From f215e02bf85f68d3a6106c2a1f4f7f063f819064 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Thu, 11 Apr 2024 10:17:27 +0200 Subject: Adding upstream version 7.0.14-dfsg. Signed-off-by: Daniel Baumann --- src/VBox/Runtime/r3/win/timer-win.cpp | 520 ++++++++++++++++++++++++++++++++++ 1 file changed, 520 insertions(+) create mode 100644 src/VBox/Runtime/r3/win/timer-win.cpp (limited to 'src/VBox/Runtime/r3/win/timer-win.cpp') diff --git a/src/VBox/Runtime/r3/win/timer-win.cpp b/src/VBox/Runtime/r3/win/timer-win.cpp new file mode 100644 index 00000000..f8d4a520 --- /dev/null +++ b/src/VBox/Runtime/r3/win/timer-win.cpp @@ -0,0 +1,520 @@ +/* $Id: timer-win.cpp $ */ +/** @file + * IPRT - Timer. + */ + +/* + * Copyright (C) 2006-2023 Oracle and/or its affiliates. + * + * This file is part of VirtualBox base platform packages, as + * available from https://www.virtualbox.org. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation, in version 3 of the + * License. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, see . + * + * The contents of this file may alternatively be used under the terms + * of the Common Development and Distribution License Version 1.0 + * (CDDL), a copy of it is provided in the "COPYING.CDDL" file included + * in the VirtualBox distribution, in which case the provisions of the + * CDDL are applicable instead of those of the GPL. + * + * You may elect to license modified versions of this file under the + * terms and conditions of either the GPL or the CDDL or both. + * + * SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0 + */ + + +/********************************************************************************************************************************* +* Header Files * +*********************************************************************************************************************************/ +#define LOG_GROUP RTLOGGROUP_TIMER +#define _WIN32_WINNT 0x0500 +#include + +#include +#ifdef USE_CATCH_UP +# include +#endif +#include +#include +#include +#include +#include +#include +#include +#include "internal/magics.h" +#include "internal-r3-win.h" + + +/** Define the flag for creating a manual reset timer if not available in the SDK we are compiling with. */ +#ifndef CREATE_WAITABLE_TIMER_MANUAL_RESET +# define CREATE_WAITABLE_TIMER_MANUAL_RESET 0x00000001 +#endif +/** Define the flag for high resolution timers, available since Windows 10 RS4 if not available. */ +#ifndef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION +# define CREATE_WAITABLE_TIMER_HIGH_RESOLUTION 0x00000002 +#endif + + +RT_C_DECLS_BEGIN +/* from sysinternals. */ +NTSYSAPI LONG NTAPI NtSetTimerResolution(IN ULONG DesiredResolution, IN BOOLEAN SetResolution, OUT PULONG CurrentResolution); +NTSYSAPI LONG NTAPI NtQueryTimerResolution(OUT PULONG MaximumResolution, OUT PULONG MinimumResolution, OUT PULONG CurrentResolution); +RT_C_DECLS_END + + +/********************************************************************************************************************************* +* Structures and Typedefs * +*********************************************************************************************************************************/ +/** + * The internal representation of a timer handle. + */ +typedef struct RTTIMER +{ + /** Magic. + * This is RTTIMER_MAGIC, but changes to something else before the timer + * is destroyed to indicate clearly that thread should exit. */ + uint32_t volatile u32Magic; + /** Flag indicating the timer is suspended. */ + bool volatile fSuspended; + /** Flag indicating that the timer has been destroyed. */ + bool volatile fDestroyed; + /** User argument. */ + void *pvUser; + /** Callback. */ + PFNRTTIMER pfnTimer; + /** The current tick. */ + uint64_t iTick; + /** The timer interval. 