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-rw-r--r--src/liblzma/lz/lz_decoder.h116
1 files changed, 66 insertions, 50 deletions
diff --git a/src/liblzma/lz/lz_decoder.h b/src/liblzma/lz/lz_decoder.h
index ad80d4d..cb61b6e 100644
--- a/src/liblzma/lz/lz_decoder.h
+++ b/src/liblzma/lz/lz_decoder.h
@@ -1,3 +1,5 @@
+// SPDX-License-Identifier: 0BSD
+
///////////////////////////////////////////////////////////////////////////////
//
/// \file lz_decoder.h
@@ -6,9 +8,6 @@
// Authors: Igor Pavlov
// Lasse Collin
//
-// This file has been put into the public domain.
-// You can do whatever you want with this file.
-//
///////////////////////////////////////////////////////////////////////////////
#ifndef LZMA_LZ_DECODER_H
@@ -17,10 +16,28 @@
#include "common.h"
+/// Maximum length of a match rounded up to a nice power of 2 which is
+/// a good size for aligned memcpy(). The allocated dictionary buffer will
+/// be 2 * LZ_DICT_REPEAT_MAX bytes larger than the actual dictionary size:
+///
+/// (1) Every time the decoder reaches the end of the dictionary buffer,
+/// the last LZ_DICT_REPEAT_MAX bytes will be copied to the beginning.
+/// This way dict_repeat() will only need to copy from one place,
+/// never from both the end and beginning of the buffer.
+///
+/// (2) The other LZ_DICT_REPEAT_MAX bytes is kept as a buffer between
+/// the oldest byte still in the dictionary and the current write
+/// position. This way dict_repeat(dict, dict->size - 1, &len)
+/// won't need memmove() as the copying cannot overlap.
+///
+/// Note that memcpy() still cannot be used if distance < len.
+///
+/// LZMA's longest match length is 273 so pick a multiple of 16 above that.
+#define LZ_DICT_REPEAT_MAX 288
+
+
typedef struct {
- /// Pointer to the dictionary buffer. It can be an allocated buffer
- /// internal to liblzma, or it can a be a buffer given by the
- /// application when in single-call mode (not implemented yet).
+ /// Pointer to the dictionary buffer.
uint8_t *buf;
/// Write position in dictionary. The next byte will be written to
@@ -35,9 +52,16 @@ typedef struct {
/// Write limit
size_t limit;
- /// Size of the dictionary
+ /// Allocated size of buf. This is 2 * LZ_DICT_REPEAT_MAX bytes
+ /// larger than the actual dictionary size. This is enforced by
+ /// how the value for "full" is set; it can be at most
+ /// "size - 2 * LZ_DICT_REPEAT_MAX".
size_t size;
+ /// True once the dictionary has become full and the writing position
+ /// has been wrapped in decode_buffer() in lz_decoder.c.
+ bool has_wrapped;
+
/// True when dictionary should be reset before decoding more data.
bool need_reset;
@@ -103,7 +127,16 @@ static inline uint8_t
dict_get(const lzma_dict *const dict, const uint32_t distance)
{
return dict->buf[dict->pos - distance - 1
- + (distance < dict->pos ? 0 : dict->size)];
+ + (distance < dict->pos
+ ? 0 : dict->size - LZ_DICT_REPEAT_MAX)];
+}
+
+
+/// Optimized version of dict_get(dict, 0)
+static inline uint8_t
+dict_get0(const lzma_dict *const dict)
+{
+ return dict->buf[dict->pos - 1];
}
@@ -132,68 +165,51 @@ dict_repeat(lzma_dict *dict, uint32_t distance, uint32_t *len)
uint32_t left = my_min(dict_avail, *len);
*len -= left;
+ size_t back = dict->pos - distance - 1;
+ if (distance >= dict->pos)
+ back += dict->size - LZ_DICT_REPEAT_MAX;
+
// Repeat a block of data from the history. Because memcpy() is faster
// than copying byte by byte in a loop, the copying process gets split
- // into three cases.
+ // into two cases.
if (distance < left) {
// Source and target areas overlap, thus we can't use
// memcpy() nor even memmove() safely.
do {
- dict->buf[dict->pos] = dict_get(dict, distance);
- ++dict->pos;
+ dict->buf[dict->pos++] = dict->buf[back++];
} while (--left > 0);
-
- } else if (distance < dict->pos) {
- // The easiest and fastest case
- memcpy(dict->buf + dict->pos,
- dict->buf + dict->pos - distance - 1,
- left);
- dict->pos += left;
-
} else {
- // The bigger the dictionary, the more rare this
- // case occurs. We need to "wrap" the dict, thus
- // we might need two memcpy() to copy all the data.
- assert(dict->full == dict->size);
- const uint32_t copy_pos
- = dict->pos - distance - 1 + dict->size;
- uint32_t copy_size = dict->size - copy_pos;
-
- if (copy_size < left) {
- memmove(dict->buf + dict->pos, dict->buf + copy_pos,
- copy_size);
- dict->pos += copy_size;
- copy_size = left - copy_size;
- memcpy(dict->buf + dict->pos, dict->buf, copy_size);
- dict->pos += copy_size;
- } else {
- memmove(dict->buf + dict->pos, dict->buf + copy_pos,
- left);
- dict->pos += left;
- }
+ memcpy(dict->buf + dict->pos, dict->buf + back, left);
+ dict->pos += left;
}
// Update how full the dictionary is.
- if (dict->full < dict->pos)
- dict->full = dict->pos;
+ if (!dict->has_wrapped)
+ dict->full = dict->pos - 2 * LZ_DICT_REPEAT_MAX;
- return unlikely(*len != 0);
+ return *len != 0;
+}
+
+
+static inline void
+dict_put(lzma_dict *dict, uint8_t byte)
+{
+ dict->buf[dict->pos++] = byte;
+
+ if (!dict->has_wrapped)
+ dict->full = dict->pos - 2 * LZ_DICT_REPEAT_MAX;
}
/// Puts one byte into the dictionary. Returns true if the dictionary was
/// already full and the byte couldn't be added.
static inline bool
-dict_put(lzma_dict *dict, uint8_t byte)
+dict_put_safe(lzma_dict *dict, uint8_t byte)
{
if (unlikely(dict->pos == dict->limit))
return true;
- dict->buf[dict->pos++] = byte;
-
- if (dict->pos > dict->full)
- dict->full = dict->pos;
-
+ dict_put(dict, byte);
return false;
}
@@ -217,8 +233,8 @@ dict_write(lzma_dict *restrict dict, const uint8_t *restrict in,
*left -= lzma_bufcpy(in, in_pos, in_size,
dict->buf, &dict->pos, dict->limit);
- if (dict->pos > dict->full)
- dict->full = dict->pos;
+ if (!dict->has_wrapped)
+ dict->full = dict->pos - 2 * LZ_DICT_REPEAT_MAX;
return;
}