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-rw-r--r--src/menu.c3034
1 files changed, 3034 insertions, 0 deletions
diff --git a/src/menu.c b/src/menu.c
new file mode 100644
index 0000000..e4008ba
--- /dev/null
+++ b/src/menu.c
@@ -0,0 +1,3034 @@
+/* vi:set ts=8 sts=4 sw=4 noet:
+ *
+ * VIM - Vi IMproved by Bram Moolenaar
+ * GUI/Motif support by Robert Webb
+ *
+ * Do ":help uganda" in Vim to read copying and usage conditions.
+ * Do ":help credits" in Vim to see a list of people who contributed.
+ * See README.txt for an overview of the Vim source code.
+ */
+
+/*
+ * Code for menus. Used for the GUI and 'wildmenu'.
+ */
+
+#include "vim.h"
+
+#if defined(FEAT_MENU) || defined(PROTO)
+
+#define MENUDEPTH 10 // maximum depth of menus
+
+#ifdef FEAT_GUI_MSWIN
+static int add_menu_path(char_u *, vimmenu_T *, int *, char_u *, int);
+#else
+static int add_menu_path(char_u *, vimmenu_T *, int *, char_u *);
+#endif
+static int menu_nable_recurse(vimmenu_T *menu, char_u *name, int modes, int enable);
+static int remove_menu(vimmenu_T **, char_u *, int, int silent);
+static void free_menu(vimmenu_T **menup);
+static void free_menu_string(vimmenu_T *, int);
+static int show_menus(char_u *, int);
+static void show_menus_recursive(vimmenu_T *, int, int);
+static char_u *menu_name_skip(char_u *name);
+static int menu_name_equal(char_u *name, vimmenu_T *menu);
+static int menu_namecmp(char_u *name, char_u *mname);
+static int get_menu_cmd_modes(char_u *, int, int *, int *);
+static char_u *popup_mode_name(char_u *name, int idx);
+static char_u *menu_text(char_u *text, int *mnemonic, char_u **actext);
+
+#if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)
+static void gui_create_tearoffs_recurse(vimmenu_T *menu, const char_u *pname, int *pri_tab, int pri_idx);
+static void gui_add_tearoff(char_u *tearpath, int *pri_tab, int pri_idx);
+static void gui_destroy_tearoffs_recurse(vimmenu_T *menu);
+static int s_tearoffs = FALSE;
+#endif
+
+static int menu_is_hidden(char_u *name);
+static int menu_is_tearoff(char_u *name);
+
+// When non-zero no menu must be added or cleared. Prevents the list of menus
+// changing while listing them.
+static int menus_locked = 0;
+
+#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR)
+static char_u *menu_skip_part(char_u *p);
+#endif
+#ifdef FEAT_MULTI_LANG
+static char_u *menutrans_lookup(char_u *name, int len);
+static void menu_unescape_name(char_u *p);
+#endif
+
+static char_u *menu_translate_tab_and_shift(char_u *arg_start);
+
+// The character for each menu mode
+static char *menu_mode_chars[] = {"n", "v", "s", "o", "i", "c", "tl", "t"};
+
+#ifdef FEAT_TOOLBAR
+static const char *toolbar_names[] =
+{
+ /* 0 */ "New", "Open", "Save", "Undo", "Redo",
+ /* 5 */ "Cut", "Copy", "Paste", "Print", "Help",
+ /* 10 */ "Find", "SaveAll", "SaveSesn", "NewSesn", "LoadSesn",
+ /* 15 */ "RunScript", "Replace", "WinClose", "WinMax", "WinMin",
+ /* 20 */ "WinSplit", "Shell", "FindPrev", "FindNext", "FindHelp",
+ /* 25 */ "Make", "TagJump", "RunCtags", "WinVSplit", "WinMaxWidth",
+ /* 30 */ "WinMinWidth", "Exit"
+};
+# define TOOLBAR_NAME_COUNT ARRAY_LENGTH(toolbar_names)
+#endif
+
+/*
+ * Return TRUE if "name" is a window toolbar menu name.
+ */
+ static int
+menu_is_winbar(char_u *name)
+{
+ return (STRNCMP(name, "WinBar", 6) == 0);
+}
+
+ int
+winbar_height(win_T *wp)
+{
+ if (wp->w_winbar != NULL && wp->w_winbar->children != NULL)
+ return 1;
+ return 0;
+}
+
+ static vimmenu_T **
+get_root_menu(char_u *name)
+{
+ if (menu_is_winbar(name))
+ return &curwin->w_winbar;
+ return &root_menu;
+}
+
+/*
+ * If "menus_locked" is set then give an error and return TRUE.
+ * Otherwise return FALSE.
+ */
+ static int
+is_menus_locked(void)
+{
+ if (menus_locked > 0)
+ {
+ emsg(_(e_cannot_change_menus_while_listing));
+ return TRUE;
+ }
+ return FALSE;
+}
+
+/*
+ * Do the :menu command and relatives.
+ */
+ void
+ex_menu(
+ exarg_T *eap) // Ex command arguments
+{
+ char_u *menu_path;
+ int modes;
+ char_u *map_to;
+ int noremap;
+ int silent = FALSE;
+ int special = FALSE;
+ int unmenu;
+ char_u *map_buf;
+ char_u *arg;
+ char_u *p;
+ int i;
+#if defined(FEAT_GUI) && !defined(FEAT_GUI_GTK)
+ int old_menu_height;
+# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN)
+ int old_toolbar_height;
+# endif
+#endif
+ int pri_tab[MENUDEPTH + 1];
+ int enable = MAYBE; // TRUE for "menu enable", FALSE for "menu
+ // disable
+#ifdef FEAT_TOOLBAR
+ char_u *icon = NULL;
+#endif
+ vimmenu_T menuarg;
+ vimmenu_T **root_menu_ptr;
+
+ modes = get_menu_cmd_modes(eap->cmd, eap->forceit, &noremap, &unmenu);
+ arg = eap->arg;
+
+ for (;;)
+ {
+ if (STRNCMP(arg, "<script>", 8) == 0)
+ {
+ noremap = REMAP_SCRIPT;
+ arg = skipwhite(arg + 8);
+ continue;
+ }
+ if (STRNCMP(arg, "<silent>", 8) == 0)
+ {
+ silent = TRUE;
+ arg = skipwhite(arg + 8);
+ continue;
+ }
+ if (STRNCMP(arg, "<special>", 9) == 0)
+ {
+ special = TRUE;
+ arg = skipwhite(arg + 9);
+ continue;
+ }
+ break;
+ }
+
+
+ // Locate an optional "icon=filename" argument.
+ if (STRNCMP(arg, "icon=", 5) == 0)
+ {
+ arg += 5;
+#ifdef FEAT_TOOLBAR
+ icon = arg;
+#endif
+ while (*arg != NUL && *arg != ' ')
+ {
+ if (*arg == '\\')
+ STRMOVE(arg, arg + 1);
+ MB_PTR_ADV(arg);
+ }
+ if (*arg != NUL)
+ {
+ *arg++ = NUL;
+ arg = skipwhite(arg);
+ }
+ }
+
+ /*
+ * Fill in the priority table.
+ */
+ for (p = arg; *p; ++p)
+ if (!VIM_ISDIGIT(*p) && *p != '.')
+ break;
+ if (VIM_ISWHITE(*p))
+ {
+ for (i = 0; i < MENUDEPTH && !VIM_ISWHITE(*arg); ++i)
+ {
+ pri_tab[i] = getdigits(&arg);
+ if (pri_tab[i] == 0)
+ pri_tab[i] = 500;
+ if (*arg == '.')
+ ++arg;
+ }
+ arg = skipwhite(arg);
+ }
+ else if (eap->addr_count && eap->line2 != 0)
+ {
+ pri_tab[0] = eap->line2;
+ i = 1;
+ }
+ else
+ i = 0;
+ while (i < MENUDEPTH)
+ pri_tab[i++] = 500;
+ pri_tab[MENUDEPTH] = -1; // mark end of the table
+
+ /*
+ * Check for "disable" or "enable" argument.
+ */
+ if (STRNCMP(arg, "enable", 6) == 0 && VIM_ISWHITE(arg[6]))
+ {
+ enable = TRUE;
+ arg = skipwhite(arg + 6);
+ }
+ else if (STRNCMP(arg, "disable", 7) == 0 && VIM_ISWHITE(arg[7]))
+ {
+ enable = FALSE;
+ arg = skipwhite(arg + 7);
+ }
+
+ /*
+ * If there is no argument, display all menus.
+ */
+ if (*arg == NUL)
+ {
+ show_menus(arg, modes);
+ return;
+ }
+
+#ifdef FEAT_TOOLBAR
+ /*
+ * Need to get the toolbar icon index before doing the translation.
+ */
+ menuarg.iconidx = -1;
+ menuarg.icon_builtin = FALSE;
+ if (menu_is_toolbar(arg))
+ {
+ menu_path = menu_skip_part(arg);
+ if (*menu_path == '.')
+ {
+ p = menu_skip_part(++menu_path);
+ if (STRNCMP(menu_path, "BuiltIn", 7) == 0)
+ {
+ if (skipdigits(menu_path + 7) == p)
+ {
+ menuarg.iconidx = atoi((char *)menu_path + 7);
+ if (menuarg.iconidx >= (int)TOOLBAR_NAME_COUNT)
+ menuarg.iconidx = -1;
+ else
+ menuarg.icon_builtin = TRUE;
+ }
+ }
+ else
+ {
+ for (i = 0; i < (int)TOOLBAR_NAME_COUNT; ++i)
+ if (STRNCMP(toolbar_names[i], menu_path, p - menu_path)
+ == 0)
+ {
+ menuarg.iconidx = i;
+ break;
+ }
+ }
+ }
+ }
+#endif
+
+ menu_path = arg;
+ if (*menu_path == '.')
+ {
+ semsg(_(e_invalid_argument_str), menu_path);
+ goto theend;
+ }
+
+ map_to = menu_translate_tab_and_shift(arg);
+
+ /*
+ * If there is only a menu name, display menus with that name.
+ */
+ if (*map_to == NUL && !unmenu && enable == MAYBE)
+ {
+ show_menus(menu_path, modes);
+ goto theend;
+ }
+ else if (*map_to != NUL && (unmenu || enable != MAYBE))
+ {
+ semsg(_(e_trailing_characters_str), map_to);
+ goto theend;
+ }
+#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON))
+ old_menu_height = gui.menu_height;
+# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN)
+ old_toolbar_height = gui.toolbar_height;
+# endif
+#endif
+
+ root_menu_ptr = get_root_menu(menu_path);
+ if (root_menu_ptr == &curwin->w_winbar)
+ // Assume the window toolbar menu will change.
+ redraw_later(UPD_NOT_VALID);
+
+ if (enable != MAYBE)
+ {
+ /*
+ * Change sensitivity of the menu.
+ * For the PopUp menu, remove a menu for each mode separately.
+ * Careful: menu_nable_recurse() changes menu_path.
+ */
+ if (STRCMP(menu_path, "*") == 0) // meaning: do all menus
+ menu_path = (char_u *)"";
+
+ if (menu_is_popup(menu_path))
+ {
+ for (i = 0; i < MENU_INDEX_TIP; ++i)
+ if (modes & (1 << i))
+ {
+ p = popup_mode_name(menu_path, i);
+ if (p != NULL)
+ {
+ menu_nable_recurse(*root_menu_ptr, p, MENU_ALL_MODES,
+ enable);
+ vim_free(p);
+ }
+ }
+ }
+ menu_nable_recurse(*root_menu_ptr, menu_path, modes, enable);
+ }
+ else if (unmenu)
+ {
+ if (is_menus_locked())
+ goto theend;
+
+ /*
+ * Delete menu(s).
