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|
/* $Id: udp.cpp $ */
/** @file
* IPRT - UDP/IP.
*/
/*
* Copyright (C) 2006-2023 Oracle and/or its affiliates.
*
* This file is part of VirtualBox base platform packages, as
* available from https://www.virtualbox.org.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation, in version 3 of the
* License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <https://www.gnu.org/licenses>.
*
* The contents of this file may alternatively be used under the terms
* of the Common Development and Distribution License Version 1.0
* (CDDL), a copy of it is provided in the "COPYING.CDDL" file included
* in the VirtualBox distribution, in which case the provisions of the
* CDDL are applicable instead of those of the GPL.
*
* You may elect to license modified versions of this file under the
* terms and conditions of either the GPL or the CDDL or both.
*
* SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0
*/
/*********************************************************************************************************************************
* Header Files *
*********************************************************************************************************************************/
#ifdef RT_OS_WINDOWS
# include <iprt/win/winsock2.h>
#else
# include <sys/types.h>
# include <sys/socket.h>
# include <errno.h>
# include <netinet/in.h>
# include <netinet/udp.h>
# include <arpa/inet.h>
# include <netdb.h>
#endif
#include <limits.h>
#include "internal/iprt.h"
#include <iprt/udp.h>
#include <iprt/asm.h>
#include <iprt/assert.h>
#include <iprt/err.h>
#include <iprt/mempool.h>
#include <iprt/mem.h>
#include <iprt/string.h>
#include <iprt/socket.h>
#include <iprt/thread.h>
#include <iprt/time.h>
#include "internal/magics.h"
#include "internal/socket.h"
/*********************************************************************************************************************************
* Defined Constants And Macros *
*********************************************************************************************************************************/
/* fixup backlevel OSes. */
#if defined(RT_OS_OS2) || defined(RT_OS_WINDOWS)
# define socklen_t int
#endif
/*********************************************************************************************************************************
* Structures and Typedefs *
*********************************************************************************************************************************/
/**
* UDP Server state.
*/
typedef enum RTUDPSERVERSTATE
{
/** Invalid. */
RTUDPSERVERSTATE_INVALID = 0,
/** Created. */
RTUDPSERVERSTATE_CREATED,
/** Thread for incoming datagrams is starting up. */
RTUDPSERVERSTATE_STARTING,
/** Waiting for incoming datagrams. */
RTUDPSERVERSTATE_WAITING,
/** Handling an incoming datagram. */
RTUDPSERVERSTATE_RECEIVING,
/** Thread terminating. */
RTUDPSERVERSTATE_STOPPING,
/** Thread terminated. */
RTUDPSERVERSTATE_STOPPED,
/** Final cleanup before being unusable. */
RTUDPSERVERSTATE_DESTROYING
} RTUDPSERVERSTATE;
/*
* Internal representation of the UDP Server handle.
*/
typedef struct RTUDPSERVER
{
/** The magic value (RTUDPSERVER_MAGIC). */
uint32_t volatile u32Magic;
/** The server state. */
RTUDPSERVERSTATE volatile enmState;
/** The server thread. */
RTTHREAD Thread;
/** The server socket. */
RTSOCKET volatile hSocket;
/** The datagram receiver function. */
PFNRTUDPSERVE pfnServe;
/** Argument to pfnServer. */
void *pvUser;
} RTUDPSERVER;
/*********************************************************************************************************************************
* Internal Functions *
*********************************************************************************************************************************/
static DECLCALLBACK(int) rtUdpServerThread(RTTHREAD ThreadSelf, void *pvServer);
static int rtUdpServerListen(PRTUDPSERVER pServer);
static int rtUdpServerListenCleanup(PRTUDPSERVER pServer);
static int rtUdpServerDestroySocket(RTSOCKET volatile *pSock, const char *pszMsg);
static int rtUdpClose(RTSOCKET Sock, const char *pszMsg);
/**
* Atomicly updates a socket variable.
* @returns The old handle value.
* @param phSock The socket handle variable to update.
