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Diffstat (limited to 'src/VBox/Additions/3D/win/VBoxNine/VBoxNine.c')
-rw-r--r--src/VBox/Additions/3D/win/VBoxNine/VBoxNine.c181
1 files changed, 181 insertions, 0 deletions
diff --git a/src/VBox/Additions/3D/win/VBoxNine/VBoxNine.c b/src/VBox/Additions/3D/win/VBoxNine/VBoxNine.c
new file mode 100644
index 00000000..59b73db6
--- /dev/null
+++ b/src/VBox/Additions/3D/win/VBoxNine/VBoxNine.c
@@ -0,0 +1,181 @@
+/* $Id: VBoxNine.c $ */
+/** @file
+ * VirtualBox Windows Guest Mesa3D - Direct3D9 state tracker.
+ */
+
+/*
+ * Copyright (C) 2016-2023 Oracle and/or its affiliates.
+ *
+ * This file is part of VirtualBox base platform packages, as
+ * available from https://www.virtualbox.org.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation, in version 3 of the
+ * License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, see <https://www.gnu.org/licenses>.
+ *
+ * SPDX-License-Identifier: GPL-3.0-only
+ */
+
+#include <iprt/win/windows.h>
+#include <iprt/win/d3d9.h>
+//#include <d3dumddi.h>
+
+#include <VBoxWddmUmHlp.h>
+
+//#include <windef.h>
+//#include <winbase.h>
+//#include <winsvc.h>
+//#include <winnetwk.h>
+//#include <npapi.h>
+//#include <devioctl.h>
+//#include <stdio.h>
+
+//#include <iprt/alloc.h>
+//#include <iprt/initterm.h>
+//#include <iprt/string.h>
+//#include <iprt/log.h>
+//#include <VBox/version.h>
+//#include <VBox/VMMDev.h>
+//#include <VBox/Log.h>
+
+#include "adapter9.h"
+#include "surface9.h"
+#include "pipe/p_screen.h"
+
+#include <iprt/types.h>
+// #include <iprt/asm.h>
+
+// #include "VBoxNine.h"
+
+struct d3dadapter9_context_wddm
+{
+ struct d3dadapter9_context base;
+ void *reserved;
+};
+
+static void
+wddm_destroy(struct d3dadapter9_context *ctx)
+{
+ /* struct d3dadapter9_context_wddm *ctx_wddm = (struct d3dadapter9_context_wddm *)ctx; */
+
+/// @todo screen (hal) is deleted by the upper level. Do not delete here.
+// if (ctx->ref)
+// ctx->ref->destroy(ctx->ref);
+// /* because ref is a wrapper around hal, freeing ref frees hal too. */
+// else if (ctx->hal)
+// ctx->hal->destroy(ctx->hal);
+
+ FREE(ctx);
+}
+
+static HRESULT
+d3dadapter9_context_wddm_create(struct d3dadapter9_context_wddm **ppCtx, struct pipe_screen *s)
+{
+ struct d3dadapter9_context_wddm *ctx = CALLOC_STRUCT(d3dadapter9_context_wddm);
+
+ if (!ctx) { return E_OUTOFMEMORY; }
+
+ ctx->base.hal = s;
+ /** @todo Need software device here. Currently assigned to hw device to prevent NineDevice9_ctor crash. */
+ ctx->base.ref = ctx->base.hal;
+ // D3DADAPTER_IDENTIFIER9 identifier;
+ ctx->base.linear_framebuffer = TRUE;
+ ctx->base.throttling = FALSE;
+ ctx->base.throttling_value = 0;
+ ctx->base.vblank_mode = 1;
+ ctx->base.thread_submit = FALSE;
+ ctx->base.discard_delayed_release = FALSE;
+ ctx->base.tearfree_discard = FALSE;
+ ctx->base.csmt_force = FALSE;
+ ctx->base.dynamic_texture_workaround = FALSE;
+ ctx->base.shader_inline_constants = FALSE;
+ ctx->base.memfd_virtualsizelimit = -1;
+ ctx->base.override_vram_size = -1;
+ ctx->base.destroy = wddm_destroy;
+
+
+ /* read out PCI info */
+ /// @todo read_descriptor(&ctx->base, fd);
+
+ *ppCtx = ctx;
+ return D3D_OK;
+}
+
+HRESULT WINAPI
+GaNineD3DAdapter9Create(struct pipe_screen *s, ID3DAdapter9 **ppOut)
+{
+ HRESULT hr;
+ struct d3dadapter9_context_wddm *pCtx = NULL;
+ hr = d3dadapter9_context_wddm_create(&pCtx, s);
+ if (SUCCEEDED(hr))
+ {
+ hr = NineAdapter9_new(&pCtx->base, (struct NineAdapter9 **)ppOut);
+ if (FAILED(hr))
+ {
+ /// @todo NineAdapter9_new calls this as ctx->base.destroy,
+ // and will not call if memory allocation fails.
+ // wddm_destroy(&pCtx->base);
+ }
+ }
+ return hr;
+}
+
+struct pipe_resource * WINAPI
+GaNinePipeResourceFromSurface(IUnknown *pSurface)
+{
+ /// @todo QueryInterface?
+ struct NineResource9 *pResource = (struct NineResource9 *)pSurface;
+ return pResource->resource;
+}
+
+extern struct pipe_context *
+NineDevice9_GetPipe( struct NineDevice9 *This );
+
+struct pipe_context * WINAPI
+GaNinePipeContextFromDevice(IDirect3DDevice9 *pDevice)
+{
+ /// @todo Verify that this is a NineDevice?
+ struct pipe_context *pPipeContext = NineDevice9_GetPipe((struct NineDevice9 *)pDevice);
+ return pPipeContext;
+}
+
+BOOL WINAPI DllMain(HINSTANCE hDLLInst,
+ DWORD fdwReason,
+ LPVOID lpvReserved)
+{
+ BOOL fReturn = TRUE;
+
+ RT_NOREF2(hDLLInst, lpvReserved);
+
+ switch (fdwReason)
+ {
+ case DLL_PROCESS_ATTACH:
+ //RTR3InitDll(RTR3INIT_FLAGS_UNOBTRUSIVE);
+ D3DKMTLoad();
+ break;
+
+ case DLL_PROCESS_DETACH:
+ /// @todo RTR3Term();
+ break;
+
+ case DLL_THREAD_ATTACH:
+ break;
+
+ case DLL_THREAD_DETACH:
+ break;
+
+ default:
+ break;
+ }
+
+ return fReturn;
+}