// Each of the following math functions can be implemented with a single // wasm instruction, so use that implementation rather than the portable // one in libm. #include float fabsf(float x) { return __builtin_fabsf(x); } double fabs(double x) { return __builtin_fabs(x); } float sqrtf(float x) { return __builtin_sqrtf(x); } double sqrt(double x) { return __builtin_sqrt(x); } float copysignf(float x, float y) { return __builtin_copysignf(x, y); } double copysign(double x, double y) { return __builtin_copysign(x, y); } float ceilf(float x) { return __builtin_ceilf(x); } double ceil(double x) { return __builtin_ceil(x); } float floorf(float x) { return __builtin_floorf(x); } double floor(double x) { return __builtin_floor(x); } float truncf(float x) { return __builtin_truncf(x); } double trunc(double x) { return __builtin_trunc(x); } float nearbyintf(float x) { return __builtin_nearbyintf(x); } double nearbyint(double x) { return __builtin_nearbyint(x); } float rintf(float x) { return __builtin_rintf(x); } double rint(double x) { return __builtin_rint(x); }