* @param hNew The new socket handle value.
*/
DECLINLINE(RTSOCKET) rtUdpAtomicXchgSock(RTSOCKET volatile *phSock, const RTSOCKET hNew)
{
RTSOCKET hRet;
ASMAtomicXchgHandle(phSock, hNew, &hRet);
return hRet;
}
/**
* Tries to change the UDP server state.
*/
DECLINLINE(bool) rtUdpServerTrySetState(PRTUDPSERVER pServer, RTUDPSERVERSTATE enmStateNew, RTUDPSERVERSTATE enmStateOld)
{
bool fRc;
ASMAtomicCmpXchgSize(&pServer->enmState, enmStateNew, enmStateOld, fRc);
return fRc;
}
/**
* Changes the UDP server state.
*/
DECLINLINE(void) rtUdpServerSetState(PRTUDPSERVER pServer, RTUDPSERVERSTATE enmStateNew, RTUDPSERVERSTATE enmStateOld)
{
bool fRc;
ASMAtomicCmpXchgSize(&pServer->enmState, enmStateNew, enmStateOld, fRc);
Assert(fRc); NOREF(fRc);
}
/**
* Closes a socket.
*
* @returns IPRT status code.
*/
static int rtUdpServerDestroySocket(RTSOCKET volatile *pSock, const char *pszMsg)
{
RTSOCKET hSocket = rtUdpAtomicXchgSock(pSock, NIL_RTSOCKET);
if (hSocket != NIL_RTSOCKET)
{
return rtUdpClose(hSocket, pszMsg);
}
return VINF_UDP_SERVER_NO_CLIENT;
}
RTR3DECL(int) RTUdpServerCreate(const char *pszAddress, unsigned uPort, RTTHREADTYPE enmType, const char *pszThrdName,
PFNRTUDPSERVE pfnServe, void *pvUser, PPRTUDPSERVER ppServer)
{
/*
* Validate input.
*/
AssertReturn(uPort > 0, VERR_INVALID_PARAMETER);
AssertPtrReturn(pfnServe, VERR_INVALID_POINTER);
AssertPtrReturn(pszThrdName, VERR_INVALID_POINTER);
AssertPtrReturn(ppServer, VERR_INVALID_POINTER);
/*
* Create the server.
*/
PRTUDPSERVER pServer;
int rc = RTUdpServerCreateEx(pszAddress, uPort, &pServer);
if (RT_SUCCESS(rc))
{
/*
* Create the listener thread.
*/
RTMemPoolRetain(pServer);
pServer->enmState = RTUDPSERVERSTATE_STARTING;
pServer->pvUser = pvUser;
pServer->pfnServe = pfnServe;
rc = RTThreadCreate(&pServer->Thread, rtUdpServerThread, pServer, 0, enmType, /*RTTHREADFLAGS_WAITABLE*/0, pszThrdName);
if (RT_SUCCESS(rc))
{
/* done */
if (ppServer)
*ppServer = pServer;
else
RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
return rc;
}
RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
/*
* Destroy the server.
*/
rtUdpServerSetState(pServer, RTUDPSERVERSTATE_CREATED, RTUDPSERVERSTATE_STARTING);
RTUdpServerDestroy(pServer);
}
return rc;
}
/**
* Server thread, loops waiting for datagrams until it's terminated.
*
* @returns iprt status code. (ignored).
* @param ThreadSelf Thread handle.
* @param pvServer Server handle.
*/
static DECLCALLBACK(int) rtUdpServerThread(RTTHREAD ThreadSelf, void *pvServer)
{
PRTUDPSERVER pServer = (PRTUDPSERVER)pvServer;
int rc;
if (rtUdpServerTrySetState(pServer, RTUDPSERVERSTATE_WAITING, RTUDPSERVERSTATE_STARTING))
rc = rtUdpServerListen(pServer);
else
rc = rtUdpServerListenCleanup(pServer);
RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
NOREF(ThreadSelf);
return VINF_SUCCESS;
}
RTR3DECL(int) RTUdpServerCreateEx(const char *pszAddress, uint32_t uPort, PPRTUDPSERVER ppServer)
{
/*
* Validate input.
