From f215e02bf85f68d3a6106c2a1f4f7f063f819064 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Thu, 11 Apr 2024 10:17:27 +0200 Subject: Adding upstream version 7.0.14-dfsg. Signed-off-by: Daniel Baumann --- src/libs/xpcom18a4/xpcom/ds/nsVoidArray.cpp | 1560 +++++++++++++++++++++++++++ 1 file changed, 1560 insertions(+) create mode 100644 src/libs/xpcom18a4/xpcom/ds/nsVoidArray.cpp (limited to 'src/libs/xpcom18a4/xpcom/ds/nsVoidArray.cpp') diff --git a/src/libs/xpcom18a4/xpcom/ds/nsVoidArray.cpp b/src/libs/xpcom18a4/xpcom/ds/nsVoidArray.cpp new file mode 100644 index 00000000..259d0bd3 --- /dev/null +++ b/src/libs/xpcom18a4/xpcom/ds/nsVoidArray.cpp @@ -0,0 +1,1560 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2; c-file-offsets: ((substatement-open . 0)) -*- */ +/* ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is mozilla.org code. + * + * The Initial Developer of the Original Code is + * Netscape Communications Corporation. + * Portions created by the Initial Developer are Copyright (C) 1998 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * + * Alternatively, the contents of this file may be used under the terms of + * either of the GNU General Public License Version 2 or later (the "GPL"), + * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ +#include "nsVoidArray.h" +#include "nsQuickSort.h" +#include "prmem.h" +#include "nsCRT.h" +#include "nsString.h" +#include "prbit.h" + +/** + * Grow the array by at least this many elements at a time. + */ +static const PRInt32 kMinGrowArrayBy = 8; +static const PRInt32 kMaxGrowArrayBy = 1024; + +/** + * This is the threshold (in bytes) of the mImpl struct, past which + * we'll force the array to grow geometrically + */ +static const PRInt32 kLinearThreshold = 24 * sizeof(void *); + +/** + * Compute the number of bytes requires for the mImpl struct that will + * hold |n| elements. + */ +#define SIZEOF_IMPL(n_) (sizeof(Impl) + sizeof(void *) * ((n_) - 1)) + + +/** + * Compute the number of elements that an mImpl struct of |n| bytes + * will hold. + */ +#define CAPACITYOF_IMPL(n_) ((((n_) - sizeof(Impl)) / sizeof(void *)) + 1) + +#if DEBUG_VOIDARRAY +#define MAXVOID 10 + +class VoidStats { +public: + VoidStats(); + ~VoidStats(); + +}; + +static int sizesUsed; // number of the elements of the arrays used +static int sizesAlloced[MAXVOID]; // sizes of the allocations. sorted +static int NumberOfSize[MAXVOID]; // number of this allocation size (1 per array) +static int AllocedOfSize[MAXVOID]; // number of this allocation size (each size for array used) +static int MaxAuto[MAXVOID]; // AutoArrays that maxed out at this size +static int GrowInPlace[MAXVOID]; // arrays this size that grew in-place via realloc + +// these are per-allocation +static int MaxElements[2000]; // # of arrays that maxed out at each size. + +// statistics macros +#define ADD_TO_STATS(x,size) do {int i; for (i = 0; i < sizesUsed; i++) \ + { \ + if (sizesAlloced[i] == (int)(size)) \ + { ((x)[i])++; break; } \ + } \ + if (i >= sizesUsed && sizesUsed < MAXVOID) \ + { sizesAlloced[sizesUsed] = (size); \ + ((x)[sizesUsed++])++; break; \ + } \ + } while (0) + +#define SUB_FROM_STATS(x,size) do {int i; for (i = 0; i < sizesUsed; i++) \ + { \ + if (sizesAlloced[i] == (int)(size)) \ + { ((x)[i])--; break; } \ + } \ + } while (0) + + +VoidStats::VoidStats() +{ + sizesUsed = 1; + sizesAlloced[0] = 0; +} + +VoidStats::~VoidStats() +{ + int i; + for (i = 0; i < sizesUsed; i++) + { + printf("Size %d:\n",sizesAlloced[i]); + printf("\tNumber of VoidArrays this size (max): %d\n",NumberOfSize[i]-MaxAuto[i]); + printf("\tNumber of AutoVoidArrays this size (max): %d\n",MaxAuto[i]); + printf("\tNumber of allocations this size (total): %d\n",AllocedOfSize[i]); + printf("\tNumber of GrowsInPlace this size (total): %d\n",GrowInPlace[i]); + } + printf("Max Size of VoidArray:\n"); + for (i = 0; i < (int)(sizeof(MaxElements)/sizeof(MaxElements[0])); i++) + { + if (MaxElements[i]) + printf("\t%d: %d\n",i,MaxElements[i]); + } +} + +// Just so constructor/destructor's get called +VoidStats gVoidStats; +#endif + +inline void +nsVoidArray::SetArray(Impl *newImpl, PRInt32 aSize, PRInt32 aCount, PRBool owner) +{ + // old mImpl has been realloced and so we don't free/delete it + NS_PRECONDITION(newImpl, "can't set size"); + mImpl = newImpl; + mImpl->mCount = aCount; + mImpl->mBits = PRUint32(aSize & kArraySizeMask) | + (owner ? kArrayOwnerMask : 0); +} + +// This does all allocation/reallocation of the array. +// It also will compact down to N - good for things that might grow a lot +// at times, but usually are smaller, like JS deferred GC releases. +PRBool nsVoidArray::SizeTo(PRInt32 aSize) +{ + PRUint32 oldsize = GetArraySize(); + + if (aSize == (PRInt32) oldsize) + return PR_TRUE; // no change + + if (aSize <= 0) + { + // free the array if allocated + if (mImpl) + { + if (IsArrayOwner()) + { + PR_Free(NS_REINTERPRET_CAST(char *, mImpl)); + mImpl = nsnull; + } + else + { + mImpl->mCount = 0; // nsAutoVoidArray + } + } + return PR_TRUE; + } + + if (mImpl && IsArrayOwner()) + { + // We currently own an array impl. Resize it appropriately. + if (aSize < mImpl->mCount) + { + // XXX Note: we could also just resize to mCount + return PR_TRUE; // can't make it that small, ignore request + } + + char* bytes = (char *) PR_Realloc(mImpl,SIZEOF_IMPL(aSize)); + Impl* newImpl = NS_REINTERPRET_CAST(Impl*, bytes); + if (!newImpl) + return PR_FALSE; + +#if DEBUG_VOIDARRAY + if (mImpl == newImpl) + ADD_TO_STATS(GrowInPlace,oldsize); + ADD_TO_STATS(AllocedOfSize,SIZEOF_IMPL(aSize)); + if (aSize > mMaxSize) + { + ADD_TO_STATS(NumberOfSize,SIZEOF_IMPL(aSize)); + if (oldsize) + SUB_FROM_STATS(NumberOfSize,oldsize); + mMaxSize = aSize; + if (mIsAuto) + { + ADD_TO_STATS(MaxAuto,SIZEOF_IMPL(aSize)); + SUB_FROM_STATS(MaxAuto,oldsize); + } + } +#endif + SetArray(newImpl,aSize,newImpl->mCount,PR_TRUE); + return PR_TRUE; + } + + // just allocate an array + // allocate the exact size requested + char* bytes = (char *) PR_Malloc(SIZEOF_IMPL(aSize)); + Impl* newImpl = NS_REINTERPRET_CAST(Impl*, bytes); + if (!newImpl) + return PR_FALSE; + +#if DEBUG_VOIDARRAY + ADD_TO_STATS(AllocedOfSize,SIZEOF_IMPL(aSize)); + if (aSize > mMaxSize) + { + ADD_TO_STATS(NumberOfSize,SIZEOF_IMPL(aSize)); + if (oldsize && !mImpl) + SUB_FROM_STATS(NumberOfSize,oldsize); + mMaxSize = aSize; + } +#endif + if (mImpl) + { +#if DEBUG_VOIDARRAY + ADD_TO_STATS(MaxAuto,SIZEOF_IMPL(aSize)); + SUB_FROM_STATS(MaxAuto,0); + SUB_FROM_STATS(NumberOfSize,0); + mIsAuto = PR_TRUE; +#endif + // We must be growing an nsAutoVoidArray - copy since we didn't + // realloc. + memcpy(newImpl->mArray, mImpl->mArray, + mImpl->mCount * sizeof(mImpl->mArray[0])); + } + + SetArray(newImpl,aSize,mImpl ? mImpl->mCount : 0,PR_TRUE); + // no memset; handled later in ReplaceElementAt if needed + return PR_TRUE; +} + +PRBool nsVoidArray::GrowArrayBy(PRInt32 aGrowBy) +{ + // We have to grow the array. Grow by kMinGrowArrayBy slots if we're + // smaller than kLinearThreshold bytes, or a power of two if we're + // larger. This is much more efficient with most memory allocators, + // especially if it's very large, or of the allocator is binned. + if (aGrowBy < kMinGrowArrayBy) + aGrowBy = kMinGrowArrayBy; + + PRUint32 newCapacity = GetArraySize() + aGrowBy; // Minimum increase + PRUint32 newSize = SIZEOF_IMPL(newCapacity); + + if (newSize >= (PRUint32) kLinearThreshold) + { + // newCount includes enough space for at least kMinGrowArrayBy new + // slots. Select the next power-of-two size in bytes above or + // equal to that. + // Also, limit the increase in size to about a VM page or two. + if (GetArraySize() >= kMaxGrowArrayBy) + { + newCapacity = GetArraySize() + PR_MAX(kMaxGrowArrayBy,aGrowBy); + newSize = SIZEOF_IMPL(newCapacity); + } + else + { + newSize = PR_BIT(PR_CeilingLog2(newSize)); + newCapacity = CAPACITYOF_IMPL(newSize); + } + } + // frees old mImpl IF this succeeds + if (!SizeTo(newCapacity)) + return PR_FALSE; + + return PR_TRUE; +} + +nsVoidArray::nsVoidArray() + : mImpl(nsnull) +{ + MOZ_COUNT_CTOR(nsVoidArray); +#if DEBUG_VOIDARRAY + mMaxCount = 0; + mMaxSize = 0; + mIsAuto = PR_FALSE; + ADD_TO_STATS(NumberOfSize,0); + MaxElements[0]++; +#endif +} + +nsVoidArray::nsVoidArray(PRInt32 aCount) + : mImpl(nsnull) +{ + MOZ_COUNT_CTOR(nsVoidArray); +#if DEBUG_VOIDARRAY + mMaxCount = 0; + mMaxSize = 0; + mIsAuto = PR_FALSE; + MaxElements[0]++; +#endif + SizeTo(aCount); +} + +nsVoidArray& nsVoidArray::operator=(const nsVoidArray& other) +{ + PRInt32 otherCount = other.Count(); + PRInt32 maxCount = GetArraySize(); + if (otherCount) + { + if (otherCount > maxCount) + { + // frees old mImpl IF this succeeds + if (!GrowArrayBy(otherCount-maxCount)) + return *this; // XXX The allocation failed - don't do anything + + memcpy(mImpl->mArray, other.mImpl->mArray, otherCount * sizeof(mImpl->mArray[0])); + mImpl->mCount = otherCount; + } + else + { + // the old array can hold the new array + memcpy(mImpl->mArray, other.mImpl->mArray, otherCount * sizeof(mImpl->mArray[0])); + mImpl->mCount = otherCount; + // if it shrank a lot, compact it anyways + if ((otherCount*2) < maxCount && maxCount > 100) + { + Compact(); // shrank by at least 50 entries + } + } +#if DEBUG_VOIDARRAY + if (mImpl->mCount > mMaxCount && + mImpl->mCount < (PRInt32)(sizeof(MaxElements)/sizeof(MaxElements[0]))) + { + MaxElements[mImpl->mCount]++; + MaxElements[mMaxCount]--; + mMaxCount = mImpl->mCount; + } +#endif + } + else + { + if (mImpl && IsArrayOwner()) + PR_Free(NS_REINTERPRET_CAST(char*, mImpl)); + + mImpl = nsnull; + } + + return *this; +} + +nsVoidArray::~nsVoidArray() +{ + MOZ_COUNT_DTOR(nsVoidArray); + if (mImpl && IsArrayOwner()) + PR_Free(NS_REINTERPRET_CAST(char*, mImpl)); +} + +PRInt32 nsVoidArray::IndexOf(void* aPossibleElement) const +{ + if (mImpl) + { + void** ap = mImpl->mArray; + void** end = ap + mImpl->mCount; + while (ap < end) + { + if (*ap == aPossibleElement) + { + return ap - mImpl->mArray; + } + ap++; + } + } + return -1; +} + +PRBool nsVoidArray::InsertElementAt(void* aElement, PRInt32 aIndex) +{ + PRInt32 oldCount = Count(); + NS_ASSERTION(aIndex >= 0,"InsertElementAt(negative index)"); + if (PRUint32(aIndex) > PRUint32(oldCount)) + { + // An invalid index causes the insertion to fail + // Invalid indexes are ones that add more than one entry to the + // array (i.e., they can append). + return PR_FALSE; + } + + if (oldCount >= GetArraySize()) + { + if (!GrowArrayBy(1)) + return PR_FALSE; + } + // else the array is already large enough + + PRInt32 slide = oldCount - aIndex; + if (0 != slide) + { + // Slide data over to make room for the insertion + memmove(mImpl->mArray + aIndex + 1, mImpl->mArray + aIndex, + slide * sizeof(mImpl->mArray[0])); + } + + mImpl->mArray[aIndex] = aElement; + mImpl->mCount++; + +#if DEBUG_VOIDARRAY + if (mImpl->mCount > mMaxCount && + mImpl->mCount < (PRInt32)(sizeof(MaxElements)/sizeof(MaxElements[0]))) + { + MaxElements[mImpl->mCount]++; + MaxElements[mMaxCount]--; + mMaxCount = mImpl->mCount; + } +#endif + + return PR_TRUE; +} + +PRBool nsVoidArray::InsertElementsAt(const nsVoidArray& other, PRInt32 aIndex) +{ + PRInt32 oldCount = Count(); + PRInt32 otherCount = other.Count(); + + NS_ASSERTION(aIndex >= 0,"InsertElementsAt(negative index)"); + if (PRUint32(aIndex) > PRUint32(oldCount)) + { + // An invalid index causes the insertion to fail + // Invalid indexes are ones that are more than one entry past the end of + // the array (i.e., they can append). + return PR_FALSE; + } + + if (oldCount + otherCount > GetArraySize()) + { + if (!GrowArrayBy(otherCount)) + return PR_FALSE;; + } + // else the array is already large enough + + PRInt32 slide = oldCount - aIndex; + if (0 != slide) + { + // Slide data over to make room for the insertion + memmove(mImpl->mArray + aIndex + otherCount, mImpl->mArray + aIndex, + slide * sizeof(mImpl->mArray[0])); + } + + for (PRInt32 i = 0; i < otherCount; i++) + { + // copy all the elements (destroys aIndex) + mImpl->mArray[aIndex++] = other.mImpl->mArray[i]; + mImpl->mCount++; + } + +#if DEBUG_VOIDARRAY + if (mImpl->mCount > mMaxCount && + mImpl->mCount < (PRInt32)(sizeof(MaxElements)/sizeof(MaxElements[0]))) + { + MaxElements[mImpl->mCount]++; + MaxElements[mMaxCount]--; + mMaxCount = mImpl->mCount; + } +#endif + + return PR_TRUE; +} + +PRBool nsVoidArray::ReplaceElementAt(void* aElement, PRInt32 aIndex) +{ + NS_ASSERTION(aIndex >= 0,"ReplaceElementAt(negative index)"); + if (aIndex < 0) + return PR_FALSE; + + // Unlike InsertElementAt, ReplaceElementAt can implicitly add more + // than just the one element to the array. + if (PRUint32(aIndex) >= PRUint32(GetArraySize())) + { + PRInt32 oldCount = Count(); + PRInt32 requestedCount = aIndex + 1; + PRInt32 growDelta = requestedCount - oldCount; + + // frees old mImpl IF this succeeds + if (!GrowArrayBy(growDelta)) + return PR_FALSE; + } + + mImpl->mArray[aIndex] = aElement; + if (aIndex >= mImpl->mCount) + { + // Make sure that any entries implicitly added to the array by