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-rw-r--r--wp-includes/blocks/image/view.js849
1 files changed, 369 insertions, 480 deletions
diff --git a/wp-includes/blocks/image/view.js b/wp-includes/blocks/image/view.js
index 4d022ef..88b4815 100644
--- a/wp-includes/blocks/image/view.js
+++ b/wp-includes/blocks/image/view.js
@@ -1,533 +1,422 @@
-"use strict";
-(self["__WordPressPrivateInteractivityAPI__"] = self["__WordPressPrivateInteractivityAPI__"] || []).push([[354],{
+import * as __WEBPACK_EXTERNAL_MODULE__wordpress_interactivity_8e89b257__ from "@wordpress/interactivity";
+/******/ // The require scope
+/******/ var __webpack_require__ = {};
+/******/
+/************************************************************************/
+/******/ /* webpack/runtime/define property getters */
+/******/ (() => {
+/******/ // define getter functions for harmony exports
+/******/ __webpack_require__.d = (exports, definition) => {
+/******/ for(var key in definition) {
+/******/ if(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {
+/******/ Object.defineProperty(exports, key, { enumerable: true, get: definition[key] });
+/******/ }
+/******/ }
+/******/ };
+/******/ })();
+/******/
+/******/ /* webpack/runtime/hasOwnProperty shorthand */
+/******/ (() => {
+/******/ __webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))
+/******/ })();
+/******/
+/************************************************************************/
+var __webpack_exports__ = {};
-/***/ 699:
-/***/ (function(__unused_webpack_module, __unused_webpack___webpack_exports__, __webpack_require__) {
-
-/* harmony import */ var _wordpress_interactivity__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(754);
+;// CONCATENATED MODULE: external "@wordpress/interactivity"
+var x = (y) => {
+ var x = {}; __webpack_require__.d(x, y); return x
+}
+var y = (x) => (() => (x))
+const interactivity_namespaceObject = x({ ["getContext"]: () => (__WEBPACK_EXTERNAL_MODULE__wordpress_interactivity_8e89b257__.getContext), ["getElement"]: () => (__WEBPACK_EXTERNAL_MODULE__wordpress_interactivity_8e89b257__.getElement), ["store"]: () => (__WEBPACK_EXTERNAL_MODULE__wordpress_interactivity_8e89b257__.store) });
+;// CONCATENATED MODULE: ./node_modules/@wordpress/block-library/build-module/image/view.js
/**
* WordPress dependencies
*/
-const focusableSelectors = ['a[href]', 'area[href]', 'input:not([disabled]):not([type="hidden"]):not([aria-hidden])', 'select:not([disabled]):not([aria-hidden])', 'textarea:not([disabled]):not([aria-hidden])', 'button:not([disabled]):not([aria-hidden])', 'iframe', 'object', 'embed', '[contenteditable]', '[tabindex]:not([tabindex^="-"])'];
-
-/*
- * Stores a context-bound scroll handler.
- *
- * This callback could be defined inline inside of the store
- * object but it's created externally to avoid confusion about
- * how its logic is called. This logic is not referenced directly
- * by the directives in the markup because the scroll event we
- * need to listen to is triggered on the window; so by defining it
- * outside of the store, we signal that the behavior here is different.
- * If we find a compelling reason to move it to the store, feel free.
- *
- * @type {Function}
- */
-let scrollCallback;
-/*
- * Tracks whether user is touching screen; used to
- * differentiate behavior for touch and mouse input.
+/**
+ * Tracks whether user is touching screen; used to differentiate behavior for
+ * touch and mouse input.
*
* @type {boolean}
*/
let isTouching = false;
-/*
- * Tracks the last time the screen was touched; used to
- * differentiate behavior for touch and mouse input.
+/**
+ * Tracks the last time the screen was touched; used to differentiate behavior
+ * for touch and mouse input.
*
* @type {number}
*/
let lastTouchTime = 0;
-/*
- * Lightbox page-scroll handler: prevents scrolling.
- *
- * This handler is added to prevent scrolling behaviors that
- * trigger content shift while the lightbox is open.
+/**
+ * Stores the image reference of the currently opened lightbox.
*
- * It would be better to accomplish this through CSS alone, but
- * using overflow: hidden is currently the only way to do so, and
- * that causes the layout to shift and prevents the zoom animation
- * from working in some cases because we're unable to account for
- * the layout shift when doing the animation calculations. Instead,
- * here we use JavaScript to prevent and reset the scrolling
- * behavior. In the future, we may be able to use CSS or overflow: hidden
- * instead to not rely on JavaScript, but this seems to be the best approach
- * for now that provides the best visual experience.
