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project('dxvk', ['c', 'cpp'], version : 'v1.9.2', meson_version : '>= 0.46')
cpu_family = target_machine.cpu_family()
add_project_arguments('-DNOMINMAX', language : 'cpp')
dxvk_compiler = meson.get_compiler('cpp')
dxvk_is_msvc = dxvk_compiler.get_id() == 'msvc'
# c++17 was added in 15.3, older version needs c++latest
if dxvk_is_msvc and dxvk_compiler.version().version_compare('<15.3')
dxvk_cpp_std='c++latest'
else
dxvk_cpp_std='c++17'
endif
dxvk_native = (not meson.is_cross_build() and not dxvk_is_msvc) or get_option('dxvk_native_force')
if dxvk_is_msvc
add_project_arguments('/std:' + dxvk_cpp_std, language : 'cpp')
endif
if dxvk_compiler.get_id() == 'clang'
if dxvk_compiler.has_argument('-Wno-unused-private-field')
add_project_arguments('-Wno-unused-private-field', language: 'cpp')
endif
if dxvk_compiler.has_argument('-Wno-microsoft-exception-spec')
add_project_arguments('-Wno-microsoft-exception-spec', language: 'cpp')
endif
endif
if not dxvk_is_msvc
add_project_arguments('-D_WIN32_WINNT=0xa00', language : 'cpp')
if get_option('build_id') and dxvk_compiler.has_link_argument('-Wl,--build-id')
add_global_link_arguments('-Wl,--build-id', language: 'cpp')
endif
# We need to set the section alignment for debug symbols to
# work properly as well as avoiding a memcpy from the Wine loader.
if dxvk_compiler.has_link_argument('-Wl,--file-alignment=4096')
add_global_link_arguments('-Wl,--file-alignment=4096', language: 'cpp')
endif
# Wine's built-in back traces only work with dwarf2 symbols
if get_option('debug') and target_machine.system() == 'windows'
if dxvk_compiler.has_argument('-gstrict-dwarf') and dxvk_compiler.has_argument('-gdwarf-2')
add_project_arguments('-gstrict-dwarf', '-gdwarf-2', language: ['c', 'cpp'])
endif
endif
endif
dxvk_include_path = include_directories('./include')
if (cpu_family == 'x86_64')
dxvk_library_path = meson.source_root() + '/lib'
else
dxvk_library_path = meson.source_root() + '/lib32'
endif
dxvk_extradep = [ ]
dxvk_platform = 'windows'
dxvk_wsi = 'win32'
so_prefix = 'dxvk_'
if not dxvk_native
if dxvk_compiler.get_id() == 'msvc'
wrc = find_program('rc')
else
add_global_link_arguments('-static', '-static-libgcc', language: 'c')
add_global_link_arguments('-static', '-static-libgcc', '-static-libstdc++', language: 'cpp')
if cpu_family == 'x86_64'
wrc = find_program('x86_64-w64-mingw32-windres')
elif cpu_family == 'x86'
wrc = find_program('i686-w64-mingw32-windres')
else
error('Unsupported target architecture')
endif
endif
if cpu_family == 'x86'
if dxvk_compiler.has_link_argument('-Wl,--add-stdcall-alias')
add_global_link_arguments('-Wl,--add-stdcall-alias', language: 'cpp')
endif
if dxvk_compiler.has_link_argument('-Wl,--enable-stdcall-fixup')
add_global_link_arguments('-Wl,--enable-stdcall-fixup', language: 'cpp')
endif
if dxvk_compiler.has_argument('-msse') and dxvk_compiler.has_argument('-msse2')
add_project_arguments('-msse', '-msse2', language: ['c', 'cpp'])
endif
if dxvk_compiler.has_argument('-mfpmath=sse')
add_project_arguments('-mfpmath=sse', language: ['c', 'cpp'])
endif
endif
lib_vulkan = dxvk_compiler.find_library('vulkan-1', dirs : dxvk_library_path)
lib_d3d9 = dxvk_compiler.find_library('d3d9')
lib_d3d11 = dxvk_compiler.find_library('d3d11')
lib_dxgi = dxvk_compiler.find_library('dxgi')
lib_d3dcompiler_43 = dxvk_compiler.find_library('d3dcompiler_43', dirs : dxvk_library_path)
if dxvk_compiler.get_id() == 'msvc'
lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler')
else
lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler_47')
endif
exe_ext = ''
dll_ext = ''
if dxvk_is_msvc
res_ext = '.res'
else
res_ext = '.o'
endif
def_spec_ext = '.def'
else
add_project_arguments('-DDXVK_NATIVE', language : 'cpp')
dxvk_wsi = get_option('dxvk_native_wsi')
dxvk_platform = target_machine.system()
if cpu_family == 'x86'
if dxvk_compiler.has_argument('-msse') and dxvk_compiler.has_argument('-msse2')
add_project_arguments('-msse', '-msse2', language: 'c')
add_project_arguments('-msse', '-msse2', language: 'cpp')
endif
if dxvk_compiler.has_argument('-mfpmath=sse')
add_project_arguments('-mfpmath=sse', language: ['c', 'cpp'])
endif
endif
if dxvk_platform == 'windows'
dxvk_include_path = include_directories('./include', './include/native/')
lib_vulkan = dxvk_compiler.find_library('vulkan-1', dirs : dxvk_library_path)
lib_sdl2 = dxvk_compiler.find_library('SDL2', dirs : dxvk_library_path)
wrc = find_program('rc')
else
dxvk_include_path = include_directories('./include', './include/native/', './include/native/windows', './include/native/directx')
lib_vulkan = dxvk_compiler.find_library('vulkan')
lib_sdl2 = dxvk_compiler.find_library('SDL2')
wrc = find_program('echo')
so_prefix = 'libdxvk_'
endif
res_ext = ''
exe_ext = ''
dll_ext = ''
def_spec_ext = '.def'
endif
add_project_arguments('-DDXVK_WSI_' + dxvk_wsi.to_upper(), language : 'cpp')
add_project_arguments('-DDXVK_PLATFORM_' + dxvk_platform.to_upper(), language : 'cpp')
glsl_compiler = find_program('glslangValidator')
glsl_args = [ '-V', '--vn', '@BASENAME@', '@INPUT@', '-o', '@OUTPUT@' ]
if run_command(glsl_compiler, [ '--quiet', '--version' ]).returncode() == 0
glsl_args += [ '--quiet' ]
endif
glsl_generator = generator(glsl_compiler,
output : [ '@BASENAME@.h' ],
arguments : glsl_args)
if dxvk_is_msvc
wrc_generator = generator(wrc,
output : [ '@BASENAME@' + res_ext ],
arguments : [ '/fo', '@OUTPUT@', '@INPUT@' ])
elif dxvk_native
wrc_generator = generator(wrc,
output : [ '@BASENAME@_ignored.h' ],
arguments : [ 'Ignoring: ', '@INPUT@' ])
else
wrc_generator = generator(wrc,
output : [ '@BASENAME@' + res_ext ],
arguments : [ '-i', '@INPUT@', '-o', '@OUTPUT@' ])
endif
dxvk_version = vcs_tag(
command: ['git', 'describe', '--dirty=+'],
input: 'version.h.in',
output: 'version.h')
subdir('src')
enable_tests = get_option('enable_tests')
if enable_tests
subdir('tests')
endif
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