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-rw-r--r--src/libs/xpcom18a4/xpcom/threads/TimerThread.cpp462
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diff --git a/src/libs/xpcom18a4/xpcom/threads/TimerThread.cpp b/src/libs/xpcom18a4/xpcom/threads/TimerThread.cpp
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * ***** BEGIN LICENSE BLOCK *****
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is mozilla.org code.
+ *
+ * The Initial Developer of the Original Code is
+ * Netscape Communications Corporation.
+ * Portions created by the Initial Developer are Copyright (C) 2001
+ * the Initial Developer. All Rights Reserved.
+ *
+ * Contributor(s):
+ * Stuart Parmenter <pavlov@netscape.com>
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either of the GNU General Public License Version 2 or later (the "GPL"),
+ * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+ * in which case the provisions of the GPL or the LGPL are applicable instead
+ * of those above. If you wish to allow use of your version of this file only
+ * under the terms of either the GPL or the LGPL, and not to allow others to
+ * use your version of this file under the terms of the MPL, indicate your
+ * decision by deleting the provisions above and replace them with the notice
+ * and other provisions required by the GPL or the LGPL. If you do not delete
+ * the provisions above, a recipient may use your version of this file under
+ * the terms of any one of the MPL, the GPL or the LGPL.
+ *
+ * ***** END LICENSE BLOCK ***** */
+
+#include "nsTimerImpl.h"
+#include "TimerThread.h"
+
+#include "nsAutoLock.h"
+#include "pratom.h"
+
+#include "nsIObserverService.h"
+#include "nsIServiceManager.h"
+
+NS_IMPL_THREADSAFE_ISUPPORTS3(TimerThread, nsIRunnable, nsISupportsWeakReference, nsIObserver)
+
+TimerThread::TimerThread() :
+ mInitInProgress(0),
+ mInitialized(PR_FALSE),
+ mLock(nsnull),
+ mCondVar(nsnull),
+ mShutdown(PR_FALSE),
+ mWaiting(PR_FALSE),
+ mSleeping(PR_FALSE),
+ mDelayLineCounter(0),
+ mMinTimerPeriod(0),
+ mTimeoutAdjustment(0)
+{
+}
+
+TimerThread::~TimerThread()
+{
+ if (mCondVar)
+ PR_DestroyCondVar(mCondVar);
+ if (mLock)
+ PR_DestroyLock(mLock);
+
+ mThread = nsnull;
+
+ PRInt32 n = mTimers.Count();
+ while (--n >= 0) {
+ nsTimerImpl *timer = NS_STATIC_CAST(nsTimerImpl *, mTimers[n]);
+ NS_RELEASE(timer);
+ }
+
+ nsCOMPtr<nsIObserverService> observerService = do_GetService("@mozilla.org/observer-service;1");
+ if (observerService) {
+ observerService->RemoveObserver(this, "sleep_notification");
+ observerService->RemoveObserver(this, "wake_notification");
+ }
+
+}
+
+nsresult
+TimerThread::InitLocks()
+{
+ NS_ASSERTION(!mLock, "InitLocks called twice?");
+ mLock = PR_NewLock();
+ if (!mLock)
+ return NS_ERROR_OUT_OF_MEMORY;
+
+ mCondVar = PR_NewCondVar(mLock);
+ if (!mCondVar)
+ return NS_ERROR_OUT_OF_MEMORY;
+
+ return NS_OK;
+}
+
+nsresult TimerThread::Init()
+{
+ if (mInitialized) {
+ if (!mThread)
+ return NS_ERROR_FAILURE;
+
+ return NS_OK;
+ }
+
+ if (PR_AtomicSet(&mInitInProgress, 1) == 0) {
+ nsresult rv;
+
+ mEventQueueService = do_GetService("@mozilla.org/event-queue-service;1", &rv);
+ if (NS_SUCCEEDED(rv)) {
+ nsCOMPtr<nsIObserverService> observerService
+ (do_GetService("@mozilla.org/observer-service;1", &rv));
+
+ if (NS_SUCCEEDED(rv)) {
+ // We hold on to mThread to keep the thread alive.
