/* base32.c -- Encode binary data using printable characters.
Copyright (C) 1999-2001, 2004-2006, 2009-2024 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see . */
/* Adapted from Simon Josefsson's base64 code by Gijs van Tulder.
*
* See also RFC 4648 .
*
* Be careful with error checking. Here is how you would typically
* use these functions:
*
* bool ok = base32_decode_alloc (in, inlen, &out, &outlen);
* if (!ok)
* FAIL: input was not valid base32
* if (out == NULL)
* FAIL: memory allocation error
* OK: data in OUT/OUTLEN
*
* idx_t outlen = base32_encode_alloc (in, inlen, &out);
* if (out == NULL && outlen == 0 && inlen != 0)
* FAIL: input too long
* if (out == NULL)
* FAIL: memory allocation error
* OK: data in OUT/OUTLEN.
*
*/
#include
/* Get prototype. */
#define BASE32_INLINE _GL_EXTERN_INLINE
#include "base32.h"
/* Get imalloc. */
#include
#include
#include
/* Convert 'char' to 'unsigned char' without casting. */
static unsigned char
to_uchar (char ch)
{
return ch;
}
/* Base32 encode IN array of size INLEN into OUT array of size OUTLEN.
If OUTLEN is less than BASE32_LENGTH(INLEN), write as many bytes as
possible. If OUTLEN is larger than BASE32_LENGTH(INLEN), also zero
terminate the output buffer. */
void
base32_encode (const char *restrict in, idx_t inlen,
char *restrict out, idx_t outlen)
{
static const char b32str[32] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ234567";
while (inlen && outlen)
{
*out++ = b32str[(to_uchar (in[0]) >> 3) & 0x1f];
if (!--outlen)
break;
*out++ = b32str[((to_uchar (in[0]) << 2)
+ (--inlen ? to_uchar (in[1]) >> 6 : 0))
& 0x1f];
if (!--outlen)
break;
*out++ =
(inlen
? b32str[(to_uchar (in[1]) >> 1) & 0x1f]
: '=');
if (!--outlen)
break;
*out++ =
(inlen
? b32str[((to_uchar (in[1]) << 4)
+ (--inlen ? to_uchar (in[2]) >> 4 : 0))
& 0x1f]
: '=');
if (!--outlen)
break;
*out++ =
(inlen
? b32str[((to_uchar (in[2]) << 1)
+ (--inlen ? to_uchar (in[3]) >> 7 : 0))
& 0x1f]
: '=');
if (!--outlen)
break;
*out++ =
(inlen
? b32str[(to_uchar (in[3]) >> 2) & 0x1f]
: '=');
if (!--outlen)
break;
*out++ =
(inlen
? b32str[((to_uchar (in[3]) << 3)
+ (--inlen ? to_uchar (in[4]) >> 5 : 0))
& 0x1f]
: '=');
if (!--outlen)
break;
*out++ = inlen ? b32str[to_uchar (in[4]) & 0x1f] : '=';
if (!--outlen)
break;
if (inlen)
inlen--;
if (inlen)
in += 5;
}
if (outlen)
*out = '\0';
}
/* Allocate a buffer and store zero terminated base32 encoded data
from array IN of size INLEN, returning BASE32_LENGTH(INLEN), i.e.,
the length of the encoded data, excluding the terminating zero. On
return, the OUT variable will hold a pointer to newly allocated
memory that must be deallocated by the caller. If output string
length would overflow, 0 is returned and OUT is set to NULL. If
memory allocation failed, OUT is set to NULL, and the return value
indicates length of the requested memory block, i.e.,
BASE32_LENGTH(inlen) + 1. */
idx_t
base32_encode_alloc (const char *in, idx_t inlen, char **out)
{
/* Check for overflow in outlen computation.
Treat negative INLEN as overflow, for better compatibility with
pre-2021-08-27 API, which used size_t. */
idx_t in_over_5 = inlen / 5 + (inlen % 5 != 0), outlen;
if (! INT_MULTIPLY_OK (in_over_5, 8, &outlen) || inlen < 0)
{
*out = NULL;
return 0;
}
outlen++;
*out = imalloc (outlen);
if (!*out)
return outlen;
base32_encode (in, inlen, *out, outlen);
return outlen - 1;
}
/* With this approach this file works independent of the charset used
(think EBCDIC). However, it does assume that the characters in the
Base32 alphabet (A-Z2-7) are encoded in 0..255. POSIX
1003.1-2001 require that char and unsigned char are 8-bit
quantities, though, taking care of that problem. But this may be a
potential problem on non-POSIX C99 platforms.