+ */
+ if (STRCMP(menu_path, "*") == 0) // meaning: remove all menus
+ menu_path = (char_u *)"";
+
+ /*
+ * For the PopUp menu, remove a menu for each mode separately.
+ */
+ if (menu_is_popup(menu_path))
+ {
+ for (i = 0; i < MENU_INDEX_TIP; ++i)
+ if (modes & (1 << i))
+ {
+ p = popup_mode_name(menu_path, i);
+ if (p != NULL)
+ {
+ remove_menu(root_menu_ptr, p, MENU_ALL_MODES, TRUE);
+ vim_free(p);
+ }
+ }
+ }
+
+ // Careful: remove_menu() changes menu_path
+ remove_menu(root_menu_ptr, menu_path, modes, FALSE);
+ }
+ else
+ {
+ if (is_menus_locked())
+ goto theend;
+
+ /*
+ * Add menu(s).
+ * Replace special key codes.
+ */
+ if (STRICMP(map_to, "<nop>") == 0) // "<Nop>" means nothing
+ {
+ map_to = (char_u *)"";
+ map_buf = NULL;
+ }
+ else if (modes & MENU_TIP_MODE)
+ map_buf = NULL; // Menu tips are plain text.
+ else
+ map_to = replace_termcodes(map_to, &map_buf, 0,
+ REPTERM_DO_LT | (special ? REPTERM_SPECIAL : 0), NULL);
+ menuarg.modes = modes;
+#ifdef FEAT_TOOLBAR
+ menuarg.iconfile = icon;
+#endif
+ menuarg.noremap[0] = noremap;
+ menuarg.silent[0] = silent;
+ add_menu_path(menu_path, &menuarg, pri_tab, map_to
+#ifdef FEAT_GUI_MSWIN
+ , TRUE
+#endif
+ );
+
+ /*
+ * For the PopUp menu, add a menu for each mode separately.
+ */
+ if (menu_is_popup(menu_path))
+ {
+ for (i = 0; i < MENU_INDEX_TIP; ++i)
+ if (modes & (1 << i))
+ {
+ p = popup_mode_name(menu_path, i);
+ if (p != NULL)
+ {
+ // Include all modes, to make ":amenu" work
+ menuarg.modes = modes;
+#ifdef FEAT_TOOLBAR
+ menuarg.iconfile = NULL;
+ menuarg.iconidx = -1;
+ menuarg.icon_builtin = FALSE;
+#endif
+ add_menu_path(p, &menuarg, pri_tab, map_to
+#ifdef FEAT_GUI_MSWIN
+ , TRUE
+#endif
+ );
+ vim_free(p);
+ }
+ }
+ }
+
+ vim_free(map_buf);
+ }
+
+#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK))
+ // If the menubar height changed, resize the window
+ if (gui.in_use
+ && (gui.menu_height != old_menu_height
+# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN)
+ || gui.toolbar_height != old_toolbar_height
+# endif
+ ))
+ gui_set_shellsize(FALSE, FALSE, RESIZE_VERT);
+#endif
+ if (root_menu_ptr == &curwin->w_winbar)
+ {
+ int h = winbar_height(curwin);
+
+ if (h != curwin->w_winbar_height)
+ {
+ if (h == 0)
+ ++curwin->w_height;
+ else if (curwin->w_height > 0)
+ --curwin->w_height;
+ curwin->w_winbar_height = h;
+ }
+ curwin->w_prev_height = curwin->w_height;
+ }
+
+theend:
+ ;
+}
+
+/*
+ * Add the menu with the given name to the menu hierarchy
+ */
+ static int
+add_menu_path(
+ char_u *menu_path,
+ vimmenu_T *menuarg, // passes modes, iconfile, iconidx,
+ // icon_builtin, silent[0], noremap[0]
+ int *pri_tab,
+ char_u *call_data
+#ifdef FEAT_GUI_MSWIN
+ , int addtearoff // may add tearoff item
+#endif
+ )
+{
+ char_u *path_name;
+ int modes = menuarg->modes;
+ vimmenu_T **menup;
+ vimmenu_T *menu = NULL;
+ vimmenu_T *parent;
+ vimmenu_T **lower_pri;
+ char_u *p;
+ char_u *name;
+ char_u *dname;
+ char_u *next_name;
+ int i;
+ int c;
+ int d;
+#ifdef FEAT_GUI
+ int idx;
+ int new_idx;
+#endif
+ int pri_idx = 0;
+ int old_modes = 0;
+ int amenu;
+#ifdef FEAT_MULTI_LANG
+ char_u *en_name;
+ char_u *map_to = NULL;
+#endif
+ vimmenu_T **root_menu_ptr;
+
+ // Make a copy so we can stuff around with it, since it could be const
+ path_name = vim_strsave(menu_path);
+ if (path_name == NULL)
+ return FAIL;
+ root_menu_ptr = get_root_menu(menu_path);
+ menup = root_menu_ptr;
+ parent = NULL;
+ name = path_name;
+ while (*name)
+ {
+ // Get name of this element in the menu hierarchy, and the simplified
+ // name (without mnemonic and accelerator text).
+ next_name = menu_name_skip(name);
+#ifdef FEAT_MULTI_LANG
+ map_to = menutrans_lookup(name, (int)STRLEN(name));
+ if (map_to != NULL)
+ {
+ en_name = name;
+ name = map_to;
+ }
+ else
+ en_name = NULL;
+#endif
+ dname = menu_text(name, NULL, NULL);
+ if (dname == NULL)
+ goto erret;
+ if (*dname == NUL)
+ {
+ // Only a mnemonic or accelerator is not valid.
+ emsg(_(e_empty_menu_name));
+ goto erret;
+ }
+
+ // See if it's already there
+ lower_pri = menup;
+#ifdef FEAT_GUI
+ idx = 0;
+ new_idx = 0;
+#endif
+ menu = *menup;
+ while (menu != NULL)
+ {
+ if (menu_name_equal(name, menu) || menu_name_equal(dname, menu))
+ {
+ if (*next_name == NUL && menu->children != NULL)
+ {
+ if (!sys_menu)
+ emsg(_(e_menu_path_must_not_lead_to_sub_menu));
+ goto erret;
+ }
+ if (*next_name != NUL && menu->children == NULL
+#ifdef FEAT_GUI_MSWIN
+ && addtearoff
+#endif
+ )
+ {
+ if (!sys_menu)
+ emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
+ goto erret;
+ }
+ break;
+ }
+ menup = &menu->next;
+
+ // Count menus, to find where this one needs to be inserted.
+ // Ignore menus that are not in the menubar (PopUp and Toolbar)
+ if (parent != NULL || menu_is_menubar(menu->name))
+ {
+#ifdef FEAT_GUI
+ ++idx;
+#endif
+ if (menu->priority <= pri_tab[pri_idx])
+ {
+ lower_pri = menup;
+#ifdef FEAT_GUI
+ new_idx = idx;
+#endif
+ }
+ }
+ menu = menu->next;
+ }
+
+ if (menu == NULL)
+ {
+ if (*next_name == NUL && parent == NULL)
+ {
+ emsg(_(e_must_not_add_menu_items_directly_to_menu_bar));
+ goto erret;
+ }
+
+ if (menu_is_separator(dname) && *next_name != NUL)
+ {
+ emsg(_(e_separator_cannot_be_part_of_menu_path));
+ goto erret;
+ }
+
+ // Not already there, so let's add it
+ menu = ALLOC_CLEAR_ONE(vimmenu_T);
+ if (menu == NULL)
+ goto erret;
+
+ menu->modes = modes;
+ menu->enabled = MENU_ALL_MODES;
+ menu->name = vim_strsave(name);
+ // separate mnemonic and accelerator text from actual menu name
+ menu->dname = menu_text(name, &menu->mnemonic, &menu->actext);
+#ifdef FEAT_MULTI_LANG
+ if (en_name != NULL)
+ {
+ menu->en_name = vim_strsave(en_name);
+ menu->en_dname = menu_text(en_name, NULL, NULL);
+ }
+ else
+ {
+ menu->en_name = NULL;
+ menu->en_dname = NULL;
+ }
+#endif
+ menu->priority = pri_tab[pri_idx];
+ menu->parent = parent;
+#ifdef FEAT_GUI_MOTIF
+ menu->sensitive = TRUE; // the default
+#endif
+#ifdef FEAT_BEVAL_TIP
+ menu->tip = NULL;
+#endif
+ /*
+ * Add after menu that has lower priority.
+ */
+ menu->next = *lower_pri;
+ *lower_pri = menu;
+
+ old_modes = 0;
+
+#ifdef FEAT_TOOLBAR
+ menu->iconidx = menuarg->iconidx;
+ menu->icon_builtin = menuarg->icon_builtin;
+ if (*next_name == NUL && menuarg->iconfile != NULL)
+ menu->iconfile = vim_strsave(menuarg->iconfile);
+#endif
+#if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)
+ // the tearoff item must be present in the modes of each item.
+ if (parent != NULL && menu_is_tearoff(parent->children->dname))
+ parent->children->modes |= modes;
+#endif
+ }
+ else
+ {
+ old_modes = menu->modes;
+
+ /*
+ * If this menu option was previously only available in other
+ * modes, then make sure it's available for this one now
+ * Also enable a menu when it's created or changed.
+ */
+#ifdef FEAT_GUI_MSWIN
+ // If adding a tearbar (addtearoff == FALSE) don't update modes
+ if (addtearoff)
+#endif
+ {
+ menu->modes |= modes;
+ menu->enabled |= modes;
+ }
+ }
+
+#ifdef FEAT_GUI
+ /*
+ * Add the menu item when it's used in one of the modes, but not when
+ * only a tooltip is defined.
+ */
+ if ((old_modes & MENU_ALL_MODES) == 0
+ && (menu->modes & MENU_ALL_MODES) != 0)
+ {
+ if (gui.in_use) // Otherwise it will be added when GUI starts
+ {
+ if (*next_name == NUL)
+ {
+ // Real menu item, not sub-menu
+ gui_mch_add_menu_item(menu, new_idx);
+
+ // Want to update menus now even if mode not changed
+ force_menu_update = TRUE;
+ }
+ else
+ {
+ // Sub-menu (not at end of path yet)
+ gui_mch_add_menu(menu, new_idx);
+ }
+ }
+
+# if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)
+ // When adding a new submenu, may add a tearoff item
+ if ( addtearoff
+ && *next_name
+ && vim_strchr(p_go, GO_TEAROFF) != NULL
+ && menu_is_menubar(name)
+# ifdef VIMDLL
+ && (gui.in_use || gui.starting)
+# endif
+ )
+ {
+ char_u *tearpath;
+
+ /*
+ * The pointers next_name & path_name refer to a string with
+ * \'s and ^V's stripped out. But menu_path is a "raw"
+ * string, so we must correct for special characters.
+ */
+ tearpath = alloc(STRLEN(menu_path) + TEAR_LEN + 2);
+ if (tearpath != NULL)
+ {
+ char_u *s;
+ int idx;
+
+ STRCPY(tearpath, menu_path);
+ idx = (int)(next_name - path_name - 1);
+ for (s = tearpath; *s && s < tearpath + idx; MB_PTR_ADV(s))
+ {
+ if ((*s == '\\' || *s == Ctrl_V) && s[1])
+ {
+ ++idx;
+ ++s;
+ }
+ }
+ tearpath[idx] = NUL;
+ gui_add_tearoff(tearpath, pri_tab, pri_idx);
+ vim_free(tearpath);
+ }
+ }
+# endif
+ }
+#endif // FEAT_GUI
+
+ menup = &menu->children;
+ parent = menu;
+ name = next_name;
+ VIM_CLEAR(dname);
+ if (pri_tab[pri_idx + 1] != -1)
+ ++pri_idx;
+ }
+ vim_free(path_name);
+
+ /*
+ * Only add system menu items which have not been defined yet.
