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-rw-r--r--src/VBox/Devices/Graphics/DevVGA-SVGA3d-shared.cpp1740
1 files changed, 1740 insertions, 0 deletions
diff --git a/src/VBox/Devices/Graphics/DevVGA-SVGA3d-shared.cpp b/src/VBox/Devices/Graphics/DevVGA-SVGA3d-shared.cpp
new file mode 100644
index 00000000..c7c8e440
--- /dev/null
+++ b/src/VBox/Devices/Graphics/DevVGA-SVGA3d-shared.cpp
@@ -0,0 +1,1740 @@
+/* $Id: DevVGA-SVGA3d-shared.cpp $ */
+/** @file
+ * DevVMWare - VMWare SVGA device
+ */
+
+/*
+ * Copyright (C) 2013-2023 Oracle and/or its affiliates.
+ *
+ * This file is part of VirtualBox base platform packages, as
+ * available from https://www.virtualbox.org.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation, in version 3 of the
+ * License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, see <https://www.gnu.org/licenses>.
+ *
+ * SPDX-License-Identifier: GPL-3.0-only
+ */
+
+
+/*********************************************************************************************************************************
+* Header Files *
+*********************************************************************************************************************************/
+#define LOG_GROUP LOG_GROUP_DEV_VMSVGA
+#include <VBox/vmm/pdmdev.h>
+#include <VBox/version.h>
+#include <iprt/errcore.h>
+#include <VBox/log.h>
+#include <VBox/vmm/pgm.h>
+
+#include <iprt/assert.h>
+#include <iprt/semaphore.h>
+#include <iprt/uuid.h>
+#include <iprt/mem.h>
+#include <iprt/avl.h>
+
+#include <VBoxVideo.h> /* required by DevVGA.h */
+
+/* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */
+#include "DevVGA.h"
+
+#include "DevVGA-SVGA.h"
+#include "DevVGA-SVGA3d.h"
+#define VMSVGA3D_INCL_STRUCTURE_DESCRIPTORS
+#include "DevVGA-SVGA3d-internal.h"
+
+
+#ifdef RT_OS_WINDOWS
+# define VMSVGA3D_WNDCLASSNAME L"VMSVGA3DWNDCLS"
+
+static LONG WINAPI vmsvga3dWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
+
+
+/**
+ * Send a message to the async window thread and wait for a reply
+ *
+ * @returns VBox status code.
+ * @param pWindowThread Thread handle
+ * @param WndRequestSem Semaphore handle for waiting
+ * @param msg Message id
+ * @param wParam First parameter
+ * @param lParam Second parameter
+ */
+int vmsvga3dSendThreadMessage(RTTHREAD pWindowThread, RTSEMEVENT WndRequestSem, UINT msg, WPARAM wParam, LPARAM lParam)
+{
+ int rc;
+ BOOL ret;
+
+ ret = PostThreadMessage(RTThreadGetNative(pWindowThread), msg, wParam, lParam);
+ AssertMsgReturn(ret, ("PostThreadMessage %x failed with %d\n", RTThreadGetNative(pWindowThread), GetLastError()), VERR_INTERNAL_ERROR);
+
+ rc = RTSemEventWait(WndRequestSem, RT_INDEFINITE_WAIT);
+ Assert(RT_SUCCESS(rc));
+
+ return rc;
+}
+
+/**
+ * The async window handling thread
+ *
+ * @returns VBox status code.
+ * @param hThreadSelf This thread.
+ * @param pvUser Request sempahore handle.
+ */
+DECLCALLBACK(int) vmsvga3dWindowThread(RTTHREAD hThreadSelf, void *pvUser)
+{
+ RT_NOREF(hThreadSelf);
+ RTSEMEVENT WndRequestSem = (RTSEMEVENT)pvUser;
+ WNDCLASSEXW wc;
+
+ /* Register our own window class. */
+ wc.cbSize = sizeof(wc);
+ wc.style = CS_OWNDC;
+ wc.lpfnWndProc = (WNDPROC)vmsvga3dWndProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = GetModuleHandle("VBoxDD.dll"); /** @todo hardcoded name.. */
+ wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+ wc.hCursor = LoadCursor(NULL, IDC_ARROW);
+ wc.hbrBackground = NULL;
+ wc.lpszMenuName = NULL;
+ wc.lpszClassName = VMSVGA3D_WNDCLASSNAME;
+ wc.hIconSm = NULL;
+
+ if (!RegisterClassExW(&wc))
+ {
+ Log(("RegisterClass failed with %x\n", GetLastError()));
+ return VERR_INTERNAL_ERROR;
+ }
+
+ LogFlow(("vmsvga3dWindowThread: started loop\n"));
+ while (true)
+ {
+ MSG msg;
+ if (GetMessage(&msg, 0, 0, 0))
+ {
+ if (msg.message == WM_VMSVGA3D_EXIT)
+ {
+ /* Signal to the caller that we're done. */
+ RTSemEventSignal(WndRequestSem);
+ break;
+ }
+
+ if (msg.message == WM_VMSVGA3D_WAKEUP)
+ {
+ continue;
+ }
+
+ if (msg.message == WM_VMSVGA3D_CREATEWINDOW)
+ {
+ /* Create a context window with minimal 4x4 size. We will never use the swapchain
+ * to present the rendered image. Rendered images from the guest will be copied to
+ * the VMSVGA SCREEN object, which can be either an offscreen render target or
+ * system memory in the guest VRAM. */
+ HWND *phWnd = (HWND *)msg.wParam;
+ HWND hWnd;
+ *phWnd = hWnd = CreateWindowExW(WS_EX_NOACTIVATE | WS_EX_NOPARENTNOTIFY,
+ VMSVGA3D_WNDCLASSNAME,
+ NULL /*pwszName*/,
+ WS_DISABLED,
+ 0 /*x*/,
+ 0 /*y*/,
+ 4 /*cx*/,
+ 4 /*cy*/,
+ HWND_DESKTOP /*hwndParent*/,
+ NULL /*hMenu*/,
+ (HINSTANCE)msg.lParam /*hInstance*/,
+ NULL /*WM_CREATE param*/);
+ AssertMsg(hWnd, ("CreateWindowEx %ls, WS_EX_NOACTIVATE | WS_EX_NOPARENTNOTIFY, WS_DISABLED, (0,0)(4,4), HWND_DESKTOP hInstance=%p -> error=%x\n",
+ VMSVGA3D_WNDCLASSNAME, msg.lParam, GetLastError()));
+
+#ifdef VBOX_STRICT
+ /* Must have a non-zero client rectangle! */
+ RECT ClientRect;
+ GetClientRect(hWnd, &ClientRect);
+ Assert(ClientRect.right > ClientRect.left);
+ Assert(ClientRect.bottom > ClientRect.top);
+#endif
+
+ /* Signal to the caller that we're done. */
+ RTSemEventSignal(WndRequestSem);
+ continue;
+ }
+
+ if (msg.message == WM_VMSVGA3D_DESTROYWINDOW)
+ {
+ BOOL fRc = DestroyWindow((HWND)msg.wParam);
+ Assert(fRc); NOREF(fRc);
+
+ /* Signal to the caller that we're done. */
+ RTSemEventSignal(WndRequestSem);
+ continue;
+ }
+
+#if 0 /* in case CreateDeviceEx fails again and we want to eliminat wrong-thread. */
+ if (msg.message == WM_VMSVGA3D_CREATE_DEVICE)
+ {
+ VMSVGA3DCREATEDEVICEPARAMS *pParams = (VMSVGA3DCREATEDEVICEPARAMS *)msg.lParam;
+ pParams->hrc = pParams->pState->pD3D9->CreateDeviceEx(D3DADAPTER_DEFAULT,
+ D3DDEVTYPE_HAL,
+ pParams->pContext->hwnd,
+ D3DCREATE_MULTITHREADED | D3DCREATE_MIXED_VERTEXPROCESSING, //D3DCREATE_HARDWARE_VERTEXPROCESSING,
+ pParams->pPresParams,
+ NULL,
+ &pParams->pContext->pDevice);
+ AssertMsg(pParams->hrc == D3D_OK, ("WM_VMSVGA3D_CREATE_DEVICE: CreateDevice failed with %x\n", pParams->hrc));
+
+ RTSemEventSignal(WndRequestSem);
+ continue;
+ }
+#endif
+
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ else
+ {
+ Log(("GetMessage failed with %x\n", GetLastError()));
+ break;
+ }
+ }
+
+ Log(("vmsvga3dWindowThread: end loop\n"));
+ return VINF_SUCCESS;
+}
+
+/* Window procedure for our top level window overlays. */
+static LONG WINAPI vmsvga3dWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
+{
+ switch (uMsg)
+ {
+ case WM_CREATE:
+ {
+ /* Ditch the title bar (caption) to avoid having a zero height
+ client area as that makes IDirect3D9Ex::CreateDeviceEx fail.
