summaryrefslogtreecommitdiffstats
path: root/src/libs/xpcom18a4/xpcom/ds/nsCOMArray.h
blob: cbb728c0a038aa9f65b6b3c1b54e83554c6e01f9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is a COM aware array class.
 *
 * The Initial Developer of the Original Code
 * Netscape Communications Corp.
 * Portions created by the Initial Developer are Copyright (C) 2002
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Alec Flett <alecf@netscape.com>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#ifndef nsCOMArray_h__
#define nsCOMArray_h__

#include "nsVoidArray.h"
#include "nsISupports.h"

// See below for the definition of nsCOMArray<T>

// a class that's nsISupports-specific, so that we can contain the
// work of this class in the XPCOM dll
class NS_COM nsCOMArray_base
{
    friend class nsArray;
protected:
    nsCOMArray_base() {}
    nsCOMArray_base(PRInt32 aCount) : mArray(aCount) {}
    nsCOMArray_base(const nsCOMArray_base& other);
    ~nsCOMArray_base();

    PRInt32 IndexOf(nsISupports* aObject) const {
        return mArray.IndexOf(aObject);
    }

    PRInt32 IndexOfObject(nsISupports* aObject) const;

    PRBool EnumerateForwards(nsVoidArrayEnumFunc aFunc, void* aData) {
        return mArray.EnumerateForwards(aFunc, aData);
    }
    
    PRBool EnumerateBackwards(nsVoidArrayEnumFunc aFunc, void* aData) {
        return mArray.EnumerateBackwards(aFunc, aData);
    }
    
    void Sort(nsVoidArrayComparatorFunc aFunc, void* aData) {
        mArray.Sort(aFunc, aData);
    }
    
    // any method which is not a direct forward to mArray should
    // avoid inline bodies, so that the compiler doesn't inline them
    // all over the place
    void Clear();
    PRBool InsertObjectAt(nsISupports* aObject, PRInt32 aIndex);
    PRBool InsertObjectsAt(const nsCOMArray_base& aObjects, PRInt32 aIndex);
    PRBool ReplaceObjectAt(nsISupports* aObject, PRInt32 aIndex);
    PRBool AppendObject(nsISupports *aObject) {
        return InsertObjectAt(aObject, Count());
    }
    PRBool AppendObjects(const nsCOMArray_base& aObjects) {
        return InsertObjectsAt(aObjects, Count());
    }
    PRBool RemoveObject(nsISupports *aObject);
    PRBool RemoveObjectAt(PRInt32 aIndex);

public:
    // override nsVoidArray stuff so that they can be accessed by
    // consumers of nsCOMArray
    PRInt32 Count() const {
        return mArray.Count();
    }

    nsISupports* ObjectAt(PRInt32 aIndex) const {
        return NS_STATIC_CAST(nsISupports*, mArray.FastElementAt(aIndex));
    }
    
    nsISupports* SafeObjectAt(PRInt32 aIndex) const {
        return NS_STATIC_CAST(nsISupports*, mArray.SafeElementAt(aIndex));
    }

    nsISupports* operator[](PRInt32 aIndex) const {
        return ObjectAt(aIndex);
    }

private:
    
    // the actual storage
    nsVoidArray mArray;

    // don't implement these, defaults will muck with refcounts!
    nsCOMArray_base& operator=(const nsCOMArray_base& other);
};

// a non-XPCOM, refcounting array of XPCOM objects
// used as a member variable or stack variable - this object is NOT
// refcounted, but the objects that it holds are
//
// most of the read-only accessors like ObjectAt()/etc do NOT refcount
// on the way out. This means that you can do one of two things:
//
// * does an addref, but holds onto a reference
// nsCOMPtr<T> foo = array[i];
//
// * avoids the refcount, but foo might go stale if array[i] is ever
// * modified/removed. Be careful not to NS_RELEASE(foo)!
// T* foo = array[i];
//
// This array will accept null as an argument for any object, and will
// store null in the array, just like nsVoidArray. But that also means
// that methods like ObjectAt() may return null when referring to an
// existing, but null entry in the array.
template <class T>
class nsCOMArray : public nsCOMArray_base
{
 public:
    nsCOMArray() {}
    nsCOMArray(PRInt32 aCount) : nsCOMArray_base(aCount) {}
    
    // only to be used by trusted classes who are going to pass us the
    // right type!
    nsCOMArray(const nsCOMArray<T>& aOther) : nsCOMArray_base(aOther) { }

    ~nsCOMArray() {}

    // these do NOT refcount on the way out, for speed
    T* ObjectAt(PRInt32 aIndex) const {
        return NS_STATIC_CAST(T*,nsCOMArray_base::ObjectAt(aIndex));
    }