*/
AssertReturn(uPort > 0, VERR_INVALID_PARAMETER);
AssertPtrReturn(ppServer, VERR_INVALID_PARAMETER);
/*
* Resolve the address.
*/
RTNETADDR LocalAddr;
int rc = RTSocketParseInetAddress(pszAddress, uPort, &LocalAddr);
if (RT_FAILURE(rc))
return rc;
/*
* Setting up socket.
*/
RTSOCKET Sock;
rc = rtSocketCreate(&Sock, AF_INET, SOCK_DGRAM, IPPROTO_UDP, false /*fInheritable*/);
if (RT_SUCCESS(rc))
{
/*
* Set socket options.
*/
int fFlag = 1;
if (!rtSocketSetOpt(Sock, SOL_SOCKET, SO_REUSEADDR, &fFlag, sizeof(fFlag)))
{
/*
* Bind a name to the socket.
*/
rc = rtSocketBind(Sock, &LocalAddr);
if (RT_SUCCESS(rc))
{
/*
* Create the server handle.
*/
PRTUDPSERVER pServer = (PRTUDPSERVER)RTMemPoolAlloc(RTMEMPOOL_DEFAULT, sizeof(*pServer));
if (pServer)
{
pServer->u32Magic = RTUDPSERVER_MAGIC;
pServer->enmState = RTUDPSERVERSTATE_CREATED;
pServer->Thread = NIL_RTTHREAD;
pServer->hSocket = Sock;
pServer->pfnServe = NULL;
pServer->pvUser = NULL;
*ppServer = pServer;
return VINF_SUCCESS;
}
/* bail out */
rc = VERR_NO_MEMORY;
}
}
else
AssertMsgFailed(("rtSocketSetOpt: %Rrc\n", rc));
rtUdpClose(Sock, "RTServerCreateEx");
}
return rc;
}
RTR3DECL(int) RTUdpServerListen(PRTUDPSERVER pServer, PFNRTUDPSERVE pfnServe, void *pvUser)
{
/*
* Validate input and retain the instance.
*/
AssertPtrReturn(pfnServe, VERR_INVALID_POINTER);
AssertPtrReturn(pServer, VERR_INVALID_HANDLE);
AssertReturn(pServer->u32Magic == RTUDPSERVER_MAGIC, VERR_INVALID_HANDLE);
AssertReturn(RTMemPoolRetain(pServer) != UINT32_MAX, VERR_INVALID_HANDLE);
int rc = VERR_INVALID_STATE;
if (rtUdpServerTrySetState(pServer, RTUDPSERVERSTATE_WAITING, RTUDPSERVERSTATE_CREATED))
{
Assert(!pServer->pfnServe);
Assert(!pServer->pvUser);
Assert(pServer->Thread == NIL_RTTHREAD);
pServer->pfnServe = pfnServe;
pServer->pvUser = pvUser;
pServer->Thread = RTThreadSelf();
Assert(pServer->Thread != NIL_RTTHREAD);
rc = rtUdpServerListen(pServer);
}
else
{
AssertMsgFailed(("enmState=%d\n", pServer->enmState));
rc = VERR_INVALID_STATE;
}
RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
return rc;
}
/**
* Internal worker common for RTUdpServerListen and the thread created by
* RTUdpServerCreate().
*
* The caller makes sure it has its own memory reference and releases it upon
* return.
*/
static int rtUdpServerListen(PRTUDPSERVER pServer)
{
/*
* Wait for incoming datagrams loop.
*/
for (;;)
{
/*
* Change state, getting an extra reference to the socket so we can
* allow others to close it while we're stuck in rtSocketAccept.
