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diff --git a/src/VBox/ValidationKit/bootsectors/bs3kit/bs3-cmn-SelFlatCodeToRealMode.asm b/src/VBox/ValidationKit/bootsectors/bs3kit/bs3-cmn-SelFlatCodeToRealMode.asm
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+++ b/src/VBox/ValidationKit/bootsectors/bs3kit/bs3-cmn-SelFlatCodeToRealMode.asm
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+; $Id: bs3-cmn-SelFlatCodeToRealMode.asm $
+;; @file
+; BS3Kit - Bs3SelFlatCodeToRealMode.
+;
+
+;
+; Copyright (C) 2007-2023 Oracle and/or its affiliates.
+;
+; This file is part of VirtualBox base platform packages, as
+; available from https://www.virtualbox.org.
+;
+; This program is free software; you can redistribute it and/or
+; modify it under the terms of the GNU General Public License
+; as published by the Free Software Foundation, in version 3 of the
+; License.
+;
+; This program is distributed in the hope that it will be useful, but
+; WITHOUT ANY WARRANTY; without even the implied warranty of
+; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+; General Public License for more details.
+;
+; You should have received a copy of the GNU General Public License
+; along with this program; if not, see <https://www.gnu.org/licenses>.
+;
+; The contents of this file may alternatively be used under the terms
+; of the Common Development and Distribution License Version 1.0
+; (CDDL), a copy of it is provided in the "COPYING.CDDL" file included
+; in the VirtualBox distribution, in which case the provisions of the
+; CDDL are applicable instead of those of the GPL.
+;
+; You may elect to license modified versions of this file under the
+; terms and conditions of either the GPL or the CDDL or both.
+;
+; SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0
+;
+
+
+;*********************************************************************************************************************************
+;* Header Files *
+;*********************************************************************************************************************************
+%include "bs3kit-template-header.mac"
+
+
+;*********************************************************************************************************************************
+;* Global Variables *
+;*********************************************************************************************************************************
+BS3_EXTERN_DATA16 Bs3RmText16_EndOfSegment
+BS3_EXTERN_DATA16 Bs3X0Text16_EndOfSegment
+BS3_EXTERN_DATA16 Bs3X1Text16_EndOfSegment
+
+
+;
+; Make sure we can get at all the segments.
+;
+BS3_BEGIN_TEXT16
+BS3_BEGIN_RMTEXT16
+BS3_BEGIN_X0TEXT16
+BS3_BEGIN_X1TEXT16
+TMPL_BEGIN_TEXT
+
+
+;;
+; @cproto BS3_CMN_PROTO(uint32_t, Bs3SelRealModeCodeToProtMode,(uint32_t uFlatAddr), false);
+;
+; @uses Only return registers (ax:dx, eax, eax)
+;
+BS3_PROC_BEGIN_CMN Bs3SelFlatCodeToRealMode, BS3_PBC_NEAR
+ BS3_CALL_CONV_PROLOG 1
+ push xBP
+ mov xBP, xSP
+ push xCX
+ push xBX
+%if TMPL_BITS != 16
+ push xDX
+%endif
+
+ ;
+ ; Load the real mode frame number into DX so we can compare with the
+ ; segment frame numbers fixed up by the linker.
+ ;
+ ; Imagine: FlatAddr = 0x054321
+ ;
+ mov dx, [xBP + xCB + cbCurRetAddr + 1] ; dx = 0x0543
+ mov al, [xBP + xCB + cbCurRetAddr + 0] ; al = 0x21
+ mov cl,4
+ shl dx, 4 ; dx = 0x5430
+ shr al, 4 ; al = 0x02
+ or dl, al ; dx = 0x5432
+
+ mov ax, dx
+ sub ax, CGROUP16
+ cmp ax, 1000h
+ jb .bs3text16
+
+ mov ax, dx
+ sub ax, BS3GROUPRMTEXT16
+ mov bx, Bs3RmText16_EndOfSegment wrt BS3GROUPRMTEXT16
+ add bx, 15
+ shr bx, cl
+ cmp ax, bx
+ jb .bs3rmtext16
+
+ mov ax, dx
+ sub ax, BS3GROUPX0TEXT16
+ mov bx, Bs3X0Text16_EndOfSegment wrt BS3GROUPX0TEXT16
+ add bx, 15
+ shr bx, cl
+ cmp ax, bx
+ jb .bs3x0text16
+
+ mov ax, dx
+ sub ax, BS3GROUPX1TEXT16
+ mov bx, Bs3X1Text16_EndOfSegment wrt BS3GROUPX1TEXT16
+ add bx, 15
+ shr bx, cl
+ cmp ax, bx
+ jb .bs3x1text16
+
+ extern BS3_CMN_NM(Bs3Panic)
+ call BS3_CMN_NM(Bs3Panic)
+
+ ;
+ ; Load the real-mode frame into DX and calc the offset in AX.
+ ;
+.bs3x1text16:
+ mov dx, BS3GROUPX1TEXT16
+ jmp .calc_return
+.bs3x0text16:
+ mov dx, BS3GROUPX0TEXT16
+ jmp .calc_return
+.bs3rmtext16:
+ mov dx, BS3GROUPRMTEXT16
+ jmp .calc_return
+.bs3text16:
+ mov dx, CGROUP16
+.calc_return:
+ ; Convert the real-mode frame into the low 16-bit base (BX).
+ mov bx, dx
+ shl bx, cl
+ ; Subtract the 16-bit base from the flat address. (No need to consider
+ ; the top half on either side.)
+ mov ax, [xBP + xCB + cbCurRetAddr + 0]
+ sub ax, bx
+%if TMPL_BITS != 16
+ ; Got a single 32-bit return register here.
+ shl edx, 16
+ mov dx, ax
+ mov eax, edx
+ pop xDX
+%endif
+ pop xBX
+ pop xCX
+ pop xBP
+ BS3_CALL_CONV_EPILOG 1
+ BS3_HYBRID_RET
+BS3_PROC_END_CMN Bs3SelFlatCodeToRealMode
+
+;
+; We may be using the near code in some critical code paths, so don't
+; penalize it.
+;
+BS3_CMN_FAR_STUB Bs3SelFlatCodeToRealMode, 4
+