+ * First check if this was an ":amenu".
+ */
+ amenu = ((modes & (MENU_NORMAL_MODE | MENU_INSERT_MODE)) ==
+ (MENU_NORMAL_MODE | MENU_INSERT_MODE));
+ if (sys_menu)
+ modes &= ~old_modes;
+
+ if (menu != NULL && modes)
+ {
+#ifdef FEAT_GUI
+ menu->cb = gui_menu_cb;
+#endif
+ p = (call_data == NULL) ? NULL : vim_strsave(call_data);
+
+ // loop over all modes, may add more than one
+ for (i = 0; i < MENU_MODES; ++i)
+ {
+ if (modes & (1 << i))
+ {
+ // free any old menu
+ free_menu_string(menu, i);
+
+ // For "amenu", may insert an extra character.
+ // Don't do this if adding a tearbar (addtearoff == FALSE).
+ // Don't do this for "<Nop>".
+ c = 0;
+ d = 0;
+ if (amenu && call_data != NULL && *call_data != NUL
+#ifdef FEAT_GUI_MSWIN
+ && addtearoff
+#endif
+ )
+ {
+ switch (1 << i)
+ {
+ case MENU_VISUAL_MODE:
+ case MENU_SELECT_MODE:
+ case MENU_OP_PENDING_MODE:
+ case MENU_CMDLINE_MODE:
+ c = Ctrl_C;
+ break;
+ case MENU_INSERT_MODE:
+ c = Ctrl_BSL;
+ d = Ctrl_O;
+ break;
+ }
+ }
+
+ if (c != 0)
+ {
+ menu->strings[i] = alloc(STRLEN(call_data) + 5);
+ if (menu->strings[i] != NULL)
+ {
+ menu->strings[i][0] = c;
+ if (d == 0)
+ STRCPY(menu->strings[i] + 1, call_data);
+ else
+ {
+ menu->strings[i][1] = d;
+ STRCPY(menu->strings[i] + 2, call_data);
+ }
+ if (c == Ctrl_C)
+ {
+ int len = (int)STRLEN(menu->strings[i]);
+
+ // Append CTRL-\ CTRL-G to obey 'insertmode'.
+ menu->strings[i][len] = Ctrl_BSL;
+ menu->strings[i][len + 1] = Ctrl_G;
+ menu->strings[i][len + 2] = NUL;
+ }
+ }
+ }
+ else
+ menu->strings[i] = p;
+ menu->noremap[i] = menuarg->noremap[0];
+ menu->silent[i] = menuarg->silent[0];
+ }
+ }
+#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN) \
+ && (defined(FEAT_BEVAL_GUI) || defined(FEAT_GUI_GTK))
+ // Need to update the menu tip.
+ if (modes & MENU_TIP_MODE)
+ gui_mch_menu_set_tip(menu);
+#endif
+ }
+ return OK;
+
+erret:
+ vim_free(path_name);
+ vim_free(dname);
+
+ // Delete any empty submenu we added before discovering the error. Repeat
+ // for higher levels.
+ while (parent != NULL && parent->children == NULL)
+ {
+ if (parent->parent == NULL)
+ menup = root_menu_ptr;
+ else
+ menup = &parent->parent->children;
+ for ( ; *menup != NULL && *menup != parent; menup = &((*menup)->next))
+ ;
+ if (*menup == NULL) // safety check
+ break;
+ parent = parent->parent;
+ free_menu(menup);
+ }
+ return FAIL;
+}
+
+/*
+ * Set the (sub)menu with the given name to enabled or disabled.
+ * Called recursively.
+ */
+ static int
+menu_nable_recurse(
+ vimmenu_T *menu,
+ char_u *name,
+ int modes,
+ int enable)
+{
+ char_u *p;
+
+ if (menu == NULL)
+ return OK; // Got to bottom of hierarchy
+
+ // Get name of this element in the menu hierarchy
+ p = menu_name_skip(name);
+
+ // Find the menu
+ while (menu != NULL)
+ {
+ if (*name == NUL || *name == '*' || menu_name_equal(name, menu))
+ {
+ if (*p != NUL)
+ {
+ if (menu->children == NULL)
+ {
+ emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
+ return FAIL;
+ }
+ if (menu_nable_recurse(menu->children, p, modes, enable)
+ == FAIL)
+ return FAIL;
+ }
+ else
+ if (enable)
+ menu->enabled |= modes;
+ else
+ menu->enabled &= ~modes;
+
+ /*
+ * When name is empty, we are doing all menu items for the given
+ * modes, so keep looping, otherwise we are just doing the named
+ * menu item (which has been found) so break here.
+ */
+ if (*name != NUL && *name != '*')
+ break;
+ }
+ menu = menu->next;
+ }
+ if (*name != NUL && *name != '*' && menu == NULL)
+ {
+ semsg(_(e_no_menu_str), name);
+ return FAIL;
+ }
+
+#ifdef FEAT_GUI
+ // Want to update menus now even if mode not changed
+ force_menu_update = TRUE;
+#endif
+
+ return OK;
+}
+
+/*
+ * Remove the (sub)menu with the given name from the menu hierarchy
+ * Called recursively.
+ */
+ static int
+remove_menu(
+ vimmenu_T **menup,
+ char_u *name,
+ int modes,
+ int silent) // don't give error messages
+{
+ vimmenu_T *menu;
+ vimmenu_T *child;
+ char_u *p;
+
+ if (*menup == NULL)
+ return OK; // Got to bottom of hierarchy
+
+ // Get name of this element in the menu hierarchy
+ p = menu_name_skip(name);
+
+ // Find the menu
+ while ((menu = *menup) != NULL)
+ {
+ if (*name == NUL || menu_name_equal(name, menu))
+ {
+ if (*p != NUL && menu->children == NULL)
+ {
+ if (!silent)
+ emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
+ return FAIL;
+ }
+ if ((menu->modes & modes) != 0x0)
+ {
+#if defined(FEAT_GUI_MSWIN) & defined(FEAT_TEAROFF)
+ /*
+ * If we are removing all entries for this menu,MENU_ALL_MODES,
+ * Then kill any tearoff before we start
+ */
+ if (*p == NUL && modes == MENU_ALL_MODES)
+ {
+ if (IsWindow(menu->tearoff_handle))
+ DestroyWindow(menu->tearoff_handle);
+ }
+#endif
+ if (remove_menu(&menu->children, p, modes, silent) == FAIL)
+ return FAIL;
+ }
+ else if (*name != NUL)
+ {
+ if (!silent)
+ emsg(_(e_menu_only_exists_in_another_mode));
+ return FAIL;
+ }
+
+ /*
+ * When name is empty, we are removing all menu items for the given
+ * modes, so keep looping, otherwise we are just removing the named
+ * menu item (which has been found) so break here.
+ */
+ if (*name != NUL)
+ break;
+
+ // Remove the menu item for the given mode[s]. If the menu item
+ // is no longer valid in ANY mode, delete it
+ menu->modes &= ~modes;
+ if (modes & MENU_TIP_MODE)
+ free_menu_string(menu, MENU_INDEX_TIP);
+ if ((menu->modes & MENU_ALL_MODES) == 0)
+ free_menu(menup);
+ else
+ menup = &menu->next;
+ }
+ else
+ menup = &menu->next;
+ }
+ if (*name != NUL)
+ {
+ if (menu == NULL)
+ {
+ if (!silent)
+ semsg(_(e_no_menu_str), name);
+ return FAIL;
+ }
+
+
+ // Recalculate modes for menu based on the new updated children
+ menu->modes &= ~modes;
+#if defined(FEAT_GUI_MSWIN) & defined(FEAT_TEAROFF)
+ if ((s_tearoffs) && (menu->children != NULL)) // there's a tear bar.
+ child = menu->children->next; // don't count tearoff bar
+ else
+#endif
+ child = menu->children;
+ for ( ; child != NULL; child = child->next)
+ menu->modes |= child->modes;
+ if (modes & MENU_TIP_MODE)
+ {
+ free_menu_string(menu, MENU_INDEX_TIP);
+#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN) \
+ && (defined(FEAT_BEVAL_GUI) || defined(FEAT_GUI_GTK))
+ // Need to update the menu tip.
+ if (gui.in_use)
+ gui_mch_menu_set_tip(menu);
+#endif
+ }
+ if ((menu->modes & MENU_ALL_MODES) == 0)
+ {
+ // The menu item is no longer valid in ANY mode, so delete it
+#if defined(FEAT_GUI_MSWIN) & defined(FEAT_TEAROFF)
+ if (s_tearoffs && menu->children != NULL) // there's a tear bar.
+ free_menu(&menu->children);
+#endif
+ *menup = menu;
+ free_menu(menup);
+ }
+ }
+
+ return OK;
+}
+
+/*
+ * Remove the WinBar menu from window "wp".
+ */
+ void
+remove_winbar(win_T *wp)
+{
+ remove_menu(&wp->w_winbar, (char_u *)"", MENU_ALL_MODES, TRUE);
+ vim_free(wp->w_winbar_items);
+}
+
+/*
+ * Free the given menu structure and remove it from the linked list.
+ */
+ static void
+free_menu(vimmenu_T **menup)
+{
+ int i;
+ vimmenu_T *menu;
+
+ menu = *menup;
+
+#ifdef FEAT_GUI
+ // Free machine specific menu structures (only when already created)
+ // Also may rebuild a tearoff'ed menu
+ if (gui.in_use)
+ gui_mch_destroy_menu(menu);
+#endif
+
+ // Don't change *menup until after calling gui_mch_destroy_menu(). The
+ // MacOS code needs the original structure to properly delete the menu.
+ *menup = menu->next;
+ vim_free(menu->name);
+ vim_free(menu->dname);
+#ifdef FEAT_MULTI_LANG
+ vim_free(menu->en_name);
+ vim_free(menu->en_dname);
+#endif
+ vim_free(menu->actext);
+#ifdef FEAT_TOOLBAR
+ vim_free(menu->iconfile);
+# ifdef FEAT_GUI_MOTIF
+ vim_free(menu->xpm_fname);
+# endif
+#endif
+ for (i = 0; i < MENU_MODES; i++)
+ free_menu_string(menu, i);
+ vim_free(menu);
+
+#ifdef FEAT_GUI
+ // Want to update menus now even if mode not changed
+ force_menu_update = TRUE;
+#endif
+}
+
+/*
+ * Free the menu->string with the given index.
+ */
+ static void
+free_menu_string(vimmenu_T *menu, int idx)
+{
+ int count = 0;
+ int i;
+
+ for (i = 0; i < MENU_MODES; i++)
+ if (menu->strings[i] == menu->strings[idx])
+ count++;
+ if (count == 1)
+ vim_free(menu->strings[idx]);
+ menu->strings[idx] = NULL;
+}
+
+/*
+ * Show the mapping associated with a menu item or hierarchy in a sub-menu.
