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// WebAssembly has no floating-point exceptions or alternate rounding modes,
// so there's no need to prevent expressions from moving or force their
// evaluation.
#define fp_barrierf fp_barrierf
static inline float fp_barrierf(float x)
{
return x;
}
#define fp_barrier fp_barrier
static inline double fp_barrier(double x)
{
return x;
}
#define fp_force_evalf fp_force_evalf
static inline void fp_force_evalf(float x)
{
}
#define fp_force_eval fp_force_eval
static inline void fp_force_eval(double x)
{
}
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