+ rv = NS_NewThread(getter_AddRefs(mThread),
+ NS_STATIC_CAST(nsIRunnable*, this),
+ 0,
+ PR_JOINABLE_THREAD,
+ PR_PRIORITY_NORMAL,
+ PR_GLOBAL_THREAD);
+
+ if (NS_FAILED(rv)) {
+ mThread = nsnull;
+ }
+ else {
+ observerService->AddObserver(this, "sleep_notification", PR_TRUE);
+ observerService->AddObserver(this, "wake_notification", PR_TRUE);
+ }
+ }
+ }
+
+ PR_Lock(mLock);
+ mInitialized = PR_TRUE;
+ PR_NotifyAllCondVar(mCondVar);
+ PR_Unlock(mLock);
+ }
+ else {
+ PR_Lock(mLock);
+ while (!mInitialized) {
+ PR_WaitCondVar(mCondVar, PR_INTERVAL_NO_TIMEOUT);
+ }
+ PR_Unlock(mLock);
+ }
+
+ if (!mThread)
+ return NS_ERROR_FAILURE;
+
+ return NS_OK;
+}
+
+nsresult TimerThread::Shutdown()
+{
+ if (!mThread)
+ return NS_ERROR_NOT_INITIALIZED;
+
+ { // lock scope
+ nsAutoLock lock(mLock);
+
+ mShutdown = PR_TRUE;
+
+ // notify the cond var so that Run() can return
+ if (mCondVar && mWaiting)
+ PR_NotifyCondVar(mCondVar);
+
+ nsTimerImpl *timer;
+ for (PRInt32 i = mTimers.Count() - 1; i >= 0; i--) {
+ timer = NS_STATIC_CAST(nsTimerImpl*, mTimers[i]);
+ RemoveTimerInternal(timer);
+ }
+ }
+
+ mThread->Join(); // wait for the thread to die
+ return NS_OK;
+}
+
+// Keep track of how early (positive slack) or late (negative slack) timers
+// are running, and use the filtered slack number to adaptively estimate how
+// early timers should fire to be "on time".
+void TimerThread::UpdateFilter(PRUint32 aDelay, PRIntervalTime aTimeout,
+ PRIntervalTime aNow)
+{
+ PRInt32 slack = (PRInt32) (aTimeout - aNow);
+ double smoothSlack = 0;
+ PRUint32 i, filterLength;
+ static PRIntervalTime kFilterFeedbackMaxTicks =
+ PR_MillisecondsToInterval(FILTER_FEEDBACK_MAX);
+
+ if (slack > 0) {
+ if (slack > (PRInt32)kFilterFeedbackMaxTicks)
+ slack = kFilterFeedbackMaxTicks;
+ } else {
+ if (slack < -(PRInt32)kFilterFeedbackMaxTicks)
+ slack = -(PRInt32)kFilterFeedbackMaxTicks;
+ }
+ mDelayLine[mDelayLineCounter & DELAY_LINE_LENGTH_MASK] = slack;
+ if (++mDelayLineCounter < DELAY_LINE_LENGTH) {
+ // Startup mode: accumulate a full delay line before filtering.
+ PR_ASSERT(mTimeoutAdjustment == 0);
+ filterLength = 0;
+ } else {
+ // Past startup: compute number of filter taps based on mMinTimerPeriod.
+ if (mMinTimerPeriod == 0) {
+ mMinTimerPeriod = (aDelay != 0) ? aDelay : 1;
+ } else if (aDelay != 0 && aDelay < mMinTimerPeriod) {
+ mMinTimerPeriod = aDelay;
+ }
+
+ filterLength = (PRUint32) (FILTER_DURATION / mMinTimerPeriod);
+ if (filterLength > DELAY_LINE_LENGTH)
+ filterLength = DELAY_LINE_LENGTH;
+ else if (filterLength < 4)
+ filterLength = 4;
+
+ for (i = 1; i <= filterLength; i++)
+ smoothSlack += mDelayLine[(mDelayLineCounter-i) & DELAY_LINE_LENGTH_MASK];
+ smoothSlack /= filterLength;
+
+ // XXXbe do we need amplification? hacking a fudge factor, need testing...
+ mTimeoutAdjustment = (PRInt32) (smoothSlack * 1.5);
+ }
+
+#ifdef DEBUG_TIMERS
+ if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) {
+ PR_LOG(gTimerLog, PR_LOG_DEBUG,
+ ("UpdateFilter: smoothSlack = %g, filterLength = %u\n",
+ smoothSlack, filterLength));
+ }
+#endif
+}
+
+/* void Run(); */
+NS_IMETHODIMP TimerThread::Run()
+{
+ nsAutoLock lock(mLock);
+
+ while (!mShutdown) {
+ PRIntervalTime waitFor;
+
+ if (mSleeping) {
+ // Sleep for 0.1 seconds while not firing timers.
