //api guide is wrong!
+ TOOLBAR_BUTTON_HEIGHT,
+ TOOLBAR_BUTTON_WIDTH,
+ TOOLBAR_BUTTON_HEIGHT,
+ sizeof(TBBUTTON)
+ );
+
+ // Remove transparency from the toolbar to prevent the main window
+ // background colour showing through
+ SendMessage(s_toolbarhwnd, TB_SETSTYLE, 0,
+ SendMessage(s_toolbarhwnd, TB_GETSTYLE, 0, 0) & ~TBSTYLE_TRANSPARENT);
+
+ s_toolbar_wndproc = SubclassWindow(s_toolbarhwnd, toolbar_wndproc);
+
+ gui_mch_show_toolbar(vim_strchr(p_go, GO_TOOLBAR) != NULL);
+
+ update_toolbar_size();
+}
+
+ static void
+update_toolbar_size(void)
+{
+ int w, h;
+ TBMETRICS tbm;
+
+ tbm.cbSize = sizeof(TBMETRICS);
+ tbm.dwMask = TBMF_PAD | TBMF_BUTTONSPACING;
+ SendMessage(s_toolbarhwnd, TB_GETMETRICS, 0, (LPARAM)&tbm);
+ //TRACE("Pad: %d, %d", tbm.cxPad, tbm.cyPad);
+ //TRACE("ButtonSpacing: %d, %d", tbm.cxButtonSpacing, tbm.cyButtonSpacing);
+
+ w = (TOOLBAR_BUTTON_WIDTH + tbm.cxPad) * s_dpi / DEFAULT_DPI;
+ h = (TOOLBAR_BUTTON_HEIGHT + tbm.cyPad) * s_dpi / DEFAULT_DPI;
+ //TRACE("button size: %d, %d", w, h);
+ SendMessage(s_toolbarhwnd, TB_SETBUTTONSIZE, 0, MAKELPARAM(w, h));
+ gui.toolbar_height = h + 6;
+
+ //DWORD s = SendMessage(s_toolbarhwnd, TB_GETBUTTONSIZE, 0, 0);
+ //TRACE("actual button size: %d, %d", LOWORD(s), HIWORD(s));
+
+ // TODO:
+ // Currently, this function only updates the size of toolbar buttons.
+ // It would be nice if the toolbar images are resized based on DPI.
+}
+
+ static LRESULT CALLBACK
+toolbar_wndproc(
+ HWND hwnd,
+ UINT uMsg,
+ WPARAM wParam,
+ LPARAM lParam)
+{
+ HandleMouseHide(uMsg, lParam);
+ return CallWindowProc(s_toolbar_wndproc, hwnd, uMsg, wParam, lParam);
+}
+
+ static int
+get_toolbar_bitmap(vimmenu_T *menu)
+{
+ int i = -1;
+
+ /*
+ * Check user bitmaps first, unless builtin is specified.
+ */
+ if (!menu->icon_builtin)
+ {
+ char_u fname[MAXPATHL];
+ HANDLE hbitmap = NULL;
+
+ if (menu->iconfile != NULL)
+ {
+ gui_find_iconfile(menu->iconfile, fname, "bmp");
+ hbitmap = LoadImage(
+ NULL,
+ (LPCSTR)fname,
+ IMAGE_BITMAP,
+ TOOLBAR_BUTTON_WIDTH,
+ TOOLBAR_BUTTON_HEIGHT,
+ LR_LOADFROMFILE |
+ LR_LOADMAP3DCOLORS
+ );
+ }
+
+ /*
+ * If the LoadImage call failed, or the "icon=" file
+ * didn't exist or wasn't specified, try the menu name
+ */
+ if (hbitmap == NULL
+ && (gui_find_bitmap(
+# ifdef FEAT_MULTI_LANG
+ menu->en_dname != NULL ? menu->en_dname :
+# endif
+ menu->dname, fname, "bmp") == OK))
+ hbitmap = LoadImage(
+ NULL,
+ (LPCSTR)fname,
+ IMAGE_BITMAP,
+ TOOLBAR_BUTTON_WIDTH,
+ TOOLBAR_BUTTON_HEIGHT,
+ LR_LOADFROMFILE |
+ LR_LOADMAP3DCOLORS
+ );
+
+ if (hbitmap != NULL)
+ {
+ TBADDBITMAP tbAddBitmap;
+
+ tbAddBitmap.hInst = NULL;
+ tbAddBitmap.nID = (long_u)hbitmap;
+
+ i = (int)SendMessage(s_toolbarhwnd, TB_ADDBITMAP,
+ (WPARAM)1, (LPARAM)&tbAddBitmap);
+ // i will be set to -1 if it fails
+ }
+ }
+ if (i == -1 && menu->iconidx >= 0 && menu->iconidx < TOOLBAR_BITMAP_COUNT)
+ i = menu->iconidx;
+
+ return i;
+}
+#endif
+
+#if defined(FEAT_GUI_TABLINE) || defined(PROTO)
+ static void
+initialise_tabline(void)
+{
+ InitCommonControls();
+
+ s_tabhwnd = CreateWindow(WC_TABCONTROL, "Vim tabline",
+ WS_CHILD|TCS_FOCUSNEVER|TCS_TOOLTIPS,
+ CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
+ CW_USEDEFAULT, s_hwnd, NULL, g_hinst, NULL);
+ s_tabline_wndproc = SubclassWindow(s_tabhwnd, tabline_wndproc);
+
+ gui.tabline_height = TABLINE_HEIGHT;
+
+ set_tabline_font();
+}
+
+/*
+ * Get tabpage_T from POINT.