this + // ReplaceElementAt are cleared to 0. Some users of this assume that. + // This code means we don't have to memset when we allocate an array. + if (aIndex > mImpl->mCount) // note: not >= + { + // For example, if mCount is 2, and we do a ReplaceElementAt for + // element[5], then we need to set three entries ([2], [3], and [4]) + // to 0. + memset(&mImpl->mArray[mImpl->mCount], 0, + (aIndex - mImpl->mCount) * sizeof(mImpl->mArray[0])); + } + + mImpl->mCount = aIndex + 1; + +#if DEBUG_VOIDARRAY + if (mImpl->mCount > mMaxCount && + mImpl->mCount < (PRInt32)(sizeof(MaxElements)/sizeof(MaxElements[0]))) + { + MaxElements[mImpl->mCount]++; + MaxElements[mMaxCount]--; + mMaxCount = mImpl->mCount; + } +#endif + } + + return PR_TRUE; +} + +// useful for doing LRU arrays +PRBool nsVoidArray::MoveElement(PRInt32 aFrom, PRInt32 aTo) +{ + void *tempElement; + + if (aTo == aFrom) + return PR_TRUE; + + NS_ASSERTION(aTo >= 0 && aFrom >= 0,"MoveElement(negative index)"); + if (aTo >= Count() || aFrom >= Count()) + { + // can't extend the array when moving an element. Also catches mImpl = null + return PR_FALSE; + } + tempElement = mImpl->mArray[aFrom]; + + if (aTo < aFrom) + { + // Moving one element closer to the head; the elements inbetween move down + memmove(mImpl->mArray + aTo + 1, mImpl->mArray + aTo, + (aFrom-aTo) * sizeof(mImpl->mArray[0])); + mImpl->mArray[aTo] = tempElement; + } + else // already handled aFrom == aTo + { + // Moving one element closer to the tail; the elements inbetween move up + memmove(mImpl->mArray + aFrom, mImpl->mArray + aFrom + 1, + (aTo-aFrom) * sizeof(mImpl->mArray[0])); + mImpl->mArray[aTo] = tempElement; + } + + return PR_TRUE; +} + +PRBool nsVoidArray::RemoveElementsAt(PRInt32 aIndex, PRInt32 aCount) +{ + PRInt32 oldCount = Count(); + NS_ASSERTION(aIndex >= 0,"RemoveElementsAt(negative index)"); + if (PRUint32(aIndex) >= PRUint32(oldCount)) + { + // An invalid index causes the replace to fail + return PR_FALSE; + } + // Limit to available entries starting at aIndex + if (aCount + aIndex > oldCount) + aCount = oldCount - aIndex; + + // We don't need to move any elements if we're removing the + // last element in the array + if (aIndex < (oldCount - aCount)) + { + memmove(mImpl->mArray + aIndex, mImpl->mArray + aIndex + aCount, + (oldCount - (aIndex + aCount)) * sizeof(mImpl->mArray[0])); + } + + mImpl->mCount -= aCount; + return PR_TRUE; +} + +PRBool nsVoidArray::RemoveElement(void* aElement) +{ + PRInt32 theIndex = IndexOf(aElement); + if (theIndex != -1) + return RemoveElementAt(theIndex); + + return PR_FALSE; +} + +void nsVoidArray::Clear() +{ + if (mImpl) + { + mImpl->mCount = 0; + } +} + +void nsVoidArray::Compact() +{ + if (mImpl) + { + // XXX NOTE: this is quite inefficient in many cases if we're only + // compacting by a little, but some callers care more about memory use. + if (GetArraySize() > Count()) + { + SizeTo(Count()); + } + } +} + +// Needed because we want to pass the pointer to the item in the array +// to the comparator function, not a pointer to the pointer in the array. +struct VoidArrayComparatorContext { + nsVoidArrayComparatorFunc mComparatorFunc; + void* mData; +}; + +PR_STATIC_CALLBACK(int) +VoidArrayComparator(const void* aElement1, const void* aElement2, void* aData) +{ + VoidArrayComparatorContext* ctx = NS_STATIC_CAST(VoidArrayComparatorContext*, aData); + return (*ctx->mComparatorFunc)(*NS_STATIC_CAST(void* const*, aElement1), + *NS_STATIC_CAST(void* const*, aElement2), + ctx->mData); +} + +void nsVoidArray::Sort(nsVoidArrayComparatorFunc aFunc, void* aData) +{ + if (mImpl && mImpl->mCount > 1) + { + VoidArrayComparatorContext ctx = {aFunc, aData}; + NS_QuickSort(mImpl->mArray, mImpl->mCount, sizeof(mImpl->mArray[0]), + VoidArrayComparator, &ctx); + } +} + +PRBool nsVoidArray::EnumerateForwards(nsVoidArrayEnumFunc aFunc, void* aData) +{ + PRInt32 index = -1; + PRBool running = PR_TRUE; + + if (mImpl) + { + while (running && (++index < mImpl->mCount)) + { + running = (*aFunc)(mImpl->mArray[index], aData); + } + } + return running; +} + +PRBool nsVoidArray::EnumerateBackwards(nsVoidArrayEnumFunc aFunc, void* aData) +{ + PRBool running = PR_TRUE; + + if (mImpl) + { + PRInt32 index = Count(); + while (running && (0 <= --index)) + { + running = (*aFunc)(mImpl->mArray[index], aData); + } + } + return