+ */
+ static int
+show_menus(char_u *path_name, int modes)
+{
+ char_u *p;
+ char_u *name;
+ vimmenu_T *menu;
+ vimmenu_T *parent = NULL;
+
+ name = path_name = vim_strsave(path_name);
+ if (path_name == NULL)
+ return FAIL;
+ menu = *get_root_menu(path_name);
+
+ // First, find the (sub)menu with the given name
+ while (*name)
+ {
+ p = menu_name_skip(name);
+ while (menu != NULL)
+ {
+ if (menu_name_equal(name, menu))
+ {
+ // Found menu
+ if (*p != NUL && menu->children == NULL)
+ {
+ emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
+ vim_free(path_name);
+ return FAIL;
+ }
+ else if ((menu->modes & modes) == 0x0)
+ {
+ emsg(_(e_menu_only_exists_in_another_mode));
+ vim_free(path_name);
+ return FAIL;
+ }
+ break;
+ }
+ menu = menu->next;
+ }
+ if (menu == NULL)
+ {
+ semsg(_(e_no_menu_str), name);
+ vim_free(path_name);
+ return FAIL;
+ }
+ name = p;
+ parent = menu;
+ menu = menu->children;
+ }
+ vim_free(path_name);
+
+ // make sure the list of menus doesn't change while listing them
+ ++menus_locked;
+
+ // list the matching menu mappings
+ msg_puts_title(_("\n--- Menus ---"));
+ show_menus_recursive(parent, modes, 0);
+
+ --menus_locked;
+ return OK;
+}
+
+/*
+ * Recursively show the mappings associated with the menus under the given one
+ */
+ static void
+show_menus_recursive(vimmenu_T *menu, int modes, int depth)
+{
+ int i;
+ int bit;
+
+ if (menu != NULL && (menu->modes & modes) == 0x0)
+ return;
+
+ if (menu != NULL)
+ {
+ msg_putchar('\n');
+ if (got_int) // "q" hit for "--more--"
+ return;
+ for (i = 0; i < depth; i++)
+ msg_puts(" ");
+ if (menu->priority)
+ {
+ msg_outnum((long)menu->priority);
+ msg_puts(" ");
+ }
+ // Same highlighting as for directories!?
+ msg_outtrans_attr(menu->name, HL_ATTR(HLF_D));
+ }
+
+ if (menu != NULL && menu->children == NULL)
+ {
+ for (bit = 0; bit < MENU_MODES; bit++)
+ if ((menu->modes & modes & (1 << bit)) != 0)
+ {
+ msg_putchar('\n');
+ if (got_int) // "q" hit for "--more--"
+ return;
+ for (i = 0; i < depth + 2; i++)
+ msg_puts(" ");
+ msg_puts(menu_mode_chars[bit]);
+ if (menu->noremap[bit] == REMAP_NONE)
+ msg_putchar('*');
+ else if (menu->noremap[bit] == REMAP_SCRIPT)
+ msg_putchar('&');
+ else
+ msg_putchar(' ');
+ if (menu->silent[bit])
+ msg_putchar('s');
+ else
+ msg_putchar(' ');
+ if ((menu->modes & menu->enabled & (1 << bit)) == 0)
+ msg_putchar('-');
+ else
+ msg_putchar(' ');
+ msg_puts(" ");
+ if (*menu->strings[bit] == NUL)
+ msg_puts_attr("<Nop>", HL_ATTR(HLF_8));
+ else
+ msg_outtrans_special(menu->strings[bit], FALSE, 0);
+ }
+ }
+ else
+ {
+ if (menu == NULL)
+ {
+ menu = root_menu;
+ depth--;
+ }
+ else
+ menu = menu->children;
+
+ // recursively show all children. Skip PopUp[nvoci].
+ for (; menu != NULL && !got_int; menu = menu->next)
+ if (!menu_is_hidden(menu->dname))
+ show_menus_recursive(menu, modes, depth + 1);
+ }
+}
+
+/*
+ * Used when expanding menu names.
+ */
+static vimmenu_T *expand_menu = NULL;
+static vimmenu_T *expand_menu_alt = NULL;
+static int expand_modes = 0x0;
+static int expand_emenu; // TRUE for ":emenu" command
+
+/*
+ * Work out what to complete when doing command line completion of menu names.
+ */
+ char_u *
+set_context_in_menu_cmd(
+ expand_T *xp,
+ char_u *cmd,
+ char_u *arg,
+ int forceit)
+{
+ char_u *after_dot;
+ char_u *p;
+ char_u *path_name = NULL;
+ char_u *name;
+ int unmenu;
+ vimmenu_T *menu;
+ int expand_menus;
+
+ xp->xp_context = EXPAND_UNSUCCESSFUL;
+
+
+ // Check for priority numbers, enable and disable
+ for (p = arg; *p; ++p)
+ if (!VIM_ISDIGIT(*p) && *p != '.')
+ break;
+
+ if (!VIM_ISWHITE(*p))
+ {
+ if (STRNCMP(arg, "enable", 6) == 0
+ && (arg[6] == NUL || VIM_ISWHITE(arg[6])))
+ p = arg + 6;
+ else if (STRNCMP(arg, "disable", 7) == 0
+ && (arg[7] == NUL || VIM_ISWHITE(arg[7])))
+ p = arg + 7;
+ else
+ p = arg;
+ }
+
+ while (*p != NUL && VIM_ISWHITE(*p))
+ ++p;
+
+ arg = after_dot = p;
+
+ for (; *p && !VIM_ISWHITE(*p); ++p)
+ {
+ if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
+ p++;
+ else if (*p == '.')
+ after_dot = p + 1;
+ }
+
+ // ":tearoff" and ":popup" only use menus, not entries
+ expand_menus = !((*cmd == 't' && cmd[1] == 'e') || *cmd == 'p');
+ expand_emenu = (*cmd == 'e');
+ if (expand_menus && VIM_ISWHITE(*p))
+ return NULL; // TODO: check for next command?
+ if (*p == NUL) // Complete the menu name
+ {
+ int try_alt_menu = TRUE;
+
+ /*
+ * With :unmenu, you only want to match menus for the appropriate mode.
+ * With :menu though you might want to add a menu with the same name as
+ * one in another mode, so match menus from other modes too.
+ */
+ expand_modes = get_menu_cmd_modes(cmd, forceit, NULL, &unmenu);
+ if (!unmenu)
+ expand_modes = MENU_ALL_MODES;
+
+ menu = root_menu;
+ if (after_dot != arg)
+ {
+ path_name = alloc(after_dot - arg);
+ if (path_name == NULL)
+ return NULL;
+ vim_strncpy(path_name, arg, after_dot - arg - 1);
+ }
+ name = path_name;
+ while (name != NULL && *name)
+ {
+ p = menu_name_skip(name);
+ while (menu != NULL)
+ {
+ if (menu_name_equal(name, menu))
+ {
+ // Found menu
+ if ((*p != NUL && menu->children == NULL)
+ || ((menu->modes & expand_modes) == 0x0))
+ {
+ /*
+ * Menu path continues, but we have reached a leaf.
+ * Or menu exists only in another mode.
+ */
+ vim_free(path_name);
+ return NULL;
+ }
+ break;
+ }
+ menu = menu->next;
+ if (menu == NULL && try_alt_menu)
+ {
+ menu = curwin->w_winbar;
+ try_alt_menu = FALSE;
+ }
+ }
+ if (menu == NULL)
+ {
+ // No menu found with the name we were looking for
+ vim_free(path_name);
+ return NULL;
+ }
+ name = p;
+ menu = menu->children;
+ try_alt_menu = FALSE;
+ }
+ vim_free(path_name);
+
+ xp->xp_context = expand_menus ? EXPAND_MENUNAMES : EXPAND_MENUS;
+ xp->xp_pattern = after_dot;
+ expand_menu = menu;
+ if (expand_menu == root_menu)
+ expand_menu_alt = curwin->w_winbar;
+ else
+ expand_menu_alt = NULL;
+ }
+ else // We're in the mapping part
+ xp->xp_context = EXPAND_NOTHING;
+ return NULL;
+}
+
+/*
+ * Function given to ExpandGeneric() to obtain the list of (sub)menus (not
+ * entries).
+ */
+ char_u *
+get_menu_name(expand_T *xp UNUSED, int idx)
+{
+ static vimmenu_T *menu = NULL;
+ static int did_alt_menu = FALSE;
+ char_u *str;
+#ifdef FEAT_MULTI_LANG
+ static int should_advance = FALSE;
+#endif
+
+ if (idx == 0) // first call: start at first item
+ {
+ menu = expand_menu;
+ did_alt_menu = FALSE;
+#ifdef FEAT_MULTI_LANG
+ should_advance = FALSE;
+#endif
+ }
+
+ // Skip PopUp[nvoci].
+ while (menu != NULL && (menu_is_hidden(menu->dname)
+ || menu_is_separator(menu->dname)
+ || menu_is_tearoff(menu->dname)
+ || menu->children == NULL))
+ {
+ menu = menu->next;
+ if (menu == NULL && !did_alt_menu)
+ {
+ menu = expand_menu_alt;
+ did_alt_menu = TRUE;
+ }
+ }
+
+ if (menu == NULL) // at end of linked list
+ return NULL;
+
+ if (menu->modes & expand_modes)
+#ifdef FEAT_MULTI_LANG
+ if (should_advance)
+ str = menu->en_dname;
+ else
+ {
+#endif
+ str = menu->dname;
+#ifdef FEAT_MULTI_LANG
+ if (menu->en_dname == NULL)
+ should_advance = TRUE;
+ }
+#endif
+ else
+ str = (char_u *)"";
+
+#ifdef FEAT_MULTI_LANG
+ if (should_advance)
+#endif
+ {
+ // Advance to next menu entry.
+ menu = menu->next;
+ if (menu == NULL && !did_alt_menu)
+ {
+ menu = expand_menu_alt;
+ did_alt_menu = TRUE;
+ }
+ }
+
+#ifdef FEAT_MULTI_LANG
+ should_advance = !should_advance;
+#endif
+
+ return str;
+}
+
+/*
+ * Function given to ExpandGeneric() to obtain the list of menus and menu
+ * entries.
+ */
+ char_u *
+get_menu_names(expand_T *xp UNUSED, int idx)
+{
+ static vimmenu_T *menu = NULL;
+ static int did_alt_menu = FALSE;
+#define TBUFFER_LEN 256
+ static char_u tbuffer[TBUFFER_LEN]; //hack
+ char_u *str;
+#ifdef FEAT_MULTI_LANG
+ static int should_advance = FALSE;
+#endif
+
+ if (idx == 0) // first call: start at first item
+ {
+ menu = expand_menu;
+ did_alt_menu = FALSE;
+#ifdef FEAT_MULTI_LANG
+ should_advance = FALSE;
+#endif
+ }
+
+ // Skip Browse-style entries, popup menus and separators.
+ while (menu != NULL
+ && ( menu_is_hidden(menu->dname)
+ || (expand_emenu && menu_is_separator(menu->dname))
+ || menu_is_tearoff(menu->dname)
+#ifndef FEAT_BROWSE
+ || menu->dname[STRLEN(menu->dname) - 1] == '.'