+ */
+ static tabpage_T *
+GetTabFromPoint(
+ HWND hWnd,
+ POINT pt)
+{
+ tabpage_T *ptp = NULL;
+
+ if (gui_mch_showing_tabline())
+ {
+ TCHITTESTINFO htinfo;
+ htinfo.pt = pt;
+ // ignore if a window under cursor is not tabcontrol.
+ if (s_tabhwnd == hWnd)
+ {
+ int idx = TabCtrl_HitTest(s_tabhwnd, &htinfo);
+ if (idx != -1)
+ ptp = find_tabpage(idx + 1);
+ }
+ }
+ return ptp;
+}
+
+static POINT s_pt = {0, 0};
+static HCURSOR s_hCursor = NULL;
+
+ static LRESULT CALLBACK
+tabline_wndproc(
+ HWND hwnd,
+ UINT uMsg,
+ WPARAM wParam,
+ LPARAM lParam)
+{
+ POINT pt;
+ tabpage_T *tp;
+ RECT rect;
+ int nCenter;
+ int idx0;
+ int idx1;
+
+ HandleMouseHide(uMsg, lParam);
+
+ switch (uMsg)
+ {
+ case WM_LBUTTONDOWN:
+ {
+ s_pt.x = GET_X_LPARAM(lParam);
+ s_pt.y = GET_Y_LPARAM(lParam);
+ SetCapture(hwnd);
+ s_hCursor = GetCursor(); // backup default cursor
+ break;
+ }
+ case WM_MOUSEMOVE:
+ if (GetCapture() == hwnd
+ && ((wParam & MK_LBUTTON)) != 0)
+ {
+ pt.x = GET_X_LPARAM(lParam);
+ pt.y = s_pt.y;
+ if (abs(pt.x - s_pt.x) >
+ pGetSystemMetricsForDpi(SM_CXDRAG, s_dpi))
+ {
+ SetCursor(LoadCursor(NULL, IDC_SIZEWE));
+
+ tp = GetTabFromPoint(hwnd, pt);
+ if (tp != NULL)
+ {
+ idx0 = tabpage_index(curtab) - 1;
+ idx1 = tabpage_index(tp) - 1;
+
+ TabCtrl_GetItemRect(hwnd, idx1, &rect);
+ nCenter = rect.left + (rect.right - rect.left) / 2;
+
+ // Check if the mouse cursor goes over the center of
+ // the next tab to prevent "flickering".
+ if ((idx0 < idx1) && (nCenter < pt.x))
+ {
+ tabpage_move(idx1 + 1);
+ update_screen(0);
+ }
+ else if ((idx1 < idx0) && (pt.x < nCenter))
+ {
+ tabpage_move(idx1);
+ update_screen(0);
+ }
+ }
+ }
+ }
+ break;
+ case WM_LBUTTONUP:
+ {
+ if (GetCapture() == hwnd)
+ {
+ SetCursor(s_hCursor);
+ ReleaseCapture();
+ }
+ break;
+ }
+ case WM_MBUTTONUP:
+ {
+ TCHITTESTINFO htinfo;
+
+ htinfo.pt.x = GET_X_LPARAM(lParam);
+ htinfo.pt.y = GET_Y_LPARAM(lParam);
+ idx0 = TabCtrl_HitTest(hwnd, &htinfo);
+ if (idx0 != -1)
+ {
+ idx0 += 1;
+ send_tabline_menu_event(idx0, TABLINE_MENU_CLOSE);
+ }
+ break;
+ }
+ default:
+ break;
+ }
+
+ return CallWindowProc(s_tabline_wndproc, hwnd, uMsg, wParam, lParam);
+}
+#endif
+
+#if defined(FEAT_OLE) || defined(FEAT_EVAL) || defined(PROTO)
+/*
+ * Make the GUI window come to the foreground.