+ waitFor = PR_MillisecondsToInterval(100);
+ } else {
+ waitFor = PR_INTERVAL_NO_TIMEOUT;
+ PRIntervalTime now = PR_IntervalNow();
+ nsTimerImpl *timer = nsnull;
+
+ if (mTimers.Count() > 0) {
+ timer = NS_STATIC_CAST(nsTimerImpl*, mTimers[0]);
+
+ if (!TIMER_LESS_THAN(now, timer->mTimeout + mTimeoutAdjustment)) {
+ next:
+ // NB: AddRef before the Release under RemoveTimerInternal to avoid
+ // mRefCnt passing through zero, in case all other refs than the one
+ // from mTimers have gone away (the last non-mTimers[i]-ref's Release
+ // must be racing with us, blocked in gThread->RemoveTimer waiting
+ // for TimerThread::mLock, under nsTimerImpl::Release.
+
+ NS_ADDREF(timer);
+ RemoveTimerInternal(timer);
+
+ // We release mLock around the Fire call to avoid deadlock.
+ lock.unlock();
+
+#ifdef DEBUG_TIMERS
+ if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) {
+ PR_LOG(gTimerLog, PR_LOG_DEBUG,
+ ("Timer thread woke up %dms from when it was supposed to\n",
+ (now >= timer->mTimeout)
+ ? PR_IntervalToMilliseconds(now - timer->mTimeout)
+ : -(PRInt32)PR_IntervalToMilliseconds(timer->mTimeout-now))
+ );
+ }
+#endif
+
+ // We are going to let the call to PostTimerEvent here handle the
+ // release of the timer so that we don't end up releasing the timer
+ // on the TimerThread instead of on the thread it targets.
+ timer->PostTimerEvent();
+ timer = nsnull;
+
+ lock.lock();
+ if (mShutdown)
+ break;
+
+ // Update now, as PostTimerEvent plus the locking may have taken a
+ // tick or two, and we may goto next below.
+ now = PR_IntervalNow();
+ }
+ }
+
+ if (mTimers.Count() > 0) {
+ timer = NS_STATIC_CAST(nsTimerImpl *, mTimers[0]);
+
+ PRIntervalTime timeout = timer->mTimeout + mTimeoutAdjustment;
+
+ // Don't wait at all (even for PR_INTERVAL_NO_WAIT) if the next timer
+ // is due now or overdue.
+ if (!TIMER_LESS_THAN(now, timeout))
+ goto next;
+ waitFor = timeout - now;
+ }
+
+#ifdef DEBUG_TIMERS
+ if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) {
+ if (waitFor == PR_INTERVAL_NO_TIMEOUT)
+ PR_LOG(gTimerLog, PR_LOG_DEBUG,
+ ("waiting for PR_INTERVAL_NO_TIMEOUT\n"));
+ else
+ PR_LOG(gTimerLog, PR_LOG_DEBUG,
+ ("waiting for %u\n", PR_IntervalToMilliseconds(waitFor)));
+ }
+#endif
+ }
+
+ mWaiting = PR_TRUE;
+ PR_WaitCondVar(mCondVar, waitFor);
+ mWaiting = PR_FALSE;
+ }
+
+ return NS_OK;
+}
+
+nsresult TimerThread::AddTimer(nsTimerImpl *aTimer)
+{
+ nsAutoLock lock(mLock);
+
+ // Add the timer to our list.
+ PRInt32 i = AddTimerInternal(aTimer);
+ if (i < 0)
+ return NS_ERROR_OUT_OF_MEMORY;
+
+ // Awaken the timer thread.
+ if (mCondVar && mWaiting && i == 0)
+ PR_NotifyCondVar(mCondVar);
+
+ return NS_OK;
+}
+
+nsresult TimerThread::TimerDelayChanged(nsTimerImpl *aTimer)
+{
+ nsAutoLock lock(mLock);
+
+ // Our caller has a strong ref to aTimer, so it can't go away here under
+ // ReleaseTimerInternal.
