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Diffstat (limited to '')
-rw-r--r-- | src/menu.c | 3034 |
1 files changed, 3034 insertions, 0 deletions
diff --git a/src/menu.c b/src/menu.c new file mode 100644 index 0000000..e4008ba --- /dev/null +++ b/src/menu.c @@ -0,0 +1,3034 @@ +/* vi:set ts=8 sts=4 sw=4 noet: + * + * VIM - Vi IMproved by Bram Moolenaar + * GUI/Motif support by Robert Webb + * + * Do ":help uganda" in Vim to read copying and usage conditions. + * Do ":help credits" in Vim to see a list of people who contributed. + * See README.txt for an overview of the Vim source code. + */ + +/* + * Code for menus. Used for the GUI and 'wildmenu'. + */ + +#include "vim.h" + +#if defined(FEAT_MENU) || defined(PROTO) + +#define MENUDEPTH 10 // maximum depth of menus + +#ifdef FEAT_GUI_MSWIN +static int add_menu_path(char_u *, vimmenu_T *, int *, char_u *, int); +#else +static int add_menu_path(char_u *, vimmenu_T *, int *, char_u *); +#endif +static int menu_nable_recurse(vimmenu_T *menu, char_u *name, int modes, int enable); +static int remove_menu(vimmenu_T **, char_u *, int, int silent); +static void free_menu(vimmenu_T **menup); +static void free_menu_string(vimmenu_T *, int); +static int show_menus(char_u *, int); +static void show_menus_recursive(vimmenu_T *, int, int); +static char_u *menu_name_skip(char_u *name); +static int menu_name_equal(char_u *name, vimmenu_T *menu); +static int menu_namecmp(char_u *name, char_u *mname); +static int get_menu_cmd_modes(char_u *, int, int *, int *); +static char_u *popup_mode_name(char_u *name, int idx); +static char_u *menu_text(char_u *text, int *mnemonic, char_u **actext); + +#if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF) +static void gui_create_tearoffs_recurse(vimmenu_T *menu, const char_u *pname, int *pri_tab, int pri_idx); +static void gui_add_tearoff(char_u *tearpath, int *pri_tab, int pri_idx); +static void gui_destroy_tearoffs_recurse(vimmenu_T *menu); +static int s_tearoffs = FALSE; +#endif + +static int menu_is_hidden(char_u *name); +static int menu_is_tearoff(char_u *name); + +// When non-zero no menu must be added or cleared. Prevents the list of menus +// changing while listing them. +static int menus_locked = 0; + +#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR) +static char_u *menu_skip_part(char_u *p); +#endif +#ifdef FEAT_MULTI_LANG +static char_u *menutrans_lookup(char_u *name, int len); +static void menu_unescape_name(char_u *p); +#endif + +static char_u *menu_translate_tab_and_shift(char_u *arg_start); + +// The character for each menu mode +static char *menu_mode_chars[] = {"n", "v", "s", "o", "i", "c", "tl", "t"}; + +#ifdef FEAT_TOOLBAR +static const char *toolbar_names[] = +{ + /* 0 */ "New", "Open", "Save", "Undo", "Redo", + /* 5 */ "Cut", "Copy", "Paste", "Print", "Help", + /* 10 */ "Find", "SaveAll", "SaveSesn", "NewSesn", "LoadSesn", + /* 15 */ "RunScript", "Replace", "WinClose", "WinMax", "WinMin", + /* 20 */ "WinSplit", "Shell", "FindPrev", "FindNext", "FindHelp", + /* 25 */ "Make", "TagJump", "RunCtags", "WinVSplit", "WinMaxWidth", + /* 30 */ "WinMinWidth", "Exit" +}; +# define TOOLBAR_NAME_COUNT ARRAY_LENGTH(toolbar_names) +#endif + +/* + * Return TRUE if "name" is a window toolbar menu name. + */ + static int +menu_is_winbar(char_u *name) +{ + return (STRNCMP(name, "WinBar", 6) == 0); +} + + int +winbar_height(win_T *wp) +{ + if (wp->w_winbar != NULL && wp->w_winbar->children != NULL) + return 1; + return 0; +} + + static vimmenu_T ** +get_root_menu(char_u *name) +{ + if (menu_is_winbar(name)) + return &curwin->w_winbar; + return &root_menu; +} + +/* + * If "menus_locked" is set then give an error and return TRUE. + * Otherwise return FALSE. + */ + static int +is_menus_locked(void) +{ + if (menus_locked > 0) + { + emsg(_(e_cannot_change_menus_while_listing)); + return TRUE; + } + return FALSE; +} + +/* + * Do the :menu command and relatives. + */ + void +ex_menu( + exarg_T *eap) // Ex command arguments +{ + char_u *menu_path; + int modes; + char_u *map_to; + int noremap; + int silent = FALSE; + int special = FALSE; + int unmenu; + char_u *map_buf; + char_u *arg; + char_u *p; + int i; +#if defined(FEAT_GUI) && !defined(FEAT_GUI_GTK) + int old_menu_height; +# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN) + int old_toolbar_height; +# endif +#endif + int pri_tab[MENUDEPTH + 1]; + int enable = MAYBE; // TRUE for "menu enable", FALSE for "menu + // disable +#ifdef FEAT_TOOLBAR + char_u *icon = NULL; +#endif + vimmenu_T menuarg; + vimmenu_T **root_menu_ptr; + + modes = get_menu_cmd_modes(eap->cmd, eap->forceit, &noremap, &unmenu); + arg = eap->arg; + + for (;;) + { + if (STRNCMP(arg, "<script>", 8) == 0) + { + noremap = REMAP_SCRIPT; + arg = skipwhite(arg + 8); + continue; + } + if (STRNCMP(arg, "<silent>", 8) == 0) + { + silent = TRUE; + arg = skipwhite(arg + 8); + continue; + } + if (STRNCMP(arg, "<special>", 9) == 0) + { + special = TRUE; + arg = skipwhite(arg + 9); + continue; + } + break; + } + + + // Locate an optional "icon=filename" argument. + if (STRNCMP(arg, "icon=", 5) == 0) + { + arg += 5; +#ifdef FEAT_TOOLBAR + icon = arg; +#endif + while (*arg != NUL && *arg != ' ') + { + if (*arg == '\\') + STRMOVE(arg, arg + 1); + MB_PTR_ADV(arg); + } + if (*arg != NUL) + { + *arg++ = NUL; + arg = skipwhite(arg); + } + } + + /* + * Fill in the priority table. + */ + for (p = arg; *p; ++p) + if (!VIM_ISDIGIT(*p) && *p != '.') + break; + if (VIM_ISWHITE(*p)) + { + for (i = 0; i < MENUDEPTH && !VIM_ISWHITE(*arg); ++i) + { + pri_tab[i] = getdigits(&arg); + if (pri_tab[i] == 0) + pri_tab[i] = 500; + if (*arg == '.') + ++arg; + } + arg = skipwhite(arg); + } + else if (eap->addr_count && eap->line2 != 0) + { + pri_tab[0] = eap->line2; + i = 1; + } + else + i = 0; + while (i < MENUDEPTH) + pri_tab[i++] = 500; + pri_tab[MENUDEPTH] = -1; // mark end of the table + + /* + * Check for "disable" or "enable" argument. + */ + if (STRNCMP(arg, "enable", 6) == 0 && VIM_ISWHITE(arg[6])) + { + enable = TRUE; + arg = skipwhite(arg + 6); + } + else if (STRNCMP(arg, "disable", 7) == 0 && VIM_ISWHITE(arg[7])) + { + enable = FALSE; + arg = skipwhite(arg + 7); + } + + /* + * If there is no argument, display all menus. + */ + if (*arg == NUL) + { + show_menus(arg, modes); + return; + } + +#ifdef FEAT_TOOLBAR + /* + * Need to get the toolbar icon index before doing the translation. + */ + menuarg.iconidx = -1; + menuarg.icon_builtin = FALSE; + if (menu_is_toolbar(arg)) + { + menu_path = menu_skip_part(arg); + if (*menu_path == '.') + { + p = menu_skip_part(++menu_path); + if (STRNCMP(menu_path, "BuiltIn", 7) == 0) + { + if (skipdigits(menu_path + 7) == p) + { + menuarg.iconidx = atoi((char *)menu_path + 7); + if (menuarg.iconidx >= (int)TOOLBAR_NAME_COUNT) + menuarg.iconidx = -1; + else + menuarg.icon_builtin = TRUE; + } + } + else + { + for (i = 0; i < (int)TOOLBAR_NAME_COUNT; ++i) + if (STRNCMP(toolbar_names[i], menu_path, p - menu_path) + == 0) + { + menuarg.iconidx = i; + break; + } + } + } + } +#endif + + menu_path = arg; + if (*menu_path == '.') + { + semsg(_(e_invalid_argument_str), menu_path); + goto theend; + } + + map_to = menu_translate_tab_and_shift(arg); + + /* + * If there is only a menu name, display menus with that name. + */ + if (*map_to == NUL && !unmenu && enable == MAYBE) + { + show_menus(menu_path, modes); + goto theend; + } + else if (*map_to != NUL && (unmenu || enable != MAYBE)) + { + semsg(_(e_trailing_characters_str), map_to); + goto theend; + } +#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON)) + old_menu_height = gui.menu_height; +# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN) + old_toolbar_height = gui.toolbar_height; +# endif +#endif + + root_menu_ptr = get_root_menu(menu_path); + if (root_menu_ptr == &curwin->w_winbar) + // Assume the window toolbar menu will change. + redraw_later(UPD_NOT_VALID); + + if (enable != MAYBE) + { + /* + * Change sensitivity of the menu. + * For the PopUp menu, remove a menu for each mode separately. + * Careful: menu_nable_recurse() changes menu_path. + */ + if (STRCMP(menu_path, "*") == 0) // meaning: do all menus + menu_path = (char_u *)""; + + if (menu_is_popup(menu_path)) + { + for (i = 0; i < MENU_INDEX_TIP; ++i) + if (modes & (1 << i)) + { + p = popup_mode_name(menu_path, i); + if (p != NULL) + { + menu_nable_recurse(*root_menu_ptr, p, MENU_ALL_MODES, + enable); + vim_free(p); + } + } + } + menu_nable_recurse(*root_menu_ptr, menu_path, modes, enable); + } + else