+ */
+ void
+gui_mch_set_foreground(void)
+{
+ if (IsIconic(s_hwnd))
+ SendMessage(s_hwnd, WM_SYSCOMMAND, SC_RESTORE, 0);
+ SetForegroundWindow(s_hwnd);
+}
+#endif
+
+#if defined(FEAT_MBYTE_IME) && defined(DYNAMIC_IME)
+ static void
+dyn_imm_load(void)
+{
+ hLibImm = vimLoadLib("imm32.dll");
+ if (hLibImm == NULL)
+ return;
+
+ pImmGetCompositionStringW
+ = (LONG (WINAPI *)(HIMC, DWORD, LPVOID, DWORD))GetProcAddress(hLibImm, "ImmGetCompositionStringW");
+ pImmGetContext
+ = (HIMC (WINAPI *)(HWND))GetProcAddress(hLibImm, "ImmGetContext");
+ pImmAssociateContext
+ = (HIMC (WINAPI *)(HWND, HIMC))GetProcAddress(hLibImm, "ImmAssociateContext");
+ pImmReleaseContext
+ = (BOOL (WINAPI *)(HWND, HIMC))GetProcAddress(hLibImm, "ImmReleaseContext");
+ pImmGetOpenStatus
+ = (BOOL (WINAPI *)(HIMC))GetProcAddress(hLibImm, "ImmGetOpenStatus");
+ pImmSetOpenStatus
+ = (BOOL (WINAPI *)(HIMC, BOOL))GetProcAddress(hLibImm, "ImmSetOpenStatus");
+ pImmGetCompositionFontW
+ = (BOOL (WINAPI *)(HIMC, LPLOGFONTW))GetProcAddress(hLibImm, "ImmGetCompositionFontW");
+ pImmSetCompositionFontW
+ = (BOOL (WINAPI *)(HIMC, LPLOGFONTW))GetProcAddress(hLibImm, "ImmSetCompositionFontW");
+ pImmSetCompositionWindow
+ = (BOOL (WINAPI *)(HIMC, LPCOMPOSITIONFORM))GetProcAddress(hLibImm, "ImmSetCompositionWindow");
+ pImmGetConversionStatus
+ = (BOOL (WINAPI *)(HIMC, LPDWORD, LPDWORD))GetProcAddress(hLibImm, "ImmGetConversionStatus");
+ pImmSetConversionStatus
+ = (BOOL (WINAPI *)(HIMC, DWORD, DWORD))GetProcAddress(hLibImm, "ImmSetConversionStatus");
+
+ if ( pImmGetCompositionStringW == NULL
+ || pImmGetContext == NULL
+ || pImmAssociateContext == NULL
+ || pImmReleaseContext == NULL
+ || pImmGetOpenStatus == NULL
+ || pImmSetOpenStatus == NULL
+ || pImmGetCompositionFontW == NULL
+ || pImmSetCompositionFontW == NULL
+ || pImmSetCompositionWindow == NULL
+ || pImmGetConversionStatus == NULL
+ || pImmSetConversionStatus == NULL)
+ {
+ FreeLibrary(hLibImm);
+ hLibImm = NULL;
+ pImmGetContext = NULL;
+ return;
+ }
+
+ return;
+}
+
+#endif
+
+#if defined(FEAT_SIGN_ICONS) || defined(PROTO)
+
+# ifdef FEAT_XPM_W32
+# define IMAGE_XPM 100
+# endif
+
+typedef struct _signicon_t
+{
+ HANDLE hImage;
+ UINT uType;
+# ifdef FEAT_XPM_W32
+ HANDLE hShape; // Mask bitmap handle
+# endif
+} signicon_t;
+
+ void
+gui_mch_drawsign(int row, int col, int typenr)
+{
+ signicon_t *sign;
+ int x, y, w, h;
+
+ if (!gui.in_use || (sign = (signicon_t *)sign_get_image(typenr)) == NULL)
+ return;
+
+# if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_Flush(s_dwc);
+# endif
+
+ x = TEXT_X(col);
+ y = TEXT_Y(row);
+ w = gui.char_width * 2;
