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-rw-r--r--src/VBox/Runtime/generic/timerlr-generic.cpp452
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diff --git a/src/VBox/Runtime/generic/timerlr-generic.cpp b/src/VBox/Runtime/generic/timerlr-generic.cpp
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+++ b/src/VBox/Runtime/generic/timerlr-generic.cpp
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+/* $Id: timerlr-generic.cpp $ */
+/** @file
+ * IPRT - Low Resolution Timers, Generic.
+ *
+ * This code is more or less identical to timer-generic.cpp, so
+ * bugfixes goes into both files.
+ */
+
+/*
+ * Copyright (C) 2006-2023 Oracle and/or its affiliates.
+ *
+ * This file is part of VirtualBox base platform packages, as
+ * available from https://www.virtualbox.org.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation, in version 3 of the
+ * License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, see <https://www.gnu.org/licenses>.
+ *
+ * The contents of this file may alternatively be used under the terms
+ * of the Common Development and Distribution License Version 1.0
+ * (CDDL), a copy of it is provided in the "COPYING.CDDL" file included
+ * in the VirtualBox distribution, in which case the provisions of the
+ * CDDL are applicable instead of those of the GPL.
+ *
+ * You may elect to license modified versions of this file under the
+ * terms and conditions of either the GPL or the CDDL or both.
+ *
+ * SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0
+ */
+
+
+/*********************************************************************************************************************************
+* Header Files *
+*********************************************************************************************************************************/
+#include <iprt/timer.h>
+#include "internal/iprt.h"
+
+#include <iprt/thread.h>
+#include <iprt/err.h>
+#include <iprt/assert.h>
+#include <iprt/alloc.h>
+#include <iprt/asm.h>
+#include <iprt/semaphore.h>
+#include <iprt/time.h>
+#include <iprt/log.h>
+#include "internal/magics.h"
+
+
+/*********************************************************************************************************************************
+* Defined Constants And Macros *
+*********************************************************************************************************************************/
+/** The smallest interval for low resolution timers. */
+#define RTTIMERLR_MIN_INTERVAL RT_NS_100MS
+
+
+/*********************************************************************************************************************************
+* Structures and Typedefs *
+*********************************************************************************************************************************/
+/**
+ * The internal representation of a timer handle.
+ */
+typedef struct RTTIMERLRINT
+{
+ /** Magic.
+ * This is RTTIMERRT_MAGIC, but changes to something else before the timer
+ * is destroyed to indicate clearly that thread should exit. */
+ uint32_t volatile u32Magic;
+ /** Flag indicating the timer is suspended. */
+ bool volatile fSuspended;
+ /** Flag indicating that the timer has been destroyed. */
+ bool volatile fDestroyed;
+ /** Set when the thread is blocked. */
+ bool volatile fBlocked;
+ bool fPadding;
+ /** The timer interval. 0 if one-shot. */
+ uint64_t volatile u64NanoInterval;
+ /** The start of the current run (ns).
+ * This is used to calculate when the timer ought to fire the next time. */
+ uint64_t volatile u64StartTS;
+ /** The start of the current run (ns).
+ * This is used to calculate when the timer ought to fire the next time. */
+ uint64_t volatile u64NextTS;
+ /** The current tick number (since u64StartTS). */
+ uint64_t volatile iTick;
+
+ /** Callback. */
+ PFNRTTIMERLR pfnTimer;
+ /** User argument. */
+ void *pvUser;
+ /** The timer thread. */
+ RTTHREAD hThread;
+ /** Event semaphore on which the thread is blocked. */
+ RTSEMEVENT hEvent;
+} RTTIMERLRINT;
+typedef RTTIMERLRINT *PRTTIMERLRINT;
+
+
+/*********************************************************************************************************************************
+* Internal Functions *
+*********************************************************************************************************************************/
+static DECLCALLBACK(int) rtTimerLRThread(RTTHREAD hThread, void *pvUser);
+
+
+RTDECL(int) RTTimerLRCreateEx(RTTIMERLR *phTimerLR, uint64_t u64NanoInterval, uint32_t fFlags, PFNRTTIMERLR pfnTimer, void *pvUser)
+{
+ AssertPtr(phTimerLR);
+ *phTimerLR = NIL_RTTIMERLR;
+
+ /*
+ * We don't support the fancy MP features, nor intervals lower than 100 ms.
