/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Stuart Parmenter * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsTimerImpl.h" #include "TimerThread.h" #include "nsAutoLock.h" #include "nsVoidArray.h" #include "nsIEventQueue.h" #include "prmem.h" static PRInt32 gGenerator = 0; static TimerThread* gThread = nsnull; static PRBool gFireOnIdle = PR_FALSE; static nsTimerManager* gManager = nsnull; #ifdef DEBUG_TIMERS #include double nsTimerImpl::sDeltaSumSquared = 0; double nsTimerImpl::sDeltaSum = 0; double nsTimerImpl::sDeltaNum = 0; static void myNS_MeanAndStdDev(double n, double sumOfValues, double sumOfSquaredValues, double *meanResult, double *stdDevResult) { double mean = 0.0, var = 0.0, stdDev = 0.0; if (n > 0.0 && sumOfValues >= 0) { mean = sumOfValues / n; double temp = (n * sumOfSquaredValues) - (sumOfValues * sumOfValues); if (temp < 0.0 || n <= 1) var = 0.0; else var = temp / (n * (n - 1)); // for some reason, Windows says sqrt(0.0) is "-1.#J" (?!) so do this: stdDev = var != 0.0 ? sqrt(var) : 0.0; } *meanResult = mean; *stdDevResult = stdDev; } #endif NS_IMPL_THREADSAFE_QUERY_INTERFACE2(nsTimerImpl, nsITimer, nsITimerInternal) NS_IMPL_THREADSAFE_ADDREF(nsTimerImpl) NS_IMETHODIMP_(nsrefcnt) nsTimerImpl::Release(void) { nsrefcnt count; NS_PRECONDITION(0 != mRefCnt, "dup release"); count = PR_AtomicDecrement((PRInt32 *)&mRefCnt); NS_LOG_RELEASE(this, count, "nsTimerImpl"); if (count == 0) { mRefCnt = 1; /* stabilize */ /* enable this to find non-threadsafe destructors: */ /* NS_ASSERT_OWNINGTHREAD(nsTimerImpl); */ NS_DELETEXPCOM(this); return 0; } // If only one reference remains, and mArmed is set, then the ref must be // from the TimerThread::mTimers array, so we Cancel this timer to remove // the mTimers element, and return 0 if Cancel in fact disarmed the timer. // // We use an inlined version of nsTimerImpl::Cancel here to check for the // NS_ERROR_NOT_AVAILABLE code returned by gThread->RemoveTimer when this // timer is not found in the mTimers array -- i.e., when the timer was not // in fact armed once we acquired TimerThread::mLock, in spite of mArmed // being true here. That can happen if the armed timer is being fired by // TimerThread::Run as we race and test mArmed just before it is cleared by // the timer thread. If the RemoveTimer call below doesn't find this timer // in the mTimers array, then the last ref to this timer is held manually // and temporarily by the TimerThread, so we should fall through to the // final return and return 1, not 0. // // The original version of this thread-based timer code kept weak refs from // TimerThread::mTimers, removing this timer's weak ref in the destructor, // but that leads to double-destructions in the race described above, and // adding mArmed doesn't help, because destructors can't be deferred, once // begun. But by combining reference-counting and a specialized Release // method with "is this timer still in the mTimers array once we acquire // the TimerThread's lock" testing, we defer destruction until we're sure // that only one thread has its hot little hands on this timer. // // Note that both approaches preclude a timer creator, and everyone else // except the TimerThread who might have a strong ref, from dropping all // their strong refs without implicitly canceling the timer. Timers need // non-mTimers-element strong refs to stay alive. if (count == 1 && mArmed) { mCanceled = PR_TRUE; if (NS_SUCCEEDED(gThread->RemoveTimer(this))) return 0; } return count; } nsTimerImpl::nsTimerImpl() : mClosure(nsnull), mCallbackType(CALLBACK_TYPE_UNKNOWN), mIdle(PR_TRUE), mFiring(PR_FALSE), mArmed(PR_FALSE), mCanceled(PR_FALSE), mGeneration(0), mDelay(0), mTimeout(0) { // XXXbsmedberg: shouldn't this be in Init()? nsIThread::GetCurrent(getter_AddRefs(mCallingThread)); mCallback.c = nsnull; #ifdef DEBUG_TIMERS mStart = 0; mStart2 = 0; #endif } nsTimerImpl::~nsTimerImpl() { ReleaseCallback(); } //static nsresult nsTimerImpl::Startup() { nsresult rv; gThread = new TimerThread(); if (!gThread) return NS_ERROR_OUT_OF_MEMORY; NS_ADDREF(gThread); rv = gThread->InitLocks(); if (NS_FAILED(rv)) { NS_RELEASE(gThread); } return rv; } void nsTimerImpl::Shutdown() { #ifdef DEBUG_TIMERS if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) { double mean = 0, stddev = 0; myNS_MeanAndStdDev(sDeltaNum, sDeltaSum, sDeltaSumSquared, &mean, &stddev); PR_LOG(gTimerLog, PR_LOG_DEBUG, ("sDeltaNum = %f, sDeltaSum = %f, sDeltaSumSquared = %f\n", sDeltaNum, sDeltaSum, sDeltaSumSquared)); PR_LOG(gTimerLog, PR_LOG_DEBUG, ("mean: %fms, stddev: %fms\n", mean, stddev)); } #endif if (!gThread) return; gThread->Shutdown(); NS_RELEASE(gThread); gFireOnIdle = PR_FALSE; } nsresult nsTimerImpl::InitCommon(PRUint32 aType, PRUint32 aDelay) { nsresult rv; NS_ENSURE_TRUE(gThread, NS_ERROR_NOT_INITIALIZED); rv = gThread->Init(); NS_ENSURE_SUCCESS(rv, rv); /** * In case of re-Init, both with and without a preceding Cancel, clear the * mCanceled flag and assign a new mGeneration. But first, remove any armed * timer from the timer thread's list. * * If we are racing with the timer thread to remove this timer and we lose, * the RemoveTimer call made here will fail to find this timer in the timer * thread's list, and will return false harmlessly. We test mArmed here to * avoid the small overhead in RemoveTimer of locking the timer thread and * checking its list for this timer. It's safe to test mArmed even though * it might be cleared on another thread in the next cycle (or even already * be cleared by another CPU whose store hasn't reached our CPU's cache), * because RemoveTimer is idempotent. */ if (mArmed) gThread->RemoveTimer(this); mCanceled = PR_FALSE; mGeneration = PR_AtomicIncrement(&gGenerator); mType = (PRUint8)aType; SetDelayInternal(aDelay); return gThread->AddTimer(this); } NS_IMETHODIMP nsTimerImpl::InitWithFuncCallback(nsTimerCallbackFunc aFunc, void *aClosure, PRUint32 aDelay, PRUint32 aType) { ReleaseCallback(); mCallbackType = CALLBACK_TYPE_FUNC; mCallback.c = aFunc; mClosure = aClosure; return InitCommon(aType, aDelay); } NS_IMETHODIMP nsTimerImpl::InitWithCallback(nsITimerCallback *aCallback, PRUint32 aDelay, PRUint32 aType) { ReleaseCallback(); mCallbackType = CALLBACK_TYPE_INTERFACE; mCallback.i = aCallback; NS_ADDREF(mCallback.i); return InitCommon(aType, aDelay); } NS_IMETHODIMP nsTimerImpl::Init(nsIObserver *aObserver, PRUint32 aDelay, PRUint32 aType) { ReleaseCallback(); mCallbackType = CALLBACK_TYPE_OBSERVER; mCallback.o = aObserver; NS_ADDREF(mCallback.o); return InitCommon(aType, aDelay); } NS_IMETHODIMP nsTimerImpl::Cancel() { mCanceled = PR_TRUE; if (gThread) gThread->RemoveTimer(this); return NS_OK; } NS_IMETHODIMP nsTimerImpl::SetDelay(PRUint32 aDelay) { // If we're already repeating precisely, update mTimeout now so that the // new delay takes effect in the future. if (mTimeout != 0 && mType == TYPE_REPEATING_PRECISE) mTimeout = PR_IntervalNow(); SetDelayInternal(aDelay); if (!mFiring && gThread) gThread->TimerDelayChanged(this); return NS_OK; } NS_IMETHODIMP nsTimerImpl::GetDelay(PRUint32* aDelay) { *aDelay = mDelay; return NS_OK; } NS_IMETHODIMP nsTimerImpl::SetType(PRUint32 aType) { mType = (PRUint8)aType; // XXX if this is called, we