summaryrefslogtreecommitdiffstats
path: root/src/VBox/Main/src-helper-apps/OpenGLTest/VBoxGLSupportInfo.cpp
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/VBox/Main/src-helper-apps/OpenGLTest/VBoxGLSupportInfo.cpp724
1 files changed, 724 insertions, 0 deletions
diff --git a/src/VBox/Main/src-helper-apps/OpenGLTest/VBoxGLSupportInfo.cpp b/src/VBox/Main/src-helper-apps/OpenGLTest/VBoxGLSupportInfo.cpp
new file mode 100644
index 00000000..539eba29
--- /dev/null
+++ b/src/VBox/Main/src-helper-apps/OpenGLTest/VBoxGLSupportInfo.cpp
@@ -0,0 +1,724 @@
+/* $Id: VBoxGLSupportInfo.cpp $ */
+/** @file
+ * VBox Qt GUI - OpenGL support info used for 2D support detection.
+ */
+
+/*
+ * Copyright (C) 2009-2023 Oracle and/or its affiliates.
+ *
+ * This file is part of VirtualBox base platform packages, as
+ * available from https://www.virtualbox.org.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation, in version 3 of the
+ * License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, see <https://www.gnu.org/licenses>.
+ *
+ * SPDX-License-Identifier: GPL-3.0-only
+ */
+
+#ifdef RT_OS_WINDOWS
+# include <iprt/win/windows.h> /* QGLWidget drags in Windows.h; -Wall forces us to use wrapper. */
+# include <iprt/stdint.h> /* QGLWidget drags in stdint.h; -Wall forces us to use wrapper. */
+#endif
+
+#include <QGuiApplication> /* For QT_VERSION */
+#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
+# include <QMainWindow>
+# include <QOpenGLWidget>
+# include <QOpenGLContext>
+#else
+# include <QGLWidget>
+#endif
+
+#include <iprt/assert.h>
+#include <iprt/log.h>
+#include <iprt/env.h>
+#include <iprt/param.h>
+#include <iprt/path.h>
+#include <iprt/process.h>
+#include <iprt/string.h>
+#include <iprt/time.h>
+#include <iprt/thread.h>
+
+#include <VBox/VBoxGL2D.h>
+#include "VBoxFBOverlayCommon.h"
+#include <iprt/err.h>
+
+
+/*****************/
+
+/* functions */
+
+PFNVBOXVHWA_ACTIVE_TEXTURE vboxglActiveTexture = NULL;
+PFNVBOXVHWA_MULTI_TEX_COORD2I vboxglMultiTexCoord2i = NULL;
+PFNVBOXVHWA_MULTI_TEX_COORD2D vboxglMultiTexCoord2d = NULL;
+PFNVBOXVHWA_MULTI_TEX_COORD2F vboxglMultiTexCoord2f = NULL;
+
+
+PFNVBOXVHWA_CREATE_SHADER vboxglCreateShader = NULL;
+PFNVBOXVHWA_SHADER_SOURCE vboxglShaderSource = NULL;
+PFNVBOXVHWA_COMPILE_SHADER vboxglCompileShader = NULL;
+PFNVBOXVHWA_DELETE_SHADER vboxglDeleteShader = NULL;
+
+PFNVBOXVHWA_CREATE_PROGRAM vboxglCreateProgram = NULL;
+PFNVBOXVHWA_ATTACH_SHADER vboxglAttachShader = NULL;
+PFNVBOXVHWA_DETACH_SHADER vboxglDetachShader = NULL;
+PFNVBOXVHWA_LINK_PROGRAM vboxglLinkProgram = NULL;
+PFNVBOXVHWA_USE_PROGRAM vboxglUseProgram = NULL;
+PFNVBOXVHWA_DELETE_PROGRAM vboxglDeleteProgram = NULL;
+
+PFNVBOXVHWA_IS_SHADER vboxglIsShader = NULL;
+PFNVBOXVHWA_GET_SHADERIV vboxglGetShaderiv = NULL;
+PFNVBOXVHWA_IS_PROGRAM vboxglIsProgram = NULL;
+PFNVBOXVHWA_GET_PROGRAMIV vboxglGetProgramiv = NULL;
+PFNVBOXVHWA_GET_ATTACHED_SHADERS vboxglGetAttachedShaders = NULL;
+PFNVBOXVHWA_GET_SHADER_INFO_LOG vboxglGetShaderInfoLog = NULL;
+PFNVBOXVHWA_GET_PROGRAM_INFO_LOG vboxglGetProgramInfoLog = NULL;
+
+PFNVBOXVHWA_GET_UNIFORM_LOCATION vboxglGetUniformLocation = NULL;
+
+PFNVBOXVHWA_UNIFORM1F vboxglUniform1f = NULL;
+PFNVBOXVHWA_UNIFORM2F vboxglUniform2f = NULL;
+PFNVBOXVHWA_UNIFORM3F vboxglUniform3f = NULL;