+ */
+ AssertReturn(!(fFlags & RTTIMER_FLAGS_CPU_SPECIFIC), VERR_NOT_SUPPORTED);
+ AssertReturn(!u64NanoInterval || u64NanoInterval >= RTTIMERLR_MIN_INTERVAL, VERR_OUT_OF_RANGE);
+
+ /*
+ * Allocate and initialize the timer handle.
+ */
+ PRTTIMERLRINT pThis = (PRTTIMERLRINT)RTMemAlloc(sizeof(*pThis));
+ if (!pThis)
+ return VERR_NO_MEMORY;
+
+ pThis->u32Magic = RTTIMERLR_MAGIC;
+ pThis->fSuspended = true;
+ pThis->fDestroyed = false;
+ pThis->fBlocked = false;
+ pThis->fPadding = false;
+ pThis->pfnTimer = pfnTimer;
+ pThis->pvUser = pvUser;
+ pThis->hThread = NIL_RTTHREAD;
+ pThis->hEvent = NIL_RTSEMEVENT;
+ pThis->u64NanoInterval = u64NanoInterval;
+ pThis->u64StartTS = 0;
+
+ int rc = RTSemEventCreate(&pThis->hEvent);
+ if (RT_SUCCESS(rc))
+ {
+ rc = RTThreadCreate(&pThis->hThread, rtTimerLRThread, pThis, 0, RTTHREADTYPE_TIMER, RTTHREADFLAGS_WAITABLE, "TimerLR");
+ if (RT_SUCCESS(rc))
+ {
+ *phTimerLR = pThis;
+ return VINF_SUCCESS;
+ }
+
+ pThis->u32Magic = 0;
+ RTSemEventDestroy(pThis->hEvent);
+ pThis->hEvent = NIL_RTSEMEVENT;
+ }
+ RTMemFree(pThis);
+
+ return rc;
+}
+RT_EXPORT_SYMBOL(RTTimerLRCreateEx);
+
+
+RTDECL(int) RTTimerLRDestroy(RTTIMERLR hTimerLR)
+{
+ /*
+ * Validate input, NIL is fine though.
+ */
+ if (hTimerLR == NIL_RTTIMERLR)
+ return VINF_SUCCESS;
+ PRTTIMERLRINT pThis = hTimerLR;
+ AssertPtrReturn(pThis, VERR_INVALID_HANDLE);
+ AssertReturn(pThis->u32Magic == RTTIMERLR_MAGIC, VERR_INVALID_HANDLE);
+ AssertReturn(!pThis->fDestroyed, VERR_INVALID_HANDLE);
+
+ /*
+ * If the timer is active, we stop and destruct it in one go, to avoid
+ * unnecessary waiting for the next tick. If it's suspended we can safely
+ * set the destroy flag and signal it.
+ */
+ RTTHREAD hThread = pThis->hThread;
+ if (!pThis->fSuspended)
+ ASMAtomicWriteBool(&pThis->fSuspended, true);
+ ASMAtomicWriteBool(&pThis->fDestroyed, true);
+ int rc = RTSemEventSignal(pThis->hEvent);
+ if (rc == VERR_ALREADY_POSTED)
+ rc = VINF_SUCCESS;
+ AssertRC(rc);
+
+ RTThreadWait(hThread, 250, NULL);
+ return VINF_SUCCESS;
+}
+RT_EXPORT_SYMBOL(RTTimerLRDestroy);
+
+
+/**
+ * Internal worker fro RTTimerLRStart and RTTiemrLRChangeInterval.
+ */
+static int rtTimerLRStart(PRTTIMERLRINT pThis, uint64_t u64First)
+{
+ if (!pThis->fSuspended)
+ return VERR_TIMER_ACTIVE;
+
+ /*
+ * Calc when it should start firing and give the thread a kick so it get going.
+ */
+ u64First += RTTimeNanoTS();
+ ASMAtomicWriteU64(&pThis->iTick, 0);
+ ASMAtomicWriteU64(&pThis->u64StartTS, u64First);
+ ASMAtomicWriteU64(&pThis->u64NextTS, u64First);
+ ASMAtomicWriteBool(&pThis->fSuspended, false);
+ int rc = RTSemEventSignal(pThis->hEvent);
+ if (rc == VERR_ALREADY_POSTED)
+ rc = VINF_SUCCESS;
+ AssertRC(rc);
+ return rc;
+}
+
+
+RTDECL(int) RTTimerLRStart(RTTIMERLR hTimerLR, uint64_t u64First)
+{
+ /*
+ * Validate input.