    // these do NOT refcount on the way out, for speed
    T* SafeObjectAt(PRInt32 aIndex) const {
        return NS_STATIC_CAST(T*,nsCOMArray_base::SafeObjectAt(aIndex));
    }

    // indexing operator for syntactic sugar
    T* operator[](PRInt32 aIndex) const {
        return ObjectAt(aIndex);
    }

    // index of the element in question.. does NOT refcount
    // note: this does not check COM object identity. Use
    // IndexOfObject() for that purpose
    PRInt32 IndexOf(T* aObject) const {
        return nsCOMArray_base::IndexOf(NS_STATIC_CAST(nsISupports*, aObject));
    }

    // index of the element in question.. be careful!
    // this is much slower than IndexOf() because it uses
    // QueryInterface to determine actual COM identity of the object
    // if you need to do this frequently then consider enforcing
    // COM object identity before adding/comparing elements
    PRInt32 IndexOfObject(T* aObject) const {
        return nsCOMArray_base::IndexOfObject(NS_STATIC_CAST(nsISupports*, aObject));
    }

    // inserts aObject at aIndex, shifting the objects at aIndex and
    // later to make space
    PRBool InsertObjectAt(T* aObject, PRInt32 aIndex) {
        return nsCOMArray_base::InsertObjectAt(NS_STATIC_CAST(nsISupports*, aObject), aIndex);
    }

    // inserts the objects from aObject at aIndex, shifting the
    // objects at aIndex and later to make space
    PRBool InsertObjectsAt(const nsCOMArray<T>& aObjects, PRInt32 aIndex) {
        return nsCOMArray_base::InsertObjectsAt(aObjects, aIndex);
    }

    // replaces an existing element. Warning: if the array grows,
    // the newly created entries will all be null
    PRBool ReplaceObjectAt(T* aObject, PRInt32 aIndex) {
        return nsCOMArray_base::ReplaceObjectAt(NS_STATIC_CAST(nsISupports*, aObject), aIndex);
    }

    // override nsVoidArray stuff so that they can be accessed by
    // other methods

    // elements in the array (including null elements!)
    PRInt32 Count() const {
        return nsCOMArray_base::Count();
    }

    // remove all elements in the array, and call NS_RELEASE on each one
    void Clear() {
        nsCOMArray_base::Clear();
    }

    // Enumerator callback function. Return PR_FALSE to stop
    // Here's a more readable form:
    // PRBool PR_CALLBACK enumerate(T* aElement, void* aData)
    typedef PRBool (* PR_CALLBACK nsCOMArrayEnumFunc)
        (T* aElement, void *aData);
    
    // enumerate through the array with a callback. 
    PRBool EnumerateForwards(nsCOMArrayEnumFunc aFunc, void* aData) {
        return nsCOMArray_base::EnumerateForwards(nsVoidArrayEnumFunc(aFunc),
                                                  aData);
    }

    PRBool EnumerateBackwards(nsCOMArrayEnumFunc aFunc, void* aData) {
        return nsCOMArray_base::EnumerateBackwards(nsVoidArrayEnumFunc(aFunc),
                                                  aData);
    }
    
    typedef int (* PR_CALLBACK nsCOMArrayComparatorFunc)
        (T* aElement1, T* aElement2, void* aData);
        
    void Sort(nsCOMArrayComparatorFunc aFunc, void* aData) {
        nsCOMArray_base::Sort(nsVoidArrayComparatorFunc(aFunc), aData);
    }

    // append an object, growing the array as necessary
    PRBool AppendObject(T *aObject) {
        return nsCOMArray_base::AppendObject(NS_STATIC_CAST(nsISupports*, aObject));
    }

    // append objects, growing the array as necessary
    PRBool AppendObjects(const nsCOMArray<T>& aObjects) {
        return nsCOMArray_base::AppendObjects(aObjects);
    }
    
    // remove the first instance of the given object and shrink the
    // array as necessary
    // Warning: if you pass null here, it will remove the first null element
    PRBool RemoveObject(T *aObject) {
        return nsCOMArray_base::RemoveObject(NS_STATIC_CAST(nsISupports*, aObject));
    }

    // remove an element at a specific position, shrinking the array
    // as necessary
    PRBool RemoveObjectAt(PRInt32 aIndex) {
        return nsCOMArray_base::RemoveObjectAt(aIndex);
    }

private:

    // don't implement these!
    nsCOMArray<T>& operator=(const nsCOMArray<T>& other);
};


#endif