+ h = gui.char_height;
+ switch (sign->uType)
+ {
+ case IMAGE_BITMAP:
+ {
+ HDC hdcMem;
+ HBITMAP hbmpOld;
+
+ hdcMem = CreateCompatibleDC(s_hdc);
+ hbmpOld = (HBITMAP)SelectObject(hdcMem, sign->hImage);
+ BitBlt(s_hdc, x, y, w, h, hdcMem, 0, 0, SRCCOPY);
+ SelectObject(hdcMem, hbmpOld);
+ DeleteDC(hdcMem);
+ }
+ break;
+ case IMAGE_ICON:
+ case IMAGE_CURSOR:
+ DrawIconEx(s_hdc, x, y, (HICON)sign->hImage, w, h, 0, NULL, DI_NORMAL);
+ break;
+# ifdef FEAT_XPM_W32
+ case IMAGE_XPM:
+ {
+ HDC hdcMem;
+ HBITMAP hbmpOld;
+
+ hdcMem = CreateCompatibleDC(s_hdc);
+ hbmpOld = (HBITMAP)SelectObject(hdcMem, sign->hShape);
+ // Make hole
+ BitBlt(s_hdc, x, y, w, h, hdcMem, 0, 0, SRCAND);
+
+ SelectObject(hdcMem, sign->hImage);
+ // Paint sign
+ BitBlt(s_hdc, x, y, w, h, hdcMem, 0, 0, SRCPAINT);
+ SelectObject(hdcMem, hbmpOld);
+ DeleteDC(hdcMem);
+ }
+ break;
+# endif
+ }
+}
+
+ static void
+close_signicon_image(signicon_t *sign)
+{
+ if (sign == NULL)
+ return;
+
+ switch (sign->uType)
+ {
+ case IMAGE_BITMAP:
+ DeleteObject((HGDIOBJ)sign->hImage);
+ break;
+ case IMAGE_CURSOR:
+ DestroyCursor((HCURSOR)sign->hImage);
+ break;
+ case IMAGE_ICON:
+ DestroyIcon((HICON)sign->hImage);
+ break;
+# ifdef FEAT_XPM_W32
+ case IMAGE_XPM:
+ DeleteObject((HBITMAP)sign->hImage);
+ DeleteObject((HBITMAP)sign->hShape);
+ break;
+# endif
+ }
+}
+
+ void *
+gui_mch_register_sign(char_u *signfile)
+{
+ signicon_t sign, *psign;
+ char_u *ext;
+
+ sign.hImage = NULL;
+ ext = signfile + STRLEN(signfile) - 4; // get extension
+ if (ext > signfile)
+ {
+ int do_load = 1;
+
+ if (!STRICMP(ext, ".bmp"))
+ sign.uType = IMAGE_BITMAP;
+ else if (!STRICMP(ext, ".ico"))
+ sign.uType = IMAGE_ICON;
+ else if (!STRICMP(ext, ".cur") || !STRICMP(ext, ".ani"))
+ sign.uType = IMAGE_CURSOR;
+ else
+ do_load = 0;
+
+ if (do_load)
+ sign.hImage = (HANDLE)LoadImage(NULL, (LPCSTR)signfile, sign.uType,
+ gui.char_width * 2, gui.char_height,
+ LR_LOADFROMFILE | LR_CREATEDIBSECTION);
+# ifdef FEAT_XPM_W32
+ if (!STRICMP(ext, ".xpm"))
+ {
+ sign.uType = IMAGE_XPM;
+ LoadXpmImage((char *)signfile, (HBITMAP *)&sign.hImage,
+ (HBITMAP *)&sign.hShape);
+ }
+# endif
+ }
+
+ psign = NULL;
+ if (sign.hImage && (psign = ALLOC_ONE(signicon_t)) != NULL)
+ *psign = sign;
+
+ if (!psign)
+ {
+ if (sign.hImage)
+ close_signicon_image(&sign);
+ emsg(_(e_couldnt_read_in_sign_data));
+ }
+ return (void *)psign;
+
+}
+
+ void
+gui_mch_destroy_sign(void *sign)
+{
+ if (sign == NULL)
+ return;
+
+ close_signicon_image((signicon_t *)sign);
+ vim_free(sign);
+}
+#endif
+
+#if defined(FEAT_BEVAL_GUI) || defined(PROTO)
+
+/*
+ * BALLOON-EVAL IMPLEMENTATION FOR WINDOWS.