*/
RTUDPSERVERSTATE enmState = pServer->enmState;
RTSOCKET hSocket;
ASMAtomicReadHandle(&pServer->hSocket, &hSocket);
if (hSocket != NIL_RTSOCKET)
RTSocketRetain(hSocket);
if ( enmState != RTUDPSERVERSTATE_WAITING
&& enmState != RTUDPSERVERSTATE_RECEIVING)
{
RTSocketRelease(hSocket);
return rtUdpServerListenCleanup(pServer);
}
if (!rtUdpServerTrySetState(pServer, RTUDPSERVERSTATE_WAITING, enmState))
{
RTSocketRelease(hSocket);
continue;
}
/*
* Wait for incoming datagrams or errors.
*/
uint32_t fEvents;
int rc = RTSocketSelectOneEx(hSocket, RTSOCKET_EVT_READ | RTSOCKET_EVT_ERROR, &fEvents, 1000);
RTSocketRelease(hSocket);
if (rc == VERR_TIMEOUT)
continue;
if (RT_FAILURE(rc))
{
/* These are typical for what can happen during destruction. */
if ( rc == VERR_INVALID_HANDLE
|| rc == VERR_INVALID_PARAMETER
|| rc == VERR_NET_NOT_SOCKET)
return rtUdpServerListenCleanup(pServer);
continue;
}
if (fEvents & RTSOCKET_EVT_ERROR)
return rtUdpServerListenCleanup(pServer);
/*
* Run a pfnServe callback.
*/
if (!rtUdpServerTrySetState(pServer, RTUDPSERVERSTATE_RECEIVING, RTUDPSERVERSTATE_WAITING))
return rtUdpServerListenCleanup(pServer);
rc = pServer->pfnServe(hSocket, pServer->pvUser);
/*
* Stop the server?
*/
if (rc == VERR_UDP_SERVER_STOP)
{
if (rtUdpServerTrySetState(pServer, RTUDPSERVERSTATE_STOPPING, RTUDPSERVERSTATE_RECEIVING))
{
/*
* Reset the server socket and change the state to stopped. After that state change
* we cannot safely access the handle so we'll have to return here.
*/
hSocket = rtUdpAtomicXchgSock(&pServer->hSocket, NIL_RTSOCKET);
rtUdpServerSetState(pServer, RTUDPSERVERSTATE_STOPPED, RTUDPSERVERSTATE_STOPPING);
rtUdpClose(hSocket, "Listener: server stopped");
}
else
rtUdpServerListenCleanup(pServer); /* ignore rc */
return rc;
}
}
}
/**
* Clean up after listener.
*/
static int rtUdpServerListenCleanup(PRTUDPSERVER pServer)
{
/*
* Close the server socket.
*/
rtUdpServerDestroySocket(&pServer->hSocket, "ListenCleanup");
/*
* Figure the return code and make sure the state is OK.
*/
RTUDPSERVERSTATE enmState = pServer->enmState;
switch (enmState)
{
case RTUDPSERVERSTATE_STOPPING:
case RTUDPSERVERSTATE_STOPPED:
return VERR_UDP_SERVER_SHUTDOWN;
case RTUDPSERVERSTATE_WAITING:
rtUdpServerTrySetState(pServer, RTUDPSERVERSTATE_STOPPED, enmState);
return VERR_UDP_SERVER_DESTROYED;
case RTUDPSERVERSTATE_DESTROYING:
return VERR_UDP_SERVER_DESTROYED;
case RTUDPSERVERSTATE_STARTING:
case RTUDPSERVERSTATE_RECEIVING:
default:
AssertMsgFailedReturn(("pServer=%p enmState=%d\n", pServer, enmState), VERR_INTERNAL_ERROR_4);
}
}
RTR3DECL(int) RTUdpServerShutdown(PRTUDPSERVER pServer)
{
/*
* Validate input and retain the instance.
*/
AssertPtrReturn(pServer, VERR_INVALID_HANDLE);
AssertReturn(pServer->u32Magic == RTUDPSERVER_MAGIC, VERR_INVALID_HANDLE);
AssertReturn(RTMemPoolRetain(pServer) != UINT32_MAX, VERR_INVALID_HANDLE);
/*
* Try change the state to stopping, then replace and destroy the server socket.
