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-rw-r--r--src/liblzma/lzma/lzma_decoder.c760
1 files changed, 445 insertions, 315 deletions
diff --git a/src/liblzma/lzma/lzma_decoder.c b/src/liblzma/lzma/lzma_decoder.c
index 26c148a..0abed02 100644
--- a/src/liblzma/lzma/lzma_decoder.c
+++ b/src/liblzma/lzma/lzma_decoder.c
@@ -1,3 +1,5 @@
+// SPDX-License-Identifier: 0BSD
+
///////////////////////////////////////////////////////////////////////////////
//
/// \file lzma_decoder.c
@@ -5,9 +7,7 @@
///
// Authors: Igor Pavlov
// Lasse Collin
-//
-// This file has been put into the public domain.
-// You can do whatever you want with this file.
+// Jia Tan
//
///////////////////////////////////////////////////////////////////////////////
@@ -22,25 +22,20 @@
# pragma GCC diagnostic ignored "-Wimplicit-fallthrough"
#endif
+// Minimum number of input bytes to safely decode one LZMA symbol.
+// The worst case is that we decode 22 bits using probabilities and 26
+// direct bits. This may decode at maximum 20 bytes of input.
+#define LZMA_IN_REQUIRED 20
-#ifdef HAVE_SMALL
// Macros for (somewhat) size-optimized code.
-#define seq_4(seq) seq
-
-#define seq_6(seq) seq
-
-#define seq_8(seq) seq
-
-#define seq_len(seq) \
- seq ## _CHOICE, \
- seq ## _CHOICE2, \
- seq ## _BITTREE
-
+// This is used to decode the match length (how many bytes must be repeated
+// from the dictionary). This version is used in the Resumable mode and
+// does not unroll any loops.
#define len_decode(target, ld, pos_state, seq) \
do { \
case seq ## _CHOICE: \
- rc_if_0(ld.choice, seq ## _CHOICE) { \
+ rc_if_0_safe(ld.choice, seq ## _CHOICE) { \
rc_update_0(ld.choice); \
probs = ld.low[pos_state];\
limit = LEN_LOW_SYMBOLS; \
@@ -48,7 +43,7 @@ case seq ## _CHOICE: \
} else { \
rc_update_1(ld.choice); \
case seq ## _CHOICE2: \
- rc_if_0(ld.choice2, seq ## _CHOICE2) { \
+ rc_if_0_safe(ld.choice2, seq ## _CHOICE2) { \
rc_update_0(ld.choice2); \
probs = ld.mid[pos_state]; \
limit = LEN_MID_SYMBOLS; \
@@ -64,98 +59,39 @@ case seq ## _CHOICE2: \
symbol = 1; \
case seq ## _BITTREE: \
do { \
- rc_bit(probs[symbol], , , seq ## _BITTREE); \
+ rc_bit_safe(probs[symbol], , , seq ## _BITTREE); \
} while (symbol < limit); \
target += symbol - limit; \
} while (0)
-#else // HAVE_SMALL
-
-// Unrolled versions
-#define seq_4(seq) \
- seq ## 0, \
- seq ## 1, \
- seq ## 2, \
- seq ## 3
-
-#define seq_6(seq) \
- seq ## 0, \
- seq ## 1, \
- seq ## 2, \
- seq ## 3, \
- seq ## 4, \
- seq ## 5
-
-#define seq_8(seq) \
- seq ## 0, \
- seq ## 1, \
- seq ## 2, \
- seq ## 3, \
- seq ## 4, \
- seq ## 5, \
- seq ## 6, \
- seq ## 7
-
-#define seq_len(seq) \
- seq ## _CHOICE, \
- seq ## _LOW0, \
- seq ## _LOW1, \
- seq ## _LOW2, \
- seq ## _CHOICE2, \
- seq ## _MID0, \
- seq ## _MID1, \
- seq ## _MID2, \
- seq ## _HIGH0, \
- seq ## _HIGH1, \
- seq ## _HIGH2, \
- seq ## _HIGH3, \
- seq ## _HIGH4, \
- seq ## _HIGH5, \
- seq ## _HIGH6, \
- seq ## _HIGH7
-#define len_decode(target, ld, pos_state, seq) \
+// This is the faster version of the match length decoder that does not
+// worry about being resumable. It unrolls the bittree decoding loop.
