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+
+#
+# ***** BEGIN LICENSE BLOCK *****
+# Version: MPL 1.1/GPL 2.0/LGPL 2.1
+#
+# The contents of this file are subject to the Mozilla Public License Version
+# 1.1 (the "License"); you may not use this file except in compliance with
+# the License. You may obtain a copy of the License at
+# http://www.mozilla.org/MPL/
+#
+# Software distributed under the License is distributed on an "AS IS" basis,
+# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+# for the specific language governing rights and limitations under the
+# License.
+#
+# The Original Code is the Netscape Portable Runtime (NSPR).
+#
+# The Initial Developer of the Original Code is
+# Netscape Communications Corporation.
+# Portions created by the Initial Developer are Copyright (C) 1998-2000
+# the Initial Developer. All Rights Reserved.
+#
+# Contributor(s):
+#
+# Alternatively, the contents of this file may be used under the terms of
+# either the GNU General Public License Version 2 or later (the "GPL"), or
+# the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+# in which case the provisions of the GPL or the LGPL are applicable instead
+# of those above. If you wish to allow use of your version of this file only
+# under the terms of either the GPL or the LGPL, and not to allow others to
+# use your version of this file under the terms of the MPL, indicate your
+# decision by deleting the provisions above and replace them with the notice
+# and other provisions required by the GPL or the LGPL. If you do not delete
+# the provisions above, a recipient may use your version of this file under
+# the terms of any one of the MPL, the GPL or the LGPL.
+#
+# ***** END LICENSE BLOCK *****
+
+
+#
+# An NMAKE file to set up and adjust NSPR20's build system for
+# Client build. Client build should invoke NMAKE on this file
+# instead of invoking gmake directly.
+#
+
+DEPTH = ..
+include <$(DEPTH)\config\config.mak>
+
+#
+# Backslashes are escape characters to gmake, so flip all backslashes
+# in $(MOZ_TOOLS) to forward slashes and pass that to gmake.
+#
+
+GMAKE = $(MOZ_TOOLS)\bin\gmake.exe
+
+GMAKE_FLAGS = MOZ_TOOLS_FLIPPED=$(MOZ_TOOLS:\=/) PR_CLIENT_BUILD=1 PR_CLIENT_BUILD_WINDOWS=1
+
+#
+# The Client's debug build uses MSVC's debug runtime library (/MDd).
+#
+
+!ifdef MOZ_DEBUG
+!else
+GMAKE_FLAGS = $(GMAKE_FLAGS) BUILD_OPT=1
+!endif
+
+!if "$(MOZ_BITS)" == "16"
+GMAKE_FLAGS = $(GMAKE_FLAGS) OS_TARGET=WIN16
+!else
+
+GMAKE_FLAGS = $(GMAKE_FLAGS) OS_TARGET=WIN95
+!ifdef MOZ_DEBUG
+!ifdef MOZ_NO_DEBUG_RTL
+!IF "$(CPU)" == "ALPHA"
+PR_OBJDIR = WIN954.0ALPHA_DBG.OBJ
+!else
+PR_OBJDIR = WIN954.0_DBG.OBJ
+!endif
+!else
+GMAKE_FLAGS = $(GMAKE_FLAGS) USE_DEBUG_RTL=1
+!IF "$(CPU)" == "ALPHA"
+PR_OBJDIR = WIN954.0ALPHA_DBG.OBJD
+!else
+PR_OBJDIR = WIN954.0_DBG.OBJD
+!endif
+!endif
+!else
+!IF "$(CPU)" == "ALPHA"
+PR_OBJDIR = WIN954.0ALPHA_OPT.OBJ
+!else
+PR_OBJDIR = WIN954.0_OPT.OBJ
+!endif
+!endif
+
+!endif
+
+
+#
+# The rules. Simply invoke gmake with the same target.
+# The default target is 'all'. For Win16, set up the
+# environment to use the Watcom compiler, Watcom headers,
+# and Watcom libs.
+#
+
+all:: export libs install
+
+export libs install clobber clobber_all clean depend::
+!if "$(MOZ_BITS)" == "16"
+ set PATH=%WATCPATH%
+ set INCLUDE=%WATC_INC%
+ set LIB=%WATC_LIB%
+!endif
+ $(GMAKE) $(GMAKE_FLAGS) $@
+!if "$(MOZ_BITS)" == "16"
+ set PATH=%MSVCPATH%
+ set INCLUDE=%MSVC_INC%
+ set LIB=%MSVC_LIB%
+!endif
+
+!if "$(MOZ_BITS)" != "16"
+export::
+ $(MAKE_INSTALL) $(XPDIST)\$(PR_OBJDIR)\include\*.h $(DIST)\include
+ $(MAKE_INSTALL) $(XPDIST)\$(PR_OBJDIR)\include\obsolete\*.h $(DIST)\include\obsolete
+ $(MAKE_INSTALL) $(XPDIST)\$(PR_OBJDIR)\include\private\*.h $(DIST)\include\private
+ $(MAKE_INSTALL) $(XPDIST)\$(PR_OBJDIR)\lib\*.lib $(DIST)\lib
+ $(MAKE_INSTALL) $(XPDIST)\$(PR_OBJDIR)\lib\*.dll $(DIST)\bin
+!endif