*/
for (;;)
{
RTUDPSERVERSTATE enmState = pServer->enmState;
if ( enmState != RTUDPSERVERSTATE_WAITING
&& enmState != RTUDPSERVERSTATE_RECEIVING)
{
RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
switch (enmState)
{
case RTUDPSERVERSTATE_CREATED:
case RTUDPSERVERSTATE_STARTING:
default:
AssertMsgFailed(("%d\n", enmState));
return VERR_INVALID_STATE;
case RTUDPSERVERSTATE_STOPPING:
case RTUDPSERVERSTATE_STOPPED:
return VINF_SUCCESS;
case RTUDPSERVERSTATE_DESTROYING:
return VERR_UDP_SERVER_DESTROYED;
}
}
if (rtUdpServerTrySetState(pServer, RTUDPSERVERSTATE_STOPPING, enmState))
{
rtUdpServerDestroySocket(&pServer->hSocket, "RTUdpServerShutdown");
rtUdpServerSetState(pServer, RTUDPSERVERSTATE_STOPPED, RTUDPSERVERSTATE_STOPPING);
RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
return VINF_SUCCESS;
}
}
}
RTR3DECL(int) RTUdpServerDestroy(PRTUDPSERVER pServer)
{
/*
* Validate input and retain the instance.
*/
AssertPtrReturn(pServer, VERR_INVALID_HANDLE);
AssertReturn(pServer->u32Magic == RTUDPSERVER_MAGIC, VERR_INVALID_HANDLE);
AssertReturn(RTMemPoolRetain(pServer) != UINT32_MAX, VERR_INVALID_HANDLE); /* paranoia */
/*
* Move the state along so the listener can figure out what's going on.
*/
for (;;)
{
bool fDestroyable;
RTUDPSERVERSTATE enmState = pServer->enmState;
switch (enmState)
{
case RTUDPSERVERSTATE_STARTING:
case RTUDPSERVERSTATE_WAITING:
case RTUDPSERVERSTATE_RECEIVING:
case RTUDPSERVERSTATE_CREATED:
case RTUDPSERVERSTATE_STOPPED:
fDestroyable = rtUdpServerTrySetState(pServer, RTUDPSERVERSTATE_DESTROYING, enmState);
break;
/* destroyable states */
case RTUDPSERVERSTATE_STOPPING:
fDestroyable = true;
break;
/*
* Everything else means user or internal misbehavior.
*/
default:
AssertMsgFailed(("pServer=%p enmState=%d\n", pServer, enmState));
RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
return VERR_INTERNAL_ERROR;
}
if (fDestroyable)
break;
}
/*
* Destroy it.
*/
ASMAtomicWriteU32(&pServer->u32Magic, ~RTUDPSERVER_MAGIC);
rtUdpServerDestroySocket(&pServer->hSocket, "Destroyer: server");
/*
* Release it.
*/
RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
return VINF_SUCCESS;
}
/**
* Internal close function which does all the proper bitching.
*/
static int rtUdpClose(RTSOCKET Sock, const char *pszMsg)
{
NOREF(pszMsg); /** @todo drop this parameter? */
/* ignore nil handles. */
if (Sock == NIL_RTSOCKET)
return VINF_SUCCESS;
/*
* Close the socket handle (drops our reference to it).
*/
return RTSocketClose(Sock);
}
RTR3DECL(int) RTUdpRead(RTSOCKET Sock, void *pvBuffer, size_t cbBuffer, size_t *pcbRead, PRTNETADDR pSrcAddr)
{
if (!RT_VALID_PTR(pcbRead))
return VERR_INVALID_POINTER;
return RTSocketReadFrom(Sock, pvBuffer, cbBuffer, pcbRead, pSrcAddr);
}
RTR3DECL(int) RTUdpWrite(PRTUDPSERVER pServer, const void *pvBuffer, size_t cbBuffer, PCRTNETADDR pDstAddr)
{
/*
* Validate input and retain the instance.
