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diff --git a/src/VBox/Devices/EFI/Firmware/UefiCpuPkg/Library/MtrrLib/UnitTest/Support.c b/src/VBox/Devices/EFI/Firmware/UefiCpuPkg/Library/MtrrLib/UnitTest/Support.c
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+++ b/src/VBox/Devices/EFI/Firmware/UefiCpuPkg/Library/MtrrLib/UnitTest/Support.c
@@ -0,0 +1,987 @@
+/** @file
+ Unit tests of the MtrrLib instance of the MtrrLib class
+
+ Copyright (c) 2018 - 2020, Intel Corporation. All rights reserved.<BR>
+ SPDX-License-Identifier: BSD-2-Clause-Patent
+
+**/
+
+#include "MtrrLibUnitTest.h"
+
+MTRR_MEMORY_CACHE_TYPE mMemoryCacheTypes[] = {
+ CacheUncacheable, CacheWriteCombining, CacheWriteThrough, CacheWriteProtected, CacheWriteBack
+ };
+
+UINT64 mFixedMtrrsValue[MTRR_NUMBER_OF_FIXED_MTRR];
+MSR_IA32_MTRR_PHYSBASE_REGISTER mVariableMtrrsPhysBase[MTRR_NUMBER_OF_VARIABLE_MTRR];
+MSR_IA32_MTRR_PHYSMASK_REGISTER mVariableMtrrsPhysMask[MTRR_NUMBER_OF_VARIABLE_MTRR];
+MSR_IA32_MTRR_DEF_TYPE_REGISTER mDefTypeMsr;
+MSR_IA32_MTRRCAP_REGISTER mMtrrCapMsr;
+CPUID_VERSION_INFO_EDX mCpuidVersionInfoEdx;
+CPUID_VIR_PHY_ADDRESS_SIZE_EAX mCpuidVirPhyAddressSizeEax;
+
+BOOLEAN mRandomInput;
+UINTN mNumberIndex = 0;
+extern UINTN mNumbers[];
+extern UINTN mNumberCount;
+
+/**
+ Return a random number between 0 and RAND_MAX.
+
+ If mRandomInput is TRUE, the routine directly calls rand().
+ Otherwise, the routine returns the pre-generated numbers.
+
+ @return a number between 0 and RAND_MAX.
+**/
+UINTN
+Rand (
+ VOID
+ )
+{
+ if (mRandomInput) {
+ return rand ();
+ } else {
+ DEBUG ((DEBUG_INFO, "random: %d\n", mNumberIndex));
+ return mNumbers[mNumberIndex++ % (mNumberCount - 1)];
+ }
+}
+
+CHAR8 mContentTemplate[] = {
+ "/** @file\n"
+ " Pre-generated random number used by MtrrLib test.\n"
+ "\n"
+ " Copyright (c) 2020, Intel Corporation. All rights reserved.<BR>\n"
+ " SPDX-License-Identifier: BSD-2-Clause-Patent\n"
+ "**/\n"
+ "UINTN mNumberCount = %d;\n"
+ "UINTN mNumbers[] = {"
+};
+
+/**
+ Generate Count random numbers in FilePath.
+
+ @param FilePath The file path to put the generated random numbers.
+ @param Count Count of random numbers.
+**/
+VOID
+GenerateRandomNumbers (
+ CHAR8 *FilePath,
+ UINTN Count
+ )
+{
+ FILE *File;
+ UINTN Index;
+
+ File = fopen (FilePath, "w");
+ fprintf (File, mContentTemplate, Count);
+ for (Index = 0; Index < Count; Index++) {
+ if (Index % 10 == 0) {
+ fprintf (File, "\n ");
+ }
+ fprintf (File, " %d,", rand ());
+ }
+ fprintf (File, "\n};\n");
+ fclose (File);
+}
+
+/**
+ Retrieves CPUID information.
+
+ Executes the CPUID instruction with EAX set to the value specified by Index.
+ This function always returns Index.
+ If Eax is not NULL, then the value of EAX after CPUID is returned in Eax.
+ If Ebx is not NULL, then the value of EBX after CPUID is returned in Ebx.
+ If Ecx is not NULL, then the value of ECX after CPUID is returned in Ecx.
+ If Edx is not NULL, then the value of EDX after CPUID is returned in Edx.
+ This function is only available on IA-32 and x64.
+
+ @param Index The 32-bit value to load into EAX prior to invoking the CPUID
+ instruction.
+ @param Eax The pointer to the 32-bit EAX value returned by the CPUID
+ instruction. This is an optional parameter that may be NULL.
+ @param Ebx The pointer to the 32-bit EBX value returned by the CPUID
+ instruction. This is an optional parameter that may be NULL.
+ @param Ecx The pointer to the 32-bit ECX value returned by the CPUID
+ instruction. This is an optional parameter that may be NULL.
+ @param Edx The pointer to the 32-bit EDX value returned by the CPUID
+ instruction. This is an optional parameter that may be NULL.
+
+ @return Index.