+PFNVBOXVHWA_UNIFORM4F vboxglUniform4f = NULL;
+
+PFNVBOXVHWA_UNIFORM1I vboxglUniform1i = NULL;
+PFNVBOXVHWA_UNIFORM2I vboxglUniform2i = NULL;
+PFNVBOXVHWA_UNIFORM3I vboxglUniform3i = NULL;
+PFNVBOXVHWA_UNIFORM4I vboxglUniform4i = NULL;
+
+PFNVBOXVHWA_GEN_BUFFERS vboxglGenBuffers = NULL;
+PFNVBOXVHWA_DELETE_BUFFERS vboxglDeleteBuffers = NULL;
+PFNVBOXVHWA_BIND_BUFFER vboxglBindBuffer = NULL;
+PFNVBOXVHWA_BUFFER_DATA vboxglBufferData = NULL;
+PFNVBOXVHWA_MAP_BUFFER vboxglMapBuffer = NULL;
+PFNVBOXVHWA_UNMAP_BUFFER vboxglUnmapBuffer = NULL;
+
+PFNVBOXVHWA_IS_FRAMEBUFFER vboxglIsFramebuffer = NULL;
+PFNVBOXVHWA_BIND_FRAMEBUFFER vboxglBindFramebuffer = NULL;
+PFNVBOXVHWA_DELETE_FRAMEBUFFERS vboxglDeleteFramebuffers = NULL;
+PFNVBOXVHWA_GEN_FRAMEBUFFERS vboxglGenFramebuffers = NULL;
+PFNVBOXVHWA_CHECK_FRAMEBUFFER_STATUS vboxglCheckFramebufferStatus = NULL;
+PFNVBOXVHWA_FRAMEBUFFER_TEXTURE1D vboxglFramebufferTexture1D = NULL;
+PFNVBOXVHWA_FRAMEBUFFER_TEXTURE2D vboxglFramebufferTexture2D = NULL;
+PFNVBOXVHWA_FRAMEBUFFER_TEXTURE3D vboxglFramebufferTexture3D = NULL;
+PFNVBOXVHWA_GET_FRAMEBUFFER_ATTACHMENT_PARAMETRIV vboxglGetFramebufferAttachmentParameteriv = NULL;
+
+#define VBOXVHWA_GETPROCADDRESS(_c, _t, _n) ((_t)(uintptr_t)(_c).getProcAddress(_n))
+
+#define VBOXVHWA_PFNINIT_SAME(_c, _t, _v, _rc) \
+ do { \
+ if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_v)) == NULL) \
+ { \
+ VBOXQGLLOGREL(("ERROR: '%s' function not found\n", "gl"#_v));\
+ AssertBreakpoint(); \
+ if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_v"ARB")) == NULL) \
+ { \
+ VBOXQGLLOGREL(("ERROR: '%s' function not found\n", "gl"#_v"ARB"));\
+ AssertBreakpoint(); \
+ if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_v"EXT")) == NULL) \
+ { \
+ VBOXQGLLOGREL(("ERROR: '%s' function not found\n", "gl"#_v"EXT"));\
+ AssertBreakpoint(); \
+ (_rc)++; \
+ } \
+ } \
+ } \
+ }while(0)
+
+#define VBOXVHWA_PFNINIT(_c, _t, _v, _f,_rc) \
+ do { \
+ if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_f)) == NULL) \
+ { \
+ VBOXQGLLOGREL(("ERROR: '%s' function is not found\n", "gl"#_f));\
+ AssertBreakpoint(); \
+ (_rc)++; \
+ } \
+ }while(0)
+
+#define VBOXVHWA_PFNINIT_OBJECT_ARB(_c, _t, _v, _rc) \
+ do { \
+ if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_v"ObjectARB")) == NULL) \
+ { \
+ VBOXQGLLOGREL(("ERROR: '%s' function is not found\n", "gl"#_v"ObjectARB"));\
+ AssertBreakpoint(); \
+ (_rc)++; \
+ } \
+ }while(0)
+
+#define VBOXVHWA_PFNINIT_ARB(_c, _t, _v, _rc) \
+ do { \
+ if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_v"ARB")) == NULL) \
+ { \
+ VBOXQGLLOGREL(("ERROR: '%s' function is not found\n", "gl"#_v"ARB"));\
+ AssertBreakpoint(); \
+ (_rc)++; \
+ } \
+ }while(0)
+
+#define VBOXVHWA_PFNINIT_EXT(_c, _t, _v, _rc) \
+ do { \
+ if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_v"EXT")) == NULL) \
+ { \
+ VBOXQGLLOGREL(("ERROR: '%s' function is not found\n", "gl"#_v"EXT"));\
+ AssertBreakpoint(); \
+ (_rc)++; \
+ } \
+ }while(0)
+
+static int vboxVHWAGlParseSubver(const GLubyte * ver, const GLubyte ** pNext, bool bSpacePrefixAllowed)
+{
+ int val = 0;
+
+ for(;;++ver)
+ {
+ if(*ver >= '0' && *ver <= '9')
+ {
+ if(!val)
+ {
+ if(*ver == '0')
+ continue;
+ }
+ else
+ {
+ val *= 10;
+ }
+ val += *ver - '0';
+ }