running; +} + +//---------------------------------------------------------------- +// nsAutoVoidArray + +nsAutoVoidArray::nsAutoVoidArray() + : nsVoidArray() +{ + // Don't need to clear it. Some users just call ReplaceElementAt(), + // but we'll clear it at that time if needed to save CPU cycles. +#if DEBUG_VOIDARRAY + mIsAuto = PR_TRUE; + ADD_TO_STATS(MaxAuto,0); +#endif + SetArray(NS_REINTERPRET_CAST(Impl*, mAutoBuf),kAutoBufSize,0,PR_FALSE); +} + +void nsAutoVoidArray::Clear() +{ + // We don't have to free on Clear, but since we have a built-in buffer, + // it's worth considering. + nsVoidArray::Clear(); + if (IsArrayOwner() && GetArraySize() > 4*kAutoBufSize) + SizeTo(0); // we override CompactTo - delete and repoint at auto array +} + +PRBool nsAutoVoidArray::SizeTo(PRInt32 aSize) +{ + if (!nsVoidArray::SizeTo(aSize)) + return PR_FALSE; + + if (!mImpl) + { + // reset the array to point to our autobuf + SetArray(NS_REINTERPRET_CAST(Impl*, mAutoBuf),kAutoBufSize,0,PR_FALSE); + } + return PR_TRUE; +} + +void nsAutoVoidArray::Compact() +{ + nsVoidArray::Compact(); + if (!mImpl) + { + // reset the array to point to our autobuf + SetArray(NS_REINTERPRET_CAST(Impl*, mAutoBuf),kAutoBufSize,0,PR_FALSE); + } +} + +//---------------------------------------------------------------- +// nsStringArray + +nsStringArray::nsStringArray(void) + : nsVoidArray() +{ +} + +nsStringArray::nsStringArray(PRInt32 aCount) + : nsVoidArray(aCount) +{ +} + +nsStringArray::~nsStringArray(void) +{ + Clear(); +} + +nsStringArray& +nsStringArray::operator=(const nsStringArray& other) +{ + // Copy the pointers + nsVoidArray::operator=(other); + + // Now copy the strings + for (PRInt32 i = Count() - 1; i >= 0; --i) + { + nsString* oldString = NS_STATIC_CAST(nsString*, other.ElementAt(i)); + mImpl->mArray[i] = new nsString(*oldString); + } + + return *this; +} + +void +nsStringArray::StringAt(PRInt32 aIndex, nsAString& aString) const +{ + nsString* string = NS_STATIC_CAST(nsString*, nsVoidArray::ElementAt(aIndex)); + if (nsnull != string) + { + aString.Assign(*string); + } + else + { + aString.Truncate(); + } +} + +nsString* +nsStringArray::StringAt(PRInt32 aIndex) const +{ + return NS_STATIC_CAST(nsString*, nsVoidArray::ElementAt(aIndex)); +} + +PRInt32 +nsStringArray::IndexOf(const nsAString& aPossibleString) const +{ + if (mImpl) + { + void** ap = mImpl->mArray; + void** end = ap + mImpl->mCount; + while (ap < end) + { + nsString* string = NS_STATIC_CAST(nsString*, *ap); + if (string->Equals(aPossibleString)) + { + return ap - mImpl->mArray; + } + ap++; + } + } + return -1; +} + +PRBool +nsStringArray::InsertStringAt(const nsAString& aString, PRInt32 aIndex) +{ + nsString* string = new nsString(aString); + if (nsVoidArray::InsertElementAt(string, aIndex)) + { + return PR_TRUE; + } + delete string; + return PR_FALSE; +} + +PRBool +nsStringArray::ReplaceStringAt(const nsAString& aString, + PRInt32 aIndex) +{ + nsString* string = NS_STATIC_CAST(nsString*, nsVoidArray::ElementAt(aIndex)); + if (nsnull != string) + { + *string = aString; + return PR_TRUE; + } + return PR_FALSE; +} + +PRBool +nsStringArray::RemoveString(const nsAString& aString) +{ + PRInt32 index = IndexOf(aString); + if (-1 < index) + { + return RemoveStringAt(index); + } + return PR_FALSE; +} + +PRBool nsStringArray::RemoveStringAt(PRInt32 aIndex) +{ + nsString* string = StringAt(aIndex); + if (nsnull != string) + { + nsVoidArray::RemoveElementAt(aIndex); + delete string; + return PR_TRUE; + } + return PR_FALSE; +} + +void +nsStringArray::Clear(void) +{ + PRInt32 index = Count(); + while (0 <= --index) + { + nsString* string = NS_STATIC_CAST(nsString*, mImpl->mArray[index]); + delete string; + } + nsVoidArray::Clear(); +} + +PR_STATIC_CALLBACK(int) +CompareString(const nsString* aString1, const nsString* aString2, void*) +{ + return Compare(*aString1, *aString2); +} + +void nsStringArray::Sort(void) +{ + Sort(CompareString, nsnull); +} + +void nsStringArray::Sort(nsStringArrayComparatorFunc aFunc, void* aData) +{ + nsVoidArray::Sort(NS_REINTERPRET_CAST(nsVoidArrayComparatorFunc, aFunc), aData); +} + +PRBool +nsStringArray::EnumerateForwards(nsStringArrayEnumFunc aFunc, void* aData) +{ + PRInt32 index = -1; + PRBool running = PR_TRUE; + + if (mImpl) + { + while (running && (++index < mImpl->mCount)) + { + running = (*aFunc)(*NS_STATIC_CAST(nsString*, mImpl->mArray[index]), aData); + } + } + return running; +} + +PRBool +nsStringArray::EnumerateBackwards(nsStringArrayEnumFunc aFunc, void* aData) +{ + PRInt32 index = Count(); + PRBool running = PR_TRUE; + + if (mImpl) + { + while (running && (0 <= --index)) + { + running = (*aFunc)(*NS_STATIC_CAST(nsString*, mImpl->mArray[index]), aData); + } + } + return running; +} + + + +//---------------------------------------------------------------- +// nsCStringArray + +nsCStringArray::nsCStringArray(void) + : nsVoidArray() +{ +} + +// Parses a given string using the delimiter passed in and appends items +// parsed to the array. +void +nsCStringArray::ParseString(const char* string, const char* delimiter) +{ + if (string && *string && delimiter && *delimiter) { + char *newStr; + char *rest = nsCRT::strdup(string); + char *token = nsCRT::strtok(rest, delimiter, &newStr); + + while (token) { + if (*token) { + /* calling AppendElement(void*) to avoid extra nsCString copy */ + AppendElement(new nsCString(token)); + } + token = nsCRT::strtok(newStr, delimiter, &newStr); + } + PR_FREEIF(rest); + } +} + +nsCStringArray::nsCStringArray(PRInt32 aCount) + : nsVoidArray(aCount) +{ +} + +nsCStringArray::~nsCStringArray(void) +{ + Clear(); +} + +nsCStringArray& +nsCStringArray::operator=(const nsCStringArray& other) +{ + // Copy the pointers + nsVoidArray::operator=(other); + + // Now copy the strings + for (PRInt32 i = Count() - 1; i >= 0; --i) + { + nsCString* oldString = NS_STATIC_CAST(nsCString*, other.ElementAt(i)); + mImpl->mArray[i] = new nsCString(*oldString); + } + + return *this; +} + +void +nsCStringArray::CStringAt(PRInt32 aIndex, nsACString& aCString) const +{ + nsCString* string = NS_STATIC_CAST(nsCString*, nsVoidArray::ElementAt(aIndex)); + if (nsnull != string) + { + aCString = *string; + } + else + { + aCString.Truncate(); + } +} + +nsCString* +nsCStringArray::CStringAt(PRInt32 aIndex) const +{ + return NS_STATIC_CAST(nsCString*, nsVoidArray::ElementAt(aIndex)); +} + +PRInt32 +nsCStringArray::IndexOf(const nsACString& aPossibleString) const +{ + if (mImpl) + { + void** ap = mImpl->mArray; + void** end = ap + mImpl->mCount; + while (ap < end) + { + nsCString* string = NS_STATIC_CAST(nsCString*, *ap); + if (string->Equals(aPossibleString)) + { + return ap - mImpl->mArray; + } + ap++; + } + } + return -1; +} + +PRInt32 +nsCStringArray::IndexOfIgnoreCase(const nsACString& aPossibleString) const +{ + if (mImpl) + { + void** ap = mImpl->mArray; + void** end = ap + mImpl->mCount; + while (ap < end) + { + nsCString* string = NS_STATIC_CAST(nsCString*, *ap); + if (string->Equals(aPossibleString, nsCaseInsensitiveCStringComparator())) + { + return ap - mImpl->mArray; + } + ap++; + } + } + return -1; +} + +PRBool +nsCStringArray::InsertCStringAt(const nsACString& aCString, PRInt32 aIndex) +{ + nsCString* string = new nsCString(aCString); + if (nsVoidArray::InsertElementAt(string, aIndex)) + { + return PR_TRUE; + } + delete string; + return PR_FALSE; +} + +PRBool +nsCStringArray::ReplaceCStringAt(const nsACString& aCString, PRInt32 aIndex) +{ + nsCString* string = NS_STATIC_CAST(nsCString*, nsVoidArray::ElementAt(aIndex)); + if (nsnull != string) + { + *string = aCString; + return PR_TRUE; + } + return PR_FALSE; +} + +PRBool +nsCStringArray::RemoveCString(const nsACString& aCString) +{ + PRInt32 index = IndexOf(aCString); + if (-1 < index) + { + return RemoveCStringAt(index); + } + return PR_FALSE; +} + +PRBool +nsCStringArray::RemoveCStringIgnoreCase(const nsACString& aCString) +{ + PRInt32 index = IndexOfIgnoreCase(aCString); + if (-1 < index) + { + return RemoveCStringAt(index); + } + return PR_FALSE; +} + +PRBool nsCStringArray::RemoveCStringAt(PRInt32 aIndex) +{ + nsCString* string = CStringAt(aIndex); + if (nsnull != string) + { + nsVoidArray::RemoveElementAt(aIndex); + delete string; + return PR_TRUE; + } + return PR_FALSE; +} + +void +nsCStringArray::Clear(void) +{ + PRInt32 index = Count(); + while (0 <= --index) + { + nsCString* string = NS_STATIC_CAST(nsCString*, mImpl->mArray[index]); + delete string; + } + nsVoidArray::Clear(); +} + +PR_STATIC_CALLBACK(int) +CompareCString(const nsCString* aCString1, const nsCString* aCString2, void*) +{ + return Compare(*aCString1, *aCString2); +} + +PR_STATIC_CALLBACK(int) +CompareCStringIgnoreCase(const