+ For the style adjustment to take place, we must apply the
+ SWP_FRAMECHANGED thru SetWindowPos. */
+ LONG flStyle = GetWindowLongW(hwnd, GWL_STYLE);
+ flStyle &= ~(WS_CAPTION /* both titlebar and border. Some paranoia: */ | WS_THICKFRAME | WS_SYSMENU);
+ SetWindowLong(hwnd, GWL_STYLE, flStyle);
+ SetWindowPos(hwnd, NULL, 0, 0, 0, 0,
+ SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE | SWP_NOOWNERZORDER);
+ break;
+ }
+
+ case WM_CLOSE:
+ Log7(("vmsvga3dWndProc(%p): WM_CLOSE\n", hwnd));
+ break;
+
+ case WM_DESTROY:
+ Log7(("vmsvga3dWndProc(%p): WM_DESTROY\n", hwnd));
+ break;
+
+ case WM_NCHITTEST:
+ Log7(("vmsvga3dWndProc(%p): WM_NCHITTEST\n", hwnd));
+ return HTNOWHERE;
+
+# if 0 /* flicker experiment, no help here. */
+ case WM_PAINT:
+ Log7(("vmsvga3dWndProc(%p): WM_PAINT %p %p\n", hwnd, wParam, lParam));
+ ValidateRect(hwnd, NULL);
+ return 0;
+ case WM_ERASEBKGND:
+ Log7(("vmsvga3dWndProc(%p): WM_ERASEBKGND %p %p\n", hwnd, wParam, lParam));
+ return TRUE;
+ case WM_NCPAINT:
+ Log7(("vmsvga3dWndProc(%p): WM_NCPAINT %p %p\n", hwnd, wParam, lParam));
+ break;
+ case WM_WINDOWPOSCHANGING:
+ {
+ PWINDOWPOS pPos = (PWINDOWPOS)lParam;
+ Log7(("vmsvga3dWndProc(%p): WM_WINDOWPOSCHANGING %p %p pos=(%d,%d) size=(%d,%d) flags=%#x\n",
+ hwnd, wParam, lParam, pPos->x, pPos->y, pPos->cx, pPos->cy, pPos->flags));
+ break;
+ }
+ case WM_WINDOWPOSCHANGED:
+ {
+ PWINDOWPOS pPos = (PWINDOWPOS)lParam;
+ Log7(("vmsvga3dWndProc(%p): WM_WINDOWPOSCHANGED %p %p pos=(%d,%d) size=(%d,%d) flags=%#x\n",
+ hwnd, wParam, lParam, pPos->x, pPos->y, pPos->cx, pPos->cy, pPos->flags));
+ break;
+ }
+ case WM_MOVE:
+ Log7(("vmsvga3dWndProc(%p): WM_MOVE %p %p\n", hwnd, wParam, lParam));
+ break;
+ case WM_SIZE:
+ Log7(("vmsvga3dWndProc(%p): WM_SIZE %p %p\n", hwnd, wParam, lParam));
+ break;
+
+ default:
+ Log7(("vmsvga3dWndProc(%p): %#x %p %p\n", hwnd, uMsg, wParam, lParam));
+# endif
+ }
+ return DefWindowProc(hwnd, uMsg, wParam, lParam);
+}
+
+int vmsvga3dContextWindowCreate(HINSTANCE hInstance, RTTHREAD pWindowThread, RTSEMEVENT WndRequestSem, HWND *pHwnd)
+{
+ return vmsvga3dSendThreadMessage(pWindowThread, WndRequestSem, WM_VMSVGA3D_CREATEWINDOW, (WPARAM)pHwnd, (LPARAM)hInstance);
+}
+
+#endif /* RT_OS_WINDOWS */
+
+
+/**
+ * Calculate the size and dimensions of one block.