+
+**/
+UINT32
+EFIAPI
+UnitTestMtrrLibAsmCpuid (
+ IN UINT32 Index,
+ OUT UINT32 *Eax, OPTIONAL
+ OUT UINT32 *Ebx, OPTIONAL
+ OUT UINT32 *Ecx, OPTIONAL
+ OUT UINT32 *Edx OPTIONAL
+ )
+{
+ switch (Index) {
+ case CPUID_VERSION_INFO:
+ if (Edx != NULL) {
+ *Edx = mCpuidVersionInfoEdx.Uint32;
+ }
+ return Index;
+ break;
+ case CPUID_EXTENDED_FUNCTION:
+ if (Eax != NULL) {
+ *Eax = CPUID_VIR_PHY_ADDRESS_SIZE;
+ }
+ return Index;
+ break;
+ case CPUID_VIR_PHY_ADDRESS_SIZE:
+ if (Eax != NULL) {
+ *Eax = mCpuidVirPhyAddressSizeEax.Uint32;
+ }
+ return Index;
+ break;
+ }
+
+ //
+ // Should never fall through to here
+ //
+ ASSERT(FALSE);
+ return Index;
+}
+
+/**
+ Returns a 64-bit Machine Specific Register(MSR).
+
+ Reads and returns the 64-bit MSR specified by Index. No parameter checking is
+ performed on Index, and some Index values may cause CPU exceptions. The
+ caller must either guarantee that Index is valid, or the caller must set up
+ exception handlers to catch the exceptions. This function is only available
+ on IA-32 and x64.
+
+ @param MsrIndex The 32-bit MSR index to read.
+
+ @return The value of the MSR identified by MsrIndex.
+
+**/
+UINT64
+EFIAPI
+UnitTestMtrrLibAsmReadMsr64(
+ IN UINT32 MsrIndex
+ )
+{
+ UINT32 Index;
+
+ for (Index = 0; Index < ARRAY_SIZE (mFixedMtrrsValue); Index++) {
+ if (MsrIndex == mFixedMtrrsIndex[Index]) {
+ return mFixedMtrrsValue[Index];
+ }
+ }
+
+ if ((MsrIndex >= MSR_IA32_MTRR_PHYSBASE0) &&
+ (MsrIndex <= MSR_IA32_MTRR_PHYSMASK0 + (MTRR_NUMBER_OF_VARIABLE_MTRR << 1))) {
+ if (MsrIndex % 2 == 0) {
+ Index = (MsrIndex - MSR_IA32_MTRR_PHYSBASE0) >> 1;
+ return mVariableMtrrsPhysBase[Index].Uint64;
+ } else {
+ Index = (MsrIndex - MSR_IA32_MTRR_PHYSMASK0) >> 1;
+ return mVariableMtrrsPhysMask[Index].Uint64;
+ }
+ }
+
+ if (MsrIndex == MSR_IA32_MTRR_DEF_TYPE) {
+ return mDefTypeMsr.Uint64;
+ }
+
+ if (MsrIndex == MSR_IA32_MTRRCAP) {
+ return mMtrrCapMsr.Uint64;
+ }
+
+ //
+ // Should never fall through to here
+ //
+ ASSERT(FALSE);
+ return 0;
+}
+
+/**
+ Writes a 64-bit value to a Machine Specific Register(MSR), and returns the
+ value.
+
+ Writes the 64-bit value specified by Value to the MSR specified by Index. The
+ 64-bit value written to the MSR is returned. No parameter checking is
+ performed on Index or Value, and some of these may cause CPU exceptions. The
+ caller must either guarantee that Index and Value are valid, or the caller
+ must establish proper exception handlers. This function is only available on
+ IA-32 and x64.
+
+ @param MsrIndex The 32-bit MSR index to write.
+ @param Value The 64-bit value to write to the MSR.
+
+ @return Value
+
+**/
+UINT64
+EFIAPI
+UnitTestMtrrLibAsmWriteMsr64(
+ IN UINT32 MsrIndex,
+ IN UINT64 Value
+ )
+{
+ UINT32 Index;
+
+ for (Index = 0; Index < ARRAY_SIZE (mFixedMtrrsValue); Index++) {
+ if (MsrIndex == mFixedMtrrsIndex[Index]) {
+ mFixedMtrrsValue[Index] = Value;
+ return Value;
+ }
+ }
+
+ if ((MsrIndex >= MSR_IA32_MTRR_PHYSBASE0) &&
+ (MsrIndex <= MSR_IA32_MTRR_PHYSMASK0 + (MTRR_NUMBER_OF_VARIABLE_MTRR << 1))) {
+ if (MsrIndex % 2 == 0) {
+ Index = (MsrIndex - MSR_IA32_MTRR_PHYSBASE0) >> 1;
+ mVariableMtrrsPhysBase[Index].Uint64 = Value;
+ return Value;
+ } else {
+ Index = (MsrIndex - MSR_IA32_MTRR_PHYSMASK0) >> 1;
+ mVariableMtrrsPhysMask[Index].Uint64 = Value;
+ return Value;
+ }
+ }
+
+ if (MsrIndex == MSR_IA32_MTRR_DEF_TYPE) {
+ mDefTypeMsr.Uint64 = Value;
+ return Value;
+ }
+
+ if (MsrIndex == MSR_IA32_MTRRCAP) {
+ mMtrrCapMsr.Uint64 = Value;
+ return Value;
+ }
+
+ //
+ // Should never fall through to here
+ //
+ ASSERT(FALSE);
+ return 0;
+}
+
+/**
+ Initialize the MTRR registers.