+ * @type {HTMLElement}
+ */
+let imageRef;
+
+/**
+ * Stores the button reference of the currently opened lightbox.
*
- * @param {Object} context Interactivity page context?
+ * @type {HTMLElement}
*/
-function handleScroll(context) {
- // We can't override the scroll behavior on mobile devices
- // because doing so breaks the pinch to zoom functionality, and we
- // want to allow users to zoom in further on the high-res image.
- if (!isTouching && Date.now() - lastTouchTime > 450) {
- // We are unable to use event.preventDefault() to prevent scrolling
- // because the scroll event can't be canceled, so we reset the position instead.
- window.scrollTo(context.core.image.scrollLeftReset, context.core.image.scrollTopReset);
- }
-}
-(0,_wordpress_interactivity__WEBPACK_IMPORTED_MODULE_0__/* .store */ .h)({
+let buttonRef;
+const {
+ state,
+ actions,
+ callbacks
+} = (0,interactivity_namespaceObject.store)('core/image', {
state: {
- core: {
- image: {
- windowWidth: window.innerWidth,
- windowHeight: window.innerHeight
- }
+ currentImage: {},
+ get overlayOpened() {
+ return state.currentImage.currentSrc;
+ },
+ get roleAttribute() {
+ return state.overlayOpened ? 'dialog' : null;
+ },
+ get ariaModal() {
+ return state.overlayOpened ? 'true' : null;
+ },
+ get enlargedSrc() {
+ return state.currentImage.uploadedSrc || 'data:image/gif;base64,R0lGODlhAQABAAD/ACwAAAAAAQABAAACADs=';
+ },
+ get imgStyles() {
+ return state.overlayOpened && `${state.currentImage.imgStyles?.replace(/;$/, '')}; object-fit:cover;`;
}
},
actions: {
- core: {
- image: {
- showLightbox: ({
- context,
- event
- }) => {
- // We can't initialize the lightbox until the reference
- // image is loaded, otherwise the UX is broken.
- if (!context.core.image.imageLoaded) {
- return;
- }
- context.core.image.initialized = true;
- context.core.image.lastFocusedElement = window.document.activeElement;
- context.core.image.scrollDelta = 0;
- context.core.image.pointerType = event.pointerType;
- context.core.image.lightboxEnabled = true;
- setStyles(context, context.core.image.imageRef);
- context.core.image.scrollTopReset = window.pageYOffset || document.documentElement.scrollTop;
+ showLightbox() {
+ const ctx = (0,interactivity_namespaceObject.getContext)();
+
+ // Bails out if the image has not loaded yet.
+ if (!ctx.imageRef?.complete) {
+ return;
+ }
- // In most cases, this value will be 0, but this is included
- // in case a user has created a page with horizontal scrolling.
- context.core.image.scrollLeftReset = window.pageXOffset || document.documentElement.scrollLeft;
+ // Stores the positons of the scroll to fix it until the overlay is
+ // closed.
+ state.scrollTopReset = document.documentElement.scrollTop;
+ state.scrollLeftReset = document.documentElement.scrollLeft;
- // We define and bind the scroll callback here so
- // that we can pass the context and as an argument.
- // We may be able to change this in the future if we
- // define the scroll callback in the store instead, but
- // this approach seems to tbe clearest for now.
- scrollCallback = handleScroll.bind(null, context);
+ // Moves the information of the expaned image to the state.
+ ctx.currentSrc = ctx.imageRef.currentSrc;
+ imageRef = ctx.imageRef;
+ buttonRef = ctx.buttonRef;
+ state.currentImage = ctx;
+ state.overlayEnabled = true;
- // We need to add a scroll event listener to the window
- // here because we are unable to otherwise access it via
- // the Interactivity API directives. If we add a native way
- // to access the window, we can remove this.
- window.addEventListener('scroll', scrollCallback, false);
- },
- hideLightbox: async ({
- context
- }) => {
- context.core.image.hideAnimationEnabled = true;
- if (context.core.image.lightboxEnabled) {
- // We want to wait until the close animation is completed
- // before allowing a user to scroll again. The duration of this
- // animation is defined in the styles.scss and depends on if the
- // animation is 'zoom' or 'fade', but in any case we should wait
- // a few milliseconds longer than the duration, otherwise a user
- // may scroll too soon and cause the animation to look sloppy.
- setTimeout(function () {
- window.removeEventListener('scroll', scrollCallback);
- // If we don't delay before changing the focus,
- // the focus ring will appear on Firefox before
- // the image has finished animating, which looks broken.
