diff options
Diffstat (limited to 'libc-top-half/musl/src/string/memset.c')
-rw-r--r-- | libc-top-half/musl/src/string/memset.c | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/libc-top-half/musl/src/string/memset.c b/libc-top-half/musl/src/string/memset.c new file mode 100644 index 0000000..f64c9cf --- /dev/null +++ b/libc-top-half/musl/src/string/memset.c @@ -0,0 +1,94 @@ +#include <string.h> +#include <stdint.h> + +void *memset(void *dest, int c, size_t n) +{ +#if defined(__wasm_bulk_memory__) + if (n > BULK_MEMORY_THRESHOLD) + return __builtin_memset(dest, c, n); +#endif + unsigned char *s = dest; + size_t k; + + /* Fill head and tail with minimal branching. Each + * conditional ensures that all the subsequently used + * offsets are well-defined and in the dest region. */ + + if (!n) return dest; + s[0] = c; + s[n-1] = c; + if (n <= 2) return dest; + s[1] = c; + s[2] = c; + s[n-2] = c; + s[n-3] = c; + if (n <= 6) return dest; + s[3] = c; + s[n-4] = c; + if (n <= 8) return dest; + + /* Advance pointer to align it at a 4-byte boundary, + * and truncate n to a multiple of 4. The previous code + * already took care of any head/tail that get cut off + * by the alignment. */ + + k = -(uintptr_t)s & 3; + s += k; + n -= k; + n &= -4; + +#ifdef __GNUC__ + typedef uint32_t __attribute__((__may_alias__)) u32; + typedef uint64_t __attribute__((__may_alias__)) u64; + + u32 c32 = ((u32)-1)/255 * (unsigned char)c; + + /* In preparation to copy 32 bytes at a time, aligned on + * an 8-byte bounary, fill head/tail up to 28 bytes each. + * As in the initial byte-based head/tail fill, each + * conditional below ensures that the subsequent offsets + * are valid (e.g. !(n<=24) implies n>=28). */ + + *(u32 *)(s+0) = c32; + *(u32 *)(s+n-4) = c32; + if (n <= 8) return dest; + *(u32 *)(s+4) = c32; + *(u32 *)(s+8) = c32; + *(u32 *)(s+n-12) = c32; + *(u32 *)(s+n-8) = c32; + if (n <= 24) return dest; + *(u32 *)(s+12) = c32; + *(u32 *)(s+16) = c32; + *(u32 *)(s+20) = c32; + *(u32 *)(s+24) = c32; + *(u32 *)(s+n-28) = c32; + *(u32 *)(s+n-24) = c32; + *(u32 *)(s+n-20) = c32; + *(u32 *)(s+n-16) = c32; + + /* Align to a multiple of 8 so we can fill 64 bits at a time, + * and avoid writing the same bytes twice as much as is + * practical without introducing additional branching. */ + + k = 24 + ((uintptr_t)s & 4); + s += k; + n -= k; + + /* If this loop is reached, 28 tail bytes have already been + * filled, so any remainder when n drops below 32 can be + * safely ignored. */ + + u64 c64 = c32 | ((u64)c32 << 32); + for (; n >= 32; n-=32, s+=32) { + *(u64 *)(s+0) = c64; + *(u64 *)(s+8) = c64; + *(u64 *)(s+16) = c64; + *(u64 *)(s+24) = c64; + } +#else + /* Pure C fallback with no aliasing violations. */ + for (; n; n--, s++) *s = c; +#endif + + return dest; +} |