if (unmenu) + { + if (is_menus_locked()) + goto theend; + + /* + * Delete menu(s). + */ + if (STRCMP(menu_path, "*") == 0) // meaning: remove all menus + menu_path = (char_u *)""; + + /* + * For the PopUp menu, remove a menu for each mode separately. + */ + if (menu_is_popup(menu_path)) + { + for (i = 0; i < MENU_INDEX_TIP; ++i) + if (modes & (1 << i)) + { + p = popup_mode_name(menu_path, i); + if (p != NULL) + { + remove_menu(root_menu_ptr, p, MENU_ALL_MODES, TRUE); + vim_free(p); + } + } + } + + // Careful: remove_menu() changes menu_path + remove_menu(root_menu_ptr, menu_path, modes, FALSE); + } + else + { + if (is_menus_locked()) + goto theend; + + /* + * Add menu(s). + * Replace special key codes. + */ + if (STRICMP(map_to, "<nop>") == 0) // "<Nop>" means nothing + { + map_to = (char_u *)""; + map_buf = NULL; + } + else if (modes & MENU_TIP_MODE) + map_buf = NULL; // Menu tips are plain text. + else + map_to = replace_termcodes(map_to, &map_buf, 0, + REPTERM_DO_LT | (special ? REPTERM_SPECIAL : 0), NULL); + menuarg.modes = modes; +#ifdef FEAT_TOOLBAR + menuarg.iconfile = icon; +#endif + menuarg.noremap[0] = noremap; + menuarg.silent[0] = silent; + add_menu_path(menu_path, &menuarg, pri_tab, map_to +#ifdef FEAT_GUI_MSWIN + , TRUE +#endif + ); + + /* + * For the PopUp menu, add a menu for each mode separately. + */ + if (menu_is_popup(menu_path)) + { + for (i = 0; i < MENU_INDEX_TIP; ++i) + if (modes & (1 << i)) + { + p = popup_mode_name(menu_path, i); + if (p != NULL) + { + // Include all modes, to make ":amenu" work + menuarg.modes = modes; +#ifdef FEAT_TOOLBAR + menuarg.iconfile = NULL; + menuarg.iconidx = -1; + menuarg.icon_builtin = FALSE; +#endif + add_menu_path(p, &menuarg, pri_tab, map_to +#ifdef FEAT_GUI_MSWIN + , TRUE +#endif + ); + vim_free(p); + } + } + } + + vim_free(map_buf); + } + +#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK)) + // If the menubar height changed, resize the window + if (gui.in_use + && (gui.menu_height != old_menu_height +# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN) + || gui.toolbar_height != old_toolbar_height +# endif + )) + gui_set_shellsize(FALSE, FALSE, RESIZE_VERT); +#endif + if (root_menu_ptr == &curwin->w_winbar) + { + int h = winbar_height(curwin); + + if (h != curwin->w_winbar_height) + { + if (h == 0) + ++curwin->w_height; + else if (curwin->w_height > 0) + --curwin->w_height; + curwin->w_winbar_height = h; + } + curwin->w_prev_height = curwin->w_height; + } + +theend: + ; +} + +/* + * Add the menu with the given name to the menu hierarchy + */ + static int +add_menu_path( + char_u *menu_path, + vimmenu_T *menuarg, // passes modes, iconfile, iconidx, + // icon_builtin, silent[0], noremap[0] + int *pri_tab, + char_u *call_data +#ifdef FEAT_GUI_MSWIN + , int addtearoff // may add tearoff item +#endif + ) +{ + char_u *path_name; + int modes = menuarg->modes; + vimmenu_T **menup; + vimmenu_T *menu = NULL; + vimmenu_T *parent; + vimmenu_T **lower_pri; + char_u *p; + char_u *name; + char_u *dname; + char_u *next_name; + int i; + int c; + int d; +#ifdef FEAT_GUI + int idx; + int new_idx; +#endif + int pri_idx = 0; + int old_modes = 0; + int amenu; +#ifdef FEAT_MULTI_LANG + char_u *en_name; + char_u *map_to = NULL; +#endif + vimmenu_T **root_menu_ptr; + + // Make a copy so we can stuff around with it, since it could be const + path_name = vim_strsave(menu_path); + if (path_name == NULL) + return FAIL; + root_menu_ptr = get_root_menu(menu_path); + menup = root_menu_ptr; + parent = NULL; + name = path_name; + while (*name) + { + // Get name of this element in the menu hierarchy, and the simplified + // name (without mnemonic and accelerator text). + next_name = menu_name_skip(name); +#ifdef FEAT_MULTI_LANG + map_to = menutrans_lookup(name, (int)STRLEN(name)); + if (map_to != NULL) + { + en_name = name; + name = map_to; + } + else + en_name = NULL; +#endif + dname = menu_text(name, NULL, NULL); + if (dname == NULL) + goto erret; + if (*dname == NUL) + { + // Only a mnemonic or accelerator is not valid. + emsg(_(e_empty_menu_name)); + goto erret; + } + + // See if it's already there + lower_pri = menup; +#ifdef FEAT_GUI + idx = 0; + new_idx = 0; +#endif + menu = *menup; + while (menu != NULL) + { + if (menu_name_equal(name, menu) || menu_name_equal(dname, menu)) + { + if (*next_name == NUL && menu->children != NULL) + { + if (!sys_menu) + emsg(_(e_menu_path_must_not_lead_to_sub_menu)); + goto erret; + } + if (*next_name != NUL && menu->children == NULL +#ifdef FEAT_GUI_MSWIN + && addtearoff +#endif + ) + { + if (!sys_menu) + emsg(_(e_part_of_menu_item_path_is_not_sub_menu)); + goto erret; + } + break; + } + menup = &menu->next; + + // Count menus, to find where this one needs to be inserted. + // Ignore menus that are not in the menubar (PopUp and Toolbar) + if (parent != NULL || menu_is_menubar(menu->name)) + { +#ifdef FEAT_GUI + ++idx; +#endif + if (menu->priority <= pri_tab[pri_idx]) + { + lower_pri = menup; +#ifdef FEAT_GUI + new_idx = idx; +#endif + } + } + menu = menu->next; + } + + if (menu == NULL) + { + if (*next_name == NUL && parent == NULL) + { + emsg(_(e_must_not_add_menu_items_directly_to_menu_bar)); + goto erret; + } + + if (menu_is_separator(dname) && *next_name != NUL) + { + emsg(_(e_separator_cannot_be_part_of_menu_path)); + goto erret; + } + + // Not already there, so let's add it + menu = ALLOC_CLEAR_ONE(vimmenu_T); + if (menu == NULL) + goto erret; + + menu->modes = modes; + menu->enabled = MENU_ALL_MODES; + menu->name = vim_strsave(name); + // separate mnemonic and accelerator text from actual menu name + menu->dname = menu_text(name, &menu->mnemonic, &menu->actext); +#ifdef FEAT_MULTI_LANG + if (en_name != NULL) + { + menu->en_name = vim_strsave(en_name); + menu->en_dname = menu_text(en_name, NULL, NULL); + } + else + { + menu->en_name = NULL; + menu->en_dname = NULL; + } +#endif + menu->priority = pri_tab[pri_idx]; + menu->parent = parent; +#ifdef FEAT_GUI_MOTIF + menu->sensitive = TRUE; // the default +#endif +#ifdef FEAT_BEVAL_TIP + menu->tip = NULL; +#endif + /* + * Add after menu that has lower priority. + */ + menu->next = *lower_pri; + *lower_pri = menu; + + old_modes = 0; + +#ifdef FEAT_TOOLBAR + menu->iconidx = menuarg->iconidx; + menu->icon_builtin = menuarg->icon_builtin; + if (*next_name == NUL && menuarg->iconfile != NULL) + menu->iconfile = vim_strsave(menuarg->iconfile); +#endif +#if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF) + // the tearoff item must be present in the modes of each item. + if (parent != NULL && menu_is_tearoff(parent->children->dname)) + parent->children->modes |= modes; +#endif + } + else + { + old_modes = menu->modes; + + /* + * If this menu option was previously only available in other + * modes, then make sure it's available for this one now + * Also enable a menu when it's created or changed. + */ +#ifdef FEAT_GUI_MSWIN + // If adding a tearbar (addtearoff == FALSE) don't update modes + if (addtearoff) +#endif + { + menu->modes |= modes; + menu->enabled |= modes; + } + } + +#ifdef FEAT_GUI + /* + * Add the menu item when it's used in one of the modes, but not when + * only a tooltip is defined. + */ + if ((old_modes & MENU_ALL_MODES) == 0 + && (menu->modes & MENU_ALL_MODES) != 0) + { + if (gui.in_use) // Otherwise it will be added when GUI starts + { + if (*next_name == NUL) + { + // Real menu item, not sub-menu + gui_mch_add_menu_item(menu, new_idx); + + // Want to update menus now even if mode not changed + force_menu_update = TRUE; + } + else + { + // Sub-menu (not at end of path yet) + gui_mch_add_menu(menu, new_idx); + } + } + +# if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF) + // When adding a new submenu, may add a tearoff item + if ( addtearoff + && *next_name + && vim_strchr(p_go, GO_TEAROFF) != NULL + && menu_is_menubar(name) +# ifdef VIMDLL + && (gui.in_use || gui.starting) +# endif + ) + { + char_u *tearpath; + + /* + * The pointers next_name & path_name refer to a string with + * \'s and ^V's stripped out. But menu_path is a "raw" + * string, so we must correct for special characters. + */ + tearpath = alloc(STRLEN(menu_path) + TEAR_LEN + 2); + if (tearpath != NULL) + { + char_u *s; + int idx; + + STRCPY(tearpath, menu_path); + idx = (int)(next_name - path_name - 1); + for (s = tearpath; *s && s < tearpath + idx; MB_PTR_ADV(s)) + { + if ((*s == '\\' || *s == Ctrl_V) && s[1]) + { + ++idx; + ++s; + } + } + tearpath[idx] = NUL; + gui_add_tearoff(tearpath, pri_tab, pri_idx); + vim_free(tearpath); + } + } +# endif + } +#endif // FEAT_GUI + + menup = &menu->children; + parent = menu; + name = next_name; + VIM_CLEAR(dname); + if (pri_tab[pri_idx + 1] != -1) + ++pri_idx; + } + vim_free(path_name); + + /* + * Only add system menu items which have not been defined yet. + * First check if this was an ":amenu". + */ + amenu = ((modes & (MENU_NORMAL_MODE | MENU_INSERT_MODE)) == + (MENU_NORMAL_MODE | MENU_INSERT_MODE)); + if (sys_menu) + modes &= ~old_modes; + + if (menu != NULL && modes) + { +#ifdef FEAT_GUI + menu->cb = gui_menu_cb; +#endif + p = (call_data == NULL) ? NULL : vim_strsave(call_data); + + // loop over all modes, may add more than one + for (i = 0; i < MENU_MODES; ++i) + { + if (modes & (1 << i)) + { + // free any old menu + free_menu_string(menu, i); + + // For "amenu", may insert an extra character. + // Don't do this if adding a tearbar (addtearoff == FALSE). + // Don't do this for "<Nop>". + c = 0; + d = 0; + if (amenu && call_data != NULL && *call_data != NUL +#ifdef FEAT_GUI_MSWIN + && addtearoff +#endif + ) + { + switch (1 << i) + { + case MENU_VISUAL_MODE: + case MENU_SELECT_MODE: + case MENU_OP_PENDING_MODE: + case MENU_CMDLINE_MODE: + c = Ctrl_C; + break; + case MENU_INSERT_MODE: + c = Ctrl_BSL; + d = Ctrl_O; + break; + } + } + + if (c != 0) + { + menu->strings[i] = alloc(STRLEN(call_data) + 5); + if (menu->strings[i] != NULL) + { + menu->strings[i][0] = c; + if (d == 0) + STRCPY(menu->strings[i] + 1, call_data); + else + { + menu->strings[i][1] = d; + STRCPY(menu->strings[i] + 2, call_data); + } + if (c == Ctrl_C) + { + int len = (int)STRLEN(menu->strings[i]); + + // Append CTRL-\ CTRL-G to obey 'insertmode'. + menu->strings[i][len] = Ctrl_BSL; + menu->strings[i][len + 1] = Ctrl_G; + menu->strings[i][len + 2] = NUL; + } + } + } + else + menu->strings[i] = p; + menu->noremap[i] = menuarg->noremap[0]; + menu->silent[i] = menuarg->silent[0]; + } + } +#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN) \ + && (defined(FEAT_BEVAL_GUI) || defined(FEAT_GUI_GTK)) + // Need to update the menu tip. + if (modes & MENU_TIP_MODE) + gui_mch_menu_set_tip(menu); +#endif + } + return OK; + +erret: + vim_free(path_name); + vim_free(dname); + + // Delete any empty submenu we added before discovering the error. Repeat + // for higher levels. + while (parent != NULL && parent->children == NULL) + { + if (parent->parent == NULL) + menup = root_menu_ptr; + else + menup = &parent->parent->children; + for ( ; *menup != NULL && *menup != parent; menup = &((*menup)->next)) + ; + if (*menup == NULL) // safety check + break; + parent = parent->parent; + free_menu(menup); + } + return FAIL; +} + +/* + * Set the (sub)menu with the given name to enabled or disabled. + * Called recursively. + */ + static int +menu_nable_recurse( + vimmenu_T *menu, + char_u *name, + int modes, + int enable) +{ + char_u *p; + + if (menu == NULL) + return OK; // Got to bottom of hierarchy + + // Get name of this element in the menu hierarchy + p = menu_name_skip(name); + + // Find the menu + while (menu != NULL) + { + if (*name == NUL || *name == '*' || menu_name_equal(name, menu)) + { + if (*p != NUL) + { + if (menu->children == NULL) + { + emsg(_(e_part_of_menu_item_path_is_not_sub_menu)); + return FAIL; + } + if (menu_nable_recurse(menu->children, p, modes, enable) + == FAIL) + return FAIL; + } + else + if (enable) + menu->enabled |= modes; + else + menu->enabled &= ~modes; + + /* + * When name is empty, we are doing all menu items for the given + * modes, so keep looping, otherwise we are just doing the named + * menu item (which has been found) so break here. + */ + if (*name != NUL && *name != '*') + break; + } + menu = menu->next; + } + if (*name != NUL && *name != '*' && menu == NULL) + { + semsg(_(e_no_menu_str), name); + return FAIL; + } + +#ifdef FEAT_GUI + // Want to update menus now even if mode not changed + force_menu_update = TRUE; +#endif + + return OK; +} + +/* + * Remove the (sub)menu with the given name from the menu hierarchy + * Called recursively. + */ + static int +remove_menu( + vimmenu_T **menup, + char_u *name, + int modes, + int silent) // don't give error messages +{ + vimmenu_T *menu; + vimmenu_T *child; + char_u *p; + + if (*menup == NULL) + return OK; // Got to bottom of hierarchy + + // Get name of this element in the menu hierarchy + p = menu_name_skip(name); + + // Find the menu + while ((menu = *menup) != NULL) + { + if (*name == NUL || menu_name_equal(name, menu)) + { + if (*p != NUL && menu->children == NULL) + { + if (!silent) + emsg(_(e_part_of_menu_item_path_is_not_sub_menu)); + return FAIL; + } + if ((menu->modes & modes) != 0x0) + { +#if defined(FEAT_GUI_MSWIN) & defined(FEAT_TEAROFF) + /* + * If we are removing all entries for this menu,MENU_ALL_MODES, + * Then kill any tearoff before we start + */ + if (*p == NUL && modes == MENU_ALL_MODES) + { + if (IsWindow(menu->tearoff_handle)) + DestroyWindow(menu->tearoff_handle); + } +#endif + if (remove_menu(&menu->children, p, modes, silent) == FAIL) + return FAIL; + } + else if (*name != NUL) + { + if (!silent) + emsg(_(e_menu_only_exists_in_another_mode)); + return FAIL; + } + + /* + * When name is empty, we are removing all menu items for the given + * modes, so keep looping, otherwise we are just removing the named + * menu item (which has been found) so break here. + */ + if (*name != NUL) + break; + + // Remove the menu item for the given mode[s]. If the menu item + // is no longer valid in ANY mode, delete it + menu->modes &= ~modes; + if (modes & MENU_TIP_MODE) + free_menu_string(menu, MENU_INDEX_TIP); + if ((menu->modes & MENU_ALL_MODES) == 0) + free_menu(menup); + else + menup = &menu->next; + } + else + menup = &menu->next; + } + if (*name != NUL) + { + if (menu == NULL) + { + if (!silent) + semsg(_(e_no_menu_str), name); + return FAIL; + } + + + // Recalculate modes for menu based on the new updated children + menu->modes &= ~modes; +#if defined(FEAT_GUI_MSWIN) & defined(FEAT_TEAROFF) + if ((s_tearoffs) && (menu->children != NULL)) // there's a tear bar. + child = menu->children->next; // don't count tearoff bar + else +#endif + child = menu->children; + for ( ; child != NULL; child = child->next) + menu->modes |= child->modes; + if (modes & MENU_TIP_MODE) + { + free_menu_string(menu, MENU_INDEX_TIP); +#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN) \ + && (defined(FEAT_BEVAL_GUI) || defined(FEAT_GUI_GTK)) + // Need to update the menu tip. + if (gui.in_use) + gui_mch_menu_set_tip(menu); +#endif + } + if ((menu->modes & MENU_ALL_MODES) == 0) + { + // The menu item is no longer valid in ANY mode, so delete it +#if defined(FEAT_GUI_MSWIN) & defined(FEAT_TEAROFF) + if (s_tearoffs && menu->children != NULL) // there's a tear bar. + free_menu(&menu->children); +#endif + *menup = menu; + free_menu(menup); + } + } + + return OK; +} + +/* + * Remove the WinBar menu from window "wp". + */ + void +remove_winbar(win_T *wp) +{ + remove_menu(&wp->w_winbar, (char_u *)"", MENU_ALL_MODES, TRUE); + vim_free(wp->w_winbar_items); +} + +/* + * Free the given menu structure and remove it from the linked list. + */ + static void +free_menu(vimmenu_T **menup) +{ + int i; + vimmenu_T *menu; + + menu = *menup; + +#ifdef FEAT_GUI + // Free machine specific menu structures (only when already created) + // Also may rebuild a tearoff'ed menu + if (gui.in_use) + gui_mch_destroy_menu(menu); +#endif + + // Don't change *menup until after calling gui_mch_destroy_menu(). The + // MacOS code needs the original structure to properly delete the menu. + *menup = menu->next; + vim_free(menu->name); + vim_free(menu->dname); +#ifdef FEAT_MULTI_LANG + vim_free(menu->en_name); + vim_free(menu->en_dname); +#endif + vim_free(menu->actext); +#ifdef FEAT_TOOLBAR + vim_free(menu->iconfile); +# ifdef FEAT_GUI_MOTIF + vim_free(menu->xpm_fname); +# endif +#endif + for (i = 0; i < MENU_MODES; i++) + free_menu_string(menu, i); + vim_free(menu); + +#ifdef FEAT_GUI + // Want to update menus now even if mode not changed + force_menu_update = TRUE; +#endif +} + +/* + * Free the menu->string with the given index. + */ + static void +free_menu_string(vimmenu_T *menu, int idx) +{ + int count = 0; + int i; + + for (i = 0; i < MENU_MODES; i++) + if (menu->strings[i] == menu->strings[idx]) + count++; + if (count == 1) + vim_free(menu->strings[idx]); + menu->strings[idx] = NULL; +} + +/* + * Show the mapping associated with a menu item or hierarchy in a sub-menu. + */ + static int +show_menus(char_u *path_name, int modes) +{ + char_u *p; + char_u *name; + vimmenu_T *menu; + vimmenu_T *parent = NULL; + + name = path_name = vim_strsave(path_name); + if (path_name == NULL) + return FAIL; + menu = *get_root_menu(path_name); + + // First, find the (sub)menu with the given name + while (*name) + { + p = menu_name_skip(name); + while (menu != NULL) + { + if (menu_name_equal(name, menu)) + { + // Found menu + if (*p != NUL && menu->children == NULL) + { + emsg(_(e_part_of_menu_item_path_is_not_sub_menu)); + vim_free(path_name); + return FAIL; + } + else if ((menu->modes & modes) == 0x0) + { + emsg(_(e_menu_only_exists_in_another_mode)); + vim_free(path_name); + return FAIL; + } + break; + } + menu = menu->next; + } + if (menu == NULL) + { + semsg(_(e_no_menu_str), name); + vim_free(path_name); + return FAIL; + } + name = p; + parent = menu; + menu = menu->children; + } + vim_free(path_name); + + // make sure the list of menus doesn't change while listing them + ++menus_locked; + + // list the matching menu mappings + msg_puts_title(_("\n--- Menus ---")); + show_menus_recursive(parent, modes, 0); + + --menus_locked; + return OK; +} + +/* + * Recursively show the mappings associated with the menus under the given one + */ + static void +show_menus_recursive(vimmenu_T *menu, int modes, int depth) +{ + int i; + int bit; + + if (menu != NULL && (menu->modes & modes) == 0x0) + return; + + if (menu != NULL) + { + msg_putchar('\n'); + if (got_int) // "q" hit for "--more--" + return; + for (i = 0; i < depth; i++) + msg_puts(" "); + if (menu->priority) + { + msg_outnum((long)menu->priority); + msg_puts(" "); + } + // Same highlighting as for directories!? + msg_outtrans_attr(menu->name, HL_ATTR(HLF_D)); + } + + if (menu != NULL && menu->children == NULL) + { + for (bit = 0; bit < MENU_MODES; bit++) + if ((menu->modes & modes & (1 << bit)) != 0) + { + msg_putchar('\n'); + if (got_int) // "q" hit for "--more--" + return; + for (i = 0; i < depth + 2; i++) + msg_puts(" "); + msg_puts(menu_mode_chars[bit]); + if (menu->noremap[bit] == REMAP_NONE) + msg_putchar('*'); + else if (menu->noremap[bit] == REMAP_SCRIPT) + msg_putchar('&'); + else + msg_putchar(' '); + if (menu->silent[bit]) + msg_putchar('s'); + else + msg_putchar(' '); + if ((menu->modes & menu->enabled & (1 << bit)) == 0) + msg_putchar('-'); + else + msg_putchar(' '); + msg_puts(" "); + if (*menu->strings[bit] == NUL) + msg_puts_attr("<Nop>", HL_ATTR(HLF_8)); + else + msg_outtrans_special(menu->strings[bit], FALSE, 0); + } + } + else + { + if (menu == NULL) + { + menu = root_menu; + depth--; + } + else + menu = menu->children; + + // recursively show all children. Skip PopUp[nvoci]. + for (; menu != NULL && !got_int; menu = menu->next) + if (!menu_is_hidden(menu->dname)) + show_menus_recursive(menu, modes, depth + 1); + } +} + +/* + * Used when expanding menu names. + */ +static vimmenu_T *expand_menu = NULL; +static vimmenu_T *expand_menu_alt = NULL; +static int expand_modes = 0x0; +static int expand_emenu; // TRUE for ":emenu" command + +/* + * Work out what to complete when doing command line completion of menu names. + */ + char_u * +set_context_in_menu_cmd( + expand_T *xp, + char_u *cmd, + char_u *arg, + int forceit) +{ + char_u *after_dot; + char_u *p; + char_u *path_name = NULL; + char_u *name; + int unmenu; + vimmenu_T *menu; + int expand_menus; + + xp->xp_context = EXPAND_UNSUCCESSFUL; + + + // Check for priority numbers, enable and disable + for (p = arg; *p; ++p) + if (!VIM_ISDIGIT(*p) && *p != '.') + break; + + if (!VIM_ISWHITE(*p)) + { + if (STRNCMP(arg, "enable", 6) == 0 + && (arg[6] == NUL || VIM_ISWHITE(arg[6]))) + p = arg + 6; + else if (STRNCMP(arg, "disable", 7) == 0 + && (arg[7] == NUL || VIM_ISWHITE(arg[7]))) + p = arg + 7; + else + p = arg; + } + + while (*p != NUL && VIM_ISWHITE(*p)) + ++p; + + arg = after_dot = p; + + for (; *p && !VIM_ISWHITE(*p); ++p) + { + if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL) + p++; + else if (*p == '.') + after_dot = p + 1; + } + + // ":tearoff" and ":popup" only use menus, not entries + expand_menus = !((*cmd == 't' && cmd[1] == 'e') || *cmd == 'p'); + expand_emenu = (*cmd == 'e'); + if (expand_menus && VIM_ISWHITE(*p)) + return NULL; // TODO: check for next command? + if (*p == NUL) // Complete the menu name + { + int try_alt_menu = TRUE; + + /* + * With :unmenu, you only want to match menus for the appropriate mode. + * With :menu though you might want to add a menu with the same name as + * one in another mode, so match menus from other modes too. + */ + expand_modes = get_menu_cmd_modes(cmd, forceit, NULL, &unmenu); + if (!unmenu) + expand_modes = MENU_ALL_MODES; + + menu = root_menu; + if (after_dot != arg) + { + path_name = alloc(after_dot - arg); + if (path_name == NULL) + return NULL; + vim_strncpy(path_name, arg, after_dot - arg - 1); + } + name = path_name; + while (name != NULL && *name) + { + p = menu_name_skip(name); + while (menu != NULL) + { + if (menu_name_equal(name, menu)) + { + // Found menu + if ((*p != NUL && menu->children == NULL) + || ((menu->modes & expand_modes) == 0x0)) + { + /* + * Menu path continues, but we have reached a leaf. + * Or menu exists only in another mode. + */ + vim_free(path_name); + return NULL; + } + break; + } + menu = menu->next; + if (menu == NULL && try_alt_menu) + { + menu = curwin->w_winbar; + try_alt_menu = FALSE; + } + } + if (menu == NULL) + { + // No menu found with the name we were looking for + vim_free(path_name); + return NULL; + } + name = p; + menu = menu->children; + try_alt_menu = FALSE; + } + vim_free(path_name); + + xp->xp_context = expand_menus ? EXPAND_MENUNAMES : EXPAND_MENUS; + xp->xp_pattern = after_dot; + expand_menu = menu; + if (expand_menu == root_menu) + expand_menu_alt = curwin->w_winbar; + else + expand_menu_alt = NULL; + } + else // We're in the mapping part + xp->xp_context = EXPAND_NOTHING; + return NULL; +} + +/* + * Function given to ExpandGeneric() to obtain the list of (sub)menus (not + * entries). + */ + char_u * +get_menu_name(expand_T *xp UNUSED, int idx) +{ + static vimmenu_T *menu = NULL; + static int did_alt_menu = FALSE; + char_u *str; +#ifdef FEAT_MULTI_LANG + static int should_advance = FALSE; +#endif + + if (idx == 0) // first call: start at first item + { + menu = expand_menu; + did_alt_menu = FALSE; +#ifdef FEAT_MULTI_LANG + should_advance = FALSE; +#endif + } + + // Skip PopUp[nvoci]. + while (menu != NULL && (menu_is_hidden(menu->dname) + || menu_is_separator(menu->dname) + || menu_is_tearoff(menu->dname) + || menu->children == NULL)) + { + menu = menu->next; + if (menu == NULL && !did_alt_menu) + { + menu = expand_menu_alt; + did_alt_menu = TRUE; + } + } + + if (menu == NULL) // at end of linked list + return NULL; + + if (menu->modes & expand_modes) +#ifdef FEAT_MULTI_LANG + if (should_advance) + str = menu->en_dname; + else + { +#endif + str = menu->dname; +#ifdef FEAT_MULTI_LANG + if (menu->en_dname == NULL) + should_advance = TRUE; + } +#endif + else + str = (char_u *)""; + +#ifdef FEAT_MULTI_LANG + if (should_advance) +#endif + { + // Advance to next menu entry. + menu = menu->next; + if (menu == NULL && !did_alt_menu) + { + menu = expand_menu_alt; + did_alt_menu = TRUE; + } + } + +#ifdef FEAT_MULTI_LANG + should_advance = !should_advance; +#endif + + return str; +} + +/* + * Function given to ExpandGeneric() to obtain the list of menus and menu + * entries. + */ + char_u * +get_menu_names(expand_T *xp UNUSED, int idx) +{ + static vimmenu_T *menu = NULL; + static int did_alt_menu = FALSE; +#define TBUFFER_LEN 256 + static char_u tbuffer[TBUFFER_LEN]; //hack + char_u *str; +#ifdef FEAT_MULTI_LANG + static int should_advance = FALSE; +#endif + + if (idx == 0) // first call: start at first item + { + menu = expand_menu; + did_alt_menu = FALSE; +#ifdef FEAT_MULTI_LANG + should_advance = FALSE; +#endif + } + + // Skip Browse-style entries, popup menus and separators. + while (menu != NULL + && ( menu_is_hidden(menu->dname) + || (expand_emenu && menu_is_separator(menu->dname)) + || menu_is_tearoff(menu->dname) +#ifndef FEAT_BROWSE + || menu->dname[STRLEN(menu->dname) - 1] == '.' +#endif + )) + { + menu = menu->next; + if (menu == NULL && !did_alt_menu) + { + menu = expand_menu_alt; + did_alt_menu = TRUE; + } + } + + if (menu == NULL) // at end of linked list + return NULL; + + if (menu->modes & expand_modes) + { + if (menu->children != NULL) + { +#ifdef FEAT_MULTI_LANG + if (should_advance) + vim_strncpy(tbuffer, menu->en_dname, TBUFFER_LEN - 2); + else + { +#endif + vim_strncpy(tbuffer, menu->dname, TBUFFER_LEN - 2); +#ifdef FEAT_MULTI_LANG + if (menu->en_dname == NULL) + should_advance = TRUE; + } +#endif + // hack on menu separators: use a 'magic' char for the separator + // so that '.' in names gets escaped properly + STRCAT(tbuffer, "\001"); + str = tbuffer; + } + else +#ifdef FEAT_MULTI_LANG + { + if (should_advance) + str = menu->en_dname; + else + { +#endif + str = menu->dname; +#ifdef FEAT_MULTI_LANG + if (menu->en_dname == NULL) + should_advance = TRUE; + } + } +#endif + } + else + str = (char_u *)""; + +#ifdef FEAT_MULTI_LANG + if (should_advance) +#endif + { + // Advance to next menu entry. + menu = menu->next; + if (menu == NULL && !did_alt_menu) + { + menu = expand_menu_alt; + did_alt_menu = TRUE; + } + } + +#ifdef FEAT_MULTI_LANG + should_advance = !should_advance; +#endif + + return str; +} + +/* + * Skip over this element of the menu path and return the start of the next + * element. Any \ and ^Vs are removed from the current element. + * "name" may be modified. + */ + static char_u * +menu_name_skip(char_u *name) +{ + char_u *p; + + for (p = name; *p && *p != '.'; MB_PTR_ADV(p)) + { + if (*p == '\\' || *p == Ctrl_V) + { + STRMOVE(p, p + 1); + if (*p == NUL) + break; + } + } + if (*p) + *p++ = NUL; + return p; +} + +/* + * Return TRUE when "name" matches with menu "menu". The name is compared in + * two ways: raw menu name and menu name without '&'. ignore part after a TAB. + */ + static int +menu_name_equal(char_u *name, vimmenu_T *menu) +{ +#ifdef FEAT_MULTI_LANG + if (menu->en_name != NULL + && (menu_namecmp(name, menu->en_name) + || menu_namecmp(name, menu->en_dname))) + return TRUE; +#endif + return menu_namecmp(name, menu->name) || menu_namecmp(name, menu->dname); +} + + static int +menu_namecmp(char_u *name, char_u *mname) +{ + int i; + + for (i = 0; name[i] != NUL && name[i] != TAB; ++i) + if (name[i] != mname[i]) + break; + return ((name[i] == NUL || name[i] == TAB) + && (mname[i] == NUL || mname[i] == TAB)); +} + +/* + * Return the modes specified by the given menu command (eg :menu! returns + * MENU_CMDLINE_MODE | MENU_INSERT_MODE). + * If "noremap" is not NULL, then the flag it points to is set according to + * whether the command is a "nore" command. + * If "unmenu" is not NULL, then the flag it points to is set according to + * whether the command is an "unmenu" command. + */ + static int +get_menu_cmd_modes( + char_u *cmd, + int forceit, // Was there a "!" after the command? + int *noremap, + int *unmenu) +{ + int modes; + + switch (*cmd++) + { + case 'v': // vmenu, vunmenu, vnoremenu + modes = MENU_VISUAL_MODE | MENU_SELECT_MODE; + break; + case 'x': // xmenu, xunmenu, xnoremenu + modes = MENU_VISUAL_MODE; + break; + case 's': // smenu, sunmenu, snoremenu + modes = MENU_SELECT_MODE; + break; + case 'o': // omenu + modes = MENU_OP_PENDING_MODE; + break; + case 'i': // imenu + modes = MENU_INSERT_MODE; + break; + case 't': + if (*cmd == 'l') // tlmenu, tlunmenu, tlnoremenu + { + modes = MENU_TERMINAL_MODE; + ++cmd; + break; + } + modes = MENU_TIP_MODE; // tmenu + break; + case 'c': // cmenu + modes = MENU_CMDLINE_MODE; + break; + case 'a': // amenu + modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE + | MENU_VISUAL_MODE | MENU_SELECT_MODE + | MENU_OP_PENDING_MODE; + break; + case 'n': + if (*cmd != 'o') // nmenu, not noremenu + { + modes = MENU_NORMAL_MODE; + break; + } + // FALLTHROUGH + default: + --cmd; + if (forceit) // menu!! + modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE; + else // menu + modes = MENU_NORMAL_MODE | MENU_VISUAL_MODE | MENU_SELECT_MODE + | MENU_OP_PENDING_MODE; + } + + if (noremap != NULL) + *noremap = (*cmd == 'n' ? REMAP_NONE : REMAP_YES); + if (unmenu != NULL) + *unmenu = (*cmd == 'u'); + return modes; +} + +/* + * Return the string representation of the menu modes. Does the opposite + * of get_menu_cmd_modes(). + */ + static char_u * +get_menu_mode_str(int modes) +{ + if ((modes & (MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE | + MENU_VISUAL_MODE | MENU_SELECT_MODE | MENU_OP_PENDING_MODE)) + == (MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE | + MENU_VISUAL_MODE | MENU_SELECT_MODE | MENU_OP_PENDING_MODE)) + return (char_u *)"a"; + if ((modes & (MENU_NORMAL_MODE | MENU_VISUAL_MODE | MENU_SELECT_MODE | + MENU_OP_PENDING_MODE)) + == (MENU_NORMAL_MODE | MENU_VISUAL_MODE | MENU_SELECT_MODE | + MENU_OP_PENDING_MODE)) + return (char_u *)" "; + if ((modes & (MENU_INSERT_MODE | MENU_CMDLINE_MODE)) + == (MENU_INSERT_MODE | MENU_CMDLINE_MODE)) + return (char_u *)"!"; + if ((modes & (MENU_VISUAL_MODE | MENU_SELECT_MODE)) + == (MENU_VISUAL_MODE | MENU_SELECT_MODE)) + return (char_u *)"v"; + if (modes & MENU_VISUAL_MODE) + return (char_u *)"x"; + if (modes & MENU_SELECT_MODE) + return (char_u *)"s"; + if (modes & MENU_OP_PENDING_MODE) + return (char_u *)"o"; + if (modes & MENU_INSERT_MODE) + return (char_u *)"i"; + if (modes & MENU_TERMINAL_MODE) + return (char_u *)"tl"; + if (modes & MENU_CMDLINE_MODE) + return (char_u *)"c"; + if (modes & MENU_NORMAL_MODE) + return (char_u *)"n"; + if (modes & MENU_TIP_MODE) + return (char_u *)"t"; + + return (char_u *)""; +} + +/* + * Modify a menu name starting with "PopUp" to include the mode character. + * Returns the name in allocated memory (NULL for failure). + */ + static char_u * +popup_mode_name(char_u *name, int idx) +{ + char_u *p; + int len = (int)STRLEN(name); + char *mode_chars = menu_mode_chars[idx]; + int mode_chars_len = (int)strlen(mode_chars); + int i; + + p = vim_strnsave(name, len + mode_chars_len); + if (p == NULL) + return NULL; + + mch_memmove(p + 5 + mode_chars_len, p + 5, (size_t)(len - 4)); + for (i = 0; i < mode_chars_len; ++i) + p[5 + i] = menu_mode_chars[idx][i]; + return p; +} + +#if defined(FEAT_GUI) || defined(PROTO) +/* + * Return the index into the menu->strings or menu->noremap arrays for the + * current state. Returns MENU_INDEX_INVALID if there is no mapping for the + * given menu in the current mode. + */ + int +get_menu_index(vimmenu_T *menu, int state) +{ + int idx; + + if ((state & MODE_INSERT)) + idx = MENU_INDEX_INSERT; + else if (state & MODE_CMDLINE) + idx = MENU_INDEX_CMDLINE; +#ifdef FEAT_TERMINAL + else if (term_use_loop()) + idx = MENU_INDEX_TERMINAL; +#endif + else if (VIsual_active) + { + if (VIsual_select) + idx = MENU_INDEX_SELECT; + else + idx = MENU_INDEX_VISUAL; + } + else if (state == MODE_HITRETURN || state == MODE_ASKMORE) + idx = MENU_INDEX_CMDLINE; + else if (finish_op) + idx = MENU_INDEX_OP_PENDING; + else if ((state & MODE_NORMAL)) + idx = MENU_INDEX_NORMAL; + else + idx = MENU_INDEX_INVALID; + + if (idx != MENU_INDEX_INVALID && menu->strings[idx] == NULL) + idx = MENU_INDEX_INVALID; + return idx; +} +#endif + +/* + * Duplicate the menu item text and then process to see if a mnemonic key + * and/or accelerator text has been identified. + * Returns a pointer to allocated memory, or NULL for failure. + * If mnemonic != NULL, *mnemonic is set to the character after the first '&'. + * If actext != NULL, *actext is set to the text after the first TAB. + */ + static char_u * +menu_text(char_u *str, int *mnemonic, char_u **actext) +{ + char_u *p; + char_u *text; + + // Locate accelerator text, after the first TAB + p = vim_strchr(str, TAB); + if (p != NULL) + { + if (actext != NULL) + *actext = vim_strsave(p + 1); + text = vim_strnsave(str, p - str); + } + else + text = vim_strsave(str); + + // Find mnemonic characters "&a" and reduce "&&" to "&". + for (p = text; p != NULL; ) + { + p = vim_strchr(p, '&'); + if (p != NULL) + { + if (p[1] == NUL) // trailing "&" + break; + if (mnemonic != NULL && p[1] != '&') +#if !defined(__MVS__) || defined(MOTIF390_MNEMONIC_FIXED) + *mnemonic = p[1]; +#else + { + /* + * Well there is a bug in the Motif libraries on OS390 Unix. + * The mnemonic keys needs to be converted to ASCII values + * first. + * This behavior has been seen in 2.8 and 2.9. + */ + char c = p[1]; + __etoa_l(&c, 1); + *mnemonic = c; + } +#endif + STRMOVE(p, p + 1); + p = p + 1; + } + } + return text; +} + +/* + * Return TRUE if "name" can be a menu in the MenuBar. + */ + int +menu_is_menubar(char_u *name) +{ + return (!menu_is_popup(name) + && !menu_is_toolbar(name) + && !menu_is_winbar(name) + && *name != MNU_HIDDEN_CHAR); +} + +/* + * Return TRUE if "name" is a popup menu name. + */ + int +menu_is_popup(char_u *name) +{ + return (STRNCMP(name, "PopUp", 5) == 