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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-11 08:17:27 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-11 08:17:27 +0000
commitf215e02bf85f68d3a6106c2a1f4f7f063f819064 (patch)
tree6bb5b92c046312c4e95ac2620b10ddf482d3fa8b /src/VBox/Devices/Graphics/BIOS/vbetables-gen.c
parentInitial commit. (diff)
downloadvirtualbox-f215e02bf85f68d3a6106c2a1f4f7f063f819064.tar.xz
virtualbox-f215e02bf85f68d3a6106c2a1f4f7f063f819064.zip
Adding upstream version 7.0.14-dfsg.upstream/7.0.14-dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/VBox/Devices/Graphics/BIOS/vbetables-gen.c')
-rw-r--r--src/VBox/Devices/Graphics/BIOS/vbetables-gen.c245
1 files changed, 245 insertions, 0 deletions
diff --git a/src/VBox/Devices/Graphics/BIOS/vbetables-gen.c b/src/VBox/Devices/Graphics/BIOS/vbetables-gen.c
new file mode 100644
index 00000000..f572386a
--- /dev/null
+++ b/src/VBox/Devices/Graphics/BIOS/vbetables-gen.c
@@ -0,0 +1,245 @@
+/* Generate the VGABIOS VBE Tables */
+#include <stdlib.h>
+#include <stdio.h>
+
+#define VBE_DISPI_TOTAL_VIDEO_MEMORY_MB 8
+
+typedef struct {
+ int width;
+ int height;
+ int depth;
+ int mode;
+} ModeInfo;
+
+ModeInfo modes[] = {
+ /* standard VESA modes */
+{ 640, 400, 8 , 0x100},
+{ 640, 480, 8 , 0x101},
+{ 800, 600, 4 , 0x102},
+{ 800, 600, 8 , 0x103},
+{ 1024, 768, 4 , 0x104},
+{ 1024, 768, 8 , 0x105},
+{ 1280, 1024, 4 , 0x106},
+{ 1280, 1024, 8 , 0x107},
+{ 320, 200, 15 , 0x10D},
+{ 320, 200, 16 , 0x10E},
+{ 320, 200, 24 , 0x10F},
+{ 640, 480, 15 , 0x110},
+{ 640, 480, 16 , 0x111},
+{ 640, 480, 24 , 0x112},
+{ 800, 600, 15 , 0x113},
+{ 800, 600, 16 , 0x114},
+{ 800, 600, 24 , 0x115},
+{ 1024, 768, 15 , 0x116},
+{ 1024, 768, 16 , 0x117},
+{ 1024, 768, 24 , 0x118},
+{ 1280, 1024, 15 , 0x119},
+{ 1280, 1024, 16 , 0x11A},
+{ 1280, 1024, 24 , 0x11B},
+#if 0 /* Ubuntu fails with this */
+{ 1600, 1200, 8 , 0x11C},
+{ 1600, 1200, 15 , 0x11D},
+{ 1600, 1200, 16 , 0x11E},
+{ 1600, 1200, 24 , 0x11F},
+#endif
+
+ /* BOCHS/PLE, 86 'own' mode numbers */
+{ 320, 200, 32 , 0x140},
+{ 640, 400, 32 , 0x141},
+{ 640, 480, 32 , 0x142},
+{ 800, 600, 32 , 0x143},
+{ 1024, 768, 32 , 0x144},
+{ 1280, 1024, 32 , 0x145},
+{ 320, 200, 8 , 0x146},
+{ 1600, 1200, 32 , 0x147},
+{ 1152, 864, 8 , 0x148},
+{ 1152, 864, 15 , 0x149},
+{ 1152, 864, 16 , 0x14a},
+{ 1152, 864, 24 , 0x14b},
+{ 1152, 864, 32 , 0x14c},
+{ 0, },
+};
+
+int main(int argc, char **argv)
+{
+ const ModeInfo *pm;
+ int pages, pitch;
+ int r_size, r_pos, g_size, g_pos, b_size, b_pos, a_size, a_pos;
+ const char *str;
+ long vram_size = VBE_DISPI_TOTAL_VIDEO_MEMORY_MB * 1024 * 1024;
+