- context.core.image.lightboxTriggerRef.focus({
- preventScroll: true
- });
- }, 450);
- context.core.image.lightboxEnabled = false;
- }
- },
- handleKeydown: ({
- context,
- actions,
- event
- }) => {
- if (context.core.image.lightboxEnabled) {
- if (event.key === 'Tab' || event.keyCode === 9) {
- // If shift + tab it change the direction
- if (event.shiftKey && window.document.activeElement === context.core.image.firstFocusableElement) {
- event.preventDefault();
- context.core.image.lastFocusableElement.focus();
- } else if (!event.shiftKey && window.document.activeElement === context.core.image.lastFocusableElement) {
- event.preventDefault();
- context.core.image.firstFocusableElement.focus();
- }
- }
- if (event.key === 'Escape' || event.keyCode === 27) {
- actions.core.image.hideLightbox({
- context,
- event
- });
- }
- }
- },
- // This is fired just by lazily loaded
- // images on the page, not all images.
- handleLoad: ({
- context,
- effects,
- ref
- }) => {
- context.core.image.imageLoaded = true;
- context.core.image.imageCurrentSrc = ref.currentSrc;
- effects.core.image.setButtonStyles({
- context,
- ref
+ // Computes the styles of the overlay for the animation.
+ callbacks.setOverlayStyles();
+ },
+ hideLightbox() {
+ if (state.overlayEnabled) {
+ // Waits until the close animation has completed before allowing a
+ // user to scroll again. The duration of this animation is defined in
+ // the `styles.scss` file, but in any case we should wait a few
+ // milliseconds longer than the duration, otherwise a user may scroll
+ // too soon and cause the animation to look sloppy.
+ setTimeout(function () {
+ // Delays before changing the focus. Otherwise the focus ring will
+ // appear on Firefox before the image has finished animating, which
+ // looks broken.
+ buttonRef.focus({
+ preventScroll: true
});
- },
- handleTouchStart: () => {
- isTouching = true;
- },
- handleTouchMove: ({
- context,
- event
- }) => {
- // On mobile devices, we want to prevent triggering the
- // scroll event because otherwise the page jumps around as
- // we reset the scroll position. This also means that closing
- // the lightbox requires that a user perform a simple tap. This
- // may be changed in the future if we find a better alternative
- // to override or reset the scroll position during swipe actions.
- if (context.core.image.lightboxEnabled) {
- event.preventDefault();
- }
- },
- handleTouchEnd: () => {
- // We need to wait a few milliseconds before resetting
- // to ensure that pinch to zoom works consistently
- // on mobile devices when the lightbox is open.
- lastTouchTime = Date.now();
- isTouching = false;
+
+ // Resets the current image to mark the overlay as closed.
+ state.currentImage = {};
+ imageRef = null;
+ buttonRef = null;
+ }, 450);
+
+ // Starts the overlay closing animation. The showClosingAnimation
+ // class is used to avoid showing it on page load.
+ state.showClosingAnimation = true;
+ state.overlayEnabled = false;
+ }
+ },
+ handleKeydown(event) {
+ if (state.overlayEnabled) {
+ // Focuses the close button when the user presses the tab key.
+ if (event.key === 'Tab') {
+ event.preventDefault();
+ const {
+ ref
+ } = (0,interactivity_namespaceObject.getElement)();
+ ref.querySelector('button').focus();
+ }
+ // Closes the lightbox when the user presses the escape key.
+ if (event.key === 'Escape') {
+ actions.hideLightbox();
}
}
- }
- },
- selectors: {
- core: {
- image: {
- roleAttribute: ({
- context
- }) => {
- return context.core.image.lightboxEnabled ? 'dialog' : null;
- },
- ariaModal: ({
- context
- }) => {
- return context.core.image.lightboxEnabled ? 'true' : null;
- },
- dialogLabel: ({
- context
- }) => {
- return context.core.image.lightboxEnabled ? context.core.image.dialogLabel : null;
- },
- lightboxObjectFit: ({
- context
- }) => {
- if (context.core.image.initialized) {
- return 'cover';
- }
- },
- enlargedImgSrc: ({
- context
- }) => {
- return context.core.image.initialized ? context.core.image.imageUploadedSrc : 'data:image/gif;base64,R0lGODlhAQABAAD/ACwAAAAAAQABAAACADs=';
+ },
+ handleTouchMove(event) {
+ // On mobile devices, prevents triggering the scroll event because
+ // otherwise the page jumps around when it resets the scroll position.