+ else if(*ver == '.')
+ {
+ *pNext = ver+1;
+ break;
+ }
+ else if(*ver == '\0')
+ {
+ *pNext = NULL;
+ break;
+ }
+ else if(*ver == ' ' || *ver == '\t' || *ver == 0x0d || *ver == 0x0a)
+ {
+ if(bSpacePrefixAllowed)
+ {
+ if(!val)
+ {
+ continue;
+ }
+ }
+
+ /* treat this as the end ov version string */
+ *pNext = NULL;
+ break;
+ }
+ else
+ {
+ Assert(0);
+ val = -1;
+ break;
+ }
+ }
+
+ return val;
+}
+
+/* static */
+int VBoxGLInfo::parseVersion(const GLubyte * ver)
+{
+ int iVer = vboxVHWAGlParseSubver(ver, &ver, true);
+ if(iVer)
+ {
+ iVer <<= 16;
+ if(ver)
+ {
+ int tmp = vboxVHWAGlParseSubver(ver, &ver, false);
+ if(tmp >= 0)
+ {
+ iVer |= tmp << 8;
+ if(ver)
+ {
+ tmp = vboxVHWAGlParseSubver(ver, &ver, false);
+ if(tmp >= 0)
+ {
+ iVer |= tmp;
+ }
+ else
+ {
+ Assert(0);
+ iVer = -1;
+ }
+ }
+ }
+ else
+ {
+ Assert(0);
+ iVer = -1;
+ }
+ }
+ }
+ return iVer;
+}
+
+void VBoxGLInfo::init(const MY_QOpenGLContext *pContext)
+{
+ if (mInitialized)
+ return;
+
+ mInitialized = true;
+
+#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
+ if (!QGLFormat::hasOpenGL())
+ {
+ VBOXQGLLOGREL (("no gl support available\n"));
+ return;
+ }
+#endif
+
+// pContext->makeCurrent();
+
+ const GLubyte * str;
+ VBOXQGL_CHECKERR(
+ str = glGetString(GL_VERSION);
+ );
+
+ if (str)
+ {
+ VBOXQGLLOGREL (("gl version string: 0%s\n", str));
+
+ mGLVersion = parseVersion (str);
+ Assert(mGLVersion > 0);
+ if(mGLVersion < 0)
+ {
+ mGLVersion = 0;
+ }
+ else
+ {
+ VBOXQGLLOGREL (("gl version: 0x%x\n", mGLVersion));
+ VBOXQGL_CHECKERR(
+ str = glGetString (GL_EXTENSIONS);
+ );
+
+ VBOXQGLLOGREL (("gl extensions: %s\n", str));
+
+ const char * pos = strstr((const char *)str, "GL_ARB_multitexture");
+ m_GL_ARB_multitexture = pos != NULL;
+ VBOXQGLLOGREL (("GL_ARB_multitexture: %d\n", m_GL_ARB_multitexture));
+
+ pos = strstr((const char *)str, "GL_ARB_shader_objects");
+ m_GL_ARB_shader_objects = pos != NULL;
+ VBOXQGLLOGREL (("GL_ARB_shader_objects: %d\n", m_GL_ARB_shader_objects));
+
+ pos = strstr((const char *)str, "GL_ARB_fragment_shader");
+ m_GL_ARB_fragment_shader = pos != NULL;
+ VBOXQGLLOGREL (("GL_ARB_fragment_shader: %d\n", m_GL_ARB_fragment_shader));
+
+ pos = strstr((const char *)str, "GL_ARB_pixel_buffer_object");
+ m_GL_ARB_pixel_buffer_object = pos != NULL;
+ VBOXQGLLOGREL (("GL_ARB_pixel_buffer_object: %d\n", m_GL_ARB_pixel_buffer_object));
+
+ pos = strstr((const char *)str, "GL_ARB_texture_rectangle");
+ m_GL_ARB_texture_rectangle = pos != NULL;
+ VBOXQGLLOGREL (("GL_ARB_texture_rectangle: %d\n", m_GL_ARB_texture_rectangle));
+
+ pos = strstr((const char *)str, "GL_EXT_texture_rectangle");
+ m_GL_EXT_texture_rectangle = pos != NULL;
+ VBOXQGLLOGREL (("GL_EXT_texture_rectangle: %d\n", m_GL_EXT_texture_rectangle));
+
+ pos = strstr((const char *)str, "GL_NV_texture_rectangle");
+ m_GL_NV_texture_rectangle = pos != NULL;
+ VBOXQGLLOGREL (("GL_NV_texture_rectangle: %d\n", m_GL_NV_texture_rectangle));
+
+ pos = strstr((const char *)str, "GL_ARB_texture_non_power_of_two");
+ m_GL_ARB_texture_non_power_of_two = pos != NULL;
+ VBOXQGLLOGREL (("GL_ARB_texture_non_power_of_two: %d\n", m_GL_ARB_texture_non_power_of_two));
+
+ pos = strstr((const char *)str, "GL_EXT_framebuffer_object");
+ m_GL_EXT_framebuffer_object = pos != NULL;
