/* $Id: fltused-vcc.cpp $ */ /** @file * IPRT - No-CRT - Basic allocators, Windows. */ /* * Copyright (C) 2006-2023 Oracle and/or its affiliates. * * This file is part of VirtualBox base platform packages, as * available from https://www.virtualbox.org. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation, in version 3 of the * License. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . * * The contents of this file may alternatively be used under the terms * of the Common Development and Distribution License Version 1.0 * (CDDL), a copy of it is provided in the "COPYING.CDDL" file included * in the VirtualBox distribution, in which case the provisions of the * CDDL are applicable instead of those of the GPL. * * You may elect to license modified versions of this file under the * terms and conditions of either the GPL or the CDDL or both. * * SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0 */ /********************************************************************************************************************************* * Header Files * *********************************************************************************************************************************/ #include "internal/iprt.h" #include "internal/compiler-vcc.h" /********************************************************************************************************************************* * Global Variables * *********************************************************************************************************************************/ /** Very like some remnant from the 8086, 286 and 386 days of DOS, OS/2 and * similar, where you could link with different floating point libs. My guess * would be that this constant indicates to the compiled code which floating * point support the library provides, probably especially as it comes to * printf and scanf conversion but probably also emulation/real hw. * * Found some old 16-bit and 32-bit MSC C libraries (probably around v6.0) * which all seems to define it as 0x9876. They also have a whole bunch of * external dependencies on what seems to be mostly conversion helpers. */ unsigned _fltused = 0x9875;