+
+ @param SystemParameter System parameter that controls the MTRR registers initialization.
+**/
+UNIT_TEST_STATUS
+EFIAPI
+InitializeMtrrRegs (
+ IN MTRR_LIB_SYSTEM_PARAMETER *SystemParameter
+ )
+{
+ UINT32 Index;
+
+ SetMem (mFixedMtrrsValue, sizeof (mFixedMtrrsValue), SystemParameter->DefaultCacheType);
+
+ for (Index = 0; Index < ARRAY_SIZE (mVariableMtrrsPhysBase); Index++) {
+ mVariableMtrrsPhysBase[Index].Uint64 = 0;
+ mVariableMtrrsPhysBase[Index].Bits.Type = SystemParameter->DefaultCacheType;
+ mVariableMtrrsPhysBase[Index].Bits.Reserved1 = 0;
+
+ mVariableMtrrsPhysMask[Index].Uint64 = 0;
+ mVariableMtrrsPhysMask[Index].Bits.V = 0;
+ mVariableMtrrsPhysMask[Index].Bits.Reserved1 = 0;
+ }
+
+ mDefTypeMsr.Bits.E = 1;
+ mDefTypeMsr.Bits.FE = 1;
+ mDefTypeMsr.Bits.Type = SystemParameter->DefaultCacheType;
+ mDefTypeMsr.Bits.Reserved1 = 0;
+ mDefTypeMsr.Bits.Reserved2 = 0;
+ mDefTypeMsr.Bits.Reserved3 = 0;
+
+ mMtrrCapMsr.Bits.SMRR = 0;
+ mMtrrCapMsr.Bits.WC = 0;
+ mMtrrCapMsr.Bits.VCNT = SystemParameter->VariableMtrrCount;
+ mMtrrCapMsr.Bits.FIX = SystemParameter->FixedMtrrSupported;
+ mMtrrCapMsr.Bits.Reserved1 = 0;
+ mMtrrCapMsr.Bits.Reserved2 = 0;
+ mMtrrCapMsr.Bits.Reserved3 = 0;
+
+ mCpuidVersionInfoEdx.Bits.MTRR = SystemParameter->MtrrSupported;
+ mCpuidVirPhyAddressSizeEax.Bits.PhysicalAddressBits = SystemParameter->PhysicalAddressBits;
+
+ //
+ // Hook BaseLib functions used by MtrrLib that require some emulation.
+ //
+ gUnitTestHostBaseLib.X86->AsmCpuid = UnitTestMtrrLibAsmCpuid;
+ gUnitTestHostBaseLib.X86->AsmReadMsr64 = UnitTestMtrrLibAsmReadMsr64;
+ gUnitTestHostBaseLib.X86->AsmWriteMsr64 = UnitTestMtrrLibAsmWriteMsr64;
+
+ return UNIT_TEST_PASSED;
+}
+
+/**
+ Initialize the MTRR registers.
+
+ @param Context System parameter that controls the MTRR registers initialization.
+**/
+UNIT_TEST_STATUS
+EFIAPI
+InitializeSystem (
+ IN UNIT_TEST_CONTEXT Context
+ )
+{
+ return InitializeMtrrRegs ((MTRR_LIB_SYSTEM_PARAMETER *) Context);
+}
+
+/**
+ Collect the test result.
+
+ @param DefaultType Default memory type.
+ @param PhysicalAddressBits Physical address bits.
+ @param VariableMtrrCount Count of variable MTRRs.
+ @param Mtrrs MTRR settings to collect from.
+ @param Ranges Return the memory ranges.
+ @param RangeCount Return the count of memory ranges.
+ @param MtrrCount Return the count of variable MTRRs being used.
+**/
+VOID
+CollectTestResult (
+ IN MTRR_MEMORY_CACHE_TYPE DefaultType,
+ IN UINT32 PhysicalAddressBits,
+ IN UINT32 VariableMtrrCount,
+ IN MTRR_SETTINGS *Mtrrs,
+ OUT MTRR_MEMORY_RANGE *Ranges,
+ IN OUT UINTN *RangeCount,
+ OUT UINT32 *MtrrCount
+ )
+{
+ UINTN Index;
+ UINT64 MtrrValidBitsMask;
+ UINT64 MtrrValidAddressMask;
+ MTRR_MEMORY_RANGE RawMemoryRanges[ARRAY_SIZE (Mtrrs->Variables.Mtrr)];
+
+ ASSERT (Mtrrs != NULL);
+ ASSERT (VariableMtrrCount <= ARRAY_SIZE (Mtrrs->Variables.Mtrr));
+
+ MtrrValidBitsMask = (1ull << PhysicalAddressBits) - 1;
+ MtrrValidAddressMask = MtrrValidBitsMask & ~0xFFFull;
+
+ *MtrrCount = 0;
+ for (Index = 0; Index < VariableMtrrCount; Index++) {
+ if (((MSR_IA32_MTRR_PHYSMASK_REGISTER *) &Mtrrs->Variables.Mtrr[Index].Mask)->Bits.V == 1) {
+ RawMemoryRanges[*MtrrCount].BaseAddress = Mtrrs->Variables.Mtrr[Index].Base & MtrrValidAddressMask;
+ RawMemoryRanges[*MtrrCount].Type =
+ ((MSR_IA32_MTRR_PHYSBASE_REGISTER *) &Mtrrs->Variables.Mtrr[Index].Base)->Bits.Type;
+ RawMemoryRanges[*MtrrCount].Length =
+ ((~(Mtrrs->Variables.Mtrr[Index].Mask & MtrrValidAddressMask)) & MtrrValidBitsMask) + 1;
+ (*MtrrCount)++;
+ }
+ }
+
+ GetEffectiveMemoryRanges (DefaultType, PhysicalAddressBits, RawMemoryRanges, *MtrrCount, Ranges, RangeCount);
+}
+
+/**
+ Return a 32bit random number.