+ // This also means that closing the lightbox requires that a user
+ // perform a simple tap. This may be changed in the future if there is a
+ // better alternative to override or reset the scroll position during
+ // swipe actions.
+ if (state.overlayEnabled) {
+ event.preventDefault();
+ }
+ },
+ handleTouchStart() {
+ isTouching = true;
+ },
+ handleTouchEnd() {
+ // Waits a few milliseconds before resetting to ensure that pinch to
+ // zoom works consistently on mobile devices when the lightbox is open.
+ lastTouchTime = Date.now();
+ isTouching = false;
+ },
+ handleScroll() {
+ // Prevents scrolling behaviors that trigger content shift while the
+ // lightbox is open. It would be better to accomplish through CSS alone,
+ // but using overflow: hidden is currently the only way to do so and
+ // that causes a layout to shift and prevents the zoom animation from
+ // working in some cases because it's not possible to account for the
+ // layout shift when doing the animation calculations. Instead, it uses
+ // JavaScript to prevent and reset the scrolling behavior.
+ if (state.overlayOpened) {
+ // Avoids overriding the scroll behavior on mobile devices because
+ // doing so breaks the pinch to zoom functionality, and users should
+ // be able to zoom in further on the high-res image.
+ if (!isTouching && Date.now() - lastTouchTime > 450) {
+ // It doesn't rely on `event.preventDefault()` to prevent scrolling
+ // because the scroll event can't be canceled, so it resets the
+ // position instead.
+ window.scrollTo(state.scrollLeftReset, state.scrollTopReset);
}
}
}
},
- effects: {
- core: {
- image: {
- initOriginImage: ({
- context,
- ref
- }) => {
- context.core.image.imageRef = ref;
- context.core.image.lightboxTriggerRef = ref.parentElement.querySelector('.lightbox-trigger');
- if (ref.complete) {
- context.core.image.imageLoaded = true;
- context.core.image.imageCurrentSrc = ref.currentSrc;
- }
- },
- initLightbox: async ({
- context,
- ref
- }) => {
- if (context.core.image.lightboxEnabled) {
- const focusableElements = ref.querySelectorAll(focusableSelectors);
- context.core.image.firstFocusableElement = focusableElements[0];
- context.core.image.lastFocusableElement = focusableElements[focusableElements.length - 1];
+ callbacks: {
+ setOverlayStyles() {
+ if (!imageRef) return;
+ let {
+ naturalWidth,
+ naturalHeight,
+ offsetWidth: originalWidth,
+ offsetHeight: originalHeight
+ } = imageRef;
+ let {
+ x: screenPosX,
+ y: screenPosY
+ } = imageRef.getBoundingClientRect();
- // Move focus to the dialog when opening it.
- ref.focus();
- }
- },
- setButtonStyles: ({
- context,
- ref
- }) => {
- const {
- naturalWidth,
- naturalHeight,
- offsetWidth,
- offsetHeight
- } = ref;
+ // Natural ratio of the image clicked to open the lightbox.
+ const naturalRatio = naturalWidth / naturalHeight;
+ // Original ratio of the image clicked to open the lightbox.
+ let originalRatio = originalWidth / originalHeight;
- // If the image isn't loaded yet, we can't
- // calculate where the button should be.
- if (naturalWidth === 0 || naturalHeight === 0) {
- return;
- }
- const figure = ref.parentElement;
- const figureWidth = ref.parentElement.clientWidth;
+ // If it has object-fit: contain, recalculates the original sizes
+ // and the screen position without the blank spaces.
+ if (state.currentImage.scaleAttr === 'contain') {
+ if (naturalRatio > originalRatio) {
+ const heightWithoutSpace = originalWidth / naturalRatio;
+ // Recalculates screen position without the top space.
+ screenPosY += (originalHeight - heightWithoutSpace) / 2;
+ originalHeight = heightWithoutSpace;
+ } else {
+ const widthWithoutSpace = originalHeight * naturalRatio;
+ // Recalculates screen position without the left space.
+ screenPosX += (originalWidth - widthWithoutSpace) / 2;
+ originalWidth = widthWithoutSpace;
+ }
+ }
+ originalRatio = originalWidth / originalHeight;
- // We need special handling for the height because
- // a caption will cause the figure to be taller than
- // the image, which means we need to account for that
- // when calculating the placement of the button in the
- // top right corner of the image.