+ */
+uint32_t vmsvga3dSurfaceFormatSize(SVGA3dSurfaceFormat format,
+ uint32_t *pcxBlock,
+ uint32_t *pcyBlock)
+{
+ uint32_t u32 = 0;
+ if (!pcxBlock) pcxBlock = &u32;
+ if (!pcyBlock) pcyBlock = &u32;
+
+ switch (format)
+ {
+ case SVGA3D_X8R8G8B8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_A8R8G8B8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R5G6B5:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_X1R5G5B5:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_A1R5G5B5:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_A4R4G4B4:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_Z_D32:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_Z_D16:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_Z_D24S8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_Z_D15S1:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_LUMINANCE8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 1;
+
+ case SVGA3D_LUMINANCE4_ALPHA4:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 1;
+
+ case SVGA3D_LUMINANCE16:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_LUMINANCE8_ALPHA8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_DXT1:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 8;
+
+ case SVGA3D_DXT2:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_DXT3:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_DXT4:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_DXT5:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_BUMPU8V8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_BUMPL6V5U5:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_BUMPX8L8V8U8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_FORMAT_DEAD1:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 3;
+
+ case SVGA3D_ARGB_S10E5:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_ARGB_S23E8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 16;
+
+ case SVGA3D_A2R10G10B10:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_V8U8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_Q8W8V8U8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_CxV8U8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_X8L8V8U8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_A2W10V10U10:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_ALPHA8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 1;
+
+ case SVGA3D_R_S10E5:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_R_S23E8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_RG_S10E5:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_RG_S23E8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_BUFFER:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 1;
+
+ case SVGA3D_Z_D24X8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_V16U16:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_G16R16:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_A16B16G16R16:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_UYVY:
+ *pcxBlock = 2;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_YUY2:
+ *pcxBlock = 2;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_NV12:
+ *pcxBlock = 2;
+ *pcyBlock = 2;
+ return 6;
+
+ case SVGA3D_FORMAT_DEAD2:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R32G32B32A32_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 16;
+
+ case SVGA3D_R32G32B32A32_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 16;
+
+ case SVGA3D_R32G32B32A32_SINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 16;
+
+ case SVGA3D_R32G32B32_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 12;
+
+ case SVGA3D_R32G32B32_FLOAT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 12;
+
+ case SVGA3D_R32G32B32_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 12;
+
+ case SVGA3D_R32G32B32_SINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 12;
+
+ case SVGA3D_R16G16B16A16_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_R16G16B16A16_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_R16G16B16A16_SNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_R16G16B16A16_SINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_R32G32_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_R32G32_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_R32G32_SINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_R32G8X24_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_D32_FLOAT_S8X24_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_R32_FLOAT_X8X24:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_X32_G8X24_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_R10G10B10A2_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R10G10B10A2_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R11G11B10_FLOAT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R8G8B8A8_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R8G8B8A8_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R8G8B8A8_UNORM_SRGB:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R8G8B8A8_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R8G8B8A8_SINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R16G16_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R16G16_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R16G16_SINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R32_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_D32_FLOAT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R32_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R32_SINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R24G8_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_D24_UNORM_S8_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R24_UNORM_X8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_X24_G8_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R8G8_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_R8G8_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_R8G8_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_R8G8_SINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_R16_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_R16_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_R16_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_R16_SNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_R16_SINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_R8_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 1;