+#define len_decode_fast(target, ld, pos_state) \
do { \
symbol = 1; \
-case seq ## _CHOICE: \
- rc_if_0(ld.choice, seq ## _CHOICE) { \
+ rc_if_0(ld.choice) { \
rc_update_0(ld.choice); \
- rc_bit_case(ld.low[pos_state][symbol], , , seq ## _LOW0); \
- rc_bit_case(ld.low[pos_state][symbol], , , seq ## _LOW1); \
- rc_bit_case(ld.low[pos_state][symbol], , , seq ## _LOW2); \
- target = symbol - LEN_LOW_SYMBOLS + MATCH_LEN_MIN; \
+ rc_bittree3(ld.low[pos_state], \
+ -LEN_LOW_SYMBOLS + MATCH_LEN_MIN); \
+ target = symbol; \
} else { \
rc_update_1(ld.choice); \
-case seq ## _CHOICE2: \
- rc_if_0(ld.choice2, seq ## _CHOICE2) { \
+ rc_if_0(ld.choice2) { \
rc_update_0(ld.choice2); \
- rc_bit_case(ld.mid[pos_state][symbol], , , \
- seq ## _MID0); \
- rc_bit_case(ld.mid[pos_state][symbol], , , \
- seq ## _MID1); \
- rc_bit_case(ld.mid[pos_state][symbol], , , \
- seq ## _MID2); \
- target = symbol - LEN_MID_SYMBOLS \
- + MATCH_LEN_MIN + LEN_LOW_SYMBOLS; \
+ rc_bittree3(ld.mid[pos_state], -LEN_MID_SYMBOLS \
+ + MATCH_LEN_MIN + LEN_LOW_SYMBOLS); \
+ target = symbol; \
} else { \
rc_update_1(ld.choice2); \
- rc_bit_case(ld.high[symbol], , , seq ## _HIGH0); \
- rc_bit_case(ld.high[symbol], , , seq ## _HIGH1); \
- rc_bit_case(ld.high[symbol], , , seq ## _HIGH2); \
- rc_bit_case(ld.high[symbol], , , seq ## _HIGH3); \
- rc_bit_case(ld.high[symbol], , , seq ## _HIGH4); \
- rc_bit_case(ld.high[symbol], , , seq ## _HIGH5); \
- rc_bit_case(ld.high[symbol], , , seq ## _HIGH6); \
- rc_bit_case(ld.high[symbol], , , seq ## _HIGH7); \
- target = symbol - LEN_HIGH_SYMBOLS \
+ rc_bittree8(ld.high, -LEN_HIGH_SYMBOLS \
+ MATCH_LEN_MIN \
- + LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS; \
+ + LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS); \
+ target = symbol; \
} \
} \
} while (0)
-#endif // HAVE_SMALL
-
/// Length decoder probabilities; see comments in lzma_common.h.
typedef struct {
@@ -173,7 +109,7 @@ typedef struct {
///////////////////
/// Literals; see comments in lzma_common.h.
- probability literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE];
+ probability literal[LITERAL_CODERS_MAX * LITERAL_CODER_SIZE];
/// If 1, it's a match. Otherwise it's a single 8-bit literal.
probability is_match[STATES][POS_STATES_MAX];
@@ -232,7 +168,7 @@ typedef struct {
uint32_t pos_mask; // (1U << pb) - 1
uint32_t literal_context_bits;
- uint32_t literal_pos_mask;
+ uint32_t literal_mask;
/// Uncompressed size as bytes, or LZMA_VLI_UNKNOWN if end of
/// payload marker is expected.
@@ -251,22 +187,26 @@ typedef struct {
enum {
SEQ_NORMALIZE,
SEQ_IS_MATCH,
- seq_8(SEQ_LITERAL),
- seq_8(SEQ_LITERAL_MATCHED),
+ SEQ_LITERAL,
+ SEQ_LITERAL_MATCHED,
SEQ_LITERAL_WRITE,
SEQ_IS_REP,
- seq_len(SEQ_MATCH_LEN),
- seq_6(SEQ_DIST_SLOT),
+ SEQ_MATCH_LEN_CHOICE,
+ SEQ_MATCH_LEN_CHOICE2,
+ SEQ_MATCH_LEN_BITTREE,
+ SEQ_DIST_SLOT,
SEQ_DIST_MODEL,
SEQ_DIRECT,
- seq_4(SEQ_ALIGN),
+ SEQ_ALIGN,
SEQ_EOPM,
SEQ_IS_REP0,
SEQ_SHORTREP,
SEQ_IS_REP0_LONG,
SEQ_IS_REP1,
SEQ_IS_REP2,
- seq_len(SEQ_REP_LEN),
+ SEQ_REP_LEN_CHOICE,
+ SEQ_REP_LEN_CHOICE2,
+ SEQ_REP_LEN_BITTREE,
SEQ_COPY,
} sequence;
@@ -321,7 +261,7 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
const size_t dict_start = dict.pos;
// Range decoder
- rc_to_local(coder->rc, *in_pos);
+ rc_to_local(coder->rc, *in_pos, LZMA_IN_REQUIRED);
// State
uint32_t state = coder->state;
@@ -340,7 +280,7 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
uint32_t offset = coder->offset;
uint32_t len = coder->len;
- const uint32_t literal_pos_mask = coder->literal_pos_mask;
+ const uint32_t literal_mask = coder->literal_mask;
const uint32_t literal_context_bits = coder->literal_context_bits;
// Temporary variables
@@ -367,8 +307,24 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
might_finish_without_eopm = true;
}
- // The main decoder loop. The "switch" is used to restart the decoder at
- // correct location. Once restarted, the "switch" is no longer used.