IBM C V6 for AIX mishandles "#define B32(x) ...'x'...", so use "_"
as the formal parameter rather than "x". */
#define B32(_) \
((_) == 'A' ? 0 \
: (_) == 'B' ? 1 \
: (_) == 'C' ? 2 \
: (_) == 'D' ? 3 \
: (_) == 'E' ? 4 \
: (_) == 'F' ? 5 \
: (_) == 'G' ? 6 \
: (_) == 'H' ? 7 \
: (_) == 'I' ? 8 \
: (_) == 'J' ? 9 \
: (_) == 'K' ? 10 \
: (_) == 'L' ? 11 \
: (_) == 'M' ? 12 \
: (_) == 'N' ? 13 \
: (_) == 'O' ? 14 \
: (_) == 'P' ? 15 \
: (_) == 'Q' ? 16 \
: (_) == 'R' ? 17 \
: (_) == 'S' ? 18 \
: (_) == 'T' ? 19 \
: (_) == 'U' ? 20 \
: (_) == 'V' ? 21 \
: (_) == 'W' ? 22 \
: (_) == 'X' ? 23 \
: (_) == 'Y' ? 24 \
: (_) == 'Z' ? 25 \
: (_) == '2' ? 26 \
: (_) == '3' ? 27 \
: (_) == '4' ? 28 \
: (_) == '5' ? 29 \
: (_) == '6' ? 30 \
: (_) == '7' ? 31 \
: -1)
signed char const base32_to_int[256] = {
B32 (0), B32 (1), B32 (2), B32 (3),
B32 (4), B32 (5), B32 (6), B32 (7),
B32 (8), B32 (9), B32 (10), B32 (11),
B32 (12), B32 (13), B32 (14), B32 (15),
B32 (16), B32 (17), B32 (18), B32 (19),
B32 (20), B32 (21), B32 (22), B32 (23),
B32 (24), B32 (25), B32 (26), B32 (27),
B32 (28), B32 (29), B32 (30), B32 (31),
B32 (32), B32 (33), B32 (34), B32 (35),
B32 (36), B32 (37), B32 (38), B32 (39),
B32 (40), B32 (41), B32 (42), B32 (43),
B32 (44), B32 (45), B32 (46), B32 (47),
B32 (48), B32 (49), B32 (50), B32 (51),
B32 (52), B32 (53), B32 (54), B32 (55),
B32 (56), B32 (57), B32 (58), B32 (59),
B32 (60), B32 (61), B32 (62), B32 (63),
B32 (32), B32 (65), B32 (66), B32 (67),
B32 (68), B32 (69), B32 (70), B32 (71),
B32 (72), B32 (73), B32 (74), B32 (75),
B32 (76), B32 (77), B32 (78), B32 (79),
B32 (80), B32 (81), B32 (82), B32 (83),
B32 (84), B32 (85), B32 (86), B32 (87),
B32 (88), B32 (89), B32 (90), B32 (91),
B32 (92), B32 (93), B32 (94), B32 (95),
B32 (96), B32 (97), B32 (98), B32 (99),
B32 (100), B32 (101), B32 (102), B32 (103),
B32 (104), B32 (105), B32 (106), B32 (107),
B32 (108), B32 (109), B32 (110), B32 (111),
B32 (112), B32 (113), B32 (114), B32 (115),
B32 (116), B32 (117), B32 (118), B32 (119),
B32 (120), B32 (121), B32 (122), B32 (123),
B32 (124), B32 (125), B32 (126), B32 (127),
B32 (128), B32 (129), B32 (130), B32 (131),
B32 (132), B32 (133), B32 (134), B32 (135),
B32 (136), B32 (137), B32 (138), B32 (139),
B32 (140), B32 (141), B32 (142), B32 (143),
B32 (144), B32 (145), B32 (146), B32 (147),
B32 (148), B32 (149), B32 (150), B32 (151),
B32 (152), B32 (153), B32 (154), B32 (155),
B32 (156), B32 (157), B32 (158), B32 (159),
B32 (160), B32 (161), B32 (162), B32 (163),
B32 (132), B32 (165), B32 (166), B32 (167),
B32 (168), B32 (169), B32 (170), B32 (171),
B32 (172), B32 (173), B32 (174), B32 (175),
B32 (176), B32 (177), B32 (178), B32 (179),
B32 (180), B32 (181), B32 (182), B32 (183),
B32 (184), B32 (185), B32 (186), B32 (187),
B32 (188), B32 (189), B32 (190), B32 (191),
B32 (192), B32 (193), B32 (194), B32 (195),
B32 (196), B32 (197), B32 (198), B32 (199),
B32 (200), B32 (201), B32 (202), B32 (203),
B32 (204), B32 (205), B32 (206), B32 (207),
B32 (208), B32 (209), B32 (210), B32 (211),
B32 (212), B32 (213), B32 (214), B32 (215),
B32 (216), B32 (217), B32 (218), B32 (219),
B32 (220), B32 (221), B32 (222), B32 (223),
B32 (224), B32 (225), B32 (226), B32 (227),
B32 (228), B32 (229), B32 (230), B32 (231),
B32 (232), B32 (233), B32 (234), B32 (235),
B32 (236), B32 (237), B32 (238), B32 (239),
B32 (240), B32 (241), B32 (242), B32 (243),
B32 (244), B32 (245), B32 (246), B32 (247),
B32 (248), B32 (249), B32 (250), B32 (251),
B32 (252), B32 (253), B32 (254), B32 (255)
};
/* If CTX->i is 0 or 8, there are eight or more bytes in [*IN..IN_END), and
none of those eight is a newline, then return *IN. Otherwise, copy up to
4 - CTX->i non-newline bytes from that range into CTX->buf, starting at