+#endif
+ ))
+ {
+ menu = menu->next;
+ if (menu == NULL && !did_alt_menu)
+ {
+ menu = expand_menu_alt;
+ did_alt_menu = TRUE;
+ }
+ }
+
+ if (menu == NULL) // at end of linked list
+ return NULL;
+
+ if (menu->modes & expand_modes)
+ {
+ if (menu->children != NULL)
+ {
+#ifdef FEAT_MULTI_LANG
+ if (should_advance)
+ vim_strncpy(tbuffer, menu->en_dname, TBUFFER_LEN - 2);
+ else
+ {
+#endif
+ vim_strncpy(tbuffer, menu->dname, TBUFFER_LEN - 2);
+#ifdef FEAT_MULTI_LANG
+ if (menu->en_dname == NULL)
+ should_advance = TRUE;
+ }
+#endif
+ // hack on menu separators: use a 'magic' char for the separator
+ // so that '.' in names gets escaped properly
+ STRCAT(tbuffer, "\001");
+ str = tbuffer;
+ }
+ else
+#ifdef FEAT_MULTI_LANG
+ {
+ if (should_advance)
+ str = menu->en_dname;
+ else
+ {
+#endif
+ str = menu->dname;
+#ifdef FEAT_MULTI_LANG
+ if (menu->en_dname == NULL)
+ should_advance = TRUE;
+ }
+ }
+#endif
+ }
+ else
+ str = (char_u *)"";
+
+#ifdef FEAT_MULTI_LANG
+ if (should_advance)
+#endif
+ {
+ // Advance to next menu entry.
+ menu = menu->next;
+ if (menu == NULL && !did_alt_menu)
+ {
+ menu = expand_menu_alt;
+ did_alt_menu = TRUE;
+ }
+ }
+
+#ifdef FEAT_MULTI_LANG
+ should_advance = !should_advance;
+#endif
+
+ return str;
+}
+
+/*
+ * Skip over this element of the menu path and return the start of the next
+ * element. Any \ and ^Vs are removed from the current element.
+ * "name" may be modified.
+ */
+ static char_u *
+menu_name_skip(char_u *name)
+{
+ char_u *p;
+
+ for (p = name; *p && *p != '.'; MB_PTR_ADV(p))
+ {
+ if (*p == '\\' || *p == Ctrl_V)
+ {
+ STRMOVE(p, p + 1);
+ if (*p == NUL)
+ break;
+ }
+ }
+ if (*p)
+ *p++ = NUL;
+ return p;
+}
+
+/*
+ * Return TRUE when "name" matches with menu "menu". The name is compared in
+ * two ways: raw menu name and menu name without '&'. ignore part after a TAB.
+ */
+ static int
+menu_name_equal(char_u *name, vimmenu_T *menu)
+{
+#ifdef FEAT_MULTI_LANG
+ if (menu->en_name != NULL
+ && (menu_namecmp(name, menu->en_name)
+ || menu_namecmp(name, menu->en_dname)))
+ return TRUE;
+#endif
+ return menu_namecmp(name, menu->name) || menu_namecmp(name, menu->dname);
+}
+
+ static int
+menu_namecmp(char_u *name, char_u *mname)
+{
+ int i;
+
+ for (i = 0; name[i] != NUL && name[i] != TAB; ++i)
+ if (name[i] != mname[i])
+ break;
+ return ((name[i] == NUL || name[i] == TAB)
+ && (mname[i] == NUL || mname[i] == TAB));
+}
+
+/*
+ * Return the modes specified by the given menu command (eg :menu! returns
+ * MENU_CMDLINE_MODE | MENU_INSERT_MODE).
+ * If "noremap" is not NULL, then the flag it points to is set according to
+ * whether the command is a "nore" command.
+ * If "unmenu" is not NULL, then the flag it points to is set according to
+ * whether the command is an "unmenu" command.
+ */
+ static int
+get_menu_cmd_modes(
+ char_u *cmd,
+ int forceit, // Was there a "!" after the command?
+ int *noremap,
+ int *unmenu)
+{
+ int modes;
+
+ switch (*cmd++)
+ {
+ case 'v': // vmenu, vunmenu, vnoremenu
+ modes = MENU_VISUAL_MODE | MENU_SELECT_MODE;
+ break;
+ case 'x': // xmenu, xunmenu, xnoremenu
+ modes = MENU_VISUAL_MODE;
+ break;
+ case 's': // smenu, sunmenu, snoremenu
+ modes = MENU_SELECT_MODE;
+ break;
+ case 'o': // omenu
+ modes = MENU_OP_PENDING_MODE;
+ break;
+ case 'i': // imenu
+ modes = MENU_INSERT_MODE;
+ break;
+ case 't':
+ if (*cmd == 'l') // tlmenu, tlunmenu, tlnoremenu
+ {
+ modes = MENU_TERMINAL_MODE;
+ ++cmd;
+ break;
+ }
+ modes = MENU_TIP_MODE; // tmenu
+ break;
+ case 'c': // cmenu
+ modes = MENU_CMDLINE_MODE;
+ break;
+ case 'a': // amenu
+ modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE
+ | MENU_VISUAL_MODE | MENU_SELECT_MODE
+ | MENU_OP_PENDING_MODE;
+ break;
+ case 'n':
+ if (*cmd != 'o') // nmenu, not noremenu
+ {
+ modes = MENU_NORMAL_MODE;
+ break;
+ }
+ // FALLTHROUGH
+ default:
+ --cmd;
+ if (forceit) // menu!!
+ modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE;
+ else // menu
+ modes = MENU_NORMAL_MODE | MENU_VISUAL_MODE | MENU_SELECT_MODE
+ | MENU_OP_PENDING_MODE;
+ }
+
+ if (noremap != NULL)
+ *noremap = (*cmd == 'n' ? REMAP_NONE : REMAP_YES);
+ if (unmenu != NULL)
+ *unmenu = (*cmd == 'u');
+ return modes;
+}
+
+/*
+ * Return the string representation of the menu modes. Does the opposite
+ * of get_menu_cmd_modes().
+ */
+ static char_u *
+get_menu_mode_str(int modes)
+{
+ if ((modes & (MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE |
+ MENU_VISUAL_MODE | MENU_SELECT_MODE | MENU_OP_PENDING_MODE))
+ == (MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE |
+ MENU_VISUAL_MODE | MENU_SELECT_MODE | MENU_OP_PENDING_MODE))
+ return (char_u *)"a";
+ if ((modes & (MENU_NORMAL_MODE | MENU_VISUAL_MODE | MENU_SELECT_MODE |
+ MENU_OP_PENDING_MODE))
+ == (MENU_NORMAL_MODE | MENU_VISUAL_MODE | MENU_SELECT_MODE |
+ MENU_OP_PENDING_MODE))
+ return (char_u *)" ";
+ if ((modes & (MENU_INSERT_MODE | MENU_CMDLINE_MODE))
+ == (MENU_INSERT_MODE | MENU_CMDLINE_MODE))
+ return (char_u *)"!";
+ if ((modes & (MENU_VISUAL_MODE | MENU_SELECT_MODE))
+ == (MENU_VISUAL_MODE | MENU_SELECT_MODE))
+ return (char_u *)"v";
+ if (modes & MENU_VISUAL_MODE)
+ return (char_u *)"x";
+ if (modes & MENU_SELECT_MODE)
+ return (char_u *)"s";
+ if (modes & MENU_OP_PENDING_MODE)
+ return (char_u *)"o";
+ if (modes & MENU_INSERT_MODE)
+ return (char_u *)"i";
+ if (modes & MENU_TERMINAL_MODE)
+ return (char_u *)"tl";
+ if (modes & MENU_CMDLINE_MODE)
+ return (char_u *)"c";
+ if (modes & MENU_NORMAL_MODE)
+ return (char_u *)"n";
+ if (modes & MENU_TIP_MODE)
+ return (char_u *)"t";
+
+ return (char_u *)"";
+}
+
+/*
+ * Modify a menu name starting with "PopUp" to include the mode character.
+ * Returns the name in allocated memory (NULL for failure).
+ */
+ static char_u *
+popup_mode_name(char_u *name, int idx)
+{
+ char_u *p;
+ int len = (int)STRLEN(name);
+ char *mode_chars = menu_mode_chars[idx];
+ int mode_chars_len = (int)strlen(mode_chars);
+ int i;
+
+ p = vim_strnsave(name, len + mode_chars_len);
+ if (p == NULL)
+ return NULL;
+
+ mch_memmove(p + 5 + mode_chars_len, p + 5, (size_t)(len - 4));
+ for (i = 0; i < mode_chars_len; ++i)
+ p[5 + i] = menu_mode_chars[idx][i];
+ return p;
+}
+
+#if defined(FEAT_GUI) || defined(PROTO)
+/*
+ * Return the index into the menu->strings or menu->noremap arrays for the
+ * current state. Returns MENU_INDEX_INVALID if there is no mapping for the
+ * given menu in the current mode.
+ */
+ int
+get_menu_index(vimmenu_T *menu, int state)
+{
+ int idx;
+
+ if ((state & MODE_INSERT))
+ idx = MENU_INDEX_INSERT;
+ else if (state & MODE_CMDLINE)
+ idx = MENU_INDEX_CMDLINE;
+#ifdef FEAT_TERMINAL
+ else if (term_use_loop())
+ idx = MENU_INDEX_TERMINAL;
+#endif
+ else if (VIsual_active)
+ {
+ if (VIsual_select)
+ idx = MENU_INDEX_SELECT;
+ else
+ idx = MENU_INDEX_VISUAL;
+ }
+ else if (state == MODE_HITRETURN || state == MODE_ASKMORE)
+ idx = MENU_INDEX_CMDLINE;
+ else if (finish_op)
+ idx = MENU_INDEX_OP_PENDING;
+ else if ((state & MODE_NORMAL))
+ idx = MENU_INDEX_NORMAL;
+ else
+ idx = MENU_INDEX_INVALID;
+
+ if (idx != MENU_INDEX_INVALID && menu->strings[idx] == NULL)
+ idx = MENU_INDEX_INVALID;
+ return idx;
+}
+#endif
+
+/*
+ * Duplicate the menu item text and then process to see if a mnemonic key
+ * and/or accelerator text has been identified.
+ * Returns a pointer to allocated memory, or NULL for failure.
+ * If mnemonic != NULL, *mnemonic is set to the character after the first '&'.
+ * If actext != NULL, *actext is set to the text after the first TAB.
+ */
+ static char_u *
+menu_text(char_u *str, int *mnemonic, char_u **actext)
+{
+ char_u *p;
+ char_u *text;
+
+ // Locate accelerator text, after the first TAB
+ p = vim_strchr(str, TAB);
+ if (p != NULL)
+ {
+ if (actext != NULL)
+ *actext = vim_strsave(p + 1);
+ text = vim_strnsave(str, p - str);
+ }
+ else
+ text = vim_strsave(str);
+
+ // Find mnemonic characters "&a" and reduce "&&" to "&".
+ for (p = text; p != NULL; )
+ {
+ p = vim_strchr(p, '&');
+ if (p != NULL)
+ {
+ if (p[1] == NUL) // trailing "&"
+ break;
+ if (mnemonic != NULL && p[1] != '&')
+#if !defined(__MVS__) || defined(MOTIF390_MNEMONIC_FIXED)
+ *mnemonic = p[1];
+#else
+ {
+ /*
+ * Well there is a bug in the Motif libraries on OS390 Unix.
+ * The mnemonic keys needs to be converted to ASCII values
+ * first.
+ * This behavior has been seen in 2.8 and 2.9.
+ */
+ char c = p[1];
+ __etoa_l(&c, 1);
+ *mnemonic = c;
+ }
+#endif
+ STRMOVE(p, p + 1);
+ p = p + 1;
+ }
+ }
+ return text;
+}
+
+/*
+ * Return TRUE if "name" can be a menu in the MenuBar.
+ */
+ int
+menu_is_menubar(char_u *name)
+{
+ return (!menu_is_popup(name)
+ && !menu_is_toolbar(name)
+ && !menu_is_winbar(name)
+ && *name != MNU_HIDDEN_CHAR);
+}
+
+/*
+ * Return TRUE if "name" is a popup menu name.