+ // The main decoder loop. The "switch" is used to resume the decoder at
+ // correct location. Once resumed, the "switch" is no longer used.
+ // The decoder loops is split into two modes:
+ //
+ // 1 - Non-resumable mode (fast). This is used when it is guaranteed
+ // there is enough input to decode the next symbol. If the output
+ // limit is reached, then the decoder loop will save the place
+ // for the resumable mode to continue. This mode is not used if
+ // HAVE_SMALL is defined. This is faster than Resumable mode
+ // because it reduces the number of branches needed and allows
+ // for more compiler optimizations.
+ //
+ // 2 - Resumable mode (slow). This is used when a previous decoder
+ // loop did not have enough space in the input or output buffers
+ // to complete. It uses sequence enum values to set remind
+ // coder->sequence where to resume in the decoder loop. This
+ // is the only mode used when HAVE_SMALL is defined.
+
switch (coder->sequence)
while (true) {
// Calculate new pos_state. This is skipped on the first loop
@@ -376,13 +332,339 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
// variables.
pos_state = dict.pos & pos_mask;
+#ifndef HAVE_SMALL
+
+ ///////////////////////////////
+ // Non-resumable Mode (fast) //
+ ///////////////////////////////
+
+ // Go to Resumable mode (1) if there is not enough input to
+ // safely decode any possible LZMA symbol or (2) if the
+ // dictionary is full, which may need special checks that
+ // are only done in the Resumable mode.
+ if (unlikely(!rc_is_fast_allowed()
+ || dict.pos == dict.limit))
+ goto slow;
+
+ // Decode the first bit from the next LZMA symbol.
+ // If the bit is a 0, then we handle it as a literal.
+ // If the bit is a 1, then it is a match of previously
+ // decoded data.
+ rc_if_0(coder->is_match[state][pos_state]) {
+ /////////////////////
+ // Decode literal. //
+ /////////////////////
+
+ // Update the RC that we have decoded a 0.
+ rc_update_0(coder->is_match[state][pos_state]);
+
+ // Get the correct probability array from lp and
+ // lc params.
+ probs = literal_subcoder(coder->literal,
+ literal_context_bits, literal_mask,
+ dict.pos, dict_get0(&dict));
+
+ if (is_literal_state(state)) {
+ update_literal_normal(state);
+
+ // Decode literal without match byte.
+ rc_bittree8(probs, 0);
+ } else {
+ update_literal_matched(state);
+
+ // Decode literal with match byte.
+ rc_matched_literal(probs,
+ dict_get(&dict, rep0));
+ }
+
+ // Write decoded literal to dictionary
+ dict_put(&dict, symbol);
+ continue;
+ }
+
+ ///////////////////
+ // Decode match. //
+ ///////////////////
+
+ // Instead of a new byte we are going to decode a
+ // distance-length pair. The distance represents how far
+ // back in the dictionary to begin copying. The length
+ // represents how many bytes to copy.
+
+ rc_update_1(coder->is_match[state][pos_state]);
+
+ rc_if_0(coder->is_rep[state]) {
+ ///////////////////
+ // Simple match. //
+ ///////////////////
+
+ // Not a repeated match. In this case,
+ // the length (how many bytes to copy) must be
+ // decoded first. Then, the distance (where to
+ // start copying) is decoded.
+ //
+ // This is also how we know when we are done
+ // decoding. If the distance decodes to UINT32_MAX,
+ // then we know to stop decoding (end of payload
+ // marker).
+
+ rc_update_0(coder->is_rep[state]);
+ update_match(state);
+
+ // The latest three match distances are kept in
+ // memory in case there are repeated matches.
+ rep3 = rep2;
+ rep2 = rep1;
+ rep1 = rep0;
+
+ // Decode the length of the match.
+ len_decode_fast(len, coder->match_len_decoder,
+ pos_state);
+
+ // Next, decode the distance into rep0.
+
+ // The next 6 bits determine how to decode the
+ // rest of the distance.