+
+ @param Start Start of the random number range.
+ @param Limit Limit of the random number range.
+ @return 32bit random number
+**/
+UINT32
+Random32 (
+ UINT32 Start,
+ UINT32 Limit
+ )
+{
+ return (UINT32) (((double) Rand () / RAND_MAX) * (Limit - Start)) + Start;
+}
+
+/**
+ Return a 64bit random number.
+
+ @param Start Start of the random number range.
+ @param Limit Limit of the random number range.
+ @return 64bit random number
+**/
+UINT64
+Random64 (
+ UINT64 Start,
+ UINT64 Limit
+ )
+{
+ return (UINT64) (((double) Rand () / RAND_MAX) * (Limit - Start)) + Start;
+}
+
+/**
+ Generate random MTRR BASE/MASK for a specified type.
+
+ @param PhysicalAddressBits Physical address bits.
+ @param CacheType Cache type.
+ @param MtrrPair Return the random MTRR.
+ @param MtrrMemoryRange Return the random memory range.
+**/
+VOID
+GenerateRandomMtrrPair (
+ IN UINT32 PhysicalAddressBits,
+ IN MTRR_MEMORY_CACHE_TYPE CacheType,
+ OUT MTRR_VARIABLE_SETTING *MtrrPair, OPTIONAL
+ OUT MTRR_MEMORY_RANGE *MtrrMemoryRange OPTIONAL
+ )
+{
+ MSR_IA32_MTRR_PHYSBASE_REGISTER PhysBase;
+ MSR_IA32_MTRR_PHYSMASK_REGISTER PhysMask;
+ UINT32 SizeShift;
+ UINT32 BaseShift;
+ UINT64 RandomBoundary;
+ UINT64 MaxPhysicalAddress;
+ UINT64 RangeSize;
+ UINT64 RangeBase;
+ UINT64 PhysBasePhyMaskValidBitsMask;
+
+ MaxPhysicalAddress = 1ull << PhysicalAddressBits;
+ do {
+ SizeShift = Random32 (12, PhysicalAddressBits - 1);
+ RangeSize = 1ull << SizeShift;
+
+ BaseShift = Random32 (SizeShift, PhysicalAddressBits - 1);
+ RandomBoundary = Random64 (0, 1ull << (PhysicalAddressBits - BaseShift));
+ RangeBase = RandomBoundary << BaseShift;
+ } while (RangeBase < SIZE_1MB || RangeBase > MaxPhysicalAddress - 1);
+
+ PhysBasePhyMaskValidBitsMask = (MaxPhysicalAddress - 1) & 0xfffffffffffff000ULL;
+
+ PhysBase.Uint64 = 0;
+ PhysBase.Bits.Type = CacheType;
+ PhysBase.Uint64 |= RangeBase & PhysBasePhyMaskValidBitsMask;
+ PhysMask.Uint64 = 0;
+ PhysMask.Bits.V = 1;
+ PhysMask.Uint64 |= ((~RangeSize) + 1) & PhysBasePhyMaskValidBitsMask;
+
+ if (MtrrPair != NULL) {
+ MtrrPair->Base = PhysBase.Uint64;
+ MtrrPair->Mask = PhysMask.Uint64;
+ }
+
+ if (MtrrMemoryRange != NULL) {
+ MtrrMemoryRange->BaseAddress = RangeBase;
+ MtrrMemoryRange->Length = RangeSize;
+ MtrrMemoryRange->Type = CacheType;
+ }
+}
+
+
+/**
+ Check whether the Range overlaps with any one in Ranges.
+
+ @param Range The memory range to check.
+ @param Ranges The memory ranges.
+ @param Count Count of memory ranges.
+
+ @return TRUE when overlap exists.
+**/
+BOOLEAN
+RangesOverlap (
+ IN MTRR_MEMORY_RANGE *Range,
+ IN MTRR_MEMORY_RANGE *Ranges,
+ IN UINTN Count
+ )
+{
+ while (Count-- != 0) {
+ //
+ // Two ranges overlap when:
+ // 1. range#2.base is in the middle of range#1
+ // 2. range#1.base is in the middle of range#2
+ //
+ if ((Range->BaseAddress <= Ranges[Count].BaseAddress && Ranges[Count].BaseAddress < Range->BaseAddress + Range->Length)
+ || (Ranges[Count].BaseAddress <= Range->BaseAddress && Range->BaseAddress < Ranges[Count].BaseAddress + Ranges[Count].Length)) {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+/**
+ Generate random MTRRs.
+
+ @param PhysicalAddressBits Physical address bits.
+ @param RawMemoryRanges Return the randomly generated MTRRs.
+ @param UcCount Count of Uncacheable MTRRs.