+ */
+ int
+menu_is_popup(char_u *name)
+{
+ return (STRNCMP(name, "PopUp", 5) == 0);
+}
+
+#if (defined(FEAT_GUI_MOTIF) && (XmVersion <= 1002)) || defined(PROTO)
+/*
+ * Return TRUE if "name" is part of a popup menu.
+ */
+ int
+menu_is_child_of_popup(vimmenu_T *menu)
+{
+ while (menu->parent != NULL)
+ menu = menu->parent;
+ return menu_is_popup(menu->name);
+}
+#endif
+
+/*
+ * Return TRUE if "name" is a toolbar menu name.
+ */
+ int
+menu_is_toolbar(char_u *name)
+{
+ return (STRNCMP(name, "ToolBar", 7) == 0);
+}
+
+/*
+ * Return TRUE if the name is a menu separator identifier: Starts and ends
+ * with '-'
+ */
+ int
+menu_is_separator(char_u *name)
+{
+ return (name[0] == '-' && name[STRLEN(name) - 1] == '-');
+}
+
+/*
+ * Return TRUE if the menu is hidden: Starts with ']'
+ */
+ static int
+menu_is_hidden(char_u *name)
+{
+ return (name[0] == ']') || (menu_is_popup(name) && name[5] != NUL);
+}
+
+/*
+ * Return TRUE if the menu is the tearoff menu.
+ */
+ static int
+menu_is_tearoff(char_u *name UNUSED)
+{
+#ifdef FEAT_GUI
+ return (STRCMP(name, TEAR_STRING) == 0);
+#else
+ return FALSE;
+#endif
+}
+
+#if defined(FEAT_GUI) || defined(FEAT_TERM_POPUP_MENU) || defined(PROTO)
+
+ static int
+get_menu_mode(void)
+{
+#ifdef FEAT_TERMINAL
+ if (term_use_loop())
+ return MENU_INDEX_TERMINAL;
+#endif
+ if (VIsual_active)
+ {
+ if (VIsual_select)
+ return MENU_INDEX_SELECT;
+ return MENU_INDEX_VISUAL;
+ }
+ if (State & MODE_INSERT)
+ return MENU_INDEX_INSERT;
+ if ((State & MODE_CMDLINE) || State == MODE_ASKMORE
+ || State == MODE_HITRETURN)
+ return MENU_INDEX_CMDLINE;
+ if (finish_op)
+ return MENU_INDEX_OP_PENDING;
+ if (State & MODE_NORMAL)
+ return MENU_INDEX_NORMAL;
+ if (State & MODE_LANGMAP) // must be a "r" command, like Insert mode
+ return MENU_INDEX_INSERT;
+ return MENU_INDEX_INVALID;
+}
+
+ int
+get_menu_mode_flag(void)
+{
+ int mode = get_menu_mode();
+
+ if (mode == MENU_INDEX_INVALID)
+ return 0;
+ return 1 << mode;
+}
+
+/*
+ * Display the Special "PopUp" menu as a pop-up at the current mouse
+ * position. The "PopUpn" menu is for Normal mode, "PopUpi" for Insert mode,
+ * etc.
+ */
+ void
+show_popupmenu(void)
+{
+ vimmenu_T *menu;
+ int menu_mode;
+ char* mode;
+ int mode_len;
+
+ menu_mode = get_menu_mode();
+ if (menu_mode == MENU_INDEX_INVALID)
+ return;
+ mode = menu_mode_chars[menu_mode];
+ mode_len = (int)strlen(mode);
+
+ apply_autocmds(EVENT_MENUPOPUP, (char_u*)mode, NULL, FALSE, curbuf);
+
+ FOR_ALL_MENUS(menu)
+ if (STRNCMP("PopUp", menu->name, 5) == 0 && STRNCMP(menu->name + 5, mode, mode_len) == 0)
+ break;
+
+ // Only show a popup when it is defined and has entries
+ if (menu == NULL || menu->children == NULL)
+ return;
+
+# if defined(FEAT_GUI)
+ if (gui.in_use)
+ {
+ // Update the menus now, in case the MenuPopup autocommand did
+ // anything.
+ gui_update_menus(0);
+ gui_mch_show_popupmenu(menu);
+ }
+# endif
+# if defined(FEAT_GUI) && defined(FEAT_TERM_POPUP_MENU)
+ else
+# endif
+# if defined(FEAT_TERM_POPUP_MENU)
+ pum_show_popupmenu(menu);
+# endif
+}
+#endif
+
+#if defined(FEAT_GUI) || defined(PROTO)
+
+/*
+ * Check that a pointer appears in the menu tree. Used to protect from using
+ * a menu that was deleted after it was selected but before the event was
+ * handled.
+ * Return OK or FAIL. Used recursively.
+ */
+ int
+check_menu_pointer(vimmenu_T *root, vimmenu_T *menu_to_check)
+{
+ vimmenu_T *p;
+
+ for (p = root; p != NULL; p = p->next)
+ if (p == menu_to_check
+ || (p->children != NULL
+ && check_menu_pointer(p->children, menu_to_check) == OK))
+ return OK;
+ return FAIL;
+}
+
+/*
+ * After we have started the GUI, then we can create any menus that have been
+ * defined. This is done once here. add_menu_path() may have already been
+ * called to define these menus, and may be called again. This function calls
+ * itself recursively. Should be called at the top level with:
+ * gui_create_initial_menus(root_menu);
+ */
+ void
+gui_create_initial_menus(vimmenu_T *menu)
+{
+ int idx = 0;
+
+ while (menu != NULL)
+ {
+ // Don't add a menu when only a tip was defined.
+ if (menu->modes & MENU_ALL_MODES)
+ {
+ if (menu->children != NULL)
+ {
+ gui_mch_add_menu(menu, idx);
+ gui_create_initial_menus(menu->children);
+ }
+ else
+ gui_mch_add_menu_item(menu, idx);
+ }
+ menu = menu->next;
+ ++idx;
+ }
+}
+
+/*
+ * Used recursively by gui_update_menus (see below)
+ */
+ static void
+gui_update_menus_recurse(vimmenu_T *menu, int mode)
+{
+ int grey;
+
+ while (menu)
+ {
+ if ((menu->modes & menu->enabled & mode)
+# if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)
+ || menu_is_tearoff(menu->dname)
+# endif
+ )
+ grey = FALSE;
+ else
+ grey = TRUE;
+
+ // Never hide a toplevel menu, it may make the menubar resize or
+ // disappear. Same problem for ToolBar items.
+ if (vim_strchr(p_go, GO_GREY) != NULL || menu->parent == NULL
+# ifdef FEAT_TOOLBAR
+ || menu_is_toolbar(menu->parent->name)
+# endif
+ )
+ gui_mch_menu_grey(menu, grey);
+ else
+ gui_mch_menu_hidden(menu, grey);
+ gui_update_menus_recurse(menu->children, mode);
+ menu = menu->next;
+ }
+}
+
+/*
+ * Make sure only the valid menu items appear for this mode. If
+ * force_menu_update is not TRUE, then we only do this if the mode has changed
+ * since last time. If "modes" is not 0, then we use these modes instead.
+ */
+ void
+gui_update_menus(int modes)
+{
+ static int prev_mode = -1;
+ int mode = 0;
+
+ if (modes != 0x0)
+ mode = modes;
+ else
+ mode = get_menu_mode_flag();
+
+ if (force_menu_update || mode != prev_mode)
+ {
+ gui_update_menus_recurse(root_menu, mode);
+ gui_mch_draw_menubar();
+ prev_mode = mode;
+ force_menu_update = FALSE;
+ }
+}
+
+# if defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_MOTIF) \
+ || defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON) || defined(PROTO)
+/*
+ * Check if a key is used as a mnemonic for a toplevel menu.
+ * Case of the key is ignored.
+ */
+ int
+gui_is_menu_shortcut(int key)
+{
+ vimmenu_T *menu;
+
+ if (key < 256)
+ key = TOLOWER_LOC(key);
+ FOR_ALL_MENUS(menu)
+ if (menu->mnemonic == key
+ || (menu->mnemonic < 256 && TOLOWER_LOC(menu->mnemonic) == key))
+ return TRUE;
+ return FALSE;
+}
+# endif
+#endif // FEAT_GUI
+
+#if (defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)) || defined(PROTO)
+
+/*
+ * Deal with tearoff items that are added like a menu item.
+ * Currently only for Win32 GUI. Others may follow later.
+ */
+
+ void
+gui_mch_toggle_tearoffs(int enable)
+{
+ int pri_tab[MENUDEPTH + 1];
+ int i;
+
+ if (enable)
+ {
+ for (i = 0; i < MENUDEPTH; ++i)
+ pri_tab[i] = 500;
+ pri_tab[MENUDEPTH] = -1;
+ gui_create_tearoffs_recurse(root_menu, (char_u *)"", pri_tab, 0);
+ }
+ else
+ gui_destroy_tearoffs_recurse(root_menu);
+ s_tearoffs = enable;
+}
+
+/*
+ * Recursively add tearoff items
+ */
+ static void
+gui_create_tearoffs_recurse(
+ vimmenu_T *menu,
+ const char_u *pname,
+ int *pri_tab,
+ int pri_idx)
+{
+ char_u *newpname = NULL;
+ int len;
+ char_u *s;
+ char_u *d;
+
+ if (pri_tab[pri_idx + 1] != -1)
+ ++pri_idx;
+ while (menu != NULL)
+ {
+ if (menu->children != NULL && menu_is_menubar(menu->name))
+ {
+ // Add the menu name to the menu path. Insert a backslash before
+ // dots (it's used to separate menu names).
+ len = (int)STRLEN(pname) + (int)STRLEN(menu->name);
+ for (s = menu->name; *s; ++s)
+ if (*s == '.' || *s == '\\')
+ ++len;
+ newpname = alloc(len + TEAR_LEN + 2);
+ if (newpname != NULL)
+ {
+ STRCPY(newpname, pname);
+ d = newpname + STRLEN(newpname);
+ for (s = menu->name; *s; ++s)
+ {
+ if (*s == '.' || *s == '\\')
+ *d++ = '\\';
+ *d++ = *s;
+ }
+ *d = NUL;
+
+ // check if tearoff already exists
+ if (STRCMP(menu->children->name, TEAR_STRING) != 0)
+ {
+ gui_add_tearoff(newpname, pri_tab, pri_idx - 1);
+ *d = NUL; // remove TEAR_STRING
+ }
+
+ STRCAT(newpname, ".");
+ gui_create_tearoffs_recurse(menu->children, newpname,
+ pri_tab, pri_idx);
+ vim_free(newpname);
+ }
+ }
+ menu = menu->next;
+ }
+}
+
+/*
+ * Add tear-off menu item for a submenu.
+ * "tearpath" is the menu path, and must have room to add TEAR_STRING.