+ probs = coder->dist_slot[get_dist_state(len)];
+
+ rc_bittree6(probs, -DIST_SLOTS);
+ assert(symbol <= 63);
+
+ if (symbol < DIST_MODEL_START) {
+ // If the decoded symbol is < DIST_MODEL_START
+ // then we use its value directly as the
+ // match distance. No other bits are needed.
+ // The only possible distance values
+ // are [0, 3].
+ rep0 = symbol;
+ } else {
+ // Use the first two bits of symbol as the
+ // highest bits of the match distance.
+
+ // "limit" represents the number of low bits
+ // to decode.
+ limit = (symbol >> 1) - 1;
+ assert(limit >= 1 && limit <= 30);
+ rep0 = 2 + (symbol & 1);
+
+ if (symbol < DIST_MODEL_END) {
+ // When symbol is > DIST_MODEL_START,
+ // but symbol < DIST_MODEL_END, then
+ // it can decode distances between
+ // [4, 127].
+ assert(limit <= 5);
+ rep0 <<= limit;
+ assert(rep0 <= 96);
+
+ // -1 is fine, because we start
+ // decoding at probs[1], not probs[0].
+ // NOTE: This violates the C standard,
+ // since we are doing pointer
+ // arithmetic past the beginning of
+ // the array.
+ assert((int32_t)(rep0 - symbol - 1)
+ >= -1);
+ assert((int32_t)(rep0 - symbol - 1)
+ <= 82);
+ probs = coder->pos_special + rep0
+ - symbol - 1;
+ symbol = 1;
+ offset = 1;
+
+ // Variable number (1-5) of bits
+ // from a reverse bittree. This
+ // isn't worth manual unrolling.
+ //
+ // NOTE: Making one or many of the
+ // variables (probs, symbol, offset,
+ // or limit) local here (instead of
+ // using those declared outside the
+ // main loop) can affect code size
+ // and performance which isn't a
+ // surprise but it's not so clear
+ // what is the best.
+ do {
+ rc_bit_add_if_1(probs,
+ rep0, offset);
+ offset <<= 1;
+ } while (--limit > 0);
+ } else {
+ // The distance is >= 128. Decode the
+ // lower bits without probabilities
+ // except the lowest four bits.
+ assert(symbol >= 14);
+ assert(limit >= 6);
+
+ limit -= ALIGN_BITS;
+ assert(limit >= 2);
+
+ rc_direct(rep0, limit);
+
+ // Decode the lowest four bits using
+ // probabilities.
+ rep0 <<= ALIGN_BITS;
+ rc_bittree_rev4(coder->pos_align);
+ rep0 += symbol;
+
+ // If the end of payload marker (EOPM)
+ // is detected, jump to the safe code.
+ // The EOPM handling isn't speed
+ // critical at all.
+ //
+ // A final normalization is needed
+ // after the EOPM (there can be a
+ // dummy byte to read in some cases).
+ // If the normalization was done here
+ // in the fast code, it would need to
+ // be taken into account in the value
+ // of LZMA_IN_REQUIRED. Using the
+ // safe code allows keeping
+ // LZMA_IN_REQUIRED as 20 instead of
+ // 21.
+ if (rep0 == UINT32_MAX)
+ goto eopm;
+ }
+ }
+
+ // Validate the distance we just decoded.
+ if (unlikely(!dict_is_distance_valid(&dict, rep0))) {
+ ret = LZMA_DATA_ERROR;
+ goto out;
+ }
+
+ } else {
+ rc_update_1(coder->is_rep[state]);
+
+ /////////////////////
+ // Repeated match. //
+ /////////////////////
+
+ // The match distance is a value that we have decoded
+ // recently. The latest four match distances are
+ // available as rep0, rep1, rep2 and rep3. We will
+ // now decode which of them is the new distance.
+ //
+ // There cannot be a match if we haven't produced
+ // any output, so check that first.
+ if (unlikely(!dict_is_distance_valid(&dict, 0))) {
+ ret = LZMA_DATA_ERROR;
+ goto out;
+ }
+
+ rc_if_0(coder->is_rep0[state]) {
+ rc_update_0(coder->is_rep0[state]);
+ // The distance is rep0.
+
+ // Decode the next bit to determine if 1 byte
+ // should be copied from rep0 distance or
+ // if the number of bytes needs to be decoded.
+
+ // If the next bit is 0, then it is a
+ // "Short Rep Match" and only 1 bit is copied.
+ // Otherwise, the length of the match is
+ // decoded after the "else" statement.