+
+ case SVGA3D_R8_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 1;
+
+ case SVGA3D_R8_UINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 1;
+
+ case SVGA3D_R8_SNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 1;
+
+ case SVGA3D_R8_SINT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 1;
+
+ case SVGA3D_P8:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 1;
+
+ case SVGA3D_R9G9B9E5_SHAREDEXP:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R8G8_B8G8_UNORM:
+ *pcxBlock = 2;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_G8R8_G8B8_UNORM:
+ *pcxBlock = 2;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_BC1_TYPELESS:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 8;
+
+ case SVGA3D_BC1_UNORM_SRGB:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 8;
+
+ case SVGA3D_BC2_TYPELESS:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_BC2_UNORM_SRGB:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_BC3_TYPELESS:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_BC3_UNORM_SRGB:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_BC4_TYPELESS:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 8;
+
+ case SVGA3D_ATI1:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 8;
+
+ case SVGA3D_BC4_SNORM:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 8;
+
+ case SVGA3D_BC5_TYPELESS:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_ATI2:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_BC5_SNORM:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_R10G10B10_XR_BIAS_A2_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_B8G8R8A8_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_B8G8R8A8_UNORM_SRGB:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_B8G8R8X8_TYPELESS:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_B8G8R8X8_UNORM_SRGB:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_Z_DF16:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_Z_DF24:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_Z_D24S8_INT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_YV12:
+ *pcxBlock = 2;
+ *pcyBlock = 2;
+ return 6;
+
+ case SVGA3D_R32G32B32A32_FLOAT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 16;
+
+ case SVGA3D_R16G16B16A16_FLOAT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_R16G16B16A16_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_R32G32_FLOAT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 8;
+
+ case SVGA3D_R10G10B10A2_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R8G8B8A8_SNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R16G16_FLOAT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R16G16_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R16G16_SNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R32_FLOAT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_R8G8_SNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_R16_FLOAT:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_D16_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_A8_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 1;
+
+ case SVGA3D_BC1_UNORM:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 8;
+
+ case SVGA3D_BC2_UNORM:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_BC3_UNORM:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_B5G6R5_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_B5G5R5A1_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_B8G8R8A8_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_B8G8R8X8_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ case SVGA3D_BC4_UNORM:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 8;
+
+ case SVGA3D_BC5_UNORM:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_B4G4R4A4_UNORM:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 2;
+
+ case SVGA3D_BC6H_TYPELESS:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_BC6H_UF16:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_BC6H_SF16:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_BC7_TYPELESS:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_BC7_UNORM:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_BC7_UNORM_SRGB:
+ *pcxBlock = 4;
+ *pcyBlock = 4;
+ return 16;
+
+ case SVGA3D_AYUV:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ return 4;
+
+ default:
+ *pcxBlock = 1;
+ *pcyBlock = 1;
+ AssertFailedReturn(4);
+ }
+}
+
+#ifdef LOG_ENABLED
+
+const char *vmsvga3dGetCapString(uint32_t idxCap)
+{
+ switch (idxCap)
+ {
+ case SVGA3D_DEVCAP_3D:
+ return "SVGA3D_DEVCAP_3D";
+ case SVGA3D_DEVCAP_MAX_LIGHTS:
+ return "SVGA3D_DEVCAP_MAX_LIGHTS";
+ case SVGA3D_DEVCAP_MAX_TEXTURES:
+ return "SVGA3D_DEVCAP_MAX_TEXTURES";
+ case SVGA3D_DEVCAP_MAX_CLIP_PLANES:
+ return "SVGA3D_DEVCAP_MAX_CLIP_PLANES";
+ case SVGA3D_DEVCAP_VERTEX_SHADER_VERSION:
+ return "SVGA3D_DEVCAP_VERTEX_SHADER_VERSION";
+ case SVGA3D_DEVCAP_VERTEX_SHADER:
+ return "SVGA3D_DEVCAP_VERTEX_SHADER";
+ case SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION:
+ return "SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION";
+ case SVGA3D_DEVCAP_FRAGMENT_SHADER:
+ return "SVGA3D_DEVCAP_FRAGMENT_SHADER";
+ case SVGA3D_DEVCAP_MAX_RENDER_TARGETS:
+ return "SVGA3D_DEVCAP_MAX_RENDER_TARGETS";
+ case SVGA3D_DEVCAP_S23E8_TEXTURES:
+ return "SVGA3D_DEVCAP_S23E8_TEXTURES";
+ case SVGA3D_DEVCAP_S10E5_TEXTURES:
+ return "SVGA3D_DEVCAP_S10E5_TEXTURES";
+ case SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND:
+ return "SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND";
+ case SVGA3D_DEVCAP_D16_BUFFER_FORMAT:
+ return "SVGA3D_DEVCAP_D16_BUFFER_FORMAT";
+ case SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT:
+ return "SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT";
+ case SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT:
+ return "SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT";
+ case SVGA3D_DEVCAP_QUERY_TYPES:
+ return "SVGA3D_DEVCAP_QUERY_TYPES";
+ case SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING:
+ return "SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING";
+ case SVGA3D_DEVCAP_MAX_POINT_SIZE:
+ return "SVGA3D_DEVCAP_MAX_POINT_SIZE";
+ case SVGA3D_DEVCAP_MAX_SHADER_TEXTURES:
+ return "SVGA3D_DEVCAP_MAX_SHADER_TEXTURES";
+ case SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH:
+ return "SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH";
+ case SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT:
+ return "SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT";
+ case SVGA3D_DEVCAP_MAX_VOLUME_EXTENT:
+ return "SVGA3D_DEVCAP_MAX_VOLUME_EXTENT";
+ case SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT:
+ return "SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT";
+ case SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO:
+ return "SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO";
+ case SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY:
+ return "SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY";
+ case SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT:
+ return "SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT";
+ case SVGA3D_DEVCAP_MAX_VERTEX_INDEX:
+ return "SVGA3D_DEVCAP_MAX_VERTEX_INDEX";
+ case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS:
+ return "SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS";
+ case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS:
+ return "SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS";
+ case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS:
+ return "SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS";
+ case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS:
+ return "SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS";
+ case SVGA3D_DEVCAP_TEXTURE_OPS:
+ return "SVGA3D_DEVCAP_TEXTURE_OPS";
+ case SVGA3D_DEVCAP_DEAD4: /* SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES */
+ return "SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES";
+ case SVGA3D_DEVCAP_DEAD5: /* SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES */
+ return "SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES";
+ case SVGA3D_DEVCAP_DEAD7: /* SVGA3D_DEVCAP_ALPHATOCOVERAGE */
+ return "SVGA3D_DEVCAP_ALPHATOCOVERAGE";
+ case SVGA3D_DEVCAP_DEAD6: /* SVGA3D_DEVCAP_SUPERSAMPLE */
+ return "SVGA3D_DEVCAP_SUPERSAMPLE";
+ case SVGA3D_DEVCAP_AUTOGENMIPMAPS:
+ return "SVGA3D_DEVCAP_AUTOGENMIPMAPS";
+ case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES:
+ return "SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES";
+ case SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS:
+ return "SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS";
+ case SVGA3D_DEVCAP_MAX_CONTEXT_IDS:
+ return "SVGA3D_DEVCAP_MAX_CONTEXT_IDS";
+ case SVGA3D_DEVCAP_MAX_SURFACE_IDS:
+ return "SVGA3D_DEVCAP_MAX_SURFACE_IDS";
+ case SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8";
+ case SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8";
+ case SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10:
+ return "SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10";
+ case SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5:
+ return "SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5";
+ case SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5:
+ return "SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5";
+ case SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4:
+ return "SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4";
+ case SVGA3D_DEVCAP_SURFACEFMT_R5G6B5:
+ return "SVGA3D_DEVCAP_SURFACEFMT_R5G6B5";
+ case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16:
+ return "SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16";
+ case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8";
+ case SVGA3D_DEVCAP_SURFACEFMT_ALPHA8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_ALPHA8";
+ case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8";
+ case SVGA3D_DEVCAP_SURFACEFMT_Z_D16:
+ return "SVGA3D_DEVCAP_SURFACEFMT_Z_D16";
+ case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8";
+ case SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8";
+ case SVGA3D_DEVCAP_SURFACEFMT_Z_DF16:
+ return "SVGA3D_DEVCAP_SURFACEFMT_Z_DF16";
+ case SVGA3D_DEVCAP_SURFACEFMT_Z_DF24:
+ return "SVGA3D_DEVCAP_SURFACEFMT_Z_DF24";
+ case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT:
+ return "SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT";
+ case SVGA3D_DEVCAP_SURFACEFMT_DXT1:
+ return "SVGA3D_DEVCAP_SURFACEFMT_DXT1";
+ case SVGA3D_DEVCAP_SURFACEFMT_DXT2:
+ return "SVGA3D_DEVCAP_SURFACEFMT_DXT2";
+ case SVGA3D_DEVCAP_SURFACEFMT_DXT3:
+ return "SVGA3D_DEVCAP_SURFACEFMT_DXT3";
+ case SVGA3D_DEVCAP_SURFACEFMT_DXT4:
+ return "SVGA3D_DEVCAP_SURFACEFMT_DXT4";
+ case SVGA3D_DEVCAP_SURFACEFMT_DXT5:
+ return "SVGA3D_DEVCAP_SURFACEFMT_DXT5";
+ case SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8";
+ case SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10:
+ return "SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10";
+ case SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8";
+ case SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8";
+ case SVGA3D_DEVCAP_SURFACEFMT_CxV8U8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_CxV8U8";
+ case SVGA3D_DEVCAP_SURFACEFMT_R_S10E5:
+ return "SVGA3D_DEVCAP_SURFACEFMT_R_S10E5";
+ case SVGA3D_DEVCAP_SURFACEFMT_R_S23E8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_R_S23E8";
+ case SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5:
+ return "SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5";
+ case SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8";
+ case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5:
+ return "SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5";
+ case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8:
+ return "SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8";
+ case SVGA3D_DEVCAP_SURFACEFMT_V16U16:
+ return "SVGA3D_DEVCAP_SURFACEFMT_V16U16";
+ case SVGA3D_DEVCAP_SURFACEFMT_G16R16:
+ return "SVGA3D_DEVCAP_SURFACEFMT_G16R16";
+ case SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16:
+ return "SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16";
+ case SVGA3D_DEVCAP_SURFACEFMT_UYVY:
+ return "SVGA3D_DEVCAP_SURFACEFMT_UYVY";
+ case SVGA3D_DEVCAP_SURFACEFMT_YUY2:
+ return "SVGA3D_DEVCAP_SURFACEFMT_YUY2";
