/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* * Maintains a circular buffer of recent messages, and notifies * listeners when new messages are logged. */ /* Threadsafe. */ #include "nsMemory.h" #include "nsIServiceManager.h" #include "nsIProxyObjectManager.h" #include "nsSupportsArray.h" #include "nsConsoleService.h" #include "nsConsoleMessage.h" NS_IMPL_THREADSAFE_ISUPPORTS1(nsConsoleService, nsIConsoleService) nsConsoleService::nsConsoleService() : mCurrent(0), mFull(PR_FALSE), mListening(PR_FALSE), mLock(nsnull) { // XXX grab this from a pref! // hm, but worry about circularity, bc we want to be able to report // prefs errs... mBufferSize = 250; // XXX deal with these two allocations by detecting null mLock in factory? mMessages = (nsIConsoleMessage **) nsMemory::Alloc(mBufferSize * sizeof(nsIConsoleMessage *)); mLock = PR_NewLock(); // Array elements should be 0 initially for circular buffer algorithm. for (PRUint32 i = 0; i < mBufferSize; i++) { mMessages[i] = nsnull; } } nsConsoleService::~nsConsoleService() { PRUint32 i = 0; while (i < mBufferSize && mMessages[i] != nsnull) { NS_RELEASE(mMessages[i]); i++; } #ifdef DEBUG_mccabe if (mListeners.Count() != 0) { fprintf(stderr, "WARNING - %d console error listeners still registered!\n" "More calls to nsIConsoleService::UnregisterListener needed.\n", mListeners.Count()); } #endif nsMemory::Free(mMessages); if (mLock) PR_DestroyLock(mLock); } static PRBool PR_CALLBACK snapshot_enum_func(nsHashKey *key, void *data, void* closure) { nsISupportsArray *array = (nsISupportsArray *)closure; // Copy each element into the temporary nsSupportsArray... array->AppendElement((nsISupports*)data); return PR_TRUE; } // nsIConsoleService methods NS_IMETHODIMP nsConsoleService::LogMessage(nsIConsoleMessage *message) { if (message == nsnull) return NS_ERROR_INVALID_ARG; nsSupportsArray listenersSnapshot; nsIConsoleMessage *retiredMessage; NS_ADDREF(message); // early, in case it's same as replaced below. /* * Lock while updating buffer, and while taking snapshot of * listeners array. */ { nsAutoLock lock(mLock); /* * If there's already a message in the slot we're about to replace, * we've wrapped around, and we need to release the old message. We * save a pointer to it, so we can release below outside the lock. */ retiredMessage = mMessages[mCurrent]; mMessages[mCurrent++] = message; if (mCurrent == mBufferSize) { mCurrent = 0; // wrap around. mFull = PR_TRUE; } /* * Copy the listeners into the snapshot array - in case a listener * is removed during an Observe(...) notification... */ mListeners.Enumerate(snapshot_enum_func, &listenersSnapshot); } if (retiredMessage != nsnull) NS_RELEASE(retiredMessage); /* * Iterate through any registered listeners and tell them about * the message. We use the mListening flag to guard against * recursive message logs. This could sometimes result in * listeners being skipped because of activity on other threads, * when we only care about the recursive case. */ nsCOMPtr listener; nsresult rv; nsresult returned_rv; PRUint32 snapshotCount; rv = listenersSnapshot.Count(&snapshotCount); if (NS_FAILED(rv)) return rv; { nsAutoLock lock(mLock); if (mListening) return NS_OK; mListening = PR_TRUE; } returned_rv = NS_OK; for (PRUint32 i = 0; i < snapshotCount; i++) { rv = listenersSnapshot.GetElementAt(i, getter_AddRefs(listener)); if (NS_FAILED(rv)) { returned_rv = rv; break; // fall thru to mListening restore code below. } listener->Observe(message); } { nsAutoLock lock(mLock); mListening = PR_FALSE; } return returned_rv; } NS_IMETHODIMP nsConsoleService::LogStringMessage(const PRUnichar *message) { nsConsoleMessage *msg = new nsConsoleMessage(message); return this->LogMessage(msg); } NS_IMETHODIMP nsConsoleService::GetMessageArray(nsIConsoleMessage ***messages, PRUint32 *count) { nsIConsoleMessage **messageArray; /* * Lock the whole method, as we don't want anyone mucking with mCurrent or * mFull while we're copying out the buffer. */ nsAutoLock lock(mLock); if (mCurrent == 0 && !mFull) { /* * Make a 1-length output array so that nobody gets confused, * and return a count of 0. This should result in a 0-length * array object when called from script. */ messageArray = (nsIConsoleMessage **) nsMemory::Alloc(sizeof (nsIConsoleMessage *)); *messageArray = nsnull; *messages = messageArray; *count = 0; return NS_OK; } PRUint32 resultSize = mFull ? mBufferSize : mCurrent; messageArray = (nsIConsoleMessage **)nsMemory::Alloc((sizeof (nsIConsoleMessage *)) * resultSize); if (messageArray == nsnull) { *messages = nsnull; *count = 0; return NS_ERROR_FAILURE; } PRUint32 i; if (mFull) { for (i = 0; i < mBufferSize; i++) { // if full, fill the buffer starting from mCurrent (which'll be // oldest) wrapping around the buffer to the most recent. messageArray[i] = mMessages[(mCurrent + i) % mBufferSize]; NS_ADDREF(messageArray[i]); } } else { for (i = 0; i < mCurrent; i++) { messageArray[i] = mMessages[i]; NS_ADDREF(messageArray[i]); } } *count = resultSize; *messages = messageArray; return NS_OK; } NS_IMETHODIMP nsConsoleService::RegisterListener(nsIConsoleListener *listener) { nsresult rv; /* * Store a threadsafe proxy to the listener rather than the * listener itself; we want the console service to be callable * from any thread, but listeners can be implemented in * thread-specific ways, and we always want to call them on their * originating thread. JavaScript is the motivating example. */ nsCOMPtr proxiedListener; rv = GetProxyForListener(listener, getter_AddRefs(proxiedListener)); if (NS_FAILED(rv)) return rv; { nsAutoLock lock(mLock); nsISupportsKey key(listener); /* * Put the proxy event listener into a hashtable using the *real* * listener as the key. * * This is necessary because proxy objects do *not* maintain * nsISupports identity. Therefore, since GetProxyForListener(...) * can return different proxies for the same object (see bug #85831) * we need to use the real object as the unique key... */ mListeners.Put(&key, proxiedListener); } return NS_OK; } NS_IMETHODIMP nsConsoleService::UnregisterListener(nsIConsoleListener *listener) { nsAutoLock lock(mLock); nsISupportsKey key(listener); mListeners.Remove(&key); return NS_OK; } nsresult nsConsoleService::GetProxyForListener(nsIConsoleListener* aListener, nsIConsoleListener** aProxy) { nsresult rv; *aProxy = nsnull; nsCOMPtr proxyManager = (do_GetService(NS_XPCOMPROXY_CONTRACTID)); if (proxyManager == nsnull) return NS_ERROR_NOT_AVAILABLE; /* * NOTE this will fail if the calling thread doesn't have an eventQ. * * Would it be better to catch that case and leave the listener unproxied? */ rv = proxyManager->GetProxyForObject(NS_CURRENT_EVENTQ, NS_GET_IID(nsIConsoleListener), aListener, PROXY_ASYNC | PROXY_ALWAYS, (void**) aProxy); return rv; }