+ rc_if_0(coder->is_rep0_long[state][pos_state]) {
+ rc_update_0(coder->is_rep0_long[
+ state][pos_state]);
+
+ update_short_rep(state);
+ dict_put(&dict, dict_get(&dict, rep0));
+ continue;
+ }
+
+ // Repeating more than one byte at
+ // distance of rep0.
+ rc_update_1(coder->is_rep0_long[
+ state][pos_state]);
+
+ } else {
+ rc_update_1(coder->is_rep0[state]);
+
+ // The distance is rep1, rep2 or rep3. Once
+ // we find out which one of these three, it
+ // is stored to rep0 and rep1, rep2 and rep3
+ // are updated accordingly. There is no
+ // "Short Rep Match" option, so the length
+ // of the match must always be decoded next.
+ rc_if_0(coder->is_rep1[state]) {
+ // The distance is rep1.
+ rc_update_0(coder->is_rep1[state]);
+
+ const uint32_t distance = rep1;
+ rep1 = rep0;
+ rep0 = distance;
+
+ } else {
+ rc_update_1(coder->is_rep1[state]);
+
+ rc_if_0(coder->is_rep2[state]) {
+ // The distance is rep2.
+ rc_update_0(coder->is_rep2[
+ state]);
+
+ const uint32_t distance = rep2;
+ rep2 = rep1;
+ rep1 = rep0;
+ rep0 = distance;
+
+ } else {
+ // The distance is rep3.
+ rc_update_1(coder->is_rep2[
+ state]);
+
+ const uint32_t distance = rep3;
+ rep3 = rep2;
+ rep2 = rep1;
+ rep1 = rep0;
+ rep0 = distance;
+ }
+ }
+ }
+
+ update_long_rep(state);
+
+ // Decode the length of the repeated match.
+ len_decode_fast(len, coder->rep_len_decoder,
+ pos_state);
+ }
+
+ /////////////////////////////////
+ // Repeat from history buffer. //
+ /////////////////////////////////
+
+ // The length is always between these limits. There is no way
+ // to trigger the algorithm to set len outside this range.
+ assert(len >= MATCH_LEN_MIN);
+ assert(len <= MATCH_LEN_MAX);
+
+ // Repeat len bytes from distance of rep0.
+ if (unlikely(dict_repeat(&dict, rep0, &len))) {
+ coder->sequence = SEQ_COPY;
+ goto out;
+ }
+
+ continue;
+
+slow:
+#endif
+ ///////////////////////////
+ // Resumable Mode (slow) //
+ ///////////////////////////
+
+ // This is very similar to Non-resumable Mode, so most of the
+ // comments are not repeated. The main differences are:
+ // - case labels are used to resume at the correct location.
+ // - Loops are not unrolled.
+ // - Range coder macros take an extra sequence argument
+ // so they can save to coder->sequence the location to
+ // resume in case there is not enough input.
case SEQ_NORMALIZE:
case SEQ_IS_MATCH:
if (unlikely(might_finish_without_eopm
&& dict.pos == dict.limit)) {
// In rare cases there is a useless byte that needs
// to be read anyway.
- rc_normalize(SEQ_NORMALIZE);
+ rc_normalize_safe(SEQ_NORMALIZE);
// If the range decoder state is such that we can
// be at the end of the LZMA stream, then the
@@ -405,49 +687,37 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
eopm_is_valid = true;
}
- rc_if_0(coder->is_match[state][pos_state], SEQ_IS_MATCH) {
- rc_update_0(coder->is_match[state][pos_state]);
+ rc_if_0_safe(coder->is_match[state][pos_state], SEQ_IS_MATCH) {
+ /////////////////////
+ // Decode literal. //
+ /////////////////////
- // It's a literal i.e. a single 8-bit byte.
+ rc_update_0(coder->is_match[state][pos_state]);
probs = literal_subcoder(coder->literal,
- literal_context_bits, literal_pos_mask,
- dict.pos, dict_get(&dict, 0));
+ literal_context_bits, literal_mask,
+ dict.pos, dict_get0(&dict));
symbol = 1;
if (is_literal_state(state)) {
+ update_literal_normal(state);
+
// Decode literal without match byte.
-#ifdef HAVE_SMALL
+ // The "slow" version does not unroll
+ // the loop.
case SEQ_LITERAL:
do {
- rc_bit(probs[symbol], , , SEQ_LITERAL);
+ rc_bit_safe(probs[symbol], , ,
+ SEQ_LITERAL);
} while (symbol < (1 << 8));
-#else
- rc_bit_case(probs[symbol], , , SEQ_LITERAL0);
- rc_bit_case(probs[symbol], , , SEQ_LITERAL1);
- rc_bit_case(probs[symbol], , , SEQ_LITERAL2);
- rc_bit_case(probs[symbol], , , SEQ_LITERAL3);
- rc_bit_case(probs[symbol], , , SEQ_LITERAL4);
- rc_bit_case(probs[symbol], , , SEQ_LITERAL5);
- rc_bit_case(probs[symbol], , , SEQ_LITERAL6);
- rc_bit_case(probs[symbol], , , SEQ_LITERAL7);
-#endif
} else {
+ update_literal_matched(state);
+
// Decode literal with match byte.