*/
AssertPtrReturn(pServer, VERR_INVALID_HANDLE);
AssertReturn(pServer->u32Magic == RTUDPSERVER_MAGIC, VERR_INVALID_HANDLE);
AssertReturn(RTMemPoolRetain(pServer) != UINT32_MAX, VERR_INVALID_HANDLE);
RTSOCKET hSocket;
ASMAtomicReadHandle(&pServer->hSocket, &hSocket);
if (hSocket == NIL_RTSOCKET)
{
RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
return VERR_INVALID_HANDLE;
}
RTSocketRetain(hSocket);
int rc = VINF_SUCCESS;
RTUDPSERVERSTATE enmState = pServer->enmState;
if ( enmState != RTUDPSERVERSTATE_CREATED
&& enmState != RTUDPSERVERSTATE_STARTING
&& enmState != RTUDPSERVERSTATE_WAITING
&& enmState != RTUDPSERVERSTATE_RECEIVING
&& enmState != RTUDPSERVERSTATE_STOPPING)
rc = VERR_INVALID_STATE;
if (RT_SUCCESS(rc))
rc = RTSocketWriteTo(hSocket, pvBuffer, cbBuffer, pDstAddr);
RTSocketRelease(hSocket);
RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
return rc;
}
RTR3DECL(int) RTUdpCreateClientSocket(const char *pszAddress, uint32_t uPort, PRTNETADDR pLocalAddr, PRTSOCKET pSock)
{
/*
* Validate input.
*/
AssertReturn(uPort > 0, VERR_INVALID_PARAMETER);
AssertPtrReturn(pszAddress, VERR_INVALID_POINTER);
AssertPtrReturn(pSock, VERR_INVALID_POINTER);
/*
* Resolve the address.
*/
RTNETADDR Addr;
int rc = RTSocketParseInetAddress(pszAddress, uPort, &Addr);
if (RT_FAILURE(rc))
return rc;
/*
* Create the socket and connect.
*/
RTSOCKET Sock;
rc = rtSocketCreate(&Sock, AF_INET, SOCK_DGRAM, 0, false /*fInheritable*/);
if (RT_SUCCESS(rc))
{
if (pLocalAddr)
rc = rtSocketBind(Sock, pLocalAddr);
if (RT_SUCCESS(rc))
{
rc = rtSocketConnect(Sock, &Addr, RT_SOCKETCONNECT_DEFAULT_WAIT);
if (RT_SUCCESS(rc))
{
*pSock = Sock;
return VINF_SUCCESS;
}
}
RTSocketClose(Sock);
}
return rc;
}
RTR3DECL(int) RTUdpCreateServerSocket(const char *pszAddress, uint32_t uPort, PRTSOCKET pSock)
{
/*
* Validate input.
*/
AssertReturn(uPort > 0, VERR_INVALID_PARAMETER);
AssertPtrReturn(pszAddress, VERR_INVALID_POINTER);
AssertPtrReturn(pSock, VERR_INVALID_POINTER);
/*
* Resolve the address.
*/
RTNETADDR LocalAddr;
int rc = RTSocketParseInetAddress(pszAddress, uPort, &LocalAddr);
if (RT_FAILURE(rc))
return rc;
/*
* Setting up socket.
*/
RTSOCKET Sock;
rc = rtSocketCreate(&Sock, AF_INET, SOCK_DGRAM, IPPROTO_UDP, false /*fInheritable*/);
if (RT_SUCCESS(rc))
{
/*
* Set socket options.
*/
int fFlag = 1;
if (!rtSocketSetOpt(Sock, SOL_SOCKET, SO_REUSEADDR, &fFlag, sizeof(fFlag)))
{
/*
* Bind a name to the socket.
*/
rc = rtSocketBind(Sock, &LocalAddr);
if (RT_SUCCESS(rc))
{
*pSock = Sock;
return VINF_SUCCESS;
}
}
RTSocketClose(Sock);
}
return rc;
}
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