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-rw-r--r--src/VBox/Additions/common/VBoxGuest/lib/VBoxGuestR3LibSeamless.cpp209
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diff --git a/src/VBox/Additions/common/VBoxGuest/lib/VBoxGuestR3LibSeamless.cpp b/src/VBox/Additions/common/VBoxGuest/lib/VBoxGuestR3LibSeamless.cpp
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+/* $Id: VBoxGuestR3LibSeamless.cpp $ */
+/** @file
+ * VBoxGuestR3Lib - Ring-3 Support Library for VirtualBox guest additions, Seamless mode.
+ */
+
+/*
+ * Copyright (C) 2007-2023 Oracle and/or its affiliates.
+ *
+ * This file is part of VirtualBox base platform packages, as
+ * available from https://www.virtualbox.org.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation, in version 3 of the
+ * License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, see <https://www.gnu.org/licenses>.
+ *
+ * The contents of this file may alternatively be used under the terms
+ * of the Common Development and Distribution License Version 1.0
+ * (CDDL), a copy of it is provided in the "COPYING.CDDL" file included
+ * in the VirtualBox distribution, in which case the provisions of the
+ * CDDL are applicable instead of those of the GPL.
+ *
+ * You may elect to license modified versions of this file under the
+ * terms and conditions of either the GPL or the CDDL or both.
+ *
+ * SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0
+ */
+
+
+/*********************************************************************************************************************************
+* Header Files *
+*********************************************************************************************************************************/
+#include <iprt/assert.h>
+#include <iprt/errcore.h>
+#include <iprt/string.h>
+
+#include <VBox/log.h>
+
+#include "VBoxGuestR3LibInternal.h"
+
+#ifdef VBOX_VBGLR3_XFREE86
+/* Rather than try to resolve all the header file conflicts, I will just
+ prototype what we need here. */
+extern "C" void* xf86memcpy(void*,const void*,xf86size_t);
+# undef memcpy
+# define memcpy xf86memcpy
+#endif /* VBOX_VBGLR3_XFREE86 */
+
+/**
+ * Tell the host that we support (or no longer support) seamless mode.
+ *
+ * @returns IPRT status value
+ * @param fState whether or not we support seamless mode
+ */
+VBGLR3DECL(int) VbglR3SeamlessSetCap(bool fState)
+{
+ if (fState)
+ return VbglR3SetGuestCaps(VMMDEV_GUEST_SUPPORTS_SEAMLESS, 0);
+ return VbglR3SetGuestCaps(0, VMMDEV_GUEST_SUPPORTS_SEAMLESS);
+}
+
+/**
+ * Wait for a seamless mode change event.
+ *
+ * @returns IPRT status value.
+ * @param[out] pMode On success, the seamless mode to switch into (i.e.
+ * disabled, visible region or host window).
+ */
+VBGLR3DECL(int) VbglR3SeamlessWaitEvent(VMMDevSeamlessMode *pMode)
+{
+ AssertPtrReturn(pMode, VERR_INVALID_POINTER);
+
+ /** @todo r=andy The (similar / duplicate) Windows code does similar waiting. Merge / fix this. */
+ uint32_t fEvent = 0;
+ int rc = VbglR3WaitEvent(VMMDEV_EVENT_SEAMLESS_MODE_CHANGE_REQUEST, 1000 /* ms */, &fEvent);
+ if (RT_SUCCESS(rc))
+ {
+ /* did we get the right event? */
+ if (fEvent & VMMDEV_EVENT_SEAMLESS_MODE_CHANGE_REQUEST)
+ {
+ VMMDevSeamlessChangeRequest seamlessChangeRequest;
+
+ /* get the seamless change request */
+ vmmdevInitRequest(&seamlessChangeRequest.header, VMMDevReq_GetSeamlessChangeRequest);
+ seamlessChangeRequest.mode = (VMMDevSeamlessMode)-1;
+ seamlessChangeRequest.eventAck = VMMDEV_EVENT_SEAMLESS_MODE_CHANGE_REQUEST;
+ rc = vbglR3GRPerform(&seamlessChangeRequest.header);
+ if (RT_SUCCESS(rc))
+ {
+ *pMode = seamlessChangeRequest.mode;
+ return VINF_SUCCESS;
+ }
+ }
+ else
+ rc = VERR_TRY_AGAIN;
+ }
+ else if ( rc == VERR_INTERRUPTED
+ || rc == VERR_TIMEOUT /* just in case */)
+ rc = VERR_TRY_AGAIN;
+ return rc;
+}
+
+/**
+ * Request the last seamless mode switch from the host again.
