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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-11 08:17:27 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-11 08:17:27 +0000 |
commit | f215e02bf85f68d3a6106c2a1f4f7f063f819064 (patch) | |
tree | 6bb5b92c046312c4e95ac2620b10ddf482d3fa8b /src/VBox/Devices/Graphics/VBoxSVGA3D.def | |
parent | Initial commit. (diff) | |
download | virtualbox-f215e02bf85f68d3a6106c2a1f4f7f063f819064.tar.xz virtualbox-f215e02bf85f68d3a6106c2a1f4f7f063f819064.zip |
Adding upstream version 7.0.14-dfsg.upstream/7.0.14-dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/VBox/Devices/Graphics/VBoxSVGA3D.def')
-rw-r--r-- | src/VBox/Devices/Graphics/VBoxSVGA3D.def | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/VBox/Devices/Graphics/VBoxSVGA3D.def b/src/VBox/Devices/Graphics/VBoxSVGA3D.def new file mode 100644 index 00000000..04fc7297 --- /dev/null +++ b/src/VBox/Devices/Graphics/VBoxSVGA3D.def @@ -0,0 +1,49 @@ +; $Id: VBoxSVGA3D.def $ +;; @file +; VBoxSVGA3D - Definition file for lazy import generation. +; + +; +; Copyright (C) 2014-2023 Oracle and/or its affiliates. +; +; This file is part of VirtualBox base platform packages, as +; available from https://www.virtualbox.org. +; +; This program is free software; you can redistribute it and/or +; modify it under the terms of the GNU General Public License +; as published by the Free Software Foundation, in version 3 of the +; License. +; +; This program is distributed in the hope that it will be useful, but +; WITHOUT ANY WARRANTY; without even the implied warranty of +; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +; General Public License for more details. +; +; You should have received a copy of the GNU General Public License +; along with this program; if not, see <https://www.gnu.org/licenses>. +; +; SPDX-License-Identifier: GPL-3.0-only +; + +LIBRARY VBoxSVGA3D +EXPORTS + ShaderInitLib + ShaderDestroyLib + ShaderContextCreate + ShaderContextDestroy + ShaderCreateVertexShader + ShaderCreatePixelShader + ShaderDestroyVertexShader + ShaderDestroyPixelShader + ShaderSetVertexShader + ShaderSetPixelShader + ShaderSetVertexShaderConstantB + ShaderSetVertexShaderConstantI + ShaderSetVertexShaderConstantF + ShaderSetPixelShaderConstantB + ShaderSetPixelShaderConstantI + ShaderSetPixelShaderConstantF + ShaderUpdateState + ShaderTransformProjection + ShaderSetPositionTransformed + |