diff options
Diffstat (limited to 'src/libs/dxvk-native-1.9.2a/src/d3d11/d3d11_context_ext.h')
-rw-r--r-- | src/libs/dxvk-native-1.9.2a/src/d3d11/d3d11_context_ext.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/src/libs/dxvk-native-1.9.2a/src/d3d11/d3d11_context_ext.h b/src/libs/dxvk-native-1.9.2a/src/d3d11/d3d11_context_ext.h new file mode 100644 index 00000000..2109a0de --- /dev/null +++ b/src/libs/dxvk-native-1.9.2a/src/d3d11/d3d11_context_ext.h @@ -0,0 +1,78 @@ +#pragma once + +#include "d3d11_interfaces.h" + +namespace dxvk { + + class D3D11DeviceContext; + + class D3D11DeviceContextExt : public ID3D11VkExtContext1 { + + public: + + D3D11DeviceContextExt( + D3D11DeviceContext* pContext); + + ULONG STDMETHODCALLTYPE AddRef(); + + ULONG STDMETHODCALLTYPE Release(); + + HRESULT STDMETHODCALLTYPE QueryInterface( + REFIID riid, + void** ppvObject); + + void STDMETHODCALLTYPE MultiDrawIndirect( + UINT DrawCount, + ID3D11Buffer* pBufferForArgs, + UINT ByteOffsetForArgs, + UINT ByteStrideForArgs); + + void STDMETHODCALLTYPE MultiDrawIndexedIndirect( + UINT DrawCount, + ID3D11Buffer* pBufferForArgs, + UINT ByteOffsetForArgs, + UINT ByteStrideForArgs); + + void STDMETHODCALLTYPE MultiDrawIndirectCount( + UINT MaxDrawCount, + ID3D11Buffer* pBufferForCount, + UINT ByteOffsetForCount, + ID3D11Buffer* pBufferForArgs, + UINT ByteOffsetForArgs, + UINT ByteStrideForArgs); + + void STDMETHODCALLTYPE MultiDrawIndexedIndirectCount( + UINT MaxDrawCount, + ID3D11Buffer* pBufferForCount, + UINT ByteOffsetForCount, + ID3D11Buffer* pBufferForArgs, + UINT ByteOffsetForArgs, + UINT ByteStrideForArgs); + + void STDMETHODCALLTYPE SetDepthBoundsTest( + BOOL Enable, + FLOAT MinDepthBounds, + FLOAT MaxDepthBounds); + + void STDMETHODCALLTYPE SetBarrierControl( + UINT ControlFlags); + + bool STDMETHODCALLTYPE LaunchCubinShaderNVX( + IUnknown* hShader, + uint32_t GridX, + uint32_t GridY, + uint32_t GridZ, + const void* pParams, + uint32_t paramSize, + void* const* pReadResources, + uint32_t NumReadResources, + void* const* pWriteResources, + uint32_t NumWriteResources); + + private: + + D3D11DeviceContext* m_ctx; + + }; + +} |