+ VBOXQGLLOGREL (("GL_EXT_framebuffer_object: %d\n", m_GL_EXT_framebuffer_object));
+
+
+ initExtSupport(*pContext);
+ }
+ }
+ else
+ {
+ VBOXQGLLOGREL (("failed to make the context current, treating as unsupported\n"));
+ }
+}
+
+void VBoxGLInfo::initExtSupport(const MY_QOpenGLContext &context)
+{
+ int vrc = VINF_SUCCESS;
+ do
+ {
+ mMultiTexNumSupported = 1; /* default, 1 means not supported */
+ if(mGLVersion >= 0x010201) /* ogl >= 1.2.1 */
+ {
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_ACTIVE_TEXTURE, ActiveTexture, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_MULTI_TEX_COORD2I, MultiTexCoord2i, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_MULTI_TEX_COORD2D, MultiTexCoord2d, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_MULTI_TEX_COORD2F, MultiTexCoord2f, vrc);
+ }
+ else if(m_GL_ARB_multitexture)
+ {
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_ACTIVE_TEXTURE, ActiveTexture, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_MULTI_TEX_COORD2I, MultiTexCoord2i, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_MULTI_TEX_COORD2D, MultiTexCoord2d, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_MULTI_TEX_COORD2F, MultiTexCoord2f, vrc);
+ }
+ else
+ {
+ break;
+ }
+
+ if(RT_FAILURE(vrc))
+ break;
+
+ GLint maxCoords, maxUnits;
+ glGetIntegerv(GL_MAX_TEXTURE_COORDS, &maxCoords);
+ glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxUnits);
+
+ VBOXQGLLOGREL(("Max Tex Coords (%d), Img Units (%d)\n", maxCoords, maxUnits));
+ /* take the minimum of those */
+ if(maxUnits < maxCoords)
+ maxCoords = maxUnits;
+ if(maxUnits < 2)
+ {
+ VBOXQGLLOGREL(("Max Tex Coord or Img Units < 2 disabling MultiTex support\n"));
+ break;
+ }
+
+ mMultiTexNumSupported = maxUnits;
+ }while(0);
+
+
+ do
+ {
+ vrc = 0;
+ mPBOSupported = false;
+
+ if(m_GL_ARB_pixel_buffer_object)
+ {
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_GEN_BUFFERS, GenBuffers, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_DELETE_BUFFERS, DeleteBuffers, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_BIND_BUFFER, BindBuffer, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_BUFFER_DATA, BufferData, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_MAP_BUFFER, MapBuffer, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNMAP_BUFFER, UnmapBuffer, vrc);
+ }
+ else
+ {
+ break;
+ }
+
+ if(RT_FAILURE(vrc))
+ break;
+
+ mPBOSupported = true;
+ } while(0);
+
+ do
+ {
+ vrc = 0;
+ mFragmentShaderSupported = false;
+
+ if(mGLVersion >= 0x020000) /* if ogl >= 2.0*/
+ {
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_CREATE_SHADER, CreateShader, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_SHADER_SOURCE, ShaderSource, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_COMPILE_SHADER, CompileShader, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_DELETE_SHADER, DeleteShader, vrc);
+
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_CREATE_PROGRAM, CreateProgram, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_ATTACH_SHADER, AttachShader, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_DETACH_SHADER, DetachShader, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_LINK_PROGRAM, LinkProgram, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_USE_PROGRAM, UseProgram, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_DELETE_PROGRAM, DeleteProgram, vrc);