+ * Added by Sergey Khorev <sergey.khorev@gmail.com>
+ *
+ * The only reused thing is beval.h and get_beval_info()
+ * from gui_beval.c (note it uses x and y of the BalloonEval struct
+ * to get current mouse position).
+ *
+ * Trying to use as more Windows services as possible, and as less
+ * IE version as possible :)).
+ *
+ * 1) Don't create ToolTip in gui_mch_create_beval_area, only initialize
+ * BalloonEval struct.
+ * 2) Enable/Disable simply create/kill BalloonEval Timer
+ * 3) When there was enough inactivity, timer procedure posts
+ * async request to debugger
+ * 4) gui_mch_post_balloon (invoked from netbeans.c) creates tooltip control
+ * and performs some actions to show it ASAP
+ * 5) WM_NOTIFY:TTN_POP destroys created tooltip
+ */
+
+ static void
+make_tooltip(BalloonEval *beval, char *text, POINT pt)
+{
+ TOOLINFOW *pti;
+ RECT rect;
+
+ pti = ALLOC_ONE(TOOLINFOW);
+ if (pti == NULL)
+ return;
+
+ beval->balloon = CreateWindowExW(WS_EX_TOPMOST, TOOLTIPS_CLASSW,
+ NULL, WS_POPUP | TTS_NOPREFIX | TTS_ALWAYSTIP,
+ CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
+ beval->target, NULL, g_hinst, NULL);
+
+ SetWindowPos(beval->balloon, HWND_TOPMOST, 0, 0, 0, 0,
+ SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
+
+ pti->cbSize = sizeof(TOOLINFOW);
+ pti->uFlags = TTF_SUBCLASS;
+ pti->hwnd = beval->target;
+ pti->hinst = 0; // Don't use string resources
+ pti->uId = ID_BEVAL_TOOLTIP;
+
+ pti->lpszText = LPSTR_TEXTCALLBACKW;
+ beval->tofree = enc_to_utf16((char_u*)text, NULL);
+ pti->lParam = (LPARAM)beval->tofree;
+ // switch multiline tooltips on
+ if (GetClientRect(s_textArea, &rect))
+ SendMessageW(beval->balloon, TTM_SETMAXTIPWIDTH, 0,
+ (LPARAM)rect.right);
+
+ // Limit ballooneval bounding rect to CursorPos neighbourhood.
+ pti->rect.left = pt.x - 3;
+ pti->rect.top = pt.y - 3;
+ pti->rect.right = pt.x + 3;
+ pti->rect.bottom = pt.y + 3;
+
+ SendMessageW(beval->balloon, TTM_ADDTOOLW, 0, (LPARAM)pti);
+ // Make tooltip appear sooner.
+ SendMessageW(beval->balloon, TTM_SETDELAYTIME, TTDT_INITIAL, 10);
+ // I've performed some tests and it seems the longest possible life time
+ // of tooltip is 30 seconds.
+ SendMessageW(beval->balloon, TTM_SETDELAYTIME, TTDT_AUTOPOP, 30000);
+ /*
+ * HACK: force tooltip to appear, because it'll not appear until
+ * first mouse move. D*mn M$
+ * Amazingly moving (2, 2) and then (-1, -1) the mouse doesn't move.