- //
- // We store the byte we compare against
- // ("match byte") to "len" to minimize the
- // number of variables we need to store
- // between decoder calls.
len = (uint32_t)(dict_get(&dict, rep0)) << 1;
- // The usage of "offset" allows omitting some
- // branches, which should give tiny speed
- // improvement on some CPUs. "offset" gets
- // set to zero if match_bit didn't match.
offset = 0x100;
-#ifdef HAVE_SMALL
case SEQ_LITERAL_MATCHED:
do {
const uint32_t match_bit
@@ -456,7 +726,7 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
= offset + match_bit
+ symbol;
- rc_bit(probs[subcoder_index],
+ rc_bit_safe(probs[subcoder_index],
offset &= ~match_bit,
offset &= match_bit,
SEQ_LITERAL_MATCHED);
@@ -469,61 +739,10 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
len <<= 1;
} while (symbol < (1 << 8));
-#else
- // Unroll the loop.
- uint32_t match_bit;
- uint32_t subcoder_index;
-
-# define d(seq) \
- case seq: \
- match_bit = len & offset; \
- subcoder_index = offset + match_bit + symbol; \
- rc_bit(probs[subcoder_index], \
- offset &= ~match_bit, \
- offset &= match_bit, \
- seq)
-
- d(SEQ_LITERAL_MATCHED0);
- len <<= 1;
- d(SEQ_LITERAL_MATCHED1);
- len <<= 1;
- d(SEQ_LITERAL_MATCHED2);
- len <<= 1;
- d(SEQ_LITERAL_MATCHED3);
- len <<= 1;
- d(SEQ_LITERAL_MATCHED4);
- len <<= 1;
- d(SEQ_LITERAL_MATCHED5);
- len <<= 1;
- d(SEQ_LITERAL_MATCHED6);
- len <<= 1;
- d(SEQ_LITERAL_MATCHED7);
-# undef d
-#endif
}
- //update_literal(state);
- // Use a lookup table to update to literal state,
- // since compared to other state updates, this would
- // need two branches.
- static const lzma_lzma_state next_state[] = {
- STATE_LIT_LIT,
- STATE_LIT_LIT,
- STATE_LIT_LIT,
- STATE_LIT_LIT,
- STATE_MATCH_LIT_LIT,
- STATE_REP_LIT_LIT,
- STATE_SHORTREP_LIT_LIT,
- STATE_MATCH_LIT,
- STATE_REP_LIT,
- STATE_SHORTREP_LIT,
- STATE_MATCH_LIT,
- STATE_REP_LIT
- };
- state = next_state[state];
-
case SEQ_LITERAL_WRITE:
- if (unlikely(dict_put(&dict, symbol))) {
+ if (dict_put_safe(&dict, symbol)) {
coder->sequence = SEQ_LITERAL_WRITE;
goto out;
}
@@ -531,64 +750,47 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
continue;
}
- // Instead of a new byte we are going to get a byte range
- // (distance and length) which will be repeated from our
- // output history.
+ ///////////////////
+ // Decode match. //
+ ///////////////////
rc_update_1(coder->is_match[state][pos_state]);
case SEQ_IS_REP:
- rc_if_0(coder->is_rep[state], SEQ_IS_REP) {
- // Not a repeated match
+ rc_if_0_safe(coder->is_rep[state], SEQ_IS_REP) {
+ ///////////////////
+ // Simple match. //
+ ///////////////////
+
rc_update_0(coder->is_rep[state]);
update_match(state);
- // The latest three match distances are kept in
- // memory in case there are repeated matches.
rep3 = rep2;
rep2 = rep1;
rep1 = rep0;
- // Decode the length of the match.
len_decode(len, coder->match_len_decoder,
pos_state, SEQ_MATCH_LEN);
- // Prepare to decode the highest two bits of the
- // match distance.
probs = coder->dist_slot[get_dist_state(len)];
symbol = 1;
-#ifdef HAVE_SMALL
case SEQ_DIST_SLOT:
do {
- rc_bit(probs[symbol], , , SEQ_DIST_SLOT);
+ rc_bit_safe(probs[symbol], , , SEQ_DIST_SLOT);
} while (symbol < DIST_SLOTS);
-#else
- rc_bit_case(probs[symbol], , , SEQ_DIST_SLOT0);
- rc_bit_case(probs[symbol], , , SEQ_DIST_SLOT1);
- rc_bit_case(probs[symbol], , , SEQ_DIST_SLOT2);
- rc_bit_case(probs[symbol], , , SEQ_DIST_SLOT3);
- rc_bit_case(probs[symbol], , , SEQ_DIST_SLOT4);
- rc_bit_case(probs[symbol], , , SEQ_DIST_SLOT5);
-#endif
- // Get rid of the highest bit that was needed for
- // indexing of the probability array.