+ */
+ static void
+gui_add_tearoff(char_u *tearpath, int *pri_tab, int pri_idx)
+{
+ char_u *tbuf;
+ int t;
+ vimmenu_T menuarg;
+
+ tbuf = alloc(5 + (unsigned int)STRLEN(tearpath));
+ if (tbuf == NULL)
+ return;
+
+ tbuf[0] = K_SPECIAL;
+ tbuf[1] = K_SECOND(K_TEAROFF);
+ tbuf[2] = K_THIRD(K_TEAROFF);
+ STRCPY(tbuf + 3, tearpath);
+ STRCAT(tbuf + 3, "\r");
+
+ STRCAT(tearpath, ".");
+ STRCAT(tearpath, TEAR_STRING);
+
+ // Priority of tear-off is always 1
+ t = pri_tab[pri_idx + 1];
+ pri_tab[pri_idx + 1] = 1;
+
+#ifdef FEAT_TOOLBAR
+ menuarg.iconfile = NULL;
+ menuarg.iconidx = -1;
+ menuarg.icon_builtin = FALSE;
+#endif
+ menuarg.noremap[0] = REMAP_NONE;
+ menuarg.silent[0] = TRUE;
+
+ menuarg.modes = MENU_ALL_MODES;
+ add_menu_path(tearpath, &menuarg, pri_tab, tbuf, FALSE);
+
+ menuarg.modes = MENU_TIP_MODE;
+ add_menu_path(tearpath, &menuarg, pri_tab,
+ (char_u *)_("Tear off this menu"), FALSE);
+
+ pri_tab[pri_idx + 1] = t;
+ vim_free(tbuf);
+}
+
+/*
+ * Recursively destroy tearoff items
+ */
+ static void
+gui_destroy_tearoffs_recurse(vimmenu_T *menu)
+{
+ while (menu)
+ {
+ if (menu->children)
+ {
+ // check if tearoff exists
+ if (STRCMP(menu->children->name, TEAR_STRING) == 0)
+ {
+ // Disconnect the item and free the memory
+ free_menu(&menu->children);
+ }
+ if (menu->children != NULL) // if not the last one
+ gui_destroy_tearoffs_recurse(menu->children);
+ }
+ menu = menu->next;
+ }
+}
+
+#endif // FEAT_GUI_MSWIN && FEAT_TEAROFF
+
+/*
+ * Execute "menu". Use by ":emenu" and the window toolbar.
+ * "eap" is NULL for the window toolbar.
+ * "mode_idx" specifies a MENU_INDEX_ value, use MENU_INDEX_INVALID to depend
+ * on the current state.
+ */
+ void
+execute_menu(exarg_T *eap, vimmenu_T *menu, int mode_idx)
+{
+ int idx = mode_idx;
+
+ if (idx < 0)
+ {
+ // Use the Insert mode entry when returning to Insert mode.
+ if (restart_edit && current_sctx.sc_sid == 0)
+ {
+ idx = MENU_INDEX_INSERT;
+ }
+#ifdef FEAT_TERMINAL
+ else if (term_use_loop())
+ {
+ idx = MENU_INDEX_TERMINAL;
+ }
+#endif
+ else if (VIsual_active)
+ {
+ idx = MENU_INDEX_VISUAL;
+ }
+ else if (eap != NULL && eap->addr_count)
+ {
+ pos_T tpos;
+
+ idx = MENU_INDEX_VISUAL;
+
+ // GEDDES: This is not perfect - but it is a
+ // quick way of detecting whether we are doing this from a
+ // selection - see if the range matches up with the visual
+ // select start and end.
+ if ((curbuf->b_visual.vi_start.lnum == eap->line1)
+ && (curbuf->b_visual.vi_end.lnum) == eap->line2)
+ {
+ // Set it up for visual mode - equivalent to gv.
+ VIsual_mode = curbuf->b_visual.vi_mode;
+ tpos = curbuf->b_visual.vi_end;
+ curwin->w_cursor = curbuf->b_visual.vi_start;
+ curwin->w_curswant = curbuf->b_visual.vi_curswant;
+ }
+ else
+ {
+ // Set it up for line-wise visual mode
+ VIsual_mode = 'V';
+ curwin->w_cursor.lnum = eap->line1;
+ curwin->w_cursor.col = 1;
+ tpos.lnum = eap->line2;
+ tpos.col = MAXCOL;
+ tpos.coladd = 0;
+ }
+
+ // Activate visual mode
+ VIsual_active = TRUE;
+ VIsual_reselect = TRUE;
+ check_cursor();
+ VIsual = curwin->w_cursor;
+ curwin->w_cursor = tpos;
+
+ check_cursor();
+
+ // Adjust the cursor to make sure it is in the correct pos
+ // for exclusive mode
+ if (*p_sel == 'e' && gchar_cursor() != NUL)
+ ++curwin->w_cursor.col;
+ }
+ }
+
+ // For the WinBar menu always use the Normal mode menu.
+ if (idx == MENU_INDEX_INVALID || eap == NULL)
+ idx = MENU_INDEX_NORMAL;
+
+ if (menu->strings[idx] != NULL && (menu->modes & (1 << idx)))
+ {
+ // When executing a script or function execute the commands right now.
+ // Also for the window toolbar.
+ // Otherwise put them in the typeahead buffer.
+ if (eap == NULL || current_sctx.sc_sid != 0)
+ {
+ save_state_T save_state;
+
+ ++ex_normal_busy;
+ if (save_current_state(&save_state))
+ exec_normal_cmd(menu->strings[idx], menu->noremap[idx],
+ menu->silent[idx]);
+ restore_current_state(&save_state);
+ --ex_normal_busy;
+ }
+ else
+ ins_typebuf(menu->strings[idx], menu->noremap[idx], 0,
+ TRUE, menu->silent[idx]);
+ }
+ else if (eap != NULL)
+ {
+ char_u *mode;
+
+ switch (idx)
+ {
+ case MENU_INDEX_VISUAL:
+ mode = (char_u *)"Visual";
+ break;
+ case MENU_INDEX_SELECT:
+ mode = (char_u *)"Select";
+ break;
+ case MENU_INDEX_OP_PENDING:
+ mode = (char_u *)"Op-pending";
+ break;
+ case MENU_INDEX_TERMINAL:
+ mode = (char_u *)"Terminal";
+ break;
+ case MENU_INDEX_INSERT:
+ mode = (char_u *)"Insert";
+ break;
+ case MENU_INDEX_CMDLINE:
+ mode = (char_u *)"Cmdline";
+ break;
+ // case MENU_INDEX_TIP: cannot happen
+ default:
+ mode = (char_u *)"Normal";
+ }
+ semsg(_(e_menu_not_defined_for_str_mode), mode);
+ }
+}
+
+/*
+ * Lookup a menu by the descriptor name e.g. "File.New"
+ * Returns NULL if the menu is not found
+ */
+ static vimmenu_T *
+menu_getbyname(char_u *name_arg)
+{
+ char_u *name;
+ char_u *saved_name;
+ vimmenu_T *menu;
+ char_u *p;
+ int gave_emsg = FALSE;
+
+ saved_name = vim_strsave(name_arg);
+ if (saved_name == NULL)
+ return NULL;
+
+ menu = *get_root_menu(saved_name);
+ name = saved_name;
+ while (*name)
+ {
+ // Find in the menu hierarchy
+ p = menu_name_skip(name);
+
+ while (menu != NULL)
+ {
+ if (menu_name_equal(name, menu))
+ {
+ if (*p == NUL && menu->children != NULL)
+ {
+ emsg(_(e_menu_path_must_lead_to_menu_item));
+ gave_emsg = TRUE;
+ menu = NULL;
+ }
+ else if (*p != NUL && menu->children == NULL)
+ {
+ emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
+ menu = NULL;
+ }
+ break;
+ }
+ menu = menu->next;
+ }
+ if (menu == NULL || *p == NUL)
+ break;
+ menu = menu->children;
+ name = p;
+ }
+ vim_free(saved_name);
+ if (menu == NULL)
+ {
+ if (!gave_emsg)
+ semsg(_(e_menu_not_found_str), name_arg);
+ return NULL;
+ }
+
+ return menu;
+}
+
+/*
+ * Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy and
+ * execute it.
+ */
+ void
+ex_emenu(exarg_T *eap)
+{
+ vimmenu_T *menu;
+ char_u *arg = eap->arg;
+ int mode_idx = MENU_INDEX_INVALID;
+
+ if (arg[0] && VIM_ISWHITE(arg[1]))
+ {
+ switch (arg[0])
+ {
+ case 'n': mode_idx = MENU_INDEX_NORMAL; break;
+ case 'v': mode_idx = MENU_INDEX_VISUAL; break;
+ case 's': mode_idx = MENU_INDEX_SELECT; break;
+ case 'o': mode_idx = MENU_INDEX_OP_PENDING; break;
+ case 't': mode_idx = MENU_INDEX_TERMINAL; break;
+ case 'i': mode_idx = MENU_INDEX_INSERT; break;
+ case 'c': mode_idx = MENU_INDEX_CMDLINE; break;
+ default: semsg(_(e_invalid_argument_str), arg);
+ return;
+ }
+ arg = skipwhite(arg + 2);
+ }
+
+ menu = menu_getbyname(arg);
+ if (menu == NULL)
+ return;
+
+ // Found the menu, so execute.
+ execute_menu(eap, menu, mode_idx);
+}
+
+/*
+ * Handle a click in the window toolbar of "wp" at column "col".
+ */
+ void
+winbar_click(win_T *wp, int col)
+{
+ int idx;
+
+ if (wp->w_winbar_items == NULL)
+ return;
+ for (idx = 0; wp->w_winbar_items[idx].wb_menu != NULL; ++idx)
+ {
+ winbar_item_T *item = &wp->w_winbar_items[idx];
+
+ if (col >= item->wb_startcol && col <= item->wb_endcol)
+ {
+ win_T *save_curwin = NULL;
+ pos_T save_visual = VIsual;
+ int save_visual_active = VIsual_active;
+ int save_visual_select = VIsual_select;
+ int save_visual_reselect = VIsual_reselect;
+ int save_visual_mode = VIsual_mode;
+
+ if (wp != curwin)
+ {
+ // Clicking in the window toolbar of a not-current window.
+ // Make that window the current one and save Visual mode.
+ save_curwin = curwin;
+ VIsual_active = FALSE;
+ curwin = wp;
+ curbuf = curwin->w_buffer;
+ check_cursor();
+ }
+
+ // Note: the command might close the current window.
+ execute_menu(NULL, item->wb_menu, -1);
+
+ if (save_curwin != NULL && win_valid(save_curwin))
+ {
+ curwin = save_curwin;
+ curbuf = curwin->w_buffer;
+ VIsual = save_visual;
+ VIsual_active = save_visual_active;
+ VIsual_select = save_visual_select;
+ VIsual_reselect = save_visual_reselect;
+ VIsual_mode = save_visual_mode;
+ }
+ if (!win_valid(wp))
+ break;
+ }
+ }
+}
+
+#if defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_GTK) \
+ || defined(FEAT_TERM_POPUP_MENU) || defined(FEAT_GUI_HAIKU) \
+ || defined(FEAT_BEVAL_TIP) || defined(PROTO)
+/*
+ * Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy.
+ */
+ vimmenu_T *
+gui_find_menu(char_u *path_name)
+{
+ vimmenu_T *menu = NULL;
+ char_u *name;
+ char_u *saved_name;
+ char_u *p;
+
+ menu = *get_root_menu(path_name);
+
+ saved_name = vim_strsave(path_name);
+ if (saved_name == NULL)
+ return NULL;
+
+ name = saved_name;
+ while (*name)
+ {
+ // find the end of one dot-separated name and put a NUL at the dot
+ p = menu_name_skip(name);
+
+ while (menu != NULL)
+ {
+ if (menu_name_equal(name, menu))
+ {
+ if (menu->children == NULL)
+ {
+ // found a menu item instead of a sub-menu
+ if (*p == NUL)
+ emsg(_(e_menu_path_must_lead_to_sub_menu));
+ else
+ emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
+ menu = NULL;
+ goto theend;
+ }
+ if (*p == NUL) // found a full match
+ goto theend;
+ break;
+ }
+ menu = menu->next;
+ }
+ if (menu == NULL) // didn't find it
+ break;
+
+ // Found a match, search the sub-menu.