+ *
+ * @returns IPRT status value.
+ * @param[out] pMode On success, the seamless mode that was switched
+ * into (i.e. disabled, visible region or host window).
+ */
+VBGLR3DECL(int) VbglR3SeamlessGetLastEvent(VMMDevSeamlessMode *pMode)
+{
+ VMMDevSeamlessChangeRequest seamlessChangeRequest;
+ int rc;
+
+ AssertPtrReturn(pMode, VERR_INVALID_PARAMETER);
+
+ /* get the seamless change request */
+ vmmdevInitRequest(&seamlessChangeRequest.header, VMMDevReq_GetSeamlessChangeRequest);
+ seamlessChangeRequest.mode = (VMMDevSeamlessMode)-1;
+ seamlessChangeRequest.eventAck = VMMDEV_EVENT_SEAMLESS_MODE_CHANGE_REQUEST;
+ rc = vbglR3GRPerform(&seamlessChangeRequest.header);
+ if (RT_SUCCESS(rc))
+ {
+ *pMode = seamlessChangeRequest.mode;
+ return VINF_SUCCESS;
+ }
+ return rc;
+}
+
+/**
+ * Inform the host about the visible region
+ *
+ * @returns IPRT status code
+ * @param cRects number of rectangles in the list of visible rectangles
+ * @param pRects list of visible rectangles on the guest display
+ *
+ * @todo A scatter-gather version of vbglR3GRPerform would be nice, so that we don't have
+ * to copy our rectangle and header data into a single structure and perform an
+ * additional allocation.
+ * @todo Would that really gain us much, given that the rectangles may not
+ * be grouped at all, or in the format we need? Keeping the memory
+ * for our "single structure" around (re-alloc-ing it if necessary)
+ * sounds like a simpler optimisation if we need it.
+ */
+VBGLR3DECL(int) VbglR3SeamlessSendRects(uint32_t cRects, PRTRECT pRects)
+{
+ VMMDevVideoSetVisibleRegion *pReq;
+ int rc;
+
+ AssertReturn(pRects || cRects == 0, VERR_INVALID_PARAMETER);
+ AssertMsgReturn(cRects <= _1M, ("%u\n", cRects), VERR_OUT_OF_RANGE);
+
+ rc = vbglR3GRAlloc((VMMDevRequestHeader **)&pReq,
+ sizeof(VMMDevVideoSetVisibleRegion)
+ + cRects * sizeof(RTRECT)
+ - sizeof(RTRECT),
+ VMMDevReq_VideoSetVisibleRegion);
+ if (RT_SUCCESS(rc))
+ {
+ pReq->cRect = cRects;
+ if (cRects)
+ memcpy(&pReq->Rect, pRects, cRects * sizeof(RTRECT));
+ /* This will fail harmlessly for cRect == 0 and older host code */
+ rc = vbglR3GRPerform(&pReq->header);
+ LogFunc(("Visible region request returned %Rrc, internal %Rrc.\n",
+ rc, pReq->header.rc));
+ if (RT_SUCCESS(rc))
+ rc = pReq->header.rc;
+ vbglR3GRFree(&pReq->header);
+ }
+ LogFunc(("Sending %u rectangles to the host: %Rrc\n", cRects, rc));
+ return rc;
+}
+
+VBGLR3DECL(int) VbglR3SeamlessSendMonitorPositions(uint32_t cPositions, PRTPOINT pPositions)
+{
+ if (!pPositions || cPositions <= 0)
+ return VERR_INVALID_PARAMETER;
+
+ VMMDevVideoUpdateMonitorPositions *pReq;
+ int rc;
+
+ rc = vbglR3GRAlloc((VMMDevRequestHeader **)&pReq,
+ sizeof(VMMDevVideoUpdateMonitorPositions)
+ + (cPositions - 1) * sizeof(RTPOINT),
+ VMMDevReq_VideoUpdateMonitorPositions);
+ if (RT_SUCCESS(rc))
+ {
+ pReq->cPositions = cPositions;
+ if (cPositions)
+ memcpy(&pReq->aPositions, pPositions, cPositions * sizeof(RTPOINT));
+ rc = vbglR3GRPerform(&pReq->header);
+ LogFunc(("Monitor position update request returned %Rrc, internal %Rrc.\n",
+ rc, pReq->header.rc));
+ if (RT_SUCCESS(rc))
+ rc = pReq->header.rc;
+ vbglR3GRFree(&pReq->header);
+ }
+ LogFunc(("Sending monitor positions (%u of them) to the host: %Rrc\n", cPositions, rc));
+ return rc;
+}