0); +} + +#if (defined(FEAT_GUI_MOTIF) && (XmVersion <= 1002)) || defined(PROTO) +/* + * Return TRUE if "name" is part of a popup menu. + */ + int +menu_is_child_of_popup(vimmenu_T *menu) +{ + while (menu->parent != NULL) + menu = menu->parent; + return menu_is_popup(menu->name); +} +#endif + +/* + * Return TRUE if "name" is a toolbar menu name. + */ + int +menu_is_toolbar(char_u *name) +{ + return (STRNCMP(name, "ToolBar", 7) == 0); +} + +/* + * Return TRUE if the name is a menu separator identifier: Starts and ends + * with '-' + */ + int +menu_is_separator(char_u *name) +{ + return (name[0] == '-' && name[STRLEN(name) - 1] == '-'); +} + +/* + * Return TRUE if the menu is hidden: Starts with ']' + */ + static int +menu_is_hidden(char_u *name) +{ + return (name[0] == ']') || (menu_is_popup(name) && name[5] != NUL); +} + +/* + * Return TRUE if the menu is the tearoff menu. + */ + static int +menu_is_tearoff(char_u *name UNUSED) +{ +#ifdef FEAT_GUI + return (STRCMP(name, TEAR_STRING) == 0); +#else + return FALSE; +#endif +} + +#if defined(FEAT_GUI) || defined(FEAT_TERM_POPUP_MENU) || defined(PROTO) + + static int +get_menu_mode(void) +{ +#ifdef FEAT_TERMINAL + if (term_use_loop()) + return MENU_INDEX_TERMINAL; +#endif + if (VIsual_active) + { + if (VIsual_select) + return MENU_INDEX_SELECT; + return MENU_INDEX_VISUAL; + } + if (State & MODE_INSERT) + return MENU_INDEX_INSERT; + if ((State & MODE_CMDLINE) || State == MODE_ASKMORE + || State == MODE_HITRETURN) + return MENU_INDEX_CMDLINE; + if (finish_op) + return MENU_INDEX_OP_PENDING; + if (State & MODE_NORMAL) + return MENU_INDEX_NORMAL; + if (State & MODE_LANGMAP) // must be a "r" command, like Insert mode + return MENU_INDEX_INSERT; + return MENU_INDEX_INVALID; +} + + int +get_menu_mode_flag(void) +{ + int mode = get_menu_mode(); + + if (mode == MENU_INDEX_INVALID) + return 0; + return 1 << mode; +} + +/* + * Display the Special "PopUp" menu as a pop-up at the current mouse + * position. The "PopUpn" menu is for Normal mode, "PopUpi" for Insert mode, + * etc. + */ + void +show_popupmenu(void) +{ + vimmenu_T *menu; + int menu_mode; + char* mode; + int mode_len; + + menu_mode = get_menu_mode(); + if (menu_mode == MENU_INDEX_INVALID) + return; + mode = menu_mode_chars[menu_mode]; + mode_len = (int)strlen(mode); + + apply_autocmds(EVENT_MENUPOPUP, (char_u*)mode, NULL, FALSE, curbuf); + + FOR_ALL_MENUS(menu) + if (STRNCMP("PopUp", menu->name, 5) == 0 && STRNCMP(menu->name + 5, mode, mode_len) == 0) + break; + + // Only show a popup when it is defined and has entries + if (menu == NULL || menu->children == NULL) + return; + +# if defined(FEAT_GUI) + if (gui.in_use) + { + // Update the menus now, in case the MenuPopup autocommand did + // anything. + gui_update_menus(0); + gui_mch_show_popupmenu(menu); + } +# endif +# if defined(FEAT_GUI) && defined(FEAT_TERM_POPUP_MENU) + else +# endif +# if defined(FEAT_TERM_POPUP_MENU) + pum_show_popupmenu(menu); +# endif +} +#endif + +#if defined(FEAT_GUI) || defined(PROTO) + +/* + * Check that a pointer appears in the menu tree. Used to protect from using + * a menu that was deleted after it was selected but before the event was + * handled. + * Return OK or FAIL. Used recursively. + */ + int +check_menu_pointer(vimmenu_T *root, vimmenu_T *menu_to_check) +{ + vimmenu_T *p; + + for (p = root; p != NULL; p = p->next) + if (p == menu_to_check + || (p->children != NULL + && check_menu_pointer(p->children, menu_to_check) == OK)) + return OK; + return FAIL; +} + +/* + * After we have started the GUI, then we can create any menus that have been + * defined. This is done once here. add_menu_path() may have already been + * called to define these menus, and may be called again. This function calls + * itself recursively. Should be called at the top level with: + * gui_create_initial_menus(root_menu); + */ + void +gui_create_initial_menus(vimmenu_T *menu) +{ + int idx = 0; + + while (menu != NULL) + { + // Don't add a menu when only a tip was defined. + if (menu->modes & MENU_ALL_MODES) + { + if (menu->children != NULL) + { + gui_mch_add_menu(menu, idx); + gui_create_initial_menus(menu->children); + } + else + gui_mch_add_menu_item(menu, idx); + } + menu = menu->next; + ++idx; + } +} + +/* + * Used recursively by gui_update_menus (see below) + */ + static void +gui_update_menus_recurse(vimmenu_T *menu, int mode) +{ + int grey; + + while (menu) + { + if ((menu->modes & menu->enabled & mode) +# if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF) + || menu_is_tearoff(menu->dname) +# endif + ) + grey = FALSE; + else + grey = TRUE; + + // Never hide a toplevel menu, it may make the menubar resize or + // disappear. Same problem for ToolBar items. + if (vim_strchr(p_go, GO_GREY) != NULL || menu->parent == NULL +# ifdef FEAT_TOOLBAR + || menu_is_toolbar(menu->parent->name) +# endif + ) + gui_mch_menu_grey(menu, grey); + else + gui_mch_menu_hidden(menu, grey); + gui_update_menus_recurse(menu->children, mode); + menu = menu->next; + } +} + +/* + * Make sure only the valid menu items appear for this mode. If + * force_menu_update is not TRUE, then we only do this if the mode has changed + * since last time. If "modes" is not 0, then we use these modes instead. + */ + void +gui_update_menus(int modes) +{ + static int prev_mode = -1; + int mode = 0; + + if (modes != 0x0) + mode = modes; + else + mode = get_menu_mode_flag(); + + if (force_menu_update || mode != prev_mode) + { + gui_update_menus_recurse(root_menu, mode); + gui_mch_draw_menubar(); + prev_mode = mode; + force_menu_update = FALSE; + } +} + +# if defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_MOTIF) \ + || defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON) || defined(PROTO) +/* + * Check if a key is used as a mnemonic for a toplevel menu. + * Case of the key is ignored. + */ + int +gui_is_menu_shortcut(int key) +{ + vimmenu_T *menu; + + if (key < 256) + key = TOLOWER_LOC(key); + FOR_ALL_MENUS(menu) + if (menu->mnemonic == key + || (menu->mnemonic < 256 && TOLOWER_LOC(menu->mnemonic) == key)) + return TRUE; + return FALSE; +} +# endif +#endif // FEAT_GUI + +#if (defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)) || defined(PROTO) + +/* + * Deal with tearoff items that are added like a menu item. + * Currently only for Win32 GUI. Others may follow later. + */ + + void +gui_mch_toggle_tearoffs(int enable) +{ + int pri_tab[MENUDEPTH + 1]; + int i; + + if (enable) + { + for (i = 0; i < MENUDEPTH; ++i) + pri_tab[i] = 500; + pri_tab[MENUDEPTH] = -1; + gui_create_tearoffs_recurse(root_menu, (char_u *)"", pri_tab, 0); + } + else + gui_destroy_tearoffs_recurse(root_menu); + s_tearoffs = enable; +} + +/* + * Recursively add tearoff items + */ + static void +gui_create_tearoffs_recurse( + vimmenu_T *menu, + const char_u *pname, + int *pri_tab, + int pri_idx) +{ + char_u *newpname = NULL; + int len; + char_u *s; + char_u *d; + + if (pri_tab[pri_idx + 1] != -1) + ++pri_idx; + while (menu != NULL) + { + if (menu->children != NULL && menu_is_menubar(menu->name)) + { + // Add the menu name to the menu path. Insert a backslash before + // dots (it's used to separate menu names). + len = (int)STRLEN(pname) + (int)STRLEN(menu->name); + for (s = menu->name; *s; ++s) + if (*s == '.' || *s == '\\') + ++len; + newpname = alloc(len + TEAR_LEN + 2); + if (newpname != NULL) + { + STRCPY(newpname, pname); + d = newpname + STRLEN(newpname); + for (s = menu->name; *s; ++s) + { + if (*s == '.' || *s == '\\') + *d++ = '\\'; + *d++ = *s; + } + *d = NUL; + + // check if tearoff already exists + if (STRCMP(menu->children->name, TEAR_STRING) != 0) + { + gui_add_tearoff(newpname, pri_tab, pri_idx - 1); + *d = NUL; // remove TEAR_STRING + } + + STRCAT(newpname, "."); + gui_create_tearoffs_recurse(menu->children, newpname, + pri_tab, pri_idx); + vim_free(newpname); + } + } + menu = menu->next; + } +} + +/* + * Add tear-off menu item for a submenu. + * "tearpath" is the menu path, and must have room to add TEAR_STRING. + */ + static void +gui_add_tearoff(char_u *tearpath, int *pri_tab, int pri_idx) +{ + char_u *tbuf; + int t; + vimmenu_T menuarg; + + tbuf = alloc(5 + (unsigned int)STRLEN(tearpath)); + if (tbuf == NULL) + return; + + tbuf[0] = K_SPECIAL; + tbuf[1] = K_SECOND(K_TEAROFF); + tbuf[2] = K_THIRD(K_TEAROFF); + STRCPY(tbuf + 3, tearpath); + STRCAT(tbuf + 3, "\r"); + + STRCAT(tearpath, "."); + STRCAT(tearpath, TEAR_STRING); + + // Priority of tear-off is always 1 + t = pri_tab[pri_idx + 1]; + pri_tab[pri_idx + 