+
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_IS_SHADER, IsShader, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_GET_SHADERIV, GetShaderiv, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_IS_PROGRAM, IsProgram, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_GET_PROGRAMIV, GetProgramiv, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_GET_ATTACHED_SHADERS, GetAttachedShaders, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_GET_SHADER_INFO_LOG, GetShaderInfoLog, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_GET_PROGRAM_INFO_LOG, GetProgramInfoLog, vrc);
+
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_GET_UNIFORM_LOCATION, GetUniformLocation, vrc);
+
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM1F, Uniform1f, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM2F, Uniform2f, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM3F, Uniform3f, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM4F, Uniform4f, vrc);
+
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM1I, Uniform1i, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM2I, Uniform2i, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM3I, Uniform3i, vrc);
+ VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM4I, Uniform4i, vrc);
+ }
+ else if(m_GL_ARB_shader_objects && m_GL_ARB_fragment_shader)
+ {
+ VBOXVHWA_PFNINIT_OBJECT_ARB(context, PFNVBOXVHWA_CREATE_SHADER, CreateShader, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_SHADER_SOURCE, ShaderSource, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_COMPILE_SHADER, CompileShader, vrc);
+ VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_DELETE_SHADER, DeleteShader, DeleteObjectARB, vrc);
+
+ VBOXVHWA_PFNINIT_OBJECT_ARB(context, PFNVBOXVHWA_CREATE_PROGRAM, CreateProgram, vrc);
+ VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_ATTACH_SHADER, AttachShader, AttachObjectARB, vrc);
+ VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_DETACH_SHADER, DetachShader, DetachObjectARB, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_LINK_PROGRAM, LinkProgram, vrc);
+ VBOXVHWA_PFNINIT_OBJECT_ARB(context, PFNVBOXVHWA_USE_PROGRAM, UseProgram, vrc);
+ VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_DELETE_PROGRAM, DeleteProgram, DeleteObjectARB, vrc);
+
+ /// @todo VBOXVHWA_PFNINIT(PFNVBOXVHWA_IS_SHADER, IsShader, vrc);
+ VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_GET_SHADERIV, GetShaderiv, GetObjectParameterivARB, vrc);
+ /// @todo VBOXVHWA_PFNINIT(PFNVBOXVHWA_IS_PROGRAM, IsProgram, vrc);
+ VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_GET_PROGRAMIV, GetProgramiv, GetObjectParameterivARB, vrc);
+ VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_GET_ATTACHED_SHADERS, GetAttachedShaders, GetAttachedObjectsARB, vrc);
+ VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_GET_SHADER_INFO_LOG, GetShaderInfoLog, GetInfoLogARB, vrc);
+ VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_GET_PROGRAM_INFO_LOG, GetProgramInfoLog, GetInfoLogARB, vrc);
+
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_GET_UNIFORM_LOCATION, GetUniformLocation, vrc);
+