+ */
+ mouse_event(MOUSEEVENTF_MOVE, 2, 2, 0, 0);
+ mouse_event(MOUSEEVENTF_MOVE, (DWORD)-1, (DWORD)-1, 0, 0);
+ vim_free(pti);
+}
+
+ static void
+delete_tooltip(BalloonEval *beval)
+{
+ PostMessage(beval->balloon, WM_CLOSE, 0, 0);
+}
+
+ static VOID CALLBACK
+beval_timer_proc(
+ HWND hwnd UNUSED,
+ UINT uMsg UNUSED,
+ UINT_PTR idEvent UNUSED,
+ DWORD dwTime)
+{
+ POINT pt;
+ RECT rect;
+
+ if (cur_beval == NULL || cur_beval->showState == ShS_SHOWING || !p_beval)
+ return;
+
+ GetCursorPos(&pt);
+ if (WindowFromPoint(pt) != s_textArea)
+ return;
+
+ ScreenToClient(s_textArea, &pt);
+ GetClientRect(s_textArea, &rect);
+ if (!PtInRect(&rect, pt))
+ return;
+
+ if (last_user_activity > 0
+ && (dwTime - last_user_activity) >= (DWORD)p_bdlay
+ && (cur_beval->showState != ShS_PENDING
+ || abs(cur_beval->x - pt.x) > 3
+ || abs(cur_beval->y - pt.y) > 3))
+ {
+ // Pointer resting in one place long enough, it's time to show
+ // the tooltip.
+ cur_beval->showState = ShS_PENDING;
+ cur_beval->x = pt.x;
+ cur_beval->y = pt.y;
+
+ if (cur_beval->msgCB != NULL)
+ (*cur_beval->msgCB)(cur_beval, 0);
+ }
+}
+
+ void
+gui_mch_disable_beval_area(BalloonEval *beval UNUSED)
+{
+ KillTimer(s_textArea, beval_timer_id);
+}
+
+ void
+gui_mch_enable_beval_area(BalloonEval *beval)
+{
+ if (beval == NULL)
+ return;
+ beval_timer_id = SetTimer(s_textArea, 0, (UINT)(p_bdlay / 2),
+ beval_timer_proc);
+}
+
+ void
+gui_mch_post_balloon(BalloonEval *beval, char_u *mesg)
+{
+ POINT pt;
+
+ vim_free(beval->msg);
+ beval->msg = mesg == NULL ? NULL : vim_strsave(mesg);
+ if (beval->msg == NULL)
+ {
+ delete_tooltip(beval);
+ beval->showState = ShS_NEUTRAL;
+ return;
+ }
+
+ if (beval->showState == ShS_SHOWING)
+ return;
+ GetCursorPos(&pt);
+ ScreenToClient(s_textArea, &pt);
+
+ if (abs(beval->x - pt.x) < 3 && abs(beval->y - pt.y) < 3)
+ {
+ // cursor is still here
+ gui_mch_disable_beval_area(cur_beval);
+ beval->showState = ShS_SHOWING;
+ make_tooltip(beval, (char *)mesg, pt);
+ }
+}
+
+ BalloonEval *
+gui_mch_create_beval_area(
+ void *target UNUSED, // ignored, always use s_textArea
+ char_u *mesg,
+ void (*mesgCB)(BalloonEval *, int),
+ void *clientData)
+{
+ // partially stolen from gui_beval.c
+ BalloonEval *beval;
+
+ if (mesg != NULL && mesgCB != NULL)
+ {
+ iemsg(e_cannot_create_ballooneval_with_both_message_and_callback);
+ return NULL;
+ }
+
+ beval = ALLOC_CLEAR_ONE(BalloonEval);
+ if (beval != NULL)
+ {
+ beval->target = s_textArea;
+
+ beval->showState = ShS_NEUTRAL;
+ beval->msg = mesg;
+ beval->msgCB = mesgCB;
+ beval->clientData = clientData;
+
+ InitCommonControls();
+ cur_beval = beval;
+
+ if (p_beval)
+ gui_mch_enable_beval_area(beval);
+ }
+ return beval;
+}
+
+ static void
+Handle_WM_Notify(HWND hwnd UNUSED, LPNMHDR pnmh)
+{
+ if (pnmh->idFrom != ID_BEVAL_TOOLTIP) // it is not our tooltip
+ return;
+
+ if (cur_beval == NULL)
+ return;
+
+ switch (pnmh->code)
+ {
+ case TTN_SHOW:
+ break;
+ case TTN_POP: // Before tooltip disappear
+ delete_tooltip(cur_beval);
+ gui_mch_enable_beval_area(cur_beval);
+
+ cur_beval->showState = ShS_NEUTRAL;
+ break;
+ case TTN_GETDISPINFO:
+ {
+ // if you get there then we have new common controls
+ NMTTDISPINFO *info = (NMTTDISPINFO *)pnmh;
+ info->lpszText = (LPSTR)info->lParam;
+ info->uFlags |= TTF_DI_SETITEM;
+ }
+ break;
+ case TTN_GETDISPINFOW:
+ {
+ // if we get here then we have new common controls
+ NMTTDISPINFOW *info = (NMTTDISPINFOW *)pnmh;
+ info->lpszText = (LPWSTR)info->lParam;
+ info->uFlags |= TTF_DI_SETITEM;
+ }
+ break;
+ }
+}
+
+ static void
+track_user_activity(UINT uMsg)
+{
+ if ((uMsg >= WM_MOUSEFIRST && uMsg <= WM_MOUSELAST)
+ || (uMsg >= WM_KEYFIRST && uMsg <= WM_KEYLAST))
+ last_user_activity = GetTickCount();
+}
+
+ void
+gui_mch_destroy_beval_area(BalloonEval *beval)
+{
+# ifdef FEAT_VARTABS
+ vim_free(beval->vts);
+# endif
+ vim_free(beval->tofree);
+ vim_free(beval);
+}
+#endif // FEAT_BEVAL_GUI
+
+#if defined(FEAT_NETBEANS_INTG) || defined(PROTO)
+/*
+ * We have multiple signs to draw at the same location. Draw the
+ * multi-sign indicator (down-arrow) instead. This is the Win32 version.