1] = 1; + +#ifdef FEAT_TOOLBAR + menuarg.iconfile = NULL; + menuarg.iconidx = -1; + menuarg.icon_builtin = FALSE; +#endif + menuarg.noremap[0] = REMAP_NONE; + menuarg.silent[0] = TRUE; + + menuarg.modes = MENU_ALL_MODES; + add_menu_path(tearpath, &menuarg, pri_tab, tbuf, FALSE); + + menuarg.modes = MENU_TIP_MODE; + add_menu_path(tearpath, &menuarg, pri_tab, + (char_u *)_("Tear off this menu"), FALSE); + + pri_tab[pri_idx + 1] = t; + vim_free(tbuf); +} + +/* + * Recursively destroy tearoff items + */ + static void +gui_destroy_tearoffs_recurse(vimmenu_T *menu) +{ + while (menu) + { + if (menu->children) + { + // check if tearoff exists + if (STRCMP(menu->children->name, TEAR_STRING) == 0) + { + // Disconnect the item and free the memory + free_menu(&menu->children); + } + if (menu->children != NULL) // if not the last one + gui_destroy_tearoffs_recurse(menu->children); + } + menu = menu->next; + } +} + +#endif // FEAT_GUI_MSWIN && FEAT_TEAROFF + +/* + * Execute "menu". Use by ":emenu" and the window toolbar. + * "eap" is NULL for the window toolbar. + * "mode_idx" specifies a MENU_INDEX_ value, use MENU_INDEX_INVALID to depend + * on the current state. + */ + void +execute_menu(exarg_T *eap, vimmenu_T *menu, int mode_idx) +{ + int idx = mode_idx; + + if (idx < 0) + { + // Use the Insert mode entry when returning to Insert mode. + if (restart_edit && current_sctx.sc_sid == 0) + { + idx = MENU_INDEX_INSERT; + } +#ifdef FEAT_TERMINAL + else if (term_use_loop()) + { + idx = MENU_INDEX_TERMINAL; + } +#endif + else if (VIsual_active) + { + idx = MENU_INDEX_VISUAL; + } + else if (eap != NULL && eap->addr_count) + { + pos_T tpos; + + idx = MENU_INDEX_VISUAL; + + // GEDDES: This is not perfect - but it is a + // quick way of detecting whether we are doing this from a + // selection - see if the range matches up with the visual + // select start and end. + if ((curbuf->b_visual.vi_start.lnum == eap->line1) + && (curbuf->b_visual.vi_end.lnum) == eap->line2) + { + // Set it up for visual mode - equivalent to gv. + VIsual_mode = curbuf->b_visual.vi_mode; + tpos = curbuf->b_visual.vi_end; + curwin->w_cursor = curbuf->b_visual.vi_start; + curwin->w_curswant = curbuf->b_visual.vi_curswant; + } + else + { + // Set it up for line-wise visual mode + VIsual_mode = 'V'; + curwin->w_cursor.lnum = eap->line1; + curwin->w_cursor.col = 1; + tpos.lnum = eap->line2; + tpos.col = MAXCOL; + tpos.coladd = 0; + } + + // Activate visual mode + VIsual_active = TRUE; + VIsual_reselect = TRUE; + check_cursor(); + VIsual = curwin->w_cursor; + curwin->w_cursor = tpos; + + check_cursor(); + + // Adjust the cursor to make sure it is in the correct pos + // for exclusive mode + if (*p_sel == 'e' && gchar_cursor() != NUL) + ++curwin->w_cursor.col; + } + } + + // For the WinBar menu always use the Normal mode menu. + if (idx == MENU_INDEX_INVALID || eap == NULL) + idx = MENU_INDEX_NORMAL; + + if (menu->strings[idx] != NULL && (menu->modes & (1 << idx))) + { + // When executing a script or function execute the commands right now. + // Also for the window toolbar. + // Otherwise put them in the typeahead buffer. + if (eap == NULL || current_sctx.sc_sid != 0) + { + save_state_T save_state; + + ++ex_normal_busy; + if (save_current_state(&save_state)) + exec_normal_cmd(menu->strings[idx], menu->noremap[idx], + menu->silent[idx]); + restore_current_state(&save_state); + --ex_normal_busy; + } + else + ins_typebuf(menu->strings[idx], menu->noremap[idx], 0, + TRUE, menu->silent[idx]); + } + else if (eap != NULL) + { + char_u *mode; + + switch (idx) + { + case MENU_INDEX_VISUAL: + mode = (char_u *)"Visual"; + break; + case MENU_INDEX_SELECT: + mode = (char_u *)"Select"; + break; + case MENU_INDEX_OP_PENDING: + mode = (char_u *)"Op-pending"; + break; + case MENU_INDEX_TERMINAL: + mode = (char_u *)"Terminal"; + break; + case MENU_INDEX_INSERT: + mode = (char_u *)"Insert"; + break; + case MENU_INDEX_CMDLINE: + mode = (char_u *)"Cmdline"; + break; + // case MENU_INDEX_TIP: cannot happen + default: + mode = (char_u *)"Normal"; + } + semsg(_(e_menu_not_defined_for_str_mode), mode); + } +} + +/* + * Lookup a menu by the descriptor name e.g. "File.New" + * Returns NULL if the menu is not found + */ + static vimmenu_T * +menu_getbyname(char_u *name_arg) +{ + char_u *name; + char_u *saved_name; + vimmenu_T *menu; + char_u *p; + int gave_emsg = FALSE; + + saved_name = vim_strsave(name_arg); + if (saved_name == NULL) + return NULL; + + menu = *get_root_menu(saved_name); + name = saved_name; + while (*name) + { + // Find in the menu hierarchy + p = menu_name_skip(name); + + while (menu != NULL) + { + if (menu_name_equal(name, menu)) + { + if (*p == NUL && menu->children != NULL) + { + emsg(_(e_menu_path_must_lead_to_menu_item)); + gave_emsg = TRUE; + menu = NULL; + } + else if (*p != NUL && menu->children == NULL) + { + emsg(_(e_part_of_menu_item_path_is_not_sub_menu)); + menu = NULL; + } + break; + } + menu = menu->next; + } + if (menu == NULL || *p == NUL) + break; + menu = menu->children; + name = p; + } + vim_free(saved_name); + if (menu == NULL) + { + if (!gave_emsg) + semsg(_(e_menu_not_found_str), name_arg); + return NULL; + } + + return menu; +} + +/* + * Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy and + * execute it. + */ + void +ex_emenu(exarg_T *eap) +{ + vimmenu_T *menu; + char_u *arg = eap->arg; + int mode_idx = MENU_INDEX_INVALID; + + if (arg[0] && VIM_ISWHITE(arg[1])) + { + switch (arg[0]) + { + case 'n': mode_idx = MENU_INDEX_NORMAL; break; + case 'v': mode_idx = MENU_INDEX_VISUAL; break; + case 's': mode_idx = MENU_INDEX_SELECT; break; + case 'o': mode_idx = MENU_INDEX_OP_PENDING; break; + case 't': mode_idx = MENU_INDEX_TERMINAL; break; + case 'i': mode_idx = MENU_INDEX_INSERT; break; + case 'c': mode_idx = MENU_INDEX_CMDLINE; break; + default: semsg(_(e_invalid_argument_str), arg); + return; + } + arg = skipwhite(arg + 2); + } + + menu = menu_getbyname(arg); + if (menu == NULL) + return; + + // Found the menu, so execute. + execute_menu(eap, menu, mode_idx); +} + +/* + * Handle a click in the window toolbar of "wp" at column "col". + */ + void +winbar_click(win_T *wp, int col) +{ + int idx; + + if (wp->w_winbar_items == NULL) + return; + for (idx = 0; wp->w_winbar_items[idx].wb_menu != NULL; ++idx) + { + winbar_item_T *item = &wp->w_winbar_items[idx]; + + if (col >= item->wb_startcol && col <= item->wb_endcol) + { + win_T *save_curwin = NULL; + pos_T save_visual = VIsual; + int save_visual_active = VIsual_active; + int save_visual_select = VIsual_select; + int save_visual_reselect = VIsual_reselect; + int save_visual_mode = VIsual_mode; + + if (wp != curwin) + { + // Clicking in the window toolbar of a not-current window. + // Make that window the current one and save Visual mode. + save_curwin = curwin; + VIsual_active = FALSE; + curwin = wp; + curbuf = curwin->w_buffer; + check_cursor(); + } + + // Note: the command might close the current window. + execute_menu(NULL, item->wb_menu, -1); + + if (save_curwin != NULL && win_valid(save_curwin)) + { + curwin = save_curwin; + curbuf = curwin->w_buffer; + VIsual = save_visual; + VIsual_active = save_visual_active; + VIsual_select = save_visual_select; + VIsual_reselect = save_visual_reselect; + VIsual_mode = save_visual_mode; + } + if (!win_valid(wp)) + break; + } + } +} + +#if defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_GTK) \ + || defined(FEAT_TERM_POPUP_MENU) || defined(FEAT_GUI_HAIKU) \ + || defined(FEAT_BEVAL_TIP) || defined(PROTO) +/* + * Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy. + */ + vimmenu_T * +gui_find_menu(char_u *path_name) +{ + vimmenu_T *menu = NULL; + char_u *name; + char_u *saved_name; + char_u *p; + + menu = *get_root_menu(path_name); + + saved_name = vim_strsave(path_name); + if (saved_name == NULL) + return NULL; + + name = saved_name; + while (*name) + { + // find the end of one dot-separated name and put a NUL at the dot + p = menu_name_skip(name); + + while (menu != NULL) + { + if (menu_name_equal(name, menu)) + { + if (menu->children == NULL) + { + // found a menu item instead of a sub-menu + if (*p == NUL) + emsg(_(e_menu_path_must_lead_to_sub_menu)); + else + emsg(_(e_part_of_menu_item_path_is_not_sub_menu)); + menu = NULL; + goto theend; + } + if (*p == NUL) // found a full match + goto theend; + break; + } + menu = menu->next; + } + if (menu == NULL) // didn't find it + break; + + // Found a match, search the sub-menu. + menu = menu->children; + name = p; + } + + if (menu == NULL) + emsg(_(e_menu_not_found_check_menu_names)); +theend: + vim_free(saved_name); + return menu; +} +#endif + +#ifdef FEAT_MULTI_LANG +/* + * Translation of menu names. Just a simple lookup table. + */ + +typedef struct +{ + char_u *from; // English name + char_u *from_noamp; // same, without '&' + char_u *to; // translated name +} menutrans_T; + +static garray_T menutrans_ga = {0, 0, 0, 0, NULL}; +#endif + +/* + * ":menutrans". + * This function is also defined without the +multi_lang feature, in which + * case the commands are ignored. + */ + void +ex_menutranslate(exarg_T *eap UNUSED) +{ +#ifdef FEAT_MULTI_LANG + char_u *arg = eap->arg; + menutrans_T *tp; + int i; + char_u *from, *from_noamp, *to; + + if (menutrans_ga.ga_itemsize == 0) + ga_init2(&menutrans_ga, sizeof(menutrans_T), 5); + + /* + * ":menutrans clear": clear all translations. + */ + if (STRNCMP(arg, "clear", 5) == 0 && ends_excmd2(arg, skipwhite(arg + 5))) + { + tp = (menutrans_T *)menutrans_ga.ga_data; + for (i = 0; i < menutrans_ga.ga_len; ++i) + { + vim_free(tp[i].from); + vim_free(tp[i].from_noamp); + vim_free(tp[i].to); + } + ga_clear(&menutrans_ga); +# ifdef FEAT_EVAL + // Delete all "menutrans_" global variables. + del_menutrans_vars(); +# endif + } + else + { + // ":menutrans from to": add translation + from = arg; + arg = menu_skip_part(arg); + to = skipwhite(arg); + *arg = NUL; + arg = menu_skip_part(to); + if (arg == to || ends_excmd2(eap->arg, from) + || ends_excmd2(eap->arg, to) + || !ends_excmd2(eap->arg, skipwhite(arg))) + emsg(_(e_invalid_argument)); + else + { + if (ga_grow(&menutrans_ga, 1) == OK) + { + tp = (menutrans_T *)menutrans_ga.ga_data; + from = vim_strsave(from); + if (from != NULL) + { + from_noamp = menu_text(from, NULL, NULL); + to = vim_strnsave(to, arg - to); + if (from_noamp != NULL && to != NULL) + { + menu_translate_tab_and_shift(from); + menu_translate_tab_and_shift(to); + menu_unescape_name(from); + menu_unescape_name(to); + tp[menutrans_ga.ga_len].from = from; + tp[menutrans_ga.ga_len].from_noamp = from_noamp; + tp[menutrans_ga.ga_len].to = to; + ++menutrans_ga.ga_len; + } + else + { + vim_free(from); + vim_free(from_noamp); + vim_free(to); + } + } + } + } + } +#endif +} + +#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR) +/* + * Find the character just after one part of a menu name. + */ + static char_u * +menu_skip_part(char_u *p) +{ + while (*p != NUL && *p != '.' && !VIM_ISWHITE(*p)) + { + if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL) + ++p; + ++p; + } + return p; +} +#endif + +#ifdef FEAT_MULTI_LANG +/* + * Lookup part of a menu name in the translations. + * Return a pointer to the translation or NULL if not found. + */ + static char_u * +menutrans_lookup(char_u *name, int len) +{ + menutrans_T *tp = (menutrans_T *)menutrans_ga.ga_data; + int i; + char_u *dname; + + for (i = 0; i < menutrans_ga.ga_len; ++i) + if (STRNICMP(name, tp[i].from, len) == 0 && tp[i].from[len] == NUL) + return tp[i].to; + + // Now try again while ignoring '&' characters. + i = name[len]; + name[len] = NUL; + dname = menu_text(name, NULL, NULL); + name[len] = i; + if (dname == NULL) + return NULL; + + for (i = 0; i < menutrans_ga.ga_len; ++i) + if (STRICMP(dname, tp[i].from_noamp) == 0) + { + vim_free(dname); + return tp[i].to; + } + vim_free(dname); + + return NULL; +} + +/* + * Unescape the name in the translate dictionary table. + */ + static void +menu_unescape_name(char_u *name) +{ + char_u *p; + + for (p = name; *p && *p != '.'; MB_PTR_ADV(p)) + if (*p == '\\') + STRMOVE(p, p + 1); +} +#endif // FEAT_MULTI_LANG + +/* + * Isolate the menu name. + * Skip the menu name, and translate <Tab> into a real TAB. + */ + static char_u * +menu_translate_tab_and_shift(char_u *arg_start) +{ + char_u *arg = arg_start; + + while (*arg && !VIM_ISWHITE(*arg)) + { + if ((*arg == '\\' || *arg == Ctrl_V) && arg[1] != NUL) + arg++; + else if (STRNICMP(arg, "<TAB>", 5) == 0) + { + *arg = TAB; + STRMOVE(arg + 1, arg + 5); + } + arg++; + } + if (*arg != NUL) + *arg++ = NUL; + arg = skipwhite(arg); + + return arg; +} + +/* + * Get the information about a menu item in mode 'which' + */ + static int +menuitem_getinfo(char_u *menu_name, vimmenu_T *menu, int modes, dict_T *dict) +{ + int status; + list_T *l; + + if (*menu_name == NUL) + { + // Return all the top-level menus + vimmenu_T *topmenu; + + l = list_alloc(); + if (l == NULL) + return FAIL; + + dict_add_list(dict, "submenus", l); + // get all the children. Skip PopUp[nvoci]. + for (topmenu = menu; topmenu != NULL; topmenu = topmenu->next) + if (!menu_is_hidden(topmenu->dname)) + list_append_string(l, topmenu->dname, -1); + return OK; + } + + if (menu_is_tearoff(menu->dname)) // skip tearoff menu item + return OK; + + status = dict_add_string(dict, "name", menu->name); + if (status == OK) + status = dict_add_string(dict, "display", menu->dname); + if (status == OK && menu->actext != NULL) + status = dict_add_string(dict, "accel", menu->actext); + if (status == OK) + status = dict_add_number(dict, "priority", menu->priority); + if (status == OK) + status = dict_add_string(dict, "modes", + get_menu_mode_str(menu->modes)); +#ifdef FEAT_TOOLBAR + if (status == OK && menu->iconfile != NULL) + status = dict_add_string(dict, "icon", menu->iconfile); + if (status == OK && menu->iconidx >= 0) + status = dict_add_number(dict, "iconidx", menu->iconidx); +#endif + if (status == OK) + { + char_u buf[NUMBUFLEN]; + + if (has_mbyte) + buf[utf_char2bytes(menu->mnemonic, buf)] = NUL; + else + { + buf[0] = (char_u)menu->mnemonic; + buf[1] = NUL; + } + status = dict_add_string(dict, "shortcut", buf); + } + if (status == OK && menu->children == NULL) + { + int bit; + + // Get the first mode in which the menu is available + for (bit = 0; bit < MENU_MODES && !((1 << bit) & modes); bit++) + ; + if (bit < MENU_MODES) // just in case, avoid Coverity warning + { + if (menu->strings[bit] != NULL) + { + char_u *tofree = NULL; + + status = dict_add_string(dict, "rhs", + *menu->strings[bit] == NUL + ? (char_u *)"<Nop>" + : (tofree = str2special_save( + menu->strings[bit], FALSE, FALSE))); + vim_free(tofree); + } + if (status == OK) + status = dict_add_bool(dict, "noremenu", + menu->noremap[bit] == REMAP_NONE); + if (status == OK) + status = dict_add_bool(dict, "script", + menu->noremap[bit] == REMAP_SCRIPT); + if (status == OK) + status = dict_add_bool(dict, "silent", menu->silent[bit]); + if (status == OK) + status = dict_add_bool(dict, "enabled", + ((menu->enabled & (1 << bit)) != 0)); + } + } + + // If there are submenus, add all the submenu display names + if (status == OK && menu->children != NULL) + { + vimmenu_T *child; + + l = list_alloc(); + if (l == NULL) + return FAIL; + + dict_add_list(dict, "submenus", l); + child = menu->children; + while (child) + { + if (!menu_is_tearoff(child->dname)) // skip tearoff menu + list_append_string(l, child->dname, -1); + child = child->next; + } + } + + return status; +} + +/* + * "menu_info()" function + * Return information about a menu (including all the child menus) + */ + void +f_menu_info(typval_T *argvars, typval_T *rettv) +{ + char_u *menu_name; + char_u *which; + int modes; + char_u *saved_name; + char_u *name; + vimmenu_T *menu; + dict_T *retdict; + + if (rettv_dict_alloc(rettv) == FAIL) + return; + retdict = rettv->vval.v_dict; + + if (in_vim9script() + && (check_for_string_arg(argvars, 0) == FAIL + || check_for_opt_string_arg(argvars, 1) == FAIL)) + return; + + menu_name = tv_get_string_chk(&argvars[0]); + if (menu_name == NULL) + return; + + // menu mode + if (argvars[1].v_type != VAR_UNKNOWN) + which = tv_get_string_chk(&argvars[1]); + else + which = (char_u *)""; // Default is modes for "menu" + if (which == NULL) + return; + + modes = get_menu_cmd_modes(which, *which == '!', NULL, NULL); + + // Locate the specified menu or menu item + menu = *get_root_menu(menu_name); + saved_name = vim_strsave(menu_name); + if (saved_name == NULL) + return; + if (*saved_name != NUL) + { + char_u *p; + + name = saved_name; + while (*name) + { + // Find in the menu hierarchy + p = menu_name_skip(name); + while (menu != NULL) + { + if (menu_name_equal(name, menu)) + break; + menu = menu->next; + } + if (menu == NULL || *p == NUL) + break; + menu = menu->children; + name = p; + } + } + vim_free(saved_name); + + if (menu == NULL) // specified menu not found + return; + + if (menu->modes & modes) + menuitem_getinfo(menu_name, menu, modes, retdict); +} + +#endif // FEAT_MENU |