+ (void)argc; (void)argv;
+
+ printf("/* THIS FILE IS AUTOMATICALLY GENERATED - DO NOT EDIT */\n\n");
+ printf("#define VBE_DISPI_TOTAL_VIDEO_MEMORY_MB %d\n\n", VBE_DISPI_TOTAL_VIDEO_MEMORY_MB);
+ printf("static ModeInfoListItem mode_info_list[]=\n");
+ printf("{\n");
+ for (pm = modes; pm->mode != 0; pm++) {
+ if (pm->depth == 4)
+ pitch = (pm->width + 7) / 8;
+ else
+ pitch = pm->width * ((pm->depth + 7) / 8);
+ pages = vram_size / (pm->height * pitch);
+ if (pages > 0) {
+ printf("{ 0x%04x, /* %dx%dx%d */\n",
+ pm->mode, pm->width, pm->height, pm->depth);
+ if (pm->depth == 4)
+ printf("{ /*Bit16u ModeAttributes*/ %s,\n",
+ "VBE_MODE_ATTRIBUTE_SUPPORTED | "
+ "VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE | "
+ "VBE_MODE_ATTRIBUTE_COLOR_MODE | "
+ "VBE_MODE_ATTRIBUTE_TTY_BIOS_SUPPORT | "
+ "VBE_MODE_ATTRIBUTE_GRAPHICS_MODE");
+ else
+ printf("{ /*Bit16u ModeAttributes*/ %s,\n",
+ "VBE_MODE_ATTRIBUTE_SUPPORTED | "
+ "VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE | "
+ "VBE_MODE_ATTRIBUTE_COLOR_MODE | "
+ "VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE | "
+ "VBE_MODE_ATTRIBUTE_GRAPHICS_MODE");
+ printf("/*Bit8u WinAAttributes*/ %s,\n",
+ "VBE_WINDOW_ATTRIBUTE_RELOCATABLE | "
+ "VBE_WINDOW_ATTRIBUTE_READABLE | "
+ "VBE_WINDOW_ATTRIBUTE_WRITEABLE");
+
+ printf("/*Bit8u WinBAttributes*/ %d,\n", 0);
+
+ printf("/*Bit16u WinGranularity*/ %s,\n", "VBE_DISPI_BANK_SIZE_KB");
+
+ printf("/*Bit16u WinSize*/ %s,\n", "VBE_DISPI_BANK_SIZE_KB");
+
+ printf("/*Bit16u WinASegment*/ %s,\n", "VGAMEM_GRAPH");
+
+ printf("/*Bit16u WinBSegment*/ 0x%04x,\n", 0);
+
+ printf("/*Bit32u WinFuncPtr*/ %d,\n", 0);
+
+ printf("/*Bit16u BytesPerScanLine*/ %d,\n", pitch);
+
+ /* Mandatory information for VBE 1.2 and above */
+ printf("/*Bit16u XResolution*/ %d,\n", pm->width);
+ printf("/*Bit16u YResolution*/ %d,\n", pm->height);
+ printf("/*Bit8u XCharSize*/ %d,\n", 8);
+ printf("/*Bit8u YCharSize*/ %d,\n", 16);
+ if (pm->depth == 4) {
+ printf("/*Bit8u NumberOfPlanes*/ %d,\n", 4);
+ } else {
+ printf("/*Bit8u NumberOfPlanes*/ %d,\n", 1);
+ }
+ printf("/*Bit8u BitsPerPixel*/ %d,\n", pm->depth);
+ printf("/*Bit8u NumberOfBanks*/ %d,\n", 1); /* This would only be non-zero for CGA/HGC modes! */
+
+ if (pm->depth == 4)
+ str = "VBE_MEMORYMODEL_PLANAR";
+ else if (pm->depth == 8)
+ str = "VBE_MEMORYMODEL_PACKED_PIXEL";
+ else
+ str = "VBE_MEMORYMODEL_DIRECT_COLOR";
+ printf("/*Bit8u MemoryModel*/ %s,\n", str);
+ printf("/*Bit8u BankSize*/ %d,\n", 0);
+ if (pm->depth == 4)
+ printf("/*Bit8u NumberOfImagePages*/ %d,\n", (pages / 4) - 1);
+ else
+ printf("/*Bit8u NumberOfImagePages*/ %d,\n", pages - 1);