+
symbol -= DIST_SLOTS;
assert(symbol <= 63);
if (symbol < DIST_MODEL_START) {
- // Match distances [0, 3] have only two bits.
rep0 = symbol;
} else {
- // Decode the lowest [1, 29] bits of
- // the match distance.
limit = (symbol >> 1) - 1;
assert(limit >= 1 && limit <= 30);
rep0 = 2 + (symbol & 1);
if (symbol < DIST_MODEL_END) {
- // Prepare to decode the low bits for
- // a distance of [4, 127].
assert(limit <= 5);
rep0 <<= limit;
assert(rep0 <= 96);
@@ -607,95 +809,36 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
symbol = 1;
offset = 0;
case SEQ_DIST_MODEL:
-#ifdef HAVE_SMALL
do {
- rc_bit(probs[symbol], ,
+ rc_bit_safe(probs[symbol], ,
rep0 += 1U << offset,
SEQ_DIST_MODEL);
} while (++offset < limit);
-#else
- switch (limit) {
- case 5:
- assert(offset == 0);
- rc_bit(probs[symbol], ,
- rep0 += 1U,
- SEQ_DIST_MODEL);
- ++offset;
- --limit;
- case 4:
- rc_bit(probs[symbol], ,
- rep0 += 1U << offset,
- SEQ_DIST_MODEL);
- ++offset;
- --limit;
- case 3:
- rc_bit(probs[symbol], ,
- rep0 += 1U << offset,
- SEQ_DIST_MODEL);
- ++offset;
- --limit;
- case 2:
- rc_bit(probs[symbol], ,
- rep0 += 1U << offset,
- SEQ_DIST_MODEL);
- ++offset;
- --limit;
- case 1:
- // We need "symbol" only for
- // indexing the probability
- // array, thus we can use
- // rc_bit_last() here to omit
- // the unneeded updating of
- // "symbol".
- rc_bit_last(probs[symbol], ,
- rep0 += 1U << offset,
- SEQ_DIST_MODEL);
- }
-#endif
} else {
- // The distance is >= 128. Decode the
- // lower bits without probabilities
- // except the lowest four bits.
assert(symbol >= 14);
assert(limit >= 6);
limit -= ALIGN_BITS;
assert(limit >= 2);
case SEQ_DIRECT:
- // Not worth manual unrolling
- do {
- rc_direct(rep0, SEQ_DIRECT);
- } while (--limit > 0);
+ rc_direct_safe(rep0, limit,
+ SEQ_DIRECT);
- // Decode the lowest four bits using
- // probabilities.
rep0 <<= ALIGN_BITS;
- symbol = 1;
-#ifdef HAVE_SMALL
- offset = 0;
+ symbol = 0;
+ offset = 1;
case SEQ_ALIGN:
do {
- rc_bit(coder->pos_align[
- symbol], ,
- rep0 += 1U << offset,
+ rc_bit_last_safe(
+ coder->pos_align[
+ offset
+ + symbol],
+ ,
+ symbol += offset,
SEQ_ALIGN);
- } while (++offset < ALIGN_BITS);
-#else
- case SEQ_ALIGN0:
- rc_bit(coder->pos_align[symbol], ,
- rep0 += 1, SEQ_ALIGN0);
- case SEQ_ALIGN1:
- rc_bit(coder->pos_align[symbol], ,
- rep0 += 2, SEQ_ALIGN1);
- case SEQ_ALIGN2:
- rc_bit(coder->pos_align[symbol], ,
- rep0 += 4, SEQ_ALIGN2);
- case SEQ_ALIGN3:
- // Like in SEQ_DIST_MODEL, we don't
- // need "symbol" for anything else
- // than indexing the probability array.
- rc_bit_last(coder->pos_align[symbol], ,
- rep0 += 8, SEQ_ALIGN3);
-#endif
+ offset <<= 1;
+ } while (offset < ALIGN_SIZE);
+
+ rep0 += symbol;
if (rep0 == UINT32_MAX) {
// End of payload marker was
@@ -710,6 +853,9 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
// that EOPM might be used
// (it's not allowed in
// LZMA2).