+ */
+ void
+netbeans_draw_multisign_indicator(int row)
+{
+ int i;
+ int y;
+ int x;
+
+ if (!netbeans_active())
+ return;
+
+ x = 0;
+ y = TEXT_Y(row);
+
+# if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_Flush(s_dwc);
+# endif
+
+ for (i = 0; i < gui.char_height - 3; i++)
+ SetPixel(s_hdc, x+2, y++, gui.currFgColor);
+
+ SetPixel(s_hdc, x+0, y, gui.currFgColor);
+ SetPixel(s_hdc, x+2, y, gui.currFgColor);
+ SetPixel(s_hdc, x+4, y++, gui.currFgColor);
+ SetPixel(s_hdc, x+1, y, gui.currFgColor);
+ SetPixel(s_hdc, x+2, y, gui.currFgColor);
+ SetPixel(s_hdc, x+3, y++, gui.currFgColor);
+ SetPixel(s_hdc, x+2, y, gui.currFgColor);
+}
+#endif
+
+#if defined(FEAT_EVAL) || defined(PROTO)
+
+// TODO: at the moment, this is just a copy of test_gui_mouse_event.
+// But, we could instead generate actual Win32 mouse event messages,
+// ie. to make it consistent with test_gui_w32_sendevent_keyboard.
+ static int
+test_gui_w32_sendevent_mouse(dict_T *args)
+{
+ if (!dict_has_key(args, "row") || !dict_has_key(args, "col"))
+ return FALSE;
+
+ // Note: "move" is optional, requires fewer arguments
+ int move = (int)dict_get_bool(args, "move", FALSE);
+
+ if (!move && (!dict_has_key(args, "button")
+ || !dict_has_key(args, "multiclick")
+ || !dict_has_key(args, "modifiers")))
+ return FALSE;
+
+ int row = (int)dict_get_number(args, "row");
+ int col = (int)dict_get_number(args, "col");
+
+ if (move)
+ {
+ // the "move" argument expects row and col coordnates to be in pixels,
+ // unless "cell" is specified and is TRUE.
+ if (dict_get_bool(args, "cell", FALSE))
+ {
+ // calculate the middle of the character cell
+ // Note: Cell coordinates are 1-based from vimscript
+ int pY = (row - 1) * gui.char_height + gui.char_height / 2;
+ int pX = (col - 1) * gui.char_width + gui.char_width / 2;
+ gui_mouse_moved(pX, pY);
+ }
+ else
+ gui_mouse_moved(col, row);
+ }
+ else
+ {
+ int button = (int)dict_get_number(args, "button");
+ int repeated_click = (int)dict_get_number(args, "multiclick");
+ int_u mods = (int)dict_get_number(args, "modifiers");
+
+ // Reset the scroll values to known values.
+ // XXX: Remove this when/if the scroll step is made configurable.