should change the actual type.. this could effect // repeating timers. we need to ensure in Fire() that if mType has changed // during the callback that we don't end up with the timer in the queue twice. return NS_OK; } NS_IMETHODIMP nsTimerImpl::GetType(PRUint32* aType) { *aType = mType; return NS_OK; } NS_IMETHODIMP nsTimerImpl::GetClosure(void** aClosure) { *aClosure = mClosure; return NS_OK; } NS_IMETHODIMP nsTimerImpl::GetIdle(PRBool *aIdle) { *aIdle = mIdle; return NS_OK; } NS_IMETHODIMP nsTimerImpl::SetIdle(PRBool aIdle) { mIdle = aIdle; return NS_OK; } void nsTimerImpl::Fire() { if (mCanceled) return; PRIntervalTime now = PR_IntervalNow(); #ifdef DEBUG_TIMERS if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) { PRIntervalTime a = now - mStart; // actual delay in intervals PRUint32 b = PR_MillisecondsToInterval(mDelay); // expected delay in intervals PRUint32 d = PR_IntervalToMilliseconds((a > b) ? a - b : b - a); // delta in ms sDeltaSum += d; sDeltaSumSquared += double(d) * double(d); sDeltaNum++; PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] expected delay time %4dms\n", this, mDelay)); PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] actual delay time %4dms\n", this, PR_IntervalToMilliseconds(a))); PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] (mType is %d) -------\n", this, mType)); PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] delta %4dms\n", this, (a > b) ? (PRInt32)d : -(PRInt32)d)); mStart = mStart2; mStart2 = 0; } #endif PRIntervalTime timeout = mTimeout; if (mType == TYPE_REPEATING_PRECISE) { // Precise repeating timers advance mTimeout by mDelay without fail before // calling Fire(). timeout -= PR_MillisecondsToInterval(mDelay); } gThread->UpdateFilter(mDelay, timeout, now); mFiring = PR_TRUE; switch (mCallbackType) { case CALLBACK_TYPE_FUNC: mCallback.c(this, mClosure); break; case CALLBACK_TYPE_INTERFACE: mCallback.i->Notify(this); break; case CALLBACK_TYPE_OBSERVER: mCallback.o->Observe(NS_STATIC_CAST(nsITimer*,this), NS_TIMER_CALLBACK_TOPIC, nsnull); break; default:; } mFiring = PR_FALSE; #ifdef DEBUG_TIMERS if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) { PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] Took %dms to fire timer callback\n", this, PR_IntervalToMilliseconds(PR_IntervalNow() - now))); } #endif if (mType == TYPE_REPEATING_SLACK) { SetDelayInternal(mDelay); // force mTimeout to be recomputed. if (gThread) gThread->AddTimer(this); } } struct TimerEventType : public PLEvent { PRInt32 mGeneration; #ifdef DEBUG_TIMERS PRIntervalTime mInitTime; #endif }; void* handleTimerEvent(TimerEventType* event) { nsTimerImpl* timer = NS_STATIC_CAST(nsTimerImpl*, event->owner); if (event->mGeneration != timer->GetGeneration()) return nsnull; #ifdef DEBUG_TIMERS if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) { PRIntervalTime now = PR_IntervalNow(); PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] time between PostTimerEvent() and Fire(): %dms\n", event->owner, PR_IntervalToMilliseconds(now - event->mInitTime))); } #endif if (gFireOnIdle) { PRBool idle = PR_FALSE; timer->GetIdle(&idle); if (idle) { NS_ASSERTION(gManager, "Global Thread Manager is null!"); if (gManager) gManager->AddIdleTimer(timer); return nsnull; } } timer->Fire(); return nsnull; } void destroyTimerEvent(TimerEventType* event) { nsTimerImpl *timer = NS_STATIC_CAST(nsTimerImpl*, event->owner); NS_RELEASE(timer); PR_DELETE(event); } void nsTimerImpl::PostTimerEvent() { // XXX we may want to reuse the PLEvent in the case of repeating timers. TimerEventType* event; // construct event = PR_NEW(TimerEventType); if (!event) return; // initialize PL_InitEvent((PLEvent*)event, this, (PLHandleEventProc)handleTimerEvent, (PLDestroyEventProc)destroyTimerEvent); // Since TimerThread addref'd 'this' for us, we don't need to addref here. // We will release in destroyMyEvent. We do need to copy the generation // number from this timer into the event, so we can avoid firing a timer // that was re-initialized after being canceled. event->mGeneration = mGeneration; #ifdef DEBUG_TIMERS if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) { event->mInitTime = PR_IntervalNow(); } #endif // If this is a repeating precise timer, we need to calculate the time for // the next timer to fire before we make the callback. if (mType == TYPE_REPEATING_PRECISE) { SetDelayInternal(mDelay); if (gThread) gThread->AddTimer(this); } PRThread *thread; nsresult rv = mCallingThread->GetPRThread(&thread); if (NS_FAILED(rv)) { NS_WARNING("Dropping timer event because thread is dead"); return; } nsCOMPtr queue; if (gThread) gThread->mEventQueueService->GetThreadEventQueue(thread, getter_AddRefs(queue)); if (queue) queue->PostEvent(event); } void nsTimerImpl::SetDelayInternal(PRUint32 aDelay) { PRIntervalTime delayInterval = PR_MillisecondsToInterval(aDelay); if (delayInterval > DELAY_INTERVAL_MAX) { delayInterval = DELAY_INTERVAL_MAX; aDelay = PR_IntervalToMilliseconds(delayInterval); } mDelay = aDelay; PRIntervalTime now = PR_IntervalNow(); if (mTimeout == 0 || mType != TYPE_REPEATING_PRECISE) mTimeout = now; mTimeout += delayInterval; #ifdef DEBUG_TIMERS if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) { if (mStart == 0) mStart = now; else mStart2 = now; } #endif } /** * Timer Manager code */ NS_IMPL_THREADSAFE_ISUPPORTS1(nsTimerManager, nsITimerManager) nsTimerManager::nsTimerManager() { mLock = PR_NewLock(); gManager = this; } nsTimerManager::~nsTimerManager() { gManager = nsnull; PR_DestroyLock(mLock); nsTimerImpl *theTimer; PRInt32 count = mIdleTimers.Count(); for (PRInt32 i = 0; i < count; i++) { theTimer = NS_STATIC_CAST(nsTimerImpl*, mIdleTimers[i]); NS_IF_RELEASE(theTimer); } } NS_IMETHODIMP nsTimerManager::SetUseIdleTimers(PRBool aUseIdleTimers) { if (aUseIdleTimers == PR_FALSE && gFireOnIdle == PR_TRUE) return NS_ERROR_FAILURE; gFireOnIdle = aUseIdleTimers; return NS_OK; } NS_IMETHODIMP nsTimerManager::GetUseIdleTimers(PRBool *aUseIdleTimers) { *aUseIdleTimers = gFireOnIdle; return NS_OK; } NS_IMETHODIMP nsTimerManager::HasIdleTimers(PRBool *aHasTimers) { nsAutoLock lock (mLock); PRUint32 count = mIdleTimers.Count(); *aHasTimers = (count != 0); return NS_OK; } nsresult nsTimerManager::AddIdleTimer(nsITimer* timer) { if (!timer) return NS_ERROR_FAILURE; nsAutoLock lock(mLock); mIdleTimers.AppendElement(timer); NS_ADDREF(timer); return NS_OK; } NS_IMETHODIMP nsTimerManager::FireNextIdleTimer() { if (!gFireOnIdle || !nsIThread::IsMainThread()) { return NS_OK; } nsTimerImpl *theTimer = nsnull; { nsAutoLock lock (mLock); PRUint32 count = mIdleTimers.Count(); if (count == 0) return NS_OK; theTimer = NS_STATIC_CAST(nsTimerImpl*, mIdleTimers[0]); mIdleTimers.RemoveElement(theTimer); } theTimer->Fire(); NS_RELEASE(theTimer); return NS_OK; } // NOT FOR PUBLIC CONSUMPTION! nsresult NS_NewTimer(nsITimer* *aResult, nsTimerCallbackFunc aCallback, void *aClosure, PRUint32 aDelay, PRUint32 aType) { nsTimerImpl* timer = new nsTimerImpl(); if (timer == nsnull) return NS_ERROR_OUT_OF_MEMORY; NS_ADDREF(timer); nsresult rv = timer->InitWithFuncCallback(aCallback, aClosure, aDelay, aType); if (NS_FAILED(rv)) { NS_RELEASE(timer); return rv; } *aResult = timer; return NS_OK; }