index CTX->i and setting CTX->i to reflect the number of bytes copied,
and return CTX->buf. In either case, advance *IN to point to the byte
after the last one processed, and set *N_NON_NEWLINE to the number of
verified non-newline bytes accessible through the returned pointer. */
static char *
get_8 (struct base32_decode_context *ctx,
char const *restrict *in, char const *restrict in_end,
idx_t *n_non_newline)
{
if (ctx->i == 8)
ctx->i = 0;
if (ctx->i == 0)
{
char const *t = *in;
if (8 <= in_end - *in && memchr (t, '\n', 8) == NULL)
{
/* This is the common case: no newline. */
*in += 8;
*n_non_newline = 8;
return (char *) t;
}
}
{
/* Copy non-newline bytes into BUF. */
char const *p = *in;
while (p < in_end)
{
char c = *p++;
if (c != '\n')
{
ctx->buf[ctx->i++] = c;
if (ctx->i == 8)
break;
}
}
*in = p;
*n_non_newline = ctx->i;
return ctx->buf;
}
}
#define return_false \
do \
{ \
*outp = out; \
return false; \
} \
while (false)
/* Decode eight bytes of base32-encoded data, IN, of length INLEN
into the output buffer, *OUT, of size *OUTLEN bytes. Return true if
decoding is successful, false otherwise. If *OUTLEN is too small,
as many bytes as possible are written to *OUT. On return, advance
*OUT to point to the byte after the last one written, and decrement
*OUTLEN to reflect the number of bytes remaining in *OUT. */
static bool
decode_8 (char const *restrict in, idx_t inlen,
char *restrict *outp, idx_t *outleft)
{
char *out = *outp;
if (inlen < 8)
return false;
if (!isbase32 (in[0]) || !isbase32 (in[1]))
return false;
if (*outleft)
{
*out++ = ((base32_to_int[to_uchar (in[0])] << 3)
| (base32_to_int[to_uchar (in[1])] >> 2));
--*outleft;
}
if (in[2] == '=')
{
if (in[3] != '=' || in[4] != '=' || in[5] != '='
|| in[6] != '=' || in[7] != '=')
return_false;
/* Reject non-canonical encodings. */
if (base32_to_int[to_uchar (in[1])] & 0x03)
return_false;
}
else
{
if (!isbase32 (in[2]) || !isbase32 (in[3]))
return_false;
if (*outleft)
{
*out++ = ((base32_to_int[to_uchar (in[1])] << 6)
| (base32_to_int[to_uchar (in[2])] << 1)
| (base32_to_int[to_uchar (in[3])] >> 4));
--*outleft;
}
if (in[4] == '=')
{
if (in[5] != '=' || in[6] != '=' || in[7] != '=')
return_false;
/* Reject non-canonical encodings. */
if (base32_to_int[to_uchar (in[3])] & 0x0f)
return_false;
}
else
{
if (!isbase32 (in[4]))
return_false;
if (*outleft)
{
*out++ = ((base32_to_int[to_uchar (in[3])] << 4)
| (base32_to_int[to_uchar (in[4])] >> 1));
--*outleft;
}
if (in[5] == '=')
{
if (in[6] != '=' || in[7] != '=')
return_false;
/* Reject non-canonical encodings. */
if (base32_to_int[to_uchar (in[4])] & 0x01)
return_false;
}
else
{
if (!isbase32 (in[5]) || !isbase32 (in[6]))
return_false;
if (*outleft)
{
*out++ = ((base32_to_int[to_uchar (in[4])] << 7)
| (base32_to_int[to_uchar (in[5])] << 2)
| (base32_to_int[to_uchar (in[6])] >> 3));
--*outleft;
}
if (in[7] != '=')
{
if (!isbase32 (in[7]))
return_false;
if (*outleft)
{
*out++ = ((base32_to_int[to_uchar (in[6])] << 5)
| (base32_to_int[to_uchar (in[7])]));
--*outleft;
}
}
else
{
/* Reject non-canonical encodings. */
if (base32_to_int[to_uchar (in[6])] & 0x07)
return_false;
}
}
}
}
*outp = out;
return true;
}
/* Decode base32-encoded input array IN of length INLEN to output array
OUT that can hold *OUTLEN bytes. The input data may be interspersed
with newlines. Return true if decoding was successful, i.e. if the
input was valid base32 data, false otherwise. If *OUTLEN is too
small, as many bytes as possible will be written to OUT. On return,
*OUTLEN holds the length of decoded bytes in OUT. Note that as soon
as any non-alphabet, non-newline character is encountered, decoding
is stopped and false is returned. If INLEN is zero, then process
only whatever data is stored in CTX.