+ case SVGA3D_DEVCAP_SURFACEFMT_NV12:
+ return "SVGA3D_DEVCAP_SURFACEFMT_NV12";
+ case SVGA3D_DEVCAP_DEAD10: /* SVGA3D_DEVCAP_SURFACEFMT_AYUV */
+ return "SVGA3D_DEVCAP_SURFACEFMT_AYUV";
+ case SVGA3D_DEVCAP_SURFACEFMT_ATI1:
+ return "SVGA3D_DEVCAP_SURFACEFMT_ATI1";
+ case SVGA3D_DEVCAP_SURFACEFMT_ATI2:
+ return "SVGA3D_DEVCAP_SURFACEFMT_ATI2";
+ default:
+ return "UNEXPECTED";
+ }
+}
+
+const char *vmsvga3dGet3dFormatString(uint32_t format)
+{
+ static char szFormat[1024];
+
+ szFormat[0] = 0;
+
+ if (format & SVGA3DFORMAT_OP_TEXTURE)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_TEXTURE\n");
+ if (format & SVGA3DFORMAT_OP_VOLUMETEXTURE)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_VOLUMETEXTURE\n");
+ if (format & SVGA3DFORMAT_OP_CUBETEXTURE)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_CUBETEXTURE\n");
+ if (format & SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET\n");
+ if (format & SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET\n");
+ if (format & SVGA3DFORMAT_OP_ZSTENCIL)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_ZSTENCIL\n");
+ if (format & SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH\n");
+ if (format & SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET\n");
+ if (format & SVGA3DFORMAT_OP_DISPLAYMODE)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_DISPLAYMODE\n");
+ if (format & SVGA3DFORMAT_OP_3DACCELERATION)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_3DACCELERATION\n");
+ if (format & SVGA3DFORMAT_OP_PIXELSIZE)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_PIXELSIZE\n");
+ if (format & SVGA3DFORMAT_OP_CONVERT_TO_ARGB)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_CONVERT_TO_ARGB\n");
+ if (format & SVGA3DFORMAT_OP_OFFSCREENPLAIN)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_OFFSCREENPLAIN\n");
+ if (format & SVGA3DFORMAT_OP_SRGBREAD)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_SRGBREAD\n");
+ if (format & SVGA3DFORMAT_OP_BUMPMAP)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_BUMPMAP\n");
+ if (format & SVGA3DFORMAT_OP_DMAP)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_DMAP\n");
+ if (format & SVGA3DFORMAT_OP_NOFILTER)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_NOFILTER\n");
+ if (format & SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB\n");
+ if (format & SVGA3DFORMAT_OP_SRGBWRITE)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_SRGBWRITE\n");
+ if (format & SVGA3DFORMAT_OP_NOALPHABLEND)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_NOALPHABLEND\n");
+ if (format & SVGA3DFORMAT_OP_AUTOGENMIPMAP)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_AUTOGENMIPMAP\n");
+ if (format & SVGA3DFORMAT_OP_VERTEXTEXTURE)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_VERTEXTEXTURE\n");
+ if (format & SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP)
+ strcat(szFormat, " - SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP\n");
+ return szFormat;
+}
+
+const char *vmsvga3dGetRenderStateName(uint32_t state)
+{
+ switch (state)
+ {
+ case SVGA3D_RS_ZENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_ZENABLE";
+ case SVGA3D_RS_ZWRITEENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_ZWRITEENABLE";
+ case SVGA3D_RS_ALPHATESTENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_ALPHATESTENABLE";
+ case SVGA3D_RS_DITHERENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_DITHERENABLE";
+ case SVGA3D_RS_BLENDENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_BLENDENABLE";
+ case SVGA3D_RS_FOGENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_FOGENABLE";
+ case SVGA3D_RS_SPECULARENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_SPECULARENABLE";
+ case SVGA3D_RS_STENCILENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_STENCILENABLE";
+ case SVGA3D_RS_LIGHTINGENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_LIGHTINGENABLE";
+ case SVGA3D_RS_NORMALIZENORMALS: /* SVGA3dBool */
+ return "SVGA3D_RS_NORMALIZENORMALS";
+ case SVGA3D_RS_POINTSPRITEENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_POINTSPRITEENABLE";
+ case SVGA3D_RS_POINTSCALEENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_POINTSCALEENABLE";
+ case SVGA3D_RS_STENCILREF: /* uint32_t */
+ return "SVGA3D_RS_STENCILREF";
+ case SVGA3D_RS_STENCILMASK: /* uint32_t */
+ return "SVGA3D_RS_STENCILMASK";
+ case SVGA3D_RS_STENCILWRITEMASK: /* uint32_t */
+ return "SVGA3D_RS_STENCILWRITEMASK";
+ case SVGA3D_RS_POINTSIZE: /* float */
+ return "SVGA3D_RS_POINTSIZE";
+ case SVGA3D_RS_POINTSIZEMIN: /* float */
+ return "SVGA3D_RS_POINTSIZEMIN";
+ case SVGA3D_RS_POINTSIZEMAX: /* float */
+ return "SVGA3D_RS_POINTSIZEMAX";
+ case SVGA3D_RS_POINTSCALE_A: /* float */
+ return "SVGA3D_RS_POINTSCALE_A";
+ case SVGA3D_RS_POINTSCALE_B: /* float */
+ return "SVGA3D_RS_POINTSCALE_B";
+ case SVGA3D_RS_POINTSCALE_C: /* float */
+ return "SVGA3D_RS_POINTSCALE_C";
+ case SVGA3D_RS_AMBIENT: /* SVGA3dColor - identical */
+ return "SVGA3D_RS_AMBIENT";
+ case SVGA3D_RS_CLIPPLANEENABLE: /* SVGA3dClipPlanes - identical */
+ return "SVGA3D_RS_CLIPPLANEENABLE";
+ case SVGA3D_RS_FOGCOLOR: /* SVGA3dColor - identical */
+ return "SVGA3D_RS_FOGCOLOR";
+ case SVGA3D_RS_FOGSTART: /* float */
+ return "SVGA3D_RS_FOGSTART";
+ case SVGA3D_RS_FOGEND: /* float */
+ return "SVGA3D_RS_FOGEND";
+ case SVGA3D_RS_FOGDENSITY: /* float */
+ return "SVGA3D_RS_FOGDENSITY";
+ case SVGA3D_RS_RANGEFOGENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_RANGEFOGENABLE";
+ case SVGA3D_RS_FOGMODE: /* SVGA3dFogMode */
+ return "SVGA3D_RS_FOGMODE";
+ case SVGA3D_RS_FILLMODE: /* SVGA3dFillMode */
+ return "SVGA3D_RS_FILLMODE";
+ case SVGA3D_RS_SHADEMODE: /* SVGA3dShadeMode */
+ return "SVGA3D_RS_SHADEMODE";
+ case SVGA3D_RS_LINEPATTERN: /* SVGA3dLinePattern */
+ return "SVGA3D_RS_LINEPATTERN";
+ case SVGA3D_RS_SRCBLEND: /* SVGA3dBlendOp */
+ return "SVGA3D_RS_SRCBLEND";
+ case SVGA3D_RS_DSTBLEND: /* SVGA3dBlendOp */
+ return "SVGA3D_RS_DSTBLEND";
+ case SVGA3D_RS_BLENDEQUATION: /* SVGA3dBlendEquation */
+ return "SVGA3D_RS_BLENDEQUATION";
+ case SVGA3D_RS_CULLMODE: /* SVGA3dFace */
+ return "SVGA3D_RS_CULLMODE";
+ case SVGA3D_RS_ZFUNC: /* SVGA3dCmpFunc */
+ return "SVGA3D_RS_ZFUNC";
