/* $Id: bs3-cmn-SlabInit.c $ */ /** @file * BS3Kit - Bs3SlabInit */ /* * Copyright (C) 2007-2023 Oracle and/or its affiliates. * * This file is part of VirtualBox base platform packages, as * available from https://www.virtualbox.org. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation, in version 3 of the * License. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . * * The contents of this file may alternatively be used under the terms * of the Common Development and Distribution License Version 1.0 * (CDDL), a copy of it is provided in the "COPYING.CDDL" file included * in the VirtualBox distribution, in which case the provisions of the * CDDL are applicable instead of those of the GPL. * * You may elect to license modified versions of this file under the * terms and conditions of either the GPL or the CDDL or both. * * SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0 */ /********************************************************************************************************************************* * Header Files * *********************************************************************************************************************************/ #include "bs3kit-template-header.h" #include #undef Bs3SlabInit BS3_CMN_DEF(void, Bs3SlabInit,(PBS3SLABCTL pSlabCtl, size_t cbSlabCtl, uint32_t uFlatSlabPtr, uint32_t cbSlab, uint16_t cbChunk)) { uint16_t cBits; BS3_ASSERT(RT_IS_POWER_OF_TWO(cbChunk)); BS3_ASSERT(cbSlab >= cbChunk * 4); BS3_ASSERT(!(uFlatSlabPtr & (cbChunk - 1))); BS3_XPTR_SET_FLAT(BS3SLABCTL, pSlabCtl->pNext, 0); BS3_XPTR_SET_FLAT(BS3SLABCTL, pSlabCtl->pHead, 0); BS3_XPTR_SET_FLAT(BS3SLABCTL, pSlabCtl->pbStart, uFlatSlabPtr); pSlabCtl->cbChunk = cbChunk; pSlabCtl->cChunkShift = ASMBitFirstSetU16(cbChunk) - 1; pSlabCtl->cChunks = cbSlab >> pSlabCtl->cChunkShift; pSlabCtl->cFreeChunks = pSlabCtl->cChunks; cBits = RT_ALIGN_T(pSlabCtl->cChunks, 32, uint16_t); BS3_ASSERT(cbSlabCtl >= RT_UOFFSETOF_DYN(BS3SLABCTL, bmAllocated[cBits >> 3])); Bs3MemZero(&pSlabCtl->bmAllocated, cBits >> 3); /* Mark excess bitmap padding bits as allocated. */ if (cBits != pSlabCtl->cChunks) { uint16_t iBit; for (iBit = pSlabCtl->cChunks; iBit < cBits; iBit++) ASMBitSet(pSlabCtl->bmAllocated, iBit); } }