/* $Id: VBoxSVGA.c $ */ /** @file * VirtualBox Windows Guest Mesa3D - VMSVGA hardware driver. */ /* * Copyright (C) 2016-2023 Oracle and/or its affiliates. * * This file is part of VirtualBox base platform packages, as * available from https://www.virtualbox.org. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation, in version 3 of the * License. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . * * SPDX-License-Identifier: GPL-3.0-only */ #include #include "svga_public.h" #include "svga_screen.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" #include "frontend/drm_driver.h" #include "wddm_screen.h" struct svga_winsys_screen * svga_wddm_winsys_screen_create(const WDDMGalliumDriverEnv *pEnv); struct pipe_screen * WINAPI GaDrvScreenCreate(const WDDMGalliumDriverEnv *pEnv) { struct svga_winsys_screen *sws = svga_wddm_winsys_screen_create(pEnv); if (sws) return svga_screen_create(sws); return NULL; } void WINAPI GaDrvScreenDestroy(struct pipe_screen *s) { if (s) s->destroy(s); } uint32_t WINAPI GaDrvGetSurfaceId(struct pipe_screen *pScreen, struct pipe_resource *pResource) { uint32_t u32Sid = 0; if ( pScreen && pResource) { /* Get the sid (surface id). */ struct winsys_handle whandle; memset(&whandle, 0, sizeof(whandle)); whandle.type = WINSYS_HANDLE_TYPE_SHARED; if (pScreen->resource_get_handle(pScreen, NULL, pResource, &whandle, 0)) { u32Sid = (uint32_t)whandle.handle; } } return u32Sid; } const WDDMGalliumDriverEnv *WINAPI GaDrvGetWDDMEnv(struct pipe_screen *pScreen) { HANDLE hAdapter = NULL; if (pScreen) { struct svga_screen *pSvgaScreen = svga_screen(pScreen); struct vmw_winsys_screen_wddm *vws_wddm = (struct vmw_winsys_screen_wddm *)pSvgaScreen->sws; return vws_wddm->pEnv; } return hAdapter; } uint32_t WINAPI GaDrvGetContextId(struct pipe_context *pPipeContext) { uint32 u32Cid = ~0; if (pPipeContext) { struct svga_winsys_context *pSWC = svga_winsys_context(pPipeContext); u32Cid = pSWC->cid; } return u32Cid; } void WINAPI GaDrvContextFlush(struct pipe_context *pPipeContext) { if (pPipeContext) pPipeContext->flush(pPipeContext, NULL, PIPE_FLUSH_END_OF_FRAME); } BOOL WINAPI DllMain(HINSTANCE hDLLInst, DWORD fdwReason, LPVOID lpvReserved) { BOOL fReturn = TRUE; RT_NOREF2(hDLLInst, lpvReserved); switch (fdwReason) { case DLL_PROCESS_ATTACH: //RTR3InitDll(RTR3INIT_FLAGS_UNOBTRUSIVE); D3DKMTLoad(); break; case DLL_PROCESS_DETACH: /// @todo RTR3Term(); break; case DLL_THREAD_ATTACH: break; case DLL_THREAD_DETACH: break; default: break; } return fReturn; }