+ menu = menu->children;
+ name = p;
+ }
+
+ if (menu == NULL)
+ emsg(_(e_menu_not_found_check_menu_names));
+theend:
+ vim_free(saved_name);
+ return menu;
+}
+#endif
+
+#ifdef FEAT_MULTI_LANG
+/*
+ * Translation of menu names. Just a simple lookup table.
+ */
+
+typedef struct
+{
+ char_u *from; // English name
+ char_u *from_noamp; // same, without '&'
+ char_u *to; // translated name
+} menutrans_T;
+
+static garray_T menutrans_ga = {0, 0, 0, 0, NULL};
+#endif
+
+/*
+ * ":menutrans".
+ * This function is also defined without the +multi_lang feature, in which
+ * case the commands are ignored.
+ */
+ void
+ex_menutranslate(exarg_T *eap UNUSED)
+{
+#ifdef FEAT_MULTI_LANG
+ char_u *arg = eap->arg;
+ menutrans_T *tp;
+ int i;
+ char_u *from, *from_noamp, *to;
+
+ if (menutrans_ga.ga_itemsize == 0)
+ ga_init2(&menutrans_ga, sizeof(menutrans_T), 5);
+
+ /*
+ * ":menutrans clear": clear all translations.
+ */
+ if (STRNCMP(arg, "clear", 5) == 0 && ends_excmd2(arg, skipwhite(arg + 5)))
+ {
+ tp = (menutrans_T *)menutrans_ga.ga_data;
+ for (i = 0; i < menutrans_ga.ga_len; ++i)
+ {
+ vim_free(tp[i].from);
+ vim_free(tp[i].from_noamp);
+ vim_free(tp[i].to);
+ }
+ ga_clear(&menutrans_ga);
+# ifdef FEAT_EVAL
+ // Delete all "menutrans_" global variables.
+ del_menutrans_vars();
+# endif
+ }
+ else
+ {
+ // ":menutrans from to": add translation
+ from = arg;
+ arg = menu_skip_part(arg);
+ to = skipwhite(arg);
+ *arg = NUL;
+ arg = menu_skip_part(to);
+ if (arg == to || ends_excmd2(eap->arg, from)
+ || ends_excmd2(eap->arg, to)
+ || !ends_excmd2(eap->arg, skipwhite(arg)))
+ emsg(_(e_invalid_argument));
+ else
+ {
+ if (ga_grow(&menutrans_ga, 1) == OK)
+ {
+ tp = (menutrans_T *)menutrans_ga.ga_data;
+ from = vim_strsave(from);
+ if (from != NULL)
+ {
+ from_noamp = menu_text(from, NULL, NULL);
+ to = vim_strnsave(to, arg - to);
+ if (from_noamp != NULL && to != NULL)
+ {
+ menu_translate_tab_and_shift(from);
+ menu_translate_tab_and_shift(to);
+ menu_unescape_name(from);
+ menu_unescape_name(to);
+ tp[menutrans_ga.ga_len].from = from;
+ tp[menutrans_ga.ga_len].from_noamp = from_noamp;
+ tp[menutrans_ga.ga_len].to = to;
+ ++menutrans_ga.ga_len;
+ }
+ else
+ {
+ vim_free(from);
+ vim_free(from_noamp);
+ vim_free(to);
+ }
+ }
+ }
+ }
+ }
+#endif
+}
+
+#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR)
+/*
+ * Find the character just after one part of a menu name.
+ */
+ static char_u *
+menu_skip_part(char_u *p)
+{
+ while (*p != NUL && *p != '.' && !VIM_ISWHITE(*p))
+ {
+ if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
+ ++p;
+ ++p;
+ }
+ return p;
+}
+#endif
+
+#ifdef FEAT_MULTI_LANG
+/*
+ * Lookup part of a menu name in the translations.
+ * Return a pointer to the translation or NULL if not found.
+ */
+ static char_u *
+menutrans_lookup(char_u *name, int len)
+{
+ menutrans_T *tp = (menutrans_T *)menutrans_ga.ga_data;
+ int i;
+ char_u *dname;
+
+ for (i = 0; i < menutrans_ga.ga_len; ++i)
+ if (STRNICMP(name, tp[i].from, len) == 0 && tp[i].from[len] == NUL)
+ return tp[i].to;
+
+ // Now try again while ignoring '&' characters.
+ i = name[len];
+ name[len] = NUL;
+ dname = menu_text(name, NULL, NULL);
+ name[len] = i;
+ if (dname == NULL)
+ return NULL;
+
+ for (i = 0; i < menutrans_ga.ga_len; ++i)
+ if (STRICMP(dname, tp[i].from_noamp) == 0)
+ {
+ vim_free(dname);
+ return tp[i].to;
+ }
+ vim_free(dname);
+
+ return NULL;
+}
+
+/*
+ * Unescape the name in the translate dictionary table.
+ */
+ static void
+menu_unescape_name(char_u *name)
+{
+ char_u *p;
+
+ for (p = name; *p && *p != '.'; MB_PTR_ADV(p))
+ if (*p == '\\')
+ STRMOVE(p, p + 1);
+}
+#endif // FEAT_MULTI_LANG
+
+/*
+ * Isolate the menu name.
+ * Skip the menu name, and translate <Tab> into a real TAB.
+ */
+ static char_u *
+menu_translate_tab_and_shift(char_u *arg_start)
+{
+ char_u *arg = arg_start;
+
+ while (*arg && !VIM_ISWHITE(*arg))
+ {
+ if ((*arg == '\\' || *arg == Ctrl_V) && arg[1] != NUL)
+ arg++;
+ else if (STRNICMP(arg, "<TAB>", 5) == 0)
+ {
+ *arg = TAB;
+ STRMOVE(arg + 1, arg + 5);
+ }
+ arg++;
+ }
+ if (*arg != NUL)
+ *arg++ = NUL;
+ arg = skipwhite(arg);
+
+ return arg;
+}
+
+/*
+ * Get the information about a menu item in mode 'which'
+ */
+ static int
+menuitem_getinfo(char_u *menu_name, vimmenu_T *menu, int modes, dict_T *dict)
+{
+ int status;
+ list_T *l;
+
+ if (*menu_name == NUL)
+ {
+ // Return all the top-level menus
+ vimmenu_T *topmenu;
+
+ l = list_alloc();
+ if (l == NULL)
+ return FAIL;
+
+ dict_add_list(dict, "submenus", l);
+ // get all the children. Skip PopUp[nvoci].
+ for (topmenu = menu; topmenu != NULL; topmenu = topmenu->next)
+ if (!menu_is_hidden(topmenu->dname))
+ list_append_string(l, topmenu->dname, -1);
+ return OK;
+ }
+
+ if (menu_is_tearoff(menu->dname)) // skip tearoff menu item
+ return OK;
+
+ status = dict_add_string(dict, "name", menu->name);
+ if (status == OK)
+ status = dict_add_string(dict, "display", menu->dname);
+ if (status == OK && menu->actext != NULL)
+ status = dict_add_string(dict, "accel", menu->actext);
+ if (status == OK)
+ status = dict_add_number(dict, "priority", menu->priority);
+ if (status == OK)
+ status = dict_add_string(dict, "modes",
+ get_menu_mode_str(menu->modes));
+#ifdef FEAT_TOOLBAR
+ if (status == OK && menu->iconfile != NULL)
+ status = dict_add_string(dict, "icon", menu->iconfile);
+ if (status == OK && menu->iconidx >= 0)
+ status = dict_add_number(dict, "iconidx", menu->iconidx);
+#endif
+ if (status == OK)
+ {
+ char_u buf[NUMBUFLEN];
+
+ if (has_mbyte)
+ buf[utf_char2bytes(menu->mnemonic, buf)] = NUL;
+ else
+ {
+ buf[0] = (char_u)menu->mnemonic;
+ buf[1] = NUL;
+ }
+ status = dict_add_string(dict, "shortcut", buf);
+ }
+ if (status == OK && menu->children == NULL)
+ {
+ int bit;
+
+ // Get the first mode in which the menu is available
+ for (bit = 0; bit < MENU_MODES && !((1 << bit) & modes); bit++)
+ ;
+ if (bit < MENU_MODES) // just in case, avoid Coverity warning
+ {
+ if (menu->strings[bit] != NULL)
+ {
+ char_u *tofree = NULL;
+
+ status = dict_add_string(dict, "rhs",
+ *menu->strings[bit] == NUL
+ ? (char_u *)"<Nop>"
+ : (tofree = str2special_save(
+ menu->strings[bit], FALSE, FALSE)));
+ vim_free(tofree);
+ }
+ if (status == OK)
+ status = dict_add_bool(dict, "noremenu",
+ menu->noremap[bit] == REMAP_NONE);
+ if (status == OK)
+ status = dict_add_bool(dict, "script",
+ menu->noremap[bit] == REMAP_SCRIPT);
+ if (status == OK)
+ status = dict_add_bool(dict, "silent", menu->silent[bit]);
+ if (status == OK)
+ status = dict_add_bool(dict, "enabled",
+ ((menu->enabled & (1 << bit)) != 0));
+ }
+ }
+
+ // If there are submenus, add all the submenu display names
+ if (status == OK && menu->children != NULL)
+ {
+ vimmenu_T *child;
+
+ l = list_alloc();
+ if (l == NULL)
+ return FAIL;
+
+ dict_add_list(dict, "submenus", l);
+ child = menu->children;
+ while (child)
+ {
+ if (!menu_is_tearoff(child->dname)) // skip tearoff menu
+ list_append_string(l, child->dname, -1);
+ child = child->next;
+ }
+ }
+
+ return status;
+}
+
+/*
+ * "menu_info()" function
+ * Return information about a menu (including all the child menus)
+ */
+ void
+f_menu_info(typval_T *argvars, typval_T *rettv)
+{
+ char_u *menu_name;
+ char_u *which;
+ int modes;
+ char_u *saved_name;
+ char_u *name;
+ vimmenu_T *menu;
+ dict_T *retdict;
+
+ if (rettv_dict_alloc(rettv) == FAIL)
+ return;
+ retdict = rettv->vval.v_dict;
+
+ if (in_vim9script()
+ && (check_for_string_arg(argvars, 0) == FAIL
+ || check_for_opt_string_arg(argvars, 1) == FAIL))
+ return;
+
+ menu_name = tv_get_string_chk(&argvars[0]);
+ if (menu_name == NULL)
+ return;
+
+ // menu mode
+ if (argvars[1].v_type != VAR_UNKNOWN)
+ which = tv_get_string_chk(&argvars[1]);
+ else
+ which = (char_u *)""; // Default is modes for "menu"
+ if (which == NULL)
+ return;
+
+ modes = get_menu_cmd_modes(which, *which == '!', NULL, NULL);
+
+ // Locate the specified menu or menu item
+ menu = *get_root_menu(menu_name);
+ saved_name = vim_strsave(menu_name);
+ if (saved_name == NULL)
+ return;
+ if (*saved_name != NUL)
+ {
+ char_u *p;
+
+ name = saved_name;
+ while (*name)
+ {
+ // Find in the menu hierarchy
+ p = menu_name_skip(name);
+ while (menu != NULL)
+ {
+ if (menu_name_equal(name, menu))
+ break;
+ menu = menu->next;
+ }
+ if (menu == NULL || *p == NUL)
+ break;
+ menu = menu->children;
+ name = p;
+ }
+ }
+ vim_free(saved_name);
+
+ if (menu == NULL) // specified menu not found
+ return;
+
+ if (menu->modes & modes)
+ menuitem_getinfo(menu_name, menu, modes, retdict);
+}
+
+#endif // FEAT_MENU