+ mouse_set_hor_scroll_step(6);
+ mouse_set_vert_scroll_step(3);
+
+ gui_send_mouse_event(button, TEXT_X(col - 1), TEXT_Y(row - 1),
+ repeated_click, mods);
+ }
+ return TRUE;
+}
+
+ static int
+test_gui_w32_sendevent_keyboard(dict_T *args)
+{
+ INPUT inputs[1];
+ INPUT modkeys[3];
+ SecureZeroMemory(inputs, sizeof(INPUT));
+ SecureZeroMemory(modkeys, 3 * sizeof(INPUT));
+
+ char_u *event = dict_get_string(args, "event", TRUE);
+
+ if (event && (STRICMP(event, "keydown") == 0
+ || STRICMP(event, "keyup") == 0))
+ {
+ WORD vkCode = dict_get_number_def(args, "keycode", 0);
+ if (vkCode <= 0 || vkCode >= 0xFF)
+ {
+ semsg(_(e_invalid_argument_nr), (long)vkCode);
+ return FALSE;
+ }
+
+ BOOL isModKey = (vkCode == VK_SHIFT || vkCode == VK_CONTROL
+ || vkCode == VK_MENU || vkCode == VK_LSHIFT || vkCode == VK_RSHIFT
+ || vkCode == VK_LCONTROL || vkCode == VK_RCONTROL
+ || vkCode == VK_LMENU || vkCode == VK_RMENU );
+
+ BOOL unwrapMods = FALSE;
+ int mods = (int)dict_get_number(args, "modifiers");
+
+ // If there are modifiers in the args, and it is not a keyup event and
+ // vkCode is not a modifier key, then we generate virtual modifier key
+ // messages before sending the actual key message.
+ if (mods && STRICMP(event, "keydown") == 0 && !isModKey)
+ {
+ int n = 0;
+ if (mods & MOD_MASK_SHIFT)
+ {
+ modkeys[n].type = INPUT_KEYBOARD;
+ modkeys[n].ki.wVk = VK_LSHIFT;
+ n++;
+ }
+ if (mods & MOD_MASK_CTRL)
+ {
+ modkeys[n].type = INPUT_KEYBOARD;
+ modkeys[n].ki.wVk = VK_LCONTROL;
+ n++;
+ }
+ if (mods & MOD_MASK_ALT)
+ {
+ modkeys[n].type = INPUT_KEYBOARD;
+ modkeys[n].ki.wVk = VK_LMENU;
+ n++;
+ }
+ if (n)
+ {
+ (void)SetForegroundWindow(s_hwnd);
+ SendInput(n, modkeys, sizeof(INPUT));
+ }
+ }
+
+ inputs[0].type = INPUT_KEYBOARD;
+ inputs[0].ki.wVk = vkCode;
+ if (STRICMP(event, "keyup") == 0)
+ {
+ inputs[0].ki.dwFlags = KEYEVENTF_KEYUP;
+ if (!isModKey)
+ unwrapMods = TRUE;
+ }
+
+ (void)SetForegroundWindow(s_hwnd);
+ SendInput(ARRAYSIZE(inputs), inputs, sizeof(INPUT));
+ vim_free(event);
+
+ if (unwrapMods)
+ {
+ modkeys[0].type = INPUT_KEYBOARD;
+ modkeys[0].ki.wVk = VK_LSHIFT;
+ modkeys[0].ki.dwFlags = KEYEVENTF_KEYUP;
+
+ modkeys[1].type = INPUT_KEYBOARD;
+ modkeys[1].ki.wVk = VK_LCONTROL;
+ modkeys[1].ki.dwFlags = KEYEVENTF_KEYUP;
+
+ modkeys[2].type = INPUT_KEYBOARD;
+ modkeys[2].ki.wVk = VK_LMENU;
+ modkeys[2].ki.dwFlags = KEYEVENTF_KEYUP;
+
+ (void)SetForegroundWindow(s_hwnd);
+ SendInput(3, modkeys, sizeof(INPUT));
+ }
+ }
+ else
+ {
+ if (event == NULL)
+ {
+ semsg(_(e_missing_argument_str), "event");
+ }
+ else
+ {
+ semsg(_(e_invalid_value_for_argument_str_str), "event", event);
+ vim_free(event);
+ }
+ return FALSE;
+ }
+ return TRUE;
+}
+
+ int
+test_gui_w32_sendevent(char_u *event, dict_T *args)
+{
+ if (STRICMP(event, "key") == 0)
+ return test_gui_w32_sendevent_keyboard(args);
+ else if (STRICMP(event, "mouse") == 0)
+ return test_gui_w32_sendevent_mouse(args);
+ else
+ {
+ semsg(_(e_invalid_value_for_argument_str_str), "event", event);
+ return FALSE;
+ }
+}
+#endif