+ case SVGA3D_RS_ALPHAFUNC: /* SVGA3dCmpFunc */
+ return "SVGA3D_RS_ALPHAFUNC";
+ case SVGA3D_RS_STENCILFUNC: /* SVGA3dCmpFunc */
+ return "SVGA3D_RS_STENCILFUNC";
+ case SVGA3D_RS_STENCILFAIL: /* SVGA3dStencilOp */
+ return "SVGA3D_RS_STENCILFAIL";
+ case SVGA3D_RS_STENCILZFAIL: /* SVGA3dStencilOp */
+ return "SVGA3D_RS_STENCILZFAIL";
+ case SVGA3D_RS_STENCILPASS: /* SVGA3dStencilOp */
+ return "SVGA3D_RS_STENCILPASS";
+ case SVGA3D_RS_ALPHAREF: /* float (0.0 .. 1.0) */
+ return "SVGA3D_RS_ALPHAREF";
+ case SVGA3D_RS_FRONTWINDING: /* SVGA3dFrontWinding */
+ return "SVGA3D_RS_FRONTWINDING";
+ case SVGA3D_RS_COORDINATETYPE: /* SVGA3dCoordinateType */
+ return "SVGA3D_RS_COORDINATETYPE";
+ case SVGA3D_RS_ZBIAS: /* float */
+ return "SVGA3D_RS_ZBIAS";
+ case SVGA3D_RS_COLORWRITEENABLE: /* SVGA3dColorMask */
+ return "SVGA3D_RS_COLORWRITEENABLE";
+ case SVGA3D_RS_VERTEXMATERIALENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_VERTEXMATERIALENABLE";
+ case SVGA3D_RS_DIFFUSEMATERIALSOURCE: /* SVGA3dVertexMaterial */
+ return "SVGA3D_RS_DIFFUSEMATERIALSOURCE";
+ case SVGA3D_RS_SPECULARMATERIALSOURCE: /* SVGA3dVertexMaterial */
+ return "SVGA3D_RS_SPECULARMATERIALSOURCE";
+ case SVGA3D_RS_AMBIENTMATERIALSOURCE: /* SVGA3dVertexMaterial */
+ return "SVGA3D_RS_AMBIENTMATERIALSOURCE";
+ case SVGA3D_RS_EMISSIVEMATERIALSOURCE: /* SVGA3dVertexMaterial */
+ return "SVGA3D_RS_EMISSIVEMATERIALSOURCE";
+ case SVGA3D_RS_TEXTUREFACTOR: /* SVGA3dColor */
+ return "SVGA3D_RS_TEXTUREFACTOR";
+ case SVGA3D_RS_LOCALVIEWER: /* SVGA3dBool */
+ return "SVGA3D_RS_LOCALVIEWER";
+ case SVGA3D_RS_SCISSORTESTENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_SCISSORTESTENABLE";
+ case SVGA3D_RS_BLENDCOLOR: /* SVGA3dColor */
+ return "SVGA3D_RS_BLENDCOLOR";
+ case SVGA3D_RS_STENCILENABLE2SIDED: /* SVGA3dBool */
+ return "SVGA3D_RS_STENCILENABLE2SIDED";
+ case SVGA3D_RS_CCWSTENCILFUNC: /* SVGA3dCmpFunc */
+ return "SVGA3D_RS_CCWSTENCILFUNC";
+ case SVGA3D_RS_CCWSTENCILFAIL: /* SVGA3dStencilOp */
+ return "SVGA3D_RS_CCWSTENCILFAIL";
+ case SVGA3D_RS_CCWSTENCILZFAIL: /* SVGA3dStencilOp */
+ return "SVGA3D_RS_CCWSTENCILZFAIL";
+ case SVGA3D_RS_CCWSTENCILPASS: /* SVGA3dStencilOp */
+ return "SVGA3D_RS_CCWSTENCILPASS";
+ case SVGA3D_RS_VERTEXBLEND: /* SVGA3dVertexBlendFlags */
+ return "SVGA3D_RS_VERTEXBLEND";
+ case SVGA3D_RS_SLOPESCALEDEPTHBIAS: /* float */
+ return "SVGA3D_RS_SLOPESCALEDEPTHBIAS";
+ case SVGA3D_RS_DEPTHBIAS: /* float */
+ return "SVGA3D_RS_DEPTHBIAS";
+ case SVGA3D_RS_OUTPUTGAMMA: /* float */
+ return "SVGA3D_RS_OUTPUTGAMMA";
+ case SVGA3D_RS_ZVISIBLE: /* SVGA3dBool */
+ return "SVGA3D_RS_ZVISIBLE";
+ case SVGA3D_RS_LASTPIXEL: /* SVGA3dBool */
+ return "SVGA3D_RS_LASTPIXEL";
+ case SVGA3D_RS_CLIPPING: /* SVGA3dBool */
+ return "SVGA3D_RS_CLIPPING";
+ case SVGA3D_RS_WRAP0: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP0";
+ case SVGA3D_RS_WRAP1: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP1";
+ case SVGA3D_RS_WRAP2: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP2";
+ case SVGA3D_RS_WRAP3: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP3";
+ case SVGA3D_RS_WRAP4: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP4";
+ case SVGA3D_RS_WRAP5: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP5";
+ case SVGA3D_RS_WRAP6: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP6";
+ case SVGA3D_RS_WRAP7: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP7";
+ case SVGA3D_RS_WRAP8: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP8";
+ case SVGA3D_RS_WRAP9: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP9";
+ case SVGA3D_RS_WRAP10: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP10";
+ case SVGA3D_RS_WRAP11: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP11";
+ case SVGA3D_RS_WRAP12: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP12";
+ case SVGA3D_RS_WRAP13: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP13";
+ case SVGA3D_RS_WRAP14: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP14";
+ case SVGA3D_RS_WRAP15: /* SVGA3dWrapFlags */
+ return "SVGA3D_RS_WRAP15";
+ case SVGA3D_RS_MULTISAMPLEANTIALIAS: /* SVGA3dBool */
+ return "SVGA3D_RS_MULTISAMPLEANTIALIAS";
+ case SVGA3D_RS_MULTISAMPLEMASK: /* uint32_t */
+ return "SVGA3D_RS_MULTISAMPLEMASK";
+ case SVGA3D_RS_INDEXEDVERTEXBLENDENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_INDEXEDVERTEXBLENDENABLE";
+ case SVGA3D_RS_TWEENFACTOR: /* float */
+ return "SVGA3D_RS_TWEENFACTOR";
+ case SVGA3D_RS_ANTIALIASEDLINEENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_ANTIALIASEDLINEENABLE";
+ case SVGA3D_RS_COLORWRITEENABLE1: /* SVGA3dColorMask */
+ return "SVGA3D_RS_COLORWRITEENABLE1";
+ case SVGA3D_RS_COLORWRITEENABLE2: /* SVGA3dColorMask */
+ return "SVGA3D_RS_COLORWRITEENABLE2";
+ case SVGA3D_RS_COLORWRITEENABLE3: /* SVGA3dColorMask */
+ return "SVGA3D_RS_COLORWRITEENABLE3";
+ case SVGA3D_RS_SEPARATEALPHABLENDENABLE: /* SVGA3dBool */
+ return "SVGA3D_RS_SEPARATEALPHABLENDENABLE";
+ case SVGA3D_RS_SRCBLENDALPHA: /* SVGA3dBlendOp */
+ return "SVGA3D_RS_SRCBLENDALPHA";
+ case SVGA3D_RS_DSTBLENDALPHA: /* SVGA3dBlendOp */
+ return "SVGA3D_RS_DSTBLENDALPHA";
+ case SVGA3D_RS_BLENDEQUATIONALPHA: /* SVGA3dBlendEquation */
+ return "SVGA3D_RS_BLENDEQUATIONALPHA";
+ case SVGA3D_RS_TRANSPARENCYANTIALIAS: /* SVGA3dTransparencyAntialiasType */
+ return "SVGA3D_RS_TRANSPARENCYANTIALIAS";
+ case SVGA3D_RS_LINEWIDTH: /* float */
+ return "SVGA3D_RS_LINEWIDTH";
+ default:
+ return "UNKNOWN";
+ }
+}
+
+const char *vmsvga3dTextureStateToString(SVGA3dTextureStateName textureState)
+{
+ switch (textureState)
+ {
+ case SVGA3D_TS_BIND_TEXTURE:
+ return "SVGA3D_TS_BIND_TEXTURE";
+ case SVGA3D_TS_COLOROP:
+ return "SVGA3D_TS_COLOROP";
+ case SVGA3D_TS_COLORARG1:
+ return "SVGA3D_TS_COLORARG1";
+ case SVGA3D_TS_COLORARG2:
+ return "SVGA3D_TS_COLORARG2";
+ case SVGA3D_TS_ALPHAOP:
+ return "SVGA3D_TS_ALPHAOP";
+ case SVGA3D_TS_ALPHAARG1:
+ return "SVGA3D_TS_ALPHAARG1";
+ case SVGA3D_TS_ALPHAARG2:
+ return "SVGA3D_TS_ALPHAARG2";
+ case SVGA3D_TS_ADDRESSU:
+ return "SVGA3D_TS_ADDRESSU";
+ case SVGA3D_TS_ADDRESSV:
+ return "SVGA3D_TS_ADDRESSV";
+ case SVGA3D_TS_MIPFILTER:
+ return "SVGA3D_TS_MIPFILTER";
+ case SVGA3D_TS_MAGFILTER:
+ return "SVGA3D_TS_MAGFILTER";
+ case SVGA3D_TS_MINFILTER:
+ return "SVGA3D_TS_MINFILTER";
+ case SVGA3D_TS_BORDERCOLOR:
+ return "SVGA3D_TS_BORDERCOLOR";
+ case SVGA3D_TS_TEXCOORDINDEX:
+ return "SVGA3D_TS_TEXCOORDINDEX";
+ case SVGA3D_TS_TEXTURETRANSFORMFLAGS:
+ return "SVGA3D_TS_TEXTURETRANSFORMFLAGS";
+ case SVGA3D_TS_TEXCOORDGEN:
+ return "SVGA3D_TS_TEXCOORDGEN";
+ case SVGA3D_TS_BUMPENVMAT00:
+ return "SVGA3D_TS_BUMPENVMAT00";
+ case SVGA3D_TS_BUMPENVMAT01:
+ return "SVGA3D_TS_BUMPENVMAT01";
+ case SVGA3D_TS_BUMPENVMAT10:
+ return "SVGA3D_TS_BUMPENVMAT10";
+ case SVGA3D_TS_BUMPENVMAT11:
+ return "SVGA3D_TS_BUMPENVMAT11";
+ case SVGA3D_TS_TEXTURE_MIPMAP_LEVEL:
+ return "SVGA3D_TS_TEXTURE_MIPMAP_LEVEL";
+ case SVGA3D_TS_TEXTURE_LOD_BIAS:
+ return "SVGA3D_TS_TEXTURE_LOD_BIAS";
+ case SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL:
+ return "SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL";
+ case SVGA3D_TS_ADDRESSW:
+ return "SVGA3D_TS_ADDRESSW";
+ case SVGA3D_TS_GAMMA:
+ return "SVGA3D_TS_GAMMA";
+ case SVGA3D_TS_BUMPENVLSCALE:
+ return "SVGA3D_TS_BUMPENVLSCALE";
+ case SVGA3D_TS_BUMPENVLOFFSET:
+ return "SVGA3D_TS_BUMPENVLOFFSET";
+ case SVGA3D_TS_COLORARG0:
+ return "SVGA3D_TS_COLORARG0";
+ case SVGA3D_TS_ALPHAARG0:
+ return "SVGA3D_TS_ALPHAARG0";
+ default:
+ return "UNKNOWN";
+ }
+}
+
+const char *vmsvgaTransformToString(SVGA3dTransformType type)
+{
+ switch (type)
+ {
+ case SVGA3D_TRANSFORM_INVALID:
+ return "SVGA3D_TRANSFORM_INVALID";
+ case SVGA3D_TRANSFORM_WORLD:
+ return "SVGA3D_TRANSFORM_WORLD";
+ case SVGA3D_TRANSFORM_VIEW:
+ return "SVGA3D_TRANSFORM_VIEW";
+ case SVGA3D_TRANSFORM_PROJECTION:
+ return "SVGA3D_TRANSFORM_PROJECTION";
+ case SVGA3D_TRANSFORM_TEXTURE0:
+ return "SVGA3D_TRANSFORM_TEXTURE0";
+ case SVGA3D_TRANSFORM_TEXTURE1:
+ return "SVGA3D_TRANSFORM_TEXTURE1";
+ case SVGA3D_TRANSFORM_TEXTURE2:
+ return "SVGA3D_TRANSFORM_TEXTURE2";
+ case SVGA3D_TRANSFORM_TEXTURE3:
+ return "SVGA3D_TRANSFORM_TEXTURE3";
+ case SVGA3D_TRANSFORM_TEXTURE4:
+ return "SVGA3D_TRANSFORM_TEXTURE4";
+ case SVGA3D_TRANSFORM_TEXTURE5:
+ return "SVGA3D_TRANSFORM_TEXTURE5";
+ case SVGA3D_TRANSFORM_TEXTURE6:
+ return "SVGA3D_TRANSFORM_TEXTURE6";
+ case SVGA3D_TRANSFORM_TEXTURE7:
+ return "SVGA3D_TRANSFORM_TEXTURE7";
+ case SVGA3D_TRANSFORM_WORLD1:
+ return "SVGA3D_TRANSFORM_WORLD1";
+ case SVGA3D_TRANSFORM_WORLD2:
+ return "SVGA3D_TRANSFORM_WORLD2";
+ case SVGA3D_TRANSFORM_WORLD3:
+ return "SVGA3D_TRANSFORM_WORLD3";
+ default:
+ return "UNKNOWN";
+ }
+}
+
+const char *vmsvgaDeclUsage2String(SVGA3dDeclUsage usage)
+{
+ switch (usage)
+ {
+ case SVGA3D_DECLUSAGE_POSITION:
+ return "SVGA3D_DECLUSAGE_POSITION";
+ case SVGA3D_DECLUSAGE_BLENDWEIGHT:
+ return "SVGA3D_DECLUSAGE_BLENDWEIGHT";
+ case SVGA3D_DECLUSAGE_BLENDINDICES:
+ return "SVGA3D_DECLUSAGE_BLENDINDICES";
+ case SVGA3D_DECLUSAGE_NORMAL:
+ return "SVGA3D_DECLUSAGE_NORMAL";
+ case SVGA3D_DECLUSAGE_PSIZE:
+ return "SVGA3D_DECLUSAGE_PSIZE";
+ case SVGA3D_DECLUSAGE_TEXCOORD:
+ return "SVGA3D_DECLUSAGE_TEXCOORD";
+ case SVGA3D_DECLUSAGE_TANGENT:
+ return "SVGA3D_DECLUSAGE_TANGENT";
+ case SVGA3D_DECLUSAGE_BINORMAL:
+ return "SVGA3D_DECLUSAGE_BINORMAL";
+ case SVGA3D_DECLUSAGE_TESSFACTOR:
+ return "SVGA3D_DECLUSAGE_TESSFACTOR";
+ case SVGA3D_DECLUSAGE_POSITIONT:
+ return "SVGA3D_DECLUSAGE_POSITIONT";
+ case SVGA3D_DECLUSAGE_COLOR:
+ return "SVGA3D_DECLUSAGE_COLOR";
+ case SVGA3D_DECLUSAGE_FOG:
+ return "SVGA3D_DECLUSAGE_FOG";
+ case SVGA3D_DECLUSAGE_DEPTH:
+ return "SVGA3D_DECLUSAGE_DEPTH";
+ case SVGA3D_DECLUSAGE_SAMPLE:
+ return "SVGA3D_DECLUSAGE_SAMPLE";
+ default:
+ return "UNKNOWN!!";
+ }
+}
+
+const char *vmsvgaDeclMethod2String(SVGA3dDeclMethod method)
+{
+ switch (method)
+ {
+ case SVGA3D_DECLMETHOD_DEFAULT:
+ return "SVGA3D_DECLMETHOD_DEFAULT";
+ case SVGA3D_DECLMETHOD_PARTIALU:
+ return "SVGA3D_DECLMETHOD_PARTIALU";
+ case SVGA3D_DECLMETHOD_PARTIALV:
+ return "SVGA3D_DECLMETHOD_PARTIALV";
+ case SVGA3D_DECLMETHOD_CROSSUV:
+ return "SVGA3D_DECLMETHOD_CROSSUV";
+ case SVGA3D_DECLMETHOD_UV:
+ return "SVGA3D_DECLMETHOD_UV";
+ case SVGA3D_DECLMETHOD_LOOKUP:
+ return "SVGA3D_DECLMETHOD_LOOKUP";
+ case SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED:
+ return "SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED";
+ default:
+ return "UNKNOWN!!";
+ }
+}
+
+const char *vmsvgaDeclType2String(SVGA3dDeclType type)
+{
+ switch (type)
+ {
+ case SVGA3D_DECLTYPE_FLOAT1:
+ return "SVGA3D_DECLTYPE_FLOAT1";
+ case SVGA3D_DECLTYPE_FLOAT2:
+ return "SVGA3D_DECLTYPE_FLOAT2";
+ case SVGA3D_DECLTYPE_FLOAT3:
+ return "SVGA3D_DECLTYPE_FLOAT3";
+ case SVGA3D_DECLTYPE_FLOAT4:
+ return "SVGA3D_DECLTYPE_FLOAT4";
+ case SVGA3D_DECLTYPE_D3DCOLOR:
+ return "SVGA3D_DECLTYPE_D3DCOLOR";
+ case SVGA3D_DECLTYPE_UBYTE4:
+ return "SVGA3D_DECLTYPE_UBYTE4";
+ case SVGA3D_DECLTYPE_SHORT2:
+ return "SVGA3D_DECLTYPE_SHORT2";
+ case SVGA3D_DECLTYPE_SHORT4:
+ return "SVGA3D_DECLTYPE_SHORT4";
+ case SVGA3D_DECLTYPE_UBYTE4N:
+ return "SVGA3D_DECLTYPE_UBYTE4N";
+ case SVGA3D_DECLTYPE_SHORT2N:
+ return "SVGA3D_DECLTYPE_SHORT2N";
+ case SVGA3D_DECLTYPE_SHORT4N:
+ return "SVGA3D_DECLTYPE_SHORT4N";
+ case SVGA3D_DECLTYPE_USHORT2N:
+ return "SVGA3D_DECLTYPE_USHORT2N";
+ case SVGA3D_DECLTYPE_USHORT4N:
+ return "SVGA3D_DECLTYPE_USHORT4N";
+ case SVGA3D_DECLTYPE_UDEC3:
+ return "SVGA3D_DECLTYPE_UDEC3";
+ case SVGA3D_DECLTYPE_DEC3N:
+ return "SVGA3D_DECLTYPE_DEC3N";
+ case SVGA3D_DECLTYPE_FLOAT16_2:
+ return "SVGA3D_DECLTYPE_FLOAT16_2";
+ case SVGA3D_DECLTYPE_FLOAT16_4:
+ return "SVGA3D_DECLTYPE_FLOAT16_4";
+ default:
+ return "UNKNOWN!!";
+ }
+}
+
+const char *vmsvga3dPrimitiveType2String(SVGA3dPrimitiveType PrimitiveType)
+{
+ switch (PrimitiveType)
+ {
+ case SVGA3D_PRIMITIVE_TRIANGLELIST:
+ return "SVGA3D_PRIMITIVE_TRIANGLELIST";
+ case SVGA3D_PRIMITIVE_POINTLIST:
+ return "SVGA3D_PRIMITIVE_POINTLIST";
+ case SVGA3D_PRIMITIVE_LINELIST:
+ return "SVGA3D_PRIMITIVE_LINELIST";
+ case SVGA3D_PRIMITIVE_LINESTRIP:
+ return "SVGA3D_PRIMITIVE_LINESTRIP";
+ case SVGA3D_PRIMITIVE_TRIANGLESTRIP:
+ return "SVGA3D_PRIMITIVE_TRIANGLESTRIP";
+ case SVGA3D_PRIMITIVE_TRIANGLEFAN:
+ return "SVGA3D_PRIMITIVE_TRIANGLEFAN";
+ default:
+ return "UNKNOWN";
+ }
+}
+
+#endif /* LOG_ENABLED */