- let figureHeight = ref.parentElement.clientHeight;
- const caption = figure.querySelector('figcaption');
- if (caption) {
- const captionComputedStyle = window.getComputedStyle(caption);
- figureHeight = figureHeight - caption.offsetHeight - parseFloat(captionComputedStyle.marginTop) - parseFloat(captionComputedStyle.marginBottom);
- }
- const buttonOffsetTop = figureHeight - offsetHeight;
- const buttonOffsetRight = figureWidth - offsetWidth;
+ // Typically, it uses the image's full-sized dimensions. If those
+ // dimensions have not been set (i.e. an external image with only one
+ // size), the image's dimensions in the lightbox are the same
+ // as those of the image in the content.
+ let imgMaxWidth = parseFloat(state.currentImage.targetWidth !== 'none' ? state.currentImage.targetWidth : naturalWidth);
+ let imgMaxHeight = parseFloat(state.currentImage.targetHeight !== 'none' ? state.currentImage.targetHeight : naturalHeight);
- // In the case of an image with object-fit: contain, the
- // size of the <img> element can be larger than the image itself,
- // so we need to calculate where to place the button.
- if (context.core.image.scaleAttr === 'contain') {
- // Natural ratio of the image.
- const naturalRatio = naturalWidth / naturalHeight;
- // Offset ratio of the image.
- const offsetRatio = offsetWidth / offsetHeight;
- if (naturalRatio >= offsetRatio) {
- // If it reaches the width first, keep
- // the width and compute the height.
- const referenceHeight = offsetWidth / naturalRatio;
- context.core.image.imageButtonTop = (offsetHeight - referenceHeight) / 2 + buttonOffsetTop + 16;
- context.core.image.imageButtonRight = buttonOffsetRight + 16;
- } else {
- // If it reaches the height first, keep
- // the height and compute the width.
- const referenceWidth = offsetHeight * naturalRatio;
- context.core.image.imageButtonTop = buttonOffsetTop + 16;
- context.core.image.imageButtonRight = (offsetWidth - referenceWidth) / 2 + buttonOffsetRight + 16;
- }
+ // Ratio of the biggest image stored in the database.
+ let imgRatio = imgMaxWidth / imgMaxHeight;
+ let containerMaxWidth = imgMaxWidth;
+ let containerMaxHeight = imgMaxHeight;
+ let containerWidth = imgMaxWidth;
+ let containerHeight = imgMaxHeight;
+ // Checks if the target image has a different ratio than the original
+ // one (thumbnail). Recalculates the width and height.
+ if (naturalRatio.toFixed(2) !== imgRatio.toFixed(2)) {
+ if (naturalRatio > imgRatio) {
+ // If the width is reached before the height, it keeps the maxWidth
+ // and recalculates the height unless the difference between the
+ // maxHeight and the reducedHeight is higher than the maxWidth,
+ // where it keeps the reducedHeight and recalculate the width.
+ const reducedHeight = imgMaxWidth / naturalRatio;
+ if (imgMaxHeight - reducedHeight > imgMaxWidth) {
+ imgMaxHeight = reducedHeight;
+ imgMaxWidth = reducedHeight * naturalRatio;
} else {
- context.core.image.imageButtonTop = buttonOffsetTop + 16;
- context.core.image.imageButtonRight = buttonOffsetRight + 16;
+ imgMaxHeight = imgMaxWidth / naturalRatio;
}
- },
- setStylesOnResize: ({
- state,
- context,
- ref
- }) => {
- if (context.core.image.lightboxEnabled && (state.core.image.windowWidth || state.core.image.windowHeight)) {
- setStyles(context, ref);
+ } else {
+ // If the height is reached before the width, it keeps the maxHeight
+ // and recalculate the width unlesss the difference between the
+ // maxWidth and the reducedWidth is higher than the maxHeight, where
+ // it keeps the reducedWidth and recalculate the height.
+ const reducedWidth = imgMaxHeight * naturalRatio;
+ if (imgMaxWidth - reducedWidth > imgMaxHeight) {
+ imgMaxWidth = reducedWidth;
+ imgMaxHeight = reducedWidth / naturalRatio;
+ } else {
+ imgMaxWidth = imgMaxHeight * naturalRatio;
}
}
- }
- }
- }
-}, {
- afterLoad: ({
- state
- }) => {
- window.addEventListener('resize', debounce(() => {
- state.core.image.windowWidth = window.innerWidth;
- state.core.image.windowHeight = window.innerHeight;
- }));
- }
-});
+ containerWidth = imgMaxWidth;
+ containerHeight = imgMaxHeight;
+ imgRatio = imgMaxWidth / imgMaxHeight;
-/*
- * Computes styles for the lightbox and adds them to the document.