0 if one-shot. */ + uint64_t u64NanoInterval; + /** The first shot interval. 0 if ASAP. */ + uint64_t volatile u64NanoFirst; + /** Time handle. */ + HANDLE hTimer; + /** USE_CATCH_UP: ns time of the next tick. + * !USE_CATCH_UP: -uMilliesInterval * 10000 */ + LARGE_INTEGER llNext; + /** The thread handle of the timer thread. */ + RTTHREAD Thread; + /** Event semaphore on which the thread is blocked. */ + RTSEMEVENT Event; + /** The error/status of the timer. + * Initially -1, set to 0 when the timer have been successfully started, and + * to errno on failure in starting the timer. */ + volatile int iError; +} RTTIMER; + + + +/** + * Timer thread. + */ +static DECLCALLBACK(int) rttimerCallback(RTTHREAD hThreadSelf, void *pvArg) +{ + PRTTIMER pTimer = (PRTTIMER)(void *)pvArg; + Assert(pTimer->u32Magic == RTTIMER_MAGIC); + + /* + * Bounce our priority up quite a bit. + */ + if (!SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL)) + { + int rc = GetLastError(); + AssertMsgFailed(("Failed to set priority class lasterror %d.\n", rc)); + pTimer->iError = RTErrConvertFromWin32(rc); + RTThreadUserSignal(hThreadSelf); + return rc; + } + + /* + * The work loop. + */ + RTThreadUserSignal(hThreadSelf); + + while ( !pTimer->fDestroyed + && pTimer->u32Magic == RTTIMER_MAGIC) + { + /* + * Wait for a start or destroy event. + */ + if (pTimer->fSuspended) + { + int rc = RTSemEventWait(pTimer->Event, RT_INDEFINITE_WAIT); + if (RT_FAILURE(rc) && rc != VERR_INTERRUPTED) + { + AssertRC(rc); + if (pTimer->fDestroyed) + continue; + RTThreadSleep(1000); /* Don't cause trouble! */ + } + if ( pTimer->fSuspended + || pTimer->fDestroyed) + continue; + } + + /* + * Start the waitable timer. + */ + pTimer->llNext.QuadPart = -(int64_t)pTimer->u64NanoInterval / 100; + LARGE_INTEGER ll; + if (pTimer->u64NanoFirst) + { + GetSystemTimeAsFileTime((LPFILETIME)&ll); + ll.QuadPart += pTimer->u64NanoFirst / 100; + pTimer->u64NanoFirst = 0; + } + else + ll.QuadPart = -(int64_t)pTimer->u64NanoInterval / 100; + if (!SetWaitableTimer(pTimer->hTimer, &ll, 0, NULL, NULL, FALSE)) + { + ASMAtomicXchgBool(&pTimer->fSuspended, true); + int rc = GetLastError(); + AssertMsgFailed(("Failed to set timer, lasterr %d.\n", rc)); + pTimer->iError = RTErrConvertFromWin32(rc); + RTThreadUserSignal(hThreadSelf); + continue; /* back to suspended mode. */ + } + pTimer->iError = 0; + RTThreadUserSignal(hThreadSelf); + + /* + * Timer Service Loop. + */ + do + { + int rc = WaitForSingleObjectEx(pTimer->hTimer, INFINITE, FALSE); + if (pTimer->u32Magic != RTTIMER_MAGIC) + break; + if (rc == WAIT_OBJECT_0) + { + /* + * Callback the handler. + */ + pTimer->pfnTimer(pTimer, pTimer->pvUser, ++pTimer->iTick); + + /* + * Rearm the timer handler. + */ + ll = pTimer->llNext; + BOOL fRc = SetWaitableTimer(pTimer->hTimer, &ll, 0, NULL, NULL, FALSE); + AssertMsg(fRc || pTimer->u32Magic != RTTIMER_MAGIC, ("last error %d\n", GetLastError())); NOREF(fRc); + } + else + { + /* + * We failed during wait, so just signal the destructor and exit. + */ + int rc2 = GetLastError(); + RTThreadUserSignal(hThreadSelf); + AssertMsgFailed(("Wait on hTimer failed, rc=%d lasterr=%d\n", rc, rc2)); NOREF(rc2); + return -1; + } + } while (RT_LIKELY( !pTimer->fSuspended + && !pTimer->fDestroyed + && pTimer->u32Magic == RTTIMER_MAGIC)); + + /* + * Disable the timer. + */ + int rc = CancelWaitableTimer (pTimer->hTimer); RT_NOREF(rc); + AssertMsg(rc, ("CancelWaitableTimer lasterr=%d\n", GetLastError())); + + /* + * ACK any pending suspend request. + */ + if (!pTimer->fDestroyed) + { + pTimer->iError = 0; + RTThreadUserSignal(hThreadSelf); + } + } + + /* + * Exit. + */ + pTimer->iError = 