+ @param WtCount Count of Write Through MTRRs.
+ @param WbCount Count of Write Back MTRRs.
+ @param WpCount Count of Write Protected MTRRs.
+ @param WcCount Count of Write Combine MTRRs.
+**/
+VOID
+GenerateValidAndConfigurableMtrrPairs (
+ IN UINT32 PhysicalAddressBits,
+ IN OUT MTRR_MEMORY_RANGE *RawMemoryRanges,
+ IN UINT32 UcCount,
+ IN UINT32 WtCount,
+ IN UINT32 WbCount,
+ IN UINT32 WpCount,
+ IN UINT32 WcCount
+ )
+{
+ UINT32 Index;
+
+ //
+ // 1. Generate UC, WT, WB in order.
+ //
+ for (Index = 0; Index < UcCount; Index++) {
+ GenerateRandomMtrrPair (PhysicalAddressBits, CacheUncacheable, NULL, &RawMemoryRanges[Index]);
+ }
+
+ for (Index = UcCount; Index < UcCount + WtCount; Index++) {
+ GenerateRandomMtrrPair (PhysicalAddressBits, CacheWriteThrough, NULL, &RawMemoryRanges[Index]);
+ }
+
+ for (Index = UcCount + WtCount; Index < UcCount + WtCount + WbCount; Index++) {
+ GenerateRandomMtrrPair (PhysicalAddressBits, CacheWriteBack, NULL, &RawMemoryRanges[Index]);
+ }
+
+ //
+ // 2. Generate WP MTRR and DO NOT overlap with WT, WB.
+ //
+ for (Index = UcCount + WtCount + WbCount; Index < UcCount + WtCount + WbCount + WpCount; Index++) {
+ GenerateRandomMtrrPair (PhysicalAddressBits, CacheWriteProtected, NULL, &RawMemoryRanges[Index]);
+ while (RangesOverlap (&RawMemoryRanges[Index], &RawMemoryRanges[UcCount], WtCount + WbCount)) {
+ GenerateRandomMtrrPair (PhysicalAddressBits, CacheWriteProtected, NULL, &RawMemoryRanges[Index]);
+ }
+ }
+
+ //
+ // 3. Generate WC MTRR and DO NOT overlap with WT, WB, WP.
+ //
+ for (Index = UcCount + WtCount + WbCount + WpCount; Index < UcCount + WtCount + WbCount + WpCount + WcCount; Index++) {
+ GenerateRandomMtrrPair (PhysicalAddressBits, CacheWriteCombining, NULL, &RawMemoryRanges[Index]);
+ while (RangesOverlap (&RawMemoryRanges[Index], &RawMemoryRanges[UcCount], WtCount + WbCount + WpCount)) {
+ GenerateRandomMtrrPair (PhysicalAddressBits, CacheWriteCombining, NULL, &RawMemoryRanges[Index]);
+ }
+ }
+}
+
+/**
+ Return a random memory cache type.
+**/
+MTRR_MEMORY_CACHE_TYPE
+GenerateRandomCacheType (
+ VOID
+ )
+{
+ return mMemoryCacheTypes[Random32 (0, ARRAY_SIZE (mMemoryCacheTypes) - 1)];
+}
+
+/**
+ Compare function used by qsort().
+**/
+
+/**
+ Compare function used by qsort().
+
+ @param Left Left operand to compare.
+ @param Right Right operand to compare.
+
+ @retval 0 Left == Right
+ @retval -1 Left < Right
+ @retval 1 Left > Right
+**/
+INT32
+CompareFuncUint64 (
+ CONST VOID * Left,
+ CONST VOID * Right
+ )
+{
+ INT64 Delta;
+ Delta = (*(UINT64*)Left - *(UINT64*)Right);
+ if (Delta > 0) {
+ return 1;
+ } else if (Delta == 0) {
+ return 0;
+ } else {
+ return -1;
+ }
+}
+
+/**
+ Determin the memory cache type for the Range.
+
+ @param DefaultType Default cache type.
+ @param Range The memory range to determin the cache type.
+ @param Ranges The entire memory ranges.
+ @param RangeCount Count of the entire memory ranges.
+**/
+VOID
+DetermineMemoryCacheType (
+ IN MTRR_MEMORY_CACHE_TYPE DefaultType,
+ IN OUT MTRR_MEMORY_RANGE *Range,
+ IN MTRR_MEMORY_RANGE *Ranges,
+ IN UINT32 RangeCount
+ )
+{
+ UINT32 Index;
+ Range->Type = CacheInvalid;
+ for (Index = 0; Index < RangeCount; Index++) {
+ if (RangesOverlap (Range, &Ranges[Index], 1)) {
+ if (Ranges[Index].Type < Range->Type) {
+ Range->Type = Ranges[Index].Type;
+ }
+ }
+ }
+
+ if (Range->Type == CacheInvalid) {
+ Range->Type = DefaultType;
+ }
+}
+
+/**
+ Get the index of the element that does NOT equals to Array[Index].
+
+ @param Index Current element.
+ @param Array Array to scan.
+ @param Count Count of the array.
+
+ @return Next element that doesn't equal to current one.