+ printf("/*Bit8u Reserved_page*/ %d,\n", 0);
+
+ /* Direct Color fields (required for direct/6 and YUV/7 memory models) */
+ switch(pm->depth) {
+ case 15:
+ r_size = 5;
+ r_pos = 10;
+ g_size = 5;
+ g_pos = 5;
+ b_size = 5;
+ b_pos = 0;
+ a_size = 1;
+ a_pos = 15;
+ break;
+ case 16:
+ r_size = 5;
+ r_pos = 11;
+ g_size = 6;
+ g_pos = 5;
+ b_size = 5;
+ b_pos = 0;
+ a_size = 0;
+ a_pos = 0;
+ break;
+ case 24:
+ r_size = 8;
+ r_pos = 16;
+ g_size = 8;
+ g_pos = 8;
+ b_size = 8;
+ b_pos = 0;
+ a_size = 0;
+ a_pos = 0;
+ break;
+ case 32:
+ r_size = 8;
+ r_pos = 16;
+ g_size = 8;
+ g_pos = 8;
+ b_size = 8;
+ b_pos = 0;
+ a_size = 8;
+ a_pos = 24;
+ break;
+ default:
+ r_size = 0;
+ r_pos = 0;
+ g_size = 0;
+ g_pos = 0;
+ b_size = 0;
+ b_pos = 0;
+ a_size = 0;
+ a_pos = 0;
+ break;
+ }
+
+ printf("/*Bit8u RedMaskSize*/ %d,\n", r_size);
+ printf("/*Bit8u RedFieldPosition*/ %d,\n", r_pos);
+ printf("/*Bit8u GreenMaskSize*/ %d,\n", g_size);
+ printf("/*Bit8u GreenFieldPosition*/ %d,\n", g_pos);
+ printf("/*Bit8u BlueMaskSize*/ %d,\n", b_size);
+ printf("/*Bit8u BlueFieldPosition*/ %d,\n", b_pos);
+ printf("/*Bit8u RsvdMaskSize*/ %d,\n", a_size);
+ printf("/*Bit8u RsvdFieldPosition*/ %d,\n", a_pos);
+ if (pm->depth == 32)
+ printf("/*Bit8u DirectColorModeInfo*/ %s,\n",
+ "VBE_DIRECTCOLOR_RESERVED_BITS_AVAILABLE");
+ else
+ printf("/*Bit8u DirectColorModeInfo*/ %s,\n", "0");
+
+ /* Mandatory information for VBE 2.0 and above */
+ if (pm->depth > 4)
+ printf("/*Bit32u PhysBasePtr*/ %s,\n",
+ "0xFFFF0000 /* Filled in at run-time; low word must be zero! */");
+ else
+ printf("/*Bit32u PhysBasePtr*/ %s,\n", "0");
+ printf("/*Bit32u OffScreenMemOffset*/ %d,\n", 0);
+ printf("/*Bit16u OffScreenMemSize*/ %d,\n", 0);
+ /* Mandatory information for VBE 3.0 and above */
+ printf("/*Bit16u LinBytesPerScanLine*/ %d,\n", pitch);
+ printf("/*Bit8u BnkNumberOfPages*/ %d,\n", 0);
+ printf("/*Bit8u LinNumberOfPages*/ %d,\n", 0);
+ printf("/*Bit8u LinRedMaskSize*/ %d,\n", r_size);
+ printf("/*Bit8u LinRedFieldPosition*/ %d,\n", r_pos);
+ printf("/*Bit8u LinGreenMaskSize*/ %d,\n", g_size);
+ printf("/*Bit8u LinGreenFieldPosition*/ %d,\n", g_pos);
+ printf("/*Bit8u LinBlueMaskSize*/ %d,\n", b_size);
+ printf("/*Bit8u LinBlueFieldPosition*/ %d,\n", b_pos);
+ printf("/*Bit8u LinRsvdMaskSize*/ %d,\n", a_size);
+ printf("/*Bit8u LinRsvdFieldPosition*/ %d,\n", a_pos);
+ printf("/*Bit32u MaxPixelClock*/ %d,\n", 0);
+ printf("} },\n");
+ }
+ }
+#ifndef VBOX /* We'll add the terminator ourselves, thank you. */
+ printf("{ VBE_VESA_MODE_END_OF_LIST,\n");
+ printf("{ 0,\n");
+ printf("} },\n");
+#endif
+ printf("};\n");
+ return 0;
+}