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM1F, Uniform1f, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM2F, Uniform2f, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM3F, Uniform3f, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM4F, Uniform4f, vrc);
+
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM1I, Uniform1i, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM2I, Uniform2i, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM3I, Uniform3i, vrc);
+ VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM4I, Uniform4i, vrc);
+ }
+ else
+ {
+ break;
+ }
+
+ if(RT_FAILURE(vrc))
+ break;
+
+ mFragmentShaderSupported = true;
+ } while(0);
+
+ do
+ {
+ vrc = 0;
+ mFBOSupported = false;
+
+ if(m_GL_EXT_framebuffer_object)
+ {
+ VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_IS_FRAMEBUFFER, IsFramebuffer, vrc);
+ VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_BIND_FRAMEBUFFER, BindFramebuffer, vrc);
+ VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_DELETE_FRAMEBUFFERS, DeleteFramebuffers, vrc);
+ VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_GEN_FRAMEBUFFERS, GenFramebuffers, vrc);
+ VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_CHECK_FRAMEBUFFER_STATUS, CheckFramebufferStatus, vrc);
+ VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_FRAMEBUFFER_TEXTURE1D, FramebufferTexture1D, vrc);
+ VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_FRAMEBUFFER_TEXTURE2D, FramebufferTexture2D, vrc);
+ VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_FRAMEBUFFER_TEXTURE3D, FramebufferTexture3D, vrc);
+ VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_GET_FRAMEBUFFER_ATTACHMENT_PARAMETRIV, GetFramebufferAttachmentParameteriv, vrc);
+ }
+ else
+ {
+ break;
+ }
+
+ if(RT_FAILURE(vrc))
+ break;
+
+ mFBOSupported = true;
+ } while(0);
+
+ if(m_GL_ARB_texture_rectangle || m_GL_EXT_texture_rectangle || m_GL_NV_texture_rectangle)
+ {
+ mTextureRectangleSupported = true;
+ }
+ else
+ {
+ mTextureRectangleSupported = false;
+ }
+
+ mTextureNP2Supported = m_GL_ARB_texture_non_power_of_two;
+}
+
+void VBoxVHWAInfo::init(const MY_QOpenGLContext *pContext)
+{
+ if(mInitialized)
+ return;
+
+ mInitialized = true;
+
+ mglInfo.init(pContext);
+
+ if(mglInfo.isFragmentShaderSupported() && mglInfo.isTextureRectangleSupported())
+ {
+ uint32_t num = 0;
+ mFourccSupportedList[num++] = FOURCC_AYUV;
+ mFourccSupportedList[num++] = FOURCC_UYVY;
+ mFourccSupportedList[num++] = FOURCC_YUY2;
+ if(mglInfo.getMultiTexNumSupported() >= 4)
+ {
+ /* YV12 currently requires 3 units (for each color component)
+ * + 1 unit for dst texture for color-keying + 3 units for each color component
+ * TODO: we could store YV12 data in one texture to eliminate this requirement*/
+ mFourccSupportedList[num++] = FOURCC_YV12;
+ }
+
+ Assert(num <= VBOXVHWA_NUMFOURCC);
+ mFourccSupportedCount = num;
+ }
+ else
+ {
+ mFourccSupportedCount = 0;
+ }
+}
+
+bool VBoxVHWAInfo::isVHWASupported() const
+{
+ if(mglInfo.getGLVersion() <= 0)
+ {
+ /* error occurred while gl info initialization */
+ VBOXQGLLOGREL(("2D not supported: gl version info not initialized properly\n"));
+ return false;
+ }
+
+#ifndef DEBUGVHWASTRICT
+ /* in case we do not support shaders & multitexturing we can not support dst colorkey,
+ * no sense to report Video Acceleration supported */