+**/
+UINT32
+GetNextDifferentElementInSortedArray (
+ IN UINT32 Index,
+ IN UINT64 *Array,
+ IN UINT32 Count
+ )
+{
+ UINT64 CurrentElement;
+ CurrentElement = Array[Index];
+ while (CurrentElement == Array[Index] && Index < Count) {
+ Index++;
+ }
+ return Index;
+}
+
+/**
+ Remove the duplicates from the array.
+
+ @param Array The array to operate on.
+ @param Count Count of the array.
+**/
+VOID
+RemoveDuplicatesInSortedArray (
+ IN OUT UINT64 *Array,
+ IN OUT UINT32 *Count
+ )
+{
+ UINT32 Index;
+ UINT32 NewCount;
+
+ Index = 0;
+ NewCount = 0;
+ while (Index < *Count) {
+ Array[NewCount] = Array[Index];
+ NewCount++;
+ Index = GetNextDifferentElementInSortedArray (Index, Array, *Count);
+ }
+ *Count = NewCount;
+}
+
+/**
+ Return TRUE when Address is in the Range.
+
+ @param Address The address to check.
+ @param Range The range to check.
+ @return TRUE when Address is in the Range.
+**/
+BOOLEAN
+AddressInRange (
+ IN UINT64 Address,
+ IN MTRR_MEMORY_RANGE Range
+ )
+{
+ return (Address >= Range.BaseAddress) && (Address <= Range.BaseAddress + Range.Length - 1);
+}
+
+/**
+ Get the overlap bit flag.
+
+ @param RawMemoryRanges Raw memory ranges.
+ @param RawMemoryRangeCount Count of raw memory ranges.
+ @param Address The address to check.
+**/
+UINT64
+GetOverlapBitFlag (
+ IN MTRR_MEMORY_RANGE *RawMemoryRanges,
+ IN UINT32 RawMemoryRangeCount,
+ IN UINT64 Address
+ )
+{
+ UINT64 OverlapBitFlag;
+ UINT32 Index;
+ OverlapBitFlag = 0;
+ for (Index = 0; Index < RawMemoryRangeCount; Index++) {
+ if (AddressInRange (Address, RawMemoryRanges[Index])) {
+ OverlapBitFlag |= (1ull << Index);
+ }
+ }
+
+ return OverlapBitFlag;
+}
+
+/**
+ Return the relationship between flags.
+
+ @param Flag1 Flag 1
+ @param Flag2 Flag 2
+
+ @retval 0 Flag1 == Flag2
+ @retval 1 Flag1 is a subset of Flag2
+ @retval 2 Flag2 is a subset of Flag1
+ @retval 3 No subset relations between Flag1 and Flag2.
+**/
+UINT32
+CheckOverlapBitFlagsRelation (
+ IN UINT64 Flag1,
+ IN UINT64 Flag2
+ )
+{
+ if (Flag1 == Flag2) return 0;
+ if ((Flag1 | Flag2) == Flag2) return 1;
+ if ((Flag1 | Flag2) == Flag1) return 2;
+ return 3;
+}
+
+/**
+ Return TRUE when the Endpoint is in any of the Ranges.
+
+ @param Endpoint The endpoint to check.
+ @param Ranges The memory ranges.
+ @param RangeCount Count of memory ranges.
+
+ @retval TRUE Endpoint is in one of the range.
+ @retval FALSE Endpoint is not in any of the ranges.
+**/
+BOOLEAN
+IsEndpointInRanges (
+ IN UINT64 Endpoint,
+ IN MTRR_MEMORY_RANGE *Ranges,
+ IN UINTN RangeCount
+ )
+{
+ UINT32 Index;
+ for (Index = 0; Index < RangeCount; Index++) {
+ if (AddressInRange (Endpoint, Ranges[Index])) {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+/**
+ Compact adjacent ranges of the same type.
+
+ @param DefaultType Default memory type.
+ @param PhysicalAddressBits Physical address bits.
+ @param EffectiveMtrrMemoryRanges Memory ranges to compact.
+ @param EffectiveMtrrMemoryRangesCount Return the new count of memory ranges.
+**/
+VOID
+CompactAndExtendEffectiveMtrrMemoryRanges (
+ IN MTRR_MEMORY_CACHE_TYPE DefaultType,
+ IN UINT32 PhysicalAddressBits,
+ IN OUT MTRR_MEMORY_RANGE **EffectiveMtrrMemoryRanges,
+ IN OUT UINTN *EffectiveMtrrMemoryRangesCount
+ )
+{
+ UINT64 MaxAddress;
+ UINTN NewRangesCountAtMost;
+ MTRR_MEMORY_RANGE *NewRanges;
+ UINTN NewRangesCountActual;
+ MTRR_MEMORY_RANGE *CurrentRangeInNewRanges;
+ MTRR_MEMORY_CACHE_TYPE CurrentRangeTypeInOldRanges;
+
+ MTRR_MEMORY_RANGE *OldRanges;
+ MTRR_MEMORY_RANGE OldLastRange;
+ UINTN OldRangesIndex;
+
+ NewRangesCountActual = 0;
+ NewRangesCountAtMost = *EffectiveMtrrMemoryRangesCount + 2; // At most with 2 more range entries.