- *
- * @function
- * @param {Object} context - An Interactivity API context
- * @param {Object} event - A triggering event
- */
-function setStyles(context, ref) {
- // The reference img element lies adjacent
- // to the event target button in the DOM.
- let {
- naturalWidth,
- naturalHeight,
- offsetWidth: originalWidth,
- offsetHeight: originalHeight
- } = ref;
- let {
- x: screenPosX,
- y: screenPosY
- } = ref.getBoundingClientRect();
-
- // Natural ratio of the image clicked to open the lightbox.
- const naturalRatio = naturalWidth / naturalHeight;
- // Original ratio of the image clicked to open the lightbox.
- let originalRatio = originalWidth / originalHeight;
-
- // If it has object-fit: contain, recalculate the original sizes
- // and the screen position without the blank spaces.
- if (context.core.image.scaleAttr === 'contain') {
- if (naturalRatio > originalRatio) {
- const heightWithoutSpace = originalWidth / naturalRatio;
- // Recalculate screen position without the top space.
- screenPosY += (originalHeight - heightWithoutSpace) / 2;
- originalHeight = heightWithoutSpace;
- } else {
- const widthWithoutSpace = originalHeight * naturalRatio;
- // Recalculate screen position without the left space.
- screenPosX += (originalWidth - widthWithoutSpace) / 2;
- originalWidth = widthWithoutSpace;
- }
- }
- originalRatio = originalWidth / originalHeight;
+ // Calculates the max size of the container.
+ if (originalRatio > imgRatio) {
+ containerMaxWidth = imgMaxWidth;
+ containerMaxHeight = containerMaxWidth / originalRatio;
+ } else {
+ containerMaxHeight = imgMaxHeight;
+ containerMaxWidth = containerMaxHeight * originalRatio;
+ }
+ }
- // Typically, we use the image's full-sized dimensions. If those
- // dimensions have not been set (i.e. an external image with only one size),
- // the image's dimensions in the lightbox are the same
- // as those of the image in the content.
- let imgMaxWidth = parseFloat(context.core.image.targetWidth !== 'none' ? context.core.image.targetWidth : naturalWidth);
- let imgMaxHeight = parseFloat(context.core.image.targetHeight !== 'none' ? context.core.image.targetHeight : naturalHeight);
+ // If the image has been pixelated on purpose, it keeps that size.
+ if (originalWidth > containerWidth || originalHeight > containerHeight) {
+ containerWidth = originalWidth;
+ containerHeight = originalHeight;
+ }
- // Ratio of the biggest image stored in the database.
- let imgRatio = imgMaxWidth / imgMaxHeight;
- let containerMaxWidth = imgMaxWidth;
- let containerMaxHeight = imgMaxHeight;
- let containerWidth = imgMaxWidth;
- let containerHeight = imgMaxHeight;
- // Check if the target image has a different ratio than the original one (thumbnail).
- // Recalculate the width and height.
- if (naturalRatio.toFixed(2) !== imgRatio.toFixed(2)) {
- if (naturalRatio > imgRatio) {
- // If the width is reached before the height, we keep the maxWidth
- // and recalculate the height.
- // Unless the difference between the maxHeight and the reducedHeight
- // is higher than the maxWidth, where we keep the reducedHeight and
- // recalculate the width.
- const reducedHeight = imgMaxWidth / naturalRatio;
- if (imgMaxHeight - reducedHeight > imgMaxWidth) {
- imgMaxHeight = reducedHeight;
- imgMaxWidth = reducedHeight * naturalRatio;
- } else {
- imgMaxHeight = imgMaxWidth / naturalRatio;
+ // Calculates the final lightbox image size and the scale factor.
+ // MaxWidth is either the window container (accounting for padding) or
+ // the image resolution.
+ let horizontalPadding = 0;
+ if (window.innerWidth > 480) {
+ horizontalPadding = 80;
+ } else if (window.innerWidth > 1920) {
+ horizontalPadding = 160;
}
- } else {
- // If the height is reached before the width, we keep the maxHeight
- // and recalculate the width.
- // Unless the difference between the maxWidth and the reducedWidth
- // is higher than the maxHeight, where we keep the reducedWidth and
- // recalculate the height.
- const reducedWidth = imgMaxHeight * naturalRatio;
- if (imgMaxWidth - reducedWidth > imgMaxHeight) {
- imgMaxWidth = reducedWidth;
- imgMaxHeight = reducedWidth / naturalRatio;
+ const verticalPadding = 80;
+ const targetMaxWidth = Math.min(window.innerWidth - horizontalPadding, containerWidth);
+ const targetMaxHeight = Math.min(window.innerHeight - verticalPadding, containerHeight);
+ const targetContainerRatio = targetMaxWidth / targetMaxHeight;
+ if (originalRatio > targetContainerRatio) {
+ // If targetMaxWidth is reached before targetMaxHeight.