+ if(!mglInfo.isFragmentShaderSupported())
+ {
+ VBOXQGLLOGREL(("2D not supported: fragment shader unsupported\n"));
+ return false;
+ }
+#endif
+ if(mglInfo.getMultiTexNumSupported() < 2)
+ {
+ VBOXQGLLOGREL(("2D not supported: multitexture unsupported\n"));
+ return false;
+ }
+
+ /* color conversion now supported only GL_TEXTURE_RECTANGLE
+ * in this case only stretching is accelerated
+ * report as unsupported, TODO: probably should report as supported for stretch acceleration */
+ if(!mglInfo.isTextureRectangleSupported())
+ {
+ VBOXQGLLOGREL(("2D not supported: texture rectangle unsupported\n"));
+ return false;
+ }
+
+ VBOXQGLLOGREL(("2D is supported!\n"));
+ return true;
+}
+
+/* static */
+bool VBoxVHWAInfo::checkVHWASupport()
+{
+#if defined(RT_OS_WINDOWS) || defined(RT_OS_LINUX) || defined(RT_OS_FREEBSD)
+ static char pszVBoxPath[RTPATH_MAX];
+ const char *papszArgs[] = { NULL, "-test", "2D", NULL};
+
+ int vrc = RTPathExecDir(pszVBoxPath, RTPATH_MAX); AssertRCReturn(vrc, false);
+# if defined(RT_OS_WINDOWS) || defined(RT_OS_OS2)
+ vrc = RTPathAppend(pszVBoxPath, RTPATH_MAX, "VBoxTestOGL.exe");
+# else
+ vrc = RTPathAppend(pszVBoxPath, RTPATH_MAX, "VBoxTestOGL");
+# endif
+ papszArgs[0] = pszVBoxPath; /* argv[0] */
+ AssertRCReturn(vrc, false);
+
+ RTPROCESS Process;
+ vrc = RTProcCreate(pszVBoxPath, papszArgs, RTENV_DEFAULT, 0, &Process);
+ if (RT_FAILURE(vrc))
+ {
+ VBOXQGLLOGREL(("2D support test failed: failed to create a test process\n"));
+ return false;
+ }
+
+ uint64_t const StartTS = RTTimeMilliTS();
+
+ RTPROCSTATUS ProcStatus = {0};
+ while (1)
+ {
+ vrc = RTProcWait(Process, RTPROCWAIT_FLAGS_NOBLOCK, &ProcStatus);
+ if (vrc != VERR_PROCESS_RUNNING)
+ break;
+
+ if (RTTimeMilliTS() - StartTS > 30*1000 /* 30 sec */)
+ {
+ RTProcTerminate(Process);
+ RTThreadSleep(100);
+ RTProcWait(Process, RTPROCWAIT_FLAGS_NOBLOCK, &ProcStatus);
+ VBOXQGLLOGREL(("2D support test failed: the test did not complete within 30 sec\n"));
+ return false;
+ }
+ RTThreadSleep(100);
+ }
+
+ if (RT_SUCCESS(vrc))
+ {
+ if ((ProcStatus.enmReason==RTPROCEXITREASON_NORMAL) && (ProcStatus.iStatus==0))
+ {
+ VBOXQGLLOGREL(("2D support test succeeded\n"));
+ return true;
+ }
+ }
+
+ VBOXQGLLOGREL(("2D support test failed: err code (%Rra)\n", vrc));
+
+ return false;
+#else
+ /** @todo test & enable external app approach*/
+ VBoxGLTmpContext ctx;
+ const MY_QOpenGLContext *pContext = ctx.makeCurrent();
+ Assert(pContext);
+ if (pContext)
+ {
+ VBoxVHWAInfo info;
+ info.init(pContext);
+ return info.isVHWASupported();
+ }
+ return false;
+#endif
+}
+
+VBoxGLTmpContext::VBoxGLTmpContext()
+{
+#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
+ mWidget = new MY_QOpenGLWidget(/*new QMainWindow()*/);
+#else
+ if (QGLFormat::hasOpenGL())
+ mWidget = new MY_QOpenGLWidget();
+ else
+ mWidget = NULL;
+#endif
+}
+
+VBoxGLTmpContext::~VBoxGLTmpContext()
+{
+ if (mWidget)
+ {
+ delete mWidget;
+ mWidget = NULL;
+ }
+}
+
+const MY_QOpenGLContext *VBoxGLTmpContext::makeCurrent()
+{
+ if (mWidget)
+ {
+#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
+ mWidget->grabFramebuffer(); /* This is a hack to trigger GL initialization or context() will return NULL. */
+#endif
+ mWidget->makeCurrent();
+ return mWidget->context();
+ }
+ return NULL;
+}
+