+ NewRanges = (MTRR_MEMORY_RANGE *) calloc (NewRangesCountAtMost, sizeof (MTRR_MEMORY_RANGE));
+ OldRanges = *EffectiveMtrrMemoryRanges;
+ if (OldRanges[0].BaseAddress > 0) {
+ NewRanges[NewRangesCountActual].BaseAddress = 0;
+ NewRanges[NewRangesCountActual].Length = OldRanges[0].BaseAddress;
+ NewRanges[NewRangesCountActual].Type = DefaultType;
+ NewRangesCountActual++;
+ }
+
+ OldRangesIndex = 0;
+ while (OldRangesIndex < *EffectiveMtrrMemoryRangesCount) {
+ CurrentRangeTypeInOldRanges = OldRanges[OldRangesIndex].Type;
+ CurrentRangeInNewRanges = NULL;
+ if (NewRangesCountActual > 0) // We need to check CurrentNewRange first before generate a new NewRange.
+ {
+ CurrentRangeInNewRanges = &NewRanges[NewRangesCountActual - 1];
+ }
+ if (CurrentRangeInNewRanges != NULL && CurrentRangeInNewRanges->Type == CurrentRangeTypeInOldRanges) {
+ CurrentRangeInNewRanges->Length += OldRanges[OldRangesIndex].Length;
+ } else {
+ NewRanges[NewRangesCountActual].BaseAddress = OldRanges[OldRangesIndex].BaseAddress;
+ NewRanges[NewRangesCountActual].Length += OldRanges[OldRangesIndex].Length;
+ NewRanges[NewRangesCountActual].Type = CurrentRangeTypeInOldRanges;
+ while (OldRangesIndex + 1 < *EffectiveMtrrMemoryRangesCount && OldRanges[OldRangesIndex + 1].Type == CurrentRangeTypeInOldRanges)
+ {
+ OldRangesIndex++;
+ NewRanges[NewRangesCountActual].Length += OldRanges[OldRangesIndex].Length;
+ }
+ NewRangesCountActual++;
+ }
+
+ OldRangesIndex++;
+ }
+
+ MaxAddress = (1ull << PhysicalAddressBits) - 1;
+ OldLastRange = OldRanges[(*EffectiveMtrrMemoryRangesCount) - 1];
+ CurrentRangeInNewRanges = &NewRanges[NewRangesCountActual - 1];
+ if (OldLastRange.BaseAddress + OldLastRange.Length - 1 < MaxAddress) {
+ if (CurrentRangeInNewRanges->Type == DefaultType) {
+ CurrentRangeInNewRanges->Length = MaxAddress - CurrentRangeInNewRanges->BaseAddress + 1;
+ } else {
+ NewRanges[NewRangesCountActual].BaseAddress = OldLastRange.BaseAddress + OldLastRange.Length;
+ NewRanges[NewRangesCountActual].Length = MaxAddress - NewRanges[NewRangesCountActual].BaseAddress + 1;
+ NewRanges[NewRangesCountActual].Type = DefaultType;
+ NewRangesCountActual++;
+ }
+ }
+
+ free (*EffectiveMtrrMemoryRanges);
+ *EffectiveMtrrMemoryRanges = NewRanges;
+ *EffectiveMtrrMemoryRangesCount = NewRangesCountActual;
+}
+
+/**
+ Collect all the endpoints in the raw memory ranges.
+
+ @param Endpoints Return the collected endpoints.
+ @param EndPointCount Return the count of endpoints.
+ @param RawMemoryRanges Raw memory ranges.
+ @param RawMemoryRangeCount Count of raw memory ranges.
+**/
+VOID
+CollectEndpoints (
+ IN OUT UINT64 *Endpoints,
+ IN OUT UINT32 *EndPointCount,
+ IN MTRR_MEMORY_RANGE *RawMemoryRanges,
+ IN UINT32 RawMemoryRangeCount
+ )
+{
+ UINT32 Index;
+ UINT32 RawRangeIndex;
+
+ ASSERT ((RawMemoryRangeCount << 1) == *EndPointCount);
+
+ for (Index = 0; Index < *EndPointCount; Index += 2) {
+ RawRangeIndex = Index >> 1;
+ Endpoints[Index] = RawMemoryRanges[RawRangeIndex].BaseAddress;
+ Endpoints[Index + 1] = RawMemoryRanges[RawRangeIndex].BaseAddress + RawMemoryRanges[RawRangeIndex].Length - 1;
+ }
+
+ qsort (Endpoints, *EndPointCount, sizeof (UINT64), CompareFuncUint64);
+ RemoveDuplicatesInSortedArray (Endpoints, EndPointCount);
+}
+
+/**
+ Convert the MTRR BASE/MASK array to memory ranges.
+
+ @param DefaultType Default memory type.
+ @param PhysicalAddressBits Physical address bits.
+ @param RawMemoryRanges Raw memory ranges.
+ @param RawMemoryRangeCount Count of raw memory ranges.
+ @param MemoryRanges Memory ranges.
+ @param MemoryRangeCount Count of memory ranges.