+ */
+ PRTTIMERLRINT pThis = hTimerLR;
+ AssertPtrReturn(pThis, VERR_INVALID_HANDLE);
+ AssertReturn(pThis->u32Magic == RTTIMERLR_MAGIC, VERR_INVALID_HANDLE);
+ AssertReturn(!pThis->fDestroyed, VERR_INVALID_HANDLE);
+ AssertReturn(!u64First || u64First >= RTTIMERLR_MIN_INTERVAL, VERR_OUT_OF_RANGE);
+
+ /*
+ * Do the job.
+ */
+ return rtTimerLRStart(pThis, u64First);
+}
+RT_EXPORT_SYMBOL(RTTimerLRStart);
+
+
+/**
+ * Internal worker for RTTimerLRStop and RTTimerLRChangeInterval
+ */
+static int rtTimerLRStop(PRTTIMERLRINT pThis, bool fSynchronous)
+{
+ /*
+ * Fail if already suspended.
+ */
+ if (pThis->fSuspended)
+ return VERR_TIMER_SUSPENDED;
+
+ /*
+ * Mark it as suspended and kick the thread.
+ * It's simpler to always reset the thread user semaphore, so we do that first.
+ */
+ int rc = RTThreadUserReset(pThis->hThread);
+ AssertRC(rc);
+
+ ASMAtomicWriteBool(&pThis->fSuspended, true);
+ rc = RTSemEventSignal(pThis->hEvent);
+ if (rc == VERR_ALREADY_POSTED)
+ rc = VINF_SUCCESS;
+ AssertRC(rc);
+
+ /*
+ * Wait for the thread to stop running if synchronous.
+ */
+ if (fSynchronous && RT_SUCCESS(rc))
+ {
+ rc = RTThreadUserWait(pThis->hThread, RT_MS_1MIN);
+ AssertRC(rc);
+ }
+
+ return rc;
+}
+
+
+RTDECL(int) RTTimerLRStop(RTTIMERLR hTimerLR)
+{
+ /*
+ * Validate input.
+ */
+ PRTTIMERLRINT pThis = hTimerLR;
+ AssertPtrReturn(pThis, VERR_INVALID_HANDLE);
+ AssertReturn(pThis->u32Magic == RTTIMERLR_MAGIC, VERR_INVALID_HANDLE);
+ AssertReturn(!pThis->fDestroyed, VERR_INVALID_HANDLE);
+
+ /*
+ * Do the job.
+ */
+ return rtTimerLRStop(pThis, false);
+}
+RT_EXPORT_SYMBOL(RTTimerLRStop);
+
+
+RTDECL(int) RTTimerLRChangeInterval(RTTIMERLR hTimerLR, uint64_t u64NanoInterval)
+{
+ /*
+ * Validate input.
+ */
+ PRTTIMERLRINT pThis = hTimerLR;
+ AssertPtrReturn(pThis, VERR_INVALID_HANDLE);
+ AssertReturn(pThis->u32Magic == RTTIMERLR_MAGIC, VERR_INVALID_HANDLE);
+ AssertReturn(!pThis->fDestroyed, VERR_INVALID_HANDLE);
+ AssertReturn(!u64NanoInterval || u64NanoInterval >= RTTIMERLR_MIN_INTERVAL, VERR_OUT_OF_RANGE);
+
+ /*
+ * Do the job accoring to state and caller.
+ */
+ int rc;
+ if (pThis->fSuspended)
+ {
+ /* Stopped: Just update the interval. */
+ ASMAtomicWriteU64(&pThis->u64NanoInterval, u64NanoInterval);
+ rc = VINF_SUCCESS;
+ }
+ else if (RTThreadSelf() == pThis->hThread)
+ {
+ /* Running: Updating interval from the callback. */
+ uint64_t u64Now = RTTimeNanoTS();
+ pThis->iTick = 0;
+ pThis->u64StartTS = u64Now;
+ pThis->u64NextTS = u64Now;
+ ASMAtomicWriteU64(&pThis->u64NanoInterval, u64NanoInterval);
+ rc = VINF_SUCCESS;
+ }
+ else
+ {
+ /* Running: Stopping */
+ rc = rtTimerLRStop(pThis, true);
+ if (RT_SUCCESS(rc))
+ {
+ ASMAtomicWriteU64(&pThis->u64NanoInterval, u64NanoInterval);
+ rc = rtTimerLRStart(pThis, 0);
+ }
+ }
+
+ return rc;
+}
+RT_EXPORT_SYMBOL(RTTimerLRChangeInterval);
+
+
+static DECLCALLBACK(int) rtTimerLRThread(RTTHREAD hThreadSelf, void *pvUser)
+{
+ PRTTIMERLRINT pThis = (PRTTIMERLRINT)pvUser;
+ NOREF(hThreadSelf);
+
+ /*
+ * The loop.