Initially, CTX must have been initialized via base32_decode_ctx_init.
Subsequent calls to this function must reuse whatever state is recorded
in that buffer. It is necessary for when a octuple of base32 input
bytes spans two input buffers.
If CTX is NULL then newlines are treated as garbage and the input
buffer is processed as a unit. */
bool
base32_decode_ctx (struct base32_decode_context *ctx,
const char *restrict in, idx_t inlen,
char *restrict out, idx_t *outlen)
{
idx_t outleft = *outlen;
bool ignore_newlines = ctx != NULL;
bool flush_ctx = false;
unsigned int ctx_i = 0;
if (ignore_newlines)
{
ctx_i = ctx->i;
flush_ctx = inlen == 0;
}
while (true)
{
idx_t outleft_save = outleft;
if (ctx_i == 0 && !flush_ctx)
{
while (true)
{
/* Save a copy of outleft, in case we need to re-parse this
block of four bytes. */
outleft_save = outleft;
if (!decode_8 (in, inlen, &out, &outleft))
break;
in += 8;
inlen -= 8;
}
}
if (inlen == 0 && !flush_ctx)
break;
/* Handle the common case of 72-byte wrapped lines.
This also handles any other multiple-of-8-byte wrapping. */
if (inlen && *in == '\n' && ignore_newlines)
{
++in;
--inlen;
continue;
}
/* Restore OUT and OUTLEFT. */
out -= outleft_save - outleft;
outleft = outleft_save;
{
char const *in_end = in + inlen;
char const *non_nl;
if (ignore_newlines)
non_nl = get_8 (ctx, &in, in_end, &inlen);
else
non_nl = in; /* Might have nl in this case. */
/* If the input is empty or consists solely of newlines (0 non-newlines),
then we're done. Likewise if there are fewer than 8 bytes when not
flushing context and not treating newlines as garbage. */
if (inlen == 0 || (inlen < 8 && !flush_ctx && ignore_newlines))
{
inlen = 0;
break;
}
if (!decode_8 (non_nl, inlen, &out, &outleft))
break;
inlen = in_end - in;
}
}
*outlen -= outleft;
return inlen == 0;
}
/* Allocate an output buffer in *OUT, and decode the base32 encoded
data stored in IN of size INLEN to the *OUT buffer. On return, the
size of the decoded data is stored in *OUTLEN. OUTLEN may be NULL,
if the caller is not interested in the decoded length. *OUT may be
NULL to indicate an out of memory error, in which case *OUTLEN
contains the size of the memory block needed. The function returns
true on successful decoding and memory allocation errors. (Use the
*OUT and *OUTLEN parameters to differentiate between successful
decoding and memory error.) The function returns false if the
input was invalid, in which case *OUT is NULL and *OUTLEN is
undefined. */
bool
base32_decode_alloc_ctx (struct base32_decode_context *ctx,
const char *in, idx_t inlen, char **out,
idx_t *outlen)
{
/* This may allocate a few bytes too many, depending on input,
but it's not worth the extra CPU time to compute the exact size.
The exact size is 5 * inlen / 8, minus one or more bytes if the
input is padded with one or more "=".
Shifting before multiplying avoids the possibility of overflow. */
idx_t needlen = 5 * ((inlen >> 3) + 1);
*out = imalloc (needlen);
if (!*out)
return true;
if (!base32_decode_ctx (ctx, in, inlen, *out, &needlen))
{
free (*out);
*out = NULL;
return false;
}
if (outlen)
*outlen = needlen;
return true;
}