; $Id: __U4M.asm $ ;; @file ; Compiler support routines. ; ; ; Copyright (C) 2012-2023 Oracle and/or its affiliates. ; ; This file is part of VirtualBox base platform packages, as ; available from https://www.virtualbox.org. ; ; This program is free software; you can redistribute it and/or ; modify it under the terms of the GNU General Public License ; as published by the Free Software Foundation, in version 3 of the ; License. ; ; This program is distributed in the hope that it will be useful, but ; WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ; General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, see . ; ; SPDX-License-Identifier: GPL-3.0-only ; ;******************************************************************************* ;* Exported Symbols * ;******************************************************************************* public __U4M ; MASM (ML.EXE) is used for PXE and no longer understands the .8086 directive. ; WASM is used for the BIOS and understands it just fine. ifdef __WASM__ .8086 endif _TEXT segment public 'CODE' use16 assume cs:_TEXT ;; ; 32-bit unsigned multiplication. ; ; @param dx:ax Factor 1. ; @param cx:bx Factor 2. ; @returns dx:ax Result. ; __U4M: pushf if VBOX_BIOS_CPU ge 80386 .386 push eax push edx push ecx rol eax, 16 mov ax, dx ror eax, 16 xor edx, edx shr ecx, 16 mov cx, bx mul ecx ; eax * ecx -> edx:eax pop ecx pop edx ror eax, 16 mov dx, ax add sp, 2 pop ax rol eax, 16 ifdef __WASM__ .8086 endif else push si ; high result push di ; low result ; ; dx:ax * cx:bx = ;----------------------- ; ax*bx ; + dx*bx ; only lower 16 bits relevant. ; + ax*cx ; ditto ; +dx*cx ; not relevant ; ------------- ; = dx:ax ; push ax ; stash the low factor 1 part for the 3rd multiplication. mov di, dx ; stash the high factor 1 part for the 2nd multiplication. ; multiply the two low factor "digits": ax * bx mul bx mov si, dx xchg di, ax ; save low result and loads high factor 1 into ax for the next step ; Multiply the low right "digit" by the high left one and add it to the high result part mul bx add si, ax ; Multiply the high right "digit" by the low left on and add it ot the high result part. pop ax mul cx add si, ax ; Load the result. mov dx, si mov ax, di pop di pop si endif popf ret _TEXT ends end