+**/
+VOID
+GetEffectiveMemoryRanges (
+ IN MTRR_MEMORY_CACHE_TYPE DefaultType,
+ IN UINT32 PhysicalAddressBits,
+ IN MTRR_MEMORY_RANGE *RawMemoryRanges,
+ IN UINT32 RawMemoryRangeCount,
+ OUT MTRR_MEMORY_RANGE *MemoryRanges,
+ OUT UINTN *MemoryRangeCount
+ )
+{
+ UINTN Index;
+ UINT32 AllEndPointsCount;
+ UINT64 *AllEndPointsInclusive;
+ UINT32 AllRangePiecesCountMax;
+ MTRR_MEMORY_RANGE *AllRangePieces;
+ UINTN AllRangePiecesCountActual;
+ UINT64 OverlapBitFlag1;
+ UINT64 OverlapBitFlag2;
+ INT32 OverlapFlagRelation;
+
+ if (RawMemoryRangeCount == 0) {
+ MemoryRanges[0].BaseAddress = 0;
+ MemoryRanges[0].Length = (1ull << PhysicalAddressBits);
+ MemoryRanges[0].Type = DefaultType;
+ *MemoryRangeCount = 1;
+ return;
+ }
+
+ AllEndPointsCount = RawMemoryRangeCount << 1;
+ AllEndPointsInclusive = calloc (AllEndPointsCount, sizeof (UINT64));
+ AllRangePiecesCountMax = RawMemoryRangeCount * 3 + 1;
+ AllRangePieces = calloc (AllRangePiecesCountMax, sizeof (MTRR_MEMORY_RANGE));
+ CollectEndpoints (AllEndPointsInclusive, &AllEndPointsCount, RawMemoryRanges, RawMemoryRangeCount);
+
+ for (Index = 0, AllRangePiecesCountActual = 0; Index < AllEndPointsCount - 1; Index++) {
+ OverlapBitFlag1 = GetOverlapBitFlag (RawMemoryRanges, RawMemoryRangeCount, AllEndPointsInclusive[Index]);
+ OverlapBitFlag2 = GetOverlapBitFlag (RawMemoryRanges, RawMemoryRangeCount, AllEndPointsInclusive[Index + 1]);
+ OverlapFlagRelation = CheckOverlapBitFlagsRelation (OverlapBitFlag1, OverlapBitFlag2);
+ switch (OverlapFlagRelation) {
+ case 0: // [1, 2]
+ AllRangePieces[AllRangePiecesCountActual].BaseAddress = AllEndPointsInclusive[Index];
+ AllRangePieces[AllRangePiecesCountActual].Length = AllEndPointsInclusive[Index + 1] - AllEndPointsInclusive[Index] + 1;
+ AllRangePiecesCountActual++;
+ break;
+ case 1: // [1, 2)
+ AllRangePieces[AllRangePiecesCountActual].BaseAddress = AllEndPointsInclusive[Index];
+ AllRangePieces[AllRangePiecesCountActual].Length = (AllEndPointsInclusive[Index + 1] - 1) - AllEndPointsInclusive[Index] + 1;
+ AllRangePiecesCountActual++;
+ break;
+ case 2: // (1, 2]
+ AllRangePieces[AllRangePiecesCountActual].BaseAddress = AllEndPointsInclusive[Index] + 1;
+ AllRangePieces[AllRangePiecesCountActual].Length = AllEndPointsInclusive[Index + 1] - (AllEndPointsInclusive[Index] + 1) + 1;
+ AllRangePiecesCountActual++;
+
+ if (!IsEndpointInRanges (AllEndPointsInclusive[Index], AllRangePieces, AllRangePiecesCountActual)) {
+ AllRangePieces[AllRangePiecesCountActual].BaseAddress = AllEndPointsInclusive[Index];
+ AllRangePieces[AllRangePiecesCountActual].Length = 1;
+ AllRangePiecesCountActual++;
+ }
+ break;
+ case 3: // (1, 2)
+ AllRangePieces[AllRangePiecesCountActual].BaseAddress = AllEndPointsInclusive[Index] + 1;
+ AllRangePieces[AllRangePiecesCountActual].Length = (AllEndPointsInclusive[Index + 1] - 1) - (AllEndPointsInclusive[Index] + 1) + 1;
+ if (AllRangePieces[AllRangePiecesCountActual].Length == 0) // Only in case 3 can exists Length=0, we should skip such "segment".
+ break;
+ AllRangePiecesCountActual++;
+ if (!IsEndpointInRanges (AllEndPointsInclusive[Index], AllRangePieces, AllRangePiecesCountActual)) {
+ AllRangePieces[AllRangePiecesCountActual].BaseAddress = AllEndPointsInclusive[Index];
+ AllRangePieces[AllRangePiecesCountActual].Length = 1;
+ AllRangePiecesCountActual++;
+ }
+ break;
+ default:
+ ASSERT (FALSE);
+ }
+ }
+
+ for (Index = 0; Index < AllRangePiecesCountActual; Index++) {
+ DetermineMemoryCacheType (DefaultType, &AllRangePieces[Index], RawMemoryRanges, RawMemoryRangeCount);
+ }
+
+ CompactAndExtendEffectiveMtrrMemoryRanges (DefaultType, PhysicalAddressBits, &AllRangePieces, &AllRangePiecesCountActual);
+ ASSERT (*MemoryRangeCount >= AllRangePiecesCountActual);
+ memcpy (MemoryRanges, AllRangePieces, AllRangePiecesCountActual * sizeof (MTRR_MEMORY_RANGE));
+ *MemoryRangeCount = AllRangePiecesCountActual;
+
+ free (AllEndPointsInclusive);
+ free (AllRangePieces);
+}