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" Tests for the sound feature
source check.vim
source shared.vim
CheckFeature sound
func PlayCallback(id, result)
let g:playcallback_count += 1
let g:id = a:id
let g:result = a:result
endfunc
func Test_play_event()
if has('win32')
throw 'Skipped: Playing event with callback is not supported on Windows'
endif
let g:result = 0
let g:playcallback_count = 0
let g:id = 0
let event_name = 'bell'
if has('osx')
let event_name = 'Tink'
endif
let id = event_name->sound_playevent('PlayCallback')
if id == 0
throw 'Skipped: bell event not available'
endif
" Stop it quickly, avoid annoying the user.
sleep 20m
eval id->sound_stop()
call WaitForAssert({-> assert_equal(id, g:id)})
call assert_equal(1, g:result) " sound was aborted
call assert_equal(1, g:playcallback_count)
endfunc
func Test_play_silent()
let fname = fnamemodify('silent.wav', '%p')
let g:playcallback_count = 0
let g:result = -1
" play without callback
let id1 = sound_playfile(fname)
if id1 == 0
throw 'Skipped: playing a sound is not working'
endif
" play until the end
let id2 = fname->sound_playfile('PlayCallback')
call assert_true(id2 > 0)
call WaitForAssert({-> assert_equal(id2, g:id)})
call assert_equal(0, g:result)
call assert_equal(1, g:playcallback_count)
let id2 = sound_playfile(fname, 'PlayCallback')
call assert_true(id2 > 0)
sleep 20m
call sound_clear()
call WaitForAssert({-> assert_equal(id2, g:id)})
call assert_equal(1, g:result) " sound was aborted
call assert_equal(2, g:playcallback_count)
" Play 2 sounds almost at the same time to exercise
" code with multiple callbacks in the callback list.
call sound_playfile(fname, 'PlayCallback')
call sound_playfile(fname, 'PlayCallback')
call WaitForAssert({-> assert_equal(4, g:playcallback_count)})
" recursive use was causing a crash
func PlayAgain(id, fname)
let g:id = a:id
let g:id_again = sound_playfile(a:fname)
endfunc
let id3 = sound_playfile(fname, {id, res -> PlayAgain(id, fname)})
call assert_true(id3 > 0)
sleep 50m
call sound_clear()
call WaitForAssert({-> assert_true(g:id > 0)})
endfunc
func Test_play_event_error()
" FIXME: sound_playevent() doesn't return 0 in case of error on Windows.
if !has('win32')
call assert_equal(0, sound_playevent(''))
call assert_equal(0, sound_playevent(test_null_string()))
call assert_equal(0, sound_playevent('doesnotexist'))
call assert_equal(0, sound_playevent('doesnotexist', 'doesnotexist'))
call assert_equal(0, sound_playevent(test_null_string(), test_null_string()))
call assert_equal(0, sound_playevent(test_null_string(), test_null_function()))
endif
call assert_equal(0, sound_playfile(''))
call assert_equal(0, sound_playfile(test_null_string()))
call assert_equal(0, sound_playfile('doesnotexist'))
call assert_equal(0, sound_playfile('doesnotexist', 'doesnotexist'))
call assert_equal(0, sound_playfile(test_null_string(), test_null_string()))
call assert_equal(0, sound_playfile(test_null_string(), test_null_function()))
endfunc
" vim: shiftwidth=2 sts=2 expandtab
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