diff options
Diffstat (limited to 'src/VBox/Devices/Graphics/shaders/Makefile.kmk')
-rw-r--r-- | src/VBox/Devices/Graphics/shaders/Makefile.kmk | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/VBox/Devices/Graphics/shaders/Makefile.kmk b/src/VBox/Devices/Graphics/shaders/Makefile.kmk new file mode 100644 index 00000000..286dc873 --- /dev/null +++ b/src/VBox/Devices/Graphics/shaders/Makefile.kmk @@ -0,0 +1,50 @@ +# $Id: Makefile.kmk $ +## @file +# Makefile for D3D11 shader compilation. +# + +# +# Copyright (C) 2022-2023 Oracle and/or its affiliates. +# +# This file is part of VirtualBox base platform packages, as +# available from https://www.virtualbox.org. +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation, in version 3 of the +# License. +# +# This program is distributed in the hope that it will be useful, but +# WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, see <https://www.gnu.org/licenses>. +# +# SPDX-License-Identifier: GPL-3.0-only +# + +SUB_DEPTH = ../../../../.. +include $(KBUILD_PATH)/subheader.kmk + +OTHERS += \ + $(PATH_SUB_CURRENT)/d3d11blitter.hlsl.vs.h \ + $(PATH_SUB_CURRENT)/d3d11blitter.hlsl.ps.h +OTHERS_CLEAN += \ + $(PATH_SUB_CURRENT)/d3d11blitter.hlsl.vs.h \ + $(PATH_SUB_CURRENT)/d3d11blitter.hlsl.ps.h + +VBOX_FXC ?= $(PATH_SDK_$(VBOX_WINPSDK)_BIN)/fxc.exe + +$(PATH_SUB_CURRENT)/d3d11blitter.hlsl.vs.h: \ + $(PATH_SUB_CURRENT)/Makefile.kmk \ + $(PATH_SUB_CURRENT)/d3d11blitter.hlsl + $(VBOX_FXC) /nologo /Fhd3d11blitter.hlsl.vs.h /Evs_blitter /Tvs_5_0 d3d11blitter.hlsl + +$(PATH_SUB_CURRENT)/d3d11blitter.hlsl.ps.h: \ + $(PATH_SUB_CURRENT)/Makefile.kmk \ + $(PATH_SUB_CURRENT)/d3d11blitter.hlsl + $(VBOX_FXC) /nologo /Fhd3d11blitter.hlsl.ps.h /Eps_blitter /Tps_5_0 d3d11blitter.hlsl + +include $(FILE_KBUILD_SUB_FOOTER) |