nsCString* aCString1, const nsCString* aCString2, void*) +{ + return Compare(*aCString1, *aCString2, nsCaseInsensitiveCStringComparator()); +} + +void nsCStringArray::Sort(void) +{ + Sort(CompareCString, nsnull); +} + +void nsCStringArray::SortIgnoreCase(void) +{ + Sort(CompareCStringIgnoreCase, nsnull); +} + +void nsCStringArray::Sort(nsCStringArrayComparatorFunc aFunc, void* aData) +{ + nsVoidArray::Sort(NS_REINTERPRET_CAST(nsVoidArrayComparatorFunc, aFunc), aData); +} + +PRBool +nsCStringArray::EnumerateForwards(nsCStringArrayEnumFunc aFunc, void* aData) +{ + PRBool running = PR_TRUE; + + if (mImpl) + { + PRInt32 index = -1; + while (running && (++index < mImpl->mCount)) + { + running = (*aFunc)(*NS_STATIC_CAST(nsCString*, mImpl->mArray[index]), aData); + } + } + return running; +} + +PRBool +nsCStringArray::EnumerateBackwards(nsCStringArrayEnumFunc aFunc, void* aData) +{ + PRBool running = PR_TRUE; + + if (mImpl) + { + PRInt32 index = Count(); + while (running && (0 <= --index)) + { + running = (*aFunc)(*NS_STATIC_CAST(nsCString*, mImpl->mArray[index]), aData); + } + } + return running; +} + + +//---------------------------------------------------------------------- +// NOTE: nsSmallVoidArray elements MUST all have the low bit as 0. +// This means that normally it's only used for pointers, and in particular +// structures or objects. +nsSmallVoidArray::nsSmallVoidArray() +{ + mChildren = nsnull; +} + +nsSmallVoidArray::~nsSmallVoidArray() +{ + if (HasVector()) + { + nsVoidArray* vector = GetChildVector(); + delete vector; + } +} + +nsSmallVoidArray& +nsSmallVoidArray::operator=(nsSmallVoidArray& other) +{ + nsVoidArray* ourArray = GetChildVector(); + nsVoidArray* otherArray = other.GetChildVector(); + + if (HasVector()) + { + if (other.HasVector()) + { + // if both are real arrays, just use array= */ + *ourArray = *otherArray; + } + else + { + // we have an array, but the other doesn't. + otherArray = other.SwitchToVector(); + if (otherArray) + *ourArray = *otherArray; + } + } + else + { + if (other.HasVector()) + { + // we have no array, but other does + ourArray = SwitchToVector(); + if (ourArray) + *ourArray = *otherArray; + } + else + { + // neither has an array (either may have 0 or 1 items) + SetSingleChild(other.GetSingleChild()); + } + } + return *this; +} + +PRInt32 +nsSmallVoidArray::GetArraySize() const +{ + nsVoidArray* vector = GetChildVector(); + if (vector) + return vector->GetArraySize(); + + return 1; +} + +PRInt32 +nsSmallVoidArray::Count() const +{ + if (HasSingleChild()) + { + return 1; + } + else { + nsVoidArray* vector = GetChildVector(); + if (vector) + return vector->Count(); + } + + return 0; +} + +void* +nsSmallVoidArray::ElementAt(PRInt32 aIndex) const +{ + if (HasSingleChild()) + { + if (0 == aIndex) + return (void*)GetSingleChild(); + } + else + { + nsVoidArray* vector = GetChildVector(); + if (vector) + return vector->ElementAt(aIndex); + } + + return nsnull; +} + +PRInt32 +nsSmallVoidArray::IndexOf(void* aPossibleElement) const +{ + if (HasSingleChild()) + { + if (aPossibleElement == (void*)GetSingleChild()) + return 0; + } + else + { + nsVoidArray* vector = GetChildVector(); + if (vector) + return vector->IndexOf(aPossibleElement); + } + + return -1; +} + +PRBool +nsSmallVoidArray::InsertElementAt(void* aElement, PRInt32 aIndex) +{ + nsVoidArray* vector; + NS_ASSERTION(!(PtrBits(aElement) & 0x1),"Attempt to add element with 0x1 bit set to nsSmallVoidArray"); + NS_ASSERTION(aElement != nsnull,"Attempt to add a NULL element to an nsSmallVoidArray"); + + if (HasSingleChild()) + { + vector = SwitchToVector(); + } + else + { + vector = GetChildVector(); + if (!vector) + { + if (0 == aIndex) + { + SetSingleChild(aElement); + return PR_TRUE; + } + return PR_FALSE; + } + } + + return vector->InsertElementAt(aElement, aIndex); +} + +PRBool nsSmallVoidArray::InsertElementsAt(const nsVoidArray &other, PRInt32 aIndex) +{ + nsVoidArray* vector; + PRInt32 count = other.Count(); + if (count == 0) + return PR_TRUE; + +#ifdef DEBUG + for (int i = 0; i < count; i++) + { + NS_ASSERTION(!