0; + RTThreadUserSignal(hThreadSelf); + return VINF_SUCCESS; +} + + +/** + * Tries to set the NT timer resolution to a value matching the given timer interval. + * + * @returns IPRT status code. + * @param u64NanoInterval The timer interval in nano seconds. + */ +static int rtTimerNtSetTimerResolution(uint64_t u64NanoInterval) +{ + /* + * On windows we'll have to set the timer resolution before + * we start the timer. + */ + ULONG ulMax = UINT32_MAX; + ULONG ulMin = UINT32_MAX; + ULONG ulCur = UINT32_MAX; + ULONG ulReq = (ULONG)(u64NanoInterval / 100); + NtQueryTimerResolution(&ulMax, &ulMin, &ulCur); + Log(("NtQueryTimerResolution -> ulMax=%lu00ns ulMin=%lu00ns ulCur=%lu00ns\n", ulMax, ulMin, ulCur)); + if (ulCur > ulMin && ulCur > ulReq) + { + ulReq = RT_MIN(ulMin, ulReq); + if (NtSetTimerResolution(ulReq, TRUE, &ulCur) >= 0) + Log(("Changed timer resolution to %lu*100ns.\n", ulReq)); + else if (NtSetTimerResolution(10000, TRUE, &ulCur) >= 0) + Log(("Changed timer resolution to 1ms.\n")); + else if (NtSetTimerResolution(20000, TRUE, &ulCur) >= 0) + Log(("Changed timer resolution to 2ms.\n")); + else if (NtSetTimerResolution(40000, TRUE, &ulCur) >= 0) + Log(("Changed timer resolution to 4ms.\n")); + else if (ulMin <= 50000 && NtSetTimerResolution(ulMin, TRUE, &ulCur) >= 0) + Log(("Changed timer resolution to %lu *100ns.\n", ulMin)); + else + { + AssertMsgFailed(("Failed to configure timer resolution!\n")); + return VERR_INTERNAL_ERROR; + } + } + + return VINF_SUCCESS; +} + + +RTDECL(int) RTTimerCreateEx(PRTTIMER *ppTimer, uint64_t u64NanoInterval, uint32_t fFlags, PFNRTTIMER pfnTimer, void *pvUser) +{ + /* + * We don't support the fancy MP features. + */ + if (fFlags & RTTIMER_FLAGS_CPU_SPECIFIC) + return VERR_NOT_SUPPORTED; + + /* + * Create new timer. + */ + int rc = VERR_IPE_UNINITIALIZED_STATUS; + PRTTIMER pTimer = (PRTTIMER)RTMemAlloc(sizeof(*pTimer)); + if (pTimer) + { + pTimer->u32Magic = RTTIMER_MAGIC; + pTimer->fSuspended = true; + pTimer->fDestroyed = false; + pTimer->Thread = NIL_RTTHREAD; + pTimer->pfnTimer = pfnTimer; + pTimer->pvUser = pvUser; + pTimer->u64NanoInterval = u64NanoInterval; + + rc = RTSemEventCreate(&pTimer->Event); + AssertRC(rc); + if (RT_SUCCESS(rc)) + { + /* + * Create Win32 waitable timer. + * We will first try the undocumented CREATE_WAITABLE_TIMER_HIGH_RESOLUTION which + * exists since some Windows 10 version (RS4). If this fails we resort to the old + * method of setting the timer resolution before creating a timer which will probably + * not give us the accuracy for intervals below the system tick resolution. + */ + pTimer->iError = 0; + if (g_pfnCreateWaitableTimerExW) + pTimer->hTimer = g_pfnCreateWaitableTimerExW(NULL, NULL, + CREATE_WAITABLE_TIMER_MANUAL_RESET | CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, + TIMER_ALL_ACCESS); + if (!pTimer->hTimer) + { + rc = rtTimerNtSetTimerResolution(u64NanoInterval); + if (RT_SUCCESS(rc)) + pTimer->hTimer = CreateWaitableTimer(NULL, TRUE, NULL); + } + + if (pTimer->hTimer) + { + /* + * Kick off the timer thread. + */ + rc = RTThreadCreate(&pTimer->Thread, rttimerCallback, pTimer, 0, RTTHREADTYPE_TIMER, RTTHREADFLAGS_WAITABLE, "Timer"); + if (RT_SUCCESS(rc)) + { + /* + * Wait for the timer to successfully create the timer + * If we don't get a response in 10 secs, then we assume we're screwed. + */ + rc = RTThreadUserWait(pTimer->Thread, 10000); + if (RT_SUCCESS(rc)) + { + rc = pTimer->iError; + if (RT_SUCCESS(rc)) + { + *ppTimer = pTimer; + return VINF_SUCCESS; + } + } + + /* bail out */ + ASMAtomicXchgBool(&pTimer->fDestroyed, true); + ASMAtomicXchgU32(&pTimer->u32Magic, ~RTTIMER_MAGIC); + RTThreadWait(pTimer->Thread, 45*1000, NULL); + CancelWaitableTimer(pTimer->hTimer); + } + CloseHandle(pTimer->hTimer); + } + else + rc = RTErrConvertFromWin32(GetLastError()); + RTSemEventDestroy(pTimer->Event); + pTimer->Event = NIL_RTSEMEVENT; + } + + RTMemFree(pTimer); + } + else + rc = VERR_NO_MEMORY; + return rc; +} + + +RTR3DECL(int) RTTimerDestroy(PRTTIMER pTimer) +{ + /* NULL is ok. */ + if (!pTimer) + return VINF_SUCCESS; + + int rc = VINF_SUCCESS; + AssertPtrReturn(pTimer, VERR_INVALID_HANDLE); + AssertReturn(pTimer->u32Magic == RTTIMER_MAGIC, VERR_INVALID_MAGIC); + AssertReturn(pTimer->Thread != RTThreadSelf(), VERR_INTERNAL_ERROR); + + /* + * Signal that we want the thread to exit. + */ + ASMAtomicWriteBool(&pTimer->fDestroyed, true); + ASMAtomicWriteU32(&pTimer->u32Magic, ~RTTIMER_MAGIC); + + /* + * Suspend the timer if it's running. + */ + if (!pTimer->fSuspended) + { + LARGE_INTEGER ll = {0}; + ll.LowPart = 100; + rc = SetWaitableTimer(pTimer->hTimer, &ll, 0, NULL, NULL, FALSE); + AssertMsg(rc, ("CancelWaitableTimer lasterr=%d\n", GetLastError())); + } + + rc = RTSemEventSignal(pTimer->Event); + AssertRC(rc); + + /* + * Wait for the thread to exit. + * And if it don't wanna exit, we'll get kill it. + */ + rc = RTThreadWait(pTimer->Thread, 30 * 1000, NULL); + if (RT_FAILURE(rc)) + TerminateThread((HANDLE)RTThreadGetNative(pTimer->Thread), UINT32_MAX); + + /* + * Free resource. + */ + rc = CloseHandle(pTimer->hTimer); + AssertMsg(rc, ("CloseHandle lasterr=%d\n", GetLastError())); + + RTSemEventDestroy(pTimer->Event); + pTimer->Event = NIL_RTSEMEVENT; + + RTMemFree(pTimer); + return rc; +} + + +RTDECL(int) RTTimerStart(PRTTIMER pTimer, uint64_t u64First) +{ + /* + * Validate input. + */ + AssertPtrReturn(pTimer, VERR_INVALID_POINTER); + AssertReturn(pTimer->u32Magic == RTTIMER_MAGIC, VERR_INVALID_MAGIC); + AssertReturn(pTimer->Thread != RTThreadSelf(), VERR_INTERNAL_ERROR); + + RTThreadUserReset(pTimer->Thread); + + /* + * Already running? + */ + if (!ASMAtomicXchgBool(&pTimer->fSuspended, false)) + return VERR_TIMER_ACTIVE; + LogFlow(("RTTimerStart: pTimer=%p u64First=%llu u64NanoInterval=%llu\n", pTimer, u64First, pTimer->u64NanoInterval)); + + /* + * Tell the thread to start servicing the timer. + * Wait for it to ACK the request to avoid reset races. + */ + ASMAtomicUoWriteU64(&pTimer->u64NanoFirst, u64First); + ASMAtomicUoWriteU64(&pTimer->iTick, 0); + int rc = RTSemEventSignal(pTimer->Event); + if (RT_SUCCESS(rc)) + { + rc = RTThreadUserWait(pTimer->Thread, 45*1000); + AssertRC(rc); + RTThreadUserReset(pTimer->Thread); + } + else + AssertRC(rc); + + if (RT_FAILURE(rc)) + ASMAtomicXchgBool(&pTimer->fSuspended, true); + return rc; +} + + +RTDECL(int) RTTimerStop(PRTTIMER pTimer) +{ + /* + * Validate input. + */ + AssertPtrReturn(pTimer, VERR_INVALID_POINTER); + AssertReturn(pTimer->u32Magic == RTTIMER_MAGIC, VERR_INVALID_MAGIC); + + RTThreadUserReset(pTimer->Thread); + + /* + * Already running? + */ + if (ASMAtomicXchgBool(&pTimer->fSuspended, true)) + return VERR_TIMER_SUSPENDED; + LogFlow(("RTTimerStop: pTimer=%p\n", pTimer)); + + /* + * Tell the thread to stop servicing the timer. + */ + int rc = VINF_SUCCESS; + if (RTThreadSelf() != pTimer->Thread) + { + LARGE_INTEGER ll = {0}; + ll.LowPart = 100; + rc = SetWaitableTimer(pTimer->hTimer, &ll, 0, NULL, NULL, FALSE); + AssertMsg(rc, ("SetWaitableTimer lasterr=%d\n", GetLastError())); + rc = RTThreadUserWait(pTimer->Thread, 45*1000); + AssertRC(rc); + RTThreadUserReset(pTimer->Thread); + } + + return rc; +} + + +RTDECL(int) RTTimerChangeInterval(PRTTIMER pTimer, uint64_t u64NanoInterval) +{ + AssertPtrReturn(pTimer, VERR_INVALID_POINTER); + AssertReturn(pTimer->u32Magic == RTTIMER_MAGIC, VERR_INVALID_MAGIC); + NOREF(u64NanoInterval); + return VERR_NOT_SUPPORTED; +} -- cgit v1.2.3