+ containerWidth = targetMaxWidth;
+ containerHeight = containerWidth / originalRatio;
} else {
- imgMaxWidth = imgMaxHeight * naturalRatio;
+ // If targetMaxHeight is reached before targetMaxWidth.
+ containerHeight = targetMaxHeight;
+ containerWidth = containerHeight * originalRatio;
}
- }
- containerWidth = imgMaxWidth;
- containerHeight = imgMaxHeight;
- imgRatio = imgMaxWidth / imgMaxHeight;
+ const containerScale = originalWidth / containerWidth;
+ const lightboxImgWidth = imgMaxWidth * (containerWidth / containerMaxWidth);
+ const lightboxImgHeight = imgMaxHeight * (containerHeight / containerMaxHeight);
- // Calculate the max size of the container.
- if (originalRatio > imgRatio) {
- containerMaxWidth = imgMaxWidth;
- containerMaxHeight = containerMaxWidth / originalRatio;
- } else {
- containerMaxHeight = imgMaxHeight;
- containerMaxWidth = containerMaxHeight * originalRatio;
- }
- }
+ // As of this writing, using the calculations above will render the
+ // lightbox with a small, erroneous whitespace on the left side of the
+ // image in iOS Safari, perhaps due to an inconsistency in how browsers
+ // handle absolute positioning and CSS transformation. In any case,
+ // adding 1 pixel to the container width and height solves the problem,
+ // though this can be removed if the issue is fixed in the future.
+ state.overlayStyles = `
+ :root {
+ --wp--lightbox-initial-top-position: ${screenPosY}px;
+ --wp--lightbox-initial-left-position: ${screenPosX}px;
+ --wp--lightbox-container-width: ${containerWidth + 1}px;
+ --wp--lightbox-container-height: ${containerHeight + 1}px;
+ --wp--lightbox-image-width: ${lightboxImgWidth}px;
+ --wp--lightbox-image-height: ${lightboxImgHeight}px;
+ --wp--lightbox-scale: ${containerScale};
+ --wp--lightbox-scrollbar-width: ${window.innerWidth - document.documentElement.clientWidth}px;
+ }
+ `;
+ },
+ setButtonStyles() {
+ const ctx = (0,interactivity_namespaceObject.getContext)();
+ const {
+ ref
+ } = (0,interactivity_namespaceObject.getElement)();
+ ctx.imageRef = ref;
+ const {
+ naturalWidth,
+ naturalHeight,
+ offsetWidth,
+ offsetHeight
+ } = ref;
- // If the image has been pixelated on purpose, keep that size.
- if (originalWidth > containerWidth || originalHeight > containerHeight) {
- containerWidth = originalWidth;
- containerHeight = originalHeight;
- }
+ // If the image isn't loaded yet, it can't calculate where the button
+ // should be.
+ if (naturalWidth === 0 || naturalHeight === 0) {
+ return;
+ }
+ const figure = ref.parentElement;
+ const figureWidth = ref.parentElement.clientWidth;
- // Calculate the final lightbox image size and the
- // scale factor. MaxWidth is either the window container
- // (accounting for padding) or the image resolution.
- let horizontalPadding = 0;
- if (window.innerWidth > 480) {
- horizontalPadding = 80;
- } else if (window.innerWidth > 1920) {
- horizontalPadding = 160;
- }
- const verticalPadding = 80;
- const targetMaxWidth = Math.min(window.innerWidth - horizontalPadding, containerWidth);
- const targetMaxHeight = Math.min(window.innerHeight - verticalPadding, containerHeight);
- const targetContainerRatio = targetMaxWidth / targetMaxHeight;
- if (originalRatio > targetContainerRatio) {
- // If targetMaxWidth is reached before targetMaxHeight
- containerWidth = targetMaxWidth;
- containerHeight = containerWidth / originalRatio;
- } else {
- // If targetMaxHeight is reached before targetMaxWidth
- containerHeight = targetMaxHeight;
- containerWidth = containerHeight * originalRatio;
- }
- const containerScale = originalWidth / containerWidth;
- const lightboxImgWidth = imgMaxWidth * (containerWidth / containerMaxWidth);
- const lightboxImgHeight = imgMaxHeight * (containerHeight / containerMaxHeight);
+ // It needs special handling for the height because a caption will cause
+ // the figure to be taller than the image, which means it needs to
+ // account for that when calculating the placement of the button in the
+ // top right corner of the image.
+ let figureHeight = ref.parentElement.clientHeight;
+ const caption = figure.querySelector('figcaption');
+ if (caption) {
+ const captionComputedStyle = window.getComputedStyle(caption);
+ if (!['absolute', 'fixed'].includes(captionComputedStyle.position)) {
+ figureHeight = figureHeight - caption.offsetHeight - parseFloat(captionComputedStyle.marginTop) - parseFloat(captionComputedStyle.marginBottom);
+ }
+ }
+ const buttonOffsetTop = figureHeight - offsetHeight;
+ const buttonOffsetRight = figureWidth - offsetWidth;
- // Add the CSS variables needed.
- let styleTag = document.getElementById('wp-lightbox-styles');
- if (!styleTag) {
- styleTag = document.createElement('style');
- styleTag.id = 'wp-lightbox-styles';
- document.head.appendChild(styleTag);
+ // In the case of an image with object-fit: contain, the size of the
+ // <img> element can be larger than the image itself, so it needs to
+ // calculate where to place the button.
+ if (ctx.scaleAttr === 'contain') {
+ // Natural ratio of the image.
+ const naturalRatio = naturalWidth / naturalHeight;
+ // Offset ratio of the image.
+ const offsetRatio = offsetWidth / offsetHeight;
+ if (naturalRatio >= offsetRatio) {
+ // If it reaches the width first, it keeps the width and compute the
+ // height.
+ const referenceHeight = offsetWidth / naturalRatio;
+ ctx.imageButtonTop = (offsetHeight - referenceHeight) / 2 + buttonOffsetTop + 16;
+ ctx.imageButtonRight = buttonOffsetRight + 16;
+ } else {
+ // If it reaches the height first, it keeps the height and compute
+ // the width.
+ const referenceWidth = offsetHeight * naturalRatio;
+ ctx.imageButtonTop = buttonOffsetTop + 16;
+ ctx.imageButtonRight = (offsetWidth - referenceWidth) / 2 + buttonOffsetRight + 16;
+ }
+ } else {
+ ctx.imageButtonTop = buttonOffsetTop + 16;
+ ctx.imageButtonRight = buttonOffsetRight + 16;
+ }
+ },
+ setOverlayFocus() {
+ if (state.overlayEnabled) {
+ // Moves the focus to the dialog when it opens.
+ const {
+ ref
+ } = (0,interactivity_namespaceObject.getElement)();
+ ref.focus();
+ }
+ },
+ initTriggerButton() {
+ const ctx = (0,interactivity_namespaceObject.getContext)();
+ const {
+ ref
+ } = (0,interactivity_namespaceObject.getElement)();
+ ctx.buttonRef = ref;
+ }
}
+}, {
+ lock: true
+});
- // As of this writing, using the calculations above will render the lightbox
- // with a small, erroneous whitespace on the left side of the image in iOS Safari,
- // perhaps due to an inconsistency in how browsers handle absolute positioning and CSS
- // transformation. In any case, adding 1 pixel to the container width and height solves
- // the problem, though this can be removed if the issue is fixed in the future.
- styleTag.innerHTML = `
- :root {
- --wp--lightbox-initial-top-position: ${screenPosY}px;
- --wp--lightbox-initial-left-position: ${screenPosX}px;
- --wp--lightbox-container-width: ${containerWidth + 1}px;
- --wp--lightbox-container-height: ${containerHeight + 1}px;
- --wp--lightbox-image-width: ${lightboxImgWidth}px;
- --wp--lightbox-image-height: ${lightboxImgHeight}px;
- --wp--lightbox-scale: ${containerScale};
- }
- `;
-}
-
-/*
- * Debounces a function call.
- *
- * @function
- * @param {Function} func - A function to be called
- * @param {number} wait - The time to wait before calling the function
- */
-function debounce(func, wait = 50) {
- let timeout;
- return () => {
- const later = () => {
- timeout = null;
- func();
- };
- clearTimeout(timeout);
- timeout = setTimeout(later, wait);
- };
-}
-
-/***/ })
-
-},
-/******/ function(__webpack_require__) { // webpackRuntimeModules
-/******/ var __webpack_exec__ = function(moduleId) { return __webpack_require__(__webpack_require__.s = moduleId); }
-/******/ var __webpack_exports__ = (__webpack_exec__(699));
-/******/ }
-]); \ No newline at end of file