(PtrBits(other.ElementAt(i)) & 0x1),"Attempt to add element with 0x1 bit set to nsSmallVoidArray"); + NS_ASSERTION(other.ElementAt(i) != nsnull,"Attempt to add a NULL element to an nsSmallVoidArray"); + } +#endif + + if (!HasVector()) + { + if (HasSingleChild() || count > 1 || aIndex > 0) + { + vector = SwitchToVector(); + } + else + { + // count == 1, aIndex == 0, no elements already + SetSingleChild(other[0]); + return PR_TRUE; + } + } + else + { + vector = GetChildVector(); + } + + if (vector) + { + return vector->InsertElementsAt(other,aIndex); + } + return PR_TRUE; +} + +PRBool +nsSmallVoidArray::ReplaceElementAt(void* aElement, PRInt32 aIndex) +{ + NS_ASSERTION(!(PtrBits(aElement) & 0x1),"Attempt to add element with 0x1 bit set to nsSmallVoidArray"); + NS_ASSERTION(aElement != nsnull,"Attempt to add a NULL element to an nsSmallVoidArray"); + + if (HasSingleChild()) + { + if (aIndex == 0) + { + SetSingleChild(aElement); + return PR_TRUE; + } + return PR_FALSE; + } + else + { + nsVoidArray* vector = GetChildVector(); + if (vector) + return vector->ReplaceElementAt(aElement, aIndex); + + return PR_FALSE; + } +} + +PRBool +nsSmallVoidArray::AppendElement(void* aElement) +{ + NS_ASSERTION(!(PtrBits(aElement) & 0x1),"Attempt to add element with 0x1 bit set to nsSmallVoidArray"); + NS_ASSERTION(aElement != nsnull,"Attempt to add a NULL element to an nsSmallVoidArray"); + + nsVoidArray* vector; + if (HasSingleChild()) + { + vector = SwitchToVector(); + } + else + { + vector = GetChildVector(); + if (!vector) + { + SetSingleChild(aElement); + return PR_TRUE; + } + } + + return vector->AppendElement(aElement); +} + +PRBool +nsSmallVoidArray::RemoveElement(void* aElement) +{ + if (HasSingleChild()) + { + if (aElement == GetSingleChild()) + { + SetSingleChild(nsnull); + return PR_TRUE; + } + } + else + { + nsVoidArray* vector = GetChildVector(); + if (vector) + return vector->RemoveElement(aElement); + } + + return PR_FALSE; +} + +PRBool +nsSmallVoidArray::RemoveElementAt(PRInt32 aIndex) +{ + if (HasSingleChild()) + { + if (0 == aIndex) + { + SetSingleChild(nsnull); + return PR_TRUE; + } + } + else + { + nsVoidArray* vector = GetChildVector(); + if (vector) + { + return vector->RemoveElementAt(aIndex); + } + } + + return PR_FALSE; +} + +PRBool +nsSmallVoidArray::RemoveElementsAt(PRInt32 aIndex, PRInt32 aCount) +{ + nsVoidArray* vector = GetChildVector(); + + if (aCount == 0) + return PR_TRUE; + + if (HasSingleChild()) + { + if (aIndex == 0) + SetSingleChild(nsnull); + return PR_TRUE; + } + + if (!vector) + return PR_TRUE; + + // complex case; remove entries from an array + return vector->RemoveElementsAt(aIndex,aCount); +} + +void +nsSmallVoidArray::Clear() +{ + if (HasVector()) + { + nsVoidArray* vector = GetChildVector(); + vector->Clear(); + } + else + { + SetSingleChild(nsnull); + } +} + +PRBool +nsSmallVoidArray::SizeTo(PRInt32 aMin) +{ + nsVoidArray* vector; + if (!HasVector()) + { + if (aMin <= 1) + return PR_TRUE; + vector = SwitchToVector(); + } + else + { + vector = GetChildVector(); + if (aMin <= 1) + { + void *prev = nsnull; + if (vector->Count() == 1) + { + prev = vector->ElementAt(0); + } + delete vector; + SetSingleChild(prev); + return PR_TRUE; + } + } + return vector->SizeTo(aMin); +} + +void +nsSmallVoidArray::Compact() +{ + if (!HasSingleChild()) + { + nsVoidArray* vector = GetChildVector(); + if (vector) + vector->Compact(); + } +} + +void +nsSmallVoidArray::Sort(nsVoidArrayComparatorFunc aFunc, void* aData) +{ + if (HasVector()) + { + nsVoidArray* vector = GetChildVector(); + vector->Sort(aFunc,aData); + } +} + +PRBool +nsSmallVoidArray::EnumerateForwards(nsVoidArrayEnumFunc aFunc, void* aData) +{ + if (HasVector()) + { + nsVoidArray* vector = GetChildVector(); + return vector->EnumerateForwards(aFunc,aData); + } + if (HasSingleChild()) + { + return (*aFunc)(GetSingleChild(), aData); + } + return PR_TRUE; +} + +PRBool +nsSmallVoidArray::EnumerateBackwards(nsVoidArrayEnumFunc aFunc, void* aData) +{ + if (HasVector()) + { + nsVoidArray* vector = GetChildVector(); + return vector->EnumerateBackwards(aFunc,aData); + } + if (HasSingleChild()) + { + return (*aFunc)(GetSingleChild(), aData); + } + return PR_TRUE; +} + +void +nsSmallVoidArray::SetSingleChild(void* aChild) +{ + if (aChild) + mChildren = (void*)(PtrBits(aChild) | 0x1); + else + mChildren = nsnull; +} + +nsVoidArray* +nsSmallVoidArray::SwitchToVector() +{ + void* child = GetSingleChild(); + + mChildren = (void*)new nsAutoVoidArray(); + nsVoidArray* vector = GetChildVector(); + if (vector && child) + vector->AppendElement(child); + + return vector; +} -- cgit v1.2.3