+ */
+ while (!ASMAtomicUoReadBool(&pThis->fDestroyed))
+ {
+ if (ASMAtomicUoReadBool(&pThis->fSuspended))
+ {
+ /* Signal rtTimerLRStop thread. */
+ int rc = RTThreadUserSignal(hThreadSelf);
+ AssertRC(rc);
+
+ ASMAtomicWriteBool(&pThis->fBlocked, true);
+ rc = RTSemEventWait(pThis->hEvent, RT_INDEFINITE_WAIT);
+ if (RT_FAILURE(rc) && rc != VERR_INTERRUPTED)
+ {
+ AssertRC(rc);
+ RTThreadSleep(1000); /* Don't cause trouble! */
+ }
+ ASMAtomicWriteBool(&pThis->fBlocked, false);
+ }
+ else
+ {
+ uint64_t cNanoSeconds;
+ const uint64_t u64NanoTS = RTTimeNanoTS();
+ uint64_t u64NextTS = pThis->u64NextTS;
+ if (u64NanoTS >= u64NextTS)
+ {
+ uint64_t iTick = ++pThis->iTick;
+ pThis->pfnTimer(pThis, pThis->pvUser, iTick);
+
+ /* status changed? */
+ if ( ASMAtomicUoReadBool(&pThis->fSuspended)
+ || ASMAtomicUoReadBool(&pThis->fDestroyed))
+ continue;
+
+ /*
+ * Read timer data (it's all volatile and better if we read it all at once):
+ */
+ iTick = pThis->iTick;
+ uint64_t const u64StartTS = pThis->u64StartTS;
+ uint64_t const u64NanoInterval = pThis->u64NanoInterval;
+ ASMCompilerBarrier();
+
+ /*
+ * Suspend if one shot.
+ */
+ if (!u64NanoInterval)
+ {
+ ASMAtomicWriteBool(&pThis->fSuspended, true);
+ continue;
+ }
+
+ /*
+ * Calc the next time we should fire.
+ *
+ * If we're more than 60 intervals behind, just skip ahead. We
+ * don't want the timer thread running wild just because the
+ * clock changed in an unexpected way. As seen in @bugref{3611} this
+ * does happen during suspend/resume, but it may also happen
+ * if we're using a non-monotonic clock as time source.
+ */
+ u64NextTS = u64StartTS + iTick * u64NanoInterval;
+ if (RT_LIKELY(u64NextTS > u64NanoTS))
+ cNanoSeconds = u64NextTS - u64NanoTS;
+ else
+ {
+ uint64_t iActualTick = (u64NanoTS - u64StartTS) / u64NanoInterval;
+ if (iActualTick - iTick > 60)
+ pThis->iTick = iActualTick - 1;
+#ifdef IN_RING0
+ cNanoSeconds = RTTimerGetSystemGranularity() / 2;
+#else
+ cNanoSeconds = RT_NS_1MS;
+#endif
+ u64NextTS = u64NanoTS + cNanoSeconds;
+ }
+
+ pThis->u64NextTS = u64NextTS;
+ }
+ else
+ cNanoSeconds = u64NextTS - u64NanoTS;
+
+ /* block. */
+ ASMAtomicWriteBool(&pThis->fBlocked, true);
+ int rc = RTSemEventWait(pThis->hEvent,
+ (RTMSINTERVAL)(cNanoSeconds < 1000000 ? 1 : cNanoSeconds / 1000000));
+ if (RT_FAILURE(rc) && rc != VERR_INTERRUPTED && rc != VERR_TIMEOUT)
+ {
+ AssertRC(rc);
+ RTThreadSleep(1000); /* Don't cause trouble! */
+ }
+ ASMAtomicWriteBool(&pThis->fBlocked, false);
+ }
+ }
+
+ /*
+ * Release the timer resources.
+ */
+ ASMAtomicWriteU32(&pThis->u32Magic, ~RTTIMERLR_MAGIC); /* make the handle invalid. */
+ int rc = RTSemEventDestroy(pThis->hEvent); AssertRC(rc);
+ pThis->hEvent = NIL_RTSEMEVENT;
+ pThis->hThread = NIL_RTTHREAD;
+ RTMemFree(pThis);
+
+ return VINF_SUCCESS;
+}
+