+ RemoveTimerInternal(aTimer);
+
+ PRInt32 i = AddTimerInternal(aTimer);
+ if (i < 0)
+ return NS_ERROR_OUT_OF_MEMORY;
+
+ // Awaken the timer thread.
+ if (mCondVar && mWaiting && i == 0)
+ PR_NotifyCondVar(mCondVar);
+
+ return NS_OK;
+}
+
+nsresult TimerThread::RemoveTimer(nsTimerImpl *aTimer)
+{
+ nsAutoLock lock(mLock);
+
+ // Remove the timer from our array. Tell callers that aTimer was not found
+ // by returning NS_ERROR_NOT_AVAILABLE. Unlike the TimerDelayChanged case
+ // immediately above, our caller may be passing a (now-)weak ref in via the
+ // aTimer param, specifically when nsTimerImpl::Release loses a race with
+ // TimerThread::Run, must wait for the mLock auto-lock here, and during the
+ // wait Run drops the only remaining ref to aTimer via RemoveTimerInternal.
+
+ if (!RemoveTimerInternal(aTimer))
+ return NS_ERROR_NOT_AVAILABLE;
+
+ // Awaken the timer thread.
+ if (mCondVar && mWaiting)
+ PR_NotifyCondVar(mCondVar);
+
+ return NS_OK;
+}
+
+// This function must be called from within a lock
+PRInt32 TimerThread::AddTimerInternal(nsTimerImpl *aTimer)
+{
+ PRIntervalTime now = PR_IntervalNow();
+ PRInt32 count = mTimers.Count();
+ PRInt32 i = 0;
+ for (; i < count; i++) {
+ nsTimerImpl *timer = NS_STATIC_CAST(nsTimerImpl *, mTimers[i]);
+
+ // Don't break till we have skipped any overdue timers. Do not include
+ // mTimeoutAdjustment here, because we are really trying to avoid calling
+ // TIMER_LESS_THAN(t, u), where the t is now + DELAY_INTERVAL_MAX, u is
+ // now - overdue, and DELAY_INTERVAL_MAX + overdue > DELAY_INTERVAL_LIMIT.
+ // In other words, we want to use now-based time, now adjusted time, even
+ // though "overdue" ultimately depends on adjusted time.
+
+ // XXX does this hold for TYPE_REPEATING_PRECISE? /be
+
+ if (TIMER_LESS_THAN(now, timer->mTimeout) &&
+ TIMER_LESS_THAN(aTimer->mTimeout, timer->mTimeout)) {
+ break;
+ }
+ }
+
+ if (!mTimers.InsertElementAt(aTimer, i))
+ return -1;
+
+ aTimer->mArmed = PR_TRUE;
+ NS_ADDREF(aTimer);
+ return i;
+}
+
+PRBool TimerThread::RemoveTimerInternal(nsTimerImpl *aTimer)
+{
+ if (!mTimers.RemoveElement(aTimer))
+ return PR_FALSE;
+
+ // Order is crucial here -- see nsTimerImpl::Release.
+ aTimer->mArmed = PR_FALSE;
+ NS_RELEASE(aTimer);
+ return PR_TRUE;
+}
+
+void TimerThread::DoBeforeSleep()
+{
+ mSleeping = PR_TRUE;
+}
+
+void TimerThread::DoAfterSleep()
+{
+ for (PRInt32 i = 0; i < mTimers.Count(); i ++) {
+ nsTimerImpl *timer = NS_STATIC_CAST(nsTimerImpl*, mTimers[i]);
+ // get and set the delay to cause its timeout to be recomputed
+ PRUint32 delay;
+ timer->GetDelay(&delay);
+ timer->SetDelay(delay);
+ }
+
+ // nuke the stored adjustments, so they get recalibrated
+ mTimeoutAdjustment = 0;
+ mDelayLineCounter = 0;
+ mSleeping = PR_FALSE;
+}
+
+
+/* void observe (in nsISupports aSubject, in string aTopic, in wstring aData); */
+NS_IMETHODIMP
+TimerThread::Observe(nsISupports* /* aSubject */, const char *aTopic, const PRUnichar* /* aData */)
+{
+ if (strcmp(aTopic, "sleep_notification") == 0)
+ DoBeforeSleep();
+ else if (strcmp(aTopic, "wake_notification") == 0)
+ DoAfterSleep();
+
+ return NS_OK;
+}