+#ifndef HAVE_SMALL
+eopm:
+#endif
if (!eopm_is_valid) {
ret = LZMA_DATA_ERROR;
goto out;
@@ -718,7 +864,7 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
case SEQ_EOPM:
// LZMA1 stream with
// end-of-payload marker.
- rc_normalize(SEQ_EOPM);
+ rc_normalize_safe(SEQ_EOPM);
ret = rc_is_finished(rc)
? LZMA_STREAM_END
: LZMA_DATA_ERROR;
@@ -727,36 +873,30 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
}
}
- // Validate the distance we just decoded.
if (unlikely(!dict_is_distance_valid(&dict, rep0))) {
ret = LZMA_DATA_ERROR;
goto out;
}
} else {
+ /////////////////////
+ // Repeated match. //
+ /////////////////////
+
rc_update_1(coder->is_rep[state]);
- // Repeated match
- //
- // The match distance is a value that we have had
- // earlier. The latest four match distances are
- // available as rep0, rep1, rep2 and rep3. We will
- // now decode which of them is the new distance.
- //
- // There cannot be a match if we haven't produced
- // any output, so check that first.
if (unlikely(!dict_is_distance_valid(&dict, 0))) {
ret = LZMA_DATA_ERROR;
goto out;
}
case SEQ_IS_REP0:
- rc_if_0(coder->is_rep0[state], SEQ_IS_REP0) {
+ rc_if_0_safe(coder->is_rep0[state], SEQ_IS_REP0) {
rc_update_0(coder->is_rep0[state]);
- // The distance is rep0.
case SEQ_IS_REP0_LONG:
- rc_if_0(coder->is_rep0_long[state][pos_state],
+ rc_if_0_safe(coder->is_rep0_long
+ [state][pos_state],
SEQ_IS_REP0_LONG) {
rc_update_0(coder->is_rep0_long[
state][pos_state]);
@@ -764,8 +904,9 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
update_short_rep(state);
case SEQ_SHORTREP:
- if (unlikely(dict_put(&dict, dict_get(
- &dict, rep0)))) {
+ if (dict_put_safe(&dict,
+ dict_get(&dict,
+ rep0))) {
coder->sequence = SEQ_SHORTREP;
goto out;
}
@@ -773,8 +914,6 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
continue;
}
- // Repeating more than one byte at
- // distance of rep0.
rc_update_1(coder->is_rep0_long[
state][pos_state]);
@@ -782,11 +921,7 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
rc_update_1(coder->is_rep0[state]);
case SEQ_IS_REP1:
- // The distance is rep1, rep2 or rep3. Once
- // we find out which one of these three, it
- // is stored to rep0 and rep1, rep2 and rep3
- // are updated accordingly.
- rc_if_0(coder->is_rep1[state], SEQ_IS_REP1) {
+ rc_if_0_safe(coder->is_rep1[state], SEQ_IS_REP1) {
rc_update_0(coder->is_rep1[state]);
const uint32_t distance = rep1;
@@ -796,7 +931,7 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
} else {
rc_update_1(coder->is_rep1[state]);
case SEQ_IS_REP2:
- rc_if_0(coder->is_rep2[state],
+ rc_if_0_safe(coder->is_rep2[state],
SEQ_IS_REP2) {
rc_update_0(coder->is_rep2[
state]);
@@ -821,7 +956,6 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
update_long_rep(state);
- // Decode the length of the repeated match.
len_decode(len, coder->rep_len_decoder,
pos_state, SEQ_REP_LEN);
}
@@ -830,13 +964,10 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
// Repeat from history buffer. //
/////////////////////////////////
- // The length is always between these limits. There is no way
- // to trigger the algorithm to set len outside this range.
assert(len >= MATCH_LEN_MIN);
assert(len <= MATCH_LEN_MAX);
case SEQ_COPY:
- // Repeat len bytes from distance of rep0.
if (unlikely(dict_repeat(&dict, rep0, &len))) {
coder->sequence = SEQ_COPY;
goto out;
@@ -890,7 +1021,6 @@ out:
}
-
static void
lzma_decoder_uncompressed(void *coder_ptr, lzma_vli uncompressed_size,
bool allow_eopm)
@@ -917,7 +1047,7 @@ lzma_decoder_reset(void *coder_ptr, const void *opt)
literal_init(coder->literal, options->lc, options->lp);
coder->literal_context_bits = options->lc;
- coder->literal_pos_mask = (1U << options->lp) - 1;
+ coder->literal_mask = literal_mask_calc(